1*9880d681SAndroid Build Coastguard Worker; RUN: %lli %s 2*9880d681SAndroid Build Coastguard Worker; 3*9880d681SAndroid Build Coastguard Worker; Verify relocations to global symbols with addend work correctly. 4*9880d681SAndroid Build Coastguard Worker; 5*9880d681SAndroid Build Coastguard Worker; Compiled from this C code: 6*9880d681SAndroid Build Coastguard Worker; 7*9880d681SAndroid Build Coastguard Worker; int test[2] = { -1, 0 }; 8*9880d681SAndroid Build Coastguard Worker; int *p = &test[1]; 9*9880d681SAndroid Build Coastguard Worker; 10*9880d681SAndroid Build Coastguard Worker; int main (void) 11*9880d681SAndroid Build Coastguard Worker; { 12*9880d681SAndroid Build Coastguard Worker; return *p; 13*9880d681SAndroid Build Coastguard Worker; } 14*9880d681SAndroid Build Coastguard Worker; 15*9880d681SAndroid Build Coastguard Worker 16*9880d681SAndroid Build Coastguard Worker@test = global [2 x i32] [i32 -1, i32 0], align 4 17*9880d681SAndroid Build Coastguard Worker@p = global i32* getelementptr inbounds ([2 x i32], [2 x i32]* @test, i64 0, i64 1), align 8 18*9880d681SAndroid Build Coastguard Worker 19*9880d681SAndroid Build Coastguard Workerdefine i32 @main() { 20*9880d681SAndroid Build Coastguard Workerentry: 21*9880d681SAndroid Build Coastguard Worker %0 = load i32*, i32** @p, align 8 22*9880d681SAndroid Build Coastguard Worker %1 = load i32, i32* %0, align 4 23*9880d681SAndroid Build Coastguard Worker ret i32 %1 24*9880d681SAndroid Build Coastguard Worker} 25*9880d681SAndroid Build Coastguard Worker 26