xref: /aosp_15_r20/external/llvm/test/Transforms/Inline/2009-01-13-RecursiveInlineCrash.ll (revision 9880d6810fe72a1726cb53787c6711e909410d58)
1*9880d681SAndroid Build Coastguard Worker; RUN: opt < %s -inline -argpromotion -disable-output
2*9880d681SAndroid Build Coastguard Worker; ModuleID = '<stdin>'
3*9880d681SAndroid Build Coastguard Workertarget datalayout = "e-p:32:32:32-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:32:64-f32:32:32-f64:32:64-v64:64:64-v128:128:128-a0:0:64-f80:128:128"
4*9880d681SAndroid Build Coastguard Workertarget triple = "i386-apple-darwin9.6"
5*9880d681SAndroid Build Coastguard Worker	%struct.quad_struct = type { i32, i32, %struct.quad_struct*, %struct.quad_struct*, %struct.quad_struct*, %struct.quad_struct*, %struct.quad_struct* }
6*9880d681SAndroid Build Coastguard Worker@NumNodes = external global i32		; <i32*> [#uses=0]
7*9880d681SAndroid Build Coastguard Worker@"\01LC" = external constant [43 x i8]		; <[43 x i8]*> [#uses=0]
8*9880d681SAndroid Build Coastguard Worker@"\01LC1" = external constant [19 x i8]		; <[19 x i8]*> [#uses=0]
9*9880d681SAndroid Build Coastguard Worker@"\01LC2" = external constant [17 x i8]		; <[17 x i8]*> [#uses=0]
10*9880d681SAndroid Build Coastguard Worker
11*9880d681SAndroid Build Coastguard Workerdeclare i32 @dealwithargs(i32, i8** nocapture) nounwind
12*9880d681SAndroid Build Coastguard Worker
13*9880d681SAndroid Build Coastguard Workerdeclare i32 @atoi(i8*)
14*9880d681SAndroid Build Coastguard Worker
15*9880d681SAndroid Build Coastguard Workerdefine internal fastcc i32 @adj(i32 %d, i32 %ct) nounwind readnone {
16*9880d681SAndroid Build Coastguard Workerentry:
17*9880d681SAndroid Build Coastguard Worker	switch i32 %d, label %return [
18*9880d681SAndroid Build Coastguard Worker		i32 0, label %bb
19*9880d681SAndroid Build Coastguard Worker		i32 1, label %bb10
20*9880d681SAndroid Build Coastguard Worker		i32 2, label %bb5
21*9880d681SAndroid Build Coastguard Worker		i32 3, label %bb15
22*9880d681SAndroid Build Coastguard Worker	]
23*9880d681SAndroid Build Coastguard Worker
24*9880d681SAndroid Build Coastguard Workerbb:		; preds = %entry
25*9880d681SAndroid Build Coastguard Worker	switch i32 %ct, label %bb3 [
26*9880d681SAndroid Build Coastguard Worker		i32 1, label %return
27*9880d681SAndroid Build Coastguard Worker		i32 0, label %return
28*9880d681SAndroid Build Coastguard Worker	]
29*9880d681SAndroid Build Coastguard Worker
30*9880d681SAndroid Build Coastguard Workerbb3:		; preds = %bb
31*9880d681SAndroid Build Coastguard Worker	ret i32 0
32*9880d681SAndroid Build Coastguard Worker
33*9880d681SAndroid Build Coastguard Workerbb5:		; preds = %entry
34*9880d681SAndroid Build Coastguard Worker	switch i32 %ct, label %bb8 [
35*9880d681SAndroid Build Coastguard Worker		i32 3, label %return
36*9880d681SAndroid Build Coastguard Worker		i32 2, label %return
37*9880d681SAndroid Build Coastguard Worker	]
38*9880d681SAndroid Build Coastguard Worker
39*9880d681SAndroid Build Coastguard Workerbb8:		; preds = %bb5
40*9880d681SAndroid Build Coastguard Worker	ret i32 0
41*9880d681SAndroid Build Coastguard Worker
