1*61046927SAndroid Build Coastguard WorkerMesa 10.5.9 Release Notes / July 04, 2015 2*61046927SAndroid Build Coastguard Worker========================================= 3*61046927SAndroid Build Coastguard Worker 4*61046927SAndroid Build Coastguard WorkerMesa 10.5.9 is a bug fix release which fixes bugs found since the 10.5.8 5*61046927SAndroid Build Coastguard Workerrelease. 6*61046927SAndroid Build Coastguard Worker 7*61046927SAndroid Build Coastguard WorkerMesa 10.5.9 implements the OpenGL 3.3 API, but the version reported by 8*61046927SAndroid Build Coastguard WorkerglGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / 9*61046927SAndroid Build Coastguard WorkerglGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being 10*61046927SAndroid Build Coastguard Workerused. Some drivers don't support all the features required in OpenGL 11*61046927SAndroid Build Coastguard Worker3.3. OpenGL 3.3 is **only** available if requested at context creation 12*61046927SAndroid Build Coastguard Workerbecause compatibility contexts are not supported. 13*61046927SAndroid Build Coastguard Worker 14*61046927SAndroid Build Coastguard WorkerSHA256 checksums 15*61046927SAndroid Build Coastguard Worker---------------- 16*61046927SAndroid Build Coastguard Worker 17*61046927SAndroid Build Coastguard Worker:: 18*61046927SAndroid Build Coastguard Worker 19*61046927SAndroid Build Coastguard Worker 0c081b59572ee9732e7438d34adc3817fe8cc8d4b58abc0e71fd4b4c904945cb mesa-10.5.9.tar.gz 20*61046927SAndroid Build Coastguard Worker 71c69f31d3dbc35cfa79950e58a01d27030378d8c7ef1259a0b31d4d0487f4ec mesa-10.5.9.tar.xz 21*61046927SAndroid Build Coastguard Worker 22*61046927SAndroid Build Coastguard WorkerNew features 23*61046927SAndroid Build Coastguard Worker------------ 24*61046927SAndroid Build Coastguard Worker 25*61046927SAndroid Build Coastguard WorkerNone 26*61046927SAndroid Build Coastguard Worker 27*61046927SAndroid Build Coastguard WorkerBug fixes 28*61046927SAndroid Build Coastguard Worker--------- 29*61046927SAndroid Build Coastguard Worker 30*61046927SAndroid Build Coastguard WorkerThis list is likely incomplete. 31*61046927SAndroid Build Coastguard Worker 32*61046927SAndroid Build Coastguard Worker- `Bug 84225 <https://bugs.freedesktop.org/show_bug.cgi?id=84225>`__ - 33*61046927SAndroid Build Coastguard Worker Allow constant-index-expression sampler array indexing with GLSL-ES < 34*61046927SAndroid Build Coastguard Worker 300 35*61046927SAndroid Build Coastguard Worker- `Bug 88999 <https://bugs.freedesktop.org/show_bug.cgi?id=88999>`__ - 36*61046927SAndroid Build Coastguard Worker [SKL] Compiz crashes after opening unity dash 37*61046927SAndroid Build Coastguard Worker- `Bug 89118 <https://bugs.freedesktop.org/show_bug.cgi?id=89118>`__ - 38*61046927SAndroid Build Coastguard Worker [SKL Bisected]many Ogles3conform cases core dumped 39*61046927SAndroid Build Coastguard Worker- `Bug 90537 <https://bugs.freedesktop.org/show_bug.cgi?id=90537>`__ - 40*61046927SAndroid Build Coastguard Worker radeonsi bo/va conflict on RADEON_GEM_VA 41*61046927SAndroid Build Coastguard Worker (rscreen->ws->buffer_from_handle returns NULL) 42*61046927SAndroid Build Coastguard Worker- `Bug 90839 <https://bugs.freedesktop.org/show_bug.cgi?id=90839>`__ - 43*61046927SAndroid Build Coastguard Worker [10.5.5/10.6 regression, bisected] PBO glDrawPixels no longer using 44*61046927SAndroid Build Coastguard Worker blit fastpath 45*61046927SAndroid Build Coastguard Worker- `Bug 90873 <https://bugs.freedesktop.org/show_bug.cgi?id=90873>`__ - 46*61046927SAndroid Build Coastguard Worker Kernel hang, TearFree On, Mate desktop environment 47*61046927SAndroid Build Coastguard Worker- `Bug 91056 <https://bugs.freedesktop.org/show_bug.cgi?id=91056>`__ - 48*61046927SAndroid Build Coastguard Worker The Bard's Tale (2005, native) has rendering issues 49*61046927SAndroid Build Coastguard Worker- `Bug 91117 <https://bugs.freedesktop.org/show_bug.cgi?id=91117>`__ - 50*61046927SAndroid Build Coastguard Worker Nimbus (running in wine) has rendering issues, objects are 51*61046927SAndroid Build Coastguard Worker semi-transparent 52*61046927SAndroid Build Coastguard Worker- `Bug 91124 <https://bugs.freedesktop.org/show_bug.cgi?id=91124>`__ - 53*61046927SAndroid Build Coastguard Worker Civilization V (in Wine) has rendering issues: text missing, menu bar 54*61046927SAndroid Build Coastguard Worker corrupted 55*61046927SAndroid Build Coastguard Worker 56*61046927SAndroid Build Coastguard WorkerChanges 57*61046927SAndroid Build Coastguard Worker------- 