1*61046927SAndroid Build Coastguard WorkerThe definitive source for enum values and reserved ranges are the XML files in 2*61046927SAndroid Build Coastguard Workerthe Khronos registry: 3*61046927SAndroid Build Coastguard Worker 4*61046927SAndroid Build Coastguard Worker https://github.com/KhronosGroup/EGL-Registry/blob/master/api/egl.xml 5*61046927SAndroid Build Coastguard Worker https://github.com/KhronosGroup/OpenGL-Registry/blob/master/xml/gl.xml 6*61046927SAndroid Build Coastguard Worker https://github.com/KhronosGroup/OpenGL-Registry/blob/master/xml/glx.xml 7*61046927SAndroid Build Coastguard Worker https://github.com/KhronosGroup/OpenGL-Registry/blob/master/xml/wgl.xml 8*61046927SAndroid Build Coastguard Worker 9*61046927SAndroid Build Coastguard WorkerGL blocks allocated to Mesa: 10*61046927SAndroid Build Coastguard Worker 0x8750-0x875F 11*61046927SAndroid Build Coastguard Worker 0x8BB0-0x8BBF 12*61046927SAndroid Build Coastguard Worker 13*61046927SAndroid Build Coastguard WorkerUnused EGL blocks allocated to Mesa: 14*61046927SAndroid Build Coastguard Worker 0x3290-0x329F 15*61046927SAndroid Build Coastguard Worker 16*61046927SAndroid Build Coastguard WorkerGL_MESA_packed_depth_stencil 17*61046927SAndroid Build Coastguard Worker GL_DEPTH_STENCIL_MESA 0x8750 18*61046927SAndroid Build Coastguard Worker GL_UNSIGNED_INT_24_8_MESA 0x8751 19*61046927SAndroid Build Coastguard Worker GL_UNSIGNED_INT_8_24_REV_MESA 0x8752 20*61046927SAndroid Build Coastguard Worker GL_UNSIGNED_SHORT_15_1_MESA 0x8753 21*61046927SAndroid Build Coastguard Worker GL_UNSIGNED_SHORT_1_15_REV_MESA 0x8754 22*61046927SAndroid Build Coastguard Worker 23*61046927SAndroid Build Coastguard WorkerGL_MESA_trace: 24*61046927SAndroid Build Coastguard Worker GL_TRACE_ALL_BITS_MESA 0xFFFF 25*61046927SAndroid Build Coastguard Worker GL_TRACE_OPERATIONS_BIT_MESA 0x0001 26*61046927SAndroid Build Coastguard Worker GL_TRACE_PRIMITIVES_BIT_MESA 0x0002 27*61046927SAndroid Build Coastguard Worker GL_TRACE_ARRAYS_BIT_MESA 0x0004 28*61046927SAndroid Build Coastguard Worker GL_TRACE_TEXTURES_BIT_MESA 0x0008 29*61046927SAndroid Build Coastguard Worker GL_TRACE_PIXELS_BIT_MESA 0x0010 30*61046927SAndroid Build Coastguard Worker GL_TRACE_ERRORS_BIT_MESA 0x0020 31*61046927SAndroid Build Coastguard Worker GL_TRACE_MASK_MESA 0x8755 32*61046927SAndroid Build Coastguard Worker GL_TRACE_NAME_MESA 0x8756 33*61046927SAndroid Build Coastguard Worker 34*61046927SAndroid Build Coastguard WorkerGL_MESA_ycbcr_texture: 35*61046927SAndroid Build Coastguard Worker GL_YCBCR_MESA 0x8757 36*61046927SAndroid Build Coastguard Worker GL_UNSIGNED_SHORT_8_8_MESA 0x85BA /* same as Apple's */ 37*61046927SAndroid Build