xref: /aosp_15_r20/external/llvm/test/Transforms/LoopStrengthReduce/sext-ind-var.ll (revision 9880d6810fe72a1726cb53787c6711e909410d58)
1*9880d681SAndroid Build Coastguard Worker; RUN: opt -loop-reduce -S < %s | FileCheck %s
2*9880d681SAndroid Build Coastguard Worker
3*9880d681SAndroid Build Coastguard Workertarget datalayout = "e-i64:64-v16:16-v32:32-n16:32:64"
4*9880d681SAndroid Build Coastguard Workertarget triple = "nvptx64-unknown-unknown"
5*9880d681SAndroid Build Coastguard Worker
6*9880d681SAndroid Build Coastguard Worker; LSR used not to be able to generate a float* induction variable in
7*9880d681SAndroid Build Coastguard Worker; these cases due to scalar evolution not propagating nsw from an
8*9880d681SAndroid Build Coastguard Worker; instruction to the SCEV, preventing distributing sext into the
9*9880d681SAndroid Build Coastguard Worker; corresponding addrec.
10*9880d681SAndroid Build Coastguard Worker
11*9880d681SAndroid Build Coastguard Worker; Test this pattern:
12*9880d681SAndroid Build Coastguard Worker;
13*9880d681SAndroid Build Coastguard Worker;   for (int i = 0; i < numIterations; ++i)
14*9880d681SAndroid Build Coastguard Worker;     sum += ptr[i + offset];
15*9880d681SAndroid Build Coastguard Worker;
16*9880d681SAndroid Build Coastguard Workerdefine float @testadd(float* %input, i32 %offset, i32 %numIterations) {
17*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: @testadd
18*9880d681SAndroid Build Coastguard Worker; CHECK: sext i32 %offset to i64
19*9880d681SAndroid Build Coastguard Worker; CHECK: loop:
20*9880d681SAndroid Build Coastguard Worker; CHECK-DAG: phi float*
21*9880d681SAndroid Build Coastguard Worker; CHECK-DAG: phi i32
22*9880d681SAndroid Build Coastguard Worker; CHECK-NOT: sext
23*9880d681SAndroid Build Coastguard Worker
24*9880d681SAndroid Build Coastguard Workerentry:
25*9880d681SAndroid Build Coastguard Worker  br label %loop
26*9880d681SAndroid Build Coastguard Worker
27*9880d681SAndroid Build Coastguard Workerloop:
28*9880d681SAndroid Build Coastguard Worker  %i = phi i32 [ %nexti, %loop ], [ 0, %entry ]
29*9880d681SAndroid Build Coastguard Worker  %sum = phi float [ %nextsum, %loop ], [ 0.000000e+00, %entry ]
30*9880d681SAndroid Build Coastguard Worker  %index32 = add nuw nsw i32 %i, %offset
31*9880d681SAndroid Build Coastguard Worker  %index64 = sext i32 %index32 to i64
32*9880d681SAndroid Build Coastguard Worker  %ptr = getelementptr inbounds float, float* %input, i64 %index64
33*9880d681SAndroid Build Coastguard Worker  %addend = load float, float* %ptr, align 4
34*9880d681SAndroid Build Coastguard Worker  %nextsum = fadd float %sum, %addend
35*9880d681SAndroid Build Coastguard Worker  %nexti = add nuw nsw i32 %i, 1
36*9880d681SAndroid Build Coastguard Worker  %exitcond = icmp eq i32 %nexti, %numIterations
37*9880d681SAndroid Build Coastguard Worker  br i1 %exitcond, label %exit, label %loop
38*9880d681SAndroid Build Coastguard Worker
39*9880d681SAndroid Build Coastguard Workerexit:
40*9880d681SAndroid Build Coastguard Worker  ret float %nextsum
41*9880d681SAndroid Build Coastguard Worker}
42*9880d681SAndroid Build Coastguard Worker
43*9880d681SAndroid Build Coastguard Worker; Test this pattern:
44*9880d681SAndroid Build Coastguard Worker;
45*9880d681SAndroid Build Coastguard Worker;   for (int i = 0; i < numIterations; ++i)