42*9880d681SAndroid Build Coastguard Workerbb10:		; preds = %entry
43*9880d681SAndroid Build Coastguard Worker	switch i32 %ct, label %bb13 [
44*9880d681SAndroid Build Coastguard Worker		i32 1, label %return
45*9880d681SAndroid Build Coastguard Worker		i32 3, label %return
46*9880d681SAndroid Build Coastguard Worker	]
47*9880d681SAndroid Build Coastguard Worker
48*9880d681SAndroid Build Coastguard Workerbb13:		; preds = %bb10
49*9880d681SAndroid Build Coastguard Worker	ret i32 0
50*9880d681SAndroid Build Coastguard Worker
51*9880d681SAndroid Build Coastguard Workerbb15:		; preds = %entry
52*9880d681SAndroid Build Coastguard Worker	switch i32 %ct, label %bb18 [
53*9880d681SAndroid Build Coastguard Worker		i32 2, label %return
54*9880d681SAndroid Build Coastguard Worker		i32 0, label %return
55*9880d681SAndroid Build Coastguard Worker	]
56*9880d681SAndroid Build Coastguard Worker
57*9880d681SAndroid Build Coastguard Workerbb18:		; preds = %bb15
58*9880d681SAndroid Build Coastguard Worker	ret i32 0
59*9880d681SAndroid Build Coastguard Worker
60*9880d681SAndroid Build Coastguard Workerreturn:		; preds = %bb15, %bb15, %bb10, %bb10, %bb5, %bb5, %bb, %bb, %entry
61*9880d681SAndroid Build Coastguard Worker	ret i32 1
62*9880d681SAndroid Build Coastguard Worker}
63*9880d681SAndroid Build Coastguard Worker
64*9880d681SAndroid Build Coastguard Workerdeclare fastcc i32 @reflect(i32, i32) nounwind readnone
65*9880d681SAndroid Build Coastguard Worker
66*9880d681SAndroid Build Coastguard Workerdeclare i32 @CountTree(%struct.quad_struct* nocapture) nounwind readonly
67*9880d681SAndroid Build Coastguard Worker
68*9880d681SAndroid Build Coastguard Workerdefine internal fastcc %struct.quad_struct* @child(%struct.quad_struct* nocapture %tree, i32 %ct) nounwind readonly {
69*9880d681SAndroid Build Coastguard Workerentry:
70*9880d681SAndroid Build Coastguard Worker	switch i32 %ct, label %bb5 [
71*9880d681SAndroid Build Coastguard Worker		i32 0, label %bb1
72*9880d681SAndroid Build Coastguard Worker		i32 1, label %bb
73*9880d681SAndroid Build Coastguard Worker		i32 2, label %bb3
74*9880d681SAndroid Build Coastguard Worker		i32 3, label %bb2
75*9880d681SAndroid Build Coastguard Worker	]
76*9880d681SAndroid Build Coastguard Worker
77*9880d681SAndroid Build Coastguard Workerbb:		; preds = %entry
78*9880d681SAndroid Build Coastguard Worker	%0 = getelementptr %struct.quad_struct, %struct.quad_struct* %tree, i32 0, i32 3		; <%struct.quad_struct**> [#uses=1]
79*9880d681SAndroid Build Coastguard Worker	%1 = load %struct.quad_struct*, %struct.quad_struct** %0, align 4		; <%struct.quad_struct*> [#uses=1]
80*9880d681SAndroid Build Coastguard Worker	ret %struct.quad_struct* %1
81*9880d681SAndroid Build Coastguard Worker
82*9880d681SAndroid Build Coastguard Workerbb1:		; preds = %entry
83*9880d681SAndroid Build Coastguard Worker	%2 = getelementptr %struct.quad_struct, %struct.quad_struct* %tree, i32 0, i32 2		; <%struct.quad_struct**> [#uses=1]
84*9880d681SAndroid Build Coastguard Worker	%3 = load %struct.quad_struct*, %struct.quad_struct** %2, align 4		; <%struct.quad_struct*> [#uses=1]
85*9880d681SAndroid Build Coastguard Worker	ret %struct.quad_struct* %3
