xref: /aosp_15_r20/external/lua/src/lvm.h (revision 088332b5b69e7ab13924864b272aabfc2509d2d5)
1*088332b5SXin Li /*
2*088332b5SXin Li ** $Id: lvm.h $
3*088332b5SXin Li ** Lua virtual machine
4*088332b5SXin Li ** See Copyright Notice in lua.h
5*088332b5SXin Li */
6*088332b5SXin Li 
7*088332b5SXin Li #ifndef lvm_h
8*088332b5SXin Li #define lvm_h
9*088332b5SXin Li 
10*088332b5SXin Li 
11*088332b5SXin Li #include "ldo.h"
12*088332b5SXin Li #include "lobject.h"
13*088332b5SXin Li #include "ltm.h"
14*088332b5SXin Li 
15*088332b5SXin Li 
16*088332b5SXin Li #if !defined(LUA_NOCVTN2S)
17*088332b5SXin Li #define cvt2str(o)	ttisnumber(o)
18*088332b5SXin Li #else
19*088332b5SXin Li #define cvt2str(o)	0	/* no conversion from numbers to strings */
20*088332b5SXin Li #endif
21*088332b5SXin Li 
22*088332b5SXin Li 
23*088332b5SXin Li #if !defined(LUA_NOCVTS2N)
24*088332b5SXin Li #define cvt2num(o)	ttisstring(o)
25*088332b5SXin Li #else
26*088332b5SXin Li #define cvt2num(o)	0	/* no conversion from strings to numbers */
27*088332b5SXin Li #endif
28*088332b5SXin Li 
29*088332b5SXin Li 
30*088332b5SXin Li /*
31*088332b5SXin Li ** You can define LUA_FLOORN2I if you want to convert floats to integers
32*088332b5SXin Li ** by flooring them (instead of raising an error if they are not
33*088332b5SXin Li ** integral values)
34*088332b5SXin Li */
35*088332b5SXin Li #if !defined(LUA_FLOORN2I)
36*088332b5SXin Li #define LUA_FLOORN2I		F2Ieq
37*088332b5SXin Li #endif
38*088332b5SXin Li 
39*088332b5SXin Li 
40*088332b5SXin Li /*
41*088332b5SXin Li ** Rounding modes for float->integer coercion
42*088332b5SXin Li  */
43*088332b5SXin Li typedef enum {
44*088332b5SXin Li   F2Ieq,     /* no rounding; accepts only integral values */
45*088332b5SXin Li   F2Ifloor,  /* takes the floor of the number */
46*088332b5SXin Li   F2Iceil    /* takes the ceil of the number */
47*088332b5SXin Li } F2Imod;
48*088332b5SXin Li 
49*088332b5SXin Li 
50*088332b5SXin Li /* convert an object to a float (including string coercion) */
51*088332b5SXin Li #define tonumber(o,n) \
52*088332b5SXin Li 	(ttisfloat(o) ? (*(n) = fltvalue(o), 1) : luaV_tonumber_(o,n))
53*088332b5SXin Li 
54*088332b5SXin Li 
55*088332b5SXin Li /* convert an object to a float (without string coercion) */
56*088332b5SXin Li #define tonumberns(o,n) \
57*088332b5SXin Li 	(ttisfloat(o) ? ((n) = fltvalue(o), 1) : \
58*088332b5SXin Li 	(ttisinteger(o) ? ((n) = cast_num(ivalue(o)), 1) : 0))
59*088332b5SXin Li 
60*088332b5SXin Li 
61*088332b5SXin Li /* convert an object to an integer (including string coercion) */
62*088332b5SXin Li #define tointeger(o,i) \
63*088332b5SXin Li   (ttisinteger(o) ? (*(i) = ivalue(o), 1) : luaV_tointeger(o,i,LUA_FLOORN2I))
64*088332b5SXin Li 
65*088332b5SXin Li 
66*088332b5SXin Li /* convert an object to an integer (without string coercion) */
67*088332b5SXin Li #define tointegerns(o,i) \
68*088332b5SXin Li   (ttisinteger(o) ? (*(i) = ivalue(o), 1) : luaV_tointegerns(o,i,LUA_FLOORN2I))
69*088332b5SXin Li 
70*088332b5SXin Li 
71*088332b5SXin Li #define intop(op,v1,v2) l_castU2S(l_castS2U(v1) op l_castS2U(v2))
72*088332b5SXin Li 
73*088332b5SXin Li #define luaV_rawequalobj(t1,t2)		luaV_equalobj(NULL,t1,t2)
74*088332b5SXin Li 
75*088332b5SXin Li 
76*088332b5SXin Li /*
77*088332b5SXin Li ** fast track for 'gettable': if 't' is a table and 't[k]' is present,
78*088332b5SXin Li ** return 1 with 'slot' pointing to 't[k]' (position of final result).
