1*9880d681SAndroid Build Coastguard Worker; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py 2*9880d681SAndroid Build Coastguard Worker; RUN: llc < %s -mtriple=x86_64-unknown-unknown -mcpu=x86-64 | FileCheck %s --check-prefix=ALL --check-prefix=SSE --check-prefix=SSE2 3*9880d681SAndroid Build Coastguard Worker; RUN: llc < %s -mtriple=x86_64-unknown-unknown -mcpu=x86-64 -mattr=+ssse3 | FileCheck %s --check-prefix=ALL --check-prefix=SSE --check-prefix=SSSE3 4*9880d681SAndroid Build Coastguard Worker; RUN: llc < %s -mtriple=x86_64-unknown-unknown -mcpu=x86-64 -mattr=+sse4.1 | FileCheck %s --check-prefix=ALL --check-prefix=SSE --check-prefix=SSE41 5*9880d681SAndroid Build Coastguard Worker; RUN: llc < %s -mtriple=x86_64-unknown-unknown -mcpu=x86-64 -mattr=+avx | FileCheck %s --check-prefix=ALL --check-prefix=AVX --check-prefix=AVX1 6*9880d681SAndroid Build Coastguard Worker; RUN: llc < %s -mtriple=x86_64-unknown-unknown -mcpu=x86-64 -mattr=+avx2 | FileCheck %s --check-prefix=ALL --check-prefix=AVX --check-prefix=AVX2 7*9880d681SAndroid Build Coastguard Worker 8*9880d681SAndroid Build Coastguard Workertarget datalayout = "e-m:e-i64:64-f80:128-n8:16:32:64-S128" 9*9880d681SAndroid Build Coastguard Workertarget triple = "x86_64-unknown-unknown" 10*9880d681SAndroid Build Coastguard Worker 11*9880d681SAndroid Build Coastguard Workerdefine <8 x i16> @shuffle_v8i16_01012323(<8 x i16> %a, <8 x i16> %b) { 12*9880d681SAndroid Build Coastguard Worker; SSE-LABEL: shuffle_v8i16_01012323: 13*9880d681SAndroid Build Coastguard Worker; SSE: # BB#0: 14*9880d681SAndroid Build Coastguard Worker; SSE-NEXT: pshufd {{.*#+}} xmm0 = xmm0[0,0,1,1] 15*9880d681SAndroid Build Coastguard Worker; SSE-NEXT: retq 16*9880d681SAndroid Build Coastguard Worker; 17*9880d681SAndroid Build Coastguard Worker; AVX-LABEL: shuffle_v8i16_01012323: 18*9880d681SAndroid Build Coastguard Worker; AVX: # BB#0: 19*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: vpshufd {{.*#+}} xmm0 = xmm0[0,0,1,1] 20*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: retq 21*9880d681SAndroid Build Coastguard Worker %shuffle = shufflevector <8 x i16> %a, <8 x i16> %b, <8 x i32> <i32 0, i32 1, i32 0, i32 1, i32 2, i32 3, i32 2, i32 3> 22*9880d681SAndroid Build Coastguard Worker ret <8 x i16> %shuffle 23*9880d681SAndroid Build Coastguard Worker} 24*9880d681SAndroid Build Coastguard Workerdefine <8 x i16> @shuffle_v8i16_67452301(<8 x i16> %a, <8 x i16> %b) { 25*9880d681SAndroid Build Coastguard Worker; SSE-LABEL: shuffle_v8i16_67452301: 26*9880d681SAndroid Build Coastguard Worker; SSE: # BB#0: 27*9880d681SAndroid Build Coastguard Worker; SSE-NEXT: pshufd {{.*#+}} xmm0 = xmm0[3,2,1,0] 28*9880d681SAndroid Build Coastguard Worker; SSE-NEXT: retq 29*9880d681SAndroid Build Coastguard Worker; 30*9880d681SAndroid Build Coastguard Worker; AVX-LABEL: shuffle_v8i16_67452301: 31*9880d681SAndroid Build Coastguard Worker; AVX: # BB#0: 32*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: vpshufd {{.*#+}} xmm0 = xmm0[3,2,1,0] 33*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: retq 34*9880d681SAndroid Build Coastguard Worker %shuffle = shufflevector <8 x i16> %a, <8 x i16> %b, <8 x i32> <i32 6, i32 7, i32 4, i32 5, i32 2, i32 3, i32 0, i32 1> 35*9880d681SAndroid Build Coastguard Worker ret <8 x i16> %shuffle 36*9880d681SAndroid Build Coastguard Worker} 37*9880d681SAndroid Build Coastguard Workerdefine <8 x i16> @shuffle_v8i16_456789AB(<8 x i16> %a, <8 x i16> %b) { 38*9880d681SAndroid Build Coastguard Worker; SSE2-LABEL: shuffle_v8i16_456789AB: 39*9880d681SAndroid Build Coastguard Worker; SSE2: # BB#0: 40*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: shufpd {{.*#+}} xmm0 = xmm0[1],xmm1[0] 41*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: retq 42*9880d681SAndroid Build Coastguard Worker; 43*9880d681SAndroid Build Coastguard Worker; SSSE3-LABEL: shuffle_v8i16_456789AB: 44*9880d681SAndroid Build Coastguard Worker; SSSE3: # BB#0: 45*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT: palignr {{.*#+}} xmm1 = xmm0[8,9,10,11,12,13,14,15],xmm1[0,1,2,3,4,5,6,7] 46*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT: movdqa %xmm1, %xmm0 47*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT: retq 48*9880d681SAndroid Build Coastguard Worker; 49*9880d681SAndroid Build Coastguard Worker; SSE41-LABEL: shuffle_v8i16_456789AB: 50*9880d681SAndroid Build Coastguard Worker; SSE41: # BB#0: 51*9880d681SAndroid Build Coastguard Worker; SSE41-NEXT: palignr {{.*#+}} xmm1 = xmm0[8,9,10,11,12,13,14,15],xmm1[0,1,2,3,4,5,6,7] 52*9880d681SAndroid Build Coastguard Worker; SSE41-NEXT: movdqa %xmm1, %xmm0 53*9880d681SAndroid Build Coastguard Worker; SSE41-NEXT: retq 54*9880d681SAndroid Build Coastguard Worker; 55*9880d681SAndroid Build Coastguard Worker; AVX-LABEL: shuffle_v8i16_456789AB: 56*9880d681SAndroid Build Coastguard Worker; AVX: # BB#0: 57*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: vpalignr {{.*#+}} xmm0 = xmm0[8,9,10,11,12,13,14,15],xmm1[0,1,2,3,4,5,6,7] 58*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: retq 59*9880d681SAndroid Build Coastguard Worker %shuffle = shufflevector <8 x i16> %a, <8 x i16> %b, <8 x i32> <i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11> 60*9880d681SAndroid Build Coastguard Worker ret <8 x i16> %shuffle 61*9880d681SAndroid Build Coastguard Worker} 62*9880d681SAndroid Build Coastguard Worker 63*9880d681SAndroid Build Coastguard Workerdefine <8 x i16> @shuffle_v8i16_00000000(<8 x i16> %a, <8 x i16> %b) { 64*9880d681SAndroid Build Coastguard Worker; SSE-LABEL: shuffle_v8i16_00000000: 65*9880d681SAndroid Build Coastguard Worker; SSE: # BB#0: 66*9880d681SAndroid Build Coastguard Worker; SSE-NEXT: pshuflw {{.*#+}} xmm0 = xmm0[0,0,0,0,4,5,6,7] 67*9880d681SAndroid Build Coastguard Worker; SSE-NEXT: pshufd {{.*#+}} xmm0 = xmm0[0,0,1,1] 68*9880d681SAndroid Build Coastguard Worker; SSE-NEXT: retq 69*9880d681SAndroid Build Coastguard Worker; 70*9880d681SAndroid Build Coastguard Worker; AVX1-LABEL: shuffle_v8i16_00000000: 71*9880d681SAndroid Build Coastguard Worker; AVX1: # BB#0: 72*9880d681SAndroid Build Coastguard Worker; AVX1-NEXT: vpshuflw {{.*#+}} xmm0 = xmm0[0,0,0,0,4,5,6,7] 73*9880d681SAndroid Build Coastguard Worker; AVX1-NEXT: vpshufd {{.*#+}} xmm0 = xmm0[0,0,1,1] 74*9880d681SAndroid Build Coastguard Worker; AVX1-NEXT: retq 75*9880d681SAndroid Build Coastguard Worker; 76*9880d681SAndroid Build Coastguard Worker; AVX2-LABEL: shuffle_v8i16_00000000: 77*9880d681SAndroid Build Coastguard Worker; AVX2: # BB#0: 78*9880d681SAndroid Build Coastguard Worker; AVX2-NEXT: vpbroadcastw %xmm0, %xmm0 79*9880d681SAndroid Build Coastguard Worker; AVX2-NEXT: retq 80*9880d681SAndroid Build Coastguard Worker %shuffle = shufflevector <8 x i16> %a, <8 x i16> %b, <8 x i32> <i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0> 81*9880d681SAndroid Build Coastguard Worker ret <8 x i16> %shuffle 82*9880d681SAndroid Build Coastguard Worker} 83*9880d681SAndroid Build Coastguard Workerdefine <8 x i16> @shuffle_v8i16_00004444(<8 x i16> %a, <8 x i16> %b) { 84*9880d681SAndroid Build Coastguard Worker; SSE-LABEL: shuffle_v8i16_00004444: 85*9880d681SAndroid Build Coastguard Worker; SSE: # BB#0: 86*9880d681SAndroid Build Coastguard Worker; SSE-NEXT: pshuflw {{.*#+}} xmm0 = xmm0[0,0,0,0,4,5,6,7] 87*9880d681SAndroid Build Coastguard Worker; SSE-NEXT: pshufhw {{.*#+}} xmm0 = xmm0[0,1,2,3,4,4,4,4] 88*9880d681SAndroid Build Coastguard Worker; SSE-NEXT: retq 89*9880d681SAndroid Build Coastguard Worker; 90*9880d681SAndroid Build Coastguard Worker; AVX-LABEL: shuffle_v8i16_00004444: 91*9880d681SAndroid Build Coastguard Worker; AVX: # BB#0: 92*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: vpshuflw {{.*#+}} xmm0 = xmm0[0,0,0,0,4,5,6,7] 93*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: vpshufhw {{.*#+}} xmm0 = xmm0[0,1,2,3,4,4,4,4] 94*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: retq 95*9880d681SAndroid Build Coastguard Worker %shuffle = shufflevector <8 x i16> %a, <8 x i16> %b, <8 x i32> <i32 0, i32 0, i32 0, i32 0, i32 4, i32 4, i32 4, i32 4> 96*9880d681SAndroid Build Coastguard Worker ret <8 x i16> %shuffle 97*9880d681SAndroid Build Coastguard Worker} 98*9880d681SAndroid Build Coastguard Workerdefine <8 x i16> @shuffle_v8i16_u0u1u2u3(<8 x i16> %a, <8 x i16> %b) { 99*9880d681SAndroid Build Coastguard Worker; SSE-LABEL: shuffle_v8i16_u0u1u2u3: 100*9880d681SAndroid Build Coastguard Worker; SSE: # BB#0: 101*9880d681SAndroid Build Coastguard Worker; SSE-NEXT: punpcklwd {{.*#+}} xmm0 = xmm0[0,0,1,1,2,2,3,3] 102*9880d681SAndroid Build Coastguard Worker; SSE-NEXT: retq 103*9880d681SAndroid Build Coastguard Worker; 104*9880d681SAndroid Build Coastguard Worker; AVX-LABEL: shuffle_v8i16_u0u1u2u3: 105*9880d681SAndroid Build Coastguard Worker; AVX: # BB#0: 106*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: vpunpcklwd {{.*#+}} xmm0 = xmm0[0,0,1,1,2,2,3,3] 107*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: retq 108*9880d681SAndroid Build Coastguard Worker %shuffle = shufflevector <8 x i16> %a, <8 x i16> %b, <8 x i32> <i32 undef, i32 0, i32 undef, i32 1, i32 undef, i32 2, i32 undef, i32 3> 109*9880d681SAndroid Build Coastguard Worker ret <8 x i16> %shuffle 110*9880d681SAndroid Build Coastguard Worker} 111*9880d681SAndroid Build Coastguard Workerdefine <8 x i16> @shuffle_v8i16_u4u5u6u7(<8 x i16> %a, <8 x i16> %b) { 112*9880d681SAndroid Build Coastguard Worker; SSE-LABEL: shuffle_v8i16_u4u5u6u7: 113*9880d681SAndroid Build Coastguard Worker; SSE: # BB#0: 114*9880d681SAndroid Build Coastguard Worker; SSE-NEXT: punpckhwd {{.*#+}} xmm0 = xmm0[4,4,5,5,6,6,7,7] 115*9880d681SAndroid Build Coastguard Worker; SSE-NEXT: retq 116*9880d681SAndroid Build Coastguard Worker; 117*9880d681SAndroid Build Coastguard Worker; AVX-LABEL: shuffle_v8i16_u4u5u6u7: 118*9880d681SAndroid Build Coastguard Worker; AVX: # BB#0: 119*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: vpunpckhwd {{.*#+}} xmm0 = xmm0[4,4,5,5,6,6,7,7] 120*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: retq 121*9880d681SAndroid Build Coastguard Worker %shuffle = shufflevector <8 x i16> %a, <8 x i16> %b, <8 x i32> <i32 undef, i32 4, i32 undef, i32 5, i32 undef, i32 6, i32 undef, i32 7> 122*9880d681SAndroid Build Coastguard Worker ret <8 x i16> %shuffle 123*9880d681SAndroid Build Coastguard Worker} 124*9880d681SAndroid Build Coastguard Workerdefine <8 x i16> @shuffle_v8i16_31206745(<8 x i16> %a, <8 x i16> %b) { 125*9880d681SAndroid Build Coastguard Worker; SSE-LABEL: shuffle_v8i16_31206745: 126*9880d681SAndroid Build Coastguard Worker; SSE: # BB#0: 127*9880d681SAndroid Build Coastguard Worker; SSE-NEXT: pshuflw {{.*#+}} xmm0 = xmm0[3,1,2,0,4,5,6,7] 128*9880d681SAndroid Build Coastguard Worker; SSE-NEXT: pshufd {{.*#+}} xmm0 = xmm0[0,1,3,2] 129*9880d681SAndroid Build Coastguard Worker; SSE-NEXT: retq 130*9880d681SAndroid Build Coastguard Worker; 131*9880d681SAndroid Build Coastguard Worker; AVX-LABEL: shuffle_v8i16_31206745: 132*9880d681SAndroid Build Coastguard Worker; AVX: # BB#0: 133*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: vpshuflw {{.*#+}} xmm0 = xmm0[3,1,2,0,4,5,6,7] 134*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: vpshufd {{.*#+}} xmm0 = xmm0[0,1,3,2] 135*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: retq 136*9880d681SAndroid Build Coastguard Worker %shuffle = shufflevector <8 x i16> %a, <8 x i16> %b, <8 x i32> <i32 3, i32 1, i32 2, i32 0, i32 6, i32 7, i32 4, i32 5> 137*9880d681SAndroid Build Coastguard Worker ret <8 x i16> %shuffle 138*9880d681SAndroid Build Coastguard Worker} 139*9880d681SAndroid Build Coastguard Workerdefine <8 x i16> @shuffle_v8i16_44440000(<8 x i16> %a, <8 x i16> %b) { 140*9880d681SAndroid Build Coastguard Worker; SSE2-LABEL: shuffle_v8i16_44440000: 141*9880d681SAndroid Build Coastguard Worker; SSE2: # BB#0: 142*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: pshufd {{.*#+}} xmm0 = xmm0[2,1,0,3] 143*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: pshuflw {{.*#+}} xmm0 = xmm0[0,0,0,0,4,5,6,7] 144*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: pshufhw {{.*#+}} xmm0 = xmm0[0,1,2,3,4,4,4,4] 145*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: retq 146*9880d681SAndroid Build Coastguard Worker; 147*9880d681SAndroid Build Coastguard Worker; SSSE3-LABEL: shuffle_v8i16_44440000: 148*9880d681SAndroid Build Coastguard Worker; SSSE3: # BB#0: 149*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT: pshufb {{.*#+}} xmm0 = xmm0[8,9,8,9,8,9,8,9,0,1,0,1,0,1,0,1] 150*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT: retq 151*9880d681SAndroid Build Coastguard Worker; 152*9880d681SAndroid Build Coastguard Worker; SSE41-LABEL: shuffle_v8i16_44440000: 153*9880d681SAndroid Build Coastguard Worker; SSE41: # BB#0: 154*9880d681SAndroid Build Coastguard Worker; SSE41-NEXT: pshufb {{.*#+}} xmm0 = xmm0[8,9,8,9,8,9,8,9,0,1,0,1,0,1,0,1] 155*9880d681SAndroid Build Coastguard Worker; SSE41-NEXT: retq 156*9880d681SAndroid Build Coastguard Worker; 157*9880d681SAndroid Build Coastguard Worker; AVX-LABEL: shuffle_v8i16_44440000: 158*9880d681SAndroid Build Coastguard Worker; AVX: # BB#0: 159*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: vpshufb {{.*#+}} xmm0 = xmm0[8,9,8,9,8,9,8,9,0,1,0,1,0,1,0,1] 160*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: retq 161*9880d681SAndroid Build Coastguard Worker %shuffle = shufflevector <8 x i16> %a, <8 x i16> %b, <8 x i32> <i32 4, i32 4, i32 4, i32 4, i32 0, i32 0, i32 0, i32 0> 162*9880d681SAndroid Build Coastguard Worker ret <8 x i16> %shuffle 163*9880d681SAndroid Build Coastguard Worker} 164*9880d681SAndroid Build Coastguard Workerdefine <8 x i16> @shuffle_v8i16_23016745(<8 x i16> %a, <8 x i16> %b) { 165*9880d681SAndroid Build Coastguard Worker; SSE-LABEL: shuffle_v8i16_23016745: 166*9880d681SAndroid Build Coastguard Worker; SSE: # BB#0: 167*9880d681SAndroid Build Coastguard Worker; SSE-NEXT: pshufd {{.*#+}} xmm0 = xmm0[1,0,3,2] 168*9880d681SAndroid Build Coastguard Worker; SSE-NEXT: retq 169*9880d681SAndroid Build Coastguard Worker; 170*9880d681SAndroid Build Coastguard Worker; AVX-LABEL: shuffle_v8i16_23016745: 171*9880d681SAndroid Build Coastguard Worker; AVX: # BB#0: 172*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: vpshufd {{.*#+}} xmm0 = xmm0[1,0,3,2] 173*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: retq 174*9880d681SAndroid Build Coastguard Worker %shuffle = shufflevector <8 x i16> %a, <8 x i16> %b, <8 x i32> <i32 2, i32 3, i32 0, i32 1, i32 6, i32 7, i32 4, i32 5> 175*9880d681SAndroid Build Coastguard Worker ret <8 x i16> %shuffle 176*9880d681SAndroid Build Coastguard Worker} 177*9880d681SAndroid Build Coastguard Workerdefine <8 x i16> @shuffle_v8i16_23026745(<8 x i16> %a, <8 x i16> %b) { 178*9880d681SAndroid Build Coastguard Worker; SSE-LABEL: shuffle_v8i16_23026745: 179*9880d681SAndroid Build Coastguard Worker; SSE: # BB#0: 180*9880d681SAndroid Build Coastguard Worker; SSE-NEXT: pshuflw {{.*#+}} xmm0 = xmm0[2,3,0,2,4,5,6,7] 181*9880d681SAndroid Build Coastguard Worker; SSE-NEXT: pshufd {{.*#+}} xmm0 = xmm0[0,1,3,2] 182*9880d681SAndroid Build Coastguard Worker; SSE-NEXT: retq 183*9880d681SAndroid Build Coastguard Worker; 184*9880d681SAndroid Build Coastguard Worker; AVX-LABEL: shuffle_v8i16_23026745: 185*9880d681SAndroid Build Coastguard Worker; AVX: # BB#0: 186*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: vpshuflw {{.*#+}} xmm0 = xmm0[2,3,0,2,4,5,6,7] 187*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: vpshufd {{.*#+}} xmm0 = xmm0[0,1,3,2] 188*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: retq 189*9880d681SAndroid Build Coastguard Worker %shuffle = shufflevector <8 x i16> %a, <8 x i16> %b, <8 x i32> <i32 2, i32 3, i32 0, i32 2, i32 6, i32 7, i32 4, i32 5> 190*9880d681SAndroid Build Coastguard Worker ret <8 x i16> %shuffle 191*9880d681SAndroid Build Coastguard Worker} 192*9880d681SAndroid Build Coastguard Workerdefine <8 x i16> @shuffle_v8i16_23016747(<8 x i16> %a, <8 x i16> %b) { 193*9880d681SAndroid Build Coastguard Worker; SSE-LABEL: shuffle_v8i16_23016747: 194*9880d681SAndroid Build Coastguard Worker; SSE: # BB#0: 195*9880d681SAndroid Build Coastguard Worker; SSE-NEXT: pshufd {{.*#+}} xmm0 = xmm0[1,0,2,3] 196*9880d681SAndroid Build Coastguard Worker; SSE-NEXT: pshufhw {{.*#+}} xmm0 = xmm0[0,1,2,3,6,7,4,7] 197*9880d681SAndroid Build Coastguard Worker; SSE-NEXT: retq 198*9880d681SAndroid Build Coastguard Worker; 199*9880d681SAndroid Build Coastguard Worker; AVX-LABEL: shuffle_v8i16_23016747: 200*9880d681SAndroid Build Coastguard Worker; AVX: # BB#0: 201*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: vpshufd {{.*#+}} xmm0 = xmm0[1,0,2,3] 202*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: vpshufhw {{.*#+}} xmm0 = xmm0[0,1,2,3,6,7,4,7] 203*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: retq 204*9880d681SAndroid Build Coastguard Worker %shuffle = shufflevector <8 x i16> %a, <8 x i16> %b, <8 x i32> <i32 2, i32 3, i32 0, i32 1, i32 6, i32 7, i32 4, i32 7> 205*9880d681SAndroid Build Coastguard Worker ret <8 x i16> %shuffle 206*9880d681SAndroid Build Coastguard Worker} 207*9880d681SAndroid Build Coastguard Workerdefine <8 x i16> @shuffle_v8i16_75643120(<8 x i16> %a, <8 x i16> %b) { 208*9880d681SAndroid Build Coastguard Worker; SSE2-LABEL: shuffle_v8i16_75643120: 209*9880d681SAndroid Build Coastguard Worker; SSE2: # BB#0: 210*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: pshufd {{.*#+}} xmm0 = xmm0[2,3,0,1] 211*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: pshuflw {{.*#+}} xmm0 = xmm0[3,1,2,0,4,5,6,7] 212*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: pshufhw {{.*#+}} xmm0 = xmm0[0,1,2,3,7,5,6,4] 213*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: retq 214*9880d681SAndroid Build Coastguard Worker; 215*9880d681SAndroid Build Coastguard Worker; SSSE3-LABEL: shuffle_v8i16_75643120: 216*9880d681SAndroid Build Coastguard Worker; SSSE3: # BB#0: 217*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT: pshufb {{.*#+}} xmm0 = xmm0[14,15,10,11,12,13,8,9,6,7,2,3,4,5,0,1] 218*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT: retq 219*9880d681SAndroid Build Coastguard Worker; 220*9880d681SAndroid Build Coastguard Worker; SSE41-LABEL: shuffle_v8i16_75643120: 221*9880d681SAndroid Build Coastguard Worker; SSE41: # BB#0: 222*9880d681SAndroid Build Coastguard Worker; SSE41-NEXT: pshufb {{.*#+}} xmm0 = xmm0[14,15,10,11,12,13,8,9,6,7,2,3,4,5,0,1] 223*9880d681SAndroid Build Coastguard Worker; SSE41-NEXT: retq 224*9880d681SAndroid Build Coastguard Worker; 225*9880d681SAndroid Build Coastguard Worker; AVX-LABEL: shuffle_v8i16_75643120: 226*9880d681SAndroid Build Coastguard Worker; AVX: # BB#0: 227*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: vpshufb {{.*#+}} xmm0 = xmm0[14,15,10,11,12,13,8,9,6,7,2,3,4,5,0,1] 228*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: retq 229*9880d681SAndroid Build Coastguard Worker %shuffle = shufflevector <8 x i16> %a, <8 x i16> %b, <8 x i32> <i32 7, i32 5, i32 6, i32 4, i32 3, i32 1, i32 2, i32 0> 230*9880d681SAndroid Build Coastguard Worker ret <8 x i16> %shuffle 231*9880d681SAndroid Build Coastguard Worker} 232*9880d681SAndroid Build Coastguard Worker 233*9880d681SAndroid Build Coastguard Workerdefine <8 x i16> @shuffle_v8i16_10545410(<8 x i16> %a, <8 x i16> %b) { 234*9880d681SAndroid Build Coastguard Worker; SSE2-LABEL: shuffle_v8i16_10545410: 235*9880d681SAndroid Build Coastguard Worker; SSE2: # BB#0: 236*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: pshufd {{.*#+}} xmm0 = xmm0[0,2,2,0] 237*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: pshuflw {{.*#+}} xmm0 = xmm0[1,0,3,2,4,5,6,7] 238*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: pshufhw {{.*#+}} xmm0 = xmm0[0,1,2,3,5,4,7,6] 239*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: retq 240*9880d681SAndroid Build Coastguard Worker; 241*9880d681SAndroid Build Coastguard Worker; SSSE3-LABEL: shuffle_v8i16_10545410: 242*9880d681SAndroid Build Coastguard Worker; SSSE3: # BB#0: 243*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT: pshufb {{.*#+}} xmm0 = xmm0[2,3,0,1,10,11,8,9,10,11,8,9,2,3,0,1] 244*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT: retq 245*9880d681SAndroid Build Coastguard Worker; 246*9880d681SAndroid Build Coastguard Worker; SSE41-LABEL: shuffle_v8i16_10545410: 247*9880d681SAndroid Build Coastguard Worker; SSE41: # BB#0: 248*9880d681SAndroid Build Coastguard Worker; SSE41-NEXT: pshufb {{.*#+}} xmm0 = xmm0[2,3,0,1,10,11,8,9,10,11,8,9,2,3,0,1] 249*9880d681SAndroid Build Coastguard Worker; SSE41-NEXT: retq 250*9880d681SAndroid Build Coastguard Worker; 251*9880d681SAndroid Build Coastguard Worker; AVX-LABEL: shuffle_v8i16_10545410: 252*9880d681SAndroid Build Coastguard Worker; AVX: # BB#0: 253*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: vpshufb {{.