xref: /aosp_15_r20/external/mesa3d/docs/relnotes/10.2.4.rst (revision 6104692788411f58d303aa86923a9ff6ecaded22)
1*61046927SAndroid Build Coastguard WorkerMesa 10.2.4 Release Notes / July 18, 2014
2*61046927SAndroid Build Coastguard Worker=========================================
3*61046927SAndroid Build Coastguard Worker
4*61046927SAndroid Build Coastguard WorkerMesa 10.2.4 is a bug fix release which fixes bugs found since the 10.2.3
5*61046927SAndroid Build Coastguard Workerrelease.
6*61046927SAndroid Build Coastguard Worker
7*61046927SAndroid Build Coastguard WorkerMesa 10.2.4 implements the OpenGL 3.3 API, but the version reported by
8*61046927SAndroid Build Coastguard WorkerglGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
9*61046927SAndroid Build Coastguard WorkerglGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
10*61046927SAndroid Build Coastguard Workerused. Some drivers don't support all the features required in OpenGL
11*61046927SAndroid Build Coastguard Worker3.3. OpenGL 3.3 is **only** available if requested at context creation
12*61046927SAndroid Build Coastguard Workerbecause compatibility contexts are not supported.
13*61046927SAndroid Build Coastguard Worker
14*61046927SAndroid Build Coastguard WorkerSHA256 checksums
15*61046927SAndroid Build Coastguard Worker----------------
16*61046927SAndroid Build Coastguard Worker
17*61046927SAndroid Build Coastguard Worker::
18*61046927SAndroid Build Coastguard Worker
19*61046927SAndroid Build Coastguard Worker   06a2341244eb85c283f59f70161e06ded106f835ed9b6be1ef0243bd9344811a  MesaLib-10.2.4.tar.bz2
20*61046927SAndroid Build Coastguard Worker   33e3c8b4343503e7d7d17416c670438860a2fd99ec93ea3327f73c3abe33b5e4  MesaLib-10.2.4.tar.gz
21*61046927SAndroid Build Coastguard Worker   e26791a4a62a61b82e506e6ba031812d09697d1a831e8239af67e5722a8ee538  MesaLib-10.2.4.zip
22*61046927SAndroid Build Coastguard Worker
23*61046927SAndroid Build Coastguard WorkerNew features
24*61046927SAndroid Build Coastguard Worker------------
25*61046927SAndroid Build Coastguard Worker
26*61046927SAndroid Build Coastguard WorkerNone
27*61046927SAndroid Build Coastguard Worker
28*61046927SAndroid Build Coastguard WorkerBug fixes
29*61046927SAndroid Build Coastguard Worker---------
30*61046927SAndroid Build Coastguard Worker
31*61046927SAndroid Build Coastguard WorkerThis list is likely incomplete.
32*61046927SAndroid Build Coastguard Worker
33*61046927SAndroid Build Coastguard Worker-  `Bug 81157 <https://bugs.freedesktop.org/show_bug.cgi?id=81157>`__ -
34*61046927SAndroid Build Coastguard Worker   [BDW]Piglit some spec_glsl-1.50_execution_built-in-functions\* cases
35*61046927SAndroid Build Coastguard Worker   fail
36*61046927SAndroid Build Coastguard Worker
37*61046927SAndroid Build Coastguard WorkerChanges
38*61046927SAndroid Build Coastguard Worker-------
39*61046927SAndroid Build Coastguard Worker
40*61046927SAndroid Build Coastguard WorkerAbdiel Janulgue (3):
41*61046927SAndroid Build Coastguard Worker
42*61046927SAndroid Build Coastguard Worker-  i965/fs: Refactor check for potential copy propagated instructions.
43*61046927SAndroid Build Coastguard Worker-  i965/fs: skip copy-propate for logical instructions with negated src
44*61046927SAndroid Build Coastguard Worker   entries
45*61046927SAndroid Build Coastguard Worker-  i965/vec4: skip copy-propate for logical instructions with negated
46*61046927SAndroid Build Coastguard Worker   src entries
47*61046927SAndroid Build Coastguard Worker
48*61046927SAndroid Build Coastguard WorkerBrian Paul (3):
49*61046927SAndroid Build Coastguard Worker
50*61046927SAndroid Build Coastguard Worker-  mesa: fix geometry shader memory leaks
51*61046927SAndroid Build Coastguard Worker-  st/mesa: fix geometry shader memory leak
52*61046927SAndroid Build Coastguard Worker-  gallium/u_blitter: fix some shader memory leaks
53*61046927SAndroid Build Coastguard Worker
54*61046927SAndroid Build Coastguard WorkerCarl Worth (2):
55*61046927SAndroid Build Coastguard Worker
56*61046927SAndroid Build Coastguard Worker-  docs: Add sha256 checksums for the 10.2.3 release
57*61046927SAndroid Build Coastguard Worker-  Update VERSION to 10.2.4
58*61046927SAndroid Build Coastguard Worker
59*61046927SAndroid Build Coastguard WorkerEric Anholt (1):
60*61046927SAndroid Build Coastguard Worker
61*61046927SAndroid Build Coastguard Worker-  i965: Generalize the pixel_x/y workaround for all UW types.
