xref: /aosp_15_r20/external/llvm/test/Transforms/MetaRenamer/metarenamer.ll (revision 9880d6810fe72a1726cb53787c6711e909410d58)
1*9880d681SAndroid Build Coastguard Worker; RUN: opt -metarenamer -S < %s | FileCheck %s
2*9880d681SAndroid Build Coastguard Worker
3*9880d681SAndroid Build Coastguard Worker; CHECK: target triple {{.*}}
4*9880d681SAndroid Build Coastguard Worker; CHECK-NOT: {{^x*}}xxx{{^x*}}
5*9880d681SAndroid Build Coastguard Worker; CHECK: ret i32 6
6*9880d681SAndroid Build Coastguard Worker
7*9880d681SAndroid Build Coastguard Workertarget triple = "x86_64-pc-linux-gnu"
8*9880d681SAndroid Build Coastguard Worker
9*9880d681SAndroid Build Coastguard Worker%struct.bar_xxx = type { i32, double }
10*9880d681SAndroid Build Coastguard Worker%struct.foo_xxx = type { i32, float, %struct.bar_xxx }
11*9880d681SAndroid Build Coastguard Worker
12*9880d681SAndroid Build Coastguard Worker@func_5_xxx.static_local_3_xxx = internal global i32 3, align 4
13*9880d681SAndroid Build Coastguard Worker@global_3_xxx = common global i32 0, align 4
14*9880d681SAndroid Build Coastguard Worker
15*9880d681SAndroid Build Coastguard Worker@func_7_xxx = weak alias i32 (...), i32 (...)* @aliased_func_7_xxx
16*9880d681SAndroid Build Coastguard Worker
17*9880d681SAndroid Build Coastguard Workerdefine i32 @aliased_func_7_xxx(...) {
18*9880d681SAndroid Build Coastguard Worker  ret i32 0
19*9880d681SAndroid Build Coastguard Worker}
20*9880d681SAndroid Build Coastguard Worker
21*9880d681SAndroid Build Coastguard Workerdefine i32 @func_3_xxx() nounwind uwtable ssp {
22*9880d681SAndroid Build Coastguard Worker  ret i32 3
23*9880d681SAndroid Build Coastguard Worker}
24*9880d681SAndroid Build Coastguard Worker
25*9880d681SAndroid Build Coastguard Workerdefine void @func_4_xxx(%struct.foo_xxx* sret %agg.result) nounwind uwtable ssp {
26*9880d681SAndroid Build Coastguard Worker  %1 = alloca %struct.foo_xxx, align 8
27*9880d681SAndroid Build Coastguard Worker  %2 = getelementptr inbounds %struct.foo_xxx, %struct.foo_xxx* %1, i32 0, i32 0
28*9880d681SAndroid Build Coastguard Worker  store i32 1, i32* %2, align 4
29*9880d681SAndroid Build Coastguard Worker  %3 = getelementptr inbounds %struct.foo_xxx, %struct.foo_xxx* %1, i32 0, i32 1
30*9880d681SAndroid Build Coastguard Worker  store float 2.000000e+00, float* %3, align 4
31*9880d681SAndroid Build Coastguard Worker  %4 = getelementptr inbounds %struct.foo_xxx, %struct.foo_xxx* %1, i32 0, i32 2
32*9880d681SAndroid Build Coastguard Worker  %5 = getelementptr inbounds %struct.bar_xxx, %struct.bar_xxx* %4, i32 0, i32 0
33*9880d681SAndroid Build Coastguard Worker  store i32 3, i32* %5, align 4
34*9880d681SAndroid Build Coastguard Worker  %6 = getelementptr inbounds %struct.bar_xxx, %struct.bar_xxx* %4, i32 0, i32 1
35*9880d681SAndroid Build Coastguard Worker  store double 4.000000e+00, double* %6, align 8
36*9880d681SAndroid Build Coastguard Worker  %7 = bitcast %struct.foo_xxx* %agg.result to i8*
37*9880d681SAndroid Build Coastguard Worker  %8 = bitcast %struct.foo_xxx* %1 to i8*
38*9880d681SAndroid Build Coastguard Worker  call void @llvm.memcpy.p0i8.p0i8.i64(i8* %7, i8* %8, i64 24, i32 8, i1 false)
39*9880d681SAndroid Build Coastguard Worker  ret void
40*9880d681SAndroid Build Coastguard Worker}
41*9880d681SAndroid Build Coastguard Worker
42*9880d681SAndroid Build Coastguard Workerdeclare void @llvm.memcpy.p0i8.p0i8.i64(i8* nocapture, i8* nocapture, i64, i32, i1) nounwind
43*9880d681SAndroid Build Coastguard Worker
44*9880d681SAndroid Build Coastguard Workerdefine i32 @func_5_xxx(i32 %arg_1_xxx, i32 %arg_2_xxx, i32 %arg_3_xxx, i32 %arg_4_xxx) nounwind uwtable ssp {
45*9880d681SAndroid Build Coastguard Worker  %1 = alloca i32, align 4
46*9880d681SAndroid Build Coastguard Worker  %2 = alloca i32, align 4
47*9880d681SAndroid Build Coastguard Worker  %3 = alloca i32, align 4
