xref: /aosp_15_r20/external/mesa3d/docs/relnotes/17.1.6.rst (revision 6104692788411f58d303aa86923a9ff6ecaded22)
1*61046927SAndroid Build Coastguard WorkerMesa 17.1.6 Release Notes / August 7, 2017
2*61046927SAndroid Build Coastguard Worker==========================================
3*61046927SAndroid Build Coastguard Worker
4*61046927SAndroid Build Coastguard WorkerMesa 17.1.6 is a bug fix release which fixes bugs found since the 17.1.5
5*61046927SAndroid Build Coastguard Workerrelease.
6*61046927SAndroid Build Coastguard Worker
7*61046927SAndroid Build Coastguard WorkerMesa 17.1.6 implements the OpenGL 4.5 API, but the version reported by
8*61046927SAndroid Build Coastguard WorkerglGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
9*61046927SAndroid Build Coastguard WorkerglGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
10*61046927SAndroid Build Coastguard Workerused. Some drivers don't support all the features required in OpenGL
11*61046927SAndroid Build Coastguard Worker4.5. OpenGL 4.5 is **only** available if requested at context creation
12*61046927SAndroid Build Coastguard Workerbecause compatibility contexts are not supported.
13*61046927SAndroid Build Coastguard Worker
14*61046927SAndroid Build Coastguard WorkerSHA256 checksums
15*61046927SAndroid Build Coastguard Worker----------------
16*61046927SAndroid Build Coastguard Worker
17*61046927SAndroid Build Coastguard Worker::
18*61046927SAndroid Build Coastguard Worker
19*61046927SAndroid Build Coastguard Worker   971831bc1e748b3e8367eee6b9eb509bad2970e3c2f8520ad25f5caa12ca5491  mesa-17.1.6.tar.gz
20*61046927SAndroid Build Coastguard Worker   0686deadde1f126b20aa67e47e8c50502043eee4ecdf60d5009ffda3cebfee50  mesa-17.1.6.tar.xz
21*61046927SAndroid Build Coastguard Worker
22*61046927SAndroid Build Coastguard WorkerNew features
23*61046927SAndroid Build Coastguard Worker------------
24*61046927SAndroid Build Coastguard Worker
25*61046927SAndroid Build Coastguard WorkerNone
26*61046927SAndroid Build Coastguard Worker
27*61046927SAndroid Build Coastguard WorkerBug fixes
28*61046927SAndroid Build Coastguard Worker---------
29*61046927SAndroid Build Coastguard Worker
30*61046927SAndroid Build Coastguard Worker-  `Bug 97957 <https://bugs.freedesktop.org/show_bug.cgi?id=97957>`__ -
31*61046927SAndroid Build Coastguard Worker   Awful screen tearing in a separate X server with DRI3
32*61046927SAndroid Build Coastguard Worker-  `Bug 101683 <https://bugs.freedesktop.org/show_bug.cgi?id=101683>`__
33*61046927SAndroid Build Coastguard Worker   - Some games hang while loading when compositing is shut off or
34*61046927SAndroid Build Coastguard Worker   absent
35*61046927SAndroid Build Coastguard Worker-  `Bug 101867 <https://bugs.freedesktop.org/show_bug.cgi?id=101867>`__
36*61046927SAndroid Build Coastguard Worker   - Launch options window renders black in Feral Games in current Mesa
37*61046927SAndroid Build Coastguard Worker   trunk
38*61046927SAndroid Build Coastguard Worker
39*61046927SAndroid Build Coastguard WorkerChanges
40*61046927SAndroid Build Coastguard Worker-------
41*61046927SAndroid Build Coastguard Worker
42*61046927SAndroid Build Coastguard WorkerAndres Gomez (1):
43*61046927SAndroid Build Coastguard Worker
44*61046927SAndroid Build Coastguard Worker-  docs: add sha256 checksums for 17.1.5
45*61046927SAndroid Build Coastguard Worker
46*61046927SAndroid Build Coastguard WorkerBas Nieuwenhuizen (1):
47*61046927SAndroid Build Coastguard Worker
48*61046927SAndroid Build Coastguard Worker-  radv: Don't underflow non-visible VRAM size.
