xref: /aosp_15_r20/external/mesa3d/docs/relnotes/17.1.0.rst (revision 6104692788411f58d303aa86923a9ff6ecaded22)
1*61046927SAndroid Build Coastguard WorkerMesa 17.1.0 Release Notes / May 10, 2017
2*61046927SAndroid Build Coastguard Worker========================================
3*61046927SAndroid Build Coastguard Worker
4*61046927SAndroid Build Coastguard WorkerMesa 17.1.0 is a new development release. People who are concerned with
5*61046927SAndroid Build Coastguard Workerstability and reliability should stick with a previous release or wait
6*61046927SAndroid Build Coastguard Workerfor :ref:`Mesa 17.1.1 <calendar>`.
7*61046927SAndroid Build Coastguard Worker
8*61046927SAndroid Build Coastguard WorkerMesa 17.1.0 implements the OpenGL 4.5 API, but the version reported by
9*61046927SAndroid Build Coastguard WorkerglGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
10*61046927SAndroid Build Coastguard WorkerglGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
11*61046927SAndroid Build Coastguard Workerused. Some drivers don't support all the features required in OpenGL
12*61046927SAndroid Build Coastguard Worker4.5. OpenGL 4.5 is **only** available if requested at context creation
13*61046927SAndroid Build Coastguard Workerbecause compatibility contexts are not supported.
14*61046927SAndroid Build Coastguard Worker
15*61046927SAndroid Build Coastguard WorkerSHA256 checksums
16*61046927SAndroid Build Coastguard Worker----------------
17*61046927SAndroid Build Coastguard Worker
18*61046927SAndroid Build Coastguard Worker::
19*61046927SAndroid Build Coastguard Worker
20*61046927SAndroid Build Coastguard Worker   c388069581a72853161657ac365f2c083afabd7cffd53f80513dacfa1cfa58a8  mesa-17.1.0.tar.gz
21*61046927SAndroid Build Coastguard Worker   cf234a6ed4764673886b6661553b54675776ef0898f774716173cec890ac3b17  mesa-17.1.0.tar.xz
22*61046927SAndroid Build Coastguard Worker
23*61046927SAndroid Build Coastguard WorkerNew features
24*61046927SAndroid Build Coastguard Worker------------
25*61046927SAndroid Build Coastguard Worker
26*61046927SAndroid Build Coastguard WorkerNote: some of the new features are only available with certain drivers.
27*61046927SAndroid Build Coastguard Worker
28*61046927SAndroid Build Coastguard Worker-  OpenGL 4.2 on i965/ivb
29*61046927SAndroid Build Coastguard Worker-  GL_ARB_gpu_shader_fp64 on i965/ivybridge
30*61046927SAndroid Build Coastguard Worker-  GL_ARB_gpu_shader_int64 on i965/gen8+, nvc0, radeonsi, softpipe,
31*61046927SAndroid Build Coastguard Worker   llvmpipe
32*61046927SAndroid Build Coastguard Worker-  GL_ARB_shader_ballot on nvc0, radeonsi
33*61046927SAndroid Build Coastguard Worker-  GL_ARB_shader_clock on nv50, nvc0, radeonsi
34*61046927SAndroid Build Coastguard Worker-  GL_ARB_shader_group_vote on radeonsi
35*61046927SAndroid Build Coastguard Worker-  GL_ARB_shader_precision on i965/ivb
36*61046927SAndroid Build Coastguard Worker-  GL_ARB_shader_viewport_layer_array on radeonsi
37*61046927SAndroid Build Coastguard Worker-  GL_ARB_sparse_buffer on radeonsi/CIK+
38*61046927SAndroid Build Coastguard Worker-  GL_ARB_transform_feedback2 on i965/gen6
39*61046927SAndroid Build Coastguard Worker-  GL_ARB_transform_feedback_overflow_query on i965/gen6+
40*61046927SAndroid Build Coastguard Worker-  GL_ARB_vertex_attrib_64bit on i965/ivb