86*9880d681SAndroid Build Coastguard Worker
87*9880d681SAndroid Build Coastguard Workerbb2:		; preds = %entry
88*9880d681SAndroid Build Coastguard Worker	%4 = getelementptr %struct.quad_struct, %struct.quad_struct* %tree, i32 0, i32 5		; <%struct.quad_struct**> [#uses=1]
89*9880d681SAndroid Build Coastguard Worker	%5 = load %struct.quad_struct*, %struct.quad_struct** %4, align 4		; <%struct.quad_struct*> [#uses=1]
90*9880d681SAndroid Build Coastguard Worker	ret %struct.quad_struct* %5
91*9880d681SAndroid Build Coastguard Worker
92*9880d681SAndroid Build Coastguard Workerbb3:		; preds = %entry
93*9880d681SAndroid Build Coastguard Worker	%6 = getelementptr %struct.quad_struct, %struct.quad_struct* %tree, i32 0, i32 4		; <%struct.quad_struct**> [#uses=1]
94*9880d681SAndroid Build Coastguard Worker	%7 = load %struct.quad_struct*, %struct.quad_struct** %6, align 4		; <%struct.quad_struct*> [#uses=1]
95*9880d681SAndroid Build Coastguard Worker	ret %struct.quad_struct* %7
96*9880d681SAndroid Build Coastguard Worker
97*9880d681SAndroid Build Coastguard Workerbb5:		; preds = %entry
98*9880d681SAndroid Build Coastguard Worker	ret %struct.quad_struct* null
99*9880d681SAndroid Build Coastguard Worker}
100*9880d681SAndroid Build Coastguard Worker
101*9880d681SAndroid Build Coastguard Workerdefine internal fastcc %struct.quad_struct* @gtequal_adj_neighbor(%struct.quad_struct* nocapture %tree, i32 %d) nounwind readonly {
102*9880d681SAndroid Build Coastguard Workerentry:
103*9880d681SAndroid Build Coastguard Worker	%0 = getelementptr %struct.quad_struct, %struct.quad_struct* %tree, i32 0, i32 6		; <%struct.quad_struct**> [#uses=1]
104*9880d681SAndroid Build Coastguard Worker	%1 = load %struct.quad_struct*, %struct.quad_struct** %0, align 4		; <%struct.quad_struct*> [#uses=4]
105*9880d681SAndroid Build Coastguard Worker	%2 = getelementptr %struct.quad_struct, %struct.quad_struct* %tree, i32 0, i32 1		; <i32*> [#uses=1]
106*9880d681SAndroid Build Coastguard Worker	%3 = load i32, i32* %2, align 4		; <i32> [#uses=2]
107*9880d681SAndroid Build Coastguard Worker	%4 = icmp eq %struct.quad_struct* %1, null		; <i1> [#uses=1]
108*9880d681SAndroid Build Coastguard Worker	br i1 %4, label %bb3, label %bb
109*9880d681SAndroid Build Coastguard Worker
110*9880d681SAndroid Build Coastguard Workerbb:		; preds = %entry
111*9880d681SAndroid Build Coastguard Worker	%5 = call fastcc i32 @adj(i32 %d, i32 %3) nounwind		; <i32> [#uses=1]
112*9880d681SAndroid Build Coastguard Worker	%6 = icmp eq i32 %5, 0		; <i1> [#uses=1]
113*9880d681SAndroid Build Coastguard Worker	br i1 %6, label %bb3, label %bb1
114*9880d681SAndroid Build Coastguard Worker
115*9880d681SAndroid Build Coastguard Workerbb1:		; preds = %bb
116*9880d681SAndroid Build Coastguard Worker	%7 = call fastcc %struct.quad_struct* @gtequal_adj_neighbor(%struct.quad_struct* %1, i32 %d) nounwind		; <%struct.quad_struct*> [#uses=1]
117*9880d681SAndroid Build Coastguard Worker	br label %bb3
118*9880d681SAndroid Build Coastguard Worker
119*9880d681SAndroid Build Coastguard Workerbb3:		; preds = %bb1, %bb, %entry
