xref: /aosp_15_r20/external/llvm/test/Transforms/Sink/basic.ll (revision 9880d6810fe72a1726cb53787c6711e909410d58)
1*9880d681SAndroid Build Coastguard Worker; RUN: opt < %s -basicaa -sink -S | FileCheck %s
2*9880d681SAndroid Build Coastguard Worker; RUN: opt < %s -aa-pipeline='basic-aa' -passes='sink' -S | FileCheck %s
3*9880d681SAndroid Build Coastguard Worker
4*9880d681SAndroid Build Coastguard Worker@A = external global i32
5*9880d681SAndroid Build Coastguard Worker@B = external global i32
6*9880d681SAndroid Build Coastguard Worker
7*9880d681SAndroid Build Coastguard Worker; Sink should sink the load past the store (which doesn't overlap) into
8*9880d681SAndroid Build Coastguard Worker; the block that uses it.
9*9880d681SAndroid Build Coastguard Worker
10*9880d681SAndroid Build Coastguard Worker;      CHECK-LABEL: @foo(
11*9880d681SAndroid Build Coastguard Worker;      CHECK: true:
12*9880d681SAndroid Build Coastguard Worker; CHECK-NEXT: %l = load i32, i32* @A
13*9880d681SAndroid Build Coastguard Worker; CHECK-NEXT: ret i32 %l
14*9880d681SAndroid Build Coastguard Worker
15*9880d681SAndroid Build Coastguard Workerdefine i32 @foo(i1 %z) {
16*9880d681SAndroid Build Coastguard Worker  %l = load i32, i32* @A
17*9880d681SAndroid Build Coastguard Worker  store i32 0, i32* @B
18*9880d681SAndroid Build Coastguard Worker  br i1 %z, label %true, label %false
19*9880d681SAndroid Build Coastguard Workertrue:
20*9880d681SAndroid Build Coastguard Worker  ret i32 %l
21*9880d681SAndroid Build Coastguard Workerfalse:
22*9880d681SAndroid Build Coastguard Worker  ret i32 0
23*9880d681SAndroid Build Coastguard Worker}
24*9880d681SAndroid Build Coastguard Worker
25*9880d681SAndroid Build Coastguard Worker; But don't sink load volatiles...
26*9880d681SAndroid Build Coastguard Worker
27*9880d681SAndroid Build Coastguard Worker;      CHECK-LABEL: @foo2(
28*9880d681SAndroid Build Coastguard Worker;      CHECK: load volatile
29*9880d681SAndroid Build Coastguard Worker; CHECK-NEXT: store i32
30*9880d681SAndroid Build Coastguard Worker
31*9880d681SAndroid Build Coastguard Workerdefine i32 @foo2(i1 %z) {
32*9880d681SAndroid Build Coastguard Worker  %l = load volatile i32, i32* @A
33*9880d681SAndroid Build Coastguard Worker  store i32 0, i32* @B
34*9880d681SAndroid Build Coastguard Worker  br i1 %z, label %true, label %false
35*9880d681SAndroid Build Coastguard Workertrue:
36*9880d681SAndroid Build Coastguard Worker  ret i32 %l
37*9880d681SAndroid Build Coastguard Workerfalse:
38*9880d681SAndroid Build Coastguard Worker  ret i32 0
39*9880d681SAndroid Build Coastguard Worker}
40*9880d681SAndroid Build Coastguard Worker
41*9880d681SAndroid Build Coastguard Worker; Sink to the nearest post-dominator
42*9880d681SAndroid Build Coastguard Worker
43*9880d681SAndroid Build Coastguard Worker;      CHECK-LABEL: @diamond(
44*9880d681SAndroid Build Coastguard Worker;      CHECK: X:
45*9880d681SAndroid Build Coastguard Worker; CHECK-NEXT: phi
46*9880d681SAndroid Build Coastguard Worker; CHECK-NEXT: mul nsw
47*9880d681SAndroid Build Coastguard Worker; CHECK-NEXT: sub
48*9880d681SAndroid Build Coastguard Worker