41*61046927SAndroid Build Coastguard Worker-  GL_NV_fill_rectangle on nvc0
42*61046927SAndroid Build Coastguard Worker-  Geometry shaders enabled on swr
43*61046927SAndroid Build Coastguard Worker
44*61046927SAndroid Build Coastguard WorkerBug fixes
45*61046927SAndroid Build Coastguard Worker---------
46*61046927SAndroid Build Coastguard Worker
47*61046927SAndroid Build Coastguard Worker-  `Bug 68504 <https://bugs.freedesktop.org/show_bug.cgi?id=68504>`__ -
48*61046927SAndroid Build Coastguard Worker   9.2-rc1 workaround for clover build failure on ppc/altivec: cannot
49*61046927SAndroid Build Coastguard Worker   convert 'bool' to '__vector(4) \__bool int' in return
50*61046927SAndroid Build Coastguard Worker-  `Bug 84325 <https://bugs.freedesktop.org/show_bug.cgi?id=84325>`__ -
51*61046927SAndroid Build Coastguard Worker   X.Org segfaults when starting DE on an Intel+Radeon laptop, caused by
52*61046927SAndroid Build Coastguard Worker   libpciaccess cleanup, patch attached
53*61046927SAndroid Build Coastguard Worker-  `Bug 93089 <https://bugs.freedesktop.org/show_bug.cgi?id=93089>`__ -
54*61046927SAndroid Build Coastguard Worker   mesa fails to check for gcc atomic primitives before using them
55*61046927SAndroid Build Coastguard Worker-  `Bug 95460 <https://bugs.freedesktop.org/show_bug.cgi?id=95460>`__ -
56*61046927SAndroid Build Coastguard Worker   Please add more drivers (freedreno, virgl) to features.txt status
57*61046927SAndroid Build Coastguard Worker   document
58*61046927SAndroid Build Coastguard Worker-  `Bug 96743 <https://bugs.freedesktop.org/show_bug.cgi?id=96743>`__ -
59*61046927SAndroid Build Coastguard Worker   [BYT, HSW, SKL, BXT, KBL] GPU hangs with GfxBench 4.0 CarChase
60*61046927SAndroid Build Coastguard Worker-  `Bug 97102 <https://bugs.freedesktop.org/show_bug.cgi?id=97102>`__ -
61*61046927SAndroid Build Coastguard Worker   [dri][swr] stack overflow / infinite loop with GALLIUM_DRIVER=swr
62*61046927SAndroid Build Coastguard Worker-  `Bug 97338 <https://bugs.freedesktop.org/show_bug.cgi?id=97338>`__ -
63*61046927SAndroid Build Coastguard Worker   Black squares in the Spec Ops: The Line chapter select screen
64*61046927SAndroid Build Coastguard Worker-  `Bug 97524 <https://bugs.freedesktop.org/show_bug.cgi?id=97524>`__ -
65*61046927SAndroid Build Coastguard Worker   Samplers referring to the same texture unit with different types
66*61046927SAndroid Build Coastguard Worker   should raise GL_INVALID_OPERATION
67*61046927SAndroid Build Coastguard Worker-  `Bug 97967 <https://bugs.freedesktop.org/show_bug.cgi?id=97967>`__ -
68*61046927SAndroid Build Coastguard Worker   glsl/tests/cache-test regression
69*61046927SAndroid Build Coastguard Worker-  `Bug 97988 <https://bugs.freedesktop.org/show_bug.cgi?id=97988>`__ -
70*61046927SAndroid Build Coastguard Worker   [radeonsi] playing back videos with VDPAU exhibits
71*61046927SAndroid Build Coastguard Worker   deinterlacing/anti-aliasing issues not visible with VA-API
72*61046927SAndroid Build Coastguard Worker-  `Bug 98263 <https://bugs.freedesktop.org/show_bug.cgi?id=98263>`__ -
73*61046927SAndroid Build Coastguard Worker   [radv] The Talos Principle fails to launch with "Fatal error: Cannot
74*61046927SAndroid Build Coastguard Worker   set display mode."
