1*61046927SAndroid Build Coastguard WorkerMesa 17.3.4 Release Notes / January 15, 2018 2*61046927SAndroid Build Coastguard Worker============================================ 3*61046927SAndroid Build Coastguard Worker 4*61046927SAndroid Build Coastguard WorkerMesa 17.3.4 is a bug fix release which fixes bugs found since the 17.3.3 5*61046927SAndroid Build Coastguard Workerrelease. 6*61046927SAndroid Build Coastguard Worker 7*61046927SAndroid Build Coastguard WorkerMesa 17.3.4 implements the OpenGL 4.5 API, but the version reported by 8*61046927SAndroid Build Coastguard WorkerglGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / 9*61046927SAndroid Build Coastguard WorkerglGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being 10*61046927SAndroid Build Coastguard Workerused. Some drivers don't support all the features required in OpenGL 11*61046927SAndroid Build Coastguard Worker4.5. OpenGL 4.5 is **only** available if requested at context creation 12*61046927SAndroid Build Coastguard Workerbecause compatibility contexts are not supported. 13*61046927SAndroid Build Coastguard Worker 14*61046927SAndroid Build Coastguard WorkerSHA256 checksums 15*61046927SAndroid Build Coastguard Worker---------------- 16*61046927SAndroid Build Coastguard Worker 17*61046927SAndroid Build Coastguard Worker:: 18*61046927SAndroid Build Coastguard Worker 19*61046927SAndroid Build Coastguard Worker 2d3a4c3cbc995b3e192361dce710d8c749e046e7575aa1b7d8fc9e6b4df28f84 mesa-17.3.4.tar.gz 20*61046927SAndroid Build Coastguard Worker 71f995e233bc5df1a0dd46c980d1720106e7f82f02d61c1ca50854b5e02590d0 mesa-17.3.4.tar.xz 21*61046927SAndroid Build Coastguard Worker 22*61046927SAndroid Build Coastguard WorkerNew features 23*61046927SAndroid Build Coastguard Worker------------ 24*61046927SAndroid Build Coastguard Worker 25*61046927SAndroid Build Coastguard WorkerNone 26*61046927SAndroid Build Coastguard Worker 27*61046927SAndroid Build Coastguard WorkerBug fixes 28*61046927SAndroid Build Coastguard Worker--------- 29*61046927SAndroid Build Coastguard Worker 30*61046927SAndroid Build Coastguard Worker- `Bug 90311 <https://bugs.freedesktop.org/show_bug.cgi?id=90311>`__ - 31*61046927SAndroid Build Coastguard Worker Fail to build libglx with clang at linking stage 32*61046927SAndroid Build Coastguard Worker- `Bug 101442 <https://bugs.freedesktop.org/show_bug.cgi?id=101442>`__ 33*61046927SAndroid Build Coastguard Worker - Piglit shaders@ssa@fs-if-def-else-break fails with sb but passes 34*61046927SAndroid Build Coastguard Worker with R600_DEBUG=nosb 35*61046927SAndroid Build Coastguard Worker- `Bug 102435 <https://bugs.freedesktop.org/show_bug.cgi?id=102435>`__ 36*61046927SAndroid Build Coastguard Worker - [skl,kbl] [drm] GPU HANG: ecode 9:0:0x86df7cf9, in csgo_linux64 37*61046927SAndroid Build Coastguard Worker [4947], reason: Hang on rcs, action: reset 38*61046927SAndroid Build Coastguard Worker- `Bug 103006 <https://bugs.freedesktop.org/show_bug.cgi?id=103006>`__ 39*61046927SAndroid Build Coastguard Worker - [OpenGL CTS] [HSW] 40*61046927SAndroid Build Coastguard Worker KHR-GL45.vertex_attrib_binding.basic-inputL-case1 41*61046927SAndroid Build Coastguard Worker- `Bug 103626 <https://bugs.freedesktop.org/show_bug.cgi?id=103626>`__ 42*61046927SAndroid Build Coastguard Worker - [SNB] ES3-CTS.functional.shaders.precision 43*61046927SAndroid Build Coastguard Worker- `Bug 104163 <https://bugs.freedesktop.org/show_bug.cgi?id=104163>`__ 44*61046927SAndroid Build Coastguard Worker - [GEN9+] 2-3% perf drop in GfxBench Manhattan 3.1 from "i965: 45*61046927SAndroid Build Coastguard Worker Disable regular fast-clears (CCS_D) on gen9+" 46*61046927SAndroid Build Coastguard