*#+}} xmm0 = xmm0[2,3,0,1,10,11,8,9,10,11,8,9,2,3,0,1] 254*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: retq 255*9880d681SAndroid Build Coastguard Worker %shuffle = shufflevector <8 x i16> %a, <8 x i16> %b, <8 x i32> <i32 1, i32 0, i32 5, i32 4, i32 5, i32 4, i32 1, i32 0> 256*9880d681SAndroid Build Coastguard Worker ret <8 x i16> %shuffle 257*9880d681SAndroid Build Coastguard Worker} 258*9880d681SAndroid Build Coastguard Workerdefine <8 x i16> @shuffle_v8i16_54105410(<8 x i16> %a, <8 x i16> %b) { 259*9880d681SAndroid Build Coastguard Worker; SSE2-LABEL: shuffle_v8i16_54105410: 260*9880d681SAndroid Build Coastguard Worker; SSE2: # BB#0: 261*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: pshufd {{.*#+}} xmm0 = xmm0[0,2,2,0] 262*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: pshuflw {{.*#+}} xmm0 = xmm0[3,2,1,0,4,5,6,7] 263*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: pshufhw {{.*#+}} xmm0 = xmm0[0,1,2,3,5,4,7,6] 264*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: retq 265*9880d681SAndroid Build Coastguard Worker; 266*9880d681SAndroid Build Coastguard Worker; SSSE3-LABEL: shuffle_v8i16_54105410: 267*9880d681SAndroid Build Coastguard Worker; SSSE3: # BB#0: 268*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT: pshufb {{.*#+}} xmm0 = xmm0[10,11,8,9,2,3,0,1,10,11,8,9,2,3,0,1] 269*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT: retq 270*9880d681SAndroid Build Coastguard Worker; 271*9880d681SAndroid Build Coastguard Worker; SSE41-LABEL: shuffle_v8i16_54105410: 272*9880d681SAndroid Build Coastguard Worker; SSE41: # BB#0: 273*9880d681SAndroid Build Coastguard Worker; SSE41-NEXT: pshufb {{.*#+}} xmm0 = xmm0[10,11,8,9,2,3,0,1,10,11,8,9,2,3,0,1] 274*9880d681SAndroid Build Coastguard Worker; SSE41-NEXT: retq 275*9880d681SAndroid Build Coastguard Worker; 276*9880d681SAndroid Build Coastguard Worker; AVX-LABEL: shuffle_v8i16_54105410: 277*9880d681SAndroid Build Coastguard Worker; AVX: # BB#0: 278*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: vpshufb {{.*#+}} xmm0 = xmm0[10,11,8,9,2,3,0,1,10,11,8,9,2,3,0,1] 279*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: retq 280*9880d681SAndroid Build Coastguard Worker %shuffle = shufflevector <8 x i16> %a, <8 x i16> %b, <8 x i32> <i32 5, i32 4, i32 1, i32 0, i32 5, i32 4, i32 1, i32 0> 281*9880d681SAndroid Build Coastguard Worker ret <8 x i16> %shuffle 282*9880d681SAndroid Build Coastguard Worker} 283*9880d681SAndroid Build Coastguard Workerdefine <8 x i16> @shuffle_v8i16_54101054(<8 x i16> %a, <8 x i16> %b) { 284*9880d681SAndroid Build Coastguard Worker; SSE2-LABEL: shuffle_v8i16_54101054: 285*9880d681SAndroid Build Coastguard Worker; SSE2: # BB#0: 286*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: pshufd {{.*#+}} xmm0 = xmm0[0,2,2,0] 287*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: pshuflw {{.*#+}} xmm0 = xmm0[3,2,1,0,4,5,6,7] 288*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: pshufhw {{.*#+}} xmm0 = xmm0[0,1,2,3,7,6,5,4] 289*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: retq 290*9880d681SAndroid Build Coastguard Worker; 291*9880d681SAndroid Build Coastguard Worker; SSSE3-LABEL: shuffle_v8i16_54101054: 292*9880d681SAndroid Build Coastguard Worker; SSSE3: # BB#0: 293*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT: pshufb {{.*#+}} xmm0 = xmm0[10,11,8,9,2,3,0,1,2,3,0,1,10,11,8,9] 294*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT: retq 295*9880d681SAndroid Build Coastguard Worker; 296*9880d681SAndroid Build Coastguard Worker; SSE41-LABEL: shuffle_v8i16_54101054: 297*9880d681SAndroid Build Coastguard Worker; SSE41: # BB#0: 298*9880d681SAndroid Build Coastguard Worker; SSE41-NEXT: pshufb {{.*#+}} xmm0 = xmm0[10,11,8,9,2,3,0,1,2,3,0,1,10,11,8,9] 299*9880d681SAndroid Build Coastguard Worker; SSE41-NEXT: retq 300*9880d681SAndroid Build Coastguard Worker; 301*9880d681SAndroid Build Coastguard Worker; AVX-LABEL: shuffle_v8i16_54101054: 302*9880d681SAndroid Build Coastguard Worker; AVX: # BB#0: 303*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: vpshufb {{.*#+}} xmm0 = xmm0[10,11,8,9,2,3,0,1,2,3,0,1,10,11,8,9] 304*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: retq 305*9880d681SAndroid Build Coastguard Worker %shuffle = shufflevector <8 x i16> %a, <8 x i16> %b, <8 x i32> <i32 5, i32 4, i32 1, i32 0, i32 1, i32 0, i32 5, i32 4> 306*9880d681SAndroid Build Coastguard Worker ret <8 x i16> %shuffle 307*9880d681SAndroid Build Coastguard Worker} 308*9880d681SAndroid Build Coastguard Workerdefine <8 x i16> @shuffle_v8i16_04400440(<8 x i16> %a, <8 x i16> %b) { 309*9880d681SAndroid Build Coastguard Worker; SSE2-LABEL: shuffle_v8i16_04400440: 310*9880d681SAndroid Build Coastguard Worker; SSE2: # BB#0: 311*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: pshufd {{.*#+}} xmm0 = xmm0[0,2,2,0] 312*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: pshuflw {{.*#+}} xmm0 = xmm0[0,2,2,0,4,5,6,7] 313*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: pshufhw {{.*#+}} xmm0 = xmm0[0,1,2,3,6,4,4,6] 314*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: retq 315*9880d681SAndroid Build Coastguard Worker; 316*9880d681SAndroid Build Coastguard Worker; SSSE3-LABEL: shuffle_v8i16_04400440: 317*9880d681SAndroid Build Coastguard Worker; SSSE3: # BB#0: 318*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT: pshufb {{.*#+}} xmm0 = xmm0[0,1,8,9,8,9,0,1,0,1,8,9,8,9,0,1] 319*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT: retq 320*9880d681SAndroid Build Coastguard Worker; 321*9880d681SAndroid Build Coastguard Worker; SSE41-LABEL: shuffle_v8i16_04400440: 322*9880d681SAndroid Build Coastguard Worker; SSE41: # BB#0: 323*9880d681SAndroid Build Coastguard Worker; SSE41-NEXT: pshufb {{.*#+}} xmm0 = xmm0[0,1,8,9,8,9,0,1,0,1,8,9,8,9,0,1] 324*9880d681SAndroid Build Coastguard Worker; SSE41-NEXT: retq 325*9880d681SAndroid Build Coastguard Worker; 326*9880d681SAndroid Build Coastguard Worker; AVX-LABEL: shuffle_v8i16_04400440: 327*9880d681SAndroid Build Coastguard Worker; AVX: # BB#0: 328*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: vpshufb {{.*#+}} xmm0 = xmm0[0,1,8,9,8,9,0,1,0,1,8,9,8,9,0,1] 329*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: retq 330*9880d681SAndroid Build Coastguard Worker %shuffle = shufflevector <8 x i16> %a, <8 x i16> %b, <8 x i32> <i32 0, i32 4, i32 4, i32 0, i32 0, i32 4, i32 4, i32 0> 331*9880d681SAndroid Build Coastguard Worker ret <8 x i16> %shuffle 332*9880d681SAndroid Build Coastguard Worker} 333*9880d681SAndroid Build Coastguard Workerdefine <8 x i16> @shuffle_v8i16_40044004(<8 x i16> %a, <8 x i16> %b) { 334*9880d681SAndroid Build Coastguard Worker; SSE2-LABEL: shuffle_v8i16_40044004: 335*9880d681SAndroid Build Coastguard Worker; SSE2: # BB#0: 336*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: pshufd {{.*#+}} xmm0 = xmm0[0,2,2,0] 337*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: pshuflw {{.*#+}} xmm0 = xmm0[2,0,0,2,4,5,6,7] 338*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: pshufhw {{.*#+}} xmm0 = xmm0[0,1,2,3,4,6,6,4] 339*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: retq 340*9880d681SAndroid Build Coastguard Worker; 341*9880d681SAndroid Build Coastguard Worker; SSSE3-LABEL: shuffle_v8i16_40044004: 342*9880d681SAndroid Build Coastguard Worker; SSSE3: # BB#0: 343*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT: pshufb {{.*#+}} xmm0 = xmm0[8,9,0,1,0,1,8,9,8,9,0,1,0,1,8,9] 344*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT: retq 345*9880d681SAndroid Build Coastguard Worker; 346*9880d681SAndroid Build Coastguard Worker; SSE41-LABEL: shuffle_v8i16_40044004: 347*9880d681SAndroid Build Coastguard Worker; SSE41: # BB#0: 348*9880d681SAndroid Build Coastguard Worker; SSE41-NEXT: pshufb {{.*#+}} xmm0 = xmm0[8,9,0,1,0,1,8,9,8,9,0,1,0,1,8,9] 349*9880d681SAndroid Build Coastguard Worker; SSE41-NEXT: retq 350*9880d681SAndroid Build Coastguard Worker; 351*9880d681SAndroid Build Coastguard Worker; AVX-LABEL: shuffle_v8i16_40044004: 352*9880d681SAndroid Build Coastguard Worker; AVX: # BB#0: 353*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: vpshufb {{.*#+}} xmm0 = xmm0[8,9,0,1,0,1,8,9,8,9,0,1,0,1,8,9] 354*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: retq 355*9880d681SAndroid Build Coastguard Worker %shuffle = shufflevector <8 x i16> %a, <8 x i16> %b, <8 x i32> <i32 4, i32 0, i32 0, i32 4, i32 4, i32 0, i32 0, i32 4> 356*9880d681SAndroid Build Coastguard Worker ret <8 x i16> %shuffle 357*9880d681SAndroid Build Coastguard Worker} 358*9880d681SAndroid Build Coastguard Worker 359*9880d681SAndroid Build Coastguard Workerdefine <8 x i16> @shuffle_v8i16_26405173(<8 x i16> %a, <8 x i16> %b) { 360*9880d681SAndroid Build Coastguard Worker; SSE2-LABEL: shuffle_v8i16_26405173: 361*9880d681SAndroid Build Coastguard Worker; SSE2: # BB#0: 362*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: pshuflw {{.*#+}} xmm0 = xmm0[0,2,1,3,4,5,6,7] 363*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: pshufhw {{.*#+}} xmm0 = xmm0[0,1,2,3,7,5,6,4] 364*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: pshufd {{.*#+}} xmm0 = xmm0[0,3,2,1] 365*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: pshuflw {{.*#+}} xmm0 = xmm0[1,2,3,0,4,5,6,7] 366*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: pshufhw {{.*#+}} xmm0 = xmm0[0,1,2,3,5,6,4,7] 367*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: retq 368*9880d681SAndroid Build Coastguard Worker; 369*9880d681SAndroid Build Coastguard Worker; SSSE3-LABEL: shuffle_v8i16_26405173: 370*9880d681SAndroid Build Coastguard Worker; SSSE3: # BB#0: 371*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT: pshufb {{.*#+}} xmm0 = xmm0[4,5,12,13,8,9,0,1,10,11,2,3,14,15,6,7] 372*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT: retq 373*9880d681SAndroid Build Coastguard Worker; 374*9880d681SAndroid Build Coastguard Worker; SSE41-LABEL: shuffle_v8i16_26405173: 375*9880d681SAndroid Build Coastguard Worker; SSE41: # BB#0: 376*9880d681SAndroid Build Coastguard Worker; SSE41-NEXT: pshufb {{.*#+}} xmm0 = xmm0[4,5,12,13,8,9,0,1,10,11,2,3,14,15,6,7] 377*9880d681SAndroid Build Coastguard Worker; SSE41-NEXT: retq 378*9880d681SAndroid Build Coastguard Worker; 379*9880d681SAndroid Build Coastguard Worker; AVX-LABEL: shuffle_v8i16_26405173: 380*9880d681SAndroid Build Coastguard Worker; AVX: # BB#0: 381*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: vpshufb {{.*#+}} xmm0 = xmm0[4,5,12,13,8,9,0,1,10,11,2,3,14,15,6,7] 382*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: retq 383*9880d681SAndroid Build Coastguard Worker %shuffle = shufflevector <8 x i16> %a, <8 x i16> %b, <8 x i32> <i32 2, i32 6, i32 4, i32 0, i32 5, i32 1, i32 7, i32 3> 384*9880d681SAndroid Build Coastguard Worker ret <8 x i16> %shuffle 385*9880d681SAndroid Build Coastguard Worker} 386*9880d681SAndroid Build Coastguard Workerdefine <8 x i16> @shuffle_v8i16_20645173(<8 x i16> %a, <8 x i16> %b) { 387*9880d681SAndroid Build Coastguard Worker; SSE2-LABEL: shuffle_v8i16_20645173: 388*9880d681SAndroid Build Coastguard Worker; SSE2: # BB#0: 389*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: pshuflw {{.*#+}} xmm0 = xmm0[0,2,1,3,4,5,6,7] 390*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: pshufhw {{.*#+}} xmm0 = xmm0[0,1,2,3,7,5,6,4] 391*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: pshufd {{.*#+}} xmm0 = xmm0[0,3,2,1] 392*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: pshuflw {{.*#+}} xmm0 = xmm0[1,0,2,3,4,5,6,7] 393*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: pshufhw {{.*#+}} xmm0 = xmm0[0,1,2,3,5,6,4,7] 394*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: retq 395*9880d681SAndroid Build Coastguard Worker; 396*9880d681SAndroid Build Coastguard Worker; SSSE3-LABEL: shuffle_v8i16_20645173: 397*9880d681SAndroid Build Coastguard Worker; SSSE3: # BB#0: 398*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT: pshufb {{.*#+}} xmm0 = xmm0[4,5,0,1,12,13,8,9,10,11,2,3,14,15,6,7] 399*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT: retq 400*9880d681SAndroid Build Coastguard Worker; 401*9880d681SAndroid Build Coastguard Worker; SSE41-LABEL: shuffle_v8i16_20645173: 402*9880d681SAndroid Build Coastguard Worker; SSE41: # BB#0: 403*9880d681SAndroid Build Coastguard Worker; SSE41-NEXT: pshufb {{.*#+}} xmm0 = xmm0[4,5,0,1,12,13,8,9,10,11,2,3,14,15,6,7] 404*9880d681SAndroid Build Coastguard Worker; SSE41-NEXT: retq 405*9880d681SAndroid Build Coastguard Worker; 406*9880d681SAndroid Build Coastguard Worker; AVX-LABEL: shuffle_v8i16_20645173: 407*9880d681SAndroid Build Coastguard Worker; AVX: # BB#0: 408*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: vpshufb {{.*#+}} xmm0 = xmm0[4,5,0,1,12,13,8,9,10,11,2,3,14,15,6,7] 409*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: retq 410*9880d681SAndroid Build Coastguard Worker %shuffle = shufflevector <8 x i16> %a, <8 x i16> %b, <8 x i32> <i32 2, i32 0, i32 6, i32 4, i32 5, i32 1, i32 7, i32 3> 411*9880d681SAndroid Build Coastguard Worker ret <8 x i16> %shuffle 412*9880d681SAndroid Build Coastguard Worker} 413*9880d681SAndroid Build Coastguard Workerdefine <8 x i16> @shuffle_v8i16_26401375(<8 x i16> %a, <8 x i16> %b) { 414*9880d681SAndroid Build Coastguard Worker; SSE2-LABEL: shuffle_v8i16_26401375: 415*9880d681SAndroid Build Coastguard Worker; SSE2: # BB#0: 416*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: pshuflw {{.*#+}} xmm0 = xmm0[0,2,1,3,4,5,6,7] 417*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: pshufhw {{.*#+}} xmm0 = xmm0[0,1,2,3,7,5,6,4] 418*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: pshufd {{.*#+}} xmm0 = xmm0[0,3,1,2] 419*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: pshuflw {{.*#+}} xmm0 = xmm0[1,2,3,0,4,5,6,7] 420*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: retq 421*9880d681SAndroid Build Coastguard Worker; 422*9880d681SAndroid Build Coastguard Worker; SSSE3-LABEL: shuffle_v8i16_26401375: 423*9880d681SAndroid Build Coastguard Worker; SSSE3: # BB#0: 424*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT: pshufb {{.*#+}} xmm0 = xmm0[4,5,12,13,8,9,0,1,2,3,6,7,14,15,10,11] 425*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT: retq 426*9880d681SAndroid Build Coastguard Worker; 427*9880d681SAndroid Build Coastguard Worker; SSE41-LABEL: shuffle_v8i16_26401375: 428*9880d681SAndroid Build Coastguard Worker; SSE41: # BB#0: 429*9880d681SAndroid Build Coastguard Worker; SSE41-NEXT: pshufb {{.*#+}} xmm0 = xmm0[4,5,12,13,8,9,0,1,2,3,6,7,14,15,10,11] 430*9880d681SAndroid Build Coastguard Worker; SSE41-NEXT: retq 431*9880d681SAndroid Build Coastguard Worker; 432*9880d681SAndroid Build Coastguard Worker; AVX-LABEL: shuffle_v8i16_26401375: 433*9880d681SAndroid Build Coastguard Worker; AVX: # BB#0: 434*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: vpshufb {{.*#+}} xmm0 = xmm0[4,5,12,13,8,9,0,1,2,3,6,7,14,15,10,11] 435*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: retq 436*9880d681SAndroid Build Coastguard Worker %shuffle = shufflevector <8 x i16> %a, <8 x i16> %b, <8 x i32> <i32 2, i32 6, i32 4, i32 0, i32 1, i32 3, i32 7, i32 5> 437*9880d681SAndroid Build Coastguard Worker ret <8 x i16> %shuffle 438*9880d681SAndroid Build Coastguard Worker} 439*9880d681SAndroid Build Coastguard Worker 440*9880d681SAndroid Build Coastguard Workerdefine <8 x i16> @shuffle_v8i16_66751643(<8 x i16> %a, <8 x i16> %b) { 441*9880d681SAndroid Build Coastguard Worker; SSE2-LABEL: shuffle_v8i16_66751643: 442*9880d681SAndroid Build Coastguard Worker; SSE2: # BB#0: 443*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: pshuflw {{.*#+}} xmm0 = xmm0[3,1,2,3,4,5,6,7] 444*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: pshufhw {{.*#+}} xmm0 = xmm0[0,1,2,3,4,6,5,7] 445*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: pshufd {{.*#+}} xmm0 = xmm0[2,3,2,0] 446*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: pshuflw {{.*#+}} xmm0 = xmm0[1,1,3,2,4,5,6,7] 447*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: pshufhw {{.*#+}} xmm0 = xmm0[0,1,2,3,7,5,4,6] 448*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: retq 449*9880d681SAndroid Build Coastguard Worker; 450*9880d681SAndroid Build Coastguard Worker; SSSE3-LABEL: shuffle_v8i16_66751643: 451*9880d681SAndroid Build Coastguard Worker; SSSE3: # BB#0: 452*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT: pshufb {{.*#+}} xmm0 = xmm0[12,13,12,13,14,15,10,11,2,3,12,13,8,9,6,7] 453*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT: retq 454*9880d681SAndroid Build Coastguard Worker; 455*9880d681SAndroid Build Coastguard Worker; SSE41-LABEL: shuffle_v8i16_66751643: 456*9880d681SAndroid Build Coastguard Worker; SSE41: # BB#0: 457*9880d681SAndroid Build Coastguard Worker; SSE41-NEXT: pshufb {{.*#+}} xmm0 = xmm0[12,13,12,13,14,15,10,11,2,3,12,13,8,9,6,7] 458*9880d681SAndroid Build Coastguard Worker; SSE41-NEXT: retq 459*9880d681SAndroid Build Coastguard Worker; 460*9880d681SAndroid Build Coastguard Worker; AVX-LABEL: shuffle_v8i16_66751643: 461*9880d681SAndroid Build Coastguard Worker; AVX: # BB#0: 462*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: vpshufb {{.*#+}} xmm0 = xmm0[12,13,12,13,14,15,10,11,2,3,12,13,8,9,6,7] 463*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: retq 464*9880d681SAndroid Build Coastguard Worker %shuffle = shufflevector <8 x i16> %a, <8 x i16> %b, <8 x i32> <i32 6, i32 6, i32 7, i32 5, i32 1, i32 6, i32 4, i32 3> 465*9880d681SAndroid Build Coastguard Worker ret <8 x i16> %shuffle 466*9880d681SAndroid Build Coastguard Worker} 467*9880d681SAndroid Build Coastguard Worker 468*9880d681SAndroid Build Coastguard Workerdefine <8 x i16> @shuffle_v8i16_60514754(<8 x i16> %a, <8 x i16> %b) { 469*9880d681SAndroid Build Coastguard Worker; SSE2-LABEL: shuffle_v8i16_60514754: 470*9880d681SAndroid Build Coastguard Worker; SSE2: # BB#0: 471*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: pshufhw {{.*#+}} xmm0 = xmm0[0,1,2,3,6,5,4,7] 472*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: pshufd {{.*#+}} xmm0 = xmm0[0,2,2,3] 473*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: pshuflw {{.*#+}} xmm0 = xmm0[2,0,3,1,4,5,6,7] 474*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: pshufhw {{.*#+}} xmm0 = xmm0[0,1,2,3,6,7,5,6] 475*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: retq 476*9880d681SAndroid Build Coastguard Worker; 477*9880d681SAndroid Build Coastguard Worker; SSSE3-LABEL: shuffle_v8i16_60514754: 478*9880d681SAndroid Build Coastguard Worker; SSSE3: # BB#0: 479*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT: pshufb {{.*#+}} xmm0 = xmm0[12,13,0,1,10,11,2,3,8,9,14,15,10,11,8,9] 480*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT: retq 481*9880d681SAndroid Build Coastguard Worker; 482*9880d681SAndroid Build Coastguard Worker; SSE41-LABEL: shuffle_v8i16_60514754: 483*9880d681SAndroid Build Coastguard Worker; SSE41: # BB#0: 484*9880d681SAndroid Build Coastguard Worker; SSE41-NEXT: pshufb {{.*#+}} xmm0 = xmm0[12,13,0,1,10,11,2,3,8,9,14,15,10,11,8,9] 485*9880d681SAndroid Build Coastguard Worker; SSE41-NEXT: retq 486*9880d681SAndroid Build Coastguard Worker; 487*9880d681SAndroid Build Coastguard Worker; AVX-LABEL: shuffle_v8i16_60514754: 488*9880d681SAndroid Build Coastguard Worker; AVX: # BB#0: 489*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: vpshufb {{.*#+}} xmm0 = xmm0[12,13,0,1,10,11,2,3,8,9,14,15,10,11,8,9] 490*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: retq 491*9880d681SAndroid Build Coastguard Worker %shuffle = shufflevector <8 x i16> %a, <8 x i16> undef, <8 x i32> <i32 6, i32 0, i32 5, i32 1, i32 4, i32 7, i32 5, i32 4> 492*9880d681SAndroid Build Coastguard Worker ret <8 x i16> %shuffle 493*9880d681SAndroid Build Coastguard Worker} 494*9880d681SAndroid Build Coastguard Worker 495*9880d681SAndroid Build Coastguard Workerdefine <8 x i16> @shuffle_v8i16_00444444(<8 x i16> %a, <8 x i16> %b) { 496*9880d681SAndroid Build Coastguard Worker; SSE2-LABEL: shuffle_v8i16_00444444: 497*9880d681SAndroid Build Coastguard Worker; SSE2: # BB#0: 498*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: pshufd {{.*#+}} xmm0 = xmm0[0,2,2,3] 499*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: pshuflw {{.*#+}} xmm0 = xmm0[0,0,2,2,4,5,6,7] 500*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: pshufhw {{.*#+}} xmm0 = xmm0[0,1,2,3,4,4,4,4] 501*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: retq 502*9880d681SAndroid Build Coastguard Worker; 503*9880d681SAndroid Build Coastguard Worker; SSSE3-LABEL: shuffle_v8i16_00444444: 504*9880d681SAndroid Build Coastguard Worker; SSSE3: # BB#0: 505*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT: pshufb {{.