1*9880d681SAndroid Build Coastguard Worker; RUN: opt < %s -inline -argpromotion -disable-output 2*9880d681SAndroid Build Coastguard Worker; ModuleID = '<stdin>' 3*9880d681SAndroid Build Coastguard Workertarget datalayout = "e-p:32:32:32-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:32:64-f32:32:32-f64:32:64-v64:64:64-v128:128:128-a0:0:64-f80:128:128" 4*9880d681SAndroid Build Coastguard Workertarget triple = "i386-apple-darwin9.6" 5*9880d681SAndroid Build Coastguard Worker %struct.quad_struct = type { i32, i32, %struct.quad_struct*, %struct.quad_struct*, %struct.quad_struct*, %struct.quad_struct*, %struct.quad_struct* } 6*9880d681SAndroid Build Coastguard Worker@NumNodes = external global i32 ; <i32*> [#uses=0] 7*9880d681SAndroid Build Coastguard Worker@"\01LC" = external constant [43 x i8] ; <[43 x i8]*> [#uses=0] 8*9880d681SAndroid Build Coastguard Worker@"\01LC1" = external constant [19 x i8] ; <[19 x i8]*> [#uses=0] 9*9880d681SAndroid Build Coastguard Worker@"\01LC2" = external constant [17 x i8] ; <[17 x i8]*> [#uses=0] 10*9880d681SAndroid Build Coastguard Worker 11*9880d681SAndroid Build Coastguard Workerdeclare i32 @dealwithargs(i32, i8** nocapture) nounwind 12*9880d681SAndroid Build Coastguard Worker 13*9880d681SAndroid Build Coastguard Workerdeclare i32 @atoi(i8*) 14*9880d681SAndroid Build Coastguard Worker 15*9880d681SAndroid Build Coastguard Workerdefine internal fastcc i32 @adj(i32 %d, i32 %ct) nounwind readnone { 16*9880d681SAndroid Build Coastguard Workerentry: 17*9880d681SAndroid Build Coastguard Worker switch i32 %d, label %return [ 18*9880d681SAndroid Build Coastguard Worker i32 0, label %bb 19*9880d681SAndroid Build Coastguard Worker i32 1, label %bb10 20*9880d681SAndroid Build Coastguard Worker i32 2, label %bb5 21*9880d681SAndroid Build Coastguard Worker i32 3, label %bb15 22*9880d681SAndroid Build Coastguard Worker ] 23*9880d681SAndroid Build Coastguard Worker 24*9880d681SAndroid Build Coastguard Workerbb: ; preds = %entry 25*9880d681SAndroid Build Coastguard Worker switch i32 %ct, label %bb3 [ 26*9880d681SAndroid Build Coastguard Worker i32 1, label %return 27*9880d681SAndroid Build Coastguard Worker i32 0, label %return 28*9880d681SAndroid Build Coastguard Worker ] 29*9880d681SAndroid Build Coastguard Worker 30*9880d681SAndroid Build Coastguard Workerbb3: ; preds = %bb 31*9880d681SAndroid Build Coastguard Worker ret i32 0 32*9880d681SAndroid Build Coastguard Worker 33*9880d681SAndroid Build Coastguard Workerbb5: ; preds = %entry 34*9880d681SAndroid Build Coastguard Worker switch i32 %ct, label %bb8 [ 35*9880d681SAndroid Build Coastguard Worker i32 3, label %return 36*9880d681SAndroid Build Coastguard Worker i32 2, label %return 37*9880d681SAndroid Build Coastguard Worker ] 38*9880d681SAndroid Build Coastguard Worker 39*9880d681SAndroid Build Coastguard Workerbb8: ; preds = %bb5 40*9880d681SAndroid Build Coastguard Worker ret i32 0 41*9880d681SAndroid Build Coastguard Worker 42*9880d681SAndroid Build Coastguard Workerbb10: ; preds = %entry 43*9880d681SAndroid Build Coastguard Worker switch i32 %ct, label %bb13 [ 