1*9880d681SAndroid Build Coastguard Worker; RUN: %lli -O0 -disable-lazy-compilation=false %s 2*9880d681SAndroid Build Coastguard Worker 3*9880d681SAndroid Build Coastguard Worker; The intention of this test is to verify that symbols mapped to COMMON in ELF 4*9880d681SAndroid Build Coastguard Worker; work as expected. 5*9880d681SAndroid Build Coastguard Worker; 6*9880d681SAndroid Build Coastguard Worker; Compiled from this C code: 7*9880d681SAndroid Build Coastguard Worker; 8*9880d681SAndroid Build Coastguard Worker; int zero_int; 9*9880d681SAndroid Build Coastguard Worker; double zero_double; 10*9880d681SAndroid Build Coastguard Worker; int zero_arr[10]; 11*9880d681SAndroid Build Coastguard Worker; 12*9880d681SAndroid Build Coastguard Worker; int main() 13*9880d681SAndroid Build Coastguard Worker; { 14*9880d681SAndroid Build Coastguard Worker; zero_arr[zero_int + 5] = 40; 15*9880d681SAndroid Build Coastguard Worker; 16*9880d681SAndroid Build Coastguard Worker; if (zero_double < 1.1) 17*9880d681SAndroid Build Coastguard Worker; zero_arr[zero_int + 2] = 70; 18*9880d681SAndroid Build Coastguard Worker; 19*9880d681SAndroid Build Coastguard Worker; for (int i = 1; i < 10; ++i) { 20*9880d681SAndroid Build Coastguard Worker; zero_arr[i] = zero_arr[i - 1] + zero_arr[i]; 21*9880d681SAndroid Build Coastguard Worker; } 22*9880d681SAndroid Build Coastguard Worker; return zero_arr[9] == 110 ? 0 : -1; 23*9880d681SAndroid Build Coastguard Worker; } 24*9880d681SAndroid Build Coastguard Worker 25*9880d681SAndroid Build Coastguard Worker@zero_int = common global i32 0, align 4 26*9880d681SAndroid Build Coastguard Worker@zero_arr = common global [10 x i32] zeroinitializer, align 16 27*9880d681SAndroid Build Coastguard Worker@zero_double = common global double 0.000000e+00, align 8 28*9880d681SAndroid Build Coastguard Worker 29*9880d681SAndroid Build Coastguard Workerdefine i32 @main() nounwind { 30*9880d681SAndroid Build Coastguard Workerentry: 31*9880d681SAndroid Build Coastguard Worker %retval = alloca i32, align 4 32*9880d681SAndroid Build Coastguard Worker %i = alloca i32, align 4 33*9880d681SAndroid Build Coastguard Worker store i32 0, i32* %retval 34*9880d681SAndroid Build Coastguard Worker %0 = load i32, i32* @zero_int, align 4 35*9880d681SAndroid Build Coastguard Worker %add = add nsw i32 %0, 5 36*9880d681SAndroid Build Coastguard Worker %idxprom = sext i32 %add to i64 37*9880d681SAndroid Build Coastguard Worker %arrayidx = getelementptr inbounds [10 x i32], [10 x i32]* @zero_arr, i32 0, i64 %idxprom 38*9880d681SAndroid Build Coastguard Worker store i32 40, i32* %arrayidx, align 4 39*9880d681SAndroid Build Coastguard Worker %1 = load double, double* @zero_double, align 8 40*9880d681SAndroid Build Coastguard Worker %cmp = fcmp olt double %1, 1.100000e+00 41*9880d681SAndroid Build Coastguard Worker br i1 %cmp, label %if.then, label %if.end 42*9880d681SAndroid Build Coastguard Worker 43*9880d681SAndroid Build Coastguard Workerif.then: ; preds = %entry 44*9880d681SAndroid Build Coastguard Worker %2 = load i32, i32* @zero_int, align 4 45*9880d681SAndroid Build Coastguard Worker %add1 = add nsw i32 %2, 2 46*9880d681SAndroid Build Coastguard Worker %idxprom2 = sext i32 %add1 to i64 47*9880d681SAndroid