1*61046927SAndroid Build Coastguard WorkerMesa 17.3.2 Release Notes / January 8, 2018 2*61046927SAndroid Build Coastguard Worker=========================================== 3*61046927SAndroid Build Coastguard Worker 4*61046927SAndroid Build Coastguard WorkerMesa 17.3.2 is a bug fix release which fixes bugs found since the 17.3.1 5*61046927SAndroid Build Coastguard Workerrelease. 6*61046927SAndroid Build Coastguard Worker 7*61046927SAndroid Build Coastguard WorkerMesa 17.3.2 implements the OpenGL 4.5 API, but the version reported by 8*61046927SAndroid Build Coastguard WorkerglGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / 9*61046927SAndroid Build Coastguard WorkerglGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being 10*61046927SAndroid Build Coastguard Workerused. Some drivers don't support all the features required in OpenGL 11*61046927SAndroid Build Coastguard Worker4.5. OpenGL 4.5 is **only** available if requested at context creation 12*61046927SAndroid Build Coastguard Workerbecause compatibility contexts are not supported. 13*61046927SAndroid Build Coastguard Worker 14*61046927SAndroid Build Coastguard WorkerSHA256 checksums 15*61046927SAndroid Build Coastguard Worker---------------- 16*61046927SAndroid Build Coastguard Worker 17*61046927SAndroid Build Coastguard Worker:: 18*61046927SAndroid Build Coastguard Worker 19*61046927SAndroid Build Coastguard Worker f997e80f14c385f9a2ba827c2b74aebf1b7426712ca4a81c631ef9f78e437bf4 mesa-17.3.2.tar.gz 20*61046927SAndroid Build Coastguard Worker e2844a13f2d6f8f24bee65804a51c42d8dc6ae9c36cff7ee61d0940e796d64c6 mesa-17.3.2.tar.xz 21*61046927SAndroid Build Coastguard Worker 22*61046927SAndroid Build Coastguard WorkerNew features 23*61046927SAndroid Build Coastguard Worker------------ 24*61046927SAndroid Build Coastguard Worker 25*61046927SAndroid Build Coastguard WorkerNone 26*61046927SAndroid Build Coastguard Worker 27*61046927SAndroid Build Coastguard WorkerBug fixes 28*61046927SAndroid Build Coastguard Worker--------- 29*61046927SAndroid Build Coastguard Worker 30*61046927SAndroid Build Coastguard Worker- `Bug 97852 <https://bugs.freedesktop.org/show_bug.cgi?id=97852>`__ - 31*61046927SAndroid Build Coastguard Worker Unreal Engine corrupted preview viewport 32*61046927SAndroid Build Coastguard Worker- `Bug 103801 <https://bugs.freedesktop.org/show_bug.cgi?id=103801>`__ 33*61046927SAndroid Build Coastguard Worker - [i965] >Observer\_ issue 34*61046927SAndroid Build Coastguard Worker- `Bug 104288 <https://bugs.freedesktop.org/show_bug.cgi?id=104288>`__ 35*61046927SAndroid Build Coastguard Worker - Steamroll needs allow_glsl_cross_stage_interpolation_mismatch=true 36*61046927SAndroid Build Coastguard Worker 37*61046927SAndroid Build Coastguard WorkerChanges 38*61046927SAndroid Build Coastguard Worker------- 39*61046927SAndroid Build Coastguard Worker 40*61046927SAndroid Build Coastguard WorkerBas Nieuwenhuizen (1): 41*61046927SAndroid Build Coastguard Worker 42*61046927SAndroid Build Coastguard Worker- radv: Fix DCC compatible formats. 43*61046927SAndroid Build Coastguard Worker 44*61046927SAndroid Build Coastguard WorkerBrendan King (1): 45*61046927SAndroid Build Coastguard Worker 46*61046927SAndroid Build Coastguard Worker- egl: link libEGL against the dynamic version of libglapi 47*61046927SAndroid Build Coastguard Worker 48*61046927SAndroid Build Coastguard WorkerDave Airlie (6): 49*61046927SAndroid Build Coastguard Worker 50*61046927SAndroid Build Coastguard Worker- radv/gfx9: add support for 3d images to blit 2d paths 51*61046927SAndroid Build Coastguard Worker- radv: handle depth/stencil image copy with layouts better. (v3.1) 52*61046927SAndroid Build Coastguard Worker- radv/meta: fix blit paths for depth/stencil (v2.1) 53*61046927SAndroid Build Coastguard Worker- radv: fix issue with multisample positions and interp_var_at_sample. 54*61046927SAndroid Build Coastguard Worker- radv/gfx9: add 3d sampler image->buffer copy shader. (v3) 55*61046927SAndroid Build Coastguard Worker- radv: don't do format replacement on tc compat htile surfaces. 56*61046927SAndroid Build Coastguard Worker 57*61046927SAndroid Build Coastguard WorkerEmil Velikov (2): 58*61046927SAndroid Build Coastguard Worker 59*61046927SAndroid Build Coastguard Worker- docs: add sha256 checksums for 17.3.1 60*61046927SAndroid Build Coastguard Worker- Update version to 17.3.2 61*61046927SAndroid Build Coastguard Worker 62*61046927SAndroid Build Coastguard WorkerEric Engestrom (1): 63*61046927SAndroid Build Coastguard Worker 64*61046927SAndroid Build Coastguard Worker- egl: let each platform decided how to handle LIBGL_ALWAYS_SOFTWARE 65*61046927SAndroid Build Coastguard Worker 66*61046927SAndroid Build Coastguard WorkerRob Herring (1): 67*61046927SAndroid Build Coastguard Worker 68*61046927SAndroid Build Coastguard Worker- egl/android: Fix build break with dri2_initialize_android 69*61046927SAndroid Build Coastguard Worker \_EGLDisplay parameter 70*61046927SAndroid Build Coastguard Worker 71*61046927SAndroid Build Coastguard WorkerSamuel Pitoiset (2): 72*61046927SAndroid Build Coastguard Worker 73*61046927SAndroid Build Coastguard Worker- radv/gfx9: fix primitive topology when adjacency is used 74*61046927SAndroid Build Coastguard Worker- radv: use a faster version for nir_op_pack_half_2x16 75*61046927SAndroid Build Coastguard Worker 76*61046927SAndroid Build Coastguard WorkerTapani Pälli (2): 77*61046927SAndroid Build Coastguard Worker 78*61046927SAndroid Build Coastguard Worker- mesa: add AllowGLSLCrossStageInterpolationMismatch workaround 79*61046927SAndroid Build Coastguard Worker- drirc: set allow_glsl_cross_stage_interpolation_mismatch for more 80*61046927SAndroid Build Coastguard Worker games 81