120*9880d681SAndroid Build Coastguard Worker	%q.0 = phi %struct.quad_struct* [ %7, %bb1 ], [ %1, %bb ], [ %1, %entry ]		; <%struct.quad_struct*> [#uses=4]
121*9880d681SAndroid Build Coastguard Worker	%8 = icmp eq %struct.quad_struct* %q.0, null		; <i1> [#uses=1]
122*9880d681SAndroid Build Coastguard Worker	br i1 %8, label %bb7, label %bb4
123*9880d681SAndroid Build Coastguard Worker
124*9880d681SAndroid Build Coastguard Workerbb4:		; preds = %bb3
125*9880d681SAndroid Build Coastguard Worker	%9 = getelementptr %struct.quad_struct, %struct.quad_struct* %q.0, i32 0, i32 0		; <i32*> [#uses=1]
126*9880d681SAndroid Build Coastguard Worker	%10 = load i32, i32* %9, align 4		; <i32> [#uses=1]
127*9880d681SAndroid Build Coastguard Worker	%11 = icmp eq i32 %10, 2		; <i1> [#uses=1]
128*9880d681SAndroid Build Coastguard Worker	br i1 %11, label %bb5, label %bb7
129*9880d681SAndroid Build Coastguard Worker
130*9880d681SAndroid Build Coastguard Workerbb5:		; preds = %bb4
131*9880d681SAndroid Build Coastguard Worker	%12 = call fastcc i32 @reflect(i32 %d, i32 %3) nounwind		; <i32> [#uses=1]
132*9880d681SAndroid Build Coastguard Worker	%13 = call fastcc %struct.quad_struct* @child(%struct.quad_struct* %q.0, i32 %12) nounwind		; <%struct.quad_struct*> [#uses=1]
133*9880d681SAndroid Build Coastguard Worker	ret %struct.quad_struct* %13
134*9880d681SAndroid Build Coastguard Worker
135*9880d681SAndroid Build Coastguard Workerbb7:		; preds = %bb4, %bb3
136*9880d681SAndroid Build Coastguard Worker	ret %struct.quad_struct* %q.0
137*9880d681SAndroid Build Coastguard Worker}
138*9880d681SAndroid Build Coastguard Worker
139*9880d681SAndroid Build Coastguard Workerdeclare fastcc i32 @sum_adjacent(%struct.quad_struct* nocapture, i32, i32, i32) nounwind readonly
140*9880d681SAndroid Build Coastguard Worker
141*9880d681SAndroid Build Coastguard Workerdefine i32 @perimeter(%struct.quad_struct* nocapture %tree, i32 %size) nounwind readonly {
142*9880d681SAndroid Build Coastguard Workerentry:
143*9880d681SAndroid Build Coastguard Worker	%0 = getelementptr %struct.quad_struct, %struct.quad_struct* %tree, i32 0, i32 0		; <i32*> [#uses=1]
144*9880d681SAndroid Build Coastguard Worker	%1 = load i32, i32* %0, align 4		; <i32> [#uses=1]
145*9880d681SAndroid Build Coastguard Worker	%2 = icmp eq i32 %1, 2		; <i1> [#uses=1]
146*9880d681SAndroid Build Coastguard Worker	br i1 %2, label %bb, label %bb2
147*9880d681SAndroid Build Coastguard Worker
148*9880d681SAndroid Build Coastguard Workerbb:		; preds = %entry
149*9880d681SAndroid Build Coastguard Worker	%3 = getelementptr %struct.quad_struct, %struct.quad_struct* %tree, i32 0, i32 4		; <%struct.quad_struct**> [#uses=1]
150*9880d681SAndroid Build Coastguard Worker	%4 = load %struct.quad_struct*, %struct.quad_struct** %3, align 4		; <%struct.quad_struct*> [#uses=1]
151*9880d681SAndroid Build Coastguard Worker	%5 = sdiv i32 %size, 2		; <i32> [#uses=1]
152*9880d681SAndroid Build Coastguard Worker	%6 = call i32 @perimeter(%struct.quad_struct* %4, i32 %5) nounwind		; <i32> [#uses=1]
153*9880d681SAndroid Build Coastguard Worker	%7 = getelementptr %struct.quad_struct, %struct.quad_struct* %tree, i32 0, i32 5		; <%struct.quad_struct**> [#uses=1]