Build Coastguard Worker %arrayidx3 = getelementptr inbounds [10 x i32], [10 x i32]* @zero_arr, i32 0, i64 %idxprom2 48*9880d681SAndroid Build Coastguard Worker store i32 70, i32* %arrayidx3, align 4 49*9880d681SAndroid Build Coastguard Worker br label %if.end 50*9880d681SAndroid Build Coastguard Worker 51*9880d681SAndroid Build Coastguard Workerif.end: ; preds = %if.then, %entry 52*9880d681SAndroid Build Coastguard Worker store i32 1, i32* %i, align 4 53*9880d681SAndroid Build Coastguard Worker br label %for.cond 54*9880d681SAndroid Build Coastguard Worker 55*9880d681SAndroid Build Coastguard Workerfor.cond: ; preds = %for.inc, %if.end 56*9880d681SAndroid Build Coastguard Worker %3 = load i32, i32* %i, align 4 57*9880d681SAndroid Build Coastguard Worker %cmp4 = icmp slt i32 %3, 10 58*9880d681SAndroid Build Coastguard Worker br i1 %cmp4, label %for.body, label %for.end 59*9880d681SAndroid Build Coastguard Worker 60*9880d681SAndroid Build Coastguard Workerfor.body: ; preds = %for.cond 61*9880d681SAndroid Build Coastguard Worker %4 = load i32, i32* %i, align 4 62*9880d681SAndroid Build Coastguard Worker %sub = sub nsw i32 %4, 1 63*9880d681SAndroid Build Coastguard Worker %idxprom5 = sext i32 %sub to i64 64*9880d681SAndroid Build Coastguard Worker %arrayidx6 = getelementptr inbounds [10 x i32], [10 x i32]* @zero_arr, i32 0, i64 %idxprom5 65*9880d681SAndroid Build Coastguard Worker %5 = load i32, i32* %arrayidx6, align 4 66*9880d681SAndroid Build Coastguard Worker %6 = load i32, i32* %i, align 4 67*9880d681SAndroid Build Coastguard Worker %idxprom7 = sext i32 %6 to i64 68*9880d681SAndroid Build Coastguard Worker %arrayidx8 = getelementptr inbounds [10 x i32], [10 x i32]* @zero_arr, i32 0, i64 %idxprom7 69*9880d681SAndroid Build Coastguard Worker %7 = load i32, i32* %arrayidx8, align 4 70*9880d681SAndroid Build Coastguard Worker %add9 = add nsw i32 %5, %7 71*9880d681SAndroid Build Coastguard Worker %8 = load i32, i32* %i, align 4 72*9880d681SAndroid Build Coastguard Worker %idxprom10 = sext i32 %8 to i64 73*9880d681SAndroid Build Coastguard Worker %arrayidx11 = getelementptr inbounds [10 x i32], [10 x i32]* @zero_arr, i32 0, i64 %idxprom10 74*9880d681SAndroid Build Coastguard Worker store i32 %add9, i32* %arrayidx11, align 4 75*9880d681SAndroid Build Coastguard Worker br label %for.inc 76*9880d681SAndroid Build Coastguard Worker 77*9880d681SAndroid Build Coastguard Workerfor.inc: ; preds = %for.body 78*9880d681SAndroid Build Coastguard Worker %9 = load i32, i32* %i, align 4 79*9880d681SAndroid Build Coastguard Worker %inc = add nsw i32 %9, 1 80*9880d681SAndroid Build Coastguard Worker store i32 %inc, i32* %i, align 4 81*9880d681SAndroid Build Coastguard Worker br label %for.cond 82*9880d681SAndroid Build Coastguard Worker 83*9880d681SAndroid Build Coastguard Workerfor.end: ; preds = %for.cond 84*9880d681SAndroid Build Coastguard Worker %10 = load i32, i32* getelementptr inbounds ([10 x i32], [10 x i32]* @zero_arr, i32 0, i64 9), align 4 85*9880d681SAndroid Build Coastguard Worker %cmp12 = icmp eq i32 %10, 110 86*9880d681SAndroid Build Coastguard Worker %cond = select i1 %cmp12, i32 0, i32 -1 87*9880d681SAndroid Build Coastguard Worker ret i32 %cond 88*9880d681SAndroid Build Coastguard Worker} 89