48*9880d681SAndroid Build Coastguard Worker  %4 = alloca i32, align 4
49*9880d681SAndroid Build Coastguard Worker  %local_1_xxx = alloca i32, align 4
50*9880d681SAndroid Build Coastguard Worker  %local_2_xxx = alloca i32, align 4
51*9880d681SAndroid Build Coastguard Worker  %i = alloca i32, align 4
52*9880d681SAndroid Build Coastguard Worker  store i32 %arg_1_xxx, i32* %1, align 4
53*9880d681SAndroid Build Coastguard Worker  store i32 %arg_2_xxx, i32* %2, align 4
54*9880d681SAndroid Build Coastguard Worker  store i32 %arg_3_xxx, i32* %3, align 4
55*9880d681SAndroid Build Coastguard Worker  store i32 %arg_4_xxx, i32* %4, align 4
56*9880d681SAndroid Build Coastguard Worker  store i32 1, i32* %local_1_xxx, align 4
57*9880d681SAndroid Build Coastguard Worker  store i32 2, i32* %local_2_xxx, align 4
58*9880d681SAndroid Build Coastguard Worker  store i32 0, i32* %i, align 4
59*9880d681SAndroid Build Coastguard Worker  br label %5
60*9880d681SAndroid Build Coastguard Worker
61*9880d681SAndroid Build Coastguard Worker; <label>:5                                       ; preds = %9, %0
62*9880d681SAndroid Build Coastguard Worker  %6 = load i32, i32* %i, align 4
63*9880d681SAndroid Build Coastguard Worker  %7 = icmp slt i32 %6, 10
64*9880d681SAndroid Build Coastguard Worker  br i1 %7, label %8, label %12
65*9880d681SAndroid Build Coastguard Worker
66*9880d681SAndroid Build Coastguard Worker; <label>:8                                       ; preds = %5
67*9880d681SAndroid Build Coastguard Worker  br label %9
68*9880d681SAndroid Build Coastguard Worker
69*9880d681SAndroid Build Coastguard Worker; <label>:9                                       ; preds = %8
70*9880d681SAndroid Build Coastguard Worker  %10 = load i32, i32* %i, align 4
71*9880d681SAndroid Build Coastguard Worker  %11 = add nsw i32 %10, 1
72*9880d681SAndroid Build Coastguard Worker  store i32 %11, i32* %i, align 4
73*9880d681SAndroid Build Coastguard Worker  br label %5
74*9880d681SAndroid Build Coastguard Worker
75*9880d681SAndroid Build Coastguard Worker; <label>:12                                      ; preds = %5
76*9880d681SAndroid Build Coastguard Worker  %13 = load i32, i32* %local_1_xxx, align 4
77*9880d681SAndroid Build Coastguard Worker  %14 = load i32, i32* %1, align 4
78*9880d681SAndroid Build Coastguard Worker  %15 = add nsw i32 %13, %14
79*9880d681SAndroid Build Coastguard Worker  %16 = load i32, i32* %local_2_xxx, align 4
80*9880d681SAndroid Build Coastguard Worker  %17 = add nsw i32 %15, %16
81*9880d681SAndroid Build Coastguard Worker  %18 = load i32, i32* %2, align 4
82*9880d681SAndroid Build Coastguard Worker  %19 = add nsw i32 %17, %18
83*9880d681SAndroid Build Coastguard Worker  %20 = load i32, i32* @func_5_xxx.static_local_3_xxx, align 4
84*9880d681SAndroid Build Coastguard Worker  %21 = add nsw i32 %19, %20
85*9880d681SAndroid Build Coastguard Worker  %22 = load i32, i32* %3, align 4
86*9880d681SAndroid Build Coastguard Worker  %23 = add nsw i32 %21, %22
87*9880d681SAndroid Build Coastguard Worker  %24 = load i32, i32* %4, align 4
88*9880d681SAndroid Build Coastguard Worker  %25 = add nsw i32 %23, %24
89*9880d681SAndroid Build Coastguard Worker  ret i32 %25
90*9880d681SAndroid Build Coastguard Worker}
91*9880d681SAndroid Build Coastguard Worker
92*9880d681SAndroid Build Coastguard Workerdefine i32 @varargs_func_6_xxx(i32 %arg_1_xxx, i32 %arg_2_xxx, ...) nounwind uwtable ssp {
93*9880d681SAndroid Build Coastguard Worker  %1 = alloca i32, align 4
94*9880d681SAndroid Build Coastguard Worker  %2 = alloca i32, align 4
95*9880d681SAndroid Build Coastguard Worker  store i32 %arg_1_xxx, i32* %1, align 4
96*9880d681SAndroid Build Coastguard Worker  store i32 %arg_2_xxx, i32* %2, align 4
97*9880d681SAndroid Build Coastguard Worker  ret i32 6
98*9880d681SAndroid Build Coastguard Worker}
99