75*61046927SAndroid Build Coastguard Worker-  `Bug 98428 <https://bugs.freedesktop.org/show_bug.cgi?id=98428>`__ -
76*61046927SAndroid Build Coastguard Worker   Undefined non-weak-symbol in dri-drivers
77*61046927SAndroid Build Coastguard Worker-  `Bug 98502 <https://bugs.freedesktop.org/show_bug.cgi?id=98502>`__ -
78*61046927SAndroid Build Coastguard Worker   Delay when starting firefox, thunderbird or chromium and dmesg spam
79*61046927SAndroid Build Coastguard Worker-  `Bug 98869 <https://bugs.freedesktop.org/show_bug.cgi?id=98869>`__ -
80*61046927SAndroid Build Coastguard Worker   Electronic Super Joy graphic artefacts (regression,bisected)
81*61046927SAndroid Build Coastguard Worker-  `Bug 98975 <https://bugs.freedesktop.org/show_bug.cgi?id=98975>`__ -
82*61046927SAndroid Build Coastguard Worker   Wasteland 2 Directors Cut: Hangs. GPU fault
83*61046927SAndroid Build Coastguard Worker-  `Bug 99010 <https://bugs.freedesktop.org/show_bug.cgi?id=99010>`__ -
84*61046927SAndroid Build Coastguard Worker   --disable-gallium-llvm no longer recognized
85*61046927SAndroid Build Coastguard Worker-  `Bug 99246 <https://bugs.freedesktop.org/show_bug.cgi?id=99246>`__ -
86*61046927SAndroid Build Coastguard Worker   [d3dadapter+radeonsi & bisect] EVE-Online : hang on wormhole sight
87*61046927SAndroid Build Coastguard Worker-  `Bug 99265 <https://bugs.freedesktop.org/show_bug.cgi?id=99265>`__ -
88*61046927SAndroid Build Coastguard Worker   i965: Piglit egl_khr_gl_renderbuffer_image-clear-shared-image fails
89*61046927SAndroid Build Coastguard Worker-  `Bug 99339 <https://bugs.freedesktop.org/show_bug.cgi?id=99339>`__ -
90*61046927SAndroid Build Coastguard Worker   Blender line rendering broken after removing XY clipping of lines
91*61046927SAndroid Build Coastguard Worker-  `Bug 99401 <https://bugs.freedesktop.org/show_bug.cgi?id=99401>`__ -
92*61046927SAndroid Build Coastguard Worker   [g33] regression: piglit.spec.!opengl 1_0.gl-1_0-beginend-coverage
93*61046927SAndroid Build Coastguard Worker-  `Bug 99450 <https://bugs.freedesktop.org/show_bug.cgi?id=99450>`__ -
94*61046927SAndroid Build Coastguard Worker   [amdgpu] Payday 2 visual glitches on some models
95*61046927SAndroid Build Coastguard Worker-  `Bug 99451 <https://bugs.freedesktop.org/show_bug.cgi?id=99451>`__ -
96*61046927SAndroid Build Coastguard Worker   polygon offset use after free
97*61046927SAndroid Build Coastguard Worker-  `Bug 99456 <https://bugs.freedesktop.org/show_bug.cgi?id=99456>`__ -
98*61046927SAndroid Build Coastguard Worker   Firefox crashing when opening \about:support with WebGL2 enabled
99*61046927SAndroid Build Coastguard Worker-  `Bug 99465 <https://bugs.freedesktop.org/show_bug.cgi?id=99465>`__ -
100*61046927SAndroid Build Coastguard Worker   vtn_vector_construct writing out of bounds when given multiple
101*61046927SAndroid Build Coastguard Worker   non-zero length sources
102*61046927SAndroid Build Coastguard Worker-  `Bug 99484 <https://bugs.freedesktop.org/show_bug.cgi?id=99484>`__ -
103*61046927SAndroid Build Coastguard Worker   Crusader Kings 2 - Loading bars, siege bars, morale bars, etc. do not
104*61046927SAndroid Build Coastguard Worker   render correctly
105*61046927SAndroid Build Coastguard Worker-  `Bug 99532 <https://bugs.freedesktop.org/show_bug.cgi?id=99532>`__ -