Coastguard Worker GL_UNSIGNED_SHORT_8_8_REV_MESA 0x85BB /* same as Apple's */ 38*61046927SAndroid Build Coastguard Worker 39*61046927SAndroid Build Coastguard WorkerGL_MESA_pack_invert: 40*61046927SAndroid Build Coastguard Worker GL_PACK_INVERT_MESA 0x8758 41*61046927SAndroid Build Coastguard Worker 42*61046927SAndroid Build Coastguard WorkerGL_MESA_shader_debug.spec: (obsolete) 43*61046927SAndroid Build Coastguard Worker GL_DEBUG_OBJECT_MESA 0x8759 44*61046927SAndroid Build Coastguard Worker GL_DEBUG_PRINT_MESA 0x875A 45*61046927SAndroid Build Coastguard Worker GL_DEBUG_ASSERT_MESA 0x875B 46*61046927SAndroid Build Coastguard Worker 47*61046927SAndroid Build Coastguard WorkerGL_MESA_program_debug: (obsolete) 48*61046927SAndroid Build Coastguard Worker GL_FRAGMENT_PROGRAM_POSITION_MESA 0x8BB0 49*61046927SAndroid Build Coastguard Worker GL_FRAGMENT_PROGRAM_CALLBACK_MESA 0x8BB1 50*61046927SAndroid Build Coastguard Worker GL_FRAGMENT_PROGRAM_CALLBACK_FUNC_MESA 0x8BB2 51*61046927SAndroid Build Coastguard Worker GL_FRAGMENT_PROGRAM_CALLBACK_DATA_MESA 0x8BB3 52*61046927SAndroid Build Coastguard Worker GL_VERTEX_PROGRAM_POSITION_MESA 0x8BB4 53*61046927SAndroid Build Coastguard Worker GL_VERTEX_PROGRAM_CALLBACK_MESA 0x8BB5 54*61046927SAndroid Build Coastguard Worker GL_VERTEX_PROGRAM_CALLBACK_FUNC_MESA 0x8BB6 55*61046927SAndroid Build Coastguard Worker GL_VERTEX_PROGRAM_CALLBACK_DATA_MESA 0x8BB7 56*61046927SAndroid Build Coastguard Worker 57*61046927SAndroid Build Coastguard WorkerGL_MESAX_texture_stack: 58*61046927SAndroid Build Coastguard Worker GL_TEXTURE_1D_STACK_MESAX 0x8759 59*61046927SAndroid Build Coastguard Worker GL_TEXTURE_2D_STACK_MESAX 0x875A 60*61046927SAndroid Build Coastguard Worker GL_PROXY_TEXTURE_1D_STACK_MESAX 0x875B 61*61046927SAndroid Build Coastguard Worker GL_PROXY_TEXTURE_2D_STACK_MESAX 0x875C 62*61046927SAndroid Build Coastguard Worker GL_TEXTURE_1D_STACK_BINDING_MESAX 0x875D 63*61046927SAndroid Build Coastguard Worker GL_TEXTURE_2D_STACK_BINDING_MESAX 0x875E 64*61046927SAndroid Build Coastguard Worker 65*61046927SAndroid Build Coastguard WorkerGL_MESA_program_binary_formats: 66*61046927SAndroid Build Coastguard Worker GL_PROGRAM_BINARY_FORMAT_MESA 0x875F 67*61046927SAndroid Build Coastguard Worker 68*61046927SAndroid Build Coastguard WorkerGL_MESA_tile_raster_order 69*61046927SAndroid Build Coastguard Worker GL_TILE_RASTER_ORDER_FIXED_MESA 0x8BB8 70*61046927SAndroid Build Coastguard Worker GL_TILE_RASTER_ORDER_INCREASING_X_MESA 0x8BB9 71*61046927SAndroid Build Coastguard Worker GL_TILE_RASTER_ORDER_INCREASING_Y_MESA 0x8BBA 72*61046927SAndroid Build Coastguard Worker 73*61046927SAndroid Build Coastguard WorkerGL_MESA_framebuffer_flip_y 