xref: /aosp_15_r20/external/mesa3d/docs/relnotes/17.0.3.rst (revision 6104692788411f58d303aa86923a9ff6ecaded22)
1*61046927SAndroid Build Coastguard WorkerMesa 17.0.3 Release Notes / April 1, 2017
2*61046927SAndroid Build Coastguard Worker=========================================
3*61046927SAndroid Build Coastguard Worker
4*61046927SAndroid Build Coastguard WorkerMesa 17.0.3 is a bug fix release which fixes bugs found since the 17.0.2
5*61046927SAndroid Build Coastguard Workerrelease.
6*61046927SAndroid Build Coastguard Worker
7*61046927SAndroid Build Coastguard WorkerMesa 17.0.3 implements the OpenGL 4.5 API, but the version reported by
8*61046927SAndroid Build Coastguard WorkerglGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
9*61046927SAndroid Build Coastguard WorkerglGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
10*61046927SAndroid Build Coastguard Workerused. Some drivers don't support all the features required in OpenGL
11*61046927SAndroid Build Coastguard Worker4.5. OpenGL 4.5 is **only** available if requested at context creation
12*61046927SAndroid Build Coastguard Workerbecause compatibility contexts are not supported.
13*61046927SAndroid Build Coastguard Worker
14*61046927SAndroid Build Coastguard WorkerSHA256 checksums
15*61046927SAndroid Build Coastguard Worker----------------
16*61046927SAndroid Build Coastguard Worker
17*61046927SAndroid Build Coastguard Worker::
18*61046927SAndroid Build Coastguard Worker
19*61046927SAndroid Build Coastguard Worker   8253edf1bdd7b14ab63d5982349143a5c9ac3767f39a63257cc9d7e7d92f60f1  mesa-17.0.3.tar.gz
20*61046927SAndroid Build Coastguard Worker   ca646f5075a002d60ef9123c8a4331cede155c01712ef945a65c59a5e69fe7ed  mesa-17.0.3.tar.xz
21*61046927SAndroid Build Coastguard Worker
22*61046927SAndroid Build Coastguard WorkerNew features
23*61046927SAndroid Build Coastguard Worker------------
24*61046927SAndroid Build Coastguard Worker
25*61046927SAndroid Build Coastguard WorkerNone
26*61046927SAndroid Build Coastguard Worker
27*61046927SAndroid Build Coastguard WorkerBug fixes
28*61046927SAndroid Build Coastguard Worker---------
29*61046927SAndroid Build Coastguard Worker
30*61046927SAndroid Build Coastguard Worker-  `Bug 96743 <https://bugs.freedesktop.org/show_bug.cgi?id=96743>`__ -
31*61046927SAndroid Build Coastguard Worker   [BYT, HSW, SKL, BXT, KBL] GPU hangs with GfxBench 4.0 CarChase
32*61046927SAndroid Build Coastguard Worker-  `Bug 99246 <https://bugs.freedesktop.org/show_bug.cgi?id=99246>`__ -
33*61046927SAndroid Build Coastguard Worker   [d3dadapter+radeonsi & bisect] EVE-Online : hang on wormhole sight
34*61046927SAndroid Build Coastguard Worker-  `Bug 100061 <https://bugs.freedesktop.org/show_bug.cgi?id=100061>`__
35*61046927SAndroid Build Coastguard Worker   - LODQ instruction generated with invalid dst mask
36*61046927SAndroid Build Coastguard Worker-  `Bug 100182 <https://bugs.freedesktop.org/show_bug.cgi?id=100182>`__
37*61046927SAndroid Build Coastguard Worker   - Flickering in The Talos Principle on Sky Lake GT4.
