1*61046927SAndroid Build Coastguard WorkerMesa 17.1.0 Release Notes / May 10, 2017 2*61046927SAndroid Build Coastguard Worker======================================== 3*61046927SAndroid Build Coastguard Worker 4*61046927SAndroid Build Coastguard WorkerMesa 17.1.0 is a new development release. People who are concerned with 5*61046927SAndroid Build Coastguard Workerstability and reliability should stick with a previous release or wait 6*61046927SAndroid Build Coastguard Workerfor :ref:`Mesa 17.1.1 <calendar>`. 7*61046927SAndroid Build Coastguard Worker 8*61046927SAndroid Build Coastguard WorkerMesa 17.1.0 implements the OpenGL 4.5 API, but the version reported by 9*61046927SAndroid Build Coastguard WorkerglGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / 10*61046927SAndroid Build Coastguard WorkerglGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being 11*61046927SAndroid Build Coastguard Workerused. Some drivers don't support all the features required in OpenGL 12*61046927SAndroid Build Coastguard Worker4.5. OpenGL 4.5 is **only** available if requested at context creation 13*61046927SAndroid Build Coastguard Workerbecause compatibility contexts are not supported. 14*61046927SAndroid Build Coastguard Worker 15*61046927SAndroid Build Coastguard WorkerSHA256 checksums 16*61046927SAndroid Build Coastguard Worker---------------- 17*61046927SAndroid Build Coastguard Worker 18*61046927SAndroid Build Coastguard Worker:: 19*61046927SAndroid Build Coastguard Worker 20*61046927SAndroid Build Coastguard Worker c388069581a72853161657ac365f2c083afabd7cffd53f80513dacfa1cfa58a8 mesa-17.1.0.tar.gz 21*61046927SAndroid Build Coastguard Worker cf234a6ed4764673886b6661553b54675776ef0898f774716173cec890ac3b17 mesa-17.1.0.tar.xz 22*61046927SAndroid Build Coastguard Worker 23*61046927SAndroid Build Coastguard WorkerNew features 24*61046927SAndroid Build Coastguard Worker------------ 25*61046927SAndroid Build Coastguard Worker 26*61046927SAndroid Build Coastguard WorkerNote: some of the new features are only available with certain drivers. 27*61046927SAndroid Build Coastguard Worker 28*61046927SAndroid Build Coastguard Worker- OpenGL 4.2 on i965/ivb 29*61046927SAndroid Build Coastguard Worker- GL_ARB_gpu_shader_fp64 on i965/ivybridge 30*61046927SAndroid Build Coastguard Worker- GL_ARB_gpu_shader_int64 on i965/gen8+, nvc0, radeonsi, softpipe, 31*61046927SAndroid Build Coastguard Worker llvmpipe 32*61046927SAndroid Build Coastguard Worker- GL_ARB_shader_ballot on nvc0, radeonsi 33*61046927SAndroid Build Coastguard Worker- GL_ARB_shader_clock on nv50, nvc0, radeonsi 34*61046927SAndroid Build Coastguard Worker- GL_ARB_shader_group_vote on radeonsi 35*61046927SAndroid Build Coastguard Worker- GL_ARB_shader_precision on i965/ivb 36*61046927SAndroid Build Coastguard Worker- GL_ARB_shader_viewport_layer_array on radeonsi 37*61046927SAndroid Build Coastguard Worker- GL_ARB_sparse_buffer on radeonsi/CIK+ 38*61046927SAndroid Build Coastguard Worker- GL_ARB_transform_feedback2 on i965/gen6 39*61046927SAndroid Build Coastguard Worker- GL_ARB_transform_feedback_overflow_query on i965/gen6+ 40*61046927SAndroid Build Coastguard Worker- GL_ARB_vertex_attrib_64bit on i965/ivb 41*61046927SAndroid Build Coastguard Worker- GL_NV_fill_rectangle on nvc0 42*61046927SAndroid Build Coastguard Worker- Geometry shaders enabled on swr 43*61046927SAndroid Build Coastguard Worker 44*61046927SAndroid Build Coastguard WorkerBug fixes 45*61046927SAndroid Build Coastguard Worker--------- 46*61046927SAndroid Build Coastguard Worker 47*61046927SAndroid Build Coastguard Worker- `Bug 68504 <https://bugs.freedesktop.org/show_bug.cgi?id=68504>`__ - 48*61046927SAndroid Build Coastguard Worker 9.2-rc1 workaround for clover build failure on ppc/altivec: cannot 49*61046927SAndroid Build Coastguard Worker convert 'bool' to '__vector(4) \__bool int' in return 50*61046927SAndroid Build Coastguard Worker- `Bug 84325 <https://bugs.freedesktop.org/show_bug.cgi?id=84325>`__ - 51*61046927SAndroid Build Coastguard Worker X.Org segfaults when starting DE on an Intel+Radeon laptop, caused by 52*61046927SAndroid Build Coastguard Worker libpciaccess cleanup, patch attached 53*61046927SAndroid Build Coastguard Worker- `Bug 93089 <https://bugs.freedesktop.org/show_bug.cgi?id=93089>`__ - 54*61046927SAndroid Build Coastguard Worker mesa fails to check for gcc atomic primitives before using them 55*61046927SAndroid Build Coastguard Worker- `Bug 95460 <https://bugs.freedesktop.org/show_bug.cgi?id=95460>`__ - 56*61046927SAndroid Build Coastguard Worker Please add more drivers (freedreno, virgl) to features.txt status 57*61046927SAndroid Build Coastguard Worker document 58*61046927SAndroid Build Coastguard Worker- `Bug 96743 <https://bugs.freedesktop.org/show_bug.cgi?id=96743>`__ - 59*61046927SAndroid Build Coastguard Worker [BYT, HSW, SKL, BXT, KBL] GPU hangs with GfxBench 4.0 CarChase 60*61046927SAndroid Build Coastguard Worker- `Bug 97102 <https://bugs.freedesktop.org/show_bug.cgi?id=97102>`__ - 61*61046927SAndroid Build Coastguard Worker [dri][swr] stack overflow / infinite loop with GALLIUM_DRIVER=swr 62*61046927SAndroid Build Coastguard Worker- `Bug 97338 <https://bugs.freedesktop.org/show_bug.cgi?id=97338>`__ - 63*61046927SAndroid Build Coastguard Worker Black squares in the Spec Ops: The Line chapter select screen 64*61046927SAndroid Build Coastguard Worker- `Bug 97524 <https://bugs.freedesktop.org/show_bug.cgi?id=97524>`__ - 65*61046927SAndroid Build Coastguard Worker Samplers referring to the same texture unit with different types 66*61046927SAndroid Build Coastguard Worker should raise GL_INVALID_OPERATION 67*61046927SAndroid Build Coastguard Worker- `Bug 97967 <https://bugs.freedesktop.org/show_bug.cgi?id=97967>`__ - 68*61046927SAndroid Build Coastguard Worker glsl/tests/cache-test regression 69*61046927SAndroid Build Coastguard Worker- `Bug 97988 <https://bugs.freedesktop.org/show_bug.cgi?id=97988>`__ - 70*61046927SAndroid Build Coastguard Worker [radeonsi] playing back videos with VDPAU exhibits 71*61046927SAndroid Build Coastguard Worker deinterlacing/anti-aliasing issues not visible with VA-API 72*61046927SAndroid Build Coastguard Worker- `Bug 98263 <https://bugs.freedesktop.org/show_bug.cgi?id=98263>`__ - 73*61046927SAndroid Build Coastguard Worker [radv] The Talos Principle fails to launch with "Fatal error: Cannot 74*61046927SAndroid Build Coastguard Worker set display mode." 75*61046927SAndroid Build Coastguard Worker- `Bug 98428 <https://bugs.freedesktop.org/show_bug.cgi?id=98428>`__ - 76*61046927SAndroid Build Coastguard Worker Undefined non-weak-symbol in dri-drivers 77*61046927SAndroid Build Coastguard Worker- `Bug 98502 <https://bugs.freedesktop.org/show_bug.cgi?id=98502>`__ - 78*61046927SAndroid Build Coastguard Worker Delay when starting firefox, thunderbird or chromium and dmesg spam 79*61046927SAndroid Build Coastguard Worker- `Bug 98869 <https://bugs.freedesktop.org/show_bug.cgi?id=98869>`__ - 80*61046927SAndroid Build Coastguard Worker Electronic Super Joy graphic artefacts (regression,bisected) 81*61046927SAndroid Build Coastguard Worker- `Bug 98975 <https://bugs.freedesktop.org/show_bug.cgi?id=98975>`__ - 82*61046927SAndroid Build Coastguard Worker Wasteland 2 Directors Cut: Hangs. GPU fault 83*61046927SAndroid Build Coastguard