46*9880d681SAndroid Build Coastguard Worker;     sum += ptr[i - offset];
47*9880d681SAndroid Build Coastguard Worker;
48*9880d681SAndroid Build Coastguard Workerdefine float @testsub(float* %input, i32 %offset, i32 %numIterations) {
49*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: @testsub
50*9880d681SAndroid Build Coastguard Worker; CHECK: sub i32 0, %offset
51*9880d681SAndroid Build Coastguard Worker; CHECK: sext i32
52*9880d681SAndroid Build Coastguard Worker; CHECK: loop:
53*9880d681SAndroid Build Coastguard Worker; CHECK-DAG: phi float*
54*9880d681SAndroid Build Coastguard Worker; CHECK-DAG: phi i32
55*9880d681SAndroid Build Coastguard Worker; CHECK-NOT: sext
56*9880d681SAndroid Build Coastguard Worker
57*9880d681SAndroid Build Coastguard Workerentry:
58*9880d681SAndroid Build Coastguard Worker  br label %loop
59*9880d681SAndroid Build Coastguard Worker
60*9880d681SAndroid Build Coastguard Workerloop:
61*9880d681SAndroid Build Coastguard Worker  %i = phi i32 [ %nexti, %loop ], [ 0, %entry ]
62*9880d681SAndroid Build Coastguard Worker  %sum = phi float [ %nextsum, %loop ], [ 0.000000e+00, %entry ]
63*9880d681SAndroid Build Coastguard Worker  %index32 = sub nuw nsw i32 %i, %offset
64*9880d681SAndroid Build Coastguard Worker  %index64 = sext i32 %index32 to i64
65*9880d681SAndroid Build Coastguard Worker  %ptr = getelementptr inbounds float, float* %input, i64 %index64
66*9880d681SAndroid Build Coastguard Worker  %addend = load float, float* %ptr, align 4
67*9880d681SAndroid Build Coastguard Worker  %nextsum = fadd float %sum, %addend
68*9880d681SAndroid Build Coastguard Worker  %nexti = add nuw nsw i32 %i, 1
69*9880d681SAndroid Build Coastguard Worker  %exitcond = icmp eq i32 %nexti, %numIterations
70*9880d681SAndroid Build Coastguard Worker  br i1 %exitcond, label %exit, label %loop
71*9880d681SAndroid Build Coastguard Worker
72*9880d681SAndroid Build Coastguard Workerexit:
73*9880d681SAndroid Build Coastguard Worker  ret float %nextsum
74*9880d681SAndroid Build Coastguard Worker}
75*9880d681SAndroid Build Coastguard Worker
76*9880d681SAndroid Build Coastguard Worker; Test this pattern:
77*9880d681SAndroid Build Coastguard Worker;
78*9880d681SAndroid Build Coastguard Worker;   for (int i = 0; i < numIterations; ++i)
79*9880d681SAndroid Build Coastguard Worker;     sum += ptr[i * stride];
80*9880d681SAndroid Build Coastguard Worker;
81*9880d681SAndroid Build Coastguard Workerdefine float @testmul(float* %input, i32 %stride, i32 %numIterations) {
82*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: @testmul
83*9880d681SAndroid Build Coastguard Worker; CHECK: sext i32 %stride to i64
84*9880d681SAndroid Build Coastguard Worker; CHECK: loop:
85*9880d681SAndroid Build Coastguard Worker; CHECK-DAG: phi float*
86*9880d681SAndroid Build Coastguard Worker; CHECK-DAG: phi i32
87*9880d681SAndroid Build Coastguard Worker; CHECK-NOT: sext
88*9880d681SAndroid Build Coastguard Worker
89*9880d681SAndroid Build Coastguard Workerentry:
90*9880d681SAndroid Build Coastguard Worker  br label %loop
91*9880d681SAndroid Build Coastguard Worker
92*9880d681SAndroid Build Coastguard Workerloop:
93*9880d681SAndroid Build Coastguard Worker  %i = phi i32 [ %nexti, %loop ], [ 0, %entry ]
94*9880d681SAndroid Build Coastguard Worker  %sum = phi float [ %nextsum, %loop ], [ 0.000000e+00, %entry ]