*#+}} xmm0 = xmm0[0,1,0,1,8,9,8,9,8,9,8,9,8,9,8,9] 506*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT: retq 507*9880d681SAndroid Build Coastguard Worker; 508*9880d681SAndroid Build Coastguard Worker; SSE41-LABEL: shuffle_v8i16_00444444: 509*9880d681SAndroid Build Coastguard Worker; SSE41: # BB#0: 510*9880d681SAndroid Build Coastguard Worker; SSE41-NEXT: pshufb {{.*#+}} xmm0 = xmm0[0,1,0,1,8,9,8,9,8,9,8,9,8,9,8,9] 511*9880d681SAndroid Build Coastguard Worker; SSE41-NEXT: retq 512*9880d681SAndroid Build Coastguard Worker; 513*9880d681SAndroid Build Coastguard Worker; AVX-LABEL: shuffle_v8i16_00444444: 514*9880d681SAndroid Build Coastguard Worker; AVX: # BB#0: 515*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: vpshufb {{.*#+}} xmm0 = xmm0[0,1,0,1,8,9,8,9,8,9,8,9,8,9,8,9] 516*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: retq 517*9880d681SAndroid Build Coastguard Worker %shuffle = shufflevector <8 x i16> %a, <8 x i16> %b, <8 x i32> <i32 0, i32 0, i32 4, i32 4, i32 4, i32 4, i32 4, i32 4> 518*9880d681SAndroid Build Coastguard Worker ret <8 x i16> %shuffle 519*9880d681SAndroid Build Coastguard Worker} 520*9880d681SAndroid Build Coastguard Workerdefine <8 x i16> @shuffle_v8i16_44004444(<8 x i16> %a, <8 x i16> %b) { 521*9880d681SAndroid Build Coastguard Worker; SSE2-LABEL: shuffle_v8i16_44004444: 522*9880d681SAndroid Build Coastguard Worker; SSE2: # BB#0: 523*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: pshufd {{.*#+}} xmm0 = xmm0[0,2,2,3] 524*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: pshuflw {{.*#+}} xmm0 = xmm0[2,2,0,0,4,5,6,7] 525*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: pshufhw {{.*#+}} xmm0 = xmm0[0,1,2,3,4,4,4,4] 526*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: retq 527*9880d681SAndroid Build Coastguard Worker; 528*9880d681SAndroid Build Coastguard Worker; SSSE3-LABEL: shuffle_v8i16_44004444: 529*9880d681SAndroid Build Coastguard Worker; SSSE3: # BB#0: 530*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT: pshufb {{.*#+}} xmm0 = xmm0[8,9,8,9,0,1,0,1,8,9,8,9,8,9,8,9] 531*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT: retq 532*9880d681SAndroid Build Coastguard Worker; 533*9880d681SAndroid Build Coastguard Worker; SSE41-LABEL: shuffle_v8i16_44004444: 534*9880d681SAndroid Build Coastguard Worker; SSE41: # BB#0: 535*9880d681SAndroid Build Coastguard Worker; SSE41-NEXT: pshufb {{.*#+}} xmm0 = xmm0[8,9,8,9,0,1,0,1,8,9,8,9,8,9,8,9] 536*9880d681SAndroid Build Coastguard Worker; SSE41-NEXT: retq 537*9880d681SAndroid Build Coastguard Worker; 538*9880d681SAndroid Build Coastguard Worker; AVX-LABEL: shuffle_v8i16_44004444: 539*9880d681SAndroid Build Coastguard Worker; AVX: # BB#0: 540*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: vpshufb {{.*#+}} xmm0 = xmm0[8,9,8,9,0,1,0,1,8,9,8,9,8,9,8,9] 541*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: retq 542*9880d681SAndroid Build Coastguard Worker %shuffle = shufflevector <8 x i16> %a, <8 x i16> %b, <8 x i32> <i32 4, i32 4, i32 0, i32 0, i32 4, i32 4, i32 4, i32 4> 543*9880d681SAndroid Build Coastguard Worker ret <8 x i16> %shuffle 544*9880d681SAndroid Build Coastguard Worker} 545*9880d681SAndroid Build Coastguard Workerdefine <8 x i16> @shuffle_v8i16_04404444(<8 x i16> %a, <8 x i16> %b) { 546*9880d681SAndroid Build Coastguard Worker; SSE2-LABEL: shuffle_v8i16_04404444: 547*9880d681SAndroid Build Coastguard Worker; SSE2: # BB#0: 548*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: pshufd {{.*#+}} xmm0 = xmm0[0,2,2,3] 549*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: pshuflw {{.*#+}} xmm0 = xmm0[0,2,2,0,4,5,6,7] 550*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: pshufhw {{.*#+}} xmm0 = xmm0[0,1,2,3,4,4,4,4] 551*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: retq 552*9880d681SAndroid Build Coastguard Worker; 553*9880d681SAndroid Build Coastguard Worker; SSSE3-LABEL: shuffle_v8i16_04404444: 554*9880d681SAndroid Build Coastguard Worker; SSSE3: # BB#0: 555*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT: pshufb {{.*#+}} xmm0 = xmm0[0,1,8,9,8,9,0,1,8,9,8,9,8,9,8,9] 556*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT: retq 557*9880d681SAndroid Build Coastguard Worker; 558*9880d681SAndroid Build Coastguard Worker; SSE41-LABEL: shuffle_v8i16_04404444: 559*9880d681SAndroid Build Coastguard Worker; SSE41: # BB#0: 560*9880d681SAndroid Build Coastguard Worker; SSE41-NEXT: pshufb {{.*#+}} xmm0 = xmm0[0,1,8,9,8,9,0,1,8,9,8,9,8,9,8,9] 561*9880d681SAndroid Build Coastguard Worker; SSE41-NEXT: retq 562*9880d681SAndroid Build Coastguard Worker; 563*9880d681SAndroid Build Coastguard Worker; AVX-LABEL: shuffle_v8i16_04404444: 564*9880d681SAndroid Build Coastguard Worker; AVX: # BB#0: 565*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: vpshufb {{.*#+}} xmm0 = xmm0[0,1,8,9,8,9,0,1,8,9,8,9,8,9,8,9] 566*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: retq 567*9880d681SAndroid Build Coastguard Worker %shuffle = shufflevector <8 x i16> %a, <8 x i16> %b, <8 x i32> <i32 0, i32 4, i32 4, i32 0, i32 4, i32 4, i32 4, i32 4> 568*9880d681SAndroid Build Coastguard Worker ret <8 x i16> %shuffle 569*9880d681SAndroid Build Coastguard Worker} 570*9880d681SAndroid Build Coastguard Workerdefine <8 x i16> @shuffle_v8i16_04400000(<8 x i16> %a, <8 x i16> %b) { 571*9880d681SAndroid Build Coastguard Worker; SSE2-LABEL: shuffle_v8i16_04400000: 572*9880d681SAndroid Build Coastguard Worker; SSE2: # BB#0: 573*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: pshufd {{.*#+}} xmm0 = xmm0[0,2,0,3] 574*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: pshuflw {{.*#+}} xmm0 = xmm0[0,2,2,0,4,5,6,7] 575*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: pshufhw {{.*#+}} xmm0 = xmm0[0,1,2,3,4,4,4,4] 576*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: retq 577*9880d681SAndroid Build Coastguard Worker; 578*9880d681SAndroid Build Coastguard Worker; SSSE3-LABEL: shuffle_v8i16_04400000: 579*9880d681SAndroid Build Coastguard Worker; SSSE3: # BB#0: 580*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT: pshufb {{.*#+}} xmm0 = xmm0[0,1,8,9,8,9,0,1,0,1,0,1,0,1,0,1] 581*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT: retq 582*9880d681SAndroid Build Coastguard Worker; 583*9880d681SAndroid Build Coastguard Worker; SSE41-LABEL: shuffle_v8i16_04400000: 584*9880d681SAndroid Build Coastguard Worker; SSE41: # BB#0: 585*9880d681SAndroid Build Coastguard Worker; SSE41-NEXT: pshufb {{.*#+}} xmm0 = xmm0[0,1,8,9,8,9,0,1,0,1,0,1,0,1,0,1] 586*9880d681SAndroid Build Coastguard Worker; SSE41-NEXT: retq 587*9880d681SAndroid Build Coastguard Worker; 588*9880d681SAndroid Build Coastguard Worker; AVX-LABEL: shuffle_v8i16_04400000: 589*9880d681SAndroid Build Coastguard Worker; AVX: # BB#0: 590*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: vpshufb {{.*#+}} xmm0 = xmm0[0,1,8,9,8,9,0,1,0,1,0,1,0,1,0,1] 591*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: retq 592*9880d681SAndroid Build Coastguard Worker %shuffle = shufflevector <8 x i16> %a, <8 x i16> %b, <8 x i32> <i32 0, i32 4, i32 4, i32 0, i32 0, i32 0, i32 0, i32 0> 593*9880d681SAndroid Build Coastguard Worker ret <8 x i16> %shuffle 594*9880d681SAndroid Build Coastguard Worker} 595*9880d681SAndroid Build Coastguard Workerdefine <8 x i16> @shuffle_v8i16_04404567(<8 x i16> %a, <8 x i16> %b) { 596*9880d681SAndroid Build Coastguard Worker; SSE-LABEL: shuffle_v8i16_04404567: 597*9880d681SAndroid Build Coastguard Worker; SSE: # BB#0: 598*9880d681SAndroid Build Coastguard Worker; SSE-NEXT: pshufd {{.*#+}} xmm0 = xmm0[0,2,2,3] 599*9880d681SAndroid Build Coastguard Worker; SSE-NEXT: pshuflw {{.*#+}} xmm0 = xmm0[0,2,2,0,4,5,6,7] 600*9880d681SAndroid Build Coastguard Worker; SSE-NEXT: retq 601*9880d681SAndroid Build Coastguard Worker; 602*9880d681SAndroid Build Coastguard Worker; AVX-LABEL: shuffle_v8i16_04404567: 603*9880d681SAndroid Build Coastguard Worker; AVX: # BB#0: 604*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: vpshufd {{.*#+}} xmm0 = xmm0[0,2,2,3] 605*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: vpshuflw {{.*#+}} xmm0 = xmm0[0,2,2,0,4,5,6,7] 606*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: retq 607*9880d681SAndroid Build Coastguard Worker %shuffle = shufflevector <8 x i16> %a, <8 x i16> %b, <8 x i32> <i32 0, i32 4, i32 4, i32 0, i32 4, i32 5, i32 6, i32 7> 608*9880d681SAndroid Build Coastguard Worker ret <8 x i16> %shuffle 609*9880d681SAndroid Build Coastguard Worker} 610*9880d681SAndroid Build Coastguard Worker 611*9880d681SAndroid Build Coastguard Workerdefine <8 x i16> @shuffle_v8i16_0X444444(<8 x i16> %a, <8 x i16> %b) { 612*9880d681SAndroid Build Coastguard Worker; SSE2-LABEL: shuffle_v8i16_0X444444: 613*9880d681SAndroid Build Coastguard Worker; SSE2: # BB#0: 614*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: pshufd {{.*#+}} xmm0 = xmm0[0,2,2,3] 615*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: pshuflw {{.*#+}} xmm0 = xmm0[0,1,2,2,4,5,6,7] 616*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: pshufhw {{.*#+}} xmm0 = xmm0[0,1,2,3,4,4,4,4] 617*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: retq 618*9880d681SAndroid Build Coastguard Worker; 619*9880d681SAndroid Build Coastguard Worker; SSSE3-LABEL: shuffle_v8i16_0X444444: 620*9880d681SAndroid Build Coastguard Worker; SSSE3: # BB#0: 621*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT: pshufb {{.*#+}} xmm0 = xmm0[0,1,2,3,8,9,8,9,8,9,8,9,8,9,8,9] 622*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT: retq 623*9880d681SAndroid Build Coastguard Worker; 624*9880d681SAndroid Build Coastguard Worker; SSE41-LABEL: shuffle_v8i16_0X444444: 625*9880d681SAndroid Build Coastguard Worker; SSE41: # BB#0: 626*9880d681SAndroid Build Coastguard Worker; SSE41-NEXT: pshufb {{.*#+}} xmm0 = xmm0[0,1,2,3,8,9,8,9,8,9,8,9,8,9,8,9] 627*9880d681SAndroid Build Coastguard Worker; SSE41-NEXT: retq 628*9880d681SAndroid Build Coastguard Worker; 629*9880d681SAndroid Build Coastguard Worker; AVX-LABEL: shuffle_v8i16_0X444444: 630*9880d681SAndroid Build Coastguard Worker; AVX: # BB#0: 631*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: vpshufb {{.*#+}} xmm0 = xmm0[0,1,2,3,8,9,8,9,8,9,8,9,8,9,8,9] 632*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: retq 633*9880d681SAndroid Build Coastguard Worker %shuffle = shufflevector <8 x i16> %a, <8 x i16> %b, <8 x i32> <i32 0, i32 undef, i32 4, i32 4, i32 4, i32 4, i32 4, i32 4> 634*9880d681SAndroid Build Coastguard Worker ret <8 x i16> %shuffle 635*9880d681SAndroid Build Coastguard Worker} 636*9880d681SAndroid Build Coastguard Workerdefine <8 x i16> @shuffle_v8i16_44X04444(<8 x i16> %a, <8 x i16> %b) { 637*9880d681SAndroid Build Coastguard Worker; SSE2-LABEL: shuffle_v8i16_44X04444: 638*9880d681SAndroid Build Coastguard Worker; SSE2: # BB#0: 639*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: pshufd {{.*#+}} xmm0 = xmm0[0,2,2,3] 640*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: pshuflw {{.*#+}} xmm0 = xmm0[2,2,2,0,4,5,6,7] 641*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: pshufhw {{.*#+}} xmm0 = xmm0[0,1,2,3,4,4,4,4] 642*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: retq 643*9880d681SAndroid Build Coastguard Worker; 644*9880d681SAndroid Build Coastguard Worker; SSSE3-LABEL: shuffle_v8i16_44X04444: 645*9880d681SAndroid Build Coastguard Worker; SSSE3: # BB#0: 646*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT: pshufb {{.*#+}} xmm0 = xmm0[8,9,8,9,8,9,0,1,8,9,8,9,8,9,8,9] 647*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT: retq 648*9880d681SAndroid Build Coastguard Worker; 649*9880d681SAndroid Build Coastguard Worker; SSE41-LABEL: shuffle_v8i16_44X04444: 650*9880d681SAndroid Build Coastguard Worker; SSE41: # BB#0: 651*9880d681SAndroid Build Coastguard Worker; SSE41-NEXT: pshufb {{.*#+}} xmm0 = xmm0[8,9,8,9,8,9,0,1,8,9,8,9,8,9,8,9] 652*9880d681SAndroid Build Coastguard Worker; SSE41-NEXT: retq 653*9880d681SAndroid Build Coastguard Worker; 654*9880d681SAndroid Build Coastguard Worker; AVX-LABEL: shuffle_v8i16_44X04444: 655*9880d681SAndroid Build Coastguard Worker; AVX: # BB#0: 656*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: vpshufb {{.*#+}} xmm0 = xmm0[8,9,8,9,8,9,0,1,8,9,8,9,8,9,8,9] 657*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: retq 658*9880d681SAndroid Build Coastguard Worker %shuffle = shufflevector <8 x i16> %a, <8 x i16> %b, <8 x i32> <i32 4, i32 4, i32 undef, i32 0, i32 4, i32 4, i32 4, i32 4> 659*9880d681SAndroid Build Coastguard Worker ret <8 x i16> %shuffle 660*9880d681SAndroid Build Coastguard Worker} 661*9880d681SAndroid Build Coastguard Workerdefine <8 x i16> @shuffle_v8i16_X4404444(<8 x i16> %a, <8 x i16> %b) { 662*9880d681SAndroid Build Coastguard Worker; SSE2-LABEL: shuffle_v8i16_X4404444: 663*9880d681SAndroid Build Coastguard Worker; SSE2: # BB#0: 664*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: pshufd {{.*#+}} xmm0 = xmm0[0,2,2,3] 665*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: pshuflw {{.*#+}} xmm0 = xmm0[0,2,2,0,4,5,6,7] 666*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: pshufhw {{.*#+}} xmm0 = xmm0[0,1,2,3,4,4,4,4] 667*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: retq 668*9880d681SAndroid Build Coastguard Worker; 669*9880d681SAndroid Build Coastguard Worker; SSSE3-LABEL: shuffle_v8i16_X4404444: 670*9880d681SAndroid Build Coastguard Worker; SSSE3: # BB#0: 671*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT: pshufb {{.*#+}} xmm0 = xmm0[0,1,8,9,8,9,0,1,8,9,8,9,8,9,8,9] 672*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT: retq 673*9880d681SAndroid Build Coastguard Worker; 674*9880d681SAndroid Build Coastguard Worker; SSE41-LABEL: shuffle_v8i16_X4404444: 675*9880d681SAndroid Build Coastguard Worker; SSE41: # BB#0: 676*9880d681SAndroid Build Coastguard Worker; SSE41-NEXT: pshufb {{.*#+}} xmm0 = xmm0[0,1,8,9,8,9,0,1,8,9,8,9,8,9,8,9] 677*9880d681SAndroid Build Coastguard Worker; SSE41-NEXT: retq 678*9880d681SAndroid Build Coastguard Worker; 679*9880d681SAndroid Build Coastguard Worker; AVX-LABEL: shuffle_v8i16_X4404444: 680*9880d681SAndroid Build Coastguard Worker; AVX: # BB#0: 681*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: vpshufb {{.*#+}} xmm0 = xmm0[0,1,8,9,8,9,0,1,8,9,8,9,8,9,8,9] 682*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: retq 683*9880d681SAndroid Build Coastguard Worker %shuffle = shufflevector <8 x i16> %a, <8 x i16> %b, <8 x i32> <i32 undef, i32 4, i32 4, i32 0, i32 4, i32 4, i32 4, i32 4> 684*9880d681SAndroid Build Coastguard Worker ret <8 x i16> %shuffle 685*9880d681SAndroid Build Coastguard Worker} 686*9880d681SAndroid Build Coastguard Worker 687*9880d681SAndroid Build Coastguard Workerdefine <8 x i16> @shuffle_v8i16_0127XXXX(<8 x i16> %a, <8 x i16> %b) { 688*9880d681SAndroid Build Coastguard Worker; SSE2-LABEL: shuffle_v8i16_0127XXXX: 689*9880d681SAndroid Build Coastguard Worker; SSE2: # BB#0: 690*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: pshufd {{.*#+}} xmm0 = xmm0[0,2,1,3] 691*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: pshufhw {{.*#+}} xmm0 = xmm0[0,1,2,3,4,7,6,7] 692*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: pshufd {{.*#+}} xmm0 = xmm0[0,2,2,3] 693*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: retq 694*9880d681SAndroid Build Coastguard Worker; 695*9880d681SAndroid Build Coastguard Worker; SSSE3-LABEL: shuffle_v8i16_0127XXXX: 696*9880d681SAndroid Build Coastguard Worker; SSSE3: # BB#0: 697*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT: pshufb {{.*#+}} xmm0 = xmm0[0,1,2,3,4,5,14,15,4,5,14,15,12,13,14,15] 698*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT: retq 699*9880d681SAndroid Build Coastguard Worker; 700*9880d681SAndroid Build Coastguard Worker; SSE41-LABEL: shuffle_v8i16_0127XXXX: 701*9880d681SAndroid Build Coastguard Worker; SSE41: # BB#0: 702*9880d681SAndroid Build Coastguard Worker; SSE41-NEXT: pshufb {{.*#+}} xmm0 = xmm0[0,1,2,3,4,5,14,15,4,5,14,15,12,13,14,15] 703*9880d681SAndroid Build Coastguard Worker; SSE41-NEXT: retq 704*9880d681SAndroid Build Coastguard Worker; 705*9880d681SAndroid Build Coastguard Worker; AVX-LABEL: shuffle_v8i16_0127XXXX: 706*9880d681SAndroid Build Coastguard Worker; AVX: # BB#0: 707*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: vpshufb {{.*#+}} xmm0 = xmm0[0,1,2,3,4,5,14,15,4,5,14,15,12,13,14,15] 708*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: retq 709*9880d681SAndroid Build Coastguard Worker %shuffle = shufflevector <8 x i16> %a, <8 x i16> %b, <8 x i32> <i32 0, i32 1, i32 2, i32 7, i32 undef, i32 undef, i32 undef, i32 undef> 710*9880d681SAndroid Build Coastguard Worker ret <8 x i16> %shuffle 711*9880d681SAndroid Build Coastguard Worker} 712*9880d681SAndroid Build Coastguard Worker 713*9880d681SAndroid Build Coastguard Workerdefine <8 x i16> @shuffle_v8i16_XXXX4563(<8 x i16> %a, <8 x i16> %b) { 714*9880d681SAndroid Build Coastguard Worker; SSE2-LABEL: shuffle_v8i16_XXXX4563: 715*9880d681SAndroid Build Coastguard Worker; SSE2: # BB#0: 716*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: pshufd {{.*#+}} xmm0 = xmm0[3,1,2,0] 717*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: pshuflw {{.*#+}} xmm0 = xmm0[0,3,2,3,4,5,6,7] 718*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: pshufd {{.*#+}} xmm0 = xmm0[0,1,2,0] 719*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: retq 720*9880d681SAndroid Build Coastguard Worker; 721*9880d681SAndroid Build Coastguard Worker; SSSE3-LABEL: shuffle_v8i16_XXXX4563: 722*9880d681SAndroid Build Coastguard Worker; SSSE3: # BB#0: 723*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT: pshufb {{.*#+}} xmm0 = xmm0[12,13,6,7,4,5,6,7,8,9,10,11,12,13,6,7] 724*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT: retq 725*9880d681SAndroid Build Coastguard Worker; 726*9880d681SAndroid Build Coastguard Worker; SSE41-LABEL: shuffle_v8i16_XXXX4563: 727*9880d681SAndroid Build Coastguard Worker; SSE41: # BB#0: 728*9880d681SAndroid Build Coastguard Worker; SSE41-NEXT: pshufb {{.*#+}} xmm0 = xmm0[12,13,6,7,4,5,6,7,8,9,10,11,12,13,6,7] 729*9880d681SAndroid Build Coastguard Worker; SSE41-NEXT: retq 730*9880d681SAndroid Build Coastguard Worker; 731*9880d681SAndroid Build Coastguard Worker; AVX-LABEL: shuffle_v8i16_XXXX4563: 732*9880d681SAndroid Build Coastguard Worker; AVX: # BB#0: 733*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: vpshufb {{.*#+}} xmm0 = xmm0[12,13,6,7,4,5,6,7,8,9,10,11,12,13,6,7] 734*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: retq 735*9880d681SAndroid Build Coastguard Worker %shuffle = shufflevector <8 x i16> %a, <8 x i16> %b, <8 x i32> <i32 undef, i32 undef, i32 undef, i32 undef, i32 4, i32 5, i32 6, i32 3> 736*9880d681SAndroid Build Coastguard Worker ret <8 x i16> %shuffle 737*9880d681SAndroid Build Coastguard Worker} 738*9880d681SAndroid Build Coastguard Worker 739*9880d681SAndroid Build Coastguard Workerdefine <8 x i16> @shuffle_v8i16_4563XXXX(<8 x i16> %a, <8 x i16> %b) { 740*9880d681SAndroid Build Coastguard Worker; SSE2-LABEL: shuffle_v8i16_4563XXXX: 741*9880d681SAndroid Build Coastguard Worker; SSE2: # BB#0: 742*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: pshufd {{.*#+}} xmm0 = xmm0[3,1,2,0] 743*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: pshuflw {{.*#+}} xmm0 = xmm0[0,3,2,3,4,5,6,7] 744*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: pshufd {{.*#+}} xmm0 = xmm0[2,0,2,3] 745*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: retq 746*9880d681SAndroid Build Coastguard Worker; 747*9880d681SAndroid Build Coastguard Worker; SSSE3-LABEL: shuffle_v8i16_4563XXXX: 748*9880d681SAndroid Build Coastguard Worker; SSSE3: # BB#0: 749*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT: pshufb {{.*#+}} xmm0 = xmm0[8,9,10,11,12,13,6,7,8,9,10,11,0,1,2,3] 750*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT: retq 751*9880d681SAndroid Build Coastguard Worker; 752*9880d681SAndroid Build Coastguard Worker; SSE41-LABEL: shuffle_v8i16_4563XXXX: 753*9880d681SAndroid Build Coastguard Worker; SSE41: # BB#0: 754*9880d681SAndroid Build Coastguard Worker; SSE41-NEXT: pshufb {{.*#+}} xmm0 = xmm0[8,9,10,11,12,13,6,7,8,9,10,11,0,1,2,3] 755*9880d681SAndroid Build Coastguard Worker; SSE41-NEXT: retq 756*9880d681SAndroid Build Coastguard Worker; 757*9880d681SAndroid Build Coastguard Worker; AVX-LABEL: shuffle_v8i16_4563XXXX: 758*9880d681SAndroid Build Coastguard Worker; AVX: # BB#0: 759*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: vpshufb {{.*#+}} xmm0 = xmm0[8,9,10,11,12,13,6,7,8,9,10,11,0,1,2,3] 760*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: retq 761*9880d681SAndroid Build Coastguard Worker %shuffle = shufflevector <8 x i16> %a, <8 x i16> %b, <8 x i32> <i32 4, i32 5, i32 6, i32 3, i32 undef, i32 undef, i32 undef, i32 undef> 762*9880d681SAndroid Build Coastguard Worker ret <8 x i16> %shuffle 763*9880d681SAndroid Build Coastguard Worker} 764*9880d681SAndroid Build Coastguard Worker 765*9880d681SAndroid Build Coastguard Workerdefine <8 x i16> @shuffle_v8i16_01274563(<8 x i16> %a, <8 x i16> %b) { 766*9880d681SAndroid Build Coastguard Worker; SSE2-LABEL: shuffle_v8i16_01274563: 767*9880d681SAndroid Build Coastguard Worker; SSE2: # BB#0: 768*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: pshufd {{.