38*61046927SAndroid Build Coastguard Worker-  `Bug 100201 <https://bugs.freedesktop.org/show_bug.cgi?id=100201>`__
39*61046927SAndroid Build Coastguard Worker   - Windows scons build with MSVC toolchain and LLVM 4.0 fails
40*61046927SAndroid Build Coastguard Worker
41*61046927SAndroid Build Coastguard WorkerChanges
42*61046927SAndroid Build Coastguard Worker-------
43*61046927SAndroid Build Coastguard Worker
44*61046927SAndroid Build Coastguard WorkerAlex Deucher (1):
45*61046927SAndroid Build Coastguard Worker
46*61046927SAndroid Build Coastguard Worker-  radeonsi: add new polaris12 pci id
47*61046927SAndroid Build Coastguard Worker
48*61046927SAndroid Build Coastguard WorkerAndres Gomez (5):
49*61046927SAndroid Build Coastguard Worker
50*61046927SAndroid Build Coastguard Worker-  glsl: on UBO/SSBOs link error reset the number of active blocks to 0
51*61046927SAndroid Build Coastguard Worker-  cherry-ignore: add the Invalidate L2 for TRANSFER_WRITE barriers fix
52*61046927SAndroid Build Coastguard Worker-  cherry-ignore: add the Flush after unmap in gbm/dri fix
53*61046927SAndroid Build Coastguard Worker-  cherry-ignore: corrected typo in the Flush after unmap in gbm/dri fix
54*61046927SAndroid Build Coastguard Worker-  Update version to 17.0.3
55*61046927SAndroid Build Coastguard Worker
56*61046927SAndroid Build Coastguard WorkerAxel Davy (2):
57*61046927SAndroid Build Coastguard Worker
58*61046927SAndroid Build Coastguard Worker-  st/nine: Resolve deadlock in surface/volume dtors when using csmt
59*61046927SAndroid Build Coastguard Worker-  st/nine: Use atomics for available_texture_mem
60*61046927SAndroid Build Coastguard Worker
61*61046927SAndroid Build Coastguard WorkerBas Nieuwenhuizen (1):
62*61046927SAndroid Build Coastguard Worker
63*61046927SAndroid Build Coastguard Worker-  radv: flush DB cache before and after HTILE decompress.
64*61046927SAndroid Build Coastguard Worker
65*61046927SAndroid Build Coastguard WorkerDave Airlie (1):
66*61046927SAndroid Build Coastguard Worker
67*61046927SAndroid Build Coastguard Worker-  radv: fix primitive reset index emission
68*61046927SAndroid Build Coastguard Worker
69*61046927SAndroid Build Coastguard WorkerEmil Velikov (1):
70*61046927SAndroid Build Coastguard Worker
71*61046927SAndroid Build Coastguard Worker-  docs: add sha256 checksums for 17.0.2
72*61046927SAndroid Build Coastguard Worker
73*61046927SAndroid Build Coastguard WorkerIlia Mirkin (1):
74*61046927SAndroid Build Coastguard Worker
75*61046927SAndroid Build Coastguard Worker-  st/mesa: set result writemask based on ir type
76*61046927SAndroid Build Coastguard Worker
77*61046927SAndroid Build Coastguard WorkerJan Vesely (1):
78*61046927SAndroid Build Coastguard Worker
79*61046927SAndroid Build Coastguard Worker-  clover: use pipe_resource references
80*61046927SAndroid Build Coastguard Worker
81*61046927SAndroid Build Coastguard WorkerFaith Ekstrand (9):
82*61046927SAndroid Build Coastguard Worker
83*61046927SAndroid Build Coastguard Worker-  anv/query: Invalidate the correct range
84*61046927SAndroid Build Coastguard Worker-  anv/GetQueryPoolResults: Actually implement the spec
85*61046927SAndroid Build Coastguard Worker-  anv/image: Return early when unbinding an image
86*61046927SAndroid Build Coastguard Worker-  anv/query: Fix the location of timestamp availability
87*61046927SAndroid Build Coastguard Worker-  anv: Make anv_get_layerCount a macro
88*61046927SAndroid Build Coastguard Worker-  anv/blorp: Use anv_get_layerCount everywhere
89*61046927SAndroid Build Coastguard Worker-  anv/cmd_buffer: Apply flush operations prior to executing secondaries
90*61046927SAndroid Build Coastguard Worker-  anv/cmd_buffer: Fix bad indentation
91*61046927SAndroid Build Coastguard Worker-  anv: Flush caches prior to PIPELINE_SELECT on all gens
92*61046927SAndroid Build Coastguard Worker
93*61046927SAndroid Build Coastguard WorkerJosé Fonseca (1):
94*61046927SAndroid Build Coastguard Worker
95*61046927SAndroid Build Coastguard Worker-  c11/threads: Include thr/xtimec.h for xtime definition when building
96*61046927SAndroid Build Coastguard Worker   with MSVC.