154*9880d681SAndroid Build Coastguard Worker	%8 = load %struct.quad_struct*, %struct.quad_struct** %7, align 4		; <%struct.quad_struct*> [#uses=1]
155*9880d681SAndroid Build Coastguard Worker	%9 = sdiv i32 %size, 2		; <i32> [#uses=1]
156*9880d681SAndroid Build Coastguard Worker	%10 = call i32 @perimeter(%struct.quad_struct* %8, i32 %9) nounwind		; <i32> [#uses=1]
157*9880d681SAndroid Build Coastguard Worker	%11 = add i32 %10, %6		; <i32> [#uses=1]
158*9880d681SAndroid Build Coastguard Worker	%12 = getelementptr %struct.quad_struct, %struct.quad_struct* %tree, i32 0, i32 3		; <%struct.quad_struct**> [#uses=1]
159*9880d681SAndroid Build Coastguard Worker	%13 = load %struct.quad_struct*, %struct.quad_struct** %12, align 4		; <%struct.quad_struct*> [#uses=1]
160*9880d681SAndroid Build Coastguard Worker	%14 = sdiv i32 %size, 2		; <i32> [#uses=1]
161*9880d681SAndroid Build Coastguard Worker	%15 = call i32 @perimeter(%struct.quad_struct* %13, i32 %14) nounwind		; <i32> [#uses=1]
162*9880d681SAndroid Build Coastguard Worker	%16 = add i32 %15, %11		; <i32> [#uses=1]
163*9880d681SAndroid Build Coastguard Worker	%17 = getelementptr %struct.quad_struct, %struct.quad_struct* %tree, i32 0, i32 2		; <%struct.quad_struct**> [#uses=1]
164*9880d681SAndroid Build Coastguard Worker	%18 = load %struct.quad_struct*, %struct.quad_struct** %17, align 4		; <%struct.quad_struct*> [#uses=1]
165*9880d681SAndroid Build Coastguard Worker	%19 = sdiv i32 %size, 2		; <i32> [#uses=1]
166*9880d681SAndroid Build Coastguard Worker	%20 = call i32 @perimeter(%struct.quad_struct* %18, i32 %19) nounwind		; <i32> [#uses=1]
167*9880d681SAndroid Build Coastguard Worker	%21 = add i32 %20, %16		; <i32> [#uses=1]
168*9880d681SAndroid Build Coastguard Worker	ret i32 %21
169*9880d681SAndroid Build Coastguard Worker
170*9880d681SAndroid Build Coastguard Workerbb2:		; preds = %entry
171*9880d681SAndroid Build Coastguard Worker	%22 = getelementptr %struct.quad_struct, %struct.quad_struct* %tree, i32 0, i32 0		; <i32*> [#uses=1]
172*9880d681SAndroid Build Coastguard Worker	%23 = load i32, i32* %22, align 4		; <i32> [#uses=1]
173*9880d681SAndroid Build Coastguard Worker	%24 = icmp eq i32 %23, 0		; <i1> [#uses=1]
174*9880d681SAndroid Build Coastguard Worker	br i1 %24, label %bb3, label %bb23
175*9880d681SAndroid Build Coastguard Worker
176*9880d681SAndroid Build Coastguard Workerbb3:		; preds = %bb2
177*9880d681SAndroid Build Coastguard Worker	%25 = call fastcc %struct.quad_struct* @gtequal_adj_neighbor(%struct.quad_struct* %tree, i32 0) nounwind		; <%struct.quad_struct*> [#uses=4]
178*9880d681SAndroid Build Coastguard Worker	%26 = icmp eq %struct.quad_struct* %25, null		; <i1> [#uses=1]
179*9880d681SAndroid Build Coastguard Worker	br i1 %26, label %bb8, label %bb4
180*9880d681SAndroid Build Coastguard Worker
181*9880d681SAndroid Build Coastguard Workerbb4:		; preds = %bb3
182*9880d681SAndroid Build Coastguard Worker	%27 = getelementptr %struct.quad_struct, %struct.quad_struct* %25, i32 0, i32 0		; <i32*> [#uses=1]
183*9880d681SAndroid Build Coastguard Worker	%28 = load i32, i32* %27, align 4		; <i32> [#uses=1]