*#+}} xmm0 = xmm0[0,2,1,3] 769*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: pshufhw {{.*#+}} xmm0 = xmm0[0,1,2,3,6,5,4,7] 770*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: pshufd {{.*#+}} xmm0 = xmm0[0,3,1,2] 771*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: retq 772*9880d681SAndroid Build Coastguard Worker; 773*9880d681SAndroid Build Coastguard Worker; SSSE3-LABEL: shuffle_v8i16_01274563: 774*9880d681SAndroid Build Coastguard Worker; SSSE3: # BB#0: 775*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT: pshufb {{.*#+}} xmm0 = xmm0[0,1,2,3,4,5,14,15,8,9,10,11,12,13,6,7] 776*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT: retq 777*9880d681SAndroid Build Coastguard Worker; 778*9880d681SAndroid Build Coastguard Worker; SSE41-LABEL: shuffle_v8i16_01274563: 779*9880d681SAndroid Build Coastguard Worker; SSE41: # BB#0: 780*9880d681SAndroid Build Coastguard Worker; SSE41-NEXT: pshufb {{.*#+}} xmm0 = xmm0[0,1,2,3,4,5,14,15,8,9,10,11,12,13,6,7] 781*9880d681SAndroid Build Coastguard Worker; SSE41-NEXT: retq 782*9880d681SAndroid Build Coastguard Worker; 783*9880d681SAndroid Build Coastguard Worker; AVX-LABEL: shuffle_v8i16_01274563: 784*9880d681SAndroid Build Coastguard Worker; AVX: # BB#0: 785*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: vpshufb {{.*#+}} xmm0 = xmm0[0,1,2,3,4,5,14,15,8,9,10,11,12,13,6,7] 786*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: retq 787*9880d681SAndroid Build Coastguard Worker %shuffle = shufflevector <8 x i16> %a, <8 x i16> %b, <8 x i32> <i32 0, i32 1, i32 2, i32 7, i32 4, i32 5, i32 6, i32 3> 788*9880d681SAndroid Build Coastguard Worker ret <8 x i16> %shuffle 789*9880d681SAndroid Build Coastguard Worker} 790*9880d681SAndroid Build Coastguard Worker 791*9880d681SAndroid Build Coastguard Workerdefine <8 x i16> @shuffle_v8i16_45630127(<8 x i16> %a, <8 x i16> %b) { 792*9880d681SAndroid Build Coastguard Worker; SSE2-LABEL: shuffle_v8i16_45630127: 793*9880d681SAndroid Build Coastguard Worker; SSE2: # BB#0: 794*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: pshufd {{.*#+}} xmm0 = xmm0[3,1,2,0] 795*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: pshuflw {{.*#+}} xmm0 = xmm0[0,3,2,1,4,5,6,7] 796*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: pshufd {{.*#+}} xmm0 = xmm0[2,0,3,1] 797*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: retq 798*9880d681SAndroid Build Coastguard Worker; 799*9880d681SAndroid Build Coastguard Worker; SSSE3-LABEL: shuffle_v8i16_45630127: 800*9880d681SAndroid Build Coastguard Worker; SSSE3: # BB#0: 801*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT: pshufb {{.*#+}} xmm0 = xmm0[8,9,10,11,12,13,6,7,0,1,2,3,4,5,14,15] 802*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT: retq 803*9880d681SAndroid Build Coastguard Worker; 804*9880d681SAndroid Build Coastguard Worker; SSE41-LABEL: shuffle_v8i16_45630127: 805*9880d681SAndroid Build Coastguard Worker; SSE41: # BB#0: 806*9880d681SAndroid Build Coastguard Worker; SSE41-NEXT: pshufb {{.*#+}} xmm0 = xmm0[8,9,10,11,12,13,6,7,0,1,2,3,4,5,14,15] 807*9880d681SAndroid Build Coastguard Worker; SSE41-NEXT: retq 808*9880d681SAndroid Build Coastguard Worker; 809*9880d681SAndroid Build Coastguard Worker; AVX-LABEL: shuffle_v8i16_45630127: 810*9880d681SAndroid Build Coastguard Worker; AVX: # BB#0: 811*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: vpshufb {{.*#+}} xmm0 = xmm0[8,9,10,11,12,13,6,7,0,1,2,3,4,5,14,15] 812*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: retq 813*9880d681SAndroid Build Coastguard Worker %shuffle = shufflevector <8 x i16> %a, <8 x i16> %b, <8 x i32> <i32 4, i32 5, i32 6, i32 3, i32 0, i32 1, i32 2, i32 7> 814*9880d681SAndroid Build Coastguard Worker ret <8 x i16> %shuffle 815*9880d681SAndroid Build Coastguard Worker} 816*9880d681SAndroid Build Coastguard Worker 817*9880d681SAndroid Build Coastguard Workerdefine <8 x i16> @shuffle_v8i16_37102735(<8 x i16> %a, <8 x i16> %b) { 818*9880d681SAndroid Build Coastguard Worker; SSE2-LABEL: shuffle_v8i16_37102735: 819*9880d681SAndroid Build Coastguard Worker; SSE2: # BB#0: 820*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: pshufhw {{.*#+}} xmm0 = xmm0[0,1,2,3,4,6,5,7] 821*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: pshufd {{.*#+}} xmm0 = xmm0[0,2,1,3] 822*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: pshufhw {{.*#+}} xmm0 = xmm0[0,1,2,3,7,5,6,4] 823*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: pshufd {{.*#+}} xmm0 = xmm0[0,2,2,3] 824*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: pshuflw {{.*#+}} xmm0 = xmm0[3,2,1,0,4,5,6,7] 825*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: pshufhw {{.*#+}} xmm0 = xmm0[0,1,2,3,7,4,5,6] 826*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: retq 827*9880d681SAndroid Build Coastguard Worker; 828*9880d681SAndroid Build Coastguard Worker; SSSE3-LABEL: shuffle_v8i16_37102735: 829*9880d681SAndroid Build Coastguard Worker; SSSE3: # BB#0: 830*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT: pshufb {{.*#+}} xmm0 = xmm0[6,7,14,15,2,3,0,1,4,5,14,15,6,7,10,11] 831*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT: retq 832*9880d681SAndroid Build Coastguard Worker; 833*9880d681SAndroid Build Coastguard Worker; SSE41-LABEL: shuffle_v8i16_37102735: 834*9880d681SAndroid Build Coastguard Worker; SSE41: # BB#0: 835*9880d681SAndroid Build Coastguard Worker; SSE41-NEXT: pshufb {{.*#+}} xmm0 = xmm0[6,7,14,15,2,3,0,1,4,5,14,15,6,7,10,11] 836*9880d681SAndroid Build Coastguard Worker; SSE41-NEXT: retq 837*9880d681SAndroid Build Coastguard Worker; 838*9880d681SAndroid Build Coastguard Worker; AVX-LABEL: shuffle_v8i16_37102735: 839*9880d681SAndroid Build Coastguard Worker; AVX: # BB#0: 840*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: vpshufb {{.*#+}} xmm0 = xmm0[6,7,14,15,2,3,0,1,4,5,14,15,6,7,10,11] 841*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: retq 842*9880d681SAndroid Build Coastguard Worker %shuffle = shufflevector <8 x i16> %a, <8 x i16> %b, <8 x i32> <i32 3, i32 7, i32 1, i32 0, i32 2, i32 7, i32 3, i32 5> 843*9880d681SAndroid Build Coastguard Worker ret <8 x i16> %shuffle 844*9880d681SAndroid Build Coastguard Worker} 845*9880d681SAndroid Build Coastguard Worker 846*9880d681SAndroid Build Coastguard Workerdefine <8 x i16> @shuffle_v8i16_08192a3b(<8 x i16> %a, <8 x i16> %b) { 847*9880d681SAndroid Build Coastguard Worker; SSE-LABEL: shuffle_v8i16_08192a3b: 848*9880d681SAndroid Build Coastguard Worker; SSE: # BB#0: 849*9880d681SAndroid Build Coastguard Worker; SSE-NEXT: punpcklwd {{.*#+}} xmm0 = xmm0[0],xmm1[0],xmm0[1],xmm1[1],xmm0[2],xmm1[2],xmm0[3],xmm1[3] 850*9880d681SAndroid Build Coastguard Worker; SSE-NEXT: retq 851*9880d681SAndroid Build Coastguard Worker; 852*9880d681SAndroid Build Coastguard Worker; AVX-LABEL: shuffle_v8i16_08192a3b: 853*9880d681SAndroid Build Coastguard Worker; AVX: # BB#0: 854*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: vpunpcklwd {{.*#+}} xmm0 = xmm0[0],xmm1[0],xmm0[1],xmm1[1],xmm0[2],xmm1[2],xmm0[3],xmm1[3] 855*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: retq 856*9880d681SAndroid Build Coastguard Worker %shuffle = shufflevector <8 x i16> %a, <8 x i16> %b, <8 x i32> <i32 0, i32 8, i32 1, i32 9, i32 2, i32 10, i32 3, i32 11> 857*9880d681SAndroid Build Coastguard Worker ret <8 x i16> %shuffle 858*9880d681SAndroid Build Coastguard Worker} 859*9880d681SAndroid Build Coastguard Worker 860*9880d681SAndroid Build Coastguard Workerdefine <8 x i16> @shuffle_v8i16_0c1d2e3f(<8 x i16> %a, <8 x i16> %b) { 861*9880d681SAndroid Build Coastguard Worker; SSE-LABEL: shuffle_v8i16_0c1d2e3f: 862*9880d681SAndroid Build Coastguard Worker; SSE: # BB#0: 863*9880d681SAndroid Build Coastguard Worker; SSE-NEXT: pshufd {{.*#+}} xmm1 = xmm1[2,3,0,1] 864*9880d681SAndroid Build Coastguard Worker; SSE-NEXT: punpcklwd {{.*#+}} xmm0 = xmm0[0],xmm1[0],xmm0[1],xmm1[1],xmm0[2],xmm1[2],xmm0[3],xmm1[3] 865*9880d681SAndroid Build Coastguard Worker; SSE-NEXT: retq 866*9880d681SAndroid Build Coastguard Worker; 867*9880d681SAndroid Build Coastguard Worker; AVX-LABEL: shuffle_v8i16_0c1d2e3f: 868*9880d681SAndroid Build Coastguard Worker; AVX: # BB#0: 869*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: vpshufd {{.*#+}} xmm1 = xmm1[2,3,0,1] 870*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: vpunpcklwd {{.*#+}} xmm0 = xmm0[0],xmm1[0],xmm0[1],xmm1[1],xmm0[2],xmm1[2],xmm0[3],xmm1[3] 871*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: retq 872*9880d681SAndroid Build Coastguard Worker %shuffle = shufflevector <8 x i16> %a, <8 x i16> %b, <8 x i32> <i32 0, i32 12, i32 1, i32 13, i32 2, i32 14, i32 3, i32 15> 873*9880d681SAndroid Build Coastguard Worker ret <8 x i16> %shuffle 874*9880d681SAndroid Build Coastguard Worker} 875*9880d681SAndroid Build Coastguard Worker 876*9880d681SAndroid Build Coastguard Workerdefine <8 x i16> @shuffle_v8i16_4c5d6e7f(<8 x i16> %a, <8 x i16> %b) { 877*9880d681SAndroid Build Coastguard Worker; SSE-LABEL: shuffle_v8i16_4c5d6e7f: 878*9880d681SAndroid Build Coastguard Worker; SSE: # BB#0: 879*9880d681SAndroid Build Coastguard Worker; SSE-NEXT: punpckhwd {{.*#+}} xmm0 = xmm0[4],xmm1[4],xmm0[5],xmm1[5],xmm0[6],xmm1[6],xmm0[7],xmm1[7] 880*9880d681SAndroid Build Coastguard Worker; SSE-NEXT: retq 881*9880d681SAndroid Build Coastguard Worker; 882*9880d681SAndroid Build Coastguard Worker; AVX-LABEL: shuffle_v8i16_4c5d6e7f: 883*9880d681SAndroid Build Coastguard Worker; AVX: # BB#0: 884*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: vpunpckhwd {{.*#+}} xmm0 = xmm0[4],xmm1[4],xmm0[5],xmm1[5],xmm0[6],xmm1[6],xmm0[7],xmm1[7] 885*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: retq 886*9880d681SAndroid Build Coastguard Worker %shuffle = shufflevector <8 x i16> %a, <8 x i16> %b, <8 x i32> <i32 4, i32 12, i32 5, i32 13, i32 6, i32 14, i32 7, i32 15> 887*9880d681SAndroid Build Coastguard Worker ret <8 x i16> %shuffle 888*9880d681SAndroid Build Coastguard Worker} 889*9880d681SAndroid Build Coastguard Worker 890*9880d681SAndroid Build Coastguard Workerdefine <8 x i16> @shuffle_v8i16_48596a7b(<8 x i16> %a, <8 x i16> %b) { 891*9880d681SAndroid Build Coastguard Worker; SSE-LABEL: shuffle_v8i16_48596a7b: 892*9880d681SAndroid Build Coastguard Worker; SSE: # BB#0: 893*9880d681SAndroid Build Coastguard Worker; SSE-NEXT: pshufd {{.*#+}} xmm0 = xmm0[2,3,0,1] 894*9880d681SAndroid Build Coastguard Worker; SSE-NEXT: punpcklwd {{.*#+}} xmm0 = xmm0[0],xmm1[0],xmm0[1],xmm1[1],xmm0[2],xmm1[2],xmm0[3],xmm1[3] 895*9880d681SAndroid Build Coastguard Worker; SSE-NEXT: retq 896*9880d681SAndroid Build Coastguard Worker; 897*9880d681SAndroid Build Coastguard Worker; AVX-LABEL: shuffle_v8i16_48596a7b: 898*9880d681SAndroid Build Coastguard Worker; AVX: # BB#0: 899*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: vpshufd {{.*#+}} xmm0 = xmm0[2,3,0,1] 900*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: vpunpcklwd {{.*#+}} xmm0 = xmm0[0],xmm1[0],xmm0[1],xmm1[1],xmm0[2],xmm1[2],xmm0[3],xmm1[3] 901*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: retq 902*9880d681SAndroid Build Coastguard Worker %shuffle = shufflevector <8 x i16> %a, <8 x i16> %b, <8 x i32> <i32 4, i32 8, i32 5, i32 9, i32 6, i32 10, i32 7, i32 11> 903*9880d681SAndroid Build Coastguard Worker ret <8 x i16> %shuffle 904*9880d681SAndroid Build Coastguard Worker} 905*9880d681SAndroid Build Coastguard Worker 906*9880d681SAndroid Build Coastguard Workerdefine <8 x i16> @shuffle_v8i16_08196e7f(<8 x i16> %a, <8 x i16> %b) { 907*9880d681SAndroid Build Coastguard Worker; SSE-LABEL: shuffle_v8i16_08196e7f: 908*9880d681SAndroid Build Coastguard Worker; SSE: # BB#0: 909*9880d681SAndroid Build Coastguard Worker; SSE-NEXT: pshufd {{.*#+}} xmm1 = xmm1[0,3,2,3] 910*9880d681SAndroid Build Coastguard Worker; SSE-NEXT: pshufd {{.*#+}} xmm0 = xmm0[0,3,2,3] 911*9880d681SAndroid Build Coastguard Worker; SSE-NEXT: punpcklwd {{.*#+}} xmm0 = xmm0[0],xmm1[0],xmm0[1],xmm1[1],xmm0[2],xmm1[2],xmm0[3],xmm1[3] 912*9880d681SAndroid Build Coastguard Worker; SSE-NEXT: retq 913*9880d681SAndroid Build Coastguard Worker; 914*9880d681SAndroid Build Coastguard Worker; AVX-LABEL: shuffle_v8i16_08196e7f: 915*9880d681SAndroid Build Coastguard Worker; AVX: # BB#0: 916*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: vpshufd {{.*#+}} xmm1 = xmm1[0,3,2,3] 917*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: vpshufd {{.*#+}} xmm0 = xmm0[0,3,2,3] 918*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: vpunpcklwd {{.*#+}} xmm0 = xmm0[0],xmm1[0],xmm0[1],xmm1[1],xmm0[2],xmm1[2],xmm0[3],xmm1[3] 919*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: retq 920*9880d681SAndroid Build Coastguard Worker %shuffle = shufflevector <8 x i16> %a, <8 x i16> %b, <8 x i32> <i32 0, i32 8, i32 1, i32 9, i32 6, i32 14, i32 7, i32 15> 921*9880d681SAndroid Build Coastguard Worker ret <8 x i16> %shuffle 922*9880d681SAndroid Build Coastguard Worker} 923*9880d681SAndroid Build Coastguard Worker 924*9880d681SAndroid Build Coastguard Workerdefine <8 x i16> @shuffle_v8i16_0c1d6879(<8 x i16> %a, <8 x i16> %b) { 925*9880d681SAndroid Build Coastguard Worker; SSE-LABEL: shuffle_v8i16_0c1d6879: 926*9880d681SAndroid Build Coastguard Worker; SSE: # BB#0: 927*9880d681SAndroid Build Coastguard Worker; SSE-NEXT: pshufd {{.*#+}} xmm1 = xmm1[2,0,2,3] 928*9880d681SAndroid Build Coastguard Worker; SSE-NEXT: pshufd {{.*#+}} xmm0 = xmm0[0,3,2,3] 929*9880d681SAndroid Build Coastguard Worker; SSE-NEXT: punpcklwd {{.*#+}} xmm0 = xmm0[0],xmm1[0],xmm0[1],xmm1[1],xmm0[2],xmm1[2],xmm0[3],xmm1[3] 930*9880d681SAndroid Build Coastguard Worker; SSE-NEXT: retq 931*9880d681SAndroid Build Coastguard Worker; 932*9880d681SAndroid Build Coastguard Worker; AVX-LABEL: shuffle_v8i16_0c1d6879: 933*9880d681SAndroid Build Coastguard Worker; AVX: # BB#0: 934*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: vpshufd {{.*#+}} xmm1 = xmm1[2,0,2,3] 935*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: vpshufd {{.*#+}} xmm0 = xmm0[0,3,2,3] 936*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: vpunpcklwd {{.*#+}} xmm0 = xmm0[0],xmm1[0],xmm0[1],xmm1[1],xmm0[2],xmm1[2],xmm0[3],xmm1[3] 937*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: retq 938*9880d681SAndroid Build Coastguard Worker %shuffle = shufflevector <8 x i16> %a, <8 x i16> %b, <8 x i32> <i32 0, i32 12, i32 1, i32 13, i32 6, i32 8, i32 7, i32 9> 939*9880d681SAndroid Build Coastguard Worker ret <8 x i16> %shuffle 940*9880d681SAndroid Build Coastguard Worker} 941*9880d681SAndroid Build Coastguard Worker 942*9880d681SAndroid Build Coastguard Workerdefine <8 x i16> @shuffle_v8i16_109832ba(<8 x i16> %a, <8 x i16> %b) { 943*9880d681SAndroid Build Coastguard Worker; SSE-LABEL: shuffle_v8i16_109832ba: 944*9880d681SAndroid Build Coastguard Worker; SSE: # BB#0: 945*9880d681SAndroid Build Coastguard Worker; SSE-NEXT: punpcklwd {{.*#+}} xmm0 = xmm0[0],xmm1[0],xmm0[1],xmm1[1],xmm0[2],xmm1[2],xmm0[3],xmm1[3] 946*9880d681SAndroid Build Coastguard Worker; SSE-NEXT: pshuflw {{.*#+}} xmm0 = xmm0[2,0,3,1,4,5,6,7] 947*9880d681SAndroid Build Coastguard Worker; SSE-NEXT: pshufhw {{.*#+}} xmm0 = xmm0[0,1,2,3,6,4,7,5] 948*9880d681SAndroid Build Coastguard Worker; SSE-NEXT: retq 949*9880d681SAndroid Build Coastguard Worker; 950*9880d681SAndroid Build Coastguard Worker; AVX-LABEL: shuffle_v8i16_109832ba: 951*9880d681SAndroid Build Coastguard Worker; AVX: # BB#0: 952*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: vpunpcklwd {{.*#+}} xmm0 = xmm0[0],xmm1[0],xmm0[1],xmm1[1],xmm0[2],xmm1[2],xmm0[3],xmm1[3] 953*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: vpshuflw {{.*#+}} xmm0 = xmm0[2,0,3,1,4,5,6,7] 954*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: vpshufhw {{.*#+}} xmm0 = xmm0[0,1,2,3,6,4,7,5] 955*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: retq 956*9880d681SAndroid Build Coastguard Worker %shuffle = shufflevector <8 x i16> %a, <8 x i16> %b, <8 x i32> <i32 1, i32 0, i32 9, i32 8, i32 3, i32 2, i32 11, i32 10> 957*9880d681SAndroid Build Coastguard Worker ret <8 x i16> %shuffle 958*9880d681SAndroid Build Coastguard Worker} 959*9880d681SAndroid Build Coastguard Worker 960*9880d681SAndroid Build Coastguard Workerdefine <8 x i16> @shuffle_v8i16_8091a2b3(<8 x i16> %a, <8 x i16> %b) { 961*9880d681SAndroid Build Coastguard Worker; SSE-LABEL: shuffle_v8i16_8091a2b3: 962*9880d681SAndroid Build Coastguard Worker; SSE: # BB#0: 963*9880d681SAndroid Build Coastguard Worker; SSE-NEXT: punpcklwd {{.*#+}} xmm1 = xmm1[0],xmm0[0],xmm1[1],xmm0[1],xmm1[2],xmm0[2],xmm1[3],xmm0[3] 964*9880d681SAndroid Build Coastguard Worker; SSE-NEXT: movdqa %xmm1, %xmm0 965*9880d681SAndroid Build Coastguard Worker; SSE-NEXT: retq 966*9880d681SAndroid Build Coastguard Worker; 967*9880d681SAndroid Build Coastguard Worker; AVX-LABEL: shuffle_v8i16_8091a2b3: 968*9880d681SAndroid Build Coastguard Worker; AVX: # BB#0: 969*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: vpunpcklwd {{.*#+}} xmm0 = xmm1[0],xmm0[0],xmm1[1],xmm0[1],xmm1[2],xmm0[2],xmm1[3],xmm0[3] 970*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: retq 971*9880d681SAndroid Build Coastguard Worker %shuffle = shufflevector <8 x i16> %a, <8 x i16> %b, <8 x i32> <i32 8, i32 0, i32 9, i32 1, i32 10, i32 2, i32 11, i32 3> 972*9880d681SAndroid Build Coastguard Worker ret <8 x i16> %shuffle 973*9880d681SAndroid Build Coastguard Worker} 974*9880d681SAndroid Build Coastguard Workerdefine <8 x i16> @shuffle_v8i16_c4d5e6f7(<8 x i16> %a, <8 x i16> %b) { 975*9880d681SAndroid Build Coastguard Worker; SSE-LABEL: shuffle_v8i16_c4d5e6f7: 976*9880d681SAndroid Build Coastguard Worker; SSE: # BB#0: 977*9880d681SAndroid Build Coastguard Worker; SSE-NEXT: punpckhwd {{.*#+}} xmm1 = xmm1[4],xmm0[4],xmm1[5],xmm0[5],xmm1[6],xmm0[6],xmm1[7],xmm0[7] 978*9880d681SAndroid Build Coastguard Worker; SSE-NEXT: movdqa %xmm1, %xmm0 979*9880d681SAndroid Build Coastguard Worker; SSE-NEXT: retq 980*9880d681SAndroid Build Coastguard Worker; 981*9880d681SAndroid Build Coastguard Worker; AVX-LABEL: shuffle_v8i16_c4d5e6f7: 982*9880d681SAndroid Build Coastguard Worker; AVX: # BB#0: 983*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: vpunpckhwd {{.*#+}} xmm0 = xmm1[4],xmm0[4],xmm1[5],xmm0[5],xmm1[6],xmm0[6],xmm1[7],xmm0[7] 984*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: retq 985*9880d681SAndroid Build Coastguard Worker %shuffle = shufflevector <8 x i16> %a, <8 x i16> %b, <8 x i32> <i32 12, i32 4, i32 13, i32 5, i32 14, i32 6, i32 15, i32 7> 986*9880d681SAndroid Build Coastguard Worker ret <8 x i16> %shuffle 987*9880d681SAndroid Build Coastguard Worker} 988*9880d681SAndroid Build Coastguard Worker 989*9880d681SAndroid Build Coastguard Workerdefine <8 x i16> @shuffle_v8i16_0213cedf(<8 x i16> %a, <8 x i16> %b) { 990*9880d681SAndroid Build Coastguard Worker; SSE-LABEL: shuffle_v8i16_0213cedf: 991*9880d681SAndroid Build Coastguard Worker; SSE: # BB#0: 992*9880d681SAndroid Build Coastguard Worker; SSE-NEXT: pshuflw {{.*#+}} xmm0 = xmm0[0,2,1,3,4,5,6,7] 993*9880d681SAndroid Build Coastguard Worker; SSE-NEXT: pshufd {{.*#+}} xmm1 = xmm1[2,3,2,3] 994*9880d681SAndroid Build Coastguard Worker; SSE-NEXT: pshuflw {{.*#+}} xmm1 = xmm1[0,2,1,3,4,5,6,7] 995*9880d681SAndroid Build Coastguard Worker; SSE-NEXT: punpcklqdq {{.*#+}} xmm0 = xmm0[0],xmm1[0] 996*9880d681SAndroid Build Coastguard Worker; SSE-NEXT: retq 997*9880d681SAndroid Build Coastguard Worker; 998*9880d681SAndroid Build Coastguard Worker; AVX-LABEL: shuffle_v8i16_0213cedf: 999*9880d681SAndroid Build Coastguard Worker; AVX: # BB#0: 1000*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: vpshuflw {{.*#+}} xmm0 = xmm0[0,2,1,3,4,5,6,7] 1001*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: vpshufd {{.*#+}} xmm1 = xmm1[2,3,2,3] 1002*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: vpshuflw {{.*#+}} xmm1 = xmm1[0,2,1,3,4,5,6,7] 1003*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: vpunpcklqdq {{.*#+}} xmm0 = xmm0[0],xmm1[0] 1004*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: retq 1005*9880d681SAndroid Build Coastguard Worker %shuffle = shufflevector <8 x i16> %a, <8 x i16> %b, <8 x i32> <i32 0, i32 2, i32 1, i32 3, i32 12, i32 14, i32 13, i32 15> 1006*9880d681SAndroid Build Coastguard Worker ret <8 x i16> %shuffle 1007*9880d681SAndroid Build Coastguard Worker} 1008*9880d681SAndroid Build Coastguard Worker 1009*9880d681SAndroid Build Coastguard Workerdefine <8 x i16> @shuffle_v8i16_443aXXXX(<8 x i16> %a, <8 x i16> %b) { 1010*9880d681SAndroid Build Coastguard Worker; SSE2-LABEL: shuffle_v8i16_443aXXXX: 1011*9880d681SAndroid Build Coastguard Worker; SSE2: # BB#0: 1012*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: movdqa {{.