49*9880d681SAndroid Build Coastguard Workerdefine i32 @diamond(i32 %a, i32 %b, i32 %c) {
50*9880d681SAndroid Build Coastguard Worker  %1 = mul nsw i32 %c, %b
51*9880d681SAndroid Build Coastguard Worker  %2 = icmp sgt i32 %a, 0
52*9880d681SAndroid Build Coastguard Worker  br i1 %2, label %B0, label %B1
53*9880d681SAndroid Build Coastguard Worker
54*9880d681SAndroid Build Coastguard WorkerB0:                                       ; preds = %0
55*9880d681SAndroid Build Coastguard Worker  br label %X
56*9880d681SAndroid Build Coastguard Worker
57*9880d681SAndroid Build Coastguard WorkerB1:                                      ; preds = %0
58*9880d681SAndroid Build Coastguard Worker  br label %X
59*9880d681SAndroid Build Coastguard Worker
60*9880d681SAndroid Build Coastguard WorkerX:                                     ; preds = %5, %3
61*9880d681SAndroid Build Coastguard Worker  %.01 = phi i32 [ %c, %B0 ], [ %a, %B1 ]
62*9880d681SAndroid Build Coastguard Worker  %R = sub i32 %1, %.01
63*9880d681SAndroid Build Coastguard Worker  ret i32 %R
64*9880d681SAndroid Build Coastguard Worker}
65*9880d681SAndroid Build Coastguard Worker
66*9880d681SAndroid Build Coastguard Worker; We shouldn't sink constant sized allocas from the entry block, since CodeGen
67*9880d681SAndroid Build Coastguard Worker; interprets allocas outside the entry block as dynamically sized stack objects.
68*9880d681SAndroid Build Coastguard Worker
69*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: @alloca_nosink
70*9880d681SAndroid Build Coastguard Worker; CHECK: entry:
71*9880d681SAndroid Build Coastguard Worker; CHECK-NEXT: alloca
72*9880d681SAndroid Build Coastguard Workerdefine i32 @alloca_nosink(i32 %a, i32 %b) {
73*9880d681SAndroid Build Coastguard Workerentry:
74*9880d681SAndroid Build Coastguard Worker  %0 = alloca i32
75*9880d681SAndroid Build Coastguard Worker  %1 = icmp ne i32 %a, 0
76*9880d681SAndroid Build Coastguard Worker  br i1 %1, label %if, label %endif
77*9880d681SAndroid Build Coastguard Worker
78*9880d681SAndroid Build Coastguard Workerif:
79*9880d681SAndroid Build Coastguard Worker  %2 = getelementptr i32, i32* %0, i32 1
80*9880d681SAndroid Build Coastguard Worker  store i32 0, i32* %0
81*9880d681SAndroid Build Coastguard Worker  store i32 1, i32* %2
82*9880d681SAndroid Build Coastguard Worker  %3 = getelementptr i32, i32* %0, i32 %b
83*9880d681SAndroid Build Coastguard Worker  %4 = load i32, i32* %3
84*9880d681SAndroid Build Coastguard Worker  ret i32 %4
85*9880d681SAndroid Build Coastguard Worker
86*9880d681SAndroid Build Coastguard Workerendif:
87*9880d681SAndroid Build Coastguard Worker  ret i32 0
88*9880d681SAndroid Build Coastguard Worker}
89*9880d681SAndroid Build Coastguard Worker
90*9880d681SAndroid Build Coastguard Worker; Make sure we sink dynamic sized allocas
91*9880d681SAndroid Build Coastguard Worker
92*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: @alloca_sink_dynamic
93*9880d681SAndroid Build Coastguard Worker; CHECK: entry:
94*9880d681SAndroid Build Coastguard Worker; CHECK-NOT: alloca
95*9880d681SAndroid Build Coastguard Worker; CHECK: if:
96*9880d681SAndroid Build Coastguard Worker; CHECK-NEXT: alloca
