1*9880d681SAndroid Build Coastguard Worker; RUN: opt < %s -indvars -S > %t 2*9880d681SAndroid Build Coastguard Worker; RUN: grep sext %t | count 1 3*9880d681SAndroid Build Coastguard Worker 4*9880d681SAndroid Build Coastguard Worker; Indvars should be able to eliminate all of the sign extensions 5*9880d681SAndroid Build Coastguard Worker; inside the loop. 6*9880d681SAndroid Build Coastguard Worker 7*9880d681SAndroid Build Coastguard Workertarget datalayout = "e-p:64:64:64-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:64:64-f32:32:32-f64:64:64-v64:64:64-v128:128:128-a0:0:64-s0:64:64-f80:128:128-n32:64" 8*9880d681SAndroid Build Coastguard Worker@pow_2_tab = external constant [0 x float] ; <[0 x float]*> [#uses=1] 9*9880d681SAndroid Build Coastguard Worker@pow_2_025_tab = external constant [0 x float] ; <[0 x float]*> [#uses=1] 10*9880d681SAndroid Build Coastguard Worker@i_pow_2_tab = external constant [0 x float] ; <[0 x float]*> [#uses=1] 11*9880d681SAndroid Build Coastguard Worker@i_pow_2_025_tab = external constant [0 x float] ; <[0 x float]*> [#uses=1] 12*9880d681SAndroid Build Coastguard Worker 13*9880d681SAndroid Build Coastguard Workerdefine void @foo(i32 %gain, i32 %noOfLines, i32* %quaSpectrum, float* %iquaSpectrum, float* %pow4_3_tab_ptr) nounwind { 14*9880d681SAndroid Build Coastguard Workerentry: 15*9880d681SAndroid Build Coastguard Worker %t0 = icmp slt i32 %gain, 0 ; <i1> [#uses=1] 16*9880d681SAndroid Build Coastguard Worker br i1 %t0, label %bb1, label %bb2 17*9880d681SAndroid Build Coastguard Worker 18*9880d681SAndroid Build Coastguard Workerbb1: ; preds = %entry 19*9880d681SAndroid Build Coastguard Worker %t1 = sub i32 0, %gain ; <i32> [#uses=1] 20*9880d681SAndroid Build Coastguard Worker %t2 = sub i32 0, %gain ; <i32> [#uses=1] 21*9880d681SAndroid Build Coastguard Worker br label %bb2 22*9880d681SAndroid Build Coastguard Worker 23*9880d681SAndroid Build Coastguard Workerbb2: ; preds = %bb1, %entry 24*9880d681SAndroid Build Coastguard Worker %pow_2_tab.pn = phi [0 x float]* [ @i_pow_2_tab, %bb1 ], [ @pow_2_tab, %entry ] ; <[0 x float]*> [#uses=1] 25*9880d681SAndroid Build Coastguard Worker %.pn3.in.in = phi i32 [ %t1, %bb1 ], [ %gain, %entry ] ; <i32> [#uses=1] 26*9880d681SAndroid Build Coastguard Worker %pow_2_025_tab.pn = phi [0 x float]* [ @i_pow_2_025_tab, %bb1 ], [ @pow_2_025_tab, %entry ] ; <[0 x float]*> [#uses=1] 27*9880d681SAndroid Build Coastguard Worker %.pn2.in.in = phi i32 [ %t2, %bb1 ], [ %gain, %entry ] ; <i32> [#uses=1] 28*9880d681SAndroid Build Coastguard Worker %.pn3.in = ashr i32 %.pn3.in.in, 2 ; <i32> [#uses=1] 29*9880d681SAndroid Build Coastguard Worker %.pn2.in = and i32 %.pn2.in.in, 3 ; <i32> [#uses=1] 30*9880d681SAndroid Build Coastguard Worker %.pn3 = sext i32 %.pn3.in to i64 ; <i64> [#uses=1] 31*9880d681SAndroid Build Coastguard Worker %.pn2 = zext i32 %.pn2.in to i64 ; <i64> [#uses=1] 32*9880d681SAndroid Build Coastguard Worker %.pn.in = getelementptr [0 x float], [0 x float]* %pow_2_tab.pn, i64 0, i64 %.pn3 ; <float*> [#uses=1] 33*9880d681SAndroid Build Coastguard Worker %.pn1.in = getelementptr [0 x float], [0 x float]* %pow_2_025_tab.pn, i64 0, i64 %.pn2 ; <float*> [#uses=1] 34*9880d681SAndroid Build Coastguard Worker %.pn = load float, float* %.pn.in ; <float> [#uses=1] 35*9880d681SAndroid