49*61046927SAndroid Build Coastguard Worker
50*61046927SAndroid Build Coastguard WorkerBrian Paul (1):
51*61046927SAndroid Build Coastguard Worker
52*61046927SAndroid Build Coastguard Worker-  svga: fix texture swizzle writemasking
53*61046927SAndroid Build Coastguard Worker
54*61046927SAndroid Build Coastguard WorkerChad Versace (1):
55*61046927SAndroid Build Coastguard Worker
56*61046927SAndroid Build Coastguard Worker-  anv/image: Fix VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT
57*61046927SAndroid Build Coastguard Worker
58*61046927SAndroid Build Coastguard WorkerChris Wilson (1):
59*61046927SAndroid Build Coastguard Worker
60*61046927SAndroid Build Coastguard Worker-  i965: Resolve framebuffers before signaling the fence
61*61046927SAndroid Build Coastguard Worker
62*61046927SAndroid Build Coastguard WorkerConnor Abbott (1):
63*61046927SAndroid Build Coastguard Worker
64*61046927SAndroid Build Coastguard Worker-  nir: fix algebraic optimizations
65*61046927SAndroid Build Coastguard Worker
66*61046927SAndroid Build Coastguard WorkerDaniel Stone (1):
67*61046927SAndroid Build Coastguard Worker
68*61046927SAndroid Build Coastguard Worker-  st/dri: Check get-handle return value in queryImage
69*61046927SAndroid Build Coastguard Worker
70*61046927SAndroid Build Coastguard WorkerDave Airlie (5):
71*61046927SAndroid Build Coastguard Worker
72*61046927SAndroid Build Coastguard Worker-  radv: fix non-0 based layer clears.
73*61046927SAndroid Build Coastguard Worker-  radv: fix buffer views on SI/CIK.
74*61046927SAndroid Build Coastguard Worker-  radv/ac: realign SI workaround with radeonsi.
75*61046927SAndroid Build Coastguard Worker-  radv/ac: port SI TC L1 write corruption fix.
76*61046927SAndroid Build Coastguard Worker-  radv: for stencil only set Z tile mode index to same value
77*61046927SAndroid Build Coastguard Worker
78*61046927SAndroid Build Coastguard WorkerEmil Velikov (23):
79*61046927SAndroid Build Coastguard Worker
80*61046927SAndroid Build Coastguard Worker-  cherry-ignore: add "anv: Round u_vector element sizes to a power of
81*61046927SAndroid Build Coastguard Worker   two"
82*61046927SAndroid Build Coastguard Worker-  anv: advertise v6 of the wayland surface extension
83*61046927SAndroid Build Coastguard Worker-  radv: advertise v6 of the wayland surface extension
84*61046927SAndroid Build Coastguard Worker-  swrast: add dri2ConfigQueryExtension to the correct extension list
85*61046927SAndroid Build Coastguard Worker-  cherry-ignore: add "anv: Transition MCS buffers from the undefined
86*61046927SAndroid Build Coastguard Worker   layout"
87*61046927SAndroid Build Coastguard Worker-  swr: don't forget to link AVX/AVX2 against pthreads
88*61046927SAndroid Build Coastguard Worker-  cherry-ignore: add "i965: Fix offset addition in get_isl_surf"
89*61046927SAndroid Build Coastguard Worker-  cherry-ignore: add "i965: Fix = vs == in MCS aux usage assert."