106*61046927SAndroid Build Coastguard Worker   Compute shader doesn't give right result under some circumstances
107*61046927SAndroid Build Coastguard Worker-  `Bug 99542 <https://bugs.freedesktop.org/show_bug.cgi?id=99542>`__ -
108*61046927SAndroid Build Coastguard Worker   vdpau logging errors since gallium/radeon: adjust the rule for using
109*61046927SAndroid Build Coastguard Worker   the LINEAR_ALIGNED layout
110*61046927SAndroid Build Coastguard Worker-  `Bug 99631 <https://bugs.freedesktop.org/show_bug.cgi?id=99631>`__ -
111*61046927SAndroid Build Coastguard Worker   segfault with OSVRTrackerView and openscenegraph git master
112*61046927SAndroid Build Coastguard Worker-  `Bug 99633 <https://bugs.freedesktop.org/show_bug.cgi?id=99633>`__ -
113*61046927SAndroid Build Coastguard Worker   rasterizer/core/clip.h:279:49: error: ‘const struct API_STATE’ has no
114*61046927SAndroid Build Coastguard Worker   member named ‘linkageCount’
115*61046927SAndroid Build Coastguard Worker-  `Bug 99660 <https://bugs.freedesktop.org/show_bug.cgi?id=99660>`__ -
116*61046927SAndroid Build Coastguard Worker   Not all of the int64 conversion opcodes got implemented
117*61046927SAndroid Build Coastguard Worker-  `Bug 99677 <https://bugs.freedesktop.org/show_bug.cgi?id=99677>`__ -
118*61046927SAndroid Build Coastguard Worker   heap-use-after-free in glsl
119*61046927SAndroid Build Coastguard Worker-  `Bug 99692 <https://bugs.freedesktop.org/show_bug.cgi?id=99692>`__ -
120*61046927SAndroid Build Coastguard Worker   [radv] Mostly broken on Hawaii PRO/CIK ASICs
121*61046927SAndroid Build Coastguard Worker-  `Bug 99701 <https://bugs.freedesktop.org/show_bug.cgi?id=99701>`__ -
122*61046927SAndroid Build Coastguard Worker   loader.c:353:8: error: implicit declaration of function 'geteuid' is
123*61046927SAndroid Build Coastguard Worker   invalid in C99 [-Werror,-Wimplicit-function-declaration]
124*61046927SAndroid Build Coastguard Worker-  `Bug 99715 <https://bugs.freedesktop.org/show_bug.cgi?id=99715>`__ -
125*61046927SAndroid Build Coastguard Worker   Don't print: "Note: Buggy applications may crash, if they do please
126*61046927SAndroid Build Coastguard Worker   report to vendor"
127*61046927SAndroid Build Coastguard Worker-  `Bug 99789 <https://bugs.freedesktop.org/show_bug.cgi?id=99789>`__ -
128*61046927SAndroid Build Coastguard Worker   Memory leak on failure to create an ir_constant in
129*61046927SAndroid Build Coastguard Worker   calculate_iterations in loop_controls.cpp
130*61046927SAndroid Build Coastguard Worker-  `Bug 99817 <https://bugs.freedesktop.org/show_bug.cgi?id=99817>`__ -
131*61046927SAndroid Build Coastguard Worker   [softpipe] piglit glsl-fs-tan-1 regression
132*61046927SAndroid Build Coastguard Worker-  `Bug 99842 <https://bugs.freedesktop.org/show_bug.cgi?id=99842>`__ -
133*61046927SAndroid Build Coastguard Worker   GL_ARB_transform_feedback2 on i965 gen6
134*61046927SAndroid Build Coastguard Worker-  `Bug 99850 <https://bugs.freedesktop.org/show_bug.cgi?id=99850>`__ -
135*61046927SAndroid Build Coastguard Worker   Tessellation bug on Carrizo
136*61046927SAndroid Build Coastguard Worker-  `Bug 99918 <https://bugs.freedesktop.org/show_bug.cgi?id=99918>`__ -
137*61046927SAndroid Build Coastguard Worker   disk_cache.h:57:20: error: no member named 'st_mtim' in 'struct stat'
