1*9880d681SAndroid Build Coastguard Worker// RUN: llvm-mc -arch=amdgcn -mcpu=fiji -show-encoding %s | FileCheck %s --check-prefix=VI 2*9880d681SAndroid Build Coastguard Worker 3*9880d681SAndroid Build Coastguard Worker 4*9880d681SAndroid Build Coastguard Worker.globl global 5*9880d681SAndroid Build Coastguard Worker.globl gds 6*9880d681SAndroid Build Coastguard Worker 7*9880d681SAndroid Build Coastguard Worker// Parse a global expression 8*9880d681SAndroid Build Coastguard Workers_mov_b32 s0, global 9*9880d681SAndroid Build Coastguard Worker// VI: s_mov_b32 s0, global ; encoding: [0xff,0x00,0x80,0xbe,A,A,A,A] 10*9880d681SAndroid Build Coastguard Worker// VI-NEXT: ; fixup A - offset: 4, value: global, kind: FK_PCRel_4 11*9880d681SAndroid Build Coastguard Worker 12*9880d681SAndroid Build Coastguard Worker// Use a token with the same name as a global 13*9880d681SAndroid Build Coastguard Workerds_gws_init v2 gds 14*9880d681SAndroid Build Coastguard Worker// VI: ds_gws_init v2 gds ; encoding: [0x00,0x00,0x33,0xd8,0x02,0x00,0x00,0x00] 15*9880d681SAndroid Build Coastguard Worker 16*9880d681SAndroid Build Coastguard Worker// Use a global with the same name as a token 17*9880d681SAndroid Build Coastguard Workers_mov_b32 s0, gds 18*9880d681SAndroid Build Coastguard Worker// VI: s_mov_b32 s0, gds ; encoding: [0xff,0x00,0x80,0xbe,A,A,A,A] 19*9880d681SAndroid Build Coastguard Worker// VI-NEXT: ; fixup A - offset: 4, value: gds, kind: FK_PCRel_4 20*9880d681SAndroid Build Coastguard Worker 21*9880d681SAndroid Build Coastguard Worker// Use a binary expression 22*9880d681SAndroid Build Coastguard Workers_mov_b32 s0, gds+4 23*9880d681SAndroid Build Coastguard Worker// VI: s_mov_b32 s0, gds+4 ; encoding: [0xff,0x00,0x80,0xbe,A,A,A,A] 24*9880d681SAndroid Build Coastguard Worker// VI-NEXT: ; fixup A - offset: 4, value: gds+4, kind: FK_PCRel_4 25*9880d681SAndroid Build Coastguard Worker 26*9880d681SAndroid Build Coastguard Worker// Consecutive instructions with no blank line in between to make sure we 27*9880d681SAndroid Build Coastguard Worker// don't call Lex() too many times. 28*9880d681SAndroid Build Coastguard Workers_add_u32 s0, s0, global+4 29*9880d681SAndroid Build Coastguard Workers_addc_u32 s1, s1, 0 30*9880d681SAndroid Build Coastguard Worker// VI: s_add_u32 s0, s0, global+4 31*9880d681SAndroid Build Coastguard Worker// VI: s_addc_u32 s1, s1, 0 32*9880d681SAndroid Build Coastguard Worker 33*9880d681SAndroid Build Coastguard Worker// Use a computed expression that results in an inline immediate. 34*9880d681SAndroid Build Coastguard Worker.set foo, 4 35*9880d681SAndroid Build Coastguard Workers_mov_b32 s0, foo+2 36*9880d681SAndroid Build Coastguard Worker// VI: s_mov_b32 s0, 6 ; encoding: [0x86,0x00,0x80,0xbe] 37*9880d681SAndroid Build Coastguard Worker 38*9880d681SAndroid Build Coastguard Worker// Use a computed expression that results in a non-inline immediate. 39*9880d681SAndroid Build Coastguard Worker.set foo, 512 40*9880d681SAndroid Build Coastguard Workers_mov_b32 s0, foo+2 41*9880d681SAndroid Build Coastguard Worker// VI: s_mov_b32 s0, 514 ; encoding: [0xff,0x00,0x80,0xbe,0x02,0x02,0x00,0x00] 42