97*9880d681SAndroid Build Coastguard Workerdefine i32 @alloca_sink_dynamic(i32 %a, i32 %b, i32 %size) {
98*9880d681SAndroid Build Coastguard Workerentry:
99*9880d681SAndroid Build Coastguard Worker  %0 = alloca i32, i32 %size
100*9880d681SAndroid Build Coastguard Worker  %1 = icmp ne i32 %a, 0
101*9880d681SAndroid Build Coastguard Worker  br i1 %1, label %if, label %endif
102*9880d681SAndroid Build Coastguard Worker
103*9880d681SAndroid Build Coastguard Workerif:
104*9880d681SAndroid Build Coastguard Worker  %2 = getelementptr i32, i32* %0, i32 1
105*9880d681SAndroid Build Coastguard Worker  store i32 0, i32* %0
106*9880d681SAndroid Build Coastguard Worker  store i32 1, i32* %2
107*9880d681SAndroid Build Coastguard Worker  %3 = getelementptr i32, i32* %0, i32 %b
108*9880d681SAndroid Build Coastguard Worker  %4 = load i32, i32* %3
109*9880d681SAndroid Build Coastguard Worker  ret i32 %4
110*9880d681SAndroid Build Coastguard Worker
111*9880d681SAndroid Build Coastguard Workerendif:
112*9880d681SAndroid Build Coastguard Worker  ret i32 0
113*9880d681SAndroid Build Coastguard Worker}
114*9880d681SAndroid Build Coastguard Worker
115*9880d681SAndroid Build Coastguard Worker; We also want to sink allocas that are not in the entry block.  These
116*9880d681SAndroid Build Coastguard Worker; will already be considered as dynamically sized stack objects, so sinking
117*9880d681SAndroid Build Coastguard Worker; them does no further damage.
118*9880d681SAndroid Build Coastguard Worker
119*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: @alloca_sink_nonentry
120*9880d681SAndroid Build Coastguard Worker; CHECK: if0:
121*9880d681SAndroid Build Coastguard Worker; CHECK-NOT: alloca
122*9880d681SAndroid Build Coastguard Worker; CHECK: if:
123*9880d681SAndroid Build Coastguard Worker; CHECK-NEXT: alloca
124*9880d681SAndroid Build Coastguard Workerdefine i32 @alloca_sink_nonentry(i32 %a, i32 %b, i32 %c) {
125*9880d681SAndroid Build Coastguard Workerentry:
126*9880d681SAndroid Build Coastguard Worker  %cmp = icmp ne i32 %c, 0
127*9880d681SAndroid Build Coastguard Worker  br i1 %cmp, label %endif, label %if0
128*9880d681SAndroid Build Coastguard Worker
129*9880d681SAndroid Build Coastguard Workerif0:
130*9880d681SAndroid Build Coastguard Worker  %0 = alloca i32
131*9880d681SAndroid Build Coastguard Worker  %1 = icmp ne i32 %a, 0
132*9880d681SAndroid Build Coastguard Worker  br i1 %1, label %if, label %endif
133*9880d681SAndroid Build Coastguard Worker
134*9880d681SAndroid Build Coastguard Workerif:
135*9880d681SAndroid Build Coastguard Worker  %2 = getelementptr i32, i32* %0, i32 1
136*9880d681SAndroid Build Coastguard Worker  store i32 0, i32* %0
137*9880d681SAndroid Build Coastguard Worker  store i32 1, i32* %2
138*9880d681SAndroid Build Coastguard Worker  %3 = getelementptr i32, i32* %0, i32 %b
139*9880d681SAndroid Build Coastguard Worker  %4 = load i32, i32* %3
140*9880d681SAndroid Build Coastguard Worker  ret i32 %4
141*9880d681SAndroid Build Coastguard Worker
142*9880d681SAndroid Build Coastguard Workerendif:
143*9880d681SAndroid Build Coastguard Worker  ret i32 0
144*9880d681SAndroid Build Coastguard Worker}
145