xref: /aosp_15_r20/external/mesa3d/docs/relnotes/12.0.5.rst (revision 6104692788411f58d303aa86923a9ff6ecaded22)
1*61046927SAndroid Build Coastguard WorkerMesa 12.0.5 Release Notes / December 5, 2016
2*61046927SAndroid Build Coastguard Worker============================================
3*61046927SAndroid Build Coastguard Worker
4*61046927SAndroid Build Coastguard WorkerMesa 12.0.5 is a bug fix release which fixes bugs found since the 12.0.5
5*61046927SAndroid Build Coastguard Workerrelease.
6*61046927SAndroid Build Coastguard Worker
7*61046927SAndroid Build Coastguard WorkerMesa 12.0.5 implements the OpenGL 4.3 API, but the version reported by
8*61046927SAndroid Build Coastguard WorkerglGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
9*61046927SAndroid Build Coastguard WorkerglGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
10*61046927SAndroid Build Coastguard Workerused. Some drivers don't support all the features required in OpenGL
11*61046927SAndroid Build Coastguard Worker4.3. OpenGL 4.3 is **only** available if requested at context creation
12*61046927SAndroid Build Coastguard Workerbecause compatibility contexts are not supported.
13*61046927SAndroid Build Coastguard Worker
14*61046927SAndroid Build Coastguard WorkerSHA256 checksums
15*61046927SAndroid Build Coastguard Worker----------------
16*61046927SAndroid Build Coastguard Worker
17*61046927SAndroid Build Coastguard Worker::
18*61046927SAndroid Build Coastguard Worker
19*61046927SAndroid Build Coastguard Worker   44d08a27d98bfeacd864381189e434d98afbf451689d01f80380dc1d66450e5b  mesa-12.0.5.tar.gz
20*61046927SAndroid Build Coastguard Worker   2b0a972d8282860a11291c09c3ef01ac45171405951eb21a83c45ed2b4321924  mesa-12.0.5.tar.xz
21*61046927SAndroid Build Coastguard Worker
22*61046927SAndroid Build Coastguard WorkerNew features
23*61046927SAndroid Build Coastguard Worker------------
24*61046927SAndroid Build Coastguard Worker
25*61046927SAndroid Build Coastguard WorkerNone
26*61046927SAndroid Build Coastguard Worker
27*61046927SAndroid Build Coastguard WorkerBug fixes
28*61046927SAndroid Build Coastguard Worker---------
29*61046927SAndroid Build Coastguard Worker
30*61046927SAndroid Build Coastguard WorkerThis list is likely incomplete.
31*61046927SAndroid Build Coastguard Worker
32*61046927SAndroid Build Coastguard Worker-  `Bug 77662 <https://bugs.freedesktop.org/show_bug.cgi?id=77662>`__ -
33*61046927SAndroid Build Coastguard Worker   Fail to render to different faces of depth-stencil cube map
34*61046927SAndroid Build Coastguard Worker-  `Bug 97779 <https://bugs.freedesktop.org/show_bug.cgi?id=97779>`__ -
35*61046927SAndroid Build Coastguard Worker   [regression, bisected][BDW, GPU hang] stuck on render ring, always
36*61046927SAndroid Build Coastguard Worker   reproducible
37*61046927SAndroid Build Coastguard Worker-  `Bug 98415 <https://bugs.freedesktop.org/show_bug.cgi?id=98415>`__ -
38*61046927SAndroid Build Coastguard Worker   Vulkan Driver JSON file contains incorrect field
39*61046927SAndroid Build Coastguard Worker
40*61046927SAndroid Build Coastguard WorkerChanges
41*61046927SAndroid Build Coastguard Worker-------
42*61046927SAndroid Build Coastguard Worker
43*61046927SAndroid Build Coastguard WorkerAdam Jackson (2):
44*61046927SAndroid Build Coastguard Worker
45*61046927SAndroid Build Coastguard Worker-  glx/glvnd: Don't modify the dummy slot in the dispatch table
46*61046927SAndroid Build Coastguard Worker-  glx/glvnd: Fix dispatch function names and indices
47*61046927SAndroid Build Coastguard Worker
48*61046927SAndroid Build Coastguard WorkerAnuj Phogat (1):
49*61046927SAndroid Build Coastguard Worker
50*61046927SAndroid Build Coastguard Worker-  i965: Fix GPU hang related to multiple render targets and alpha
51*61046927SAndroid Build Coastguard Worker   testing
52*61046927SAndroid Build Coastguard Worker
53*61046927SAndroid Build Coastguard WorkerEmil Velikov (4):
54*61046927SAndroid Build Coastguard Worker
55*61046927SAndroid Build Coastguard Worker-  docs: add release notes for 12.0.4