184*9880d681SAndroid Build Coastguard Worker	%29 = icmp eq i32 %28, 1		; <i1> [#uses=1]
185*9880d681SAndroid Build Coastguard Worker	br i1 %29, label %bb8, label %bb6
186*9880d681SAndroid Build Coastguard Worker
187*9880d681SAndroid Build Coastguard Workerbb6:		; preds = %bb4
188*9880d681SAndroid Build Coastguard Worker	%30 = getelementptr %struct.quad_struct, %struct.quad_struct* %25, i32 0, i32 0		; <i32*> [#uses=1]
189*9880d681SAndroid Build Coastguard Worker	%31 = load i32, i32* %30, align 4		; <i32> [#uses=1]
190*9880d681SAndroid Build Coastguard Worker	%32 = icmp eq i32 %31, 2		; <i1> [#uses=1]
191*9880d681SAndroid Build Coastguard Worker	br i1 %32, label %bb7, label %bb8
192*9880d681SAndroid Build Coastguard Worker
193*9880d681SAndroid Build Coastguard Workerbb7:		; preds = %bb6
194*9880d681SAndroid Build Coastguard Worker	%33 = call fastcc i32 @sum_adjacent(%struct.quad_struct* %25, i32 3, i32 2, i32 %size) nounwind		; <i32> [#uses=1]
195*9880d681SAndroid Build Coastguard Worker	br label %bb8
196*9880d681SAndroid Build Coastguard Worker
197*9880d681SAndroid Build Coastguard Workerbb8:		; preds = %bb7, %bb6, %bb4, %bb3
198*9880d681SAndroid Build Coastguard Worker	%retval1.1 = phi i32 [ 0, %bb6 ], [ %33, %bb7 ], [ %size, %bb4 ], [ %size, %bb3 ]		; <i32> [#uses=3]
199*9880d681SAndroid Build Coastguard Worker	%34 = call fastcc %struct.quad_struct* @gtequal_adj_neighbor(%struct.quad_struct* %tree, i32 1) nounwind		; <%struct.quad_struct*> [#uses=4]
200*9880d681SAndroid Build Coastguard Worker	%35 = icmp eq %struct.quad_struct* %34, null		; <i1> [#uses=1]
201*9880d681SAndroid Build Coastguard Worker	br i1 %35, label %bb10, label %bb9
202*9880d681SAndroid Build Coastguard Worker
203*9880d681SAndroid Build Coastguard Workerbb9:		; preds = %bb8
204*9880d681SAndroid Build Coastguard Worker	%36 = getelementptr %struct.quad_struct, %struct.quad_struct* %34, i32 0, i32 0		; <i32*> [#uses=1]
205*9880d681SAndroid Build Coastguard Worker	%37 = load i32, i32* %36, align 4		; <i32> [#uses=1]
206*9880d681SAndroid Build Coastguard Worker	%38 = icmp eq i32 %37, 1		; <i1> [#uses=1]
207*9880d681SAndroid Build Coastguard Worker	br i1 %38, label %bb10, label %bb11
208*9880d681SAndroid Build Coastguard Worker
209*9880d681SAndroid Build Coastguard Workerbb10:		; preds = %bb9, %bb8
210*9880d681SAndroid Build Coastguard Worker	%39 = add i32 %retval1.1, %size		; <i32> [#uses=1]
211*9880d681SAndroid Build Coastguard Worker	br label %bb13
212*9880d681SAndroid Build Coastguard Worker
213*9880d681SAndroid Build Coastguard Workerbb11:		; preds = %bb9
214*9880d681SAndroid Build Coastguard Worker	%40 = getelementptr %struct.quad_struct, %struct.quad_struct* %34, i32 0, i32 0		; <i32*> [#uses=1]
215*9880d681SAndroid Build Coastguard Worker	%41 = load i32, i32* %40, align 4		; <i32> [#uses=1]
216*9880d681SAndroid Build Coastguard Worker	%42 = icmp eq i32 %41, 2		; <i1> [#uses=1]
217*9880d681SAndroid Build Coastguard Worker	br i1 %42, label %bb12, label %bb13
218*9880d681SAndroid Build Coastguard Worker
219*9880d681SAndroid Build Coastguard Workerbb12:		; preds = %bb11
