1*9880d681SAndroid Build Coastguard Worker; RUN: llc -mtriple=x86_64-pc-win32-macho -relocation-model=static -O0 < %s | FileCheck %s 2*9880d681SAndroid Build Coastguard Worker 3*9880d681SAndroid Build Coastguard Worker; Ensure that we don't generate a movl and not a lea for a static relocation 4*9880d681SAndroid Build Coastguard Worker; when compiling for 64 bit. 5*9880d681SAndroid Build Coastguard Worker 6*9880d681SAndroid Build Coastguard Worker%struct.MatchInfo = type [64 x i64] 7*9880d681SAndroid Build Coastguard Worker 8*9880d681SAndroid Build Coastguard Worker@NO_MATCH = internal constant %struct.MatchInfo zeroinitializer, align 8 9*9880d681SAndroid Build Coastguard Worker 10*9880d681SAndroid Build Coastguard Workerdefine void @setup() { 11*9880d681SAndroid Build Coastguard Worker %pending = alloca %struct.MatchInfo, align 8 12*9880d681SAndroid Build Coastguard Worker %t = bitcast %struct.MatchInfo* %pending to i8* 13*9880d681SAndroid Build Coastguard Worker call void @llvm.memcpy.p0i8.p0i8.i64(i8* %t, i8* bitcast (%struct.MatchInfo* @NO_MATCH to i8*), i64 512, i32 8, i1 false) 14*9880d681SAndroid Build Coastguard Worker %u = getelementptr inbounds %struct.MatchInfo, %struct.MatchInfo* %pending, i32 0, i32 2 15*9880d681SAndroid Build Coastguard Worker %v = load i64, i64* %u, align 8 16*9880d681SAndroid Build Coastguard Worker br label %done 17*9880d681SAndroid Build Coastguard Workerdone: 18*9880d681SAndroid Build Coastguard Worker ret void 19*9880d681SAndroid Build Coastguard Worker 20*9880d681SAndroid Build Coastguard Worker ; CHECK: movabsq $_NO_MATCH, {{.*}} 21*9880d681SAndroid Build Coastguard Worker} 22*9880d681SAndroid Build Coastguard Worker 23*9880d681SAndroid Build Coastguard Worker; Function Attrs: nounwind 24*9880d681SAndroid Build Coastguard Workerdeclare void @llvm.memcpy.p0i8.p0i8.i64(i8*, i8*, i64, i32, i1) 25