1*61046927SAndroid Build Coastguard WorkerMesa 17.1.5 Release Notes / July 14, 2017 2*61046927SAndroid Build Coastguard Worker========================================= 3*61046927SAndroid Build Coastguard Worker 4*61046927SAndroid Build Coastguard WorkerMesa 17.1.5 is a bug fix release which fixes bugs found since the 17.1.4 5*61046927SAndroid Build Coastguard Workerrelease. 6*61046927SAndroid Build Coastguard Worker 7*61046927SAndroid Build Coastguard WorkerMesa 17.1.5 implements the OpenGL 4.5 API, but the version reported by 8*61046927SAndroid Build Coastguard WorkerglGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / 9*61046927SAndroid Build Coastguard WorkerglGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being 10*61046927SAndroid Build Coastguard Workerused. Some drivers don't support all the features required in OpenGL 11*61046927SAndroid Build Coastguard Worker4.5. OpenGL 4.5 is **only** available if requested at context creation 12*61046927SAndroid Build Coastguard Workerbecause compatibility contexts are not supported. 13*61046927SAndroid Build Coastguard Worker 14*61046927SAndroid Build Coastguard WorkerSHA256 checksums 15*61046927SAndroid Build Coastguard Worker---------------- 16*61046927SAndroid Build Coastguard Worker 17*61046927SAndroid Build Coastguard Worker:: 18*61046927SAndroid Build Coastguard Worker 19*61046927SAndroid Build Coastguard Worker 7e3eeee8f9c28052796eb18133c2be12c38ba34864cc496382a2fa20c29b0317 mesa-17.1.5.tar.gz 20*61046927SAndroid Build Coastguard Worker 378516b171712687aace4c7ea8b37c85895231d7a6d61e1e27362cf6034fded9 mesa-17.1.5.tar.xz 21*61046927SAndroid Build Coastguard Worker 22*61046927SAndroid Build Coastguard WorkerNew features 23*61046927SAndroid Build Coastguard Worker------------ 24*61046927SAndroid Build Coastguard Worker 25*61046927SAndroid Build Coastguard WorkerNone 26*61046927SAndroid Build Coastguard Worker 27*61046927SAndroid Build Coastguard WorkerBug fixes 28*61046927SAndroid Build Coastguard Worker--------- 29*61046927SAndroid Build Coastguard Worker 30*61046927SAndroid Build Coastguard Worker- `Bug 100242 <https://bugs.freedesktop.org/show_bug.cgi?id=100242>`__ 31*61046927SAndroid Build Coastguard Worker - radeon buffer allocation failure during startup of Factorio 32*61046927SAndroid Build Coastguard Worker- `Bug 101657 <https://bugs.freedesktop.org/show_bug.cgi?id=101657>`__ 33*61046927SAndroid Build Coastguard Worker - strtod.c:32:10: fatal error: xlocale.h: No such file or directory 34*61046927SAndroid Build Coastguard Worker- `Bug 101666 <https://bugs.freedesktop.org/show_bug.cgi?id=101666>`__ 35*61046927SAndroid Build Coastguard Worker - bitfieldExtract is marked as a built-in function on OpenGL ES 3.0, 36*61046927SAndroid Build Coastguard Worker but was added in OpenGL ES 3.1 37*61046927SAndroid Build Coastguard Worker- `Bug 101703 <https://bugs.freedesktop.org/show_bug.cgi?id=101703>`__ 38*61046927SAndroid Build Coastguard Worker - No stencil buffer allocated when requested by GLUT 39*61046927SAndroid Build Coastguard Worker 40*61046927SAndroid Build Coastguard WorkerChanges 41*61046927SAndroid Build Coastguard Worker------- 42*61046927SAndroid Build Coastguard Worker 43*61046927SAndroid Build Coastguard WorkerAaron Watry (1): 44*61046927SAndroid Build Coastguard Worker 45*61046927SAndroid Build Coastguard Worker- radeon/winsys: Limit max allocation size to 70% of VRAM 46*61046927SAndroid Build Coastguard Worker 47*61046927SAndroid Build Coastguard WorkerAleksander Morgado (2): 48*61046927SAndroid Build Coastguard Worker 49*61046927SAndroid Build Coastguard Worker- etnaviv: fix refcnt initialization in etna_screen 50*61046927SAndroid Build Coastguard