xref: /aosp_15_r20/external/mesa3d/docs/relnotes/10.6.9.rst (revision 6104692788411f58d303aa86923a9ff6ecaded22)
1*61046927SAndroid Build Coastguard WorkerMesa 10.6.9 Release Notes / Octover 03, 2015
2*61046927SAndroid Build Coastguard Worker============================================
3*61046927SAndroid Build Coastguard Worker
4*61046927SAndroid Build Coastguard WorkerMesa 10.6.9 is a bug fix release which fixes bugs found since the 10.6.8
5*61046927SAndroid Build Coastguard Workerrelease.
6*61046927SAndroid Build Coastguard Worker
7*61046927SAndroid Build Coastguard WorkerMesa 10.6.9 implements the OpenGL 3.3 API, but the version reported by
8*61046927SAndroid Build Coastguard WorkerglGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
9*61046927SAndroid Build Coastguard WorkerglGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
10*61046927SAndroid Build Coastguard Workerused. Some drivers don't support all the features required in OpenGL
11*61046927SAndroid Build Coastguard Worker3.3. OpenGL 3.3 is **only** available if requested at context creation
12*61046927SAndroid Build Coastguard Workerbecause compatibility contexts are not supported.
13*61046927SAndroid Build Coastguard Worker
14*61046927SAndroid Build Coastguard WorkerSHA256 checksums
15*61046927SAndroid Build Coastguard Worker----------------
16*61046927SAndroid Build Coastguard Worker
17*61046927SAndroid Build Coastguard Worker::
18*61046927SAndroid Build Coastguard Worker
19*61046927SAndroid Build Coastguard Worker   3406876aac67546d0c3e2cb97da330b62644c313e7992b95618662e13c54296a  mesa-10.6.9.tar.gz
20*61046927SAndroid Build Coastguard Worker   b04c4de6280b863babc2929573da17218d92e9e4ba6272d548d135415723e8c3  mesa-10.6.9.tar.xz
21*61046927SAndroid Build Coastguard Worker
22*61046927SAndroid Build Coastguard WorkerNew features
23*61046927SAndroid Build Coastguard Worker------------
24*61046927SAndroid Build Coastguard Worker
25*61046927SAndroid Build Coastguard WorkerNone
26*61046927SAndroid Build Coastguard Worker
27*61046927SAndroid Build Coastguard WorkerBug fixes
28*61046927SAndroid Build Coastguard Worker---------
29*61046927SAndroid Build Coastguard Worker
30*61046927SAndroid Build Coastguard WorkerThis list is likely incomplete.
31*61046927SAndroid Build Coastguard Worker
32*61046927SAndroid Build Coastguard Worker-  `Bug 38109 <https://bugs.freedesktop.org/show_bug.cgi?id=38109>`__ -
33*61046927SAndroid Build Coastguard Worker   i915 driver crashes if too few vertices are submitted (Mesa 7.10.2)
34*61046927SAndroid Build Coastguard Worker-  `Bug 55552 <https://bugs.freedesktop.org/show_bug.cgi?id=55552>`__ -
35*61046927SAndroid Build Coastguard Worker   Compile errors with --enable-mangling
36*61046927SAndroid Build Coastguard Worker-  `Bug 86281 <https://bugs.freedesktop.org/show_bug.cgi?id=86281>`__ -
37*61046927SAndroid Build Coastguard Worker   brw_meta_fast_clear (brw=brw\@entry=0x7fffd4097a08,
38*61046927SAndroid Build Coastguard Worker   fb=fb\@entry=0x7fffd40fa900, buffers=buffers\@entry=2,
39*61046927SAndroid Build Coastguard Worker   partial_clear=partial_clear\@entry=false)
40*61046927SAndroid Build Coastguard Worker-  `Bug 91970 <https://bugs.freedesktop.org/show_bug.cgi?id=91970>`__ -
41*61046927SAndroid Build Coastguard Worker   [BSW regression]
42*61046927SAndroid Build Coastguard Worker   dEQP-GLES3.functional.shaders.precision.int.highp_mul_vertex
43*61046927SAndroid Build Coastguard Worker-  `Bug 92072 <https://bugs.freedesktop.org/show_bug.cgi?id=92072>`__ -
44*61046927SAndroid Build Coastguard Worker   Wine breakage since d082c5324 (st/mesa: don't call st_validate_state
45*61046927SAndroid Build Coastguard Worker   in BlitFramebuffer)
46*61046927SAndroid Build Coastguard Worker
47*61046927SAndroid Build Coastguard WorkerChanges
48*61046927SAndroid Build Coastguard Worker-------