Worker- `Bug 99010 <https://bugs.freedesktop.org/show_bug.cgi?id=99010>`__ - 84*61046927SAndroid Build Coastguard Worker --disable-gallium-llvm no longer recognized 85*61046927SAndroid Build Coastguard Worker- `Bug 99246 <https://bugs.freedesktop.org/show_bug.cgi?id=99246>`__ - 86*61046927SAndroid Build Coastguard Worker [d3dadapter+radeonsi & bisect] EVE-Online : hang on wormhole sight 87*61046927SAndroid Build Coastguard Worker- `Bug 99265 <https://bugs.freedesktop.org/show_bug.cgi?id=99265>`__ - 88*61046927SAndroid Build Coastguard Worker i965: Piglit egl_khr_gl_renderbuffer_image-clear-shared-image fails 89*61046927SAndroid Build Coastguard Worker- `Bug 99339 <https://bugs.freedesktop.org/show_bug.cgi?id=99339>`__ - 90*61046927SAndroid Build Coastguard Worker Blender line rendering broken after removing XY clipping of lines 91*61046927SAndroid Build Coastguard Worker- `Bug 99401 <https://bugs.freedesktop.org/show_bug.cgi?id=99401>`__ - 92*61046927SAndroid Build Coastguard Worker [g33] regression: piglit.spec.!opengl 1_0.gl-1_0-beginend-coverage 93*61046927SAndroid Build Coastguard Worker- `Bug 99450 <https://bugs.freedesktop.org/show_bug.cgi?id=99450>`__ - 94*61046927SAndroid Build Coastguard Worker [amdgpu] Payday 2 visual glitches on some models 95*61046927SAndroid Build Coastguard Worker- `Bug 99451 <https://bugs.freedesktop.org/show_bug.cgi?id=99451>`__ - 96*61046927SAndroid Build Coastguard Worker polygon offset use after free 97*61046927SAndroid Build Coastguard Worker- `Bug 99456 <https://bugs.freedesktop.org/show_bug.cgi?id=99456>`__ - 98*61046927SAndroid Build Coastguard Worker Firefox crashing when opening \about:support with WebGL2 enabled 99*61046927SAndroid Build Coastguard Worker- `Bug 99465 <https://bugs.freedesktop.org/show_bug.cgi?id=99465>`__ - 100*61046927SAndroid Build Coastguard Worker vtn_vector_construct writing out of bounds when given multiple 101*61046927SAndroid Build Coastguard Worker non-zero length sources 102*61046927SAndroid Build Coastguard Worker- `Bug 99484 <https://bugs.freedesktop.org/show_bug.cgi?id=99484>`__ - 103*61046927SAndroid Build Coastguard Worker Crusader Kings 2 - Loading bars, siege bars, morale bars, etc. do not 104*61046927SAndroid Build Coastguard Worker render correctly 105*61046927SAndroid Build Coastguard Worker- `Bug 99532 <https://bugs.freedesktop.org/show_bug.cgi?id=99532>`__ - 106*61046927SAndroid Build Coastguard Worker Compute shader doesn't give right result under some circumstances 107*61046927SAndroid Build Coastguard Worker- `Bug 99542 <https://bugs.freedesktop.org/show_bug.cgi?id=99542>`__ - 108*61046927SAndroid Build Coastguard Worker vdpau logging errors since gallium/radeon: adjust the rule for using 109*61046927SAndroid Build Coastguard Worker the LINEAR_ALIGNED layout 110*61046927SAndroid Build Coastguard Worker- `Bug 99631 <https://bugs.freedesktop.org/show_bug.cgi?id=99631>`__ - 111*61046927SAndroid Build Coastguard Worker segfault with OSVRTrackerView and openscenegraph git master 112*61046927SAndroid Build Coastguard Worker- `Bug 99633 <https://bugs.freedesktop.org/show_bug.cgi?id=99633>`__ - 113*61046927SAndroid Build Coastguard Worker rasterizer/core/clip.h:279:49: error: ‘const struct API_STATE’ has no 114*61046927SAndroid Build Coastguard Worker member named ‘linkageCount’ 115*61046927SAndroid Build Coastguard Worker- `Bug 99660 <https://bugs.freedesktop.org/show_bug.cgi?id=99660>`__ - 116*61046927SAndroid Build Coastguard Worker Not all of the int64 conversion opcodes got implemented 117*61046927SAndroid Build Coastguard Worker- `Bug 99677 <https://bugs.freedesktop.org/show_bug.cgi?id=99677>`__ - 118*61046927SAndroid