44*9880d681SAndroid Build Coastguard Worker i32 1, label %return 45*9880d681SAndroid Build Coastguard Worker i32 3, label %return 46*9880d681SAndroid Build Coastguard Worker ] 47*9880d681SAndroid Build Coastguard Worker 48*9880d681SAndroid Build Coastguard Workerbb13: ; preds = %bb10 49*9880d681SAndroid Build Coastguard Worker ret i32 0 50*9880d681SAndroid Build Coastguard Worker 51*9880d681SAndroid Build Coastguard Workerbb15: ; preds = %entry 52*9880d681SAndroid Build Coastguard Worker switch i32 %ct, label %bb18 [ 53*9880d681SAndroid Build Coastguard Worker i32 2, label %return 54*9880d681SAndroid Build Coastguard Worker i32 0, label %return 55*9880d681SAndroid Build Coastguard Worker ] 56*9880d681SAndroid Build Coastguard Worker 57*9880d681SAndroid Build Coastguard Workerbb18: ; preds = %bb15 58*9880d681SAndroid Build Coastguard Worker ret i32 0 59*9880d681SAndroid Build Coastguard Worker 60*9880d681SAndroid Build Coastguard Workerreturn: ; preds = %bb15, %bb15, %bb10, %bb10, %bb5, %bb5, %bb, %bb, %entry 61*9880d681SAndroid Build Coastguard Worker ret i32 1 62*9880d681SAndroid Build Coastguard Worker} 63*9880d681SAndroid Build Coastguard Worker 64*9880d681SAndroid Build Coastguard Workerdeclare fastcc i32 @reflect(i32, i32) nounwind readnone 65*9880d681SAndroid Build Coastguard Worker 66*9880d681SAndroid Build Coastguard Workerdeclare i32 @CountTree(%struct.quad_struct* nocapture) nounwind readonly 67*9880d681SAndroid Build Coastguard Worker 68*9880d681SAndroid Build Coastguard Workerdefine internal fastcc %struct.quad_struct* @child(%struct.quad_struct* nocapture %tree, i32 %ct) nounwind readonly { 69*9880d681SAndroid Build Coastguard Workerentry: 70*9880d681SAndroid Build Coastguard Worker switch i32 %ct, label %bb5 [ 71*9880d681SAndroid Build Coastguard Worker i32 0, label %bb1 72*9880d681SAndroid Build Coastguard Worker i32 1, label %bb 73*9880d681SAndroid Build Coastguard Worker i32 2, label %bb3 74*9880d681SAndroid Build Coastguard Worker i32 3, label %bb2 75*9880d681SAndroid Build Coastguard Worker ] 76*9880d681SAndroid Build Coastguard Worker 77*9880d681SAndroid Build Coastguard Workerbb: ; preds = %entry 78*9880d681SAndroid Build Coastguard Worker %0 = getelementptr %struct.quad_struct, %struct.quad_struct* %tree, i32 0, i32 3 ; <%struct.quad_struct**> [#uses=1] 79*9880d681SAndroid Build Coastguard Worker %1 = load %struct.quad_struct*, %struct.quad_struct** %0, align 4 ; <%struct.quad_struct*> [#uses=1] 80*9880d681SAndroid Build Coastguard Worker ret %struct.quad_struct* %1 81*9880d681SAndroid Build Coastguard Worker 82*9880d681SAndroid Build Coastguard Workerbb1: ; preds = %entry 83*9880d681SAndroid Build Coastguard Worker %2 = getelementptr %struct.quad_struct, %struct.quad_struct* %tree, i32 0, i32 2 ; <%struct.quad_struct**> [#uses=1] 84*9880d681SAndroid Build Coastguard Worker %3 = load %struct.quad_struct*, %struct.quad_struct** %2, align 4 ; <%struct.quad_struct*> [#uses=1] 85*9880d681SAndroid Build Coastguard Worker ret %struct.quad_struct* %3 86*9880d681SAndroid Build Coastguard Worker 87*9880d681SAndroid Build Coastguard Workerbb2: ; preds = %entry 88*9880d681SAndroid Build Coastguard Worker %4 = getelementptr %struct.quad_struct, %struct.quad_struct* %tree, i32 0, i32 5 ; <%struct.quad_struct**> [#uses=1] 89*9880d681SAndroid Build Coastguard Worker %5 = load %struct.quad_struct*, %struct.quad_struct** %4, align 4 ; <%struct.quad_struct*> [#uses=1] 90*9880d681SAndroid Build Coastguard Worker ret %struct.quad_struct* %5 91*9880d681SAndroid Build Coastguard Worker 92*9880d681SAndroid Build Coastguard Workerbb3: ; preds = %entry 93*9880d681SAndroid Build Coastguard Worker %6 = getelementptr %struct.quad_struct, %struct.quad_struct* %tree, i32 0, i32 4 ; <%struct.quad_struct**> [#uses=1] 94*9880d681SAndroid Build Coastguard Worker %7 = load %struct.quad_struct*, %struct.quad_struct** %6, align 4 ; <%struct.quad_struct*> [#uses=1] 95*9880d681SAndroid Build Coastguard Worker ret %struct.quad_struct* %7 96*9880d681SAndroid Build Coastguard Worker 97*9880d681SAndroid Build Coastguard Workerbb5: ; preds = %entry 98*9880d681SAndroid Build Coastguard Worker ret %struct.quad_struct* null 99*9880d681SAndroid Build Coastguard Worker} 100*9880d681SAndroid Build Coastguard Worker 101*9880d681SAndroid Build Coastguard Workerdefine internal fastcc %struct.quad_struct* @gtequal_adj_neighbor(%struct.quad_struct* nocapture %tree, i32 %d) nounwind readonly { 102*9880d681SAndroid Build Coastguard Workerentry: 103*9880d681SAndroid Build Coastguard Worker %0 = getelementptr %struct.quad_struct, %struct.quad_struct* %tree, i32 0, i32 6 ; <%struct.quad_struct**> [#uses=1] 104*9880d681SAndroid Build Coastguard Worker %1 = load %struct.quad_struct*, %struct.quad_struct** %0, align 4 ; <%struct.quad_struct*> [#uses=4] 105*9880d681SAndroid Build Coastguard Worker %2 = getelementptr %struct.quad_struct, %struct.quad_struct* %tree, i32 0, i32 1 ; <i32*> [#uses=1] 106*9880d681SAndroid Build Coastguard Worker %3 = load i32, i32* %2, align 4 ; <i32> [#uses=2] 107*9880d681SAndroid Build Coastguard Worker %4 = icmp eq %struct.quad_struct* %1, null ; <i1> [#uses=1] 108*9880d681SAndroid Build Coastguard Worker br i1 %4, label %bb3, label %bb 109*9880d681SAndroid Build Coastguard Worker 110*9880d681SAndroid Build Coastguard Workerbb: ; preds = %entry 111*9880d681SAndroid Build Coastguard Worker %5 = call fastcc i32 @adj(i32 %d, i32 %3) nounwind ; <i32> [#uses=1] 112*9880d681SAndroid Build Coastguard Worker %6 = icmp eq i32 %5, 0 ; <i1> [#uses=1] 113*9880d681SAndroid Build Coastguard Worker br i1 %6, label %bb3, label %bb1 114*9880d681SAndroid Build Coastguard Worker 115*9880d681SAndroid Build Coastguard Workerbb1: ; preds = %bb 116*9880d681SAndroid Build Coastguard Worker %7 = call fastcc %struct.quad_struct* @gtequal_adj_neighbor(%struct.quad_struct* %1, i32 %d) nounwind ; <%struct.quad_struct*> [#uses=1] 117*9880d681SAndroid Build Coastguard Worker br label %bb3 118*9880d681SAndroid Build Coastguard Worker 119*9880d681SAndroid Build Coastguard Workerbb3: ; preds = %bb1, %bb, %entry 120*9880d681SAndroid Build Coastguard Worker %q.0 = phi %struct.quad_struct* [ %7, %bb1 ], [ %1, %bb ], [ %1, %entry ] ; <%struct.quad_struct*> [#uses=4] 121*9880d681SAndroid Build Coastguard Worker %8 = icmp eq %struct.quad_struct* %q.0, null ; <i1> [#uses=1] 122*9880d681SAndroid Build Coastguard Worker br i1 %8, label %bb7, label %bb4 123*9880d681SAndroid Build Coastguard Worker 124*9880d681SAndroid Build Coastguard Workerbb4: ; preds = %bb3 125*9880d681SAndroid Build Coastguard Worker %9 = getelementptr %struct.quad_struct, %struct.quad_struct* %q.0, i32 0, i32 0 ; <i32*> [#uses=1] 126*9880d681SAndroid Build Coastguard Worker %10 = load i32, i32* %9, align 4 ; <i32> [#uses=1] 127*9880d681SAndroid Build Coastguard Worker %11 = icmp eq i32 %10, 2 ; <i1> [#uses=1] 128*9880d681SAndroid Build Coastguard Worker br i1 %11, label %bb5, label %bb7 129*9880d681SAndroid Build Coastguard Worker 130*9880d681SAndroid Build Coastguard Workerbb5: ; preds = %bb4 131*9880d681SAndroid Build Coastguard Worker %12 = call fastcc i32 @reflect(i32 %d, i32 %3) nounwind ; <i32> [#uses=1] 132*9880d681SAndroid Build Coastguard Worker %13 = call fastcc %struct.quad_struct* @child(%struct.quad_struct* %q.0, i32 %12) nounwind ; <%struct.quad_struct*> [#uses=1] 133*9880d681SAndroid Build Coastguard Worker ret %struct.quad_struct* %13 134*9880d681SAndroid Build Coastguard Worker 135*9880d681SAndroid Build Coastguard Workerbb7: ; preds = %bb4, %bb3 136*9880d681SAndroid Build Coastguard Worker ret %struct.quad_struct* %q.0 137*9880d681SAndroid Build Coastguard Worker} 138*9880d681SAndroid Build Coastguard Worker 139*9880d681SAndroid Build Coastguard Workerdeclare fastcc i32 @sum_adjacent(%struct.quad_struct* nocapture, i32, i32, i32) nounwind readonly 140*9880d681SAndroid Build Coastguard Worker 141*9880d681SAndroid Build Coastguard Workerdefine i32 @perimeter(%struct.quad_struct* nocapture %tree, i32 %size) nounwind readonly { 142*9880d681SAndroid Build Coastguard Workerentry: 143*9880d681SAndroid Build Coastguard Worker %0 = getelementptr %struct.quad_struct, %struct.quad_struct* %tree, i32 0, i32 0 ; <i32*> [#uses=1] 144*9880d681SAndroid Build Coastguard Worker %1 = load i32, i32* %0, align 4 ; <i32> [#uses=1] 145*9880d681SAndroid Build Coastguard Worker %2 = icmp eq i32 %1, 2 ; <i1> [#uses=1] 146*9880d681SAndroid Build Coastguard Worker br i1 %2, label %bb, label %bb2 147*9880d681SAndroid Build Coastguard Worker 148*9880d681SAndroid Build Coastguard Workerbb: ; preds = %entry 149*9880d681SAndroid Build Coastguard Worker %3 = getelementptr %struct.quad_struct, %struct.quad_struct* %tree, i32 0, i32 4 ; <%struct.quad_struct**> [#uses=1] 150*9880d681SAndroid Build Coastguard Worker %4 = load %struct.quad_struct*, %struct.quad_struct** %3, align 4 ; <%struct.quad_struct*> [#uses=1] 151*9880d681SAndroid Build Coastguard Worker %5 = sdiv i32 %size, 2 ; <i32> [#uses=1] 152*9880d681SAndroid Build Coastguard Worker %6 = call i32 @perimeter(%struct.quad_struct* %4, i32 %5) nounwind ; <i32> [#uses=1] 153*9880d681SAndroid Build Coastguard Worker %7 = getelementptr %struct.quad_struct, %struct.quad_struct* %tree, i32 0, i32 5 ; <%struct.quad_struct**> [#uses=1] 154*9880d681SAndroid Build Coastguard Worker %8 = load %struct.quad_struct*, %struct.quad_struct** %7, align 4 ; <%struct.quad_struct*> [#uses=1] 155*9880d681SAndroid Build Coastguard Worker %9 = sdiv i32 %size, 2 ; <i32> [#uses=1] 156*9880d681SAndroid Build Coastguard Worker %10 = call i32 @perimeter(%struct.quad_struct* %8, i32 %9) nounwind ; <i32> [#uses=1] 157*9880d681SAndroid Build Coastguard Worker %11 = add i32 %10, %6 ; <i32> [#uses=1] 158*9880d681SAndroid Build Coastguard Worker %12 = getelementptr %struct.quad_struct, %struct.quad_struct* %tree, i32 0, i32 3 ; <%struct.quad_struct**> [#uses=1] 159*9880d681SAndroid Build Coastguard Worker %13 = load %struct.quad_struct*, %struct.quad_struct** %12, align 4 ; <%struct.quad_struct*> [#uses=1] 160*9880d681SAndroid Build Coastguard Worker %14 = sdiv i32 %size, 2 ; <i32> [#uses=1] 161*9880d681SAndroid Build Coastguard Worker %15 = call i32 @perimeter(%struct.quad_struct* %13, i32 %14) nounwind ; <i32> [#uses=1] 162*9880d681SAndroid Build Coastguard Worker %16 = add i32 %15, %11 ; <i32> [#uses=1] 163*9880d681SAndroid Build Coastguard Worker %17 = getelementptr %struct.quad_struct, %struct.quad_struct* %tree, i32 0, i32 2 ; <%struct.quad_struct**> [#uses=1] 164*9880d681SAndroid Build Coastguard Worker %18 = load %struct.quad_struct*, %struct.quad_struct** %17, align 4 ; <%struct.quad_struct*> [#uses=1] 165*9880d681SAndroid Build Coastguard Worker %19 = sdiv i32 %size, 2 ; <i32> [#uses=1] 166*9880d681SAndroid Build Coastguard Worker %20 = call i32 @perimeter(%struct.quad_struct* %18, i32 %19) nounwind ; <i32> [#uses=1] 167*9880d681SAndroid Build Coastguard Worker %21 = add i32 %20, %16 ; <i32> [#uses=1] 168*9880d681SAndroid Build Coastguard Worker ret i32 %21 169*9880d681SAndroid Build Coastguard Worker 170*9880d681SAndroid Build Coastguard Workerbb2: ; preds = %entry 171*9880d681SAndroid Build Coastguard Worker %22 = getelementptr %struct.quad_struct, %struct.quad_struct* %tree, i32 0, i32 0 ; <i32*> [#uses=1] 172*9880d681SAndroid Build Coastguard Worker %23 = load i32, i32* %22, align 4 ; <i32> [#uses=1] 173*9880d681SAndroid Build Coastguard Worker %24 = icmp eq i32 %23, 0 ; <i1> [#uses=1] 174*9880d681SAndroid Build Coastguard Worker br i1 %24, label %bb3, label %bb23 175*9880d681SAndroid Build Coastguard Worker 176*9880d681SAndroid Build Coastguard Workerbb3: ; preds = %bb2 177*9880d681SAndroid Build Coastguard Worker %25 = call fastcc %struct.quad_struct* @gtequal_adj_neighbor(%struct.quad_struct* %tree, i32 0) nounwind ; <%struct.quad_struct*> [#uses=4] 178*9880d681SAndroid Build Coastguard Worker %26 = icmp eq %struct.quad_struct* %25, null ; <i1> [#uses=1] 179*9880d681SAndroid Build Coastguard Worker br i1 %26, label %bb8, label %bb4 180*9880d681SAndroid Build Coastguard Worker 181*9880d681SAndroid Build Coastguard Workerbb4: ; preds = %bb3 182*9880d681SAndroid Build Coastguard Worker %27 = getelementptr %struct.quad_struct, %struct.quad_struct* %25, i32 0, i32 0 ; <i32*> [#uses=1] 183*9880d681SAndroid Build Coastguard Worker %28 = load i32, i32* %27, align 4 ; <i32> [#uses=1] 184*9880d681SAndroid Build Coastguard Worker %29 = icmp eq i32 %28, 