Worker- etnaviv: don't dereference etna_resource pointer if allocation fails 51*61046927SAndroid Build Coastguard Worker 52*61046927SAndroid Build Coastguard WorkerAlex Smith (2): 53*61046927SAndroid Build Coastguard Worker 54*61046927SAndroid Build Coastguard Worker- ac/nir: Use correct LLVM intrinsics for atomic ops on imageBuffers 55*61046927SAndroid Build Coastguard Worker- ac/nir: Fix ordering of parameters for image atomic cmpswap 56*61046927SAndroid Build Coastguard Worker intrinsics 57*61046927SAndroid Build Coastguard Worker 58*61046927SAndroid Build Coastguard WorkerAndres Gomez (3): 59*61046927SAndroid Build Coastguard Worker 60*61046927SAndroid Build Coastguard Worker- docs: add sha256 checksums for 17.1.4 61*61046927SAndroid Build Coastguard Worker- cherry-ignore: i965: Fix anisotropic filtering for mag filter 62*61046927SAndroid Build Coastguard Worker- Update version to 17.1.5 63*61046927SAndroid Build Coastguard Worker 64*61046927SAndroid Build Coastguard WorkerAnuj Phogat (2): 65*61046927SAndroid Build Coastguard Worker 66*61046927SAndroid Build Coastguard Worker- intel/isl: Use uint64_t to store total surface size 67*61046927SAndroid Build Coastguard Worker- intel/isl: Add the maximum surface size limit 68*61046927SAndroid Build Coastguard Worker 69*61046927SAndroid Build Coastguard WorkerBrian Paul (3): 70*61046927SAndroid Build Coastguard Worker 71*61046927SAndroid Build Coastguard Worker- draw: check for line_width != 1.0f in validate_pipeline() 72*61046927SAndroid Build Coastguard Worker- svga: clamp device line width to at least 1 to fix HWv8 line 73*61046927SAndroid Build Coastguard Worker stippling 74*61046927SAndroid Build Coastguard Worker- svga: fix PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE value 75*61046927SAndroid Build Coastguard Worker 76*61046927SAndroid Build Coastguard WorkerBruce Cherniak (1): 77*61046927SAndroid Build Coastguard Worker 78*61046927SAndroid Build Coastguard Worker- swr: Limit memory held by defer deleted resources. 79*61046927SAndroid Build Coastguard Worker 80*61046927SAndroid Build Coastguard WorkerChandu Babu N (1): 81*61046927SAndroid Build Coastguard Worker 82*61046927SAndroid Build Coastguard Worker- st/va: Fix leak in VAAPI subpictures 83*61046927SAndroid Build Coastguard Worker 84*61046927SAndroid Build Coastguard WorkerCharmaine Lee (1): 85*61046927SAndroid Build Coastguard Worker 86*61046927SAndroid Build Coastguard Worker- svga: fixed surface size to include array size 87*61046927SAndroid Build Coastguard Worker 88*61046927SAndroid Build Coastguard WorkerConnor Abbott (2): 89*61046927SAndroid Build Coastguard Worker 90*61046927SAndroid Build Coastguard Worker- spirv: fix OpBitcast when the src and dst bitsize are different (v3) 91*61046927SAndroid Build Coastguard Worker- ac/nir: implement 64-bit packing and unpacking 92*61046927SAndroid Build Coastguard Worker 93*61046927SAndroid Build Coastguard WorkerIago Toral Quiroga (1): 94*61046927SAndroid Build Coastguard Worker 95*61046927SAndroid Build Coastguard Worker- glsl: gl_Max{Vertex,Fragment}UniformComponents exist in all desktop 96*61046927SAndroid Build Coastguard Worker GL versions 97*61046927SAndroid Build Coastguard Worker 98*61046927SAndroid Build Coastguard WorkerIlia Mirkin (1): 99*61046927SAndroid Build Coastguard Worker 100*61046927SAndroid Build Coastguard Worker- glsl: check if any of the named builtins are available first 101*61046927SAndroid Build Coastguard Worker 102*61046927SAndroid Build Coastguard WorkerJames Legg (2): 103*61046927SAndroid Build Coastguard Worker 104*61046927SAndroid Build Coastguard Worker- ac/nir: Make intrinsic_name buffer long enough 105*61046927SAndroid Build Coastguard