xref: /aosp_15_r20/external/mesa3d/docs/relnotes/10.5.6.rst (revision 6104692788411f58d303aa86923a9ff6ecaded22)
1*61046927SAndroid Build Coastguard WorkerMesa 10.5.6 Release Notes / May 23, 2015
2*61046927SAndroid Build Coastguard Worker========================================
3*61046927SAndroid Build Coastguard Worker
4*61046927SAndroid Build Coastguard WorkerMesa 10.5.6 is a bug fix release which fixes bugs found since the 10.5.5
5*61046927SAndroid Build Coastguard Workerrelease.
6*61046927SAndroid Build Coastguard Worker
7*61046927SAndroid Build Coastguard WorkerMesa 10.5.6 implements the OpenGL 3.3 API, but the version reported by
8*61046927SAndroid Build Coastguard WorkerglGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
9*61046927SAndroid Build Coastguard WorkerglGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
10*61046927SAndroid Build Coastguard Workerused. Some drivers don't support all the features required in OpenGL
11*61046927SAndroid Build Coastguard Worker3.3. OpenGL 3.3 is **only** available if requested at context creation
12*61046927SAndroid Build Coastguard Workerbecause compatibility contexts are not supported.
13*61046927SAndroid Build Coastguard Worker
14*61046927SAndroid Build Coastguard WorkerSHA256 checksums
15*61046927SAndroid Build Coastguard Worker----------------
16*61046927SAndroid Build Coastguard Worker
17*61046927SAndroid Build Coastguard Worker::
18*61046927SAndroid Build Coastguard Worker
19*61046927SAndroid Build Coastguard Worker   89ff9cb08d0f6e3f34154864c3071253057cd21020759457c8ae27e0f70985d3  mesa-10.5.6.tar.gz
20*61046927SAndroid Build Coastguard Worker   66017853bde5f7a6647db3eede30512a091a3491daa1708e0ad8027c328ba595  mesa-10.5.6.tar.xz
21*61046927SAndroid Build Coastguard Worker
22*61046927SAndroid Build Coastguard WorkerNew features
23*61046927SAndroid Build Coastguard Worker------------
24*61046927SAndroid Build Coastguard Worker
25*61046927SAndroid Build Coastguard WorkerNone
26*61046927SAndroid Build Coastguard Worker
27*61046927SAndroid Build Coastguard WorkerBug fixes
28*61046927SAndroid Build Coastguard Worker---------
29*61046927SAndroid Build Coastguard Worker
30*61046927SAndroid Build Coastguard WorkerThis list is likely incomplete.
31*61046927SAndroid Build Coastguard Worker
32*61046927SAndroid Build Coastguard Worker-  `Bug 86792 <https://bugs.freedesktop.org/show_bug.cgi?id=86792>`__ -
33*61046927SAndroid Build Coastguard Worker   [NVC0] Portal 2 Crashes in Wine
34*61046927SAndroid Build Coastguard Worker-  `Bug 90147 <https://bugs.freedesktop.org/show_bug.cgi?id=90147>`__ -
35*61046927SAndroid Build Coastguard Worker   swrast: build error undeclared \_SC_PHYS_PAGES on osx
36*61046927SAndroid Build Coastguard Worker-  `Bug 90350 <https://bugs.freedesktop.org/show_bug.cgi?id=90350>`__ -
37*61046927SAndroid Build Coastguard Worker   [G96] Portal's portal are incorrectly rendered
38*61046927SAndroid Build Coastguard Worker-  `Bug 90363 <https://bugs.freedesktop.org/show_bug.cgi?id=90363>`__ -
39*61046927SAndroid Build Coastguard Worker   [nv50] HW state is not reset correctly when using a new GL context
40*61046927SAndroid Build Coastguard Worker
41*61046927SAndroid Build Coastguard WorkerChanges
42*61046927SAndroid Build Coastguard Worker-------
43*61046927SAndroid Build Coastguard Worker
44*61046927SAndroid Build Coastguard WorkerAlex Deucher (1):
45*61046927SAndroid Build Coastguard Worker
46*61046927SAndroid Build Coastguard Worker-  radeonsi: add new bonaire pci id
47*61046927SAndroid Build Coastguard Worker
48*61046927SAndroid Build Coastguard WorkerAxel Davy (2):
49*61046927SAndroid Build Coastguard Worker
50*61046927SAndroid Build Coastguard Worker-  egl/wayland: properly destroy wayland objects
51*61046927SAndroid Build Coastguard Worker-  glx/dri3: Add additional check for gpu offloading case
52*61046927SAndroid Build Coastguard Worker
53*61046927SAndroid Build Coastguard WorkerEmil Velikov (4):
54*61046927SAndroid Build Coastguard Worker
55*61046927SAndroid Build Coastguard Worker-  docs: Add sha256 sums for the 10.5.5 release
56*61046927SAndroid Build Coastguard Worker-  egl/main: fix EGL_KHR_get_all_proc_addresses
57*61046927SAndroid Build Coastguard Worker-  targets/osmesa: drop the -module tag from LDFLAGS
58*61046927SAndroid Build Coastguard Worker-  Update version to 10.5.6
59*61046927SAndroid Build Coastguard Worker
60*61046927SAndroid Build Coastguard WorkerFrancisco Jerez (4):
61*61046927SAndroid Build Coastguard Worker
62*61046927SAndroid Build Coastguard Worker-  clover: Refactor event::trigger and ::abort to prevent deadlock and
63*61046927SAndroid Build Coastguard Worker   reentrancy issues.