58*61046927SAndroid Build Coastguard Worker 59*61046927SAndroid Build Coastguard WorkerBen Widawsky (2): 60*61046927SAndroid Build Coastguard Worker 61*61046927SAndroid Build Coastguard Worker- i965/gen9: Implement Push Constant Buffer workaround 62*61046927SAndroid Build Coastguard Worker- i965/skl: Use 1 register for uniform pull constant payload 63*61046927SAndroid Build Coastguard Worker 64*61046927SAndroid Build Coastguard WorkerBoyan Ding (1): 65*61046927SAndroid Build Coastguard Worker 66*61046927SAndroid Build Coastguard Worker- egl/x11: Remove duplicate call to dri2_x11_add_configs_for_visuals 67*61046927SAndroid Build Coastguard Worker 68*61046927SAndroid Build Coastguard WorkerChris Wilson (3): 69*61046927SAndroid Build Coastguard Worker 70*61046927SAndroid Build Coastguard Worker- i965: Fix HW blitter pitch limits 71*61046927SAndroid Build Coastguard Worker- i915: Blit RGBX<->RGBA drawpixels 72*61046927SAndroid Build Coastguard Worker- i965: Export format comparison for blitting between miptrees 73*61046927SAndroid Build Coastguard Worker 74*61046927SAndroid Build Coastguard WorkerEmil Velikov (6): 75*61046927SAndroid Build Coastguard Worker 76*61046927SAndroid Build Coastguard Worker- docs: Add sha256sums for the 10.5.8 release 77*61046927SAndroid Build Coastguard Worker- configure: warn about shared_glapi & xlib-glx only when both are set 78*61046927SAndroid Build Coastguard Worker- configure: error out when building backend-less libEGL 79*61046927SAndroid Build Coastguard Worker- configure: error out when building libEGL without shared-glapi 80*61046927SAndroid Build Coastguard Worker- gbm: do not (over)link against libglapi.so 81*61046927SAndroid Build Coastguard Worker- Update version to 10.5.9 82*61046927SAndroid Build Coastguard Worker 83*61046927SAndroid Build Coastguard WorkerFrank Henigman (1): 84*61046927SAndroid Build Coastguard Worker 85*61046927SAndroid Build Coastguard Worker- gbm: dlopen libglapi so gbm_create_device works 86*61046927SAndroid Build Coastguard Worker 87*61046927SAndroid Build Coastguard WorkerIlia Mirkin (8): 88*61046927SAndroid Build Coastguard Worker 89*61046927SAndroid Build Coastguard Worker- glsl: add version checks to conditionals for builtin variable 90*61046927SAndroid Build Coastguard Worker enablement 91*61046927SAndroid Build Coastguard Worker- mesa: add GL_PROGRAM_PIPELINE support in KHR_debug calls 92*61046927SAndroid Build Coastguard Worker- glsl: binding point is a texture unit, which is a combined space 93*61046927SAndroid Build Coastguard Worker- nvc0: always put all tfb bufs into bufctx 94*61046927SAndroid Build Coastguard Worker- nv50,nvc0: make sure to pushbuf_refn before putting bo into 95*61046927SAndroid Build Coastguard Worker pushbuf_data 96*61046927SAndroid Build Coastguard Worker- nv50/ir: propagate modifier to right arg when const-folding mad 97*61046927SAndroid Build Coastguard Worker- nv50/ir: fix emission of address reg in 3rd source 98*61046927SAndroid Build Coastguard Worker- nv50/ir: copy joinAt when splitting both before and after 99*61046927SAndroid Build Coastguard Worker 100*61046927SAndroid Build Coastguard WorkerMario Kleiner (2): 101*61046927SAndroid Build Coastguard Worker 102*61046927SAndroid Build Coastguard Worker- nouveau: Use dup fd as key in drm-winsys hash table to fix 103*61046927SAndroid Build Coastguard Worker ZaphodHeads. 104*61046927SAndroid Build Coastguard Worker- winsys/radeon: Use dup fd as key in drm-winsys hash table to fix 105*61046927SAndroid Build Coastguard Worker ZaphodHeads. 106*61046927SAndroid Build Coastguard Worker 107*61046927SAndroid Build Coastguard WorkerMichel Dänzer (1): 108*61046927SAndroid Build Coastguard Worker 109*61046927SAndroid Build Coastguard Worker- winsys/radeon: Unmap GPU VM address range when destroying BO 110*61046927SAndroid Build Coastguard Worker 111*61046927SAndroid Build Coastguard WorkerTapani Pälli (6): 112*61046927SAndroid Build Coastguard Worker 113*61046927SAndroid Build Coastguard Worker- glsl: Allow dynamic sampler array indexing with GLSL ES < 3.00 114*61046927SAndroid Build Coastguard Worker- mesa/glsl: new compiler option EmitNoIndirectSampler 115*61046927SAndroid Build Coastguard Worker- i915: use EmitNoIndirectSampler 116*61046927SAndroid Build Coastguard Worker- mesa/st: use EmitNoIndirectSampler if !ARB_gpu_shader5 117*61046927SAndroid Build Coastguard Worker- i965: use EmitNoIndirectSampler for gen < 7 118*61046927SAndroid Build Coastguard Worker- glsl: validate sampler array indexing for 'constant-index-expression' 119