Worker- spirv: Fix reaching unreachable for compare exchange on images 106*61046927SAndroid Build Coastguard Worker 107*61046927SAndroid Build Coastguard WorkerFaith Ekstrand (1): 108*61046927SAndroid Build Coastguard Worker 109*61046927SAndroid Build Coastguard Worker- nir/spirv: Use the type from the deref for atomics 110*61046927SAndroid Build Coastguard Worker 111*61046927SAndroid Build Coastguard WorkerJuan A. Suarez Romero (1): 112*61046927SAndroid Build Coastguard Worker 113*61046927SAndroid Build Coastguard Worker- glsl: do not call link_xfb_stride_layout_qualifiers() for fragment 114*61046927SAndroid Build Coastguard Worker shaders 115*61046927SAndroid Build Coastguard Worker 116*61046927SAndroid Build Coastguard WorkerKenneth Graunke (2): 117*61046927SAndroid Build Coastguard Worker 118*61046927SAndroid Build Coastguard Worker- i965: Use true AA line distance on G45/Ironlake. 119*61046927SAndroid Build Coastguard Worker- i965: Always set AALINEDISTANCE_TRUE on Sandybridge. 120*61046927SAndroid Build Coastguard Worker 121*61046927SAndroid Build Coastguard WorkerLucas Stach (1): 122*61046927SAndroid Build Coastguard Worker 123*61046927SAndroid Build Coastguard Worker- etnaviv: fix shader miscompilation with more than 16 labels 124*61046927SAndroid Build Coastguard Worker 125*61046927SAndroid Build Coastguard WorkerMarek Olšák (1): 126*61046927SAndroid Build Coastguard Worker 127*61046927SAndroid Build Coastguard Worker- gallium/radeon: fix a possible crash for buffer exports 128*61046927SAndroid Build Coastguard Worker 129*61046927SAndroid Build Coastguard WorkerNeha Bhende (1): 130*61046927SAndroid Build Coastguard Worker 131*61046927SAndroid Build Coastguard Worker- svga: loop over box.depth for ReadBack_image on each slice 132*61046927SAndroid Build Coastguard Worker 133*61046927SAndroid Build Coastguard WorkerNicolai Hähnle (1): 134*61046927SAndroid Build Coastguard Worker 135*61046927SAndroid Build Coastguard Worker- winsys/radeon: only call pb_slabs_reclaim when slabs are actually 136*61046927SAndroid Build Coastguard Worker used 137*61046927SAndroid Build Coastguard Worker 138*61046927SAndroid Build Coastguard WorkerOlivier Lauffenburger (1): 139*61046927SAndroid Build Coastguard Worker 140*61046927SAndroid Build Coastguard Worker- st/wgl: improve selection of pixel format 141*61046927SAndroid Build Coastguard Worker 142*61046927SAndroid Build Coastguard WorkerPhilipp Zabel (1): 143*61046927SAndroid Build Coastguard Worker 144*61046927SAndroid Build Coastguard Worker- st/mesa: release EGLImage on EGLImageTarget\* error 145*61046927SAndroid Build Coastguard Worker 146*61046927SAndroid Build Coastguard WorkerPlamena Manolova (1): 147*61046927SAndroid Build Coastguard Worker 148*61046927SAndroid Build Coastguard Worker- mesa/main: Move NULL pointer check. 149*61046927SAndroid Build Coastguard Worker 150*61046927SAndroid Build Coastguard WorkerTim Rowley (2): 151*61046927SAndroid Build Coastguard Worker 152*61046927SAndroid Build Coastguard Worker- swr/rast: \_mm*_undefined_\* implementations for gcc<4.9 153*61046927SAndroid Build Coastguard Worker- swr/rast: Correctly allocate SWR_STATS memory as cacheline aligned 154*61046927SAndroid Build Coastguard Worker 155*61046927SAndroid Build Coastguard WorkerTomasz Figa (1): 156*61046927SAndroid Build Coastguard Worker 157*61046927SAndroid Build Coastguard Worker- intel: common: Fix link failure with standalone Android build 158*61046927SAndroid Build Coastguard Worker 159*61046927SAndroid Build Coastguard WorkerVinson Lee (1): 160*61046927SAndroid Build Coastguard Worker 161*61046927SAndroid Build Coastguard Worker- scons: Check for xlocale.h before defining HAVE_XLOCALE_H. 162