xref: /aosp_15_r20/external/llvm/test/Transforms/InstCombine/phi-merge-gep.ll (revision 9880d6810fe72a1726cb53787c6711e909410d58)
1*9880d681SAndroid Build Coastguard Worker; RUN: opt < %s -S -instcombine > %t
2*9880d681SAndroid Build Coastguard Worker; RUN: grep "= getelementptr" %t | count 20
3*9880d681SAndroid Build Coastguard Worker; RUN: grep "= phi" %t | count 13
4*9880d681SAndroid Build Coastguard Worker
5*9880d681SAndroid Build Coastguard Worker; Don't push the geps through these phis, because they would require
6*9880d681SAndroid Build Coastguard Worker; two phis each, which burdens the loop with high register pressure.
7*9880d681SAndroid Build Coastguard Worker
8*9880d681SAndroid Build Coastguard Workerdefine void @foo(float* %Ar, float* %Ai, i64 %As, float* %Cr, float* %Ci, i64 %Cs, i64 %n) nounwind {
9*9880d681SAndroid Build Coastguard Workerentry:
10*9880d681SAndroid Build Coastguard Worker  %0 = getelementptr inbounds float, float* %Ar, i64 0   ; <float*> [#uses=1]
11*9880d681SAndroid Build Coastguard Worker  %1 = getelementptr inbounds float, float* %Ai, i64 0   ; <float*> [#uses=1]
12*9880d681SAndroid Build Coastguard Worker  %2 = mul i64 %n, %As                            ; <i64> [#uses=1]
13*9880d681SAndroid Build Coastguard Worker  %3 = getelementptr inbounds float, float* %Ar, i64 %2  ; <float*> [#uses=1]
14*9880d681SAndroid Build Coastguard Worker  %4 = mul i64 %n, %As                            ; <i64> [#uses=1]
15*9880d681SAndroid Build Coastguard Worker  %5 = getelementptr inbounds float, float* %Ai, i64 %4  ; <float*> [#uses=1]
16*9880d681SAndroid Build Coastguard Worker  %6 = mul i64 %n, 2                              ; <i64> [#uses=1]
17*9880d681SAndroid Build Coastguard Worker  %7 = mul i64 %6, %As                            ; <i64> [#uses=1]
18*9880d681SAndroid Build Coastguard Worker  %8 = getelementptr inbounds float, float* %Ar, i64 %7  ; <float*> [#uses=1]
19*9880d681SAndroid Build Coastguard Worker  %9 = mul i64 %n, 2                              ; <i64> [#uses=1]
20*9880d681SAndroid Build Coastguard Worker  %10 = mul i64 %9, %As                           ; <i64> [#uses=1]
21*9880d681SAndroid Build Coastguard Worker  %11 = getelementptr inbounds float, float* %Ai, i64 %10 ; <float*> [#uses=1]
22*9880d681SAndroid Build Coastguard Worker  %12 = getelementptr inbounds float, float* %Cr, i64 0  ; <float*> [#uses=1]
23*9880d681SAndroid Build Coastguard Worker  %13 = getelementptr inbounds float, float* %Ci, i64 0  ; <float*> [#uses=1]
24*9880d681SAndroid Build Coastguard Worker  %14 = mul i64 %n, %Cs                           ; <i64> [#uses=1]
25*9880d681SAndroid Build Coastguard Worker  %15 = getelementptr inbounds float, float* %Cr, i64 %14 ; <float*> [#uses=1]
26*9880d681SAndroid Build Coastguard Worker  %16 = mul i64 %n, %Cs                           ; <i64> [#uses=1]
27*9880d681SAndroid Build Coastguard Worker  %17 = getelementptr inbounds float, float* %Ci, i64 %16 ; <float*> [#uses=1]
28*9880d681SAndroid Build Coastguard Worker  %18 = mul i64 %n, 2                             ; <i64> [#uses=1]
29*9880d681SAndroid Build Coastguard Worker  %19 = mul i64 %18, %Cs                          ; <i64> [#uses=1]
30*9880d681SAndroid Build Coastguard Worker  %20 = getelementptr inbounds float, float* %Cr, i64 %19 ; <float*> [#uses=1]
31*9880d681SAndroid Build Coastguard Worker  %21 = mul i64 %n, 2                             ; <i64> [#uses=1]
32*9880d681SAndroid Build Coastguard Worker  %22 = mul i64 %21, %Cs                          ; <i64> [#uses=1]
33*9880d681SAndroid Build Coastguard Worker  %23 = getelementptr inbounds float, float* %Ci, i64 %22 ; <float*> [#uses=1]
