1*9880d681SAndroid Build Coastguard Worker; RUN: opt < %s -instcombine -S | FileCheck %s 2*9880d681SAndroid Build Coastguard Workertarget datalayout = "E-p:64:64:64-p1:16:16:16-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:32:64-f32:32:32-f64:64:64-v64:64:64-v128:128:128-a0:0:64" 3*9880d681SAndroid Build Coastguard Worker 4*9880d681SAndroid Build Coastguard Worker; Constant folding should fix notionally out-of-bounds indices 5*9880d681SAndroid Build Coastguard Worker; and add inbounds keywords. 6*9880d681SAndroid Build Coastguard Worker 7*9880d681SAndroid Build Coastguard Worker%struct.X = type { [3 x i32], [3 x i32] } 8*9880d681SAndroid Build Coastguard Worker 9*9880d681SAndroid Build Coastguard Worker@Y = internal global [3 x %struct.X] zeroinitializer 10*9880d681SAndroid Build Coastguard Worker 11*9880d681SAndroid Build Coastguard Workerdefine void @frob() { 12*9880d681SAndroid Build Coastguard Worker; CHECK: store i32 1, i32* getelementptr inbounds ([3 x %struct.X], [3 x %struct.X]* @Y, i64 0, i64 0, i32 0, i64 0), align 16 13*9880d681SAndroid Build Coastguard Worker store i32 1, i32* getelementptr ([3 x %struct.X], [3 x %struct.X]* @Y, i64 0, i64 0, i32 0, i64 0), align 4 14*9880d681SAndroid Build Coastguard Worker; CHECK: store i32 1, i32* getelementptr inbounds ([3 x %struct.X], [3 x %struct.X]* @Y, i64 0, i64 0, i32 0, i64 1), align 4 15*9880d681SAndroid Build Coastguard Worker store i32 1, i32* getelementptr ([3 x %struct.X], [3 x %struct.X]* @Y, i64 0, i64 0, i32 0, i64 1), align 4 16*9880d681SAndroid Build Coastguard Worker; CHECK: store i32 1, i32* getelementptr inbounds ([3 x %struct.X], [3 x %struct.X]* @Y, i64 0, i64 0, i32 0, i64 2), align 8 17*9880d681SAndroid Build Coastguard Worker store i32 1, i32* getelementptr ([3 x %struct.X], [3 x %struct.X]* @Y, i64 0, i64 0, i32 0, i64 2), align 4 18*9880d681SAndroid Build Coastguard Worker; CHECK: store i32 1, i32* getelementptr inbounds ([3 x %struct.X], [3 x %struct.X]* @Y, i64 0, i64 0, i32 1, i64 0), align 4 19*9880d681SAndroid Build Coastguard Worker store i32 1, i32* getelementptr ([3 x %struct.X], [3 x %struct.X]* @Y, i64 0, i64 0, i32 0, i64 3), align 4 20*9880d681SAndroid Build Coastguard Worker; CHECK: store i32 1, i32* getelementptr inbounds ([3 x %struct.X], [3 x %struct.X]* @Y, i64 0, i64 0, i32 1, i64 1), align 4 21*9880d681SAndroid Build Coastguard Worker store i32 1, i32* getelementptr ([3 x %struct.X], [3 x %struct.X]* @Y, i64 0, i64 0, i32 0, i64 4), align 4 22*9880d681SAndroid Build Coastguard Worker; CHECK: store i32 1, i32* getelementptr inbounds ([3 x %struct.X], [3 x %struct.X]* @Y, i64 0, i64 0, i32 1, i64 2), align 4 23*9880d681SAndroid Build Coastguard Worker store i32 1, i32* getelementptr ([3 x %struct.X], [3 x %struct.X]* @Y, i64 0, i64 0, i32 0, i64 5), align 4 24*9880d681SAndroid Build Coastguard Worker; CHECK: store i32 1, i32* getelementptr inbounds ([3 x %struct.X], [3 x %struct.X]* @Y, i64 0, i64 1, i32 0, i64 0), align 8 25*9880d681SAndroid Build Coastguard Worker store i32 1, i32* getelementptr ([3 x %struct.X], [3 x %struct.X]* @Y, i64 0, i64 0, i32 0, i64 6), align 4 26*9880d681SAndroid Build Coastguard Worker; CHECK: store i32 1, i32* getelementptr inbounds ([3 x %struct.X], [3 x %struct.X]* @Y, i64 0, i64 1, i32 0, i64 1), align 4 27*9880d681SAndroid Build Coastguard Worker store i32 1, i32* getelementptr ([3 x %struct.X], [3 x %struct.X]* @Y, i64 0, i64 0, i32 0, i64 7), align 4 28*9880d681SAndroid