1 ; <i1> [#uses=1] 185*9880d681SAndroid Build Coastguard Worker br i1 %29, label %bb8, label %bb6 186*9880d681SAndroid Build Coastguard Worker 187*9880d681SAndroid Build Coastguard Workerbb6: ; preds = %bb4 188*9880d681SAndroid Build Coastguard Worker %30 = getelementptr %struct.quad_struct, %struct.quad_struct* %25, i32 0, i32 0 ; <i32*> [#uses=1] 189*9880d681SAndroid Build Coastguard Worker %31 = load i32, i32* %30, align 4 ; <i32> [#uses=1] 190*9880d681SAndroid Build Coastguard Worker %32 = icmp eq i32 %31, 2 ; <i1> [#uses=1] 191*9880d681SAndroid Build Coastguard Worker br i1 %32, label %bb7, label %bb8 192*9880d681SAndroid Build Coastguard Worker 193*9880d681SAndroid Build Coastguard Workerbb7: ; preds = %bb6 194*9880d681SAndroid Build Coastguard Worker %33 = call fastcc i32 @sum_adjacent(%struct.quad_struct* %25, i32 3, i32 2, i32 %size) nounwind ; <i32> [#uses=1] 195*9880d681SAndroid Build Coastguard Worker br label %bb8 196*9880d681SAndroid Build Coastguard Worker 197*9880d681SAndroid Build Coastguard Workerbb8: ; preds = %bb7, %bb6, %bb4, %bb3 198*9880d681SAndroid Build Coastguard Worker %retval1.1 = phi i32 [ 0, %bb6 ], [ %33, %bb7 ], [ %size, %bb4 ], [ %size, %bb3 ] ; <i32> [#uses=3] 199*9880d681SAndroid Build Coastguard Worker %34 = call fastcc %struct.quad_struct* @gtequal_adj_neighbor(%struct.quad_struct* %tree, i32 1) nounwind ; <%struct.quad_struct*> [#uses=4] 200*9880d681SAndroid Build Coastguard Worker %35 = icmp eq %struct.quad_struct* %34, null ; <i1> [#uses=1] 201*9880d681SAndroid Build Coastguard Worker br i1 %35, label %bb10, label %bb9 202*9880d681SAndroid Build Coastguard Worker 203*9880d681SAndroid Build Coastguard Workerbb9: ; preds = %bb8 204*9880d681SAndroid Build Coastguard Worker %36 = getelementptr %struct.quad_struct, %struct.quad_struct* %34, i32 0, i32 0 ; <i32*> [#uses=1] 205*9880d681SAndroid Build Coastguard Worker %37 = load i32, i32* %36, align 4 ; <i32> [#uses=1] 206*9880d681SAndroid Build Coastguard Worker %38 = icmp eq i32 %37, 1 ; <i1> [#uses=1] 207*9880d681SAndroid Build Coastguard Worker br i1 %38, label %bb10, label %bb11 208*9880d681SAndroid Build Coastguard Worker 209*9880d681SAndroid Build Coastguard Workerbb10: ; preds = %bb9, %bb8 210*9880d681SAndroid Build Coastguard Worker %39 = add i32 %retval1.1, %size ; <i32> [#uses=1] 211*9880d681SAndroid Build Coastguard Worker br label %bb13 212*9880d681SAndroid Build Coastguard Worker 213*9880d681SAndroid Build Coastguard Workerbb11: ; preds = %bb9 214*9880d681SAndroid Build Coastguard Worker %40 = getelementptr %struct.quad_struct, %struct.quad_struct* %34, i32 0, i32 0 ; <i32*> [#uses=1] 215*9880d681SAndroid Build Coastguard Worker %41 = load i32, i32* %40, align 4 ; <i32> [#uses=1] 216*9880d681SAndroid Build Coastguard Worker %42 = icmp eq i32 %41, 2 ; <i1> [#uses=1] 217*9880d681SAndroid Build Coastguard Worker br i1 %42, label %bb12, label %bb13 218*9880d681SAndroid Build Coastguard Worker 219*9880d681SAndroid Build Coastguard Workerbb12: ; preds = %bb11 220*9880d681SAndroid Build Coastguard Worker %43 = call fastcc i32 @sum_adjacent(%struct.quad_struct* %34, i32 