1*9880d681SAndroid Build Coastguard Worker; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py 2*9880d681SAndroid Build Coastguard Worker; RUN: llc < %s -mtriple=x86_64-unknown-unknown -mcpu=x86-64 -mattr=+sse2 | FileCheck %s --check-prefix=SSE --check-prefix=SSE2 3*9880d681SAndroid Build Coastguard Worker; RUN: llc < %s -mtriple=x86_64-unknown-unknown -mcpu=x86-64 -mattr=+ssse3 | FileCheck %s --check-prefix=SSE --check-prefix=SSSE3 4*9880d681SAndroid Build Coastguard Worker; RUN: llc < %s -mtriple=x86_64-unknown-unknown -mcpu=x86-64 -mattr=+sse4.1 | FileCheck %s --check-prefix=SSE --check-prefix=SSE41 5*9880d681SAndroid Build Coastguard Worker; RUN: llc < %s -mtriple=x86_64-unknown-unknown -mcpu=x86-64 -mattr=+avx | FileCheck %s --check-prefix=AVX --check-prefix=AVX1 6*9880d681SAndroid Build Coastguard Worker; RUN: llc < %s -mtriple=x86_64-unknown-unknown -mcpu=x86-64 -mattr=+avx2 | FileCheck %s --check-prefix=AVX --check-prefix=AVX2 7*9880d681SAndroid Build Coastguard Worker 8*9880d681SAndroid Build Coastguard Workerdefine <4 x i32> @load_zmov_4i32_to_0zzz(<4 x i32> *%ptr) { 9*9880d681SAndroid Build Coastguard Worker; SSE-LABEL: load_zmov_4i32_to_0zzz: 10*9880d681SAndroid Build Coastguard Worker; SSE: # BB#0: # %entry 11*9880d681SAndroid Build Coastguard Worker; SSE-NEXT: movd {{.*#+}} xmm0 = mem[0],zero,zero,zero 12*9880d681SAndroid Build Coastguard Worker; SSE-NEXT: retq 13*9880d681SAndroid Build Coastguard Worker; 14*9880d681SAndroid Build Coastguard Worker; AVX-LABEL: load_zmov_4i32_to_0zzz: 15*9880d681SAndroid Build Coastguard Worker; AVX: # BB#0: # %entry 16*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: vmovd {{.*#+}} xmm0 = mem[0],zero,zero,zero 17*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: retq 18*9880d681SAndroid Build Coastguard Worker 19*9880d681SAndroid Build Coastguard Workerentry: 20*9880d681SAndroid Build Coastguard Worker %X = load <4 x i32>, <4 x i32>* %ptr 21*9880d681SAndroid Build Coastguard Worker %Y = shufflevector <4 x i32> %X, <4 x i32> zeroinitializer, <4 x i32> <i32 0, i32 4, i32 4, i32 4> 22*9880d681SAndroid Build Coastguard Worker ret <4 x i32>%Y 23*9880d681SAndroid Build Coastguard Worker} 24*9880d681SAndroid Build Coastguard Worker 25*9880d681SAndroid Build Coastguard Workerdefine <2 x i64> @load_zmov_2i64_to_0z(<2 x i64> *%ptr) { 26*9880d681SAndroid Build Coastguard Worker; SSE-LABEL: load_zmov_2i64_to_0z: 27*9880d681SAndroid Build Coastguard Worker; SSE: # BB#0: # %entry 28*9880d681SAndroid Build Coastguard Worker; SSE-NEXT: movq {{.*#+}} xmm0 = mem[0],zero 29*9880d681SAndroid Build Coastguard Worker; SSE-NEXT: retq 30*9880d681SAndroid Build Coastguard Worker; 31*9880d681SAndroid Build Coastguard Worker; AVX-LABEL: load_zmov_2i64_to_0z: 32*9880d681SAndroid Build Coastguard Worker; AVX: # BB#0: # %entry 33*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: vmovq {{.*#+}} xmm0 = mem[0],zero 34*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: retq 35*9880d681SAndroid Build Coastguard Worker 36*9880d681SAndroid Build Coastguard Workerentry: 37*9880d681SAndroid Build Coastguard Worker %X = load <2 x i64>, <2 x i64>* %ptr 38*9880d681SAndroid Build Coastguard Worker %Y = shufflevector <2 x i64> %X, <2 x i64> zeroinitializer, <2 x i32> <i32 0, i32 2> 39*9880d681SAndroid Build Coastguard Worker ret <2 x i64>%Y 40*9880d681SAndroid Build Coastguard Worker} 41