*#+}} xmm2 = [65535,65535,0,65535,65535,65535,65535,65535] 1013*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: pand %xmm2, %xmm0 1014*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: pandn %xmm1, %xmm2 1015*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: por %xmm0, %xmm2 1016*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: pshufd {{.*#+}} xmm0 = xmm2[2,1,2,3] 1017*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: pshuflw {{.*#+}} xmm0 = xmm0[0,0,3,2,4,5,6,7] 1018*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: retq 1019*9880d681SAndroid Build Coastguard Worker; 1020*9880d681SAndroid Build Coastguard Worker; SSSE3-LABEL: shuffle_v8i16_443aXXXX: 1021*9880d681SAndroid Build Coastguard Worker; SSSE3: # BB#0: 1022*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT: pshufb {{.*#+}} xmm1 = zero,zero,zero,zero,zero,zero,xmm1[4,5,u,u,u,u,u,u,u,u] 1023*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT: pshufb {{.*#+}} xmm0 = xmm0[8,9,8,9,6,7],zero,zero,xmm0[u,u,u,u,u,u,u,u] 1024*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT: por %xmm1, %xmm0 1025*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT: retq 1026*9880d681SAndroid Build Coastguard Worker; 1027*9880d681SAndroid Build Coastguard Worker; SSE41-LABEL: shuffle_v8i16_443aXXXX: 1028*9880d681SAndroid Build Coastguard Worker; SSE41: # BB#0: 1029*9880d681SAndroid Build Coastguard Worker; SSE41-NEXT: pblendw {{.*#+}} xmm0 = xmm0[0,1],xmm1[2],xmm0[3,4,5,6,7] 1030*9880d681SAndroid Build Coastguard Worker; SSE41-NEXT: pshufd {{.*#+}} xmm0 = xmm0[2,1,2,3] 1031*9880d681SAndroid Build Coastguard Worker; SSE41-NEXT: pshuflw {{.*#+}} xmm0 = xmm0[0,0,3,2,4,5,6,7] 1032*9880d681SAndroid Build Coastguard Worker; SSE41-NEXT: retq 1033*9880d681SAndroid Build Coastguard Worker; 1034*9880d681SAndroid Build Coastguard Worker; AVX-LABEL: shuffle_v8i16_443aXXXX: 1035*9880d681SAndroid Build Coastguard Worker; AVX: # BB#0: 1036*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: vpblendw {{.*#+}} xmm0 = xmm0[0,1],xmm1[2],xmm0[3,4,5,6,7] 1037*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: vpshufd {{.*#+}} xmm0 = xmm0[2,1,2,3] 1038*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: vpshuflw {{.*#+}} xmm0 = xmm0[0,0,3,2,4,5,6,7] 1039*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: retq 1040*9880d681SAndroid Build Coastguard Worker %shuffle = shufflevector <8 x i16> %a, <8 x i16> %b, <8 x i32> <i32 4, i32 4, i32 3, i32 10, i32 undef, i32 undef, i32 undef, i32 undef> 1041*9880d681SAndroid Build Coastguard Worker ret <8 x i16> %shuffle 1042*9880d681SAndroid Build Coastguard Worker} 1043*9880d681SAndroid Build Coastguard Worker 1044*9880d681SAndroid Build Coastguard Workerdefine <8 x i16> @shuffle_v8i16_032dXXXX(<8 x i16> %a, <8 x i16> %b) { 1045*9880d681SAndroid Build Coastguard Worker; SSE2-LABEL: shuffle_v8i16_032dXXXX: 1046*9880d681SAndroid Build Coastguard Worker; SSE2: # BB#0: 1047*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: movsd {{.*#+}} xmm1 = xmm0[0],xmm1[1] 1048*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: pshufd {{.*#+}} xmm0 = xmm1[3,1,2,0] 1049*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: pshufhw {{.*#+}} xmm0 = xmm0[0,1,2,3,6,5,6,7] 1050*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: pshufd {{.*#+}} xmm0 = xmm0[2,1,2,3] 1051*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: pshuflw {{.*#+}} xmm0 = xmm0[0,3,2,1,4,5,6,7] 1052*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: retq 1053*9880d681SAndroid Build Coastguard Worker; 1054*9880d681SAndroid Build Coastguard Worker; SSSE3-LABEL: shuffle_v8i16_032dXXXX: 1055*9880d681SAndroid Build Coastguard Worker; SSSE3: # BB#0: 1056*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT: pshufb {{.*#+}} xmm1 = zero,zero,zero,zero,zero,zero,xmm1[10,11,u,u,u,u,u,u,u,u] 1057*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT: pshufb {{.*#+}} xmm0 = xmm0[0,1,6,7,4,5],zero,zero,xmm0[u,u,u,u,u,u,u,u] 1058*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT: por %xmm1, %xmm0 1059*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT: retq 1060*9880d681SAndroid Build Coastguard Worker; 1061*9880d681SAndroid Build Coastguard Worker; SSE41-LABEL: shuffle_v8i16_032dXXXX: 1062*9880d681SAndroid Build Coastguard Worker; SSE41: # BB#0: 1063*9880d681SAndroid Build Coastguard Worker; SSE41-NEXT: pblendw {{.*#+}} xmm0 = xmm0[0,1,2,3],xmm1[4,5,6,7] 1064*9880d681SAndroid Build Coastguard Worker; SSE41-NEXT: pshufb {{.*#+}} xmm0 = xmm0[0,1,6,7,4,5,10,11,0,1,10,11,0,1,2,3] 1065*9880d681SAndroid Build Coastguard Worker; SSE41-NEXT: retq 1066*9880d681SAndroid Build Coastguard Worker; 1067*9880d681SAndroid Build Coastguard Worker; AVX1-LABEL: shuffle_v8i16_032dXXXX: 1068*9880d681SAndroid Build Coastguard Worker; AVX1: # BB#0: 1069*9880d681SAndroid Build Coastguard Worker; AVX1-NEXT: vpblendw {{.*#+}} xmm0 = xmm0[0,1,2,3],xmm1[4,5,6,7] 1070*9880d681SAndroid Build Coastguard Worker; AVX1-NEXT: vpshufb {{.*#+}} xmm0 = xmm0[0,1,6,7,4,5,10,11,0,1,10,11,0,1,2,3] 1071*9880d681SAndroid Build Coastguard Worker; AVX1-NEXT: retq 1072*9880d681SAndroid Build Coastguard Worker; 1073*9880d681SAndroid Build Coastguard Worker; AVX2-LABEL: shuffle_v8i16_032dXXXX: 1074*9880d681SAndroid Build Coastguard Worker; AVX2: # BB#0: 1075*9880d681SAndroid Build Coastguard Worker; AVX2-NEXT: vpblendd {{.*#+}} xmm0 = xmm0[0,1],xmm1[2,3] 1076*9880d681SAndroid Build Coastguard Worker; AVX2-NEXT: vpshufb {{.*#+}} xmm0 = xmm0[0,1,6,7,4,5,10,11,0,1,10,11,0,1,2,3] 1077*9880d681SAndroid Build Coastguard Worker; AVX2-NEXT: retq 1078*9880d681SAndroid Build Coastguard Worker %shuffle = shufflevector <8 x i16> %a, <8 x i16> %b, <8 x i32> <i32 0, i32 3, i32 2, i32 13, i32 undef, i32 undef, i32 undef, i32 undef> 1079*9880d681SAndroid Build Coastguard Worker ret <8 x i16> %shuffle 1080*9880d681SAndroid Build Coastguard Worker} 1081*9880d681SAndroid Build Coastguard Workerdefine <8 x i16> @shuffle_v8i16_XXXdXXXX(<8 x i16> %a, <8 x i16> %b) { 1082*9880d681SAndroid Build Coastguard Worker; SSE-LABEL: shuffle_v8i16_XXXdXXXX: 1083*9880d681SAndroid Build Coastguard Worker; SSE: # BB#0: 1084*9880d681SAndroid Build Coastguard Worker; SSE-NEXT: pshufd {{.*#+}} xmm0 = xmm1[2,2,3,3] 1085*9880d681SAndroid Build Coastguard Worker; SSE-NEXT: retq 1086*9880d681SAndroid Build Coastguard Worker; 1087*9880d681SAndroid Build Coastguard Worker; AVX-LABEL: shuffle_v8i16_XXXdXXXX: 1088*9880d681SAndroid Build Coastguard Worker; AVX: # BB#0: 1089*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: vpshufd {{.*#+}} xmm0 = xmm1[2,2,3,3] 1090*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: retq 1091*9880d681SAndroid Build Coastguard Worker %shuffle = shufflevector <8 x i16> %a, <8 x i16> %b, <8 x i32> <i32 undef, i32 undef, i32 undef, i32 13, i32 undef, i32 undef, i32 undef, i32 undef> 1092*9880d681SAndroid Build Coastguard Worker ret <8 x i16> %shuffle 1093*9880d681SAndroid Build Coastguard Worker} 1094*9880d681SAndroid Build Coastguard Worker 1095*9880d681SAndroid Build Coastguard Workerdefine <8 x i16> @shuffle_v8i16_012dXXXX(<8 x i16> %a, <8 x i16> %b) { 1096*9880d681SAndroid Build Coastguard Worker; SSE2-LABEL: shuffle_v8i16_012dXXXX: 1097*9880d681SAndroid Build Coastguard Worker; SSE2: # BB#0: 1098*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: movdqa {{.*#+}} xmm2 = [65535,65535,65535,0,65535,65535,65535,65535] 1099*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: pand %xmm2, %xmm0 1100*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: pshufd {{.*#+}} xmm1 = xmm1[2,2,3,3] 1101*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: pandn %xmm1, %xmm2 1102*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: por %xmm2, %xmm0 1103*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: retq 1104*9880d681SAndroid Build Coastguard Worker; 1105*9880d681SAndroid Build Coastguard Worker; SSSE3-LABEL: shuffle_v8i16_012dXXXX: 1106*9880d681SAndroid Build Coastguard Worker; SSSE3: # BB#0: 1107*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT: pshufb {{.*#+}} xmm1 = zero,zero,zero,zero,zero,zero,xmm1[10,11,u,u,u,u,u,u,u,u] 1108*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT: pshufb {{.*#+}} xmm0 = xmm0[0,1,2,3,4,5],zero,zero,xmm0[u,u,u,u,u,u,u,u] 1109*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT: por %xmm1, %xmm0 1110*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT: retq 1111*9880d681SAndroid Build Coastguard Worker; 1112*9880d681SAndroid Build Coastguard Worker; SSE41-LABEL: shuffle_v8i16_012dXXXX: 1113*9880d681SAndroid Build Coastguard Worker; SSE41: # BB#0: 1114*9880d681SAndroid Build Coastguard Worker; SSE41-NEXT: pshufd {{.*#+}} xmm1 = xmm1[2,2,3,3] 1115*9880d681SAndroid Build Coastguard Worker; SSE41-NEXT: pblendw {{.*#+}} xmm0 = xmm0[0,1,2],xmm1[3],xmm0[4,5,6,7] 1116*9880d681SAndroid Build Coastguard Worker; SSE41-NEXT: retq 1117*9880d681SAndroid Build Coastguard Worker; 1118*9880d681SAndroid Build Coastguard Worker; AVX-LABEL: shuffle_v8i16_012dXXXX: 1119*9880d681SAndroid Build Coastguard Worker; AVX: # BB#0: 1120*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: vpshufd {{.*#+}} xmm1 = xmm1[2,2,3,3] 1121*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: vpblendw {{.*#+}} xmm0 = xmm0[0,1,2],xmm1[3],xmm0[4,5,6,7] 1122*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: retq 1123*9880d681SAndroid Build Coastguard Worker %shuffle = shufflevector <8 x i16> %a, <8 x i16> %b, <8 x i32> <i32 0, i32 1, i32 2, i32 13, i32 undef, i32 undef, i32 undef, i32 undef> 1124*9880d681SAndroid Build Coastguard Worker ret <8 x i16> %shuffle 1125*9880d681SAndroid Build Coastguard Worker} 1126*9880d681SAndroid Build Coastguard Worker 1127*9880d681SAndroid Build Coastguard Workerdefine <8 x i16> @shuffle_v8i16_XXXXcde3(<8 x i16> %a, <8 x i16> %b) { 1128*9880d681SAndroid Build Coastguard Worker; SSE2-LABEL: shuffle_v8i16_XXXXcde3: 1129*9880d681SAndroid Build Coastguard Worker; SSE2: # BB#0: 1130*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: movdqa {{.*#+}} xmm2 = [65535,65535,65535,65535,65535,65535,65535,0] 1131*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: pand %xmm2, %xmm1 1132*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: pshufd {{.*#+}} xmm0 = xmm0[0,1,0,1] 1133*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: pandn %xmm0, %xmm2 1134*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: por %xmm1, %xmm2 1135*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: movdqa %xmm2, %xmm0 1136*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: retq 1137*9880d681SAndroid Build Coastguard Worker; 1138*9880d681SAndroid Build Coastguard Worker; SSSE3-LABEL: shuffle_v8i16_XXXXcde3: 1139*9880d681SAndroid Build Coastguard Worker; SSSE3: # BB#0: 1140*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT: pshufb {{.*#+}} xmm0 = xmm0[u,u,u,u,u,u,u,u],zero,zero,zero,zero,zero,zero,xmm0[6,7] 1141*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT: pshufb {{.*#+}} xmm1 = xmm1[u,u,u,u,u,u,u,u,8,9,10,11,12,13],zero,zero 1142*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT: por %xmm1, %xmm0 1143*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT: retq 1144*9880d681SAndroid Build Coastguard Worker; 1145*9880d681SAndroid Build Coastguard Worker; SSE41-LABEL: shuffle_v8i16_XXXXcde3: 1146*9880d681SAndroid Build Coastguard Worker; SSE41: # BB#0: 1147*9880d681SAndroid Build Coastguard Worker; SSE41-NEXT: pshufd {{.*#+}} xmm0 = xmm0[0,1,0,1] 1148*9880d681SAndroid Build Coastguard Worker; SSE41-NEXT: pblendw {{.*#+}} xmm0 = xmm1[0,1,2,3,4,5,6],xmm0[7] 1149*9880d681SAndroid Build Coastguard Worker; SSE41-NEXT: retq 1150*9880d681SAndroid Build Coastguard Worker; 1151*9880d681SAndroid Build Coastguard Worker; AVX1-LABEL: shuffle_v8i16_XXXXcde3: 1152*9880d681SAndroid Build Coastguard Worker; AVX1: # BB#0: 1153*9880d681SAndroid Build Coastguard Worker; AVX1-NEXT: vpshufd {{.*#+}} xmm0 = xmm0[0,1,0,1] 1154*9880d681SAndroid Build Coastguard Worker; AVX1-NEXT: vpblendw {{.*#+}} xmm0 = xmm1[0,1,2,3,4,5,6],xmm0[7] 1155*9880d681SAndroid Build Coastguard Worker; AVX1-NEXT: retq 1156*9880d681SAndroid Build Coastguard Worker; 1157*9880d681SAndroid Build Coastguard Worker; AVX2-LABEL: shuffle_v8i16_XXXXcde3: 1158*9880d681SAndroid Build Coastguard Worker; AVX2: # BB#0: 1159*9880d681SAndroid Build Coastguard Worker; AVX2-NEXT: vpbroadcastq %xmm0, %xmm0 1160*9880d681SAndroid Build Coastguard Worker; AVX2-NEXT: vpblendw {{.*#+}} xmm0 = xmm1[0,1,2,3,4,5,6],xmm0[7] 1161*9880d681SAndroid Build Coastguard Worker; AVX2-NEXT: retq 1162*9880d681SAndroid Build Coastguard Worker %shuffle = shufflevector <8 x i16> %a, <8 x i16> %b, <8 x i32> <i32 undef, i32 undef, i32 undef, i32 undef, i32 12, i32 13, i32 14, i32 3> 1163*9880d681SAndroid Build Coastguard Worker ret <8 x i16> %shuffle 1164*9880d681SAndroid Build Coastguard Worker} 1165*9880d681SAndroid Build Coastguard Worker 1166*9880d681SAndroid Build Coastguard Workerdefine <8 x i16> @shuffle_v8i16_cde3XXXX(<8 x i16> %a, <8 x i16> %b) { 1167*9880d681SAndroid Build Coastguard Worker; SSE2-LABEL: shuffle_v8i16_cde3XXXX: 1168*9880d681SAndroid Build Coastguard Worker; SSE2: # BB#0: 1169*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: movdqa {{.*#+}} xmm2 = [65535,65535,65535,0,65535,65535,65535,65535] 1170*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: pshufd {{.*#+}} xmm1 = xmm1[2,3,0,1] 1171*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: pand %xmm2, %xmm1 1172*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: pandn %xmm0, %xmm2 1173*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: por %xmm1, %xmm2 1174*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: movdqa %xmm2, %xmm0 1175*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: retq 1176*9880d681SAndroid Build Coastguard Worker; 1177*9880d681SAndroid Build Coastguard Worker; SSSE3-LABEL: shuffle_v8i16_cde3XXXX: 1178*9880d681SAndroid Build Coastguard Worker; SSSE3: # BB#0: 1179*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT: pshufb {{.*#+}} xmm0 = zero,zero,zero,zero,zero,zero,xmm0[6,7,u,u,u,u,u,u,u,u] 1180*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT: pshufb {{.*#+}} xmm1 = xmm1[8,9,10,11,12,13],zero,zero,xmm1[u,u,u,u,u,u,u,u] 1181*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT: por %xmm1, %xmm0 1182*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT: retq 1183*9880d681SAndroid Build Coastguard Worker; 1184*9880d681SAndroid Build Coastguard Worker; SSE41-LABEL: shuffle_v8i16_cde3XXXX: 1185*9880d681SAndroid Build Coastguard Worker; SSE41: # BB#0: 1186*9880d681SAndroid Build Coastguard Worker; SSE41-NEXT: pshufd {{.*#+}} xmm1 = xmm1[2,3,0,1] 1187*9880d681SAndroid Build Coastguard Worker; SSE41-NEXT: pblendw {{.*#+}} xmm0 = xmm1[0,1,2],xmm0[3],xmm1[4,5,6,7] 1188*9880d681SAndroid Build Coastguard Worker; SSE41-NEXT: retq 1189*9880d681SAndroid Build Coastguard Worker; 1190*9880d681SAndroid Build Coastguard Worker; AVX-LABEL: shuffle_v8i16_cde3XXXX: 1191*9880d681SAndroid Build Coastguard Worker; AVX: # BB#0: 1192*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: vpshufd {{.*#+}} xmm1 = xmm1[2,3,0,1] 1193*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: vpblendw {{.*#+}} xmm0 = xmm1[0,1,2],xmm0[3],xmm1[4,5,6,7] 1194*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: retq 1195*9880d681SAndroid Build Coastguard Worker %shuffle = shufflevector <8 x i16> %a, <8 x i16> %b, <8 x i32> <i32 12, i32 13, i32 14, i32 3, i32 undef, i32 undef, i32 undef, i32 undef> 1196*9880d681SAndroid Build Coastguard Worker ret <8 x i16> %shuffle 1197*9880d681SAndroid Build Coastguard Worker} 1198*9880d681SAndroid Build Coastguard Worker 1199*9880d681SAndroid Build Coastguard Workerdefine <8 x i16> @shuffle_v8i16_012dcde3(<8 x i16> %a, <8 x i16> %b) { 1200*9880d681SAndroid Build Coastguard Worker; SSE2-LABEL: shuffle_v8i16_012dcde3: 1201*9880d681SAndroid Build Coastguard Worker; SSE2: # BB#0: 1202*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: movsd {{.*#+}} xmm1 = xmm0[0],xmm1[1] 1203*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: pshufd {{.*#+}} xmm0 = xmm1[0,3,2,1] 1204*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: pshuflw {{.*#+}} xmm0 = xmm0[3,1,2,0,4,5,6,7] 1205*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: pshufd {{.*#+}} xmm0 = xmm0[3,1,2,0] 1206*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: pshuflw {{.*#+}} xmm0 = xmm0[0,3,2,1,4,5,6,7] 1207*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: pshufhw {{.*#+}} xmm0 = xmm0[0,1,2,3,4,5,5,7] 1208*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: pshufd {{.*#+}} xmm0 = xmm0[0,3,2,1] 1209*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: pshuflw {{.*#+}} xmm0 = xmm0[1,3,0,2,4,5,6,7] 1210*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: retq 1211*9880d681SAndroid Build Coastguard Worker; 1212*9880d681SAndroid Build Coastguard Worker; SSSE3-LABEL: shuffle_v8i16_012dcde3: 1213*9880d681SAndroid Build Coastguard Worker; SSSE3: # BB#0: 1214*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT: pshufb {{.*#+}} xmm1 = zero,zero,zero,zero,zero,zero,xmm1[10,11,8,9,10,11,12,13],zero,zero 1215*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT: pshufb {{.*#+}} xmm0 = xmm0[0,1,2,3,4,5],zero,zero,zero,zero,zero,zero,zero,zero,xmm0[6,7] 1216*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT: por %xmm1, %xmm0 1217*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT: retq 1218*9880d681SAndroid Build Coastguard Worker; 1219*9880d681SAndroid Build Coastguard Worker; SSE41-LABEL: shuffle_v8i16_012dcde3: 1220*9880d681SAndroid Build Coastguard Worker; SSE41: # BB#0: 1221*9880d681SAndroid Build Coastguard Worker; SSE41-NEXT: pblendw {{.*#+}} xmm0 = xmm0[0,1,2,3],xmm1[4,5,6,7] 1222*9880d681SAndroid Build Coastguard Worker; SSE41-NEXT: pshufb {{.*#+}} xmm0 = xmm0[0,1,2,3,4,5,10,11,8,9,10,11,12,13,6,7] 1223*9880d681SAndroid Build Coastguard Worker; SSE41-NEXT: retq 1224*9880d681SAndroid Build Coastguard Worker; 1225*9880d681SAndroid Build Coastguard Worker; AVX1-LABEL: shuffle_v8i16_012dcde3: 1226*9880d681SAndroid Build Coastguard Worker; AVX1: # BB#0: 1227*9880d681SAndroid Build Coastguard Worker; AVX1-NEXT: vpblendw {{.*#+}} xmm0 = xmm0[0,1,2,3],xmm1[4,5,6,7] 1228*9880d681SAndroid Build Coastguard Worker; AVX1-NEXT: vpshufb {{.*#+}} xmm0 = xmm0[0,1,2,3,4,5,10,11,8,9,10,11,12,13,6,7] 1229*9880d681SAndroid Build Coastguard Worker; AVX1-NEXT: retq 1230*9880d681SAndroid Build Coastguard Worker; 1231*9880d681SAndroid Build Coastguard Worker; AVX2-LABEL: shuffle_v8i16_012dcde3: 1232*9880d681SAndroid Build Coastguard Worker; AVX2: # BB#0: 1233*9880d681SAndroid Build Coastguard Worker; AVX2-NEXT: vpblendd {{.*#+}} xmm0 = xmm0[0,1],xmm1[2,3] 1234*9880d681SAndroid Build Coastguard Worker; AVX2-NEXT: vpshufb {{.*#+}} xmm0 = xmm0[0,1,2,3,4,5,10,11,8,9,10,11,12,13,6,7] 1235*9880d681SAndroid Build Coastguard Worker; AVX2-NEXT: retq 1236*9880d681SAndroid Build Coastguard Worker %shuffle = shufflevector <8 x i16> %a, <8 x i16> %b, <8 x i32> <i32 0, i32 1, i32 2, i32 13, i32 12, i32 13, i32 14, i32 3> 1237*9880d681SAndroid Build Coastguard Worker ret <8 x i16> %shuffle 1238*9880d681SAndroid Build Coastguard Worker} 1239*9880d681SAndroid Build Coastguard Worker 1240*9880d681SAndroid Build Coastguard Workerdefine <8 x i16> @shuffle_v8i16_0923cde7(<8 x i16> %a, <8 x i16> %b) { 1241*9880d681SAndroid Build Coastguard Worker; SSE2-LABEL: shuffle_v8i16_0923cde7: 1242*9880d681SAndroid Build Coastguard Worker; SSE2: # BB#0: 1243*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: movaps {{.*#+}} xmm2 = [65535,0,65535,65535,0,0,0,65535] 1244*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: andps %xmm2, %xmm0 1245*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: andnps %xmm1, %xmm2 1246*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: orps %xmm2, %xmm0 1247*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: retq 1248*9880d681SAndroid Build Coastguard Worker; 1249*9880d681SAndroid Build Coastguard Worker; SSSE3-LABEL: shuffle_v8i16_0923cde7: 1250*9880d681SAndroid Build Coastguard Worker; SSSE3: # BB#0: 1251*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT: movaps {{.*#+}} xmm2 = [65535,0,65535,65535,0,0,0,65535] 1252*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT: andps %xmm2, %xmm0 1253*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT: andnps %xmm1, %xmm2 1254*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT: orps %xmm2, %xmm0 1255*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT: retq 1256*9880d681SAndroid Build Coastguard Worker; 1257*9880d681SAndroid Build Coastguard Worker; SSE41-LABEL: shuffle_v8i16_0923cde7: 1258*9880d681SAndroid Build Coastguard Worker; SSE41: # BB#0: 1259*9880d681SAndroid Build Coastguard Worker; SSE41-NEXT: pblendw {{.