1*61046927SAndroid Build Coastguard WorkerMesa 12.0.5 Release Notes / December 5, 2016 2*61046927SAndroid Build Coastguard Worker============================================ 3*61046927SAndroid Build Coastguard Worker 4*61046927SAndroid Build Coastguard WorkerMesa 12.0.5 is a bug fix release which fixes bugs found since the 12.0.5 5*61046927SAndroid Build Coastguard Workerrelease. 6*61046927SAndroid Build Coastguard Worker 7*61046927SAndroid Build Coastguard WorkerMesa 12.0.5 implements the OpenGL 4.3 API, but the version reported by 8*61046927SAndroid Build Coastguard WorkerglGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / 9*61046927SAndroid Build Coastguard WorkerglGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being 10*61046927SAndroid Build Coastguard Workerused. Some drivers don't support all the features required in OpenGL 11*61046927SAndroid Build Coastguard Worker4.3. OpenGL 4.3 is **only** available if requested at context creation 12*61046927SAndroid Build Coastguard Workerbecause compatibility contexts are not supported. 13*61046927SAndroid Build Coastguard Worker 14*61046927SAndroid Build Coastguard WorkerSHA256 checksums 15*61046927SAndroid Build Coastguard Worker---------------- 16*61046927SAndroid Build Coastguard Worker 17*61046927SAndroid Build Coastguard Worker:: 18*61046927SAndroid Build Coastguard Worker 19*61046927SAndroid Build Coastguard Worker 44d08a27d98bfeacd864381189e434d98afbf451689d01f80380dc1d66450e5b mesa-12.0.5.tar.gz 20*61046927SAndroid Build Coastguard Worker 2b0a972d8282860a11291c09c3ef01ac45171405951eb21a83c45ed2b4321924 mesa-12.0.5.tar.xz 21*61046927SAndroid Build Coastguard Worker 22*61046927SAndroid Build Coastguard WorkerNew features 23*61046927SAndroid Build Coastguard Worker------------ 24*61046927SAndroid Build Coastguard Worker 25*61046927SAndroid Build Coastguard WorkerNone 26*61046927SAndroid Build Coastguard Worker 27*61046927SAndroid Build Coastguard WorkerBug fixes 28*61046927SAndroid Build Coastguard Worker--------- 29*61046927SAndroid Build Coastguard Worker 30*61046927SAndroid Build Coastguard WorkerThis list is likely incomplete. 31*61046927SAndroid Build Coastguard Worker 32*61046927SAndroid Build Coastguard Worker- `Bug 77662 <https://bugs.freedesktop.org/show_bug.cgi?id=77662>`__ - 33*61046927SAndroid Build Coastguard Worker Fail to render to different faces of depth-stencil cube map 34*61046927SAndroid Build Coastguard Worker- `Bug 97779 <https://bugs.freedesktop.org/show_bug.cgi?id=97779>`__ - 35*61046927SAndroid Build Coastguard Worker [regression, bisected][BDW, GPU hang] stuck on render ring, always 36*61046927SAndroid Build Coastguard Worker reproducible 37*61046927SAndroid Build Coastguard Worker- `Bug 98415 <https://bugs.freedesktop.org/show_bug.cgi?id=98415>`__ - 38*61046927SAndroid Build Coastguard Worker Vulkan Driver JSON file contains incorrect field 39*61046927SAndroid Build Coastguard Worker 40*61046927SAndroid Build Coastguard WorkerChanges 41*61046927SAndroid Build Coastguard Worker------- 42*61046927SAndroid Build Coastguard Worker 43*61046927SAndroid Build Coastguard WorkerAdam Jackson (2): 44*61046927SAndroid Build Coastguard Worker 45*61046927SAndroid Build Coastguard Worker- glx/glvnd: Don't modify the dummy slot in the dispatch table 46*61046927SAndroid Build Coastguard Worker- glx/glvnd: Fix dispatch function names and indices 47*61046927SAndroid Build Coastguard Worker 48*61046927SAndroid Build Coastguard WorkerAnuj Phogat (1): 49*61046927SAndroid Build Coastguard Worker 50*61046927SAndroid Build Coastguard Worker- i965: Fix GPU hang related to multiple render targets and alpha 51*61046927SAndroid Build Coastguard Worker testing 52*61046927SAndroid Build Coastguard Worker 53*61046927SAndroid Build Coastguard WorkerEmil Velikov (4): 54*61046927SAndroid Build Coastguard Worker 55*61046927SAndroid Build Coastguard Worker- docs: add release notes for 12.0.4 56*61046927SAndroid Build Coastguard Worker- docs: add sha256 checksums