90*61046927SAndroid Build Coastguard Worker-  cherry-ignore: add a couple of radeon commits
91*61046927SAndroid Build Coastguard Worker-  cherry-ignore: add "swr/rast: non-regex knob fallback code for gcc <
92*61046927SAndroid Build Coastguard Worker   4.9"
93*61046927SAndroid Build Coastguard Worker-  cherry-ignore: add "swr: fix transform feedback logic"
94*61046927SAndroid Build Coastguard Worker-  cherry-ignore: add a couple of radeonsi/gfx9 commits
95*61046927SAndroid Build Coastguard Worker-  cherry-ignore: ignore reverted st/mesa commit
96*61046927SAndroid Build Coastguard Worker-  cherry-ignore: add bindless textures fix
97*61046927SAndroid Build Coastguard Worker-  cherry-ignore: add "st/glsl_to_tgsi: fix getting the image type for
98*61046927SAndroid Build Coastguard Worker   array of structs"
99*61046927SAndroid Build Coastguard Worker-  cherry-ignore: add yet another bindless textures fix
100*61046927SAndroid Build Coastguard Worker-  bin/cherry-ignore: add radeonsi "fix of a fix"
101*61046927SAndroid Build Coastguard Worker-  travis: lower SWR requirement to GCC 4.8, aka std=c++11
102*61046927SAndroid Build Coastguard Worker-  i965: use strtol to convert the integer deviceID override
103*61046927SAndroid Build Coastguard Worker-  swr: remove unneeded fallback strcasecmp define
104*61046927SAndroid Build Coastguard Worker-  cherry-ignore: add a bunch more commits to the list
105*61046927SAndroid Build Coastguard Worker-  fixup! cherry-ignore: add a bunch more commits to the list
106*61046927SAndroid Build Coastguard Worker-  Update version to 17.1.6
107*61046927SAndroid Build Coastguard Worker
108*61046927SAndroid Build Coastguard WorkerEric Anholt (1):
109*61046927SAndroid Build Coastguard Worker
110*61046927SAndroid Build Coastguard Worker-  broadcom/vc4: Prefer blit via rendering to the software fallback.
111*61046927SAndroid Build Coastguard Worker
112*61046927SAndroid Build Coastguard WorkerEric Engestrom (1):
113*61046927SAndroid Build Coastguard Worker
114*61046927SAndroid Build Coastguard Worker-  configure: only install khrplatform.h if needed
115*61046927SAndroid Build Coastguard Worker
116*61046927SAndroid Build Coastguard WorkerIago Toral Quiroga (2):
117*61046927SAndroid Build Coastguard Worker
118*61046927SAndroid Build Coastguard Worker-  anv/cmd_buffer: fix off by one error in assertion
119*61046927SAndroid Build Coastguard Worker-  anv: only expose up to 28 vertex attributes
120*61046927SAndroid Build Coastguard Worker
121*61046927SAndroid Build Coastguard WorkerIlia Mirkin (1):
122*61046927SAndroid Build Coastguard Worker
123*61046927SAndroid Build Coastguard Worker-  nv50/ir: fix threads calculation for non-compute shaders
124*61046927SAndroid Build Coastguard Worker
125*61046927SAndroid Build Coastguard WorkerFaith Ekstrand (5):
126*61046927SAndroid Build Coastguard Worker
127*61046927SAndroid Build Coastguard Worker-  anv/cmd_buffer: Properly handle render passes with 0 attachments
128*61046927SAndroid Build Coastguard Worker-  anv: Stop leaking the no_aux sampler surface state
129*61046927SAndroid Build Coastguard Worker-  anv/image: Add INPUT_ATTACHMENT to the list of required usages
130*61046927SAndroid Build Coastguard Worker-  nir/vars_to_ssa: Handle missing struct members in foreach_deref_node
131*61046927SAndroid Build Coastguard Worker-  spirv: Fix SpvImageFormatR16ui
132*61046927SAndroid Build Coastguard Worker
133*61046927SAndroid Build Coastguard WorkerJuan A. Suarez Romero (2):
134*61046927SAndroid Build Coastguard Worker
135*61046927SAndroid Build Coastguard Worker-  anv/pipeline: use unsigned long long constant to check enable vertex
136*61046927SAndroid Build Coastguard Worker   inputs
137*61046927SAndroid Build Coastguard Worker-  anv/pipeline: do not use BITFIELD64_BIT()
138*61046927SAndroid Build Coastguard Worker
139*61046927SAndroid Build Coastguard WorkerKenneth Graunke (1):
140*61046927SAndroid Build Coastguard Worker
141*61046927SAndroid Build Coastguard Worker-  nir: Use nir_src_copy instead of direct assignments.