2, i32 0, i32 %size) nounwind ; <i32> [#uses=1] 221*9880d681SAndroid Build Coastguard Worker %44 = add i32 %43, %retval1.1 ; <i32> [#uses=1] 222*9880d681SAndroid Build Coastguard Worker br label %bb13 223*9880d681SAndroid Build Coastguard Worker 224*9880d681SAndroid Build Coastguard Workerbb13: ; preds = %bb12, %bb11, %bb10 225*9880d681SAndroid Build Coastguard Worker %retval1.2 = phi i32 [ %retval1.1, %bb11 ], [ %44, %bb12 ], [ %39, %bb10 ] ; <i32> [#uses=3] 226*9880d681SAndroid Build Coastguard Worker %45 = call fastcc %struct.quad_struct* @gtequal_adj_neighbor(%struct.quad_struct* %tree, i32 2) nounwind ; <%struct.quad_struct*> [#uses=4] 227*9880d681SAndroid Build Coastguard Worker %46 = icmp eq %struct.quad_struct* %45, null ; <i1> [#uses=1] 228*9880d681SAndroid Build Coastguard Worker br i1 %46, label %bb15, label %bb14 229*9880d681SAndroid Build Coastguard Worker 230*9880d681SAndroid Build Coastguard Workerbb14: ; preds = %bb13 231*9880d681SAndroid Build Coastguard Worker %47 = getelementptr %struct.quad_struct, %struct.quad_struct* %45, i32 0, i32 0 ; <i32*> [#uses=1] 232*9880d681SAndroid Build Coastguard Worker %48 = load i32, i32* %47, align 4 ; <i32> [#uses=1] 233*9880d681SAndroid Build Coastguard Worker %49 = icmp eq i32 %48, 1 ; <i1> [#uses=1] 234*9880d681SAndroid Build Coastguard Worker br i1 %49, label %bb15, label %bb16 235*9880d681SAndroid Build Coastguard Worker 236*9880d681SAndroid Build Coastguard Workerbb15: ; preds = %bb14, %bb13 237*9880d681SAndroid Build Coastguard Worker %50 = add i32 %retval1.2, %size ; <i32> [#uses=1] 238*9880d681SAndroid Build Coastguard Worker br label %bb18 239*9880d681SAndroid Build Coastguard Worker 240*9880d681SAndroid Build Coastguard Workerbb16: ; preds = %bb14 241*9880d681SAndroid Build Coastguard Worker %51 = getelementptr %struct.quad_struct, %struct.quad_struct* %45, i32 0, i32 0 ; <i32*> [#uses=1] 242*9880d681SAndroid Build Coastguard Worker %52 = load i32, i32* %51, align 4 ; <i32> [#uses=1] 243*9880d681SAndroid Build Coastguard Worker %53 = icmp eq i32 %52, 2 ; <i1> [#uses=1] 244*9880d681SAndroid Build Coastguard Worker br i1 %53, label %bb17, label %bb18 245*9880d681SAndroid Build Coastguard Worker 246*9880d681SAndroid Build Coastguard Workerbb17: ; preds = %bb16 247*9880d681SAndroid Build Coastguard Worker %54 = call fastcc i32 @sum_adjacent(%struct.quad_struct* %45, i32 0, i32 1, i32 %size) nounwind ; <i32> [#uses=1] 248*9880d681SAndroid Build Coastguard Worker %55 = add i32 %54, %retval1.2 ; <i32> [#uses=1] 249*9880d681SAndroid Build Coastguard Worker br label %bb18 250*9880d681SAndroid Build Coastguard Worker 251*9880d681SAndroid Build Coastguard Workerbb18: ; preds = %bb17, %bb16, %bb15 252*9880d681SAndroid Build Coastguard Worker %retval1.3 = phi i32 [ %retval1.2, %bb16 ], [ %55, %bb17 ], [ %50, %bb15 ] ; <i32> [#uses=3] 253*9880d681SAndroid Build Coastguard Worker %56 = call fastcc %struct.quad_struct* @gtequal_adj_neighbor(%struct.quad_struct* %tree, i32 3) nounwind ; <%struct.quad_struct*> [#uses=4] 254*9880d681SAndroid Build Coastguard Worker %57 = icmp eq %struct.quad_struct* %56, null ; <i1> [#uses=1] 255*9880d681SAndroid Build Coastguard Worker br i1 %57, label %bb20, label %bb19 256*9880d681SAndroid Build Coastguard Worker 257*9880d681SAndroid Build Coastguard Workerbb19: ; preds = %bb18 258*9880d681SAndroid Build Coastguard Worker %58 = getelementptr %struct.quad_struct, %struct.quad_struct* %56, i32 0, i32 0 ; <i32*> [#uses=1] 259*9880d681SAndroid Build Coastguard Worker %59 = load i32, i32* %58, align 4 ; <i32> [#uses=1] 260*9880d681SAndroid Build Coastguard Worker %60 = icmp eq i32 %59, 1 ; <i1> [#uses=1] 261*9880d681SAndroid Build Coastguard Worker br i1 %60, label %bb20, label %bb21 262*9880d681SAndroid Build Coastguard Worker 263*9880d681SAndroid Build Coastguard Workerbb20: ; preds = %bb19, %bb18 264*9880d681SAndroid Build Coastguard Worker %61 = add i32 %retval1.3, %size ; <i32> [#uses=1] 265*9880d681SAndroid Build Coastguard Worker ret i32 %61 266*9880d681SAndroid Build Coastguard Worker 267*9880d681SAndroid Build Coastguard Workerbb21: ; preds = %bb19 268*9880d681SAndroid Build Coastguard Worker %62 = getelementptr %struct.quad_struct, %struct.quad_struct* %56, i32 0, i32 0 ; <i32*> [#uses=1] 269*9880d681SAndroid Build Coastguard Worker %63 = load i32, i32* %62, align 4 ; <i32> [#uses=1] 270*9880d681SAndroid Build Coastguard Worker %64 = icmp eq i32 %63, 2 ; <i1> [#uses=1] 271*9880d681SAndroid Build Coastguard Worker br i1 %64, label %bb22, label %bb23 272*9880d681SAndroid Build Coastguard Worker 273*9880d681SAndroid Build Coastguard Workerbb22: ; preds = %bb21 274*9880d681SAndroid Build Coastguard Worker %65 = call fastcc i32 @sum_adjacent(%struct.quad_struct* %56, i32 1, i32 3, i32 %size) nounwind ; <i32> [#uses=1] 275*9880d681SAndroid Build Coastguard Worker %66 = add i32 %65, %retval1.3 ; <i32> [#uses=1] 276*9880d681SAndroid Build Coastguard Worker ret i32 %66 277*9880d681SAndroid Build Coastguard Worker 278*9880d681SAndroid Build Coastguard Workerbb23: ; preds = %bb21, %bb2 279*9880d681SAndroid Build Coastguard Worker %retval1.0 = phi i32 [ 0, %bb2 ], [ %retval1.3, %bb21 ] ; <i32> [#uses=1] 280*9880d681SAndroid Build Coastguard Worker ret i32 %retval1.0 281*9880d681SAndroid Build Coastguard Worker} 282*9880d681SAndroid Build Coastguard Worker 283*9880d681SAndroid Build Coastguard Workerdeclare i32 @main(i32, i8** nocapture) noreturn nounwind 284*9880d681SAndroid Build Coastguard Worker 285*9880d681SAndroid Build Coastguard Workerdeclare i32 @printf(i8*, ...) nounwind 286*9880d681SAndroid Build Coastguard Worker 287*9880d681SAndroid Build Coastguard Workerdeclare void @exit(i32) noreturn nounwind 288*9880d681SAndroid Build Coastguard Worker 289*9880d681SAndroid Build Coastguard Workerdeclare fastcc i32 @CheckOutside(i32, i32) nounwind readnone 290*9880d681SAndroid Build Coastguard Worker 291*9880d681SAndroid Build Coastguard Workerdeclare fastcc i32 @CheckIntersect(i32, i32, i32) nounwind readnone 292*9880d681SAndroid Build Coastguard Worker 293*9880d681SAndroid Build Coastguard Workerdeclare %struct.quad_struct* @MakeTree(i32, i32, i32, i32, i32, %struct.quad_struct*, i32, i32) nounwind 294