xref: /aosp_15_r20/external/mesa3d/docs/relnotes/10.4.1.rst (revision 6104692788411f58d303aa86923a9ff6ecaded22)
1*61046927SAndroid Build Coastguard WorkerMesa 10.4.1 Release Notes / December 29, 2014
2*61046927SAndroid Build Coastguard Worker=============================================
3*61046927SAndroid Build Coastguard Worker
4*61046927SAndroid Build Coastguard WorkerMesa 10.4.1 is a bug fix release which fixes bugs found since the 10.4.0
5*61046927SAndroid Build Coastguard Workerrelease.
6*61046927SAndroid Build Coastguard Worker
7*61046927SAndroid Build Coastguard WorkerMesa 10.4.1 implements the OpenGL 3.3 API, but the version reported by
8*61046927SAndroid Build Coastguard WorkerglGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
9*61046927SAndroid Build Coastguard WorkerglGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
10*61046927SAndroid Build Coastguard Workerused. Some drivers don't support all the features required in OpenGL
11*61046927SAndroid Build Coastguard Worker3.3. OpenGL 3.3 is **only** available if requested at context creation
12*61046927SAndroid Build Coastguard Workerbecause compatibility contexts are not supported.
13*61046927SAndroid Build Coastguard Worker
14*61046927SAndroid Build Coastguard WorkerSHA256 checksums
15*61046927SAndroid Build Coastguard Worker----------------
16*61046927SAndroid Build Coastguard Worker
17*61046927SAndroid Build Coastguard Worker::
18*61046927SAndroid Build Coastguard Worker
19*61046927SAndroid Build Coastguard Worker   5311285e791a6bfaa468ad002bd1e1164acb3eaa040b5a1bf958bdb7c27e0a9d  MesaLib-10.4.1.tar.gz
20*61046927SAndroid Build Coastguard Worker   91e8b71c8aff4cb92022a09a872b1c5d1ae5bfec8c6c84dbc4221333da5bf1ca  MesaLib-10.4.1.tar.bz2
21*61046927SAndroid Build Coastguard Worker   e09c8135f5a86ecb21182c6f8959aafd39ae2f98858fdf7c0e25df65b5abcdb8  MesaLib-10.4.1.zip
22*61046927SAndroid Build Coastguard Worker
23*61046927SAndroid Build Coastguard WorkerNew features
24*61046927SAndroid Build Coastguard Worker------------
25*61046927SAndroid Build Coastguard Worker
26*61046927SAndroid Build Coastguard WorkerNone
27*61046927SAndroid Build Coastguard Worker
28*61046927SAndroid Build Coastguard WorkerBug fixes
29*61046927SAndroid Build Coastguard Worker---------
30*61046927SAndroid Build Coastguard Worker
31*61046927SAndroid Build Coastguard WorkerThis list is likely incomplete.
32*61046927SAndroid Build Coastguard Worker
33*61046927SAndroid Build Coastguard Worker-  `Bug 82585 <https://bugs.freedesktop.org/show_bug.cgi?id=82585>`__ -
34*61046927SAndroid Build Coastguard Worker   geometry shader with optional out variable segfaults
35*61046927SAndroid Build Coastguard Worker-  `Bug 82991 <https://bugs.freedesktop.org/show_bug.cgi?id=82991>`__ -
36*61046927SAndroid Build Coastguard Worker   Inverted bumpmap in webgl applications
37*61046927SAndroid Build Coastguard Worker-  `Bug 83908 <https://bugs.freedesktop.org/show_bug.cgi?id=83908>`__ -
38*61046927SAndroid Build Coastguard Worker   [i965] Incorrect icon colors in Steam Big Picture
39*61046927SAndroid Build Coastguard Worker
40*61046927SAndroid Build Coastguard WorkerChanges
41*61046927SAndroid Build Coastguard Worker-------
42*61046927SAndroid Build Coastguard Worker
43*61046927SAndroid Build Coastguard WorkerAndres Gomez (1):
44*61046927SAndroid Build Coastguard Worker
45*61046927SAndroid Build Coastguard Worker-  i965/brw_reg: struct constructor now needs explicit negate and abs
46*61046927SAndroid Build Coastguard Worker   values.
47*61046927SAndroid Build Coastguard Worker
48*61046927SAndroid Build Coastguard WorkerCody Northrop (1):
49*61046927SAndroid Build Coastguard Worker
50*61046927SAndroid Build Coastguard Worker-  i965: Require pixel alignment for GPU copy blit
51*61046927SAndroid Build Coastguard Worker
52*61046927SAndroid Build Coastguard WorkerEmil Velikov (3):
53*61046927SAndroid Build Coastguard Worker
54*61046927SAndroid Build Coastguard Worker-  docs: Add 10.4 sha256 sums, news item and link release notes
55*61046927SAndroid Build Coastguard Worker-  Revert "glx/dri3: Request non-vsynced Present for swapinterval zero.
56*61046927SAndroid Build Coastguard Worker   (v3)"
57*61046927SAndroid Build Coastguard Worker-  Update version to 10.4.1
58*61046927SAndroid Build Coastguard Worker
59*61046927SAndroid Build Coastguard WorkerIan Romanick (2):
60*61046927SAndroid Build Coastguard Worker
61*61046927SAndroid Build Coastguard Worker-  linker: Wrap access of producer_var with a NULL check
62*61046927SAndroid Build Coastguard Worker-  linker: Assign varying locations geometry shader inputs for SSO
63*61046927SAndroid Build Coastguard Worker
64*61046927SAndroid Build Coastguard WorkerMario Kleiner (4):
65*61046927SAndroid Build Coastguard Worker
66*61046927SAndroid Build Coastguard Worker-  glx/dri3: Fix glXWaitForSbcOML() to handle targetSBC==0 correctly.
67*61046927SAndroid Build Coastguard Worker   (v2)
68*61046927SAndroid Build Coastguard Worker-  glx/dri3: Track separate (ust, msc) for PresentPixmap vs.
69*61046927SAndroid Build Coastguard Worker   PresentNotifyMsc (v2)
70*61046927SAndroid Build Coastguard Worker-  glx/dri3: Request non-vsynced Present for swapinterval zero. (v3)
71*61046927SAndroid Build Coastguard Worker-  glx/dri3: Don't fail on glXSwapBuffersMscOML(dpy, window, 0, 0, 0)
72*61046927SAndroid Build Coastguard Worker   (v2)
73*61046927SAndroid Build Coastguard Worker
74*61046927SAndroid Build Coastguard WorkerMaxence Le Doré (1):
75*61046927SAndroid Build Coastguard Worker
76*61046927SAndroid Build Coastguard Worker-  glsl: Add gl_MaxViewports to available builtin constants
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