1*61046927SAndroid Build Coastguard WorkerMesa 10.5.6 Release Notes / May 23, 2015 2*61046927SAndroid Build Coastguard Worker======================================== 3*61046927SAndroid Build Coastguard Worker 4*61046927SAndroid Build Coastguard WorkerMesa 10.5.6 is a bug fix release which fixes bugs found since the 10.5.5 5*61046927SAndroid Build Coastguard Workerrelease. 6*61046927SAndroid Build Coastguard Worker 7*61046927SAndroid Build Coastguard WorkerMesa 10.5.6 implements the OpenGL 3.3 API, but the version reported by 8*61046927SAndroid Build Coastguard WorkerglGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / 9*61046927SAndroid Build Coastguard WorkerglGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being 10*61046927SAndroid Build Coastguard Workerused. Some drivers don't support all the features required in OpenGL 11*61046927SAndroid Build Coastguard Worker3.3. OpenGL 3.3 is **only** available if requested at context creation 12*61046927SAndroid Build Coastguard Workerbecause compatibility contexts are not supported. 13*61046927SAndroid Build Coastguard Worker 14*61046927SAndroid Build Coastguard WorkerSHA256 checksums 15*61046927SAndroid Build Coastguard Worker---------------- 16*61046927SAndroid Build Coastguard Worker 17*61046927SAndroid Build Coastguard Worker:: 18*61046927SAndroid Build Coastguard Worker 19*61046927SAndroid Build Coastguard Worker 89ff9cb08d0f6e3f34154864c3071253057cd21020759457c8ae27e0f70985d3 mesa-10.5.6.tar.gz 20*61046927SAndroid Build Coastguard Worker 66017853bde5f7a6647db3eede30512a091a3491daa1708e0ad8027c328ba595 mesa-10.5.6.tar.xz 21*61046927SAndroid Build Coastguard Worker 22*61046927SAndroid Build Coastguard WorkerNew features 23*61046927SAndroid Build Coastguard Worker------------ 24*61046927SAndroid Build Coastguard Worker 25*61046927SAndroid Build Coastguard WorkerNone 26*61046927SAndroid Build Coastguard Worker 27*61046927SAndroid Build Coastguard WorkerBug fixes 28*61046927SAndroid Build Coastguard Worker--------- 29*61046927SAndroid Build Coastguard Worker 30*61046927SAndroid Build Coastguard WorkerThis list is likely incomplete. 31*61046927SAndroid Build Coastguard Worker 32*61046927SAndroid Build Coastguard Worker- `Bug 86792 <https://bugs.freedesktop.org/show_bug.cgi?id=86792>`__ - 33*61046927SAndroid Build Coastguard Worker [NVC0] Portal 2 Crashes in Wine 34*61046927SAndroid Build Coastguard Worker- `Bug 90147 <https://bugs.freedesktop.org/show_bug.cgi?id=90147>`__ - 35*61046927SAndroid Build Coastguard Worker swrast: build error undeclared \_SC_PHYS_PAGES on osx 36*61046927SAndroid Build Coastguard Worker- `Bug 90350 <https://bugs.freedesktop.org/show_bug.cgi?id=90350>`__ - 37*61046927SAndroid Build Coastguard Worker [G96] Portal's portal are incorrectly rendered 38*61046927SAndroid Build Coastguard Worker- `Bug 90363 <https://bugs.freedesktop.org/show_bug.cgi?id=90363>`__ - 39*61046927SAndroid Build Coastguard Worker [nv50] HW state is not reset correctly when using a new GL context 40*61046927SAndroid Build Coastguard Worker 41*61046927SAndroid Build Coastguard WorkerChanges 42*61046927SAndroid Build Coastguard Worker------- 43*61046927SAndroid Build Coastguard Worker 44*61046927SAndroid Build Coastguard WorkerAlex Deucher (1): 45*61046927SAndroid Build Coastguard Worker 46*61046927SAndroid Build Coastguard Worker- radeonsi: add new bonaire pci id 47*61046927SAndroid Build Coastguard Worker 48*61046927SAndroid Build Coastguard WorkerAxel Davy (2): 49*61046927SAndroid Build Coastguard Worker 50*61046927SAndroid Build Coastguard Worker- egl/wayland: properly destroy wayland objects 51*61046927SAndroid Build Coastguard Worker- glx/dri3: Add additional check for gpu offloading case 52*61046927SAndroid Build Coastguard Worker 53*61046927SAndroid Build Coastguard WorkerEmil Velikov (4): 54*61046927SAndroid Build Coastguard Worker 55*61046927SAndroid Build Coastguard Worker- docs: Add sha256 sums for the 10.5.5 release 56*61046927SAndroid Build Coastguard Worker- egl/main: fix EGL_KHR_get_all_proc_addresses 57*61046927SAndroid Build Coastguard Worker- targets/osmesa: drop the -module tag from LDFLAGS 58*61046927SAndroid Build Coastguard Worker- Update version to 10.5.6 59*61046927SAndroid Build Coastguard Worker 60*61046927SAndroid Build Coastguard WorkerFrancisco Jerez (4): 61*61046927SAndroid Build Coastguard Worker 62*61046927SAndroid Build Coastguard Worker- clover: Refactor event::trigger and ::abort to prevent deadlock and 63*61046927SAndroid Build Coastguard Worker reentrancy issues. 