79*088332b5SXin Li ** Otherwise, return 0 (meaning it will have to check metamethod)
80*088332b5SXin Li ** with 'slot' pointing to an empty 't[k]' (if 't' is a table) or NULL
81*088332b5SXin Li ** (otherwise). 'f' is the raw get function to use.
82*088332b5SXin Li */
83*088332b5SXin Li #define luaV_fastget(L,t,k,slot,f) \
84*088332b5SXin Li   (!ttistable(t)  \
85*088332b5SXin Li    ? (slot = NULL, 0)  /* not a table; 'slot' is NULL and result is 0 */  \
86*088332b5SXin Li    : (slot = f(hvalue(t), k),  /* else, do raw access */  \
87*088332b5SXin Li       !isempty(slot)))  /* result not empty? */
88*088332b5SXin Li 
89*088332b5SXin Li 
90*088332b5SXin Li /*
91*088332b5SXin Li ** Special case of 'luaV_fastget' for integers, inlining the fast case
92*088332b5SXin Li ** of 'luaH_getint'.
93*088332b5SXin Li */
94*088332b5SXin Li #define luaV_fastgeti(L,t,k,slot) \
95*088332b5SXin Li   (!ttistable(t)  \
96*088332b5SXin Li    ? (slot = NULL, 0)  /* not a table; 'slot' is NULL and result is 0 */  \
97*088332b5SXin Li    : (slot = (l_castS2U(k) - 1u < hvalue(t)->alimit) \
98*088332b5SXin Li               ? &hvalue(t)->array[k - 1] : luaH_getint(hvalue(t), k), \
99*088332b5SXin Li       !isempty(slot)))  /* result not empty? */
100*088332b5SXin Li 
101*088332b5SXin Li 
102*088332b5SXin Li /*
103*088332b5SXin Li ** Finish a fast set operation (when fast get succeeds). In that case,
104*088332b5SXin Li ** 'slot' points to the place to put the value.
105*088332b5SXin Li */
106*088332b5SXin Li #define luaV_finishfastset(L,t,slot,v) \
107*088332b5SXin Li     { setobj2t(L, cast(TValue *,slot), v); \
108*088332b5SXin Li       luaC_barrierback(L, gcvalue(t), v); }
109*088332b5SXin Li 
110*088332b5SXin Li 
111*088332b5SXin Li 
112*088332b5SXin Li 
113*088332b5SXin Li LUAI_FUNC int luaV_equalobj (lua_State *L, const TValue *t1, const TValue *t2);
114*088332b5SXin Li LUAI_FUNC int luaV_lessthan (lua_State *L, const TValue *l, const TValue *r);
115*088332b5SXin Li LUAI_FUNC int luaV_lessequal (lua_State *L, const TValue *l, const TValue *r);
116*088332b5SXin Li LUAI_FUNC int luaV_tonumber_ (const TValue *obj, lua_Number *n);
117*088332b5SXin Li LUAI_FUNC int luaV_tointeger (const TValue *obj, lua_Integer *p, F2Imod mode);
118*088332b5SXin Li LUAI_FUNC int luaV_tointegerns (const TValue *obj, lua_Integer *p,
119*088332b5SXin Li                                 F2Imod mode);
120*088332b5SXin Li LUAI_FUNC int luaV_flttointeger (lua_Number n, lua_Integer *p, F2Imod mode);
121*088332b5SXin Li LUAI_FUNC void luaV_finishget (lua_State *L, const TValue *t, TValue *key,
122*088332b5SXin Li                                StkId val, const TValue *slot);
123*088332b5SXin Li LUAI_FUNC void luaV_finishset (lua_State *L, const TValue *t, TValue *key,
124*088332b5SXin Li                                TValue *val, const TValue *slot);
125*088332b5SXin Li LUAI_FUNC void luaV_finishOp (lua_State *L);
126*088332b5SXin Li LUAI_FUNC void luaV_execute (lua_State *L, CallInfo *ci);
127*088332b5SXin Li LUAI_FUNC void luaV_concat (lua_State *L, int total);
128*088332b5SXin Li LUAI_FUNC lua_Integer luaV_idiv (lua_State *L, lua_Integer x, lua_Integer y);
129*088332b5SXin Li LUAI_FUNC lua_Integer luaV_mod (lua_State *L, lua_Integer x, lua_Integer y);
130*088332b5SXin Li LUAI_FUNC lua_Number luaV_modf (lua_State *L, lua_Number x, lua_Number y);
131*088332b5SXin Li LUAI_FUNC lua_Integer luaV_shiftl (lua_Integer x, lua_Integer y);
132*088332b5SXin Li LUAI_FUNC void luaV_objlen (lua_State *L, StkId ra, const TValue *rb);
133*088332b5SXin Li 
134*088332b5SXin Li #endif
135