Worker- `Bug 104383 <https://bugs.freedesktop.org/show_bug.cgi?id=104383>`__ 47*61046927SAndroid Build Coastguard Worker - [KBL] Intel GPU hang with firefox 48*61046927SAndroid Build Coastguard Worker- `Bug 104411 <https://bugs.freedesktop.org/show_bug.cgi?id=104411>`__ 49*61046927SAndroid Build Coastguard Worker - [CCS] lemonbar-xft GPU hang 50*61046927SAndroid Build Coastguard Worker- `Bug 104487 <https://bugs.freedesktop.org/show_bug.cgi?id=104487>`__ 51*61046927SAndroid Build Coastguard Worker - [KBL] portal2_linux GPU hang 52*61046927SAndroid Build Coastguard Worker- `Bug 104711 <https://bugs.freedesktop.org/show_bug.cgi?id=104711>`__ 53*61046927SAndroid Build Coastguard Worker - [skl CCS] Oxenfree (unity engine game) hangs GPU 54*61046927SAndroid Build Coastguard Worker- `Bug 104741 <https://bugs.freedesktop.org/show_bug.cgi?id=104741>`__ 55*61046927SAndroid Build Coastguard Worker - Graphic corruption for Android apps Telegram and KineMaster 56*61046927SAndroid Build Coastguard Worker- `Bug 104745 <https://bugs.freedesktop.org/show_bug.cgi?id=104745>`__ 57*61046927SAndroid Build Coastguard Worker - HEVC VDPAU decoding broken on RX 460 with UVD Firmware v1.130 58*61046927SAndroid Build Coastguard Worker- `Bug 104818 <https://bugs.freedesktop.org/show_bug.cgi?id=104818>`__ 59*61046927SAndroid Build Coastguard Worker - mesa fails to build on ia64 60*61046927SAndroid Build Coastguard Worker 61*61046927SAndroid Build Coastguard WorkerChanges 62*61046927SAndroid Build Coastguard Worker------- 63*61046927SAndroid Build Coastguard Worker 64*61046927SAndroid Build Coastguard WorkerAndres Gomez (1): 65*61046927SAndroid Build Coastguard Worker 66*61046927SAndroid Build Coastguard Worker- i965: perform 2 uploads with dual slot \*64*PASSTHRU formats on gen<8 67*61046927SAndroid Build Coastguard Worker 68*61046927SAndroid Build Coastguard WorkerBas Nieuwenhuizen (10): 69*61046927SAndroid Build Coastguard Worker 70*61046927SAndroid Build Coastguard Worker- radv: Fix ordering issue in meta memory allocation failure path. 71*61046927SAndroid Build Coastguard Worker- radv: Fix memory allocation failure path in compute resolve init. 72*61046927SAndroid Build Coastguard Worker- radv: Fix freeing meta state if the device pipeline cache fails to 73*61046927SAndroid Build Coastguard Worker allocate. 74*61046927SAndroid Build Coastguard Worker- radv: Fix fragment resolve init memory allocation failure paths. 75*61046927SAndroid Build Coastguard Worker- radv: Fix bufimage failure deallocation. 76*61046927SAndroid Build Coastguard Worker- radv: Init variant entry with memset. 77*61046927SAndroid Build Coastguard Worker- radv: Don't allow 3d or 1d depth/stencil textures. 78*61046927SAndroid Build Coastguard Worker- ac/nir: Use instance_rate_inputs per attribute, not per variable. 79*61046927SAndroid Build Coastguard Worker- ac/nir: Use correct 32-bit component writemask for 64-bit SSBO 80*61046927SAndroid Build Coastguard Worker stores. 81*61046927SAndroid Build Coastguard Worker- ac/nir: Fix vector extraction if source vector has >4 elements. 82*61046927SAndroid Build Coastguard Worker 83*61046927SAndroid Build Coastguard WorkerBoyuan Zhang (2): 84*61046927SAndroid Build Coastguard Worker 85*61046927SAndroid Build Coastguard Worker- radeon/vcn: add and manage render picture list 86*61046927SAndroid Build Coastguard Worker- radeon/uvd: add and manage render picture list 87*61046927SAndroid Build Coastguard Worker 88*61046927SAndroid Build Coastguard WorkerChuck Atkins (1): 89*61046927SAndroid Build Coastguard Worker 90*61046927SAndroid Build Coastguard Worker- configure.ac: add missing llvm dependencies to .pc files 91*61046927SAndroid Build Coastguard Worker 92*61046927SAndroid Build Coastguard WorkerDave Airlie (10): 93*61046927SAndroid Build Coastguard Worker 94*61046927SAndroid Build Coastguard Worker- r600/sb: fix a bug emitting ar load from a constant. 