1*9880d681SAndroid Build Coastguard Worker; RUN: llc -filetype=obj %s -o %t 2*9880d681SAndroid Build Coastguard Worker 3*9880d681SAndroid Build Coastguard Worker; PR16338 - ICE when compiling very large two-dimensional array 4*9880d681SAndroid Build Coastguard Worker; Check if a huge object can be put into bss section 5*9880d681SAndroid Build Coastguard Worker; C++ code is: 6*9880d681SAndroid Build Coastguard Worker; int a[60666][60666]; 7*9880d681SAndroid Build Coastguard Worker 8*9880d681SAndroid Build Coastguard Worker; ModuleID = 'test.c' 9*9880d681SAndroid Build Coastguard Workertarget datalayout = "e-p:64:64:64-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:64:64-f32:32:32-f64:64:64-v64:64:64-v128:128:128-a0:0:64-s0:64:64-f80:128:128-n8:16:32:64-S128" 10*9880d681SAndroid Build Coastguard Workertarget triple = "x86_64-unknown-linux-gnu" 11*9880d681SAndroid Build Coastguard Worker 12*9880d681SAndroid Build Coastguard Worker@a0 = addrspace(1) global [4 x [4 x i32]] zeroinitializer, align 16 13*9880d681SAndroid Build Coastguard Worker@a = global [60666 x [60666 x i32]] zeroinitializer, align 16 14