Build Coastguard Worker %.pn1 = load float, float* %.pn1.in ; <float> [#uses=1] 36*9880d681SAndroid Build Coastguard Worker %invQuantizer.0 = fmul float %.pn, %.pn1 ; <float> [#uses=4] 37*9880d681SAndroid Build Coastguard Worker %t3 = ashr i32 %noOfLines, 2 ; <i32> [#uses=1] 38*9880d681SAndroid Build Coastguard Worker %t4 = icmp sgt i32 %t3, 0 ; <i1> [#uses=1] 39*9880d681SAndroid Build Coastguard Worker br i1 %t4, label %bb.nph, label %return 40*9880d681SAndroid Build Coastguard Worker 41*9880d681SAndroid Build Coastguard Workerbb.nph: ; preds = %bb2 42*9880d681SAndroid Build Coastguard Worker %t5 = ashr i32 %noOfLines, 2 ; <i32> [#uses=1] 43*9880d681SAndroid Build Coastguard Worker br label %bb3 44*9880d681SAndroid Build Coastguard Worker 45*9880d681SAndroid Build Coastguard Workerbb3: ; preds = %bb4, %bb.nph 46*9880d681SAndroid Build Coastguard Worker %i.05 = phi i32 [ %t49, %bb4 ], [ 0, %bb.nph ] ; <i32> [#uses=9] 47*9880d681SAndroid Build Coastguard Worker %k.04 = phi i32 [ %t48, %bb4 ], [ 0, %bb.nph ] ; <i32> [#uses=1] 48*9880d681SAndroid Build Coastguard Worker %t6 = sext i32 %i.05 to i64 ; <i64> [#uses=1] 49*9880d681SAndroid Build Coastguard Worker %t7 = getelementptr i32, i32* %quaSpectrum, i64 %t6 ; <i32*> [#uses=1] 50*9880d681SAndroid Build Coastguard Worker %t8 = load i32, i32* %t7, align 4 ; <i32> [#uses=1] 51*9880d681SAndroid Build Coastguard Worker %t9 = zext i32 %t8 to i64 ; <i64> [#uses=1] 52*9880d681SAndroid Build Coastguard Worker %t10 = getelementptr float, float* %pow4_3_tab_ptr, i64 %t9 ; <float*> [#uses=1] 53*9880d681SAndroid Build Coastguard Worker %t11 = load float, float* %t10, align 4 ; <float> [#uses=1] 54*9880d681SAndroid Build Coastguard Worker %t12 = or i32 %i.05, 1 ; <i32> [#uses=1] 55*9880d681SAndroid Build Coastguard Worker %t13 = sext i32 %t12 to i64 ; <i64> [#uses=1] 56*9880d681SAndroid Build Coastguard Worker %t14 = getelementptr i32, i32* %quaSpectrum, i64 %t13 ; <i32*> [#uses=1] 57*9880d681SAndroid Build Coastguard Worker %t15 = load i32, i32* %t14, align 4 ; <i32> [#uses=1] 58*9880d681SAndroid Build Coastguard Worker %t16 = zext i32 %t15 to i64 ; <i64> [#uses=1] 59*9880d681SAndroid Build Coastguard Worker %t17 = getelementptr float, float* %pow4_3_tab_ptr, i64 %t16 ; <float*> [#uses=1] 60*9880d681SAndroid Build Coastguard Worker %t18 = load float, float* %t17, align 4 ; <float> [#uses=1] 61*9880d681SAndroid Build Coastguard Worker %t19 = or i32 %i.05, 2 ; <i32> [#uses=1] 62*9880d681SAndroid Build Coastguard Worker %t20 = sext i32 %t19 to i64 ; <i64> [#uses=1] 63*9880d681SAndroid Build Coastguard Worker %t21 = getelementptr i32, i32* %quaSpectrum, i64 %t20 ; <i32*> [#uses=1] 64*9880d681SAndroid Build Coastguard Worker %t22 = load i32, i32* %t21, align 4 ; <i32> [#uses=1] 65*9880d681SAndroid Build Coastguard Worker %t23 = zext i32 %t22 to i64 ; <i64> [#uses=1] 66*9880d681SAndroid Build Coastguard Worker %t24 = getelementptr float, float* %pow4_3_tab_ptr, i64 %t23 ; <float*> [#uses=1] 67*9880d681SAndroid Build Coastguard Worker %t25 = load float, float* %t24, align 4 ; <float> [#uses=1] 68*9880d681SAndroid Build Coastguard Worker %t26 = or i32 %i.05, 3 ; <i32> [#uses=1] 69*9880d681SAndroid Build Coastguard Worker %t27 = sext i32 %t26 to i64 ; <i64> [#uses=1] 70*9880d681SAndroid Build Coastguard Worker %t28 = getelementptr i32, i32* %quaSpectrum, i64 %t27 ; <i32*> [#uses=1] 71*9880d681SAndroid Build Coastguard Worker %t29 = load i32, i32* %t28, align 4 ; <i32> [#uses=1] 72*9880d681SAndroid Build Coastguard Worker %t30 = zext i32 %t29 to i64 ; <i64> [#uses=1] 73*9880d681SAndroid Build Coastguard Worker %t31 = getelementptr float, float* %pow4_3_tab_ptr, i64 %t30 ; <float*> [#uses=1] 74*9880d681SAndroid Build Coastguard Worker %t32 = load float, float* %t31, align 4 ; <float> [#uses=1] 75*9880d681SAndroid Build Coastguard Worker %t33 = fmul float %t11, %invQuantizer.0 ; <float> [#uses=1] 76*9880d681SAndroid Build Coastguard Worker %t34 = sext i32 %i.05 to i64 ; <i64> [#uses=1] 77*9880d681SAndroid Build Coastguard Worker %t35 = getelementptr float, float* %iquaSpectrum, i64 %t34 ; <float*> [#uses=1] 78*9880d681SAndroid Build Coastguard Worker store float %t33, float* %t35, align 4 79*9880d681SAndroid Build Coastguard Worker %t36 = or i32 %i.05, 1 ; <i32> [#uses=1] 80*9880d681SAndroid Build Coastguard Worker %t37 = fmul float %t18, %invQuantizer.0 ; <float> [#uses=1] 81*9880d681SAndroid Build Coastguard Worker %t38 = sext i32 %t36 to i64 ; <i64> [#uses=1] 82*9880d681SAndroid Build Coastguard Worker %t39 = getelementptr float, float* %iquaSpectrum, i64 %t38 ; <float*> [#uses=1] 83*9880d681SAndroid Build Coastguard Worker store float %t37, float* %t39, align 4 84*9880d681SAndroid Build Coastguard Worker %t40 = or i32 %i.05, 2 ; <i32> [#uses=1] 85*9880d681SAndroid Build Coastguard Worker %t41 = fmul float %t25, %invQuantizer.0 ; <float> [#uses=1] 86*9880d681SAndroid Build Coastguard Worker %t42 = sext i32 %t40 to i64 ; <i64> [#uses=1] 87*9880d681SAndroid Build Coastguard Worker %t43 = getelementptr float, float* %iquaSpectrum, i64 %t42 ; <float*> [#uses=1] 88*9880d681SAndroid Build Coastguard Worker store float %t41, float* %t43, align 4 89*9880d681SAndroid Build Coastguard Worker %t44 = or i32 %i.05, 3 ; <i32> [#uses=1] 90*9880d681SAndroid Build Coastguard Worker %t45 = fmul float %t32, %invQuantizer.0 ; <float> [#uses=1] 91*9880d681SAndroid Build Coastguard Worker %t46 = sext i32 %t44 to i64 ; <i64> [#uses=1] 92*9880d681SAndroid Build Coastguard Worker %t47 = getelementptr float, float* %iquaSpectrum, i64 %t46 ; <float*> [#uses=1] 93*9880d681SAndroid Build Coastguard Worker store float %t45, float* %t47, align 4 94*9880d681SAndroid Build Coastguard Worker %t48 = add i32 %k.04, 1 ; <i32> [#uses=2] 95*9880d681SAndroid Build Coastguard Worker %t49 = add i32 %i.05, 4 ; <i32> [#uses=1] 96*9880d681SAndroid Build Coastguard Worker br label %bb4 97*9880d681SAndroid Build Coastguard Worker 98*9880d681SAndroid Build Coastguard Workerbb4: ; preds = %bb3 99*9880d681SAndroid Build Coastguard Worker %t50 = icmp sgt i32 %t5, %t48 ; <i1> [#uses=1] 100*9880d681SAndroid Build Coastguard Worker br i1 %t50, label %bb3, label %bb4.return_crit_edge 101*9880d681SAndroid Build Coastguard Worker 102*9880d681SAndroid Build Coastguard Workerbb4.return_crit_edge: ; preds = %bb4 103*9880d681SAndroid Build Coastguard Worker br label %return 104*9880d681SAndroid Build Coastguard Worker 105*9880d681SAndroid Build Coastguard Workerreturn: ; preds = %bb4.return_crit_edge, %bb2 106*9880d681SAndroid Build Coastguard Worker ret void 107*9880d681SAndroid Build Coastguard Worker} 108