1*61046927SAndroid Build Coastguard WorkerMesa 10.6.9 Release Notes / Octover 03, 2015 2*61046927SAndroid Build Coastguard Worker============================================ 3*61046927SAndroid Build Coastguard Worker 4*61046927SAndroid Build Coastguard WorkerMesa 10.6.9 is a bug fix release which fixes bugs found since the 10.6.8 5*61046927SAndroid Build Coastguard Workerrelease. 6*61046927SAndroid Build Coastguard Worker 7*61046927SAndroid Build Coastguard WorkerMesa 10.6.9 implements the OpenGL 3.3 API, but the version reported by 8*61046927SAndroid Build Coastguard WorkerglGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / 9*61046927SAndroid Build Coastguard WorkerglGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being 10*61046927SAndroid Build Coastguard Workerused. Some drivers don't support all the features required in OpenGL 11*61046927SAndroid Build Coastguard Worker3.3. OpenGL 3.3 is **only** available if requested at context creation 12*61046927SAndroid Build Coastguard Workerbecause compatibility contexts are not supported. 13*61046927SAndroid Build Coastguard Worker 14*61046927SAndroid Build Coastguard WorkerSHA256 checksums 15*61046927SAndroid Build Coastguard Worker---------------- 16*61046927SAndroid Build Coastguard Worker 17*61046927SAndroid Build Coastguard Worker:: 18*61046927SAndroid Build Coastguard Worker 19*61046927SAndroid Build Coastguard Worker 3406876aac67546d0c3e2cb97da330b62644c313e7992b95618662e13c54296a mesa-10.6.9.tar.gz 20*61046927SAndroid Build Coastguard Worker b04c4de6280b863babc2929573da17218d92e9e4ba6272d548d135415723e8c3 mesa-10.6.9.tar.xz 21*61046927SAndroid Build Coastguard Worker 22*61046927SAndroid Build Coastguard WorkerNew features 23*61046927SAndroid Build Coastguard Worker------------ 24*61046927SAndroid Build Coastguard Worker 25*61046927SAndroid Build Coastguard WorkerNone 26*61046927SAndroid Build Coastguard Worker 27*61046927SAndroid Build Coastguard WorkerBug fixes 28*61046927SAndroid Build Coastguard Worker--------- 29*61046927SAndroid Build Coastguard Worker 30*61046927SAndroid Build Coastguard WorkerThis list is likely incomplete. 31*61046927SAndroid Build Coastguard Worker 32*61046927SAndroid Build Coastguard Worker- `Bug 38109 <https://bugs.freedesktop.org/show_bug.cgi?id=38109>`__ - 33*61046927SAndroid Build Coastguard Worker i915 driver crashes if too few vertices are submitted (Mesa 7.10.2) 34*61046927SAndroid Build Coastguard Worker- `Bug 55552 <https://bugs.freedesktop.org/show_bug.cgi?id=55552>`__ - 35*61046927SAndroid Build Coastguard Worker Compile errors with --enable-mangling 36*61046927SAndroid Build Coastguard Worker- `Bug 86281 <https://bugs.freedesktop.org/show_bug.cgi?id=86281>`__ - 37*61046927SAndroid Build Coastguard Worker brw_meta_fast_clear (brw=brw\@entry=0x7fffd4097a08, 38*61046927SAndroid Build Coastguard Worker fb=fb\@entry=0x7fffd40fa900, buffers=buffers\@entry=2, 39*61046927SAndroid Build Coastguard Worker partial_clear=partial_clear\@entry=false) 40*61046927SAndroid Build Coastguard Worker- `Bug 91970 <https://bugs.freedesktop.org/show_bug.cgi?id=91970>`__ - 41*61046927SAndroid Build Coastguard Worker [BSW regression] 42*61046927SAndroid Build Coastguard Worker dEQP-GLES3.functional.shaders.precision.int.highp_mul_vertex 43*61046927SAndroid Build Coastguard Worker- `Bug 92072 <https://bugs.freedesktop.org/show_bug.cgi?id=92072>`__ - 44*61046927SAndroid Build Coastguard Worker Wine breakage since d082c5324 (st/mesa: don't call st_validate_state 45*61046927SAndroid Build Coastguard Worker in BlitFramebuffer) 46*61046927SAndroid Build Coastguard Worker 47*61046927SAndroid Build Coastguard WorkerChanges 48*61046927SAndroid Build Coastguard Worker------- 49*61046927SAndroid Build Coastguard Worker 50*61046927SAndroid