1*61046927SAndroid Build Coastguard WorkerMesa 10.5.3 Release Notes / April 12, 2015 2*61046927SAndroid Build Coastguard Worker========================================== 3*61046927SAndroid Build Coastguard Worker 4*61046927SAndroid Build Coastguard WorkerMesa 10.5.3 is a bug fix release which fixes bugs found since the 10.5.2 5*61046927SAndroid Build Coastguard Workerrelease. 6*61046927SAndroid Build Coastguard Worker 7*61046927SAndroid Build Coastguard WorkerMesa 10.5.3 implements the OpenGL 3.3 API, but the version reported by 8*61046927SAndroid Build Coastguard WorkerglGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / 9*61046927SAndroid Build Coastguard WorkerglGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being 10*61046927SAndroid Build Coastguard Workerused. Some drivers don't support all the features required in OpenGL 11*61046927SAndroid Build Coastguard Worker3.3. OpenGL 3.3 is **only** available if requested at context creation 12*61046927SAndroid Build Coastguard Workerbecause compatibility contexts are not supported. 13*61046927SAndroid Build Coastguard Worker 14*61046927SAndroid Build Coastguard WorkerSHA256 checksums 15*61046927SAndroid Build Coastguard Worker---------------- 16*61046927SAndroid Build Coastguard Worker 17*61046927SAndroid Build Coastguard Worker:: 18*61046927SAndroid Build Coastguard Worker 19*61046927SAndroid Build Coastguard Worker 2371b8e210ccd19f61dd94b6664d612e5a479ba7d431a074512d87633bd6aeb4 mesa-10.5.3.tar.gz 20*61046927SAndroid Build Coastguard Worker 8701ee1be4f5c03238f5e63c1a9bd4cc03a2f6c0155ed42a1ae7d58f18912ba2 mesa-10.5.3.tar.xz 21*61046927SAndroid Build Coastguard Worker 22*61046927SAndroid Build Coastguard WorkerNew features 23*61046927SAndroid Build Coastguard Worker------------ 24*61046927SAndroid Build Coastguard Worker 25*61046927SAndroid Build Coastguard WorkerNone 26*61046927SAndroid Build Coastguard Worker 27*61046927SAndroid Build Coastguard WorkerBug fixes 28*61046927SAndroid Build Coastguard Worker--------- 29*61046927SAndroid Build Coastguard Worker 30*61046927SAndroid Build Coastguard WorkerThis list is likely incomplete. 31*61046927SAndroid Build Coastguard Worker 32*61046927SAndroid Build Coastguard Worker- `Bug 83962 <https://bugs.freedesktop.org/show_bug.cgi?id=83962>`__ - 33*61046927SAndroid Build Coastguard Worker [HSW/BYT]Piglit 34*61046927SAndroid Build Coastguard Worker spec_ARB_gpu_shader5_arb_gpu_shader5-emitstreamvertex_nodraw fails 35*61046927SAndroid Build Coastguard Worker- `Bug 89679 <https://bugs.freedesktop.org/show_bug.cgi?id=89679>`__ - 36*61046927SAndroid Build Coastguard Worker [NV50] Portal/Half-Life 2 will not start (native Steam) 37*61046927SAndroid Build Coastguard Worker- `Bug 89746 <https://bugs.freedesktop.org/show_bug.cgi?id=89746>`__ - 38*61046927SAndroid Build Coastguard Worker Mesa and LLVM 3.6+ break opengl for genymotion 39*61046927SAndroid Build Coastguard Worker- `Bug 89754 <https://bugs.freedesktop.org/show_bug.cgi?id=89754>`__ - 40*61046927SAndroid Build Coastguard Worker vertexAttrib fails WebGL Conformance test with mesa drivers 41*61046927SAndroid Build Coastguard Worker- `Bug 89758 <https://bugs.freedesktop.org/show_bug.cgi?id=89758>`__ - 42*61046927SAndroid Build Coastguard Worker pow WebGL Conformance test with mesa drivers 43*61046927SAndroid Build Coastguard Worker- `Bug 89759 <https://bugs.freedesktop.org/show_bug.cgi?id=89759>`__ - 44*61046927SAndroid Build Coastguard Worker WebGL OGL ES GLSL conformance test with mesa drivers fails 45*61046927SAndroid Build Coastguard Worker- `Bug 89905 <https://bugs.freedesktop.org/show_bug.cgi?id=89905>`__ - 46*61046927SAndroid Build Coastguard Worker scons build broken on 10.5.2 due to activated vega st 