220*9880d681SAndroid Build Coastguard Worker	%43 = call fastcc i32 @sum_adjacent(%struct.quad_struct* %34, i32 2, i32 0, i32 %size) nounwind		; <i32> [#uses=1]
221*9880d681SAndroid Build Coastguard Worker	%44 = add i32 %43, %retval1.1		; <i32> [#uses=1]
222*9880d681SAndroid Build Coastguard Worker	br label %bb13
223*9880d681SAndroid Build Coastguard Worker
224*9880d681SAndroid Build Coastguard Workerbb13:		; preds = %bb12, %bb11, %bb10
225*9880d681SAndroid Build Coastguard Worker	%retval1.2 = phi i32 [ %retval1.1, %bb11 ], [ %44, %bb12 ], [ %39, %bb10 ]		; <i32> [#uses=3]
226*9880d681SAndroid Build Coastguard Worker	%45 = call fastcc %struct.quad_struct* @gtequal_adj_neighbor(%struct.quad_struct* %tree, i32 2) nounwind		; <%struct.quad_struct*> [#uses=4]
227*9880d681SAndroid Build Coastguard Worker	%46 = icmp eq %struct.quad_struct* %45, null		; <i1> [#uses=1]
228*9880d681SAndroid Build Coastguard Worker	br i1 %46, label %bb15, label %bb14
229*9880d681SAndroid Build Coastguard Worker
230*9880d681SAndroid Build Coastguard Workerbb14:		; preds = %bb13
231*9880d681SAndroid Build Coastguard Worker	%47 = getelementptr %struct.quad_struct, %struct.quad_struct* %45, i32 0, i32 0		; <i32*> [#uses=1]
232*9880d681SAndroid Build Coastguard Worker	%48 = load i32, i32* %47, align 4		; <i32> [#uses=1]
233*9880d681SAndroid Build Coastguard Worker	%49 = icmp eq i32 %48, 1		; <i1> [#uses=1]
234*9880d681SAndroid Build Coastguard Worker	br i1 %49, label %bb15, label %bb16
235*9880d681SAndroid Build Coastguard Worker
236*9880d681SAndroid Build Coastguard Workerbb15:		; preds = %bb14, %bb13
237*9880d681SAndroid Build Coastguard Worker	%50 = add i32 %retval1.2, %size		; <i32> [#uses=1]
238*9880d681SAndroid Build Coastguard Worker	br label %bb18
239*9880d681SAndroid Build Coastguard Worker
240*9880d681SAndroid Build Coastguard Workerbb16:		; preds = %bb14
241*9880d681SAndroid Build Coastguard Worker	%51 = getelementptr %struct.quad_struct, %struct.quad_struct* %45, i32 0, i32 0		; <i32*> [#uses=1]
242*9880d681SAndroid Build Coastguard Worker	%52 = load i32, i32* %51, align 4		; <i32> [#uses=1]
243*9880d681SAndroid Build Coastguard Worker	%53 = icmp eq i32 %52, 2		; <i1> [#uses=1]
244*9880d681SAndroid Build Coastguard Worker	br i1 %53, label %bb17, label %bb18
245*9880d681SAndroid Build Coastguard Worker
246*9880d681SAndroid Build Coastguard Workerbb17:		; preds = %bb16
247*9880d681SAndroid Build Coastguard Worker	%54 = call fastcc i32 @sum_adjacent(%struct.quad_struct* %45, i32 0, i32 1, i32 %size) nounwind		; <i32> [#uses=1]
248*9880d681SAndroid Build Coastguard Worker	%55 = add i32 %54, %retval1.2		; <i32> [#uses=1]
249*9880d681SAndroid Build Coastguard Worker	br label %bb18
250*9880d681SAndroid Build Coastguard Worker
251*9880d681SAndroid Build Coastguard Workerbb18:		; preds = %bb17, %bb16, %bb15
252*9880d681SAndroid Build Coastguard Worker	%retval1.3 = phi i32 [ %retval1.2, %bb16 ], [ %55, %bb17 ], [ %50, %bb15 ]		; <i32> [#uses=3]
253*9880d681SAndroid Build Coastguard Worker	%56 = call fastcc %struct.quad_struct* @gtequal_adj_neighbor(%struct.quad_struct* %tree, i32 3) nounwind		; <%struct.quad_struct*> [#uses=4]