138*61046927SAndroid Build Coastguard Worker-  `Bug 99953 <https://bugs.freedesktop.org/show_bug.cgi?id=99953>`__ -
139*61046927SAndroid Build Coastguard Worker   device9.c:122:49: error: ‘PIPE_CAP_USER_INDEX_BUFFERS’ undeclared
140*61046927SAndroid Build Coastguard Worker   (first use in this function)
141*61046927SAndroid Build Coastguard Worker-  `Bug 99955 <https://bugs.freedesktop.org/show_bug.cgi?id=99955>`__ -
142*61046927SAndroid Build Coastguard Worker   [r600g] GPU load always displayed at 100% with GALLIUM_HUD=GPU-load
143*61046927SAndroid Build Coastguard Worker-  `Bug 100026 <https://bugs.freedesktop.org/show_bug.cgi?id=100026>`__
144*61046927SAndroid Build Coastguard Worker   - piglit.spec.arb_shader_subroutine.compiler.direct-call_vert
145*61046927SAndroid Build Coastguard Worker   regression
146*61046927SAndroid Build Coastguard Worker-  `Bug 100049 <https://bugs.freedesktop.org/show_bug.cgi?id=100049>`__
147*61046927SAndroid Build Coastguard Worker   - "ralloc: Make sure ralloc() allocations match malloc()'s
148*61046927SAndroid Build Coastguard Worker   alignment." causes seg fault in 32bit build
149*61046927SAndroid Build Coastguard Worker-  `Bug 100060 <https://bugs.freedesktop.org/show_bug.cgi?id=100060>`__
150*61046927SAndroid Build Coastguard Worker   - wsi/wsi_common_wayland.c:25:41: fatal error:
151*61046927SAndroid Build Coastguard Worker   wayland-drm-client-protocol.h: No such file or directory
152*61046927SAndroid Build Coastguard Worker-  `Bug 100061 <https://bugs.freedesktop.org/show_bug.cgi?id=100061>`__
153*61046927SAndroid Build Coastguard Worker   - LODQ instruction generated with invalid dst mask
154*61046927SAndroid Build Coastguard Worker-  `Bug 100068 <https://bugs.freedesktop.org/show_bug.cgi?id=100068>`__
155*61046927SAndroid Build Coastguard Worker   - LLVM ERROR: Cannot select: intrinsic
156*61046927SAndroid Build Coastguard Worker   %llvm.amdgcn.buffer.load.format
157*61046927SAndroid Build Coastguard Worker-  `Bug 100088 <https://bugs.freedesktop.org/show_bug.cgi?id=100088>`__
158*61046927SAndroid Build Coastguard Worker   - piglit.spec.arb_get_texture_sub_image.arb_get_texture_sub_image
159*61046927SAndroid Build Coastguard Worker   regressions
160*61046927SAndroid Build Coastguard Worker-  `Bug 100091 <https://bugs.freedesktop.org/show_bug.cgi?id=100091>`__
161*61046927SAndroid Build Coastguard Worker   - Failure to create folder for on-disk shader cache
162*61046927SAndroid Build Coastguard Worker-  `Bug 100133 <https://bugs.freedesktop.org/show_bug.cgi?id=100133>`__
163*61046927SAndroid Build Coastguard Worker   - swr_context.cpp:336:44: error: invalid conversion from ‘uint {aka
164*61046927SAndroid Build Coastguard Worker   unsigned int}’ to ‘pipe_render_cond_flag’ [-fpermissive]
165*61046927SAndroid Build Coastguard Worker-  `Bug 100154 <https://bugs.freedesktop.org/show_bug.cgi?id=100154>`__
166*61046927SAndroid Build Coastguard Worker   - test_eu_compact regression
167*61046927SAndroid Build Coastguard Worker-  `Bug 100180 <https://bugs.freedesktop.org/show_bug.cgi?id=100180>`__
168*61046927SAndroid Build Coastguard Worker   - Build failure in GNOME Continuous
169*61046927SAndroid Build Coastguard Worker-  `Bug 100182 <https://bugs.freedesktop.org/show_bug.cgi?id=100182>`__
170*61046927SAndroid Build Coastguard Worker   - Flickering in The Talos Principle on Sky Lake GT4.