Build Coastguard WorkerBrian Paul (1): 51*61046927SAndroid Build Coastguard Worker 52*61046927SAndroid Build Coastguard Worker- st/mesa: try PIPE_BIND_RENDER_TARGET when choosing float texture 53*61046927SAndroid Build Coastguard Worker formats 54*61046927SAndroid Build Coastguard Worker 55*61046927SAndroid Build Coastguard WorkerChris Wilson (1): 56*61046927SAndroid Build Coastguard Worker 57*61046927SAndroid Build Coastguard Worker- i965: Remove early release of DRI2 miptree 58*61046927SAndroid Build Coastguard Worker 59*61046927SAndroid Build Coastguard WorkerEmil Velikov (4): 60*61046927SAndroid Build Coastguard Worker 61*61046927SAndroid Build Coastguard Worker- docs: add sha256 checksums for 10.6.8 62*61046927SAndroid Build Coastguard Worker- cherry-ignore: add commit non applicable for 10.6 63*61046927SAndroid Build Coastguard Worker- cherry-ignore: add commit non applicable for 10.6 64*61046927SAndroid Build Coastguard Worker- Update version to 10.6.9 65*61046927SAndroid Build Coastguard Worker 66*61046927SAndroid Build Coastguard WorkerIago Toral Quiroga (1): 67*61046927SAndroid Build Coastguard Worker 68*61046927SAndroid Build Coastguard Worker- mesa: Fix GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE for default 69*61046927SAndroid Build Coastguard Worker framebuffer. 70*61046927SAndroid Build Coastguard Worker 71*61046927SAndroid Build Coastguard WorkerIan Romanick (5): 72*61046927SAndroid Build Coastguard Worker 73*61046927SAndroid Build Coastguard Worker- t_dd_dmatmp: Make "count" actually be the count 74*61046927SAndroid Build Coastguard Worker- t_dd_dmatmp: Clean up improper code formatting from previous patch 75*61046927SAndroid Build Coastguard Worker- t_dd_dmatmp: Use '& 3' instead of '% 4' everywhere 76*61046927SAndroid Build Coastguard Worker- t_dd_dmatmp: Pull out common 'count -= count & 3' code 77*61046927SAndroid Build Coastguard Worker- t_dd_dmatmp: Use addition instead of subtraction in loop bounds 78*61046927SAndroid Build Coastguard Worker 79*61046927SAndroid Build Coastguard WorkerJeremy Huddleston (1): 80*61046927SAndroid Build Coastguard Worker 81*61046927SAndroid Build Coastguard Worker- configure.ac: Add support to enable read-only text segment on x86. 82*61046927SAndroid Build Coastguard Worker 83*61046927SAndroid Build Coastguard WorkerKristian Høgsberg Kristensen (1): 84*61046927SAndroid Build Coastguard Worker 85*61046927SAndroid Build Coastguard Worker- i965: Respect stride and subreg_offset for ATTR registers 86*61046927SAndroid Build Coastguard Worker 87*61046927SAndroid Build Coastguard WorkerKyle Brenneman (3): 88*61046927SAndroid Build Coastguard Worker 89*61046927SAndroid Build Coastguard Worker- glx: Fix build errors with --enable-mangling (v2) 90*61046927SAndroid Build Coastguard Worker- mapi: Make \_glapi_get_stub work with "gl" or "mgl" prefix. 91*61046927SAndroid Build Coastguard Worker- glx: Don't hard-code the name "libGL.so.1" in driOpenDriver (v3) 92*61046927SAndroid Build Coastguard Worker 93*61046927SAndroid Build Coastguard WorkerLeo Liu (1): 94*61046927SAndroid Build Coastguard Worker 95*61046927SAndroid Build Coastguard Worker- radeon/vce: fix vui time_scale zero error 96*61046927SAndroid Build Coastguard Worker 97*61046927SAndroid Build Coastguard WorkerMarek Olšák (1): 98*61046927SAndroid Build Coastguard Worker 99*61046927SAndroid Build Coastguard Worker- st/mesa: fix front buffer regression after dropping st_validate_state 100*61046927SAndroid Build Coastguard Worker in Blit 101*61046927SAndroid Build Coastguard Worker 102*61046927SAndroid Build Coastguard WorkerRoland Scheidegger (1): 103*61046927SAndroid Build Coastguard Worker 104*61046927SAndroid Build Coastguard Worker- mesa: fix mipmap generation for immutable, compressed textures 105