49*61046927SAndroid Build Coastguard Worker
50*61046927SAndroid Build Coastguard WorkerBrian Paul (1):
51*61046927SAndroid Build Coastguard Worker
52*61046927SAndroid Build Coastguard Worker-  st/mesa: try PIPE_BIND_RENDER_TARGET when choosing float texture
53*61046927SAndroid Build Coastguard Worker   formats
54*61046927SAndroid Build Coastguard Worker
55*61046927SAndroid Build Coastguard WorkerChris Wilson (1):
56*61046927SAndroid Build Coastguard Worker
57*61046927SAndroid Build Coastguard Worker-  i965: Remove early release of DRI2 miptree
58*61046927SAndroid Build Coastguard Worker
59*61046927SAndroid Build Coastguard WorkerEmil Velikov (4):
60*61046927SAndroid Build Coastguard Worker
61*61046927SAndroid Build Coastguard Worker-  docs: add sha256 checksums for 10.6.8
62*61046927SAndroid Build Coastguard Worker-  cherry-ignore: add commit non applicable for 10.6
63*61046927SAndroid Build Coastguard Worker-  cherry-ignore: add commit non applicable for 10.6
64*61046927SAndroid Build Coastguard Worker-  Update version to 10.6.9
65*61046927SAndroid Build Coastguard Worker
66*61046927SAndroid Build Coastguard WorkerIago Toral Quiroga (1):
67*61046927SAndroid Build Coastguard Worker
68*61046927SAndroid Build Coastguard Worker-  mesa: Fix GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE for default
69*61046927SAndroid Build Coastguard Worker   framebuffer.
70*61046927SAndroid Build Coastguard Worker
71*61046927SAndroid Build Coastguard WorkerIan Romanick (5):
72*61046927SAndroid Build Coastguard Worker
73*61046927SAndroid Build Coastguard Worker-  t_dd_dmatmp: Make "count" actually be the count
74*61046927SAndroid Build Coastguard Worker-  t_dd_dmatmp: Clean up improper code formatting from previous patch
75*61046927SAndroid Build Coastguard Worker-  t_dd_dmatmp: Use '& 3' instead of '% 4' everywhere
76*61046927SAndroid Build Coastguard Worker-  t_dd_dmatmp: Pull out common 'count -= count & 3' code
77*61046927SAndroid Build Coastguard Worker-  t_dd_dmatmp: Use addition instead of subtraction in loop bounds
78*61046927SAndroid Build Coastguard Worker
79*61046927SAndroid Build Coastguard WorkerJeremy Huddleston (1):
80*61046927SAndroid Build Coastguard Worker
81*61046927SAndroid Build Coastguard Worker-  configure.ac: Add support to enable read-only text segment on x86.
82*61046927SAndroid Build Coastguard Worker
83*61046927SAndroid Build Coastguard WorkerKristian Høgsberg Kristensen (1):
84*61046927SAndroid Build Coastguard Worker
85*61046927SAndroid Build Coastguard Worker-  i965: Respect stride and subreg_offset for ATTR registers
86*61046927SAndroid Build Coastguard Worker
87*61046927SAndroid Build Coastguard WorkerKyle Brenneman (3):
88*61046927SAndroid Build Coastguard Worker
89*61046927SAndroid Build Coastguard Worker-  glx: Fix build errors with --enable-mangling (v2)
90*61046927SAndroid Build Coastguard Worker-  mapi: Make \_glapi_get_stub work with "gl" or "mgl" prefix.
91*61046927SAndroid Build Coastguard Worker-  glx: Don't hard-code the name "libGL.so.1" in driOpenDriver (v3)
92*61046927SAndroid Build Coastguard Worker
93*61046927SAndroid Build Coastguard WorkerLeo Liu (1):
94*61046927SAndroid Build Coastguard Worker
95*61046927SAndroid Build Coastguard Worker-  radeon/vce: fix vui time_scale zero error
96*61046927SAndroid Build Coastguard Worker
97*61046927SAndroid Build Coastguard WorkerMarek Olšák (1):
98*61046927SAndroid Build Coastguard Worker
99*61046927SAndroid Build Coastguard Worker-  st/mesa: fix front buffer regression after dropping st_validate_state
100*61046927SAndroid Build Coastguard Worker   in Blit
101*61046927SAndroid Build Coastguard Worker
102*61046927SAndroid Build Coastguard WorkerRoland Scheidegger (1):
103*61046927SAndroid Build Coastguard Worker
104*61046927SAndroid Build Coastguard Worker-  mesa: fix mipmap generation for immutable, compressed textures
105