171*61046927SAndroid Build Coastguard Worker-  `Bug 100201 <https://bugs.freedesktop.org/show_bug.cgi?id=100201>`__
172*61046927SAndroid Build Coastguard Worker   - Windows scons build with MSVC toolchain and LLVM 4.0 fails
173*61046927SAndroid Build Coastguard Worker-  `Bug 100223 <https://bugs.freedesktop.org/show_bug.cgi?id=100223>`__
174*61046927SAndroid Build Coastguard Worker   - marshal_generated.c:38:10: fatal error: 'X11/Xlib-xcb.h' file not
175*61046927SAndroid Build Coastguard Worker   found
176*61046927SAndroid Build Coastguard Worker-  `Bug 100236 <https://bugs.freedesktop.org/show_bug.cgi?id=100236>`__
177*61046927SAndroid Build Coastguard Worker   - Undefined symbols for architecture x86_64: "typeinfo for
178*61046927SAndroid Build Coastguard Worker   llvm::RTDyldMemoryManager"
179*61046927SAndroid Build Coastguard Worker-  `Bug 100259 <https://bugs.freedesktop.org/show_bug.cgi?id=100259>`__
180*61046927SAndroid Build Coastguard Worker   - [EGL] [GBM] undefined reference to \`gbm_bo_create_with_modifiers'
181*61046927SAndroid Build Coastguard Worker-  `Bug 100288 <https://bugs.freedesktop.org/show_bug.cgi?id=100288>`__
182*61046927SAndroid Build Coastguard Worker   - clover unable to run OpenCL kernels since 03127bb radeonsi: compile
183*61046927SAndroid Build Coastguard Worker   all TGSI compute shaders asynchronously
184*61046927SAndroid Build Coastguard Worker-  `Bug 100303 <https://bugs.freedesktop.org/show_bug.cgi?id=100303>`__
185*61046927SAndroid Build Coastguard Worker   - Adding a single, meaningless if-else to a shader source leads to
186*61046927SAndroid Build Coastguard Worker   different image
187*61046927SAndroid Build Coastguard Worker-  `Bug 100391 <https://bugs.freedesktop.org/show_bug.cgi?id=100391>`__
188*61046927SAndroid Build Coastguard Worker   - SachaWillems deferredmultisampling asserts
189*61046927SAndroid Build Coastguard Worker-  `Bug 100452 <https://bugs.freedesktop.org/show_bug.cgi?id=100452>`__
190*61046927SAndroid Build Coastguard Worker   - push_constants host memory leak when resetting command buffer
191*61046927SAndroid Build Coastguard Worker-  `Bug 100531 <https://bugs.freedesktop.org/show_bug.cgi?id=100531>`__
192*61046927SAndroid Build Coastguard Worker   - [regression] Broken graphics in several games
193*61046927SAndroid Build Coastguard Worker-  `Bug 100562 <https://bugs.freedesktop.org/show_bug.cgi?id=100562>`__
194*61046927SAndroid Build Coastguard Worker   - u_debug_stack.c:59: undefined reference to \`_Ux86_64_getcontext'
195*61046927SAndroid Build Coastguard Worker-  `Bug 100569 <https://bugs.freedesktop.org/show_bug.cgi?id=100569>`__
196*61046927SAndroid Build Coastguard Worker   - core/resource.cpp:36:33: error: non-constant-expression cannot be
197*61046927SAndroid Build Coastguard Worker   narrowed from type 'int' to 'int16_t' (aka 'short') in initializer
