xref: /aosp_15_r20/external/llvm/test/tools/dsymutil/X86/frame-2.test (revision 9880d6810fe72a1726cb53787c6711e909410d58)
1*9880d681SAndroid Build Coastguard Worker# REQUIRES: object-emission
2*9880d681SAndroid Build Coastguard Worker# RUN: rm -rf %t
3*9880d681SAndroid Build Coastguard Worker# RUN: mkdir -p %t
4*9880d681SAndroid Build Coastguard Worker# RUN: llc -filetype=obj %p/../Inputs/frame-dw2.ll -o %t/frame-dw2.o
5*9880d681SAndroid Build Coastguard Worker# RUN: llc -filetype=obj %p/../Inputs/frame-dw4.ll -o %t/frame-dw4.o
6*9880d681SAndroid Build Coastguard Worker# RUN: llvm-dsymutil -f -oso-prepend-path=%t -y %s -o - | llvm-dwarfdump -debug-dump=frames - | FileCheck %s
7*9880d681SAndroid Build Coastguard Worker
8*9880d681SAndroid Build Coastguard Worker# Check the handling of multiple different CIEs. To have CIEs that
9*9880d681SAndroid Build Coastguard Worker# appear to be different, use a dwarf2 version of the file along with
10*9880d681SAndroid Build Coastguard Worker# a dwarf 4 version. The CIE header version (and layout) will be different.
11*9880d681SAndroid Build Coastguard Worker# FIXME: this test also checks that we didn't reuse the first CIE when it
12*9880d681SAndroid Build Coastguard Worker# appears again. This is a behavior we inherited from dsymutil-classic
13*9880d681SAndroid Build Coastguard Worker# but this should be fixed (see comment in patchFrameInfoForObject())
14*9880d681SAndroid Build Coastguard Worker---
15*9880d681SAndroid Build Coastguard Workertriple:          'i386-apple-darwin'
16*9880d681SAndroid Build Coastguard Workerobjects:
17*9880d681SAndroid Build Coastguard Worker  - filename: frame-dw2.o
18*9880d681SAndroid Build Coastguard Worker    symbols:
19*9880d681SAndroid Build Coastguard Worker      - { sym: _bar, objAddr: 0x0, binAddr: 0x1000, size: 0x12 }
20*9880d681SAndroid Build Coastguard Worker      - { sym: _baz, objAddr: 0x0, binAddr: 0x2000, size: 0x12 }
21*9880d681SAndroid Build Coastguard Worker  - filename: frame-dw4.o
22*9880d681SAndroid Build Coastguard Worker    symbols:
23*9880d681SAndroid Build Coastguard Worker      - { sym: _baz, objAddr: 0x0, binAddr: 0x3000, size: 0x12 }
24*9880d681SAndroid Build Coastguard Worker  - filename: frame-dw2.o
25*9880d681SAndroid Build Coastguard Worker    symbols:
26*9880d681SAndroid Build Coastguard Worker      - { sym: _bar, objAddr: 0x0, binAddr: 0x4000, size: 0x12 }
27*9880d681SAndroid Build Coastguard Worker...
28*9880d681SAndroid Build Coastguard Worker
29*9880d681SAndroid Build Coastguard Worker# CHECK: .debug_frame contents:
30*9880d681SAndroid Build Coastguard Worker# CHECK: 00000000 {{[0-9a-f]*}} ffffffff CIE
31*9880d681SAndroid Build Coastguard Worker# CHECK-NEXT: Version:{{.*}}1
32*9880d681SAndroid Build Coastguard Worker# CHECK-NOT: FDE
33*9880d681SAndroid Build Coastguard Worker# CHECK:  FDE cie=00000000 pc=00001000...00001
34*9880d681SAndroid Build Coastguard Worker# CHECK-NOT: FDE
35*9880d681SAndroid Build Coastguard Worker# CHECK:  FDE cie=00000000 pc=00002000...00002
36*9880d681SAndroid Build Coastguard Worker# CHECK-NOT: FDE
37*9880d681SAndroid Build Coastguard Worker# CHECK: [[CIEDW4:[0-9a-f]*]] 00000010 ffffffff CIE
38*9880d681SAndroid Build Coastguard Worker# CHECK-NEXT: Version:{{.*}}4
39*9880d681SAndroid Build Coastguard Worker# CHECK-NOT: FDE
40*9880d681SAndroid Build Coastguard Worker# CHECK:  FDE cie=[[CIEDW4]] pc=00003000...00003
41*9880d681SAndroid Build Coastguard Worker# CHECK-NOT: FDE
42*9880d681SAndroid Build Coastguard Worker# CHECK: [[CIEDW2:[0-9a-f]*]] {{[0-9a-f]*}} ffffffff CIE
43*9880d681SAndroid Build Coastguard Worker# CHECK-NEXT: Version:{{.*}}1
44*9880d681SAndroid Build Coastguard Worker# CHECK-NOT: FDE
45*9880d681SAndroid Build Coastguard Worker# CHECK:  FDE cie=[[CIEDW2]] pc=00004000...00004
46*9880d681SAndroid Build Coastguard Worker# CHECK-NOT: FDE
47*9880d681SAndroid Build Coastguard Worker
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