*#+}} xmm0 = xmm0[0],xmm1[1],xmm0[2,3],xmm1[4,5,6],xmm0[7] 1260*9880d681SAndroid Build Coastguard Worker; SSE41-NEXT: retq 1261*9880d681SAndroid Build Coastguard Worker; 1262*9880d681SAndroid Build Coastguard Worker; AVX-LABEL: shuffle_v8i16_0923cde7: 1263*9880d681SAndroid Build Coastguard Worker; AVX: # BB#0: 1264*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: vpblendw {{.*#+}} xmm0 = xmm0[0],xmm1[1],xmm0[2,3],xmm1[4,5,6],xmm0[7] 1265*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: retq 1266*9880d681SAndroid Build Coastguard Worker %shuffle = shufflevector <8 x i16> %a, <8 x i16> %b, <8 x i32> <i32 0, i32 9, i32 2, i32 3, i32 12, i32 13, i32 14, i32 7> 1267*9880d681SAndroid Build Coastguard Worker ret <8 x i16> %shuffle 1268*9880d681SAndroid Build Coastguard Worker} 1269*9880d681SAndroid Build Coastguard Worker 1270*9880d681SAndroid Build Coastguard Workerdefine <8 x i16> @shuffle_v8i16_XXX1X579(<8 x i16> %a, <8 x i16> %b) { 1271*9880d681SAndroid Build Coastguard Worker; SSE2-LABEL: shuffle_v8i16_XXX1X579: 1272*9880d681SAndroid Build Coastguard Worker; SSE2: # BB#0: 1273*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: pshufd {{.*#+}} xmm2 = xmm1[0,1,2,0] 1274*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: movdqa {{.*#+}} xmm1 = [65535,65535,65535,65535,65535,65535,65535,0] 1275*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: pshuflw {{.*#+}} xmm0 = xmm0[0,1,2,1,4,5,6,7] 1276*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: pshufhw {{.*#+}} xmm0 = xmm0[0,1,2,3,4,5,7,7] 1277*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: pand %xmm1, %xmm0 1278*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: pandn %xmm2, %xmm1 1279*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: por %xmm0, %xmm1 1280*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: movdqa %xmm1, %xmm0 1281*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: retq 1282*9880d681SAndroid Build Coastguard Worker; 1283*9880d681SAndroid Build Coastguard Worker; SSSE3-LABEL: shuffle_v8i16_XXX1X579: 1284*9880d681SAndroid Build Coastguard Worker; SSSE3: # BB#0: 1285*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT: pshufb {{.*#+}} xmm1 = xmm1[u,u,u,u,u,u],zero,zero,xmm1[u,u],zero,zero,zero,zero,xmm1[2,3] 1286*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT: pshufb {{.*#+}} xmm0 = xmm0[u,u,u,u,u,u,2,3,u,u,10,11,14,15],zero,zero 1287*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT: por %xmm1, %xmm0 1288*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT: retq 1289*9880d681SAndroid Build Coastguard Worker; 1290*9880d681SAndroid Build Coastguard Worker; SSE41-LABEL: shuffle_v8i16_XXX1X579: 1291*9880d681SAndroid Build Coastguard Worker; SSE41: # BB#0: 1292*9880d681SAndroid Build Coastguard Worker; SSE41-NEXT: pshufd {{.*#+}} xmm1 = xmm1[0,1,2,0] 1293*9880d681SAndroid Build Coastguard Worker; SSE41-NEXT: pshuflw {{.*#+}} xmm0 = xmm0[0,1,2,1,4,5,6,7] 1294*9880d681SAndroid Build Coastguard Worker; SSE41-NEXT: pshufhw {{.*#+}} xmm0 = xmm0[0,1,2,3,4,5,7,7] 1295*9880d681SAndroid Build Coastguard Worker; SSE41-NEXT: pblendw {{.*#+}} xmm0 = xmm0[0,1,2,3,4,5,6],xmm1[7] 1296*9880d681SAndroid Build Coastguard Worker; SSE41-NEXT: retq 1297*9880d681SAndroid Build Coastguard Worker; 1298*9880d681SAndroid Build Coastguard Worker; AVX1-LABEL: shuffle_v8i16_XXX1X579: 1299*9880d681SAndroid Build Coastguard Worker; AVX1: # BB#0: 1300*9880d681SAndroid Build Coastguard Worker; AVX1-NEXT: vpshufd {{.*#+}} xmm1 = xmm1[0,1,2,0] 1301*9880d681SAndroid Build Coastguard Worker; AVX1-NEXT: vpshuflw {{.*#+}} xmm0 = xmm0[0,1,2,1,4,5,6,7] 1302*9880d681SAndroid Build Coastguard Worker; AVX1-NEXT: vpshufhw {{.*#+}} xmm0 = xmm0[0,1,2,3,4,5,7,7] 1303*9880d681SAndroid Build Coastguard Worker; AVX1-NEXT: vpblendw {{.*#+}} xmm0 = xmm0[0,1,2,3,4,5,6],xmm1[7] 1304*9880d681SAndroid Build Coastguard Worker; AVX1-NEXT: retq 1305*9880d681SAndroid Build Coastguard Worker; 1306*9880d681SAndroid Build Coastguard Worker; AVX2-LABEL: shuffle_v8i16_XXX1X579: 1307*9880d681SAndroid Build Coastguard Worker; AVX2: # BB#0: 1308*9880d681SAndroid Build Coastguard Worker; AVX2-NEXT: vpbroadcastd %xmm1, %xmm1 1309*9880d681SAndroid Build Coastguard Worker; AVX2-NEXT: vpshuflw {{.*#+}} xmm0 = xmm0[0,1,2,1,4,5,6,7] 1310*9880d681SAndroid Build Coastguard Worker; AVX2-NEXT: vpshufhw {{.*#+}} xmm0 = xmm0[0,1,2,3,4,5,7,7] 1311*9880d681SAndroid Build Coastguard Worker; AVX2-NEXT: vpblendw {{.*#+}} xmm0 = xmm0[0,1,2,3,4,5,6],xmm1[7] 1312*9880d681SAndroid Build Coastguard Worker; AVX2-NEXT: retq 1313*9880d681SAndroid Build Coastguard Worker %shuffle = shufflevector <8 x i16> %a, <8 x i16> %b, <8 x i32> <i32 undef, i32 undef, i32 undef, i32 1, i32 undef, i32 5, i32 7, i32 9> 1314*9880d681SAndroid Build Coastguard Worker ret <8 x i16> %shuffle 1315*9880d681SAndroid Build Coastguard Worker} 1316*9880d681SAndroid Build Coastguard Worker 1317*9880d681SAndroid Build Coastguard Workerdefine <8 x i16> @shuffle_v8i16_XX4X8acX(<8 x i16> %a, <8 x i16> %b) { 1318*9880d681SAndroid Build Coastguard Worker; SSE2-LABEL: shuffle_v8i16_XX4X8acX: 1319*9880d681SAndroid Build Coastguard Worker; SSE2: # BB#0: 1320*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: pshufd {{.*#+}} xmm2 = xmm0[2,2,3,3] 1321*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: pshuflw {{.*#+}} xmm0 = xmm1[0,2,2,3,4,5,6,7] 1322*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: pshufd {{.*#+}} xmm0 = xmm0[0,1,2,0] 1323*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: pshufhw {{.*#+}} xmm0 = xmm0[0,1,2,3,6,7,4,7] 1324*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: movsd {{.*#+}} xmm0 = xmm2[0],xmm0[1] 1325*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: retq 1326*9880d681SAndroid Build Coastguard Worker; 1327*9880d681SAndroid Build Coastguard Worker; SSSE3-LABEL: shuffle_v8i16_XX4X8acX: 1328*9880d681SAndroid Build Coastguard Worker; SSSE3: # BB#0: 1329*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT: pshufb {{.*#+}} xmm0 = xmm0[u,u,u,u,8,9,u,u],zero,zero,zero,zero,zero,zero,xmm0[u,u] 1330*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT: pshufb {{.*#+}} xmm1 = xmm1[u,u,u,u],zero,zero,xmm1[u,u,0,1,4,5,8,9,u,u] 1331*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT: por %xmm1, %xmm0 1332*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT: retq 1333*9880d681SAndroid Build Coastguard Worker; 1334*9880d681SAndroid Build Coastguard Worker; SSE41-LABEL: shuffle_v8i16_XX4X8acX: 1335*9880d681SAndroid Build Coastguard Worker; SSE41: # BB#0: 1336*9880d681SAndroid Build Coastguard Worker; SSE41-NEXT: pshufb {{.*#+}} xmm1 = xmm1[0,1,4,5,4,5,6,7,0,1,4,5,8,9,4,5] 1337*9880d681SAndroid Build Coastguard Worker; SSE41-NEXT: pshufd {{.*#+}} xmm0 = xmm0[2,2,3,3] 1338*9880d681SAndroid Build Coastguard Worker; SSE41-NEXT: pblendw {{.*#+}} xmm0 = xmm0[0,1,2,3],xmm1[4,5,6,7] 1339*9880d681SAndroid Build Coastguard Worker; SSE41-NEXT: retq 1340*9880d681SAndroid Build Coastguard Worker; 1341*9880d681SAndroid Build Coastguard Worker; AVX1-LABEL: shuffle_v8i16_XX4X8acX: 1342*9880d681SAndroid Build Coastguard Worker; AVX1: # BB#0: 1343*9880d681SAndroid Build Coastguard Worker; AVX1-NEXT: vpshufb {{.*#+}} xmm1 = xmm1[0,1,4,5,4,5,6,7,0,1,4,5,8,9,4,5] 1344*9880d681SAndroid Build Coastguard Worker; AVX1-NEXT: vpshufd {{.*#+}} xmm0 = xmm0[2,2,3,3] 1345*9880d681SAndroid Build Coastguard Worker; AVX1-NEXT: vpblendw {{.*#+}} xmm0 = xmm0[0,1,2,3],xmm1[4,5,6,7] 1346*9880d681SAndroid Build Coastguard Worker; AVX1-NEXT: retq 1347*9880d681SAndroid Build Coastguard Worker; 1348*9880d681SAndroid Build Coastguard Worker; AVX2-LABEL: shuffle_v8i16_XX4X8acX: 1349*9880d681SAndroid Build Coastguard Worker; AVX2: # BB#0: 1350*9880d681SAndroid Build Coastguard Worker; AVX2-NEXT: vpshufb {{.*#+}} xmm1 = xmm1[0,1,4,5,4,5,6,7,0,1,4,5,8,9,4,5] 1351*9880d681SAndroid Build Coastguard Worker; AVX2-NEXT: vpshufd {{.*#+}} xmm0 = xmm0[2,2,3,3] 1352*9880d681SAndroid Build Coastguard Worker; AVX2-NEXT: vpblendd {{.*#+}} xmm0 = xmm0[0,1],xmm1[2,3] 1353*9880d681SAndroid Build Coastguard Worker; AVX2-NEXT: retq 1354*9880d681SAndroid Build Coastguard Worker %shuffle = shufflevector <8 x i16> %a, <8 x i16> %b, <8 x i32> <i32 undef, i32 undef, i32 4, i32 undef, i32 8, i32 10, i32 12, i32 undef> 1355*9880d681SAndroid Build Coastguard Worker ret <8 x i16> %shuffle 1356*9880d681SAndroid Build Coastguard Worker} 1357*9880d681SAndroid Build Coastguard Worker 1358*9880d681SAndroid Build Coastguard Workerdefine <8 x i16> @shuffle_v8i16_8zzzzzzz(i16 %i) { 1359*9880d681SAndroid Build Coastguard Worker; SSE-LABEL: shuffle_v8i16_8zzzzzzz: 1360*9880d681SAndroid Build Coastguard Worker; SSE: # BB#0: 1361*9880d681SAndroid Build Coastguard Worker; SSE-NEXT: movzwl %di, %eax 1362*9880d681SAndroid Build Coastguard Worker; SSE-NEXT: movd %eax, %xmm0 1363*9880d681SAndroid Build Coastguard Worker; SSE-NEXT: retq 1364*9880d681SAndroid Build Coastguard Worker; 1365*9880d681SAndroid Build Coastguard Worker; AVX-LABEL: shuffle_v8i16_8zzzzzzz: 1366*9880d681SAndroid Build Coastguard Worker; AVX: # BB#0: 1367*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: movzwl %di, %eax 1368*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: vmovd %eax, %xmm0 1369*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: retq 1370*9880d681SAndroid Build Coastguard Worker %a = insertelement <8 x i16> undef, i16 %i, i32 0 1371*9880d681SAndroid Build Coastguard Worker %shuffle = shufflevector <8 x i16> zeroinitializer, <8 x i16> %a, <8 x i32> <i32 8, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7> 1372*9880d681SAndroid Build Coastguard Worker ret <8 x i16> %shuffle 1373*9880d681SAndroid Build Coastguard Worker} 1374*9880d681SAndroid Build Coastguard Worker 1375*9880d681SAndroid Build Coastguard Workerdefine <8 x i16> @shuffle_v8i16_z8zzzzzz(i16 %i) { 1376*9880d681SAndroid Build Coastguard Worker; SSE-LABEL: shuffle_v8i16_z8zzzzzz: 1377*9880d681SAndroid Build Coastguard Worker; SSE: # BB#0: 1378*9880d681SAndroid Build Coastguard Worker; SSE-NEXT: pxor %xmm0, %xmm0 1379*9880d681SAndroid Build Coastguard Worker; SSE-NEXT: pinsrw $1, %edi, %xmm0 1380*9880d681SAndroid Build Coastguard Worker; SSE-NEXT: retq 1381*9880d681SAndroid Build Coastguard Worker; 1382*9880d681SAndroid Build Coastguard Worker; AVX-LABEL: shuffle_v8i16_z8zzzzzz: 1383*9880d681SAndroid Build Coastguard Worker; AVX: # BB#0: 1384*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: vpxor %xmm0, %xmm0, %xmm0 1385*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: vpinsrw $1, %edi, %xmm0, %xmm0 1386*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: retq 1387*9880d681SAndroid Build Coastguard Worker %a = insertelement <8 x i16> undef, i16 %i, i32 0 1388*9880d681SAndroid Build Coastguard Worker %shuffle = shufflevector <8 x i16> zeroinitializer, <8 x i16> %a, <8 x i32> <i32 2, i32 8, i32 3, i32 7, i32 6, i32 5, i32 4, i32 3> 1389*9880d681SAndroid Build Coastguard Worker ret <8 x i16> %shuffle 1390*9880d681SAndroid Build Coastguard Worker} 1391*9880d681SAndroid Build Coastguard Worker 1392*9880d681SAndroid Build Coastguard Workerdefine <8 x i16> @shuffle_v8i16_zzzzz8zz(i16 %i) { 1393*9880d681SAndroid Build Coastguard Worker; SSE-LABEL: shuffle_v8i16_zzzzz8zz: 1394*9880d681SAndroid Build Coastguard Worker; SSE: # BB#0: 1395*9880d681SAndroid Build Coastguard Worker; SSE-NEXT: pxor %xmm0, %xmm0 1396*9880d681SAndroid Build Coastguard Worker; SSE-NEXT: pinsrw $5, %edi, %xmm0 1397*9880d681SAndroid Build Coastguard Worker; SSE-NEXT: retq 1398*9880d681SAndroid Build Coastguard Worker; 1399*9880d681SAndroid Build Coastguard Worker; AVX-LABEL: shuffle_v8i16_zzzzz8zz: 1400*9880d681SAndroid Build Coastguard Worker; AVX: # BB#0: 1401*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: vpxor %xmm0, %xmm0, %xmm0 1402*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: vpinsrw $5, %edi, %xmm0, %xmm0 1403*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: retq 1404*9880d681SAndroid Build Coastguard Worker %a = insertelement <8 x i16> undef, i16 %i, i32 0 1405*9880d681SAndroid Build Coastguard Worker %shuffle = shufflevector <8 x i16> zeroinitializer, <8 x i16> %a, <8 x i32> <i32 0, i32 0, i32 0, i32 0, i32 0, i32 8, i32 0, i32 0> 1406*9880d681SAndroid Build Coastguard Worker ret <8 x i16> %shuffle 1407*9880d681SAndroid Build Coastguard Worker} 1408*9880d681SAndroid Build Coastguard Worker 1409*9880d681SAndroid Build Coastguard Workerdefine <8 x i16> @shuffle_v8i16_zuuzuuz8(i16 %i) { 1410*9880d681SAndroid Build Coastguard Worker; SSE-LABEL: shuffle_v8i16_zuuzuuz8: 1411*9880d681SAndroid Build Coastguard Worker; SSE: # BB#0: 1412*9880d681SAndroid Build Coastguard Worker; SSE-NEXT: pxor %xmm0, %xmm0 1413*9880d681SAndroid Build Coastguard Worker; SSE-NEXT: pinsrw $7, %edi, %xmm0 1414*9880d681SAndroid Build Coastguard Worker; SSE-NEXT: retq 1415*9880d681SAndroid Build Coastguard Worker; 1416*9880d681SAndroid Build Coastguard Worker; AVX-LABEL: shuffle_v8i16_zuuzuuz8: 1417*9880d681SAndroid Build Coastguard Worker; AVX: # BB#0: 1418*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: vpxor %xmm0, %xmm0, %xmm0 1419*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: vpinsrw $7, %edi, %xmm0, %xmm0 1420*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: retq 1421*9880d681SAndroid Build Coastguard Worker %a = insertelement <8 x i16> undef, i16 %i, i32 0 1422*9880d681SAndroid Build Coastguard Worker %shuffle = shufflevector <8 x i16> zeroinitializer, <8 x i16> %a, <8 x i32> <i32 0, i32 undef, i32 undef, i32 3, i32 undef, i32 undef, i32 6, i32 8> 1423*9880d681SAndroid Build Coastguard Worker ret <8 x i16> %shuffle 1424*9880d681SAndroid Build Coastguard Worker} 1425*9880d681SAndroid Build Coastguard Worker 1426*9880d681SAndroid Build Coastguard Workerdefine <8 x i16> @shuffle_v8i16_zzBzzzzz(i16 %i) { 1427*9880d681SAndroid Build Coastguard Worker; SSE-LABEL: shuffle_v8i16_zzBzzzzz: 1428*9880d681SAndroid Build Coastguard Worker; SSE: # BB#0: 1429*9880d681SAndroid Build Coastguard Worker; SSE-NEXT: pxor %xmm0, %xmm0 1430*9880d681SAndroid Build Coastguard Worker; SSE-NEXT: pinsrw $2, %edi, %xmm0 1431*9880d681SAndroid Build Coastguard Worker; SSE-NEXT: retq 1432*9880d681SAndroid Build Coastguard Worker; 1433*9880d681SAndroid Build Coastguard Worker; AVX-LABEL: shuffle_v8i16_zzBzzzzz: 1434*9880d681SAndroid Build Coastguard Worker; AVX: # BB#0: 1435*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: vpxor %xmm0, %xmm0, %xmm0 1436*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: vpinsrw $2, %edi, %xmm0, %xmm0 1437*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: retq 1438*9880d681SAndroid Build Coastguard Worker %a = insertelement <8 x i16> undef, i16 %i, i32 3 1439*9880d681SAndroid Build Coastguard Worker %shuffle = shufflevector <8 x i16> zeroinitializer, <8 x i16> %a, <8 x i32> <i32 0, i32 1, i32 11, i32 3, i32 4, i32 5, i32 6, i32 7> 1440*9880d681SAndroid Build Coastguard Worker ret <8 x i16> %shuffle 1441*9880d681SAndroid Build Coastguard Worker} 1442*9880d681SAndroid Build Coastguard Worker 1443*9880d681SAndroid Build Coastguard Workerdefine <8 x i16> @shuffle_v8i16_def01234(<8 x i16> %a, <8 x i16> %b) { 1444*9880d681SAndroid Build Coastguard Worker; SSE2-LABEL: shuffle_v8i16_def01234: 1445*9880d681SAndroid Build Coastguard Worker; SSE2: # BB#0: 1446*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: psrldq {{.*#+}} xmm1 = xmm1[10,11,12,13,14,15],zero,zero,zero,zero,zero,zero,zero,zero,zero,zero 1447*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: pslldq {{.*#+}} xmm0 = zero,zero,zero,zero,zero,zero,xmm0[0,1,2,3,4,5,6,7,8,9] 1448*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: por %xmm1, %xmm0 1449*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: retq 1450*9880d681SAndroid Build Coastguard Worker; 1451*9880d681SAndroid Build Coastguard Worker; SSSE3-LABEL: shuffle_v8i16_def01234: 1452*9880d681SAndroid Build Coastguard Worker; SSSE3: # BB#0: 1453*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT: palignr {{.*#+}} xmm0 = xmm1[10,11,12,13,14,15],xmm0[0,1,2,3,4,5,6,7,8,9] 1454*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT: retq 1455*9880d681SAndroid Build Coastguard Worker; 1456*9880d681SAndroid Build Coastguard Worker; SSE41-LABEL: shuffle_v8i16_def01234: 1457*9880d681SAndroid Build Coastguard Worker; SSE41: # BB#0: 1458*9880d681SAndroid Build Coastguard Worker; SSE41-NEXT: palignr {{.*#+}} xmm0 = xmm1[10,11,12,13,14,15],xmm0[0,1,2,3,4,5,6,7,8,9] 1459*9880d681SAndroid Build Coastguard Worker; SSE41-NEXT: retq 1460*9880d681SAndroid Build Coastguard Worker; 1461*9880d681SAndroid Build Coastguard Worker; AVX-LABEL: shuffle_v8i16_def01234: 1462*9880d681SAndroid Build Coastguard Worker; AVX: # BB#0: 1463*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: vpalignr {{.*#+}} xmm0 = xmm1[10,11,12,13,14,15],xmm0[0,1,2,3,4,5,6,7,8,9] 1464*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: retq 1465*9880d681SAndroid Build Coastguard Worker %shuffle = shufflevector <8 x i16> %a, <8 x i16> %b, <8 x i32> <i32 13, i32 14, i32 15, i32 0, i32 1, i32 2, i32 3, i32 4> 1466*9880d681SAndroid Build Coastguard Worker ret <8 x i16> %shuffle 1467*9880d681SAndroid Build Coastguard Worker} 1468*9880d681SAndroid Build Coastguard Worker 1469*9880d681SAndroid Build Coastguard Workerdefine <8 x i16> @shuffle_v8i16_ueuu123u(<8 x i16> %a, <8 x i16> %b) { 1470*9880d681SAndroid Build Coastguard Worker; SSE2-LABEL: shuffle_v8i16_ueuu123u: 1471*9880d681SAndroid Build Coastguard Worker; SSE2: # BB#0: 1472*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: psrldq {{.*#+}} xmm1 = xmm1[10,11,12,13,14,15],zero,zero,zero,zero,zero,zero,zero,zero,zero,zero 1473*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: pslldq {{.*#+}} xmm0 = zero,zero,zero,zero,zero,zero,xmm0[0,1,2,3,4,5,6,7,8,9] 1474*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: por %xmm1, %xmm0 1475*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: retq 1476*9880d681SAndroid Build Coastguard Worker; 1477*9880d681SAndroid Build Coastguard Worker; SSSE3-LABEL: shuffle_v8i16_ueuu123u: 1478*9880d681SAndroid Build Coastguard Worker; SSSE3: # BB#0: 1479*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT: palignr {{.*#+}} xmm0 = xmm1[10,11,12,13,14,15],xmm0[0,1,2,3,4,5,6,7,8,9] 1480*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT: retq 1481*9880d681SAndroid Build Coastguard Worker; 1482*9880d681SAndroid Build Coastguard Worker; SSE41-LABEL: shuffle_v8i16_ueuu123u: 1483*9880d681SAndroid Build Coastguard Worker; SSE41: # BB#0: 1484*9880d681SAndroid Build Coastguard Worker; SSE41-NEXT: palignr {{.*#+}} xmm0 = xmm1[10,11,12,13,14,15],xmm0[0,1,2,3,4,5,6,7,8,9] 1485*9880d681SAndroid Build Coastguard Worker; SSE41-NEXT: retq 1486*9880d681SAndroid Build Coastguard Worker; 1487*9880d681SAndroid Build Coastguard Worker; AVX-LABEL: shuffle_v8i16_ueuu123u: 1488*9880d681SAndroid Build Coastguard Worker; AVX: # BB#0: 1489*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: vpalignr {{.*#+}} xmm0 = xmm1[10,11,12,13,14,15],xmm0[0,1,2,3,4,5,6,7,8,9] 1490*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: retq 1491*9880d681SAndroid Build Coastguard Worker %shuffle = shufflevector <8 x i16> %a, <8 x i16> %b, <8 x i32> <i32 undef, i32 14, i32 undef, i32 undef, i32 1, i32 2, i32 3, i32 undef> 1492*9880d681SAndroid Build Coastguard Worker ret <8 x i16> %shuffle 1493*9880d681SAndroid Build Coastguard Worker} 1494*9880d681SAndroid Build Coastguard Worker 1495*9880d681SAndroid Build Coastguard Workerdefine <8 x i16> @shuffle_v8i16_56701234(<8 x i16> %a, <8 x i16> %b) { 1496*9880d681SAndroid Build Coastguard Worker; SSE2-LABEL: shuffle_v8i16_56701234: 1497*9880d681SAndroid Build Coastguard Worker; SSE2: # BB#0: 1498*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: movdqa %xmm0, %xmm1 1499*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: psrldq {{.*#+}} xmm1 = xmm1[10,11,12,13,14,15],zero,zero,zero,zero,zero,zero,zero,zero,zero,zero 1500*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: pslldq {{.*#+}} xmm0 = zero,zero,zero,zero,zero,zero,xmm0[0,1,2,3,4,5,6,7,8,9] 1501*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: por %xmm1, %xmm0 1502*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: retq 1503*9880d681SAndroid Build Coastguard Worker; 1504*9880d681SAndroid Build Coastguard Worker; SSSE3-LABEL: shuffle_v8i16_56701234: 1505*9880d681SAndroid Build Coastguard Worker; SSSE3: # BB#0: 1506*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT: palignr {{.*#+}} xmm0 = xmm0[10,11,12,13,14,15,0,1,2,3,4,5,6,7,8,9] 1507*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT: retq 1508*9880d681SAndroid Build Coastguard Worker; 1509*9880d681SAndroid Build Coastguard Worker; SSE41-LABEL: shuffle_v8i16_56701234: 1510*9880d681SAndroid Build Coastguard Worker; SSE41: # BB#0: 1511*9880d681SAndroid Build Coastguard Worker; SSE41-NEXT: palignr {{.