74*61046927SAndroid Build Coastguard Worker GL_FRAMEBUFFER_FLIP_Y_MESA 0x8BBB 75*61046927SAndroid Build Coastguard Worker 76*61046927SAndroid Build Coastguard WorkerGL_MESA_texture_const_bandwidth 77*61046927SAndroid Build Coastguard Worker GL_CONST_BW_TILING_MESA 0x8BBE 78*61046927SAndroid Build Coastguard Worker 79*61046927SAndroid Build Coastguard WorkerEGL_MESA_drm_image 80*61046927SAndroid Build Coastguard Worker EGL_DRM_BUFFER_FORMAT_MESA 0x31D0 81*61046927SAndroid Build Coastguard Worker EGL_DRM_BUFFER_USE_MESA 0x31D1 82*61046927SAndroid Build Coastguard Worker EGL_DRM_BUFFER_FORMAT_ARGB32_MESA 0x31D2 83*61046927SAndroid Build Coastguard Worker EGL_DRM_BUFFER_MESA 0x31D3 84*61046927SAndroid Build Coastguard Worker EGL_DRM_BUFFER_STRIDE_MESA 0x31D4 85*61046927SAndroid Build Coastguard Worker 86*61046927SAndroid Build Coastguard WorkerEGL_MESA_platform_gbm 87*61046927SAndroid Build Coastguard Worker EGL_PLATFORM_GBM_MESA 0x31D7 88*61046927SAndroid Build Coastguard Worker 89*61046927SAndroid Build Coastguard WorkerEGL_MESA_platform_surfaceless 90*61046927SAndroid Build Coastguard Worker EGL_PLATFORM_SURFACELESS_MESA 0x31DD 91*61046927SAndroid Build Coastguard Worker 92*61046927SAndroid Build Coastguard WorkerEGL_MESA_drm_image 93*61046927SAndroid Build Coastguard Worker EGL_DRM_BUFFER_FORMAT_ARGB2101010_MESA 0x3290 94*61046927SAndroid Build Coastguard Worker EGL_DRM_BUFFER_FORMAT_ARGB1555_MESA 0x3291 95*61046927SAndroid Build Coastguard Worker EGL_DRM_BUFFER_FORMAT_RGB565_MESA 0x3292 96*61046927SAndroid Build Coastguard Worker 97*61046927SAndroid Build Coastguard WorkerEGL_WL_bind_wayland_display 98*61046927SAndroid Build Coastguard Worker EGL_TEXTURE_FORMAT 0x3080 99*61046927SAndroid Build Coastguard Worker EGL_WAYLAND_BUFFER_WL 0x31D5 100*61046927SAndroid Build Coastguard Worker EGL_WAYLAND_PLANE_WL 0x31D6 101*61046927SAndroid Build Coastguard Worker EGL_TEXTURE_Y_U_V_WL 0x31D7 102*61046927SAndroid Build Coastguard Worker EGL_TEXTURE_Y_UV_WL 0x31D8 103*61046927SAndroid Build Coastguard Worker EGL_TEXTURE_Y_XUXV_WL 0x31D9 104*61046927SAndroid Build Coastguard Worker EGL_WAYLAND_Y_INVERTED_WL 0x31DB 105*61046927SAndroid Build Coastguard Worker 106*61046927SAndroid Build Coastguard WorkerEGL_EXT_platform_xcb 107*61046927SAndroid Build Coastguard Worker 108*61046927SAndroid Build Coastguard Worker EGL_PLATFORM_XCB_EXT 0x31DC 109*61046927SAndroid Build Coastguard Worker EGL_PLATFORM_XCB_SCREEN_EXT 0x31DE 110*61046927SAndroid Build Coastguard Worker 111*61046927SAndroid Build Coastguard WorkerEGL_EXT_present_opaque 112*61046927SAndroid Build Coastguard Worker 113*61046927SAndroid Build Coastguard Worker EGL_PRESENT_OPAQUE_EXT 0x31DF 114