xref: /aosp_15_r20/external/llvm/test/Transforms/InstCombine/pr2645-0.ll (revision 9880d6810fe72a1726cb53787c6711e909410d58)
1*9880d681SAndroid Build Coastguard Worker; RUN: opt < %s -instcombine -S | grep "insertelement <4 x float> undef"
2*9880d681SAndroid Build Coastguard Worker
3*9880d681SAndroid Build Coastguard Worker; Instcombine should be able to prove that none of the
4*9880d681SAndroid Build Coastguard Worker; insertelement's first operand's elements are needed.
5*9880d681SAndroid Build Coastguard Worker
6*9880d681SAndroid Build Coastguard Workerdefine internal void @""(i8*) {
7*9880d681SAndroid Build Coastguard Worker; <label>:1
8*9880d681SAndroid Build Coastguard Worker        bitcast i8* %0 to i32*          ; <i32*>:2 [#uses=1]
9*9880d681SAndroid Build Coastguard Worker        load i32, i32* %2, align 1           ; <i32>:3 [#uses=1]
10*9880d681SAndroid Build Coastguard Worker        getelementptr i8, i8* %0, i32 4             ; <i8*>:4 [#uses=1]
11*9880d681SAndroid Build Coastguard Worker        bitcast i8* %4 to i32*          ; <i32*>:5 [#uses=1]
12*9880d681SAndroid Build Coastguard Worker        load i32, i32* %5, align 1           ; <i32>:6 [#uses=1]
13*9880d681SAndroid Build Coastguard Worker        br label %7
14*9880d681SAndroid Build Coastguard Worker
15*9880d681SAndroid Build Coastguard Worker; <label>:7             ; preds = %9, %1
16*9880d681SAndroid Build Coastguard Worker        %.01 = phi <4 x float> [ undef, %1 ], [ %12, %9 ]               ; <<4 x float>> [#uses=1]
17*9880d681SAndroid Build Coastguard Worker        %.0 = phi i32 [ %3, %1 ], [ %15, %9 ]           ; <i32> [#uses=3]
18*9880d681SAndroid Build Coastguard Worker        icmp slt i32 %.0, %6            ; <i1>:8 [#uses=1]
19*9880d681SAndroid Build Coastguard Worker        br i1 %8, label %9, label %16
20*9880d681SAndroid Build Coastguard Worker
21*9880d681SAndroid Build Coastguard Worker; <label>:9             ; preds = %7
22*9880d681SAndroid Build Coastguard Worker        sitofp i32 %.0 to float         ; <float>:10 [#uses=1]
23*9880d681SAndroid Build Coastguard Worker        insertelement <4 x float> %.01, float %10, i32 0                ; <<4 x float>>:11 [#uses=1]
24*9880d681SAndroid Build Coastguard Worker        shufflevector <4 x float> %11, <4 x float> undef, <4 x i32> zeroinitializer             ; <<4 x float>>:12 [#uses=2]
25*9880d681SAndroid Build Coastguard Worker        getelementptr i8, i8* %0, i32 48            ; <i8*>:13 [#uses=1]
26*9880d681SAndroid Build Coastguard Worker        bitcast i8* %13 to <4 x float>*         ; <<4 x float>*>:14 [#uses=1]
27*9880d681SAndroid Build Coastguard Worker        store <4 x float> %12, <4 x float>* %14, align 16
28*9880d681SAndroid Build Coastguard Worker        add i32 %.0, 2          ; <i32>:15 [#uses=1]
29*9880d681SAndroid Build Coastguard Worker        br label %7
30*9880d681SAndroid Build Coastguard Worker
31*9880d681SAndroid Build Coastguard Worker; <label>:16            ; preds = %7
32*9880d681SAndroid Build Coastguard Worker        ret void
33*9880d681SAndroid Build Coastguard Worker}
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