64*61046927SAndroid Build Coastguard Worker-  clover: Wrap event::_status in a method to prevent unlocked access.
65*61046927SAndroid Build Coastguard Worker-  clover: Implement locking of the wait_count, \_chain and \_status
66*61046927SAndroid Build Coastguard Worker   members of event.
67*61046927SAndroid Build Coastguard Worker-  i965: Fix PBO cache coherency issue after
68*61046927SAndroid Build Coastguard Worker   \_mesa_meta_pbo_GetTexSubImage().
69*61046927SAndroid Build Coastguard Worker
70*61046927SAndroid Build Coastguard WorkerFredrik Höglund (2):
71*61046927SAndroid Build Coastguard Worker
72*61046927SAndroid Build Coastguard Worker-  main: Require that the texture exists in framebuffer_texture
73*61046927SAndroid Build Coastguard Worker-  mesa: Generate GL_INVALID_VALUE in framebuffer_texture when layer < 0
74*61046927SAndroid Build Coastguard Worker
75*61046927SAndroid Build Coastguard WorkerIlia Mirkin (7):
76*61046927SAndroid Build Coastguard Worker
77*61046927SAndroid Build Coastguard Worker-  nv50/ir: only propagate saturate up if some actual folding took place
78*61046927SAndroid Build Coastguard Worker-  nv50: keep track of PGRAPH state in nv50_screen
79*61046927SAndroid Build Coastguard Worker-  nvc0: keep track of PGRAPH state in nvc0_screen
80*61046927SAndroid Build Coastguard Worker-  nvc0: reset the instanced elements state when doing blit using 3d
81*61046927SAndroid Build Coastguard Worker   engine
82*61046927SAndroid Build Coastguard Worker-  nv50/ir: only enable mul saturate on G200+
83*61046927SAndroid Build Coastguard Worker-  st/mesa: make sure to create a "clean" bool when doing i2b
84*61046927SAndroid Build Coastguard Worker-  nvc0: switch mechanism for shader eviction to be a while loop
85*61046927SAndroid Build Coastguard Worker
86*61046927SAndroid Build Coastguard WorkerJeremy Huddleston Sequoia (2):
87*61046927SAndroid Build Coastguard Worker
88*61046927SAndroid Build Coastguard Worker-  swrast: Build fix for darwin
89*61046927SAndroid Build Coastguard Worker-  darwin: Fix install name of libOSMesa
90*61046927SAndroid Build Coastguard Worker
91*61046927SAndroid Build Coastguard WorkerLaura Ekstrand (2):
92*61046927SAndroid Build Coastguard Worker
93*61046927SAndroid Build Coastguard Worker-  main: Fix an error generated by FramebufferTexture
94*61046927SAndroid Build Coastguard Worker-  main: Complete error conditions for glInvalidate*Framebuffer.
95*61046927SAndroid Build Coastguard Worker
96*61046927SAndroid Build Coastguard WorkerMarta Lofstedt (1):
97*61046927SAndroid Build Coastguard Worker
98*61046927SAndroid Build Coastguard Worker-  main: glGetIntegeri_v fails for GL_VERTEX_BINDING_STRIDE
99*61046927SAndroid Build Coastguard Worker
100*61046927SAndroid Build Coastguard WorkerRob Clark (2):
101*61046927SAndroid Build Coastguard Worker
102*61046927SAndroid Build Coastguard Worker-  freedreno: enable a306
103*61046927SAndroid Build Coastguard Worker-  freedreno: fix bug in tile/slot calculation
104*61046927SAndroid Build Coastguard Worker
105*61046927SAndroid Build Coastguard WorkerRoland Scheidegger (1):
106*61046927SAndroid Build Coastguard Worker
107*61046927SAndroid Build Coastguard Worker-  draw: (trivial) fix out-of-bounds vector initialization
108*61046927SAndroid Build Coastguard Worker
109*61046927SAndroid Build Coastguard WorkerTim Rowley (1):
110*61046927SAndroid Build Coastguard Worker
111*61046927SAndroid Build Coastguard Worker-  mesa: fix shininess check for ffvertex_prog v2
112*61046927SAndroid Build Coastguard Worker
113*61046927SAndroid Build Coastguard WorkerTom Stellard (2):
114*61046927SAndroid Build Coastguard Worker
115*61046927SAndroid Build Coastguard Worker-  clover: Add a mutex to guard queue::queued_events
116*61046927SAndroid Build Coastguard Worker-  clover: Fix a bug with multi-threaded events v2
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