Build Coastguard Worker heap-use-after-free in glsl 119*61046927SAndroid Build Coastguard Worker- `Bug 99692 <https://bugs.freedesktop.org/show_bug.cgi?id=99692>`__ - 120*61046927SAndroid Build Coastguard Worker [radv] Mostly broken on Hawaii PRO/CIK ASICs 121*61046927SAndroid Build Coastguard Worker- `Bug 99701 <https://bugs.freedesktop.org/show_bug.cgi?id=99701>`__ - 122*61046927SAndroid Build Coastguard Worker loader.c:353:8: error: implicit declaration of function 'geteuid' is 123*61046927SAndroid Build Coastguard Worker invalid in C99 [-Werror,-Wimplicit-function-declaration] 124*61046927SAndroid Build Coastguard Worker- `Bug 99715 <https://bugs.freedesktop.org/show_bug.cgi?id=99715>`__ - 125*61046927SAndroid Build Coastguard Worker Don't print: "Note: Buggy applications may crash, if they do please 126*61046927SAndroid Build Coastguard Worker report to vendor" 127*61046927SAndroid Build Coastguard Worker- `Bug 99789 <https://bugs.freedesktop.org/show_bug.cgi?id=99789>`__ - 128*61046927SAndroid Build Coastguard Worker Memory leak on failure to create an ir_constant in 129*61046927SAndroid Build Coastguard Worker calculate_iterations in loop_controls.cpp 130*61046927SAndroid Build Coastguard Worker- `Bug 99817 <https://bugs.freedesktop.org/show_bug.cgi?id=99817>`__ - 131*61046927SAndroid Build Coastguard Worker [softpipe] piglit glsl-fs-tan-1 regression 132*61046927SAndroid Build Coastguard Worker- `Bug 99842 <https://bugs.freedesktop.org/show_bug.cgi?id=99842>`__ - 133*61046927SAndroid Build Coastguard Worker GL_ARB_transform_feedback2 on i965 gen6 134*61046927SAndroid Build Coastguard Worker- `Bug 99850 <https://bugs.freedesktop.org/show_bug.cgi?id=99850>`__ - 135*61046927SAndroid Build Coastguard Worker Tessellation bug on Carrizo 136*61046927SAndroid Build Coastguard Worker- `Bug 99918 <https://bugs.freedesktop.org/show_bug.cgi?id=99918>`__ - 137*61046927SAndroid Build Coastguard Worker disk_cache.h:57:20: error: no member named 'st_mtim' in 'struct stat' 138*61046927SAndroid Build Coastguard Worker- `Bug 99953 <https://bugs.freedesktop.org/show_bug.cgi?id=99953>`__ - 139*61046927SAndroid Build Coastguard Worker device9.c:122:49: error: ‘PIPE_CAP_USER_INDEX_BUFFERS’ undeclared 140*61046927SAndroid Build Coastguard Worker (first use in this function) 141*61046927SAndroid Build Coastguard Worker- `Bug 99955 <https://bugs.freedesktop.org/show_bug.cgi?id=99955>`__ - 142*61046927SAndroid Build Coastguard Worker [r600g] GPU load always displayed at 100% with GALLIUM_HUD=GPU-load 143*61046927SAndroid Build Coastguard Worker- `Bug 100026 <https://bugs.freedesktop.org/show_bug.cgi?id=100026>`__ 144*61046927SAndroid Build Coastguard Worker - piglit.spec.arb_shader_subroutine.compiler.direct-call_vert 145*61046927SAndroid Build Coastguard Worker regression 146*61046927SAndroid Build Coastguard Worker- `Bug 100049 <https://bugs.freedesktop.org/show_bug.cgi?id=100049>`__ 147*61046927SAndroid Build Coastguard Worker - "ralloc: Make sure ralloc() allocations match malloc()'s 148*61046927SAndroid Build Coastguard Worker alignment." causes seg fault in 32bit build 149*61046927SAndroid Build Coastguard Worker- `Bug 100060 <https://bugs.freedesktop.org/show_bug.cgi?id=100060>`__ 150*61046927SAndroid Build Coastguard Worker - wsi/wsi_common_wayland.c:25:41: fatal error: 151*61046927SAndroid Build Coastguard Worker wayland-drm-client-protocol.h: No such file or directory 152*61046927SAndroid Build Coastguard Worker- `Bug 100061 <https://bugs.freedesktop.org/show_bug.cgi?id=100061>`__ 153*61046927SAndroid Build Coastguard Worker - LODQ instruction generated with invalid dst mask 154*61046927SAndroid