47*61046927SAndroid Build Coastguard Worker 48*61046927SAndroid Build Coastguard WorkerChanges 49*61046927SAndroid Build Coastguard Worker------- 50*61046927SAndroid Build Coastguard Worker 51*61046927SAndroid Build Coastguard WorkerDave Airlie (1): 52*61046927SAndroid Build Coastguard Worker 53*61046927SAndroid Build Coastguard Worker- st_glsl_to_tgsi: only do mov copy propagation on temps (v2) 54*61046927SAndroid Build Coastguard Worker 55*61046927SAndroid Build Coastguard WorkerEmil Velikov (5): 56*61046927SAndroid Build Coastguard Worker 57*61046927SAndroid Build Coastguard Worker- docs: Add sha256 sums for the 10.5.2 release 58*61046927SAndroid Build Coastguard Worker- xmlpool: don't forget to ship the MOS 59*61046927SAndroid Build Coastguard Worker- configure.ac: error out if python/mako is not found when required 60*61046927SAndroid Build Coastguard Worker- dist: add the VG depedencies into the tarball 61*61046927SAndroid Build Coastguard Worker- Update version to 10.5.3 62*61046927SAndroid Build Coastguard Worker 63*61046927SAndroid Build Coastguard WorkerIago Toral Quiroga (1): 64*61046927SAndroid Build Coastguard Worker 65*61046927SAndroid Build Coastguard Worker- i965: Do not render primitives in non-zero streams then TF is 66*61046927SAndroid Build Coastguard Worker disabled 67*61046927SAndroid Build Coastguard Worker 68*61046927SAndroid Build Coastguard WorkerIlia Mirkin (7): 69*61046927SAndroid Build Coastguard Worker 70*61046927SAndroid Build Coastguard Worker- st/mesa: update arrays when the current attrib has been updated 71*61046927SAndroid Build Coastguard Worker- nv50/ir: take postFactor into account when doing peephole 72*61046927SAndroid Build Coastguard Worker optimizations 73*61046927SAndroid Build Coastguard Worker- nv50/ir/gk110: fix offset flag position for TXD opcode 74*61046927SAndroid Build Coastguard Worker- freedreno/a3xx: fix 3d texture layout 75*61046927SAndroid Build Coastguard Worker- freedreno/a3xx: point size should not be divided by 2 76*61046927SAndroid Build Coastguard Worker- nv50: allocate more offset space for occlusion queries 77*61046927SAndroid Build Coastguard Worker- nv50,nvc0: limit the y-tiling of 3d textures to the first level's 78*61046927SAndroid Build Coastguard Worker tiling 79*61046927SAndroid Build Coastguard Worker 80*61046927SAndroid Build Coastguard WorkerKenneth Graunke (2): 81*61046927SAndroid Build Coastguard Worker 82*61046927SAndroid Build Coastguard Worker- i965: Fix instanced geometry shaders on Gen8+. 83*61046927SAndroid Build Coastguard Worker- i965: Add forgotten multi-stream code to Gen8 SOL state. 84*61046927SAndroid Build Coastguard Worker 85*61046927SAndroid Build Coastguard WorkerMarcin Ślusarz (1): 86*61046927SAndroid Build Coastguard Worker 87*61046927SAndroid Build Coastguard Worker- nouveau: synchronize "scratch runout" destruction with the command 88*61046927SAndroid Build Coastguard Worker stream 89*61046927SAndroid Build Coastguard Worker 90*61046927SAndroid Build Coastguard WorkerMichel Dänzer (1): 91*61046927SAndroid Build Coastguard Worker 92*61046927SAndroid Build Coastguard Worker- radeonsi: Cache LLVMTargetMachineRef in context instead of in screen 93*61046927SAndroid Build Coastguard Worker 94*61046927SAndroid Build Coastguard WorkerTom Stellard (1): 95*61046927SAndroid Build Coastguard Worker 96*61046927SAndroid Build Coastguard Worker- clover: Return CL_BUILD_ERROR for CL_PROGRAM_BUILD_STATUS when 97*61046927SAndroid Build Coastguard Worker compilation fails v2 98*61046927SAndroid Build Coastguard Worker 99*61046927SAndroid Build Coastguard WorkerVille Syrjälä (1): 100*61046927SAndroid Build Coastguard Worker 101*61046927SAndroid Build Coastguard Worker- i965: Fix URB size for CHV 102