64*61046927SAndroid Build Coastguard Worker- clover: Wrap event::_status in a method to prevent unlocked access. 65*61046927SAndroid Build Coastguard Worker- clover: Implement locking of the wait_count, \_chain and \_status 66*61046927SAndroid Build Coastguard Worker members of event. 67*61046927SAndroid Build Coastguard Worker- i965: Fix PBO cache coherency issue after 68*61046927SAndroid Build Coastguard Worker \_mesa_meta_pbo_GetTexSubImage(). 69*61046927SAndroid Build Coastguard Worker 70*61046927SAndroid Build Coastguard WorkerFredrik Höglund (2): 71*61046927SAndroid Build Coastguard Worker 72*61046927SAndroid Build Coastguard Worker- main: Require that the texture exists in framebuffer_texture 73*61046927SAndroid Build Coastguard Worker- mesa: Generate GL_INVALID_VALUE in framebuffer_texture when layer < 0 74*61046927SAndroid Build Coastguard Worker 75*61046927SAndroid Build Coastguard WorkerIlia Mirkin (7): 76*61046927SAndroid Build Coastguard Worker 77*61046927SAndroid Build Coastguard Worker- nv50/ir: only propagate saturate up if some actual folding took place 78*61046927SAndroid Build Coastguard Worker- nv50: keep track of PGRAPH state in nv50_screen 79*61046927SAndroid Build Coastguard Worker- nvc0: keep track of PGRAPH state in nvc0_screen 80*61046927SAndroid Build Coastguard Worker- nvc0: reset the instanced elements state when doing blit using 3d 81*61046927SAndroid Build Coastguard Worker engine 82*61046927SAndroid Build Coastguard Worker- nv50/ir: only enable mul saturate on G200+ 83*61046927SAndroid Build Coastguard Worker- st/mesa: make sure to create a "clean" bool when doing i2b 84*61046927SAndroid Build Coastguard Worker- nvc0: switch mechanism for shader eviction to be a while loop 85*61046927SAndroid Build Coastguard Worker 86*61046927SAndroid Build Coastguard WorkerJeremy Huddleston Sequoia (2): 87*61046927SAndroid Build Coastguard Worker 88*61046927SAndroid Build Coastguard Worker- swrast: Build fix for darwin 89*61046927SAndroid Build Coastguard Worker- darwin: Fix install name of libOSMesa 90*61046927SAndroid Build Coastguard Worker 91*61046927SAndroid Build Coastguard WorkerLaura Ekstrand (2): 92*61046927SAndroid Build Coastguard Worker 93*61046927SAndroid Build Coastguard Worker- main: Fix an error generated by FramebufferTexture 94*61046927SAndroid Build Coastguard Worker- main: Complete error conditions for glInvalidate*Framebuffer. 95*61046927SAndroid Build Coastguard Worker 96*61046927SAndroid Build Coastguard WorkerMarta Lofstedt (1): 97*61046927SAndroid Build Coastguard Worker 98*61046927SAndroid Build Coastguard Worker- main: glGetIntegeri_v fails for GL_VERTEX_BINDING_STRIDE 99*61046927SAndroid Build Coastguard Worker 100*61046927SAndroid Build Coastguard WorkerRob Clark (2): 101*61046927SAndroid Build Coastguard Worker 102*61046927SAndroid Build Coastguard Worker- freedreno: enable a306 103*61046927SAndroid Build Coastguard Worker- freedreno: fix bug in tile/slot calculation 104*61046927SAndroid Build Coastguard Worker 105*61046927SAndroid Build Coastguard WorkerRoland Scheidegger (1): 106*61046927SAndroid Build Coastguard Worker 107*61046927SAndroid Build Coastguard Worker- draw: (trivial) fix out-of-bounds vector initialization 108*61046927SAndroid Build Coastguard Worker 109*61046927SAndroid Build Coastguard WorkerTim Rowley (1): 110*61046927SAndroid Build Coastguard Worker 111*61046927SAndroid Build Coastguard Worker- mesa: fix shininess check for ffvertex_prog v2 112*61046927SAndroid Build Coastguard Worker 113*61046927SAndroid Build Coastguard WorkerTom Stellard (2): 114*61046927SAndroid Build Coastguard Worker 115*61046927SAndroid Build Coastguard Worker- clover: Add a mutex to guard queue::queued_events 116*61046927SAndroid Build Coastguard Worker- clover: Fix a bug with multi-threaded events v2 117