254*9880d681SAndroid Build Coastguard Worker	%57 = icmp eq %struct.quad_struct* %56, null		; <i1> [#uses=1]
255*9880d681SAndroid Build Coastguard Worker	br i1 %57, label %bb20, label %bb19
256*9880d681SAndroid Build Coastguard Worker
257*9880d681SAndroid Build Coastguard Workerbb19:		; preds = %bb18
258*9880d681SAndroid Build Coastguard Worker	%58 = getelementptr %struct.quad_struct, %struct.quad_struct* %56, i32 0, i32 0		; <i32*> [#uses=1]
259*9880d681SAndroid Build Coastguard Worker	%59 = load i32, i32* %58, align 4		; <i32> [#uses=1]
260*9880d681SAndroid Build Coastguard Worker	%60 = icmp eq i32 %59, 1		; <i1> [#uses=1]
261*9880d681SAndroid Build Coastguard Worker	br i1 %60, label %bb20, label %bb21
262*9880d681SAndroid Build Coastguard Worker
263*9880d681SAndroid Build Coastguard Workerbb20:		; preds = %bb19, %bb18
264*9880d681SAndroid Build Coastguard Worker	%61 = add i32 %retval1.3, %size		; <i32> [#uses=1]
265*9880d681SAndroid Build Coastguard Worker	ret i32 %61
266*9880d681SAndroid Build Coastguard Worker
267*9880d681SAndroid Build Coastguard Workerbb21:		; preds = %bb19
268*9880d681SAndroid Build Coastguard Worker	%62 = getelementptr %struct.quad_struct, %struct.quad_struct* %56, i32 0, i32 0		; <i32*> [#uses=1]
269*9880d681SAndroid Build Coastguard Worker	%63 = load i32, i32* %62, align 4		; <i32> [#uses=1]
270*9880d681SAndroid Build Coastguard Worker	%64 = icmp eq i32 %63, 2		; <i1> [#uses=1]
271*9880d681SAndroid Build Coastguard Worker	br i1 %64, label %bb22, label %bb23
272*9880d681SAndroid Build Coastguard Worker
273*9880d681SAndroid Build Coastguard Workerbb22:		; preds = %bb21
274*9880d681SAndroid Build Coastguard Worker	%65 = call fastcc i32 @sum_adjacent(%struct.quad_struct* %56, i32 1, i32 3, i32 %size) nounwind		; <i32> [#uses=1]
275*9880d681SAndroid Build Coastguard Worker	%66 = add i32 %65, %retval1.3		; <i32> [#uses=1]
276*9880d681SAndroid Build Coastguard Worker	ret i32 %66
277*9880d681SAndroid Build Coastguard Worker
278*9880d681SAndroid Build Coastguard Workerbb23:		; preds = %bb21, %bb2
279*9880d681SAndroid Build Coastguard Worker	%retval1.0 = phi i32 [ 0, %bb2 ], [ %retval1.3, %bb21 ]		; <i32> [#uses=1]
280*9880d681SAndroid Build Coastguard Worker	ret i32 %retval1.0
281*9880d681SAndroid Build Coastguard Worker}
282*9880d681SAndroid Build Coastguard Worker
283*9880d681SAndroid Build Coastguard Workerdeclare i32 @main(i32, i8** nocapture) noreturn nounwind
284*9880d681SAndroid Build Coastguard Worker
285*9880d681SAndroid Build Coastguard Workerdeclare i32 @printf(i8*, ...) nounwind
286*9880d681SAndroid Build Coastguard Worker
287*9880d681SAndroid Build Coastguard Workerdeclare void @exit(i32) noreturn nounwind
288*9880d681SAndroid Build Coastguard Worker
289*9880d681SAndroid Build Coastguard Workerdeclare fastcc i32 @CheckOutside(i32, i32) nounwind readnone
290*9880d681SAndroid Build Coastguard Worker
291*9880d681SAndroid Build Coastguard Workerdeclare fastcc i32 @CheckIntersect(i32, i32, i32) nounwind readnone
292*9880d681SAndroid Build Coastguard Worker
293*9880d681SAndroid Build Coastguard Workerdeclare %struct.quad_struct* @MakeTree(i32, i32, i32, i32, i32, %struct.quad_struct*, i32, i32) nounwind
294