34*9880d681SAndroid Build Coastguard Worker  br label %bb13
35*9880d681SAndroid Build Coastguard Worker
36*9880d681SAndroid Build Coastguard Workerbb:                                               ; preds = %bb13
37*9880d681SAndroid Build Coastguard Worker  %24 = load float, float* %A0r.0, align 4               ; <float> [#uses=1]
38*9880d681SAndroid Build Coastguard Worker  %25 = load float, float* %A0i.0, align 4               ; <float> [#uses=1]
39*9880d681SAndroid Build Coastguard Worker  %26 = load float, float* %A1r.0, align 4               ; <float> [#uses=2]
40*9880d681SAndroid Build Coastguard Worker  %27 = load float, float* %A1i.0, align 4               ; <float> [#uses=2]
41*9880d681SAndroid Build Coastguard Worker  %28 = load float, float* %A2r.0, align 4               ; <float> [#uses=2]
42*9880d681SAndroid Build Coastguard Worker  %29 = load float, float* %A2i.0, align 4               ; <float> [#uses=2]
43*9880d681SAndroid Build Coastguard Worker  %30 = fadd float %26, %28                       ; <float> [#uses=2]
44*9880d681SAndroid Build Coastguard Worker  %31 = fadd float %27, %29                       ; <float> [#uses=2]
45*9880d681SAndroid Build Coastguard Worker  %32 = fsub float %26, %28                       ; <float> [#uses=1]
46*9880d681SAndroid Build Coastguard Worker  %33 = fsub float %27, %29                       ; <float> [#uses=1]
47*9880d681SAndroid Build Coastguard Worker  %34 = fadd float %24, %30                       ; <float> [#uses=2]
48*9880d681SAndroid Build Coastguard Worker  %35 = fadd float %25, %31                       ; <float> [#uses=2]
49*9880d681SAndroid Build Coastguard Worker  %36 = fmul float %30, -1.500000e+00             ; <float> [#uses=1]
50*9880d681SAndroid Build Coastguard Worker  %37 = fmul float %31, -1.500000e+00             ; <float> [#uses=1]
51*9880d681SAndroid Build Coastguard Worker  %38 = fadd float %34, %36                       ; <float> [#uses=2]
52*9880d681SAndroid Build Coastguard Worker  %39 = fadd float %35, %37                       ; <float> [#uses=2]
53*9880d681SAndroid Build Coastguard Worker  %40 = fmul float %32, 0x3FEBB67AE0000000        ; <float> [#uses=2]
54*9880d681SAndroid Build Coastguard Worker  %41 = fmul float %33, 0x3FEBB67AE0000000        ; <float> [#uses=2]
55*9880d681SAndroid Build Coastguard Worker  %42 = fadd float %38, %41                       ; <float> [#uses=1]
56*9880d681SAndroid Build Coastguard Worker  %43 = fsub float %39, %40                       ; <float> [#uses=1]
57*9880d681SAndroid Build Coastguard Worker  %44 = fsub float %38, %41                       ; <float> [#uses=1]
58*9880d681SAndroid Build Coastguard Worker  %45 = fadd float %39, %40                       ; <float> [#uses=1]
59*9880d681SAndroid Build Coastguard Worker  store float %34, float* %C0r.0, align 4
60*9880d681SAndroid Build Coastguard Worker  store float %35, float* %C0i.0, align 4
61*9880d681SAndroid Build Coastguard Worker  store float %42, float* %C1r.0, align 4
62*9880d681SAndroid Build Coastguard Worker  store float %43, float* %C1i.0, align 4
63*9880d681SAndroid Build Coastguard Worker  store float %44, float* %C2r.0, align 4
64*9880d681SAndroid Build Coastguard Worker  store float %45, float* %C2i.0, align 4
65*9880d681SAndroid Build Coastguard Worker  %46 = getelementptr inbounds float, float* %A0r.0, i64 %As ; <float*> [#uses=1]
66*9880d681SAndroid Build Coastguard Worker  %47 = getelementptr inbounds float, float* %A0i.0, i64 %As ; <float*> [#uses=1]
67*9880d681SAndroid Build Coastguard Worker  %48 = getelementptr inbounds float, float* %A1r.0, i64 %As ; <float*> [#uses=1]
