1*9880d681SAndroid Build Coastguard Worker; RUN: opt -O3 -S < %s | FileCheck %s 2*9880d681SAndroid Build Coastguard Worker; Show 'optnone' suppresses optimizations. 3*9880d681SAndroid Build Coastguard Worker 4*9880d681SAndroid Build Coastguard Worker; Two attribute groups that differ only by 'optnone'. 5*9880d681SAndroid Build Coastguard Worker; 'optnone' requires 'noinline' so #0 is 'noinline' by itself, 6*9880d681SAndroid Build Coastguard Worker; even though it would otherwise be irrelevant to this example. 7*9880d681SAndroid Build Coastguard Workerattributes #0 = { noinline } 8*9880d681SAndroid Build Coastguard Workerattributes #1 = { noinline optnone } 9*9880d681SAndroid Build Coastguard Worker 10*9880d681SAndroid Build Coastguard Worker; int iadd(int a, int b){ return a + b; } 11*9880d681SAndroid Build Coastguard Worker 12*9880d681SAndroid Build Coastguard Workerdefine i32 @iadd_optimize(i32 %a, i32 %b) #0 { 13*9880d681SAndroid Build Coastguard Workerentry: 14*9880d681SAndroid Build Coastguard Worker %a.addr = alloca i32, align 4 15*9880d681SAndroid Build Coastguard Worker %b.addr = alloca i32, align 4 16*9880d681SAndroid Build Coastguard Worker store i32 %a, i32* %a.addr, align 4 17*9880d681SAndroid Build Coastguard Worker store i32 %b, i32* %b.addr, align 4 18*9880d681SAndroid Build Coastguard Worker %0 = load i32, i32* %a.addr, align 4 19*9880d681SAndroid Build Coastguard Worker %1 = load i32, i32* %b.addr, align 4 20*9880d681SAndroid Build Coastguard Worker %add = add nsw i32 %0, %1 21*9880d681SAndroid Build Coastguard Worker ret i32 %add 22*9880d681SAndroid Build Coastguard Worker} 23*9880d681SAndroid Build Coastguard Worker 24*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: @iadd_optimize 25*9880d681SAndroid Build Coastguard Worker; CHECK-NOT: alloca 26*9880d681SAndroid Build Coastguard Worker; CHECK-NOT: store 27*9880d681SAndroid Build Coastguard Worker; CHECK-NOT: load 28*9880d681SAndroid Build Coastguard Worker; CHECK: ret 29*9880d681SAndroid Build Coastguard Worker 30*9880d681SAndroid Build Coastguard Workerdefine i32 @iadd_optnone(i32 %a, i32 %b) #1 { 31*9880d681SAndroid Build Coastguard Workerentry: 32*9880d681SAndroid Build Coastguard Worker %a.addr = alloca i32, align 4 33*9880d681SAndroid Build Coastguard Worker %b.addr = alloca i32, align 4 34*9880d681SAndroid Build Coastguard Worker store i32 %a, i32* %a.addr, align 4 35*9880d681SAndroid Build Coastguard Worker store i32 %b, i32* %b.addr, align 4 36*9880d681SAndroid Build Coastguard Worker %0 = load i32, i32* %a.addr, align 4 37*9880d681SAndroid Build Coastguard Worker %1 = load i32, i32* %b.addr, align 4 38*9880d681SAndroid Build Coastguard Worker %add = add nsw i32 %0, %1 39*9880d681SAndroid Build Coastguard Worker ret i32 %add 40*9880d681SAndroid Build Coastguard Worker} 41*9880d681SAndroid Build Coastguard Worker 42*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: @iadd_optnone 43*9880d681SAndroid Build Coastguard Worker; CHECK: alloca i32 44*9880d681SAndroid Build Coastguard Worker; CHECK: alloca i32 45*9880d681SAndroid Build Coastguard Worker; CHECK: store i32 46*9880d681SAndroid Build Coastguard Worker; CHECK: store i32 47*9880d681SAndroid Build Coastguard Worker; CHECK: load i32 48*9880d681SAndroid Build Coastguard Worker; CHECK: load i32 49*9880d681SAndroid Build Coastguard Worker; CHECK: add nsw i32 50*9880d681SAndroid Build Coastguard Worker; CHECK: ret i32 51*9880d681SAndroid Build Coastguard Worker 52*9880d681SAndroid Build Coastguard Worker; float fsub(float a, float b){ return a - b; } 53*9880d681SAndroid Build Coastguard Worker 54*9880d681SAndroid Build Coastguard Workerdefine float @fsub_optimize(float %a, float %b) #0 { 55*9880d681SAndroid Build Coastguard Workerentry: 56*9880d681SAndroid Build Coastguard Worker %a.addr = alloca float, align 4 57*9880d681SAndroid Build Coastguard Worker %b.addr = alloca float, align 4 58*9880d681SAndroid Build Coastguard Worker store float %a, float* %a.addr, align 4 59*9880d681SAndroid Build Coastguard Worker store float %b, float* %b.addr, align 4 60*9880d681SAndroid Build Coastguard Worker %0 = load float, float* %a.addr, align 4 61*9880d681SAndroid Build Coastguard Worker %1 = load float, float* %b.addr, align 4 62*9880d681SAndroid Build Coastguard Worker %sub = fsub float %0, %1 63*9880d681SAndroid Build Coastguard Worker ret float %sub 64*9880d681SAndroid Build Coastguard Worker} 65*9880d681SAndroid Build Coastguard Worker 66*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: @fsub_optimize 67*9880d681SAndroid Build Coastguard Worker; CHECK-NOT: alloca 68*9880d681SAndroid Build Coastguard Worker; CHECK-NOT: store 69*9880d681SAndroid Build Coastguard Worker; CHECK-NOT: load 70*9880d681SAndroid