56*61046927SAndroid Build Coastguard Worker-  docs: add sha256 checksums for 12.0.4
57*61046927SAndroid Build Coastguard Worker-  cherry-ignore: add reverted LLVM_LIBDIR patch
58*61046927SAndroid Build Coastguard Worker-  Update version to 12.0.5
59*61046927SAndroid Build Coastguard Worker
60*61046927SAndroid Build Coastguard WorkerHaixia Shi (1):
61*61046927SAndroid Build Coastguard Worker
62*61046927SAndroid Build Coastguard Worker-  mesa: change state query return value for RGB565
63*61046927SAndroid Build Coastguard Worker
64*61046927SAndroid Build Coastguard WorkerFaith Ekstrand (3):
65*61046927SAndroid Build Coastguard Worker
66*61046927SAndroid Build Coastguard Worker-  i965/fs/generator: Don't use the address immediate for MOV_INDIRECT
67*61046927SAndroid Build Coastguard Worker-  anv/cmd_buffer: Take a command buffer instead of a batch in two
68*61046927SAndroid Build Coastguard Worker   helpers
69*61046927SAndroid Build Coastguard Worker-  anv/cmd_buffer: Enable a CS stall workaround for Sky Lake gt4
70*61046927SAndroid Build Coastguard Worker
71*61046927SAndroid Build Coastguard WorkerKenneth Graunke (1):
72*61046927SAndroid Build Coastguard Worker
73*61046927SAndroid Build Coastguard Worker-  intel: Fix pixel shader scratch space allocation on Gen9+ platforms.
74*61046927SAndroid Build Coastguard Worker
75*61046927SAndroid Build Coastguard WorkerMarek Olšák (13):
76*61046927SAndroid Build Coastguard Worker
77*61046927SAndroid Build Coastguard Worker-  gallium/radeon: fix behavior of GLSL findLSB(0)
78*61046927SAndroid Build Coastguard Worker-  gallium/radeon: make sure HTILE address is aligned properly
79*61046927SAndroid Build Coastguard Worker-  radeonsi: fix an assertion failure in
80*61046927SAndroid Build Coastguard Worker   si_decompress_sampler_color_textures
81*61046927SAndroid Build Coastguard Worker-  gallium/radeon: unify viewport emission code
82*61046927SAndroid Build Coastguard Worker-  gallium/radeon: set VPORT_ZMIN/MAX registers correctly
83*61046927SAndroid Build Coastguard Worker-  radeonsi: fix gl_PatchVerticesIn for tessellation evaluation shader
84*61046927SAndroid Build Coastguard Worker-  radeonsi: fix a crash in imageSize for cubemap arrays
85*61046927SAndroid Build Coastguard Worker-  radeonsi: emit TA_CS_BC_BASE_ADDR on SI only if the kernel allows it
86*61046927SAndroid Build Coastguard Worker-  gallium/radeon: add support for sharing textures with DCC between
87*61046927SAndroid Build Coastguard Worker   processes
88*61046927SAndroid Build Coastguard Worker-  radeonsi: always set all blend registers
89*61046927SAndroid Build Coastguard Worker-  radeonsi: set CB_BLEND1_CONTROL.ENABLE for dual source blending
90*61046927SAndroid Build Coastguard Worker-  radeonsi: disable RB+ blend optimizations for dual source blending
91*61046927SAndroid Build Coastguard Worker-  radeonsi: silence runtime warnings with LLVM 3.9
92*61046927SAndroid Build Coastguard Worker
93*61046927SAndroid Build Coastguard WorkerMatt Turner (1):
94*61046927SAndroid Build Coastguard Worker
95*61046927SAndroid Build Coastguard Worker-  anv: Replace "abi_versions" with correct "api_version".
96*61046927SAndroid Build Coastguard Worker
97*61046927SAndroid Build Coastguard WorkerNanley Chery (1):
98*61046927SAndroid Build Coastguard Worker
99*61046927SAndroid Build Coastguard Worker-  mesa/fbobject: Update CubeMapFace when reusing textures
100*61046927SAndroid Build Coastguard Worker
101*61046927SAndroid Build Coastguard WorkerSteinar H. Gunderson (1):
102*61046927SAndroid Build Coastguard Worker
103*61046927SAndroid Build Coastguard Worker-  Fix races during \_mesa_HashWalk().
104*61046927SAndroid Build Coastguard Worker
105*61046927SAndroid Build Coastguard WorkerTim Rowley (3):
106*61046927SAndroid Build Coastguard Worker
107*61046927SAndroid Build Coastguard Worker-  swr: [rasterizer jitter] cleanup supporting different llvm versions
108*61046927SAndroid Build Coastguard Worker-  swr: [rasterizer jitter] fix llvm-3.7 compile
109*61046927SAndroid Build Coastguard Worker-  swr: [rasterizer] add support for llvm-3.9
110