1*9880d681SAndroid Build Coastguard Worker; RUN: opt -metarenamer -S < %s | FileCheck %s 2*9880d681SAndroid Build Coastguard Worker 3*9880d681SAndroid Build Coastguard Worker; CHECK: target triple {{.*}} 4*9880d681SAndroid Build Coastguard Worker; CHECK-NOT: {{^x*}}xxx{{^x*}} 5*9880d681SAndroid Build Coastguard Worker; CHECK: ret i32 6 6*9880d681SAndroid Build Coastguard Worker 7*9880d681SAndroid Build Coastguard Workertarget triple = "x86_64-pc-linux-gnu" 8*9880d681SAndroid Build Coastguard Worker 9*9880d681SAndroid Build Coastguard Worker%struct.bar_xxx = type { i32, double } 10*9880d681SAndroid Build Coastguard Worker%struct.foo_xxx = type { i32, float, %struct.bar_xxx } 11*9880d681SAndroid Build Coastguard Worker 12*9880d681SAndroid Build Coastguard Worker@func_5_xxx.static_local_3_xxx = internal global i32 3, align 4 13*9880d681SAndroid Build Coastguard Worker@global_3_xxx = common global i32 0, align 4 14*9880d681SAndroid Build Coastguard Worker 15*9880d681SAndroid Build Coastguard Worker@func_7_xxx = weak alias i32 (...), i32 (...)* @aliased_func_7_xxx 16*9880d681SAndroid Build Coastguard Worker 17*9880d681SAndroid Build Coastguard Workerdefine i32 @aliased_func_7_xxx(...) { 18*9880d681SAndroid Build Coastguard Worker ret i32 0 19*9880d681SAndroid Build Coastguard Worker} 20*9880d681SAndroid Build Coastguard Worker 21*9880d681SAndroid Build Coastguard Workerdefine i32 @func_3_xxx() nounwind uwtable ssp { 22*9880d681SAndroid Build Coastguard Worker ret i32 3 23*9880d681SAndroid Build Coastguard Worker} 24*9880d681SAndroid Build Coastguard Worker 25*9880d681SAndroid Build Coastguard Workerdefine void @func_4_xxx(%struct.foo_xxx* sret %agg.result) nounwind uwtable ssp { 26*9880d681SAndroid Build Coastguard Worker %1 = alloca %struct.foo_xxx, align 8 27*9880d681SAndroid Build Coastguard Worker %2 = getelementptr inbounds %struct.foo_xxx, %struct.foo_xxx* %1, i32 0, i32 0 28*9880d681SAndroid Build Coastguard Worker store i32 1, i32* %2, align 4 29*9880d681SAndroid Build Coastguard Worker %3 = getelementptr inbounds %struct.foo_xxx, %struct.foo_xxx* %1, i32 0, i32 1 30*9880d681SAndroid Build Coastguard Worker store float 2.000000e+00, float* %3, align 4 31*9880d681SAndroid Build Coastguard Worker %4 = getelementptr inbounds %struct.foo_xxx, %struct.foo_xxx* %1, i32 0, i32 2 32*9880d681SAndroid Build Coastguard Worker %5 = getelementptr inbounds %struct.bar_xxx, %struct.bar_xxx* %4, i32 0, i32 0 33*9880d681SAndroid Build Coastguard Worker store i32 3, i32* %5, align 4 34*9880d681SAndroid Build Coastguard Worker %6 = getelementptr inbounds %struct.bar_xxx, %struct.bar_xxx* %4, i32 0, i32 1 35*9880d681SAndroid Build Coastguard Worker store double 4.000000e+00, double* %6, align 8 36*9880d681SAndroid Build Coastguard Worker %7 = bitcast %struct.foo_xxx* %agg.result to i8* 37*9880d681SAndroid Build Coastguard Worker %8 = bitcast %struct.foo_xxx* %1 to i8* 38*9880d681SAndroid Build Coastguard Worker call void @llvm.memcpy.p0i8.p0i8.i64(i8* %7, i8* %8, i64 24, i32 8, i1 false) 39*9880d681SAndroid Build Coastguard Worker ret void 40*9880d681SAndroid Build Coastguard Worker} 41*9880d681SAndroid Build Coastguard Worker 42*9880d681SAndroid Build Coastguard Workerdeclare void @llvm.memcpy.p0i8.p0i8.i64(i8* nocapture, i8* nocapture, i64, i32, i1) nounwind 43*9880d681SAndroid Build Coastguard Worker 44*9880d681SAndroid Build Coastguard Workerdefine i32 @func_5_xxx(i32 %arg_1_xxx, i32 %arg_2_xxx, i32 %arg_3_xxx, i32 %arg_4_xxx) nounwind uwtable ssp { 45*9880d681SAndroid Build Coastguard Worker %1 = alloca i32, align 4 46*9880d681SAndroid Build Coastguard Worker %2 = alloca i32, align 4 47*9880d681SAndroid Build