*#+}} xmm0 = xmm0[10,11,12,13,14,15,0,1,2,3,4,5,6,7,8,9] 1512*9880d681SAndroid Build Coastguard Worker; SSE41-NEXT: retq 1513*9880d681SAndroid Build Coastguard Worker; 1514*9880d681SAndroid Build Coastguard Worker; AVX-LABEL: shuffle_v8i16_56701234: 1515*9880d681SAndroid Build Coastguard Worker; AVX: # BB#0: 1516*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: vpalignr {{.*#+}} xmm0 = xmm0[10,11,12,13,14,15,0,1,2,3,4,5,6,7,8,9] 1517*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: retq 1518*9880d681SAndroid Build Coastguard Worker %shuffle = shufflevector <8 x i16> %a, <8 x i16> %b, <8 x i32> <i32 5, i32 6, i32 7, i32 0, i32 1, i32 2, i32 3, i32 4> 1519*9880d681SAndroid Build Coastguard Worker ret <8 x i16> %shuffle 1520*9880d681SAndroid Build Coastguard Worker} 1521*9880d681SAndroid Build Coastguard Worker 1522*9880d681SAndroid Build Coastguard Workerdefine <8 x i16> @shuffle_v8i16_u6uu123u(<8 x i16> %a, <8 x i16> %b) { 1523*9880d681SAndroid Build Coastguard Worker; SSE2-LABEL: shuffle_v8i16_u6uu123u: 1524*9880d681SAndroid Build Coastguard Worker; SSE2: # BB#0: 1525*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: movdqa %xmm0, %xmm1 1526*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: psrldq {{.*#+}} xmm1 = xmm1[10,11,12,13,14,15],zero,zero,zero,zero,zero,zero,zero,zero,zero,zero 1527*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: pslldq {{.*#+}} xmm0 = zero,zero,zero,zero,zero,zero,xmm0[0,1,2,3,4,5,6,7,8,9] 1528*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: por %xmm1, %xmm0 1529*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: retq 1530*9880d681SAndroid Build Coastguard Worker; 1531*9880d681SAndroid Build Coastguard Worker; SSSE3-LABEL: shuffle_v8i16_u6uu123u: 1532*9880d681SAndroid Build Coastguard Worker; SSSE3: # BB#0: 1533*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT: palignr {{.*#+}} xmm0 = xmm0[10,11,12,13,14,15,0,1,2,3,4,5,6,7,8,9] 1534*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT: retq 1535*9880d681SAndroid Build Coastguard Worker; 1536*9880d681SAndroid Build Coastguard Worker; SSE41-LABEL: shuffle_v8i16_u6uu123u: 1537*9880d681SAndroid Build Coastguard Worker; SSE41: # BB#0: 1538*9880d681SAndroid Build Coastguard Worker; SSE41-NEXT: palignr {{.*#+}} xmm0 = xmm0[10,11,12,13,14,15,0,1,2,3,4,5,6,7,8,9] 1539*9880d681SAndroid Build Coastguard Worker; SSE41-NEXT: retq 1540*9880d681SAndroid Build Coastguard Worker; 1541*9880d681SAndroid Build Coastguard Worker; AVX-LABEL: shuffle_v8i16_u6uu123u: 1542*9880d681SAndroid Build Coastguard Worker; AVX: # BB#0: 1543*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: vpalignr {{.*#+}} xmm0 = xmm0[10,11,12,13,14,15,0,1,2,3,4,5,6,7,8,9] 1544*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: retq 1545*9880d681SAndroid Build Coastguard Worker %shuffle = shufflevector <8 x i16> %a, <8 x i16> %b, <8 x i32> <i32 undef, i32 6, i32 undef, i32 undef, i32 1, i32 2, i32 3, i32 undef> 1546*9880d681SAndroid Build Coastguard Worker ret <8 x i16> %shuffle 1547*9880d681SAndroid Build Coastguard Worker} 1548*9880d681SAndroid Build Coastguard Worker 1549*9880d681SAndroid Build Coastguard Workerdefine <8 x i16> @shuffle_v8i16_uuuu123u(<8 x i16> %a, <8 x i16> %b) { 1550*9880d681SAndroid Build Coastguard Worker; SSE-LABEL: shuffle_v8i16_uuuu123u: 1551*9880d681SAndroid Build Coastguard Worker; SSE: # BB#0: 1552*9880d681SAndroid Build Coastguard Worker; SSE-NEXT: pslldq {{.*#+}} xmm0 = zero,zero,zero,zero,zero,zero,xmm0[0,1,2,3,4,5,6,7,8,9] 1553*9880d681SAndroid Build Coastguard Worker; SSE-NEXT: retq 1554*9880d681SAndroid Build Coastguard Worker; 1555*9880d681SAndroid Build Coastguard Worker; AVX-LABEL: shuffle_v8i16_uuuu123u: 1556*9880d681SAndroid Build Coastguard Worker; AVX: # BB#0: 1557*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: vpslldq {{.*#+}} xmm0 = zero,zero,zero,zero,zero,zero,xmm0[0,1,2,3,4,5,6,7,8,9] 1558*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: retq 1559*9880d681SAndroid Build Coastguard Worker %shuffle = shufflevector <8 x i16> %a, <8 x i16> %b, <8 x i32> <i32 undef, i32 undef, i32 undef, i32 undef, i32 1, i32 2, i32 3, i32 undef> 1560*9880d681SAndroid Build Coastguard Worker ret <8 x i16> %shuffle 1561*9880d681SAndroid Build Coastguard Worker} 1562*9880d681SAndroid Build Coastguard Worker 1563*9880d681SAndroid Build Coastguard Workerdefine <8 x i16> @shuffle_v8i16_bcdef012(<8 x i16> %a, <8 x i16> %b) { 1564*9880d681SAndroid Build Coastguard Worker; SSE2-LABEL: shuffle_v8i16_bcdef012: 1565*9880d681SAndroid Build Coastguard Worker; SSE2: # BB#0: 1566*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: psrldq {{.*#+}} xmm1 = xmm1[6,7,8,9,10,11,12,13,14,15],zero,zero,zero,zero,zero,zero 1567*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: pslldq {{.*#+}} xmm0 = zero,zero,zero,zero,zero,zero,zero,zero,zero,zero,xmm0[0,1,2,3,4,5] 1568*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: por %xmm1, %xmm0 1569*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: retq 1570*9880d681SAndroid Build Coastguard Worker; 1571*9880d681SAndroid Build Coastguard Worker; SSSE3-LABEL: shuffle_v8i16_bcdef012: 1572*9880d681SAndroid Build Coastguard Worker; SSSE3: # BB#0: 1573*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT: palignr {{.*#+}} xmm0 = xmm1[6,7,8,9,10,11,12,13,14,15],xmm0[0,1,2,3,4,5] 1574*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT: retq 1575*9880d681SAndroid Build Coastguard Worker; 1576*9880d681SAndroid Build Coastguard Worker; SSE41-LABEL: shuffle_v8i16_bcdef012: 1577*9880d681SAndroid Build Coastguard Worker; SSE41: # BB#0: 1578*9880d681SAndroid Build Coastguard Worker; SSE41-NEXT: palignr {{.*#+}} xmm0 = xmm1[6,7,8,9,10,11,12,13,14,15],xmm0[0,1,2,3,4,5] 1579*9880d681SAndroid Build Coastguard Worker; SSE41-NEXT: retq 1580*9880d681SAndroid Build Coastguard Worker; 1581*9880d681SAndroid Build Coastguard Worker; AVX-LABEL: shuffle_v8i16_bcdef012: 1582*9880d681SAndroid Build Coastguard Worker; AVX: # BB#0: 1583*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: vpalignr {{.*#+}} xmm0 = xmm1[6,7,8,9,10,11,12,13,14,15],xmm0[0,1,2,3,4,5] 1584*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: retq 1585*9880d681SAndroid Build Coastguard Worker %shuffle = shufflevector <8 x i16> %a, <8 x i16> %b, <8 x i32> <i32 11, i32 12, i32 13, i32 14, i32 15, i32 0, i32 1, i32 2> 1586*9880d681SAndroid Build Coastguard Worker ret <8 x i16> %shuffle 1587*9880d681SAndroid Build Coastguard Worker} 1588*9880d681SAndroid Build Coastguard Worker 1589*9880d681SAndroid Build Coastguard Workerdefine <8 x i16> @shuffle_v8i16_ucdeuu1u(<8 x i16> %a, <8 x i16> %b) { 1590*9880d681SAndroid Build Coastguard Worker; SSE2-LABEL: shuffle_v8i16_ucdeuu1u: 1591*9880d681SAndroid Build Coastguard Worker; SSE2: # BB#0: 1592*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: psrldq {{.*#+}} xmm1 = xmm1[6,7,8,9,10,11,12,13,14,15],zero,zero,zero,zero,zero,zero 1593*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: pslldq {{.*#+}} xmm0 = zero,zero,zero,zero,zero,zero,zero,zero,zero,zero,xmm0[0,1,2,3,4,5] 1594*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: por %xmm1, %xmm0 1595*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: retq 1596*9880d681SAndroid Build Coastguard Worker; 1597*9880d681SAndroid Build Coastguard Worker; SSSE3-LABEL: shuffle_v8i16_ucdeuu1u: 1598*9880d681SAndroid Build Coastguard Worker; SSSE3: # BB#0: 1599*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT: palignr {{.*#+}} xmm0 = xmm1[6,7,8,9,10,11,12,13,14,15],xmm0[0,1,2,3,4,5] 1600*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT: retq 1601*9880d681SAndroid Build Coastguard Worker; 1602*9880d681SAndroid Build Coastguard Worker; SSE41-LABEL: shuffle_v8i16_ucdeuu1u: 1603*9880d681SAndroid Build Coastguard Worker; SSE41: # BB#0: 1604*9880d681SAndroid Build Coastguard Worker; SSE41-NEXT: palignr {{.*#+}} xmm0 = xmm1[6,7,8,9,10,11,12,13,14,15],xmm0[0,1,2,3,4,5] 1605*9880d681SAndroid Build Coastguard Worker; SSE41-NEXT: retq 1606*9880d681SAndroid Build Coastguard Worker; 1607*9880d681SAndroid Build Coastguard Worker; AVX-LABEL: shuffle_v8i16_ucdeuu1u: 1608*9880d681SAndroid Build Coastguard Worker; AVX: # BB#0: 1609*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: vpalignr {{.*#+}} xmm0 = xmm1[6,7,8,9,10,11,12,13,14,15],xmm0[0,1,2,3,4,5] 1610*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: retq 1611*9880d681SAndroid Build Coastguard Worker %shuffle = shufflevector <8 x i16> %a, <8 x i16> %b, <8 x i32> <i32 undef, i32 12, i32 13, i32 14, i32 undef, i32 undef, i32 1, i32 undef> 1612*9880d681SAndroid Build Coastguard Worker ret <8 x i16> %shuffle 1613*9880d681SAndroid Build Coastguard Worker} 1614*9880d681SAndroid Build Coastguard Worker 1615*9880d681SAndroid Build Coastguard Workerdefine <8 x i16> @shuffle_v8i16_34567012(<8 x i16> %a, <8 x i16> %b) { 1616*9880d681SAndroid Build Coastguard Worker; SSE2-LABEL: shuffle_v8i16_34567012: 1617*9880d681SAndroid Build Coastguard Worker; SSE2: # BB#0: 1618*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: movdqa %xmm0, %xmm1 1619*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: psrldq {{.*#+}} xmm1 = xmm1[6,7,8,9,10,11,12,13,14,15],zero,zero,zero,zero,zero,zero 1620*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: pslldq {{.*#+}} xmm0 = zero,zero,zero,zero,zero,zero,zero,zero,zero,zero,xmm0[0,1,2,3,4,5] 1621*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: por %xmm1, %xmm0 1622*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: retq 1623*9880d681SAndroid Build Coastguard Worker; 1624*9880d681SAndroid Build Coastguard Worker; SSSE3-LABEL: shuffle_v8i16_34567012: 1625*9880d681SAndroid Build Coastguard Worker; SSSE3: # BB#0: 1626*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT: palignr {{.*#+}} xmm0 = xmm0[6,7,8,9,10,11,12,13,14,15,0,1,2,3,4,5] 1627*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT: retq 1628*9880d681SAndroid Build Coastguard Worker; 1629*9880d681SAndroid Build Coastguard Worker; SSE41-LABEL: shuffle_v8i16_34567012: 1630*9880d681SAndroid Build Coastguard Worker; SSE41: # BB#0: 1631*9880d681SAndroid Build Coastguard Worker; SSE41-NEXT: palignr {{.*#+}} xmm0 = xmm0[6,7,8,9,10,11,12,13,14,15,0,1,2,3,4,5] 1632*9880d681SAndroid Build Coastguard Worker; SSE41-NEXT: retq 1633*9880d681SAndroid Build Coastguard Worker; 1634*9880d681SAndroid Build Coastguard Worker; AVX-LABEL: shuffle_v8i16_34567012: 1635*9880d681SAndroid Build Coastguard Worker; AVX: # BB#0: 1636*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: vpalignr {{.*#+}} xmm0 = xmm0[6,7,8,9,10,11,12,13,14,15,0,1,2,3,4,5] 1637*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: retq 1638*9880d681SAndroid Build Coastguard Worker %shuffle = shufflevector <8 x i16> %a, <8 x i16> %b, <8 x i32> <i32 3, i32 4, i32 5, i32 6, i32 7, i32 0, i32 1, i32 2> 1639*9880d681SAndroid Build Coastguard Worker ret <8 x i16> %shuffle 1640*9880d681SAndroid Build Coastguard Worker} 1641*9880d681SAndroid Build Coastguard Worker 1642*9880d681SAndroid Build Coastguard Workerdefine <8 x i16> @shuffle_v8i16_u456uu1u(<8 x i16> %a, <8 x i16> %b) { 1643*9880d681SAndroid Build Coastguard Worker; SSE2-LABEL: shuffle_v8i16_u456uu1u: 1644*9880d681SAndroid Build Coastguard Worker; SSE2: # BB#0: 1645*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: movdqa %xmm0, %xmm1 1646*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: psrldq {{.*#+}} xmm1 = xmm1[6,7,8,9,10,11,12,13,14,15],zero,zero,zero,zero,zero,zero 1647*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: pslldq {{.*#+}} xmm0 = zero,zero,zero,zero,zero,zero,zero,zero,zero,zero,xmm0[0,1,2,3,4,5] 1648*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: por %xmm1, %xmm0 1649*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: retq 1650*9880d681SAndroid Build Coastguard Worker; 1651*9880d681SAndroid Build Coastguard Worker; SSSE3-LABEL: shuffle_v8i16_u456uu1u: 1652*9880d681SAndroid Build Coastguard Worker; SSSE3: # BB#0: 1653*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT: palignr {{.*#+}} xmm0 = xmm0[6,7,8,9,10,11,12,13,14,15,0,1,2,3,4,5] 1654*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT: retq 1655*9880d681SAndroid Build Coastguard Worker; 1656*9880d681SAndroid Build Coastguard Worker; SSE41-LABEL: shuffle_v8i16_u456uu1u: 1657*9880d681SAndroid Build Coastguard Worker; SSE41: # BB#0: 1658*9880d681SAndroid Build Coastguard Worker; SSE41-NEXT: palignr {{.*#+}} xmm0 = xmm0[6,7,8,9,10,11,12,13,14,15,0,1,2,3,4,5] 1659*9880d681SAndroid Build Coastguard Worker; SSE41-NEXT: retq 1660*9880d681SAndroid Build Coastguard Worker; 1661*9880d681SAndroid Build Coastguard Worker; AVX-LABEL: shuffle_v8i16_u456uu1u: 1662*9880d681SAndroid Build Coastguard Worker; AVX: # BB#0: 1663*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: vpalignr {{.*#+}} xmm0 = xmm0[6,7,8,9,10,11,12,13,14,15,0,1,2,3,4,5] 1664*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: retq 1665*9880d681SAndroid Build Coastguard Worker %shuffle = shufflevector <8 x i16> %a, <8 x i16> %b, <8 x i32> <i32 undef, i32 4, i32 5, i32 6, i32 undef, i32 undef, i32 1, i32 undef> 1666*9880d681SAndroid Build Coastguard Worker ret <8 x i16> %shuffle 1667*9880d681SAndroid Build Coastguard Worker} 1668*9880d681SAndroid Build Coastguard Worker 1669*9880d681SAndroid Build Coastguard Workerdefine <8 x i16> @shuffle_v8i16_u456uuuu(<8 x i16> %a, <8 x i16> %b) { 1670*9880d681SAndroid Build Coastguard Worker; SSE-LABEL: shuffle_v8i16_u456uuuu: 1671*9880d681SAndroid Build Coastguard Worker; SSE: # BB#0: 1672*9880d681SAndroid Build Coastguard Worker; SSE-NEXT: psrldq {{.*#+}} xmm0 = xmm0[6,7,8,9,10,11,12,13,14,15],zero,zero,zero,zero,zero,zero 1673*9880d681SAndroid Build Coastguard Worker; SSE-NEXT: retq 1674*9880d681SAndroid Build Coastguard Worker; 1675*9880d681SAndroid Build Coastguard Worker; AVX-LABEL: shuffle_v8i16_u456uuuu: 1676*9880d681SAndroid Build Coastguard Worker; AVX: # BB#0: 1677*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: vpsrldq {{.*#+}} xmm0 = xmm0[6,7,8,9,10,11,12,13,14,15],zero,zero,zero,zero,zero,zero 1678*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: retq 1679*9880d681SAndroid Build Coastguard Worker %shuffle = shufflevector <8 x i16> %a, <8 x i16> %b, <8 x i32> <i32 undef, i32 4, i32 5, i32 6, i32 undef, i32 undef, i32 undef, i32 undef> 1680*9880d681SAndroid Build Coastguard Worker ret <8 x i16> %shuffle 1681*9880d681SAndroid Build Coastguard Worker} 1682*9880d681SAndroid Build Coastguard Worker 1683*9880d681SAndroid Build Coastguard Workerdefine <8 x i16> @shuffle_v8i16_3456789a(<8 x i16> %a, <8 x i16> %b) { 1684*9880d681SAndroid Build Coastguard Worker; SSE2-LABEL: shuffle_v8i16_3456789a: 1685*9880d681SAndroid Build Coastguard Worker; SSE2: # BB#0: 1686*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: psrldq {{.*#+}} xmm0 = xmm0[6,7,8,9,10,11,12,13,14,15],zero,zero,zero,zero,zero,zero 1687*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: pslldq {{.*#+}} xmm1 = zero,zero,zero,zero,zero,zero,zero,zero,zero,zero,xmm1[0,1,2,3,4,5] 1688*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: por %xmm1, %xmm0 1689*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: retq 1690*9880d681SAndroid Build Coastguard Worker; 1691*9880d681SAndroid Build Coastguard Worker; SSSE3-LABEL: shuffle_v8i16_3456789a: 1692*9880d681SAndroid Build Coastguard Worker; SSSE3: # BB#0: 1693*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT: palignr {{.*#+}} xmm1 = xmm0[6,7,8,9,10,11,12,13,14,15],xmm1[0,1,2,3,4,5] 1694*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT: movdqa %xmm1, %xmm0 1695*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT: retq 1696*9880d681SAndroid Build Coastguard Worker; 1697*9880d681SAndroid Build Coastguard Worker; SSE41-LABEL: shuffle_v8i16_3456789a: 1698*9880d681SAndroid Build Coastguard Worker; SSE41: # BB#0: 1699*9880d681SAndroid Build Coastguard Worker; SSE41-NEXT: palignr {{.*#+}} xmm1 = xmm0[6,7,8,9,10,11,12,13,14,15],xmm1[0,1,2,3,4,5] 1700*9880d681SAndroid Build Coastguard Worker; SSE41-NEXT: movdqa %xmm1, %xmm0 1701*9880d681SAndroid Build Coastguard Worker; SSE41-NEXT: retq 1702*9880d681SAndroid Build Coastguard Worker; 1703*9880d681SAndroid Build Coastguard Worker; AVX-LABEL: shuffle_v8i16_3456789a: 1704*9880d681SAndroid Build Coastguard Worker; AVX: # BB#0: 1705*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: vpalignr {{.*#+}} xmm0 = xmm0[6,7,8,9,10,11,12,13,14,15],xmm1[0,1,2,3,4,5] 1706*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: retq 1707*9880d681SAndroid Build Coastguard Worker %shuffle = shufflevector <8 x i16> %a, <8 x i16> %b, <8 x i32> <i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10> 1708*9880d681SAndroid Build Coastguard Worker ret <8 x i16> %shuffle 1709*9880d681SAndroid Build Coastguard Worker} 1710*9880d681SAndroid Build Coastguard Worker 1711*9880d681SAndroid Build Coastguard Workerdefine <8 x i16> @shuffle_v8i16_u456uu9u(<8 x i16> %a, <8 x i16> %b) { 1712*9880d681SAndroid Build Coastguard Worker; SSE2-LABEL: shuffle_v8i16_u456uu9u: 1713*9880d681SAndroid Build Coastguard Worker; SSE2: # BB#0: 1714*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: psrldq {{.*#+}} xmm0 = xmm0[6,7,8,9,10,11,12,13,14,15],zero,zero,zero,zero,zero,zero 1715*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: pslldq {{.*#+}} xmm1 = zero,zero,zero,zero,zero,zero,zero,zero,zero,zero,xmm1[0,1,2,3,4,5] 1716*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: por %xmm1, %xmm0 1717*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: retq 1718*9880d681SAndroid Build Coastguard Worker; 1719*9880d681SAndroid Build Coastguard Worker; SSSE3-LABEL: shuffle_v8i16_u456uu9u: 1720*9880d681SAndroid Build Coastguard Worker; SSSE3: # BB#0: 1721*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT: palignr {{.*#+}} xmm1 = xmm0[6,7,8,9,10,11,12,13,14,15],xmm1[0,1,2,3,4,5] 1722*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT: movdqa %xmm1, %xmm0 1723*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT: retq 1724*9880d681SAndroid Build Coastguard Worker; 1725*9880d681SAndroid Build Coastguard Worker; SSE41-LABEL: shuffle_v8i16_u456uu9u: 1726*9880d681SAndroid Build Coastguard Worker; SSE41: # BB#0: 1727*9880d681SAndroid Build Coastguard Worker; SSE41-NEXT: palignr {{.*#+}} xmm1 = xmm0[6,7,8,9,10,11,12,13,14,15],xmm1[0,1,2,3,4,5] 1728*9880d681SAndroid Build Coastguard Worker; SSE41-NEXT: movdqa %xmm1, %xmm0 1729*9880d681SAndroid Build Coastguard Worker; SSE41-NEXT: retq 1730*9880d681SAndroid Build Coastguard Worker; 1731*9880d681SAndroid Build Coastguard Worker; AVX-LABEL: shuffle_v8i16_u456uu9u: 1732*9880d681SAndroid Build Coastguard Worker; AVX: # BB#0: 1733*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: vpalignr {{.*#+}} xmm0 = xmm0[6,7,8,9,10,11,12,13,14,15],xmm1[0,1,2,3,4,5] 1734*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: retq 1735*9880d681SAndroid Build Coastguard Worker %shuffle = shufflevector <8 x i16> %a, <8 x i16> %b, <8 x i32> <i32 undef, i32 4, i32 5, i32 6, i32 undef, i32 undef, i32 9, i32 undef> 1736*9880d681SAndroid Build Coastguard Worker ret <8 x i16> %shuffle 1737*9880d681SAndroid Build Coastguard Worker} 1738*9880d681SAndroid Build Coastguard Worker 1739*9880d681SAndroid Build Coastguard Workerdefine <8 x i16> @shuffle_v8i16_56789abc(<8 x i16> %a, <8 x i16> %b) { 1740*9880d681SAndroid Build Coastguard Worker; SSE2-LABEL: shuffle_v8i16_56789abc: 1741*9880d681SAndroid Build Coastguard Worker; SSE2: # BB#0: 1742*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: psrldq {{.*#+}} xmm0 = xmm0[10,11,12,13,14,15],zero,zero,zero,zero,zero,zero,zero,zero,zero,zero 1743*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: pslldq {{.*#+}} xmm1 = zero,zero,zero,zero,zero,zero,xmm1[0,1,2,3,4,5,6,7,8,9] 1744*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: por %xmm1, %xmm0 1745*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: retq 1746*9880d681SAndroid Build Coastguard Worker; 1747*9880d681SAndroid Build Coastguard Worker; SSSE3-LABEL: shuffle_v8i16_56789abc: 1748*9880d681SAndroid Build Coastguard Worker; SSSE3: # BB#0: 1749*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT: palignr {{.*#+}} xmm1 = xmm0[10,11,12,13,14,15],xmm1[0,1,2,3,4,5,6,7,8,9] 1750*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT: movdqa %xmm1, %xmm0 1751*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT: retq 1752*9880d681SAndroid Build Coastguard Worker; 1753*9880d681SAndroid Build Coastguard Worker; SSE41-LABEL: shuffle_v8i16_56789abc: 1754*9880d681SAndroid Build Coastguard Worker; SSE41: # BB#0: 1755*9880d681SAndroid Build Coastguard Worker; SSE41-NEXT: palignr {{.