Build Coastguard Worker- `Bug 100068 <https://bugs.freedesktop.org/show_bug.cgi?id=100068>`__ 155*61046927SAndroid Build Coastguard Worker - LLVM ERROR: Cannot select: intrinsic 156*61046927SAndroid Build Coastguard Worker %llvm.amdgcn.buffer.load.format 157*61046927SAndroid Build Coastguard Worker- `Bug 100088 <https://bugs.freedesktop.org/show_bug.cgi?id=100088>`__ 158*61046927SAndroid Build Coastguard Worker - piglit.spec.arb_get_texture_sub_image.arb_get_texture_sub_image 159*61046927SAndroid Build Coastguard Worker regressions 160*61046927SAndroid Build Coastguard Worker- `Bug 100091 <https://bugs.freedesktop.org/show_bug.cgi?id=100091>`__ 161*61046927SAndroid Build Coastguard Worker - Failure to create folder for on-disk shader cache 162*61046927SAndroid Build Coastguard Worker- `Bug 100133 <https://bugs.freedesktop.org/show_bug.cgi?id=100133>`__ 163*61046927SAndroid Build Coastguard Worker - swr_context.cpp:336:44: error: invalid conversion from ‘uint {aka 164*61046927SAndroid Build Coastguard Worker unsigned int}’ to ‘pipe_render_cond_flag’ [-fpermissive] 165*61046927SAndroid Build Coastguard Worker- `Bug 100154 <https://bugs.freedesktop.org/show_bug.cgi?id=100154>`__ 166*61046927SAndroid Build Coastguard Worker - test_eu_compact regression 167*61046927SAndroid Build Coastguard Worker- `Bug 100180 <https://bugs.freedesktop.org/show_bug.cgi?id=100180>`__ 168*61046927SAndroid Build Coastguard Worker - Build failure in GNOME Continuous 169*61046927SAndroid Build Coastguard Worker- `Bug 100182 <https://bugs.freedesktop.org/show_bug.cgi?id=100182>`__ 170*61046927SAndroid Build Coastguard Worker - Flickering in The Talos Principle on Sky Lake GT4. 171*61046927SAndroid Build Coastguard Worker- `Bug 100201 <https://bugs.freedesktop.org/show_bug.cgi?id=100201>`__ 172*61046927SAndroid Build Coastguard Worker - Windows scons build with MSVC toolchain and LLVM 4.0 fails 173*61046927SAndroid Build Coastguard Worker- `Bug 100223 <https://bugs.freedesktop.org/show_bug.cgi?id=100223>`__ 174*61046927SAndroid Build Coastguard Worker - marshal_generated.c:38:10: fatal error: 'X11/Xlib-xcb.h' file not 175*61046927SAndroid Build Coastguard Worker found 176*61046927SAndroid Build Coastguard Worker- `Bug 100236 <https://bugs.freedesktop.org/show_bug.cgi?id=100236>`__ 177*61046927SAndroid Build Coastguard Worker - Undefined symbols for architecture x86_64: "typeinfo for 178*61046927SAndroid Build Coastguard Worker llvm::RTDyldMemoryManager" 179*61046927SAndroid Build Coastguard Worker- `Bug 100259 <https://bugs.freedesktop.org/show_bug.cgi?id=100259>`__ 180*61046927SAndroid Build Coastguard Worker - [EGL] [GBM] undefined reference to \`gbm_bo_create_with_modifiers' 181*61046927SAndroid Build Coastguard Worker- `Bug 100288 <https://bugs.freedesktop.org/show_bug.cgi?id=100288>`__ 182*61046927SAndroid Build Coastguard Worker - clover unable to run OpenCL kernels since 03127bb radeonsi: compile 183*61046927SAndroid Build Coastguard Worker all TGSI compute shaders asynchronously 184*61046927SAndroid Build Coastguard Worker- `Bug 100303 <https://bugs.freedesktop.org/show_bug.cgi?id=100303>`__ 185*61046927SAndroid Build Coastguard Worker - Adding a single, meaningless if-else to a shader source leads to 186*61046927SAndroid Build Coastguard Worker different image 187*61046927SAndroid Build Coastguard Worker- `Bug 100391 <https://bugs.freedesktop.org/show_bug.cgi?id=100391>`__ 188*61046927SAndroid Build Coastguard Worker - SachaWillems deferredmultisampling asserts 189*61046927SAndroid Build Coastguard Worker- `Bug 100452 <https://bugs.freedesktop.org/show_bug.cgi?id=100452>`__ 190*61046927SAndroid Build Coastguard