Coastguard Worker %3 = alloca i32, align 4 48*9880d681SAndroid Build Coastguard Worker %4 = alloca i32, align 4 49*9880d681SAndroid Build Coastguard Worker %local_1_xxx = alloca i32, align 4 50*9880d681SAndroid Build Coastguard Worker %local_2_xxx = alloca i32, align 4 51*9880d681SAndroid Build Coastguard Worker %i = alloca i32, align 4 52*9880d681SAndroid Build Coastguard Worker store i32 %arg_1_xxx, i32* %1, align 4 53*9880d681SAndroid Build Coastguard Worker store i32 %arg_2_xxx, i32* %2, align 4 54*9880d681SAndroid Build Coastguard Worker store i32 %arg_3_xxx, i32* %3, align 4 55*9880d681SAndroid Build Coastguard Worker store i32 %arg_4_xxx, i32* %4, align 4 56*9880d681SAndroid Build Coastguard Worker store i32 1, i32* %local_1_xxx, align 4 57*9880d681SAndroid Build Coastguard Worker store i32 2, i32* %local_2_xxx, align 4 58*9880d681SAndroid Build Coastguard Worker store i32 0, i32* %i, align 4 59*9880d681SAndroid Build Coastguard Worker br label %5 60*9880d681SAndroid Build Coastguard Worker 61*9880d681SAndroid Build Coastguard Worker; <label>:5 ; preds = %9, %0 62*9880d681SAndroid Build Coastguard Worker %6 = load i32, i32* %i, align 4 63*9880d681SAndroid Build Coastguard Worker %7 = icmp slt i32 %6, 10 64*9880d681SAndroid Build Coastguard Worker br i1 %7, label %8, label %12 65*9880d681SAndroid Build Coastguard Worker 66*9880d681SAndroid Build Coastguard Worker; <label>:8 ; preds = %5 67*9880d681SAndroid Build Coastguard Worker br label %9 68*9880d681SAndroid Build Coastguard Worker 69*9880d681SAndroid Build Coastguard Worker; <label>:9 ; preds = %8 70*9880d681SAndroid Build Coastguard Worker %10 = load i32, i32* %i, align 4 71*9880d681SAndroid Build Coastguard Worker %11 = add nsw i32 %10, 1 72*9880d681SAndroid Build Coastguard Worker store i32 %11, i32* %i, align 4 73*9880d681SAndroid Build Coastguard Worker br label %5 74*9880d681SAndroid Build Coastguard Worker 75*9880d681SAndroid Build Coastguard Worker; <label>:12 ; preds = %5 76*9880d681SAndroid Build Coastguard Worker %13 = load i32, i32* %local_1_xxx, align 4 77*9880d681SAndroid Build Coastguard Worker %14 = load i32, i32* %1, align 4 78*9880d681SAndroid Build Coastguard Worker %15 = add nsw i32 %13, %14 79*9880d681SAndroid Build Coastguard Worker %16 = load i32, i32* %local_2_xxx, align 4 80*9880d681SAndroid Build Coastguard Worker %17 = add nsw i32 %15, %16 81*9880d681SAndroid Build Coastguard Worker %18 = load i32, i32* %2, align 4 82*9880d681SAndroid Build Coastguard Worker %19 = add nsw i32 %17, %18 83*9880d681SAndroid Build Coastguard Worker %20 = load i32, i32* @func_5_xxx.static_local_3_xxx, align 4 84*9880d681SAndroid Build Coastguard Worker %21 = add nsw i32 %19, %20 85*9880d681SAndroid Build Coastguard Worker %22 = load i32, i32* %3, align 4 86*9880d681SAndroid Build Coastguard Worker %23 = add nsw i32 %21, %22 87*9880d681SAndroid Build Coastguard Worker %24 = load i32, i32* %4, align 4 88*9880d681SAndroid Build Coastguard Worker %25 = add nsw i32 %23, %24 89*9880d681SAndroid Build Coastguard Worker ret i32 %25 90*9880d681SAndroid Build Coastguard Worker} 91*9880d681SAndroid Build Coastguard Worker 92*9880d681SAndroid Build Coastguard Workerdefine i32 @varargs_func_6_xxx(i32 %arg_1_xxx, i32 %arg_2_xxx, ...) nounwind uwtable ssp { 93*9880d681SAndroid Build Coastguard Worker %1 = alloca i32, align 4 94*9880d681SAndroid Build Coastguard Worker %2 = alloca i32, align 4 95*9880d681SAndroid Build Coastguard Worker store i32 %arg_1_xxx, i32* %1, align 4 96*9880d681SAndroid Build Coastguard Worker store i32 %arg_2_xxx, i32* %2, align 4 97*9880d681SAndroid Build Coastguard Worker ret i32 6 98*9880d681SAndroid Build Coastguard Worker} 99