95*61046927SAndroid Build Coastguard Worker- ac/nir: account for view index in the user sgpr allocation. 96*61046927SAndroid Build Coastguard Worker- radv: add fs_key meta format support to resolve passes. 97*61046927SAndroid Build Coastguard Worker- radv: don't use hw resolve for integer image formats 98*61046927SAndroid Build Coastguard Worker- radv: don't use hw resolves for r16g16 norm formats. 99*61046927SAndroid Build Coastguard Worker- radv: move spi_baryc_cntl to pipeline 100*61046927SAndroid Build Coastguard Worker- r600/sb: insert the else clause when we might depart from a loop 101*61046927SAndroid Build Coastguard Worker- radv: don't enable tc compat for d32s8 + 4/8 samples (v1.1) 102*61046927SAndroid Build Coastguard Worker- radv/gfx9: fix block compression texture views. (v2) 103*61046927SAndroid Build Coastguard Worker- virgl: also remove dimension on indirect. 104*61046927SAndroid Build Coastguard Worker 105*61046927SAndroid Build Coastguard WorkerEleni Maria Stea (1): 106*61046927SAndroid Build Coastguard Worker 107*61046927SAndroid Build Coastguard Worker- mesa: Fix function pointers initialization in status tracker 108*61046927SAndroid Build Coastguard Worker 109*61046927SAndroid Build Coastguard WorkerEmil Velikov (18): 110*61046927SAndroid Build Coastguard Worker 111*61046927SAndroid Build Coastguard Worker- cherry-ignore: i965: Accept CONTEXT_ATTRIB_PRIORITY for 112*61046927SAndroid Build Coastguard Worker brwCreateContext 113*61046927SAndroid Build Coastguard Worker- cherry-ignore: swr: refactor swr_create_screen to allow for proper 114*61046927SAndroid Build Coastguard Worker cleanup on error 115*61046927SAndroid Build Coastguard Worker- cherry-ignore: anv: add explicit 18.0 only nominations 116*61046927SAndroid Build Coastguard Worker- cherry-ignore: radv: fix sample_mask_in loading. (v3.1) 117*61046927SAndroid Build Coastguard Worker- cherry-ignore: meson: multiple fixes 118*61046927SAndroid Build Coastguard Worker- cherry-ignore: swr/rast: support llvm 3.9 type declarations 119*61046927SAndroid Build Coastguard Worker- Revert "cherry-ignore: intel/fs: Use the original destination region 120*61046927SAndroid Build Coastguard Worker for int MUL lowering" 121*61046927SAndroid Build Coastguard Worker- cherry-ignore: ac/nir: set amdgpu.uniform and invariant.load for UBOs 122*61046927SAndroid Build Coastguard Worker- cherry-ignore: add gen10 fixes 123*61046927SAndroid Build Coastguard Worker- cherry-ignore: add r600/amdgpu 18.0 nominations 124*61046927SAndroid Build Coastguard Worker- cherry-ignore: add i965 shader cache fixes 125*61046927SAndroid Build Coastguard Worker- cherry-ignore: nir: mark unused space in packed_tex_data 126*61046927SAndroid Build Coastguard Worker- radv: Stop advertising VK_KHX_multiview 127*61046927SAndroid Build Coastguard Worker- cherry-ignore: radv: Don't expose VK_KHX_multiview on android. 128*61046927SAndroid Build Coastguard Worker- configure.ac: correct driglx-direct help text 129*61046927SAndroid Build Coastguard Worker- cherry-ignore: add meson fix 130*61046927SAndroid Build Coastguard Worker- cherry-ignore: add a few more meson fixes 131*61046927SAndroid Build Coastguard Worker- Update version to 17.3.4 132*61046927SAndroid Build Coastguard Worker 133*61046927SAndroid Build Coastguard WorkerEric Engestrom (1): 134*61046927SAndroid Build Coastguard Worker 135*61046927SAndroid Build Coastguard Worker- radeon: remove left over dead code 136*61046927SAndroid