95*9880d681SAndroid Build Coastguard Worker  %index32 = mul nuw nsw i32 %i, %stride
96*9880d681SAndroid Build Coastguard Worker  %index64 = sext i32 %index32 to i64
97*9880d681SAndroid Build Coastguard Worker  %ptr = getelementptr inbounds float, float* %input, i64 %index64
98*9880d681SAndroid Build Coastguard Worker  %addend = load float, float* %ptr, align 4
99*9880d681SAndroid Build Coastguard Worker  %nextsum = fadd float %sum, %addend
100*9880d681SAndroid Build Coastguard Worker  %nexti = add nuw nsw i32 %i, 1
101*9880d681SAndroid Build Coastguard Worker  %exitcond = icmp eq i32 %nexti, %numIterations
102*9880d681SAndroid Build Coastguard Worker  br i1 %exitcond, label %exit, label %loop
103*9880d681SAndroid Build Coastguard Worker
104*9880d681SAndroid Build Coastguard Workerexit:
105*9880d681SAndroid Build Coastguard Worker  ret float %nextsum
106*9880d681SAndroid Build Coastguard Worker}
107*9880d681SAndroid Build Coastguard Worker
108*9880d681SAndroid Build Coastguard Worker; Test this pattern:
109*9880d681SAndroid Build Coastguard Worker;
110*9880d681SAndroid Build Coastguard Worker;   for (int i = 0; i < numIterations; ++i)
111*9880d681SAndroid Build Coastguard Worker;     sum += ptr[3 * (i << 7)];
112*9880d681SAndroid Build Coastguard Worker;
113*9880d681SAndroid Build Coastguard Worker; The multiplication by 3 is to make the address calculation expensive
114*9880d681SAndroid Build Coastguard Worker; enough to force the introduction of a pointer induction variable.
115*9880d681SAndroid Build Coastguard Workerdefine float @testshl(float* %input, i32 %numIterations) {
116*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: @testshl
117*9880d681SAndroid Build Coastguard Worker; CHECK: loop:
118*9880d681SAndroid Build Coastguard Worker; CHECK-DAG: phi float*
119*9880d681SAndroid Build Coastguard Worker; CHECK-DAG: phi i32
120*9880d681SAndroid Build Coastguard Worker; CHECK-NOT: sext
121*9880d681SAndroid Build Coastguard Worker
122*9880d681SAndroid Build Coastguard Workerentry:
123*9880d681SAndroid Build Coastguard Worker  br label %loop
124*9880d681SAndroid Build Coastguard Worker
125*9880d681SAndroid Build Coastguard Workerloop:
126*9880d681SAndroid Build Coastguard Worker  %i = phi i32 [ %nexti, %loop ], [ 0, %entry ]
127*9880d681SAndroid Build Coastguard Worker  %sum = phi float [ %nextsum, %loop ], [ 0.000000e+00, %entry ]
128*9880d681SAndroid Build Coastguard Worker  %index32 = shl nuw nsw i32 %i, 7
129*9880d681SAndroid Build Coastguard Worker  %index32mul = mul nuw nsw i32 %index32, 3
130*9880d681SAndroid Build Coastguard Worker  %index64 = sext i32 %index32mul to i64
131*9880d681SAndroid Build Coastguard Worker  %ptr = getelementptr inbounds float, float* %input, i64 %index64
132*9880d681SAndroid Build Coastguard Worker  %addend = load float, float* %ptr, align 4
133*9880d681SAndroid Build Coastguard Worker  %nextsum = fadd float %sum, %addend
134*9880d681SAndroid Build Coastguard Worker  %nexti = add nuw nsw i32 %i, 1
135*9880d681SAndroid Build Coastguard Worker  %exitcond = icmp eq i32 %nexti, %numIterations
136*9880d681SAndroid Build Coastguard Worker  br i1 %exitcond, label %exit, label %loop
137*9880d681SAndroid Build Coastguard Worker
138*9880d681SAndroid Build Coastguard Workerexit:
139*9880d681SAndroid Build Coastguard Worker  ret float %nextsum
140*9880d681SAndroid Build Coastguard Worker}
141