Build Coastguard Worker; CHECK: ret 71*9880d681SAndroid Build Coastguard Worker 72*9880d681SAndroid Build Coastguard Workerdefine float @fsub_optnone(float %a, float %b) #1 { 73*9880d681SAndroid Build Coastguard Workerentry: 74*9880d681SAndroid Build Coastguard Worker %a.addr = alloca float, align 4 75*9880d681SAndroid Build Coastguard Worker %b.addr = alloca float, align 4 76*9880d681SAndroid Build Coastguard Worker store float %a, float* %a.addr, align 4 77*9880d681SAndroid Build Coastguard Worker store float %b, float* %b.addr, align 4 78*9880d681SAndroid Build Coastguard Worker %0 = load float, float* %a.addr, align 4 79*9880d681SAndroid Build Coastguard Worker %1 = load float, float* %b.addr, align 4 80*9880d681SAndroid Build Coastguard Worker %sub = fsub float %0, %1 81*9880d681SAndroid Build Coastguard Worker ret float %sub 82*9880d681SAndroid Build Coastguard Worker} 83*9880d681SAndroid Build Coastguard Worker 84*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: @fsub_optnone 85*9880d681SAndroid Build Coastguard Worker; CHECK: alloca float 86*9880d681SAndroid Build Coastguard Worker; CHECK: alloca float 87*9880d681SAndroid Build Coastguard Worker; CHECK: store float 88*9880d681SAndroid Build Coastguard Worker; CHECK: store float 89*9880d681SAndroid Build Coastguard Worker; CHECK: load float 90*9880d681SAndroid Build Coastguard Worker; CHECK: load float 91*9880d681SAndroid Build Coastguard Worker; CHECK: fsub float 92*9880d681SAndroid Build Coastguard Worker; CHECK: ret float 93*9880d681SAndroid Build Coastguard Worker 94*9880d681SAndroid Build Coastguard Worker; typedef float __attribute__((ext_vector_type(4))) float4; 95*9880d681SAndroid Build Coastguard Worker; float4 vmul(float4 a, float4 b){ return a * b; } 96*9880d681SAndroid Build Coastguard Worker 97*9880d681SAndroid Build Coastguard Workerdefine <4 x float> @vmul_optimize(<4 x float> %a, <4 x float> %b) #0 { 98*9880d681SAndroid Build Coastguard Workerentry: 99*9880d681SAndroid Build Coastguard Worker %a.addr = alloca <4 x float>, align 16 100*9880d681SAndroid Build Coastguard Worker %b.addr = alloca <4 x float>, align 16 101*9880d681SAndroid Build Coastguard Worker store <4 x float> %a, <4 x float>* %a.addr, align 16 102*9880d681SAndroid Build Coastguard Worker store <4 x float> %b, <4 x float>* %b.addr, align 16 103*9880d681SAndroid Build Coastguard Worker %0 = load <4 x float>, <4 x float>* %a.addr, align 16 104*9880d681SAndroid Build Coastguard Worker %1 = load <4 x float>, <4 x float>* %b.addr, align 16 105*9880d681SAndroid Build Coastguard Worker %mul = fmul <4 x float> %0, %1 106*9880d681SAndroid Build Coastguard Worker ret <4 x float> %mul 107*9880d681SAndroid Build Coastguard Worker} 108*9880d681SAndroid Build Coastguard Worker 109*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: @vmul_optimize 110*9880d681SAndroid Build Coastguard Worker; CHECK-NOT: alloca 111*9880d681SAndroid Build Coastguard Worker; CHECK-NOT: store 112*9880d681SAndroid Build Coastguard Worker; CHECK-NOT: load 113*9880d681SAndroid Build Coastguard Worker; CHECK: ret 114*9880d681SAndroid Build Coastguard Worker 115*9880d681SAndroid Build Coastguard Workerdefine <4 x float> @vmul_optnone(<4 x float> %a, <4 x float> %b) #1 { 116*9880d681SAndroid Build Coastguard Workerentry: 117*9880d681SAndroid Build Coastguard Worker %a.addr = alloca <4 x float>, align 16 118*9880d681SAndroid Build Coastguard Worker %b.addr = alloca <4 x float>, align 16 119*9880d681SAndroid Build Coastguard Worker store <4 x float> %a, <4 x float>* %a.addr, align 16 120*9880d681SAndroid Build Coastguard Worker store <4 x float> %b, <4 x float>* %b.addr, align 16 121*9880d681SAndroid Build Coastguard Worker %0 = load <4 x float>, <4 x float>* %a.addr, align 16 122*9880d681SAndroid Build Coastguard Worker %1 = load <4 x float>, <4 x float>* %b.addr, align 16 123*9880d681SAndroid Build Coastguard Worker %mul = fmul <4 x float> %0, %1 124*9880d681SAndroid Build Coastguard Worker ret <4 x float> %mul 125*9880d681SAndroid Build Coastguard Worker} 126*9880d681SAndroid Build Coastguard Worker 127*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: @vmul_optnone 128*9880d681SAndroid Build Coastguard Worker; CHECK: alloca <4 x float> 129*9880d681SAndroid Build Coastguard Worker; CHECK: alloca <4 x float> 130*9880d681SAndroid Build Coastguard Worker; CHECK: store <4 x float> 131*9880d681SAndroid Build Coastguard Worker; CHECK: store <4 x float> 132*9880d681SAndroid Build Coastguard Worker; CHECK: load <4 x float> 133*9880d681SAndroid Build Coastguard Worker; CHECK: load <4 x float> 134*9880d681SAndroid Build Coastguard Worker; CHECK: fmul <4 x float> 135*9880d681SAndroid Build Coastguard Worker; CHECK: ret 136