Build Coastguard Worker 137*61046927SAndroid Build Coastguard WorkerGert Wollny (1): 138*61046927SAndroid Build Coastguard Worker 139*61046927SAndroid Build Coastguard Worker- r600/shader: Initialize max_driver_temp_used correctly for the first 140*61046927SAndroid Build Coastguard Worker time 141*61046927SAndroid Build Coastguard Worker 142*61046927SAndroid Build Coastguard WorkerGrazvydas Ignotas (2): 143*61046927SAndroid Build Coastguard Worker 144*61046927SAndroid Build Coastguard Worker- st/va: release held locks in error paths 145*61046927SAndroid Build Coastguard Worker- st/vdpau: release held lock in error path 146*61046927SAndroid Build Coastguard Worker 147*61046927SAndroid Build Coastguard WorkerIgor Gnatenko (1): 148*61046927SAndroid Build Coastguard Worker 149*61046927SAndroid Build Coastguard Worker- link mesautil with pthreads 150*61046927SAndroid Build Coastguard Worker 151*61046927SAndroid Build Coastguard WorkerIndrajit Das (4): 152*61046927SAndroid Build Coastguard Worker 153*61046927SAndroid Build Coastguard Worker- st/omx_bellagio: Update default intra matrix per MPEG2 spec 154*61046927SAndroid Build Coastguard Worker- radeon/uvd: update quantiser matrices only when requested 155*61046927SAndroid Build Coastguard Worker- radeon/vcn: update quantiser matrices only when requested 156*61046927SAndroid Build Coastguard Worker- st/va: clear pointers for mpeg2 quantiser matrices 157*61046927SAndroid Build Coastguard Worker 158*61046927SAndroid Build Coastguard WorkerFaith Ekstrand (19): 159*61046927SAndroid Build Coastguard Worker 160*61046927SAndroid Build Coastguard Worker- i965: Call brw_cache_flush_for_render in predraw_resolve_framebuffer 161*61046927SAndroid Build Coastguard Worker- i965: Add more precise cache tracking helpers 162*61046927SAndroid Build Coastguard Worker- i965/blorp: Add more destination flushing 163*61046927SAndroid Build Coastguard Worker- i965: Track the depth and render caches separately 164*61046927SAndroid Build Coastguard Worker- i965: Track format and aux usage in the render cache 165*61046927SAndroid Build Coastguard Worker- Re-enable regular fast-clears (CCS_D) on gen9+ 166*61046927SAndroid Build Coastguard Worker- i965/miptree: Refactor CCS_E and CCS_D cases in render_aux_usage 167*61046927SAndroid Build Coastguard Worker- i965/miptree: Add an explicit tiling parameter to create_for_bo 168*61046927SAndroid Build Coastguard Worker- i965/miptree: Use the tiling from the modifier instead of the BO 169*61046927SAndroid Build Coastguard Worker- i965/bufmgr: Add a create_from_prime_tiled function 170*61046927SAndroid Build Coastguard Worker- i965: Set tiling on BOs imported with modifiers 171*61046927SAndroid Build Coastguard Worker- i965/miptree: Take an aux_usage in prepare/finish_render 172*61046927SAndroid Build Coastguard Worker- i965/miptree: Add an aux_disabled parameter to render_aux_usage 173*61046927SAndroid Build Coastguard Worker- i965/surface_state: Drop brw_aux_surface_disabled 174*61046927SAndroid Build Coastguard Worker- intel/fs: Use the original destination region for int MUL lowering 175*61046927SAndroid Build Coastguard Worker- anv/pipeline: Don't look at blend state unless we have an attachment 176*61046927SAndroid Build Coastguard Worker- anv/cmd_buffer: Re-emit the pipeline at every subpass 177*61046927SAndroid Build Coastguard Worker- anv: Stop advertising VK_KHX_multiview 178*61046927SAndroid Build Coastguard Worker- i965: Call prepare_external after implicit window-system MSAA 179*61046927SAndroid Build Coastguard Worker resolves 180*61046927SAndroid Build Coastguard Worker 181*61046927SAndroid Build Coastguard WorkerJon Turney (3): 182*61046927SAndroid