198*61046927SAndroid Build Coastguard Worker   list [-Wc++11-narrowing]
199*61046927SAndroid Build Coastguard Worker-  `Bug 100574 <https://bugs.freedesktop.org/show_bug.cgi?id=100574>`__
200*61046927SAndroid Build Coastguard Worker   - anv_device.c:189: undefined reference to
201*61046927SAndroid Build Coastguard Worker   \`anv_gem_supports_48b_addresses'
202*61046927SAndroid Build Coastguard Worker-  `Bug 100582 <https://bugs.freedesktop.org/show_bug.cgi?id=100582>`__
203*61046927SAndroid Build Coastguard Worker   - [GEN8+] piglit.spec.arb_stencil_texturing.glblitframebuffer
204*61046927SAndroid Build Coastguard Worker   corrupts state.gl_texture\* assertions
205*61046927SAndroid Build Coastguard Worker-  `Bug 100600 <https://bugs.freedesktop.org/show_bug.cgi?id=100600>`__
206*61046927SAndroid Build Coastguard Worker   - anv_device.c:1337: undefined reference to \`anv_gem_busy'
207*61046927SAndroid Build Coastguard Worker-  `Bug 100620 <https://bugs.freedesktop.org/show_bug.cgi?id=100620>`__
208*61046927SAndroid Build Coastguard Worker   - [SKL] 48-bit addresses break DOOM
209*61046927SAndroid Build Coastguard Worker-  `Bug 100663 <https://bugs.freedesktop.org/show_bug.cgi?id=100663>`__
210*61046927SAndroid Build Coastguard Worker   - commit 61e47d92c5196 breaks RS780
211*61046927SAndroid Build Coastguard Worker-  `Bug 100690 <https://bugs.freedesktop.org/show_bug.cgi?id=100690>`__
212*61046927SAndroid Build Coastguard Worker   - [Regression, bisected] TotalWar: Warhammer corrupted graphics
213*61046927SAndroid Build Coastguard Worker-  `Bug 100892 <https://bugs.freedesktop.org/show_bug.cgi?id=100892>`__
214*61046927SAndroid Build Coastguard Worker   - Polaris 12: winsys init bad switch (missing break) initializing
215*61046927SAndroid Build Coastguard Worker   addrlib
216*61046927SAndroid Build Coastguard Worker
217*61046927SAndroid Build Coastguard WorkerChanges
218*61046927SAndroid Build Coastguard Worker-------
219*61046927SAndroid Build Coastguard Worker
220*61046927SAndroid Build Coastguard Worker-  Removed the ilo gallium driver.
221*61046927SAndroid Build Coastguard Worker-  The configure option --enable-gallium-llvm is superseded by
222*61046927SAndroid Build Coastguard Worker   --enable-llvm.
223*61046927SAndroid Build Coastguard Worker-  The swr driver now requires LLVM >= 3.9.0 and a C++14 capable
224*61046927SAndroid Build Coastguard Worker   compiler.
225*61046927SAndroid Build Coastguard Worker-  The radeonsi driver now requires LLVM 3.8.0.
226*61046927SAndroid Build Coastguard Worker-  The MESA_GLSL=opt and MESA_GLSL=no_opt environment vars have been
227*61046927SAndroid Build Coastguard Worker   removed.
228*61046927SAndroid Build Coastguard Worker-  The --with-egl-platforms configure option is deprecated. Use
229*61046927SAndroid Build Coastguard Worker   --with-platforms instead.
230