142*61046927SAndroid Build Coastguard Worker
143*61046927SAndroid Build Coastguard WorkerLionel Landwerlin (1):
144*61046927SAndroid Build Coastguard Worker
145*61046927SAndroid Build Coastguard Worker-  i965: perf: flush batchbuffers at the beginning of queries
146*61046927SAndroid Build Coastguard Worker
147*61046927SAndroid Build Coastguard WorkerLucas Stach (1):
148*61046927SAndroid Build Coastguard Worker
149*61046927SAndroid Build Coastguard Worker-  etnaviv: fix memory leak when BO allocation fails
150*61046927SAndroid Build Coastguard Worker
151*61046927SAndroid Build Coastguard WorkerMarek Olšák (2):
152*61046927SAndroid Build Coastguard Worker
153*61046927SAndroid Build Coastguard Worker-  st/mesa: always unconditionally revalidate main framebuffer after
154*61046927SAndroid Build Coastguard Worker   SwapBuffers
155*61046927SAndroid Build Coastguard Worker-  gallium/radeon: make S_FIXED function signed and move it to shared
156*61046927SAndroid Build Coastguard Worker   code
157*61046927SAndroid Build Coastguard Worker
158*61046927SAndroid Build Coastguard WorkerMark Thompson (1):
159*61046927SAndroid Build Coastguard Worker
160*61046927SAndroid Build Coastguard Worker-  st/va: Fix scaling list ordering for H.265
161*61046927SAndroid Build Coastguard Worker
162*61046927SAndroid Build Coastguard WorkerNicolai Hähnle (4):
163*61046927SAndroid Build Coastguard Worker
164*61046927SAndroid Build Coastguard Worker-  radeonsi/gfx9: fix crash building monolithic merged ES-GS shader
165*61046927SAndroid Build Coastguard Worker-  radeonsi: fix detection of DRAW_INDIRECT_MULTI on SI
166*61046927SAndroid Build Coastguard Worker-  radeonsi/gfx9: reduce max threads per block to 1024 on gfx9+
167*61046927SAndroid Build Coastguard Worker-  gallium/radeon: fix ARB_query_buffer_object conversion to boolean
168*61046927SAndroid Build Coastguard Worker
169*61046927SAndroid Build Coastguard WorkerThomas Hellstrom (2):
170*61046927SAndroid Build Coastguard Worker
171*61046927SAndroid Build Coastguard Worker-  loader/dri3: Use dri3_find_back in loader_dri3_swap_buffers_msc
172*61046927SAndroid Build Coastguard Worker-  dri3: Wait for all pending swapbuffers to be scheduled before
173*61046927SAndroid Build Coastguard Worker   touching the front
174*61046927SAndroid Build Coastguard Worker
175*61046927SAndroid Build Coastguard WorkerTim Rowley (3):
176*61046927SAndroid Build Coastguard Worker
177*61046927SAndroid Build Coastguard Worker-  gallium/util: fix nondeterministic avx512 detection
178*61046927SAndroid Build Coastguard Worker-  swr/rast: quit using linux-specific gettid()
179*61046927SAndroid Build Coastguard Worker-  swr/rast: fix scons gen_knobs.h dependency
180*61046927SAndroid Build Coastguard Worker
181*61046927SAndroid Build Coastguard WorkerTimothy Arceri (1):
182*61046927SAndroid Build Coastguard Worker
183*61046927SAndroid Build Coastguard Worker-  nir: fix nir_opt_copy_prop_vars() for arrays of arrays
184*61046927SAndroid Build Coastguard Worker
185*61046927SAndroid Build Coastguard WorkerWladimir J. van der Laan (1):
186*61046927SAndroid Build Coastguard Worker
187*61046927SAndroid Build Coastguard Worker-  etnaviv: Clear lbl_usage array correctly
188