Build Coastguard Worker 183*61046927SAndroid Build Coastguard Worker- configure: Default to gbm=no on osx 184*61046927SAndroid Build Coastguard Worker- glx/apple: include util/debug.h for env_var_as_boolean prototype 185*61046927SAndroid Build Coastguard Worker- glx/apple: locate dispatch table functions to wrap by name 186*61046927SAndroid Build Coastguard Worker 187*61046927SAndroid Build Coastguard WorkerJosé Fonseca (1): 188*61046927SAndroid Build Coastguard Worker 189*61046927SAndroid Build Coastguard Worker- svga: Prevent use after free. 190*61046927SAndroid Build Coastguard Worker 191*61046927SAndroid Build Coastguard WorkerJuan A. Suarez Romero (1): 192*61046927SAndroid Build Coastguard Worker 193*61046927SAndroid Build Coastguard Worker- docs: add sha256 checksums for 17.3.3 194*61046927SAndroid Build Coastguard Worker 195*61046927SAndroid Build Coastguard WorkerKenneth Graunke (2): 196*61046927SAndroid Build Coastguard Worker 197*61046927SAndroid Build Coastguard Worker- i965: Bind null render targets for shadow sampling + color. 198*61046927SAndroid Build Coastguard Worker- i965: Bump official kernel requirement to Linux v3.9. 199*61046927SAndroid Build Coastguard Worker 200*61046927SAndroid Build Coastguard WorkerLucas Stach (2): 201*61046927SAndroid Build Coastguard Worker 202*61046927SAndroid Build Coastguard Worker- etnaviv: dirty TS state when framebuffer has changed 203*61046927SAndroid Build Coastguard Worker- renderonly: fix dumb BO allocation for non 32bpp formats 204*61046927SAndroid Build Coastguard Worker 205*61046927SAndroid Build Coastguard WorkerMarek Olšák (1): 206*61046927SAndroid Build Coastguard Worker 207*61046927SAndroid Build Coastguard Worker- radeonsi: don't ignore pitch for imported textures 208*61046927SAndroid Build Coastguard Worker 209*61046927SAndroid Build Coastguard WorkerMatthew Nicholls (2): 210*61046927SAndroid Build Coastguard Worker 211*61046927SAndroid Build Coastguard Worker- radv: restore previous stencil reference after depth-stencil clear 212*61046927SAndroid Build Coastguard Worker- radv: remove predication on cache flushes 213*61046927SAndroid Build Coastguard Worker 214*61046927SAndroid Build Coastguard WorkerMaxin B. John (1): 215*61046927SAndroid Build Coastguard Worker 216*61046927SAndroid Build Coastguard Worker- anv_icd.py: improve reproducible builds 217*61046927SAndroid Build Coastguard Worker 218*61046927SAndroid Build Coastguard WorkerMichel Dänzer (1): 219*61046927SAndroid Build Coastguard Worker 220*61046927SAndroid Build Coastguard Worker- winsys/radeon: Compute is_displayable in surf_drm_to_winsys 221*61046927SAndroid Build Coastguard Worker 222*61046927SAndroid Build Coastguard WorkerRoland Scheidegger (1): 223*61046927SAndroid Build Coastguard Worker 224*61046927SAndroid Build Coastguard Worker- r600: don't do stack workarounds for hemlock 225*61046927SAndroid Build Coastguard Worker 226*61046927SAndroid Build Coastguard WorkerSamuel Pitoiset (1): 227*61046927SAndroid Build Coastguard Worker 228*61046927SAndroid Build Coastguard Worker- radv: create pipeline layout objects for all meta operations 229*61046927SAndroid Build Coastguard Worker 230*61046927SAndroid Build Coastguard WorkerSamuel Thibault (1): 231*61046927SAndroid Build Coastguard Worker 232*61046927SAndroid Build Coastguard Worker- glx: fix non-dri build 233*61046927SAndroid Build Coastguard Worker 234*61046927SAndroid Build Coastguard WorkerTimothy Arceri (2): 235*61046927SAndroid Build Coastguard Worker 236*61046927SAndroid Build Coastguard Worker- ac: fix buffer overflow bug in 64bit SSBO loads 237*61046927SAndroid Build Coastguard Worker- ac: fix visit_ssa_undef() for doubles 238