*#+}} xmm1 = xmm0[10,11,12,13,14,15],xmm1[0,1,2,3,4,5,6,7,8,9] 1756*9880d681SAndroid Build Coastguard Worker; SSE41-NEXT: movdqa %xmm1, %xmm0 1757*9880d681SAndroid Build Coastguard Worker; SSE41-NEXT: retq 1758*9880d681SAndroid Build Coastguard Worker; 1759*9880d681SAndroid Build Coastguard Worker; AVX-LABEL: shuffle_v8i16_56789abc: 1760*9880d681SAndroid Build Coastguard Worker; AVX: # BB#0: 1761*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: vpalignr {{.*#+}} xmm0 = xmm0[10,11,12,13,14,15],xmm1[0,1,2,3,4,5,6,7,8,9] 1762*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: retq 1763*9880d681SAndroid Build Coastguard Worker %shuffle = shufflevector <8 x i16> %a, <8 x i16> %b, <8 x i32> <i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11, i32 12> 1764*9880d681SAndroid Build Coastguard Worker ret <8 x i16> %shuffle 1765*9880d681SAndroid Build Coastguard Worker} 1766*9880d681SAndroid Build Coastguard Worker 1767*9880d681SAndroid Build Coastguard Workerdefine <8 x i16> @shuffle_v8i16_u6uu9abu(<8 x i16> %a, <8 x i16> %b) { 1768*9880d681SAndroid Build Coastguard Worker; SSE2-LABEL: shuffle_v8i16_u6uu9abu: 1769*9880d681SAndroid Build Coastguard Worker; SSE2: # BB#0: 1770*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: psrldq {{.*#+}} xmm0 = xmm0[10,11,12,13,14,15],zero,zero,zero,zero,zero,zero,zero,zero,zero,zero 1771*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: pslldq {{.*#+}} xmm1 = zero,zero,zero,zero,zero,zero,xmm1[0,1,2,3,4,5,6,7,8,9] 1772*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: por %xmm1, %xmm0 1773*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: retq 1774*9880d681SAndroid Build Coastguard Worker; 1775*9880d681SAndroid Build Coastguard Worker; SSSE3-LABEL: shuffle_v8i16_u6uu9abu: 1776*9880d681SAndroid Build Coastguard Worker; SSSE3: # BB#0: 1777*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT: palignr {{.*#+}} xmm1 = xmm0[10,11,12,13,14,15],xmm1[0,1,2,3,4,5,6,7,8,9] 1778*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT: movdqa %xmm1, %xmm0 1779*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT: retq 1780*9880d681SAndroid Build Coastguard Worker; 1781*9880d681SAndroid Build Coastguard Worker; SSE41-LABEL: shuffle_v8i16_u6uu9abu: 1782*9880d681SAndroid Build Coastguard Worker; SSE41: # BB#0: 1783*9880d681SAndroid Build Coastguard Worker; SSE41-NEXT: palignr {{.*#+}} xmm1 = xmm0[10,11,12,13,14,15],xmm1[0,1,2,3,4,5,6,7,8,9] 1784*9880d681SAndroid Build Coastguard Worker; SSE41-NEXT: movdqa %xmm1, %xmm0 1785*9880d681SAndroid Build Coastguard Worker; SSE41-NEXT: retq 1786*9880d681SAndroid Build Coastguard Worker; 1787*9880d681SAndroid Build Coastguard Worker; AVX-LABEL: shuffle_v8i16_u6uu9abu: 1788*9880d681SAndroid Build Coastguard Worker; AVX: # BB#0: 1789*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: vpalignr {{.*#+}} xmm0 = xmm0[10,11,12,13,14,15],xmm1[0,1,2,3,4,5,6,7,8,9] 1790*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: retq 1791*9880d681SAndroid Build Coastguard Worker %shuffle = shufflevector <8 x i16> %a, <8 x i16> %b, <8 x i32> <i32 undef, i32 6, i32 undef, i32 undef, i32 9, i32 10, i32 11, i32 undef> 1792*9880d681SAndroid Build Coastguard Worker ret <8 x i16> %shuffle 1793*9880d681SAndroid Build Coastguard Worker} 1794*9880d681SAndroid Build Coastguard Worker 1795*9880d681SAndroid Build Coastguard Workerdefine <8 x i16> @shuffle_v8i16_0uuu1uuu(<8 x i16> %a) { 1796*9880d681SAndroid Build Coastguard Worker; SSE2-LABEL: shuffle_v8i16_0uuu1uuu: 1797*9880d681SAndroid Build Coastguard Worker; SSE2: # BB#0: 1798*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: pshufd {{.*#+}} xmm0 = xmm0[0,1,0,3] 1799*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: pshufhw {{.*#+}} xmm0 = xmm0[0,1,2,3,5,5,6,7] 1800*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: retq 1801*9880d681SAndroid Build Coastguard Worker; 1802*9880d681SAndroid Build Coastguard Worker; SSSE3-LABEL: shuffle_v8i16_0uuu1uuu: 1803*9880d681SAndroid Build Coastguard Worker; SSSE3: # BB#0: 1804*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT: pshufd {{.*#+}} xmm0 = xmm0[0,1,0,3] 1805*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT: pshufhw {{.*#+}} xmm0 = xmm0[0,1,2,3,5,5,6,7] 1806*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT: retq 1807*9880d681SAndroid Build Coastguard Worker; 1808*9880d681SAndroid Build Coastguard Worker; SSE41-LABEL: shuffle_v8i16_0uuu1uuu: 1809*9880d681SAndroid Build Coastguard Worker; SSE41: # BB#0: 1810*9880d681SAndroid Build Coastguard Worker; SSE41-NEXT: pmovzxwq {{.*#+}} xmm0 = xmm0[0],zero,zero,zero,xmm0[1],zero,zero,zero 1811*9880d681SAndroid Build Coastguard Worker; SSE41-NEXT: retq 1812*9880d681SAndroid Build Coastguard Worker; 1813*9880d681SAndroid Build Coastguard Worker; AVX-LABEL: shuffle_v8i16_0uuu1uuu: 1814*9880d681SAndroid Build Coastguard Worker; AVX: # BB#0: 1815*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: vpmovzxwq {{.*#+}} xmm0 = xmm0[0],zero,zero,zero,xmm0[1],zero,zero,zero 1816*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: retq 1817*9880d681SAndroid Build Coastguard Worker %shuffle = shufflevector <8 x i16> %a, <8 x i16> zeroinitializer, <8 x i32> <i32 0, i32 undef, i32 undef, i32 undef, i32 1, i32 undef, i32 undef, i32 undef> 1818*9880d681SAndroid Build Coastguard Worker ret <8 x i16> %shuffle 1819*9880d681SAndroid Build Coastguard Worker} 1820*9880d681SAndroid Build Coastguard Worker 1821*9880d681SAndroid Build Coastguard Workerdefine <8 x i16> @shuffle_v8i16_0zzz1zzz(<8 x i16> %a) { 1822*9880d681SAndroid Build Coastguard Worker; SSE2-LABEL: shuffle_v8i16_0zzz1zzz: 1823*9880d681SAndroid Build Coastguard Worker; SSE2: # BB#0: 1824*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: pxor %xmm1, %xmm1 1825*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: punpcklwd {{.*#+}} xmm0 = xmm0[0],xmm1[0],xmm0[1],xmm1[1],xmm0[2],xmm1[2],xmm0[3],xmm1[3] 1826*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: punpckldq {{.*#+}} xmm0 = xmm0[0],xmm1[0],xmm0[1],xmm1[1] 1827*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: retq 1828*9880d681SAndroid Build Coastguard Worker; 1829*9880d681SAndroid Build Coastguard Worker; SSSE3-LABEL: shuffle_v8i16_0zzz1zzz: 1830*9880d681SAndroid Build Coastguard Worker; SSSE3: # BB#0: 1831*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT: pxor %xmm1, %xmm1 1832*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT: punpcklwd {{.*#+}} xmm0 = xmm0[0],xmm1[0],xmm0[1],xmm1[1],xmm0[2],xmm1[2],xmm0[3],xmm1[3] 1833*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT: punpckldq {{.*#+}} xmm0 = xmm0[0],xmm1[0],xmm0[1],xmm1[1] 1834*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT: retq 1835*9880d681SAndroid Build Coastguard Worker; 1836*9880d681SAndroid Build Coastguard Worker; SSE41-LABEL: shuffle_v8i16_0zzz1zzz: 1837*9880d681SAndroid Build Coastguard Worker; SSE41: # BB#0: 1838*9880d681SAndroid Build Coastguard Worker; SSE41-NEXT: pmovzxwq {{.*#+}} xmm0 = xmm0[0],zero,zero,zero,xmm0[1],zero,zero,zero 1839*9880d681SAndroid Build Coastguard Worker; SSE41-NEXT: retq 1840*9880d681SAndroid Build Coastguard Worker; 1841*9880d681SAndroid Build Coastguard Worker; AVX-LABEL: shuffle_v8i16_0zzz1zzz: 1842*9880d681SAndroid Build Coastguard Worker; AVX: # BB#0: 1843*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: vpmovzxwq {{.*#+}} xmm0 = xmm0[0],zero,zero,zero,xmm0[1],zero,zero,zero 1844*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: retq 1845*9880d681SAndroid Build Coastguard Worker %shuffle = shufflevector <8 x i16> %a, <8 x i16> zeroinitializer, <8 x i32> <i32 0, i32 9, i32 10, i32 11, i32 1, i32 13, i32 14, i32 15> 1846*9880d681SAndroid Build Coastguard Worker ret <8 x i16> %shuffle 1847*9880d681SAndroid Build Coastguard Worker} 1848*9880d681SAndroid Build Coastguard Worker 1849*9880d681SAndroid Build Coastguard Workerdefine <8 x i16> @shuffle_v8i16_0u1u2u3u(<8 x i16> %a) { 1850*9880d681SAndroid Build Coastguard Worker; SSE2-LABEL: shuffle_v8i16_0u1u2u3u: 1851*9880d681SAndroid Build Coastguard Worker; SSE2: # BB#0: 1852*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: punpcklwd {{.*#+}} xmm0 = xmm0[0,0,1,1,2,2,3,3] 1853*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: retq 1854*9880d681SAndroid Build Coastguard Worker; 1855*9880d681SAndroid Build Coastguard Worker; SSSE3-LABEL: shuffle_v8i16_0u1u2u3u: 1856*9880d681SAndroid Build Coastguard Worker; SSSE3: # BB#0: 1857*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT: punpcklwd {{.*#+}} xmm0 = xmm0[0,0,1,1,2,2,3,3] 1858*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT: retq 1859*9880d681SAndroid Build Coastguard Worker; 1860*9880d681SAndroid Build Coastguard Worker; SSE41-LABEL: shuffle_v8i16_0u1u2u3u: 1861*9880d681SAndroid Build Coastguard Worker; SSE41: # BB#0: 1862*9880d681SAndroid Build Coastguard Worker; SSE41-NEXT: pmovzxwd {{.*#+}} xmm0 = xmm0[0],zero,xmm0[1],zero,xmm0[2],zero,xmm0[3],zero 1863*9880d681SAndroid Build Coastguard Worker; SSE41-NEXT: retq 1864*9880d681SAndroid Build Coastguard Worker; 1865*9880d681SAndroid Build Coastguard Worker; AVX-LABEL: shuffle_v8i16_0u1u2u3u: 1866*9880d681SAndroid Build Coastguard Worker; AVX: # BB#0: 1867*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: vpmovzxwd {{.*#+}} xmm0 = xmm0[0],zero,xmm0[1],zero,xmm0[2],zero,xmm0[3],zero 1868*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: retq 1869*9880d681SAndroid Build Coastguard Worker %shuffle = shufflevector <8 x i16> %a, <8 x i16> zeroinitializer, <8 x i32> <i32 0, i32 undef, i32 1, i32 undef, i32 2, i32 undef, i32 3, i32 undef> 1870*9880d681SAndroid Build Coastguard Worker ret <8 x i16> %shuffle 1871*9880d681SAndroid Build Coastguard Worker} 1872*9880d681SAndroid Build Coastguard Worker 1873*9880d681SAndroid Build Coastguard Workerdefine <8 x i16> @shuffle_v8i16_0z1z2z3z(<8 x i16> %a) { 1874*9880d681SAndroid Build Coastguard Worker; SSE2-LABEL: shuffle_v8i16_0z1z2z3z: 1875*9880d681SAndroid Build Coastguard Worker; SSE2: # BB#0: 1876*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: pxor %xmm1, %xmm1 1877*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: punpcklwd {{.*#+}} xmm0 = xmm0[0],xmm1[0],xmm0[1],xmm1[1],xmm0[2],xmm1[2],xmm0[3],xmm1[3] 1878*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: retq 1879*9880d681SAndroid Build Coastguard Worker; 1880*9880d681SAndroid Build Coastguard Worker; SSSE3-LABEL: shuffle_v8i16_0z1z2z3z: 1881*9880d681SAndroid Build Coastguard Worker; SSSE3: # BB#0: 1882*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT: pxor %xmm1, %xmm1 1883*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT: punpcklwd {{.*#+}} xmm0 = xmm0[0],xmm1[0],xmm0[1],xmm1[1],xmm0[2],xmm1[2],xmm0[3],xmm1[3] 1884*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT: retq 1885*9880d681SAndroid Build Coastguard Worker; 1886*9880d681SAndroid Build Coastguard Worker; SSE41-LABEL: shuffle_v8i16_0z1z2z3z: 1887*9880d681SAndroid Build Coastguard Worker; SSE41: # BB#0: 1888*9880d681SAndroid Build Coastguard Worker; SSE41-NEXT: pmovzxwd {{.*#+}} xmm0 = xmm0[0],zero,xmm0[1],zero,xmm0[2],zero,xmm0[3],zero 1889*9880d681SAndroid Build Coastguard Worker; SSE41-NEXT: retq 1890*9880d681SAndroid Build Coastguard Worker; 1891*9880d681SAndroid Build Coastguard Worker; AVX-LABEL: shuffle_v8i16_0z1z2z3z: 1892*9880d681SAndroid Build Coastguard Worker; AVX: # BB#0: 1893*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: vpmovzxwd {{.*#+}} xmm0 = xmm0[0],zero,xmm0[1],zero,xmm0[2],zero,xmm0[3],zero 1894*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: retq 1895*9880d681SAndroid Build Coastguard Worker %shuffle = shufflevector <8 x i16> %a, <8 x i16> zeroinitializer, <8 x i32> <i32 0, i32 9, i32 1, i32 11, i32 2, i32 13, i32 3, i32 15> 1896*9880d681SAndroid Build Coastguard Worker ret <8 x i16> %shuffle 1897*9880d681SAndroid Build Coastguard Worker} 1898*9880d681SAndroid Build Coastguard Worker 1899*9880d681SAndroid Build Coastguard Worker; 1900*9880d681SAndroid Build Coastguard Worker; Shuffle to logical bit shifts 1901*9880d681SAndroid Build Coastguard Worker; 1902*9880d681SAndroid Build Coastguard Workerdefine <8 x i16> @shuffle_v8i16_z0z2z4z6(<8 x i16> %a) { 1903*9880d681SAndroid Build Coastguard Worker; SSE-LABEL: shuffle_v8i16_z0z2z4z6: 1904*9880d681SAndroid Build Coastguard Worker; SSE: # BB#0: 1905*9880d681SAndroid Build Coastguard Worker; SSE-NEXT: pslld $16, %xmm0 1906*9880d681SAndroid Build Coastguard Worker; SSE-NEXT: retq 1907*9880d681SAndroid Build Coastguard Worker; 1908*9880d681SAndroid Build Coastguard Worker; AVX-LABEL: shuffle_v8i16_z0z2z4z6: 1909*9880d681SAndroid Build Coastguard Worker; AVX: # BB#0: 1910*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: vpslld $16, %xmm0, %xmm0 1911*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: retq 1912*9880d681SAndroid Build Coastguard Worker %shuffle = shufflevector <8 x i16> %a, <8 x i16> zeroinitializer, <8 x i32><i32 8, i32 0, i32 8, i32 2, i32 8, i32 4, i32 8, i32 6> 1913*9880d681SAndroid Build Coastguard Worker ret <8 x i16> %shuffle 1914*9880d681SAndroid Build Coastguard Worker} 1915*9880d681SAndroid Build Coastguard Worker 1916*9880d681SAndroid Build Coastguard Workerdefine <8 x i16> @shuffle_v8i16_zzz0zzz4(<8 x i16> %a) { 1917*9880d681SAndroid Build Coastguard Worker; SSE-LABEL: shuffle_v8i16_zzz0zzz4: 1918*9880d681SAndroid Build Coastguard Worker; SSE: # BB#0: 1919*9880d681SAndroid Build Coastguard Worker; SSE-NEXT: psllq $48, %xmm0 1920*9880d681SAndroid Build Coastguard Worker; SSE-NEXT: retq 1921*9880d681SAndroid Build Coastguard Worker; 1922*9880d681SAndroid Build Coastguard Worker; AVX-LABEL: shuffle_v8i16_zzz0zzz4: 1923*9880d681SAndroid Build Coastguard Worker; AVX: # BB#0: 1924*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: vpsllq $48, %xmm0, %xmm0 1925*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: retq 1926*9880d681SAndroid Build Coastguard Worker %shuffle = shufflevector <8 x i16> %a, <8 x i16> zeroinitializer, <8 x i32><i32 8, i32 8, i32 8, i32 0, i32 8, i32 8, i32 8, i32 4> 1927*9880d681SAndroid Build Coastguard Worker ret <8 x i16> %shuffle 1928*9880d681SAndroid Build Coastguard Worker} 1929*9880d681SAndroid Build Coastguard Worker 1930*9880d681SAndroid Build Coastguard Workerdefine <8 x i16> @shuffle_v8i16_zz01zX4X(<8 x i16> %a) { 1931*9880d681SAndroid Build Coastguard Worker; SSE-LABEL: shuffle_v8i16_zz01zX4X: 1932*9880d681SAndroid Build Coastguard Worker; SSE: # BB#0: 1933*9880d681SAndroid Build Coastguard Worker; SSE-NEXT: psllq $32, %xmm0 1934*9880d681SAndroid Build Coastguard Worker; SSE-NEXT: retq 1935*9880d681SAndroid Build Coastguard Worker; 1936*9880d681SAndroid Build Coastguard Worker; AVX-LABEL: shuffle_v8i16_zz01zX4X: 1937*9880d681SAndroid Build Coastguard Worker; AVX: # BB#0: 1938*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: vpsllq $32, %xmm0, %xmm0 1939*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: retq 1940*9880d681SAndroid Build Coastguard Worker %shuffle = shufflevector <8 x i16> %a, <8 x i16> zeroinitializer, <8 x i32><i32 8, i32 8, i32 0, i32 1, i32 8, i32 undef, i32 4, i32 undef> 1941*9880d681SAndroid Build Coastguard Worker ret <8 x i16> %shuffle 1942*9880d681SAndroid Build Coastguard Worker} 1943*9880d681SAndroid Build Coastguard Worker 1944*9880d681SAndroid Build Coastguard Workerdefine <8 x i16> @shuffle_v8i16_z0X2z456(<8 x i16> %a) { 1945*9880d681SAndroid Build Coastguard Worker; SSE-LABEL: shuffle_v8i16_z0X2z456: 1946*9880d681SAndroid Build Coastguard Worker; SSE: # BB#0: 1947*9880d681SAndroid Build Coastguard Worker; SSE-NEXT: psllq $16, %xmm0 1948*9880d681SAndroid Build Coastguard Worker; SSE-NEXT: retq 1949*9880d681SAndroid Build Coastguard Worker; 1950*9880d681SAndroid Build Coastguard Worker; AVX-LABEL: shuffle_v8i16_z0X2z456: 1951*9880d681SAndroid Build Coastguard Worker; AVX: # BB#0: 1952*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: vpsllq $16, %xmm0, %xmm0 1953*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: retq 1954*9880d681SAndroid Build Coastguard Worker %shuffle = shufflevector <8 x i16> %a, <8 x i16> zeroinitializer, <8 x i32><i32 8, i32 0, i32 undef, i32 2, i32 8, i32 4, i32 5, i32 6> 1955*9880d681SAndroid Build Coastguard Worker ret <8 x i16> %shuffle 1956*9880d681SAndroid Build Coastguard Worker} 1957*9880d681SAndroid Build Coastguard Worker 1958*9880d681SAndroid Build Coastguard Workerdefine <8 x i16> @shuffle_v8i16_1z3zXz7z(<8 x i16> %a) { 1959*9880d681SAndroid Build Coastguard Worker; SSE-LABEL: shuffle_v8i16_1z3zXz7z: 1960*9880d681SAndroid Build Coastguard Worker; SSE: # BB#0: 1961*9880d681SAndroid Build Coastguard Worker; SSE-NEXT: psrld $16, %xmm0 1962*9880d681SAndroid Build Coastguard Worker; SSE-NEXT: retq 1963*9880d681SAndroid Build Coastguard Worker; 1964*9880d681SAndroid Build Coastguard Worker; AVX-LABEL: shuffle_v8i16_1z3zXz7z: 1965*9880d681SAndroid Build Coastguard Worker; AVX: # BB#0: 1966*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: vpsrld $16, %xmm0, %xmm0 1967*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: retq 1968*9880d681SAndroid Build Coastguard Worker %shuffle = shufflevector <8 x i16> %a, <8 x i16> zeroinitializer, <8 x i32><i32 1, i32 8, i32 3, i32 8, i32 undef, i32 8, i32 7, i32 8> 1969*9880d681SAndroid Build Coastguard Worker ret <8 x i16> %shuffle 1970*9880d681SAndroid Build Coastguard Worker} 1971*9880d681SAndroid Build Coastguard Worker 1972*9880d681SAndroid Build Coastguard Workerdefine <8 x i16> @shuffle_v8i16_1X3z567z(<8 x i16> %a) { 1973*9880d681SAndroid Build Coastguard Worker; SSE-LABEL: shuffle_v8i16_1X3z567z: 1974*9880d681SAndroid Build Coastguard Worker; SSE: # BB#0: 1975*9880d681SAndroid Build Coastguard Worker; SSE-NEXT: psrlq $16, %xmm0 1976*9880d681SAndroid Build Coastguard Worker; SSE-NEXT: retq 1977*9880d681SAndroid Build Coastguard Worker; 1978*9880d681SAndroid Build Coastguard Worker; AVX-LABEL: shuffle_v8i16_1X3z567z: 1979*9880d681SAndroid Build Coastguard Worker; AVX: # BB#0: 1980*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: vpsrlq $16, %xmm0, %xmm0 1981*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: retq 1982*9880d681SAndroid Build Coastguard Worker %shuffle = shufflevector <8 x i16> %a, <8 x i16> zeroinitializer, <8 x i32><i32 1, i32 undef, i32 3, i32 8, i32 5, i32 6, i32 7, i32 8> 1983*9880d681SAndroid Build Coastguard Worker ret <8 x i16> %shuffle 1984*9880d681SAndroid Build Coastguard Worker} 1985*9880d681SAndroid Build Coastguard Worker 1986*9880d681SAndroid Build Coastguard Workerdefine <8 x i16> @shuffle_v8i16_23zz67zz(<8 x i16> %a) { 1987*9880d681SAndroid Build Coastguard Worker; SSE-LABEL: shuffle_v8i16_23zz67zz: 1988*9880d681SAndroid Build Coastguard Worker; SSE: # BB#0: 1989*9880d681SAndroid Build Coastguard Worker; SSE-NEXT: psrlq $32, %xmm0 1990*9880d681SAndroid Build Coastguard Worker; SSE-NEXT: retq 1991*9880d681SAndroid Build Coastguard Worker; 1992*9880d681SAndroid Build Coastguard Worker; AVX-LABEL: shuffle_v8i16_23zz67zz: 1993*9880d681SAndroid Build Coastguard Worker; AVX: # BB#0: 1994*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: vpsrlq $32, %xmm0, %xmm0 1995*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: retq 1996*9880d681SAndroid Build Coastguard Worker %shuffle = shufflevector <8 x i16> %a, <8 x i16> zeroinitializer, <8 x i32><i32 2, i32 3, i32 8, i32 8, i32 6, i32 7, i32 8, i32 8> 1997*9880d681SAndroid Build Coastguard Worker ret <8 x i16> %shuffle 1998*9880d681SAndroid Build Coastguard Worker} 1999*9880d681SAndroid Build Coastguard Worker 2000*9880d681SAndroid Build Coastguard Workerdefine <8 x i16> @shuffle_v8i16_3zXXXzzz(<8 x i16> %a) { 2001*9880d681SAndroid Build Coastguard Worker; SSE-LABEL: shuffle_v8i16_3zXXXzzz: 2002*9880d681SAndroid Build Coastguard Worker; SSE: # BB#0: 2003*9880d681SAndroid Build Coastguard Worker; SSE-NEXT: psrlq $48, %xmm0 2004*9880d681SAndroid Build Coastguard Worker; SSE-NEXT: retq 2005*9880d681SAndroid Build Coastguard Worker; 2006*9880d681SAndroid Build Coastguard Worker; AVX-LABEL: shuffle_v8i16_3zXXXzzz: 2007*9880d681SAndroid Build Coastguard Worker; AVX: # BB#0: 2008*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: vpsrlq $48, %xmm0, %xmm0 2009*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: retq 2010*9880d681SAndroid Build Coastguard Worker %shuffle = shufflevector <8 x i16> %a, <8 x i16> zeroinitializer, <8 x i32><i32 3, i32 8, i32 undef, i32 undef, i32 undef, i32 8, i32 8, i32 8> 2011*9880d681SAndroid Build Coastguard Worker ret <8 x i16> %shuffle 2012*9880d681SAndroid Build Coastguard Worker} 2013*9880d681SAndroid Build Coastguard Worker 2014*9880d681SAndroid Build Coastguard Workerdefine <8 x i16> @shuffle_v8i16_01u3zzuz(<8 x i16> %a) { 2015*9880d681SAndroid Build Coastguard Worker; SSE-LABEL: shuffle_v8i16_01u3zzuz: 2016*9880d681SAndroid Build Coastguard Worker; SSE: # BB#0: 2017*9880d681SAndroid Build Coastguard Worker; SSE-NEXT: movq {{.*#+}} xmm0 = xmm0[0],zero 2018*9880d681SAndroid Build Coastguard Worker; SSE-NEXT: retq 2019*9880d681SAndroid Build Coastguard Worker; 2020*9880d681