for 12.0.4 57*61046927SAndroid Build Coastguard Worker- cherry-ignore: add reverted LLVM_LIBDIR patch 58*61046927SAndroid Build Coastguard Worker- Update version to 12.0.5 59*61046927SAndroid Build Coastguard Worker 60*61046927SAndroid Build Coastguard WorkerHaixia Shi (1): 61*61046927SAndroid Build Coastguard Worker 62*61046927SAndroid Build Coastguard Worker- mesa: change state query return value for RGB565 63*61046927SAndroid Build Coastguard Worker 64*61046927SAndroid Build Coastguard WorkerFaith Ekstrand (3): 65*61046927SAndroid Build Coastguard Worker 66*61046927SAndroid Build Coastguard Worker- i965/fs/generator: Don't use the address immediate for MOV_INDIRECT 67*61046927SAndroid Build Coastguard Worker- anv/cmd_buffer: Take a command buffer instead of a batch in two 68*61046927SAndroid Build Coastguard Worker helpers 69*61046927SAndroid Build Coastguard Worker- anv/cmd_buffer: Enable a CS stall workaround for Sky Lake gt4 70*61046927SAndroid Build Coastguard Worker 71*61046927SAndroid Build Coastguard WorkerKenneth Graunke (1): 72*61046927SAndroid Build Coastguard Worker 73*61046927SAndroid Build Coastguard Worker- intel: Fix pixel shader scratch space allocation on Gen9+ platforms. 74*61046927SAndroid Build Coastguard Worker 75*61046927SAndroid Build Coastguard WorkerMarek Olšák (13): 76*61046927SAndroid Build Coastguard Worker 77*61046927SAndroid Build Coastguard Worker- gallium/radeon: fix behavior of GLSL findLSB(0) 78*61046927SAndroid Build Coastguard Worker- gallium/radeon: make sure HTILE address is aligned properly 79*61046927SAndroid Build Coastguard Worker- radeonsi: fix an assertion failure in 80*61046927SAndroid Build Coastguard Worker si_decompress_sampler_color_textures 81*61046927SAndroid Build Coastguard Worker- gallium/radeon: unify viewport emission code 82*61046927SAndroid Build Coastguard Worker- gallium/radeon: set VPORT_ZMIN/MAX registers correctly 83*61046927SAndroid Build Coastguard Worker- radeonsi: fix gl_PatchVerticesIn for tessellation evaluation shader 84*61046927SAndroid Build Coastguard Worker- radeonsi: fix a crash in imageSize for cubemap arrays 85*61046927SAndroid Build Coastguard Worker- radeonsi: emit TA_CS_BC_BASE_ADDR on SI only if the kernel allows it 86*61046927SAndroid Build Coastguard Worker- gallium/radeon: add support for sharing textures with DCC between 87*61046927SAndroid Build Coastguard Worker processes 88*61046927SAndroid Build Coastguard Worker- radeonsi: always set all blend registers 89*61046927SAndroid Build Coastguard Worker- radeonsi: set CB_BLEND1_CONTROL.ENABLE for dual source blending 90*61046927SAndroid Build Coastguard Worker- radeonsi: disable RB+ blend optimizations for dual source blending 91*61046927SAndroid Build Coastguard Worker- radeonsi: silence runtime warnings with LLVM 3.9 92*61046927SAndroid Build Coastguard Worker 93*61046927SAndroid Build Coastguard WorkerMatt Turner (1): 94*61046927SAndroid Build Coastguard Worker 95*61046927SAndroid Build Coastguard Worker- anv: Replace "abi_versions" with correct "api_version". 96*61046927SAndroid Build Coastguard Worker 97*61046927SAndroid Build Coastguard WorkerNanley Chery (1): 98*61046927SAndroid Build Coastguard Worker 99*61046927SAndroid Build Coastguard Worker- mesa/fbobject: Update CubeMapFace when reusing textures 100*61046927SAndroid Build Coastguard Worker 101*61046927SAndroid Build Coastguard WorkerSteinar H. Gunderson (1): 102*61046927SAndroid Build Coastguard Worker 103*61046927SAndroid Build Coastguard Worker- Fix races during \_mesa_HashWalk(). 104*61046927SAndroid Build Coastguard Worker 105*61046927SAndroid Build Coastguard WorkerTim Rowley (3): 106*61046927SAndroid Build Coastguard Worker 107*61046927SAndroid Build Coastguard Worker- swr: [rasterizer jitter] cleanup supporting different llvm versions 108*61046927SAndroid Build Coastguard Worker- swr: [rasterizer jitter] fix llvm-3.7 compile 109*61046927SAndroid Build Coastguard Worker- swr: [rasterizer] add support for llvm-3.9 110