68*9880d681SAndroid Build Coastguard Worker  %49 = getelementptr inbounds float, float* %A1i.0, i64 %As ; <float*> [#uses=1]
69*9880d681SAndroid Build Coastguard Worker  %50 = getelementptr inbounds float, float* %A2r.0, i64 %As ; <float*> [#uses=1]
70*9880d681SAndroid Build Coastguard Worker  %51 = getelementptr inbounds float, float* %A2i.0, i64 %As ; <float*> [#uses=1]
71*9880d681SAndroid Build Coastguard Worker  %52 = getelementptr inbounds float, float* %C0r.0, i64 %Cs ; <float*> [#uses=1]
72*9880d681SAndroid Build Coastguard Worker  %53 = getelementptr inbounds float, float* %C0i.0, i64 %Cs ; <float*> [#uses=1]
73*9880d681SAndroid Build Coastguard Worker  %54 = getelementptr inbounds float, float* %C1r.0, i64 %Cs ; <float*> [#uses=1]
74*9880d681SAndroid Build Coastguard Worker  %55 = getelementptr inbounds float, float* %C1i.0, i64 %Cs ; <float*> [#uses=1]
75*9880d681SAndroid Build Coastguard Worker  %56 = getelementptr inbounds float, float* %C2r.0, i64 %Cs ; <float*> [#uses=1]
76*9880d681SAndroid Build Coastguard Worker  %57 = getelementptr inbounds float, float* %C2i.0, i64 %Cs ; <float*> [#uses=1]
77*9880d681SAndroid Build Coastguard Worker  %58 = add nsw i64 %i.0, 1                       ; <i64> [#uses=1]
78*9880d681SAndroid Build Coastguard Worker  br label %bb13
79*9880d681SAndroid Build Coastguard Worker
80*9880d681SAndroid Build Coastguard Workerbb13:                                             ; preds = %bb, %entry
81*9880d681SAndroid Build Coastguard Worker  %i.0 = phi i64 [ 0, %entry ], [ %58, %bb ]      ; <i64> [#uses=2]
82*9880d681SAndroid Build Coastguard Worker  %C2i.0 = phi float* [ %23, %entry ], [ %57, %bb ] ; <float*> [#uses=2]
83*9880d681SAndroid Build Coastguard Worker  %C2r.0 = phi float* [ %20, %entry ], [ %56, %bb ] ; <float*> [#uses=2]
84*9880d681SAndroid Build Coastguard Worker  %C1i.0 = phi float* [ %17, %entry ], [ %55, %bb ] ; <float*> [#uses=2]
85*9880d681SAndroid Build Coastguard Worker  %C1r.0 = phi float* [ %15, %entry ], [ %54, %bb ] ; <float*> [#uses=2]
86*9880d681SAndroid Build Coastguard Worker  %C0i.0 = phi float* [ %13, %entry ], [ %53, %bb ] ; <float*> [#uses=2]
87*9880d681SAndroid Build Coastguard Worker  %C0r.0 = phi float* [ %12, %entry ], [ %52, %bb ] ; <float*> [#uses=2]
88*9880d681SAndroid Build Coastguard Worker  %A2i.0 = phi float* [ %11, %entry ], [ %51, %bb ] ; <float*> [#uses=2]
89*9880d681SAndroid Build Coastguard Worker  %A2r.0 = phi float* [ %8, %entry ], [ %50, %bb ] ; <float*> [#uses=2]
90*9880d681SAndroid Build Coastguard Worker  %A1i.0 = phi float* [ %5, %entry ], [ %49, %bb ] ; <float*> [#uses=2]
91*9880d681SAndroid Build Coastguard Worker  %A1r.0 = phi float* [ %3, %entry ], [ %48, %bb ] ; <float*> [#uses=2]
92*9880d681SAndroid Build Coastguard Worker  %A0i.0 = phi float* [ %1, %entry ], [ %47, %bb ] ; <float*> [#uses=2]
93*9880d681SAndroid Build Coastguard Worker  %A0r.0 = phi float* [ %0, %entry ], [ %46, %bb ] ; <float*> [#uses=2]
94*9880d681SAndroid Build Coastguard Worker  %59 = icmp slt i64 %i.0, %n                     ; <i1> [#uses=1]
95*9880d681SAndroid Build Coastguard Worker  br i1 %59, label %bb, label %bb14
96*9880d681SAndroid Build Coastguard Worker
97*9880d681SAndroid Build Coastguard Workerbb14:                                             ; preds = %bb13
98*9880d681SAndroid Build Coastguard Worker  br label %return
99*9880d681SAndroid Build Coastguard Worker
100*9880d681SAndroid Build Coastguard Workerreturn:                                           ; preds = %bb14
101*9880d681SAndroid Build Coastguard Worker  ret void
102*9880d681SAndroid Build Coastguard Worker}
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