Worker - push_constants host memory leak when resetting command buffer 191*61046927SAndroid Build Coastguard Worker- `Bug 100531 <https://bugs.freedesktop.org/show_bug.cgi?id=100531>`__ 192*61046927SAndroid Build Coastguard Worker - [regression] Broken graphics in several games 193*61046927SAndroid Build Coastguard Worker- `Bug 100562 <https://bugs.freedesktop.org/show_bug.cgi?id=100562>`__ 194*61046927SAndroid Build Coastguard Worker - u_debug_stack.c:59: undefined reference to \`_Ux86_64_getcontext' 195*61046927SAndroid Build Coastguard Worker- `Bug 100569 <https://bugs.freedesktop.org/show_bug.cgi?id=100569>`__ 196*61046927SAndroid Build Coastguard Worker - core/resource.cpp:36:33: error: non-constant-expression cannot be 197*61046927SAndroid Build Coastguard Worker narrowed from type 'int' to 'int16_t' (aka 'short') in initializer 198*61046927SAndroid Build Coastguard Worker list [-Wc++11-narrowing] 199*61046927SAndroid Build Coastguard Worker- `Bug 100574 <https://bugs.freedesktop.org/show_bug.cgi?id=100574>`__ 200*61046927SAndroid Build Coastguard Worker - anv_device.c:189: undefined reference to 201*61046927SAndroid Build Coastguard Worker \`anv_gem_supports_48b_addresses' 202*61046927SAndroid Build Coastguard Worker- `Bug 100582 <https://bugs.freedesktop.org/show_bug.cgi?id=100582>`__ 203*61046927SAndroid Build Coastguard Worker - [GEN8+] piglit.spec.arb_stencil_texturing.glblitframebuffer 204*61046927SAndroid Build Coastguard Worker corrupts state.gl_texture\* assertions 205*61046927SAndroid Build Coastguard Worker- `Bug 100600 <https://bugs.freedesktop.org/show_bug.cgi?id=100600>`__ 206*61046927SAndroid Build Coastguard Worker - anv_device.c:1337: undefined reference to \`anv_gem_busy' 207*61046927SAndroid Build Coastguard Worker- `Bug 100620 <https://bugs.freedesktop.org/show_bug.cgi?id=100620>`__ 208*61046927SAndroid Build Coastguard Worker - [SKL] 48-bit addresses break DOOM 209*61046927SAndroid Build Coastguard Worker- `Bug 100663 <https://bugs.freedesktop.org/show_bug.cgi?id=100663>`__ 210*61046927SAndroid Build Coastguard Worker - commit 61e47d92c5196 breaks RS780 211*61046927SAndroid Build Coastguard Worker- `Bug 100690 <https://bugs.freedesktop.org/show_bug.cgi?id=100690>`__ 212*61046927SAndroid Build Coastguard Worker - [Regression, bisected] TotalWar: Warhammer corrupted graphics 213*61046927SAndroid Build Coastguard Worker- `Bug 100892 <https://bugs.freedesktop.org/show_bug.cgi?id=100892>`__ 214*61046927SAndroid Build Coastguard Worker - Polaris 12: winsys init bad switch (missing break) initializing 215*61046927SAndroid Build Coastguard Worker addrlib 216*61046927SAndroid Build Coastguard Worker 217*61046927SAndroid Build Coastguard WorkerChanges 218*61046927SAndroid Build Coastguard Worker------- 219*61046927SAndroid Build Coastguard Worker 220*61046927SAndroid Build Coastguard Worker- Removed the ilo gallium driver. 221*61046927SAndroid Build Coastguard Worker- The configure option --enable-gallium-llvm is superseded by 222*61046927SAndroid Build Coastguard Worker --enable-llvm. 223*61046927SAndroid Build Coastguard Worker- The swr driver now requires LLVM >= 3.9.0 and a C++14 capable 224*61046927SAndroid Build Coastguard Worker compiler. 225*61046927SAndroid Build Coastguard Worker- The radeonsi driver now requires LLVM 3.8.0. 226*61046927SAndroid Build Coastguard Worker- The MESA_GLSL=opt and MESA_GLSL=no_opt environment vars have been 227*61046927SAndroid Build Coastguard Worker removed. 228*61046927SAndroid Build Coastguard Worker- The --with-egl-platforms configure option is deprecated. Use 229*61046927SAndroid Build Coastguard Worker --with-platforms instead. 230