62*61046927SAndroid Build Coastguard Worker
63*61046927SAndroid Build Coastguard WorkerIlia Mirkin (4):
64*61046927SAndroid Build Coastguard Worker
65*61046927SAndroid Build Coastguard Worker-  nv50/ir: retrieve shadow compare from first arg
66*61046927SAndroid Build Coastguard Worker-  nv50/ir: ignore bias for samplerCubeShadow on nv50
67*61046927SAndroid Build Coastguard Worker-  nvc0/ir: do quadops on the right texture coordinates for TXD
68*61046927SAndroid Build Coastguard Worker-  nvc0/ir: use manual TXD when offsets are involved
69*61046927SAndroid Build Coastguard Worker
70*61046927SAndroid Build Coastguard WorkerJordan Justen (1):
71*61046927SAndroid Build Coastguard Worker
72*61046927SAndroid Build Coastguard Worker-  i965: Add auxiliary surface field #defines for Broadwell.
73*61046927SAndroid Build Coastguard Worker
74*61046927SAndroid Build Coastguard WorkerKenneth Graunke (9):
75*61046927SAndroid Build Coastguard Worker
76*61046927SAndroid Build Coastguard Worker-  i965: Don't copy propagate abs into Broadwell logic instructions.
77*61046927SAndroid Build Coastguard Worker-  i965: Set execution size to 8 for instructions with force_sechalf
78*61046927SAndroid Build Coastguard Worker   set.
79*61046927SAndroid Build Coastguard Worker-  i965/fs: Set force_uncompressed and force_sechalf on samplepos setup.
80*61046927SAndroid Build Coastguard Worker-  i965/fs: Use WE_all for gl_SampleID header register munging.
81*61046927SAndroid Build Coastguard Worker-  i965: Add plumbing for Broadwell's auxiliary surface support.
82*61046927SAndroid Build Coastguard Worker-  i965: Drop SINT workaround for CMS layout on Broadwell.
83*61046927SAndroid Build Coastguard Worker-  i965: Hook up the MCS buffers in SURFACE_STATE on Broadwell.
84*61046927SAndroid Build Coastguard Worker-  i965: Add 2x MSAA support to the MCS allocation function.
85*61046927SAndroid Build Coastguard Worker-  i965: Enable compressed multisample support (CMS) on Broadwell.
86*61046927SAndroid Build Coastguard Worker
87*61046927SAndroid Build Coastguard WorkerMarek Olšák (4):
88*61046927SAndroid Build Coastguard Worker
89*61046927SAndroid Build Coastguard Worker-  gallium: fix u_default_transfer_inline_write for textures
90*61046927SAndroid Build Coastguard Worker-  st/mesa: fix samplerCubeShadow with bias
91*61046927SAndroid Build Coastguard Worker-  radeonsi: fix samplerCubeShadow with bias
92*61046927SAndroid Build Coastguard Worker-  radeonsi: add support for TXB2
93*61046927SAndroid Build Coastguard Worker
94*61046927SAndroid Build Coastguard WorkerMatt Turner (8):
95*61046927SAndroid Build Coastguard Worker
96*61046927SAndroid Build Coastguard Worker-  i965/vec4: Don't return void from a void function.
97*61046927SAndroid Build Coastguard Worker-  i965/vec4: Don't fix_math_operand() on Gen >= 8.
98*61046927SAndroid Build Coastguard Worker-  i965/fs: Don't fix_math_operand() on Gen >= 8.
99*61046927SAndroid Build Coastguard Worker-  i965/fs: Make try_constant_propagate() static.
100*61046927SAndroid Build Coastguard Worker-  i965/fs: Constant propagate into 2-src math instructions on Gen8.
101*61046927SAndroid Build Coastguard Worker-  i965/vec4: Constant propagate into 2-src math instructions on Gen8.
102*61046927SAndroid Build Coastguard Worker-  i965/fs: Don't use brw_imm\_\* unnecessarily.
103*61046927SAndroid Build Coastguard Worker-  i965/fs: Set correct number of regs_written for MCS fetches.
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