Build Coastguard Worker; CHECK: store i32 1, i32* getelementptr inbounds ([3 x %struct.X], [3 x %struct.X]* @Y, i64 0, i64 1, i32 0, i64 2), align 8 29*9880d681SAndroid Build Coastguard Worker store i32 1, i32* getelementptr ([3 x %struct.X], [3 x %struct.X]* @Y, i64 0, i64 0, i32 0, i64 8), align 4 30*9880d681SAndroid Build Coastguard Worker; CHECK: store i32 1, i32* getelementptr inbounds ([3 x %struct.X], [3 x %struct.X]* @Y, i64 0, i64 1, i32 1, i64 0), align 4 31*9880d681SAndroid Build Coastguard Worker store i32 1, i32* getelementptr ([3 x %struct.X], [3 x %struct.X]* @Y, i64 0, i64 0, i32 0, i64 9), align 4 32*9880d681SAndroid Build Coastguard Worker; CHECK: store i32 1, i32* getelementptr inbounds ([3 x %struct.X], [3 x %struct.X]* @Y, i64 0, i64 1, i32 1, i64 1), align 4 33*9880d681SAndroid Build Coastguard Worker store i32 1, i32* getelementptr ([3 x %struct.X], [3 x %struct.X]* @Y, i64 0, i64 0, i32 0, i64 10), align 4 34*9880d681SAndroid Build Coastguard Worker; CHECK: store i32 1, i32* getelementptr inbounds ([3 x %struct.X], [3 x %struct.X]* @Y, i64 0, i64 1, i32 1, i64 2), align 4 35*9880d681SAndroid Build Coastguard Worker store i32 1, i32* getelementptr ([3 x %struct.X], [3 x %struct.X]* @Y, i64 0, i64 0, i32 0, i64 11), align 4 36*9880d681SAndroid Build Coastguard Worker; CHECK: store i32 1, i32* getelementptr inbounds ([3 x %struct.X], [3 x %struct.X]* @Y, i64 0, i64 2, i32 0, i64 0), align 16 37*9880d681SAndroid Build Coastguard Worker store i32 1, i32* getelementptr ([3 x %struct.X], [3 x %struct.X]* @Y, i64 0, i64 0, i32 0, i64 12), align 4 38*9880d681SAndroid Build Coastguard Worker; CHECK: store i32 1, i32* getelementptr inbounds ([3 x %struct.X], [3 x %struct.X]* @Y, i64 0, i64 2, i32 0, i64 1), align 4 39*9880d681SAndroid Build Coastguard Worker store i32 1, i32* getelementptr ([3 x %struct.X], [3 x %struct.X]* @Y, i64 0, i64 0, i32 0, i64 13), align 4 40*9880d681SAndroid Build Coastguard Worker; CHECK: store i32 1, i32* getelementptr inbounds ([3 x %struct.X], [3 x %struct.X]* @Y, i64 0, i64 2, i32 0, i64 2), align 8 41*9880d681SAndroid Build Coastguard Worker store i32 1, i32* getelementptr ([3 x %struct.X], [3 x %struct.X]* @Y, i64 0, i64 0, i32 0, i64 14), align 8 42*9880d681SAndroid Build Coastguard Worker; CHECK: store i32 1, i32* getelementptr inbounds ([3 x %struct.X], [3 x %struct.X]* @Y, i64 0, i64 2, i32 1, i64 0), align 8 43*9880d681SAndroid Build Coastguard Worker store i32 1, i32* getelementptr ([3 x %struct.X], [3 x %struct.X]* @Y, i64 0, i64 0, i32 0, i64 15), align 8 44*9880d681SAndroid Build Coastguard Worker; CHECK: store i32 1, i32* getelementptr inbounds ([3 x %struct.X], [3 x %struct.X]* @Y, i64 0, i64 2, i32 1, i64 1), align 8 45*9880d681SAndroid Build Coastguard Worker store i32 1, i32* getelementptr ([3 x %struct.X], [3 x %struct.X]* @Y, i64 0, i64 0, i32 0, i64 16), align 8 46*9880d681SAndroid Build Coastguard Worker; CHECK: store i32 1, i32* getelementptr inbounds ([3 x %struct.X], [3 x %struct.X]* @Y, i64 0, i64 2, i32 1, i64 2), align 8 47*9880d681SAndroid Build Coastguard Worker store i32 1, i32* getelementptr ([3 x %struct.X], [3 x %struct.X]* @Y, i64 0, i64 0, i32 0, i64 17), align 8 48*9880d681SAndroid Build Coastguard Worker; CHECK: store i32 1, i32* getelementptr inbounds ([3 x %struct.X], [3 x %struct.X]* @Y, i64 1, i64 0, i32 0, i64 0), align 8 49*9880d681SAndroid Build Coastguard Worker store i32 1, i32* getelementptr ([3 x %struct.X], [3 