97*61046927SAndroid Build Coastguard Worker
98*61046927SAndroid Build Coastguard WorkerJuan A. Suarez Romero (1):
99*61046927SAndroid Build Coastguard Worker
100*61046927SAndroid Build Coastguard Worker-  tests/cache_test: allow crossing mount points
101*61046927SAndroid Build Coastguard Worker
102*61046927SAndroid Build Coastguard WorkerKarol Herbst (1):
103*61046927SAndroid Build Coastguard Worker
104*61046927SAndroid Build Coastguard Worker-  nvc0/ir: treat FMA like MAD for operand propagation
105*61046927SAndroid Build Coastguard Worker
106*61046927SAndroid Build Coastguard WorkerKenneth Graunke (1):
107*61046927SAndroid Build Coastguard Worker
108*61046927SAndroid Build Coastguard Worker-  i965: Fall back to GL 4.2/4.3 on Haswell if the kernel isn't new
109*61046927SAndroid Build Coastguard Worker   enough.
110*61046927SAndroid Build Coastguard Worker
111*61046927SAndroid Build Coastguard WorkerMarek Olšák (1):
112*61046927SAndroid Build Coastguard Worker
113*61046927SAndroid Build Coastguard Worker-  radeonsi: don't hang on shader compile failure
114*61046927SAndroid Build Coastguard Worker
115*61046927SAndroid Build Coastguard WorkerMatt Turner (1):
116*61046927SAndroid Build Coastguard Worker
117*61046927SAndroid Build Coastguard Worker-  i965/fs: Don't emit SEL instructions for type-converting MOVs.
118*61046927SAndroid Build Coastguard Worker
119*61046927SAndroid Build Coastguard WorkerNanley Chery (1):
120*61046927SAndroid Build Coastguard Worker
121*61046927SAndroid Build Coastguard Worker-  intel: Correct the BDW surface state size
122*61046927SAndroid Build Coastguard Worker
123*61046927SAndroid Build Coastguard WorkerNicolai Hähnle (1):
124*61046927SAndroid Build Coastguard Worker
125*61046927SAndroid Build Coastguard Worker-  mesa/main: fix MultiDrawElements[BaseVertex] validation of primcount
126*61046927SAndroid Build Coastguard Worker
127*61046927SAndroid Build Coastguard WorkerRob Clark (1):
128*61046927SAndroid Build Coastguard Worker
129*61046927SAndroid Build Coastguard Worker-  freedreno: fix memory leak
130*61046927SAndroid Build Coastguard Worker
131*61046927SAndroid Build Coastguard WorkerTim Rowley (1):
132*61046927SAndroid Build Coastguard Worker
133*61046927SAndroid Build Coastguard Worker-  swr: [rasterizer jitter] fix llvm >= 5.0 build break
134*61046927SAndroid Build Coastguard Worker
135*61046927SAndroid Build Coastguard WorkerTimothy Arceri (2):
136*61046927SAndroid Build Coastguard Worker
137*61046927SAndroid Build Coastguard Worker-  glsl: fix lower jumps for returns when loop is inside an if
138*61046927SAndroid Build Coastguard Worker-  mesa: update lower_jumps tests after bug fix
139*61046927SAndroid Build Coastguard Worker
140*61046927SAndroid Build Coastguard WorkerTopi Pohjolainen (1):
141*61046927SAndroid Build Coastguard Worker
142*61046927SAndroid Build Coastguard Worker-  i965/gen8+: Do full stall when switching pipeline
143*61046927SAndroid Build Coastguard Worker
144*61046927SAndroid Build Coastguard WorkerXu Randy (2):
145*61046927SAndroid Build Coastguard Worker
146*61046927SAndroid Build Coastguard Worker-  anv/blorp: Fix a crash in CmdClearColorImage
147*61046927SAndroid Build Coastguard Worker-  anv/genX: Solve the vkCreateGraphicsPipelines crash
148