x %struct.X]* @Y, i64 0, i64 0, i32 0, i64 18), align 8 50*9880d681SAndroid Build Coastguard Worker; CHECK: store i32 1, i32* getelementptr ([3 x %struct.X], [3 x %struct.X]* @Y, i64 2, i64 0, i32 0, i64 0), align 16 51*9880d681SAndroid Build Coastguard Worker store i32 1, i32* getelementptr ([3 x %struct.X], [3 x %struct.X]* @Y, i64 0, i64 0, i32 0, i64 36), align 8 52*9880d681SAndroid Build Coastguard Worker; CHECK: store i32 1, i32* getelementptr ([3 x %struct.X], [3 x %struct.X]* @Y, i64 1, i64 0, i32 0, i64 1), align 8 53*9880d681SAndroid Build Coastguard Worker store i32 1, i32* getelementptr ([3 x %struct.X], [3 x %struct.X]* @Y, i64 0, i64 0, i32 0, i64 19), align 8 54*9880d681SAndroid Build Coastguard Worker ret void 55*9880d681SAndroid Build Coastguard Worker} 56*9880d681SAndroid Build Coastguard Worker 57*9880d681SAndroid Build Coastguard Worker 58*9880d681SAndroid Build Coastguard Worker; PR8883 - Constant fold exotic gep subtract 59*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: @test2( 60*9880d681SAndroid Build Coastguard Worker@X = global [1000 x i8] zeroinitializer, align 16 61*9880d681SAndroid Build Coastguard Worker 62*9880d681SAndroid Build Coastguard Workerdefine i64 @test2() { 63*9880d681SAndroid Build Coastguard Workerentry: 64*9880d681SAndroid Build Coastguard Worker %A = bitcast i8* getelementptr inbounds ([1000 x i8], [1000 x i8]* @X, i64 1, i64 0) to i8* 65*9880d681SAndroid Build Coastguard Worker %B = bitcast i8* getelementptr inbounds ([1000 x i8], [1000 x i8]* @X, i64 0, i64 0) to i8* 66*9880d681SAndroid Build Coastguard Worker 67*9880d681SAndroid Build Coastguard Worker %B2 = ptrtoint i8* %B to i64 68*9880d681SAndroid Build Coastguard Worker %C = sub i64 0, %B2 69*9880d681SAndroid Build Coastguard Worker %D = getelementptr i8, i8* %A, i64 %C 70*9880d681SAndroid Build Coastguard Worker %E = ptrtoint i8* %D to i64 71*9880d681SAndroid Build Coastguard Worker 72*9880d681SAndroid Build Coastguard Worker ret i64 %E 73*9880d681SAndroid Build Coastguard Worker ; CHECK: ret i64 1000 74*9880d681SAndroid Build Coastguard Worker} 75*9880d681SAndroid Build Coastguard Worker 76*9880d681SAndroid Build Coastguard Worker@X_as1 = addrspace(1) global [1000 x i8] zeroinitializer, align 16 77*9880d681SAndroid Build Coastguard Worker 78*9880d681SAndroid Build Coastguard Workerdefine i16 @test2_as1() { 79*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: @test2_as1( 80*9880d681SAndroid Build Coastguard Worker ; CHECK: ret i16 1000 81*9880d681SAndroid Build Coastguard Worker 82*9880d681SAndroid Build Coastguard Workerentry: 83*9880d681SAndroid Build Coastguard Worker %A = bitcast i8 addrspace(1)* getelementptr inbounds ([1000 x i8], [1000 x i8] addrspace(1)* @X_as1, i64 1, i64 0) to i8 addrspace(1)* 84*9880d681SAndroid Build Coastguard Worker %B = bitcast i8 addrspace(1)* getelementptr inbounds ([1000 x i8], [1000 x i8] addrspace(1)* @X_as1, i64 0, i64 0) to i8 addrspace(1)* 85*9880d681SAndroid Build Coastguard Worker 86*9880d681SAndroid Build Coastguard Worker %B2 = ptrtoint i8 addrspace(1)* %B to i16 87*9880d681SAndroid Build Coastguard Worker %C = sub i16 0, %B2 88*9880d681SAndroid Build Coastguard Worker %D = getelementptr i8, i8 addrspace(1)* %A, i16 %C 89*9880d681SAndroid Build Coastguard Worker %E = ptrtoint i8 addrspace(1)* %D to i16 90*9880d681SAndroid Build Coastguard Worker 91*9880d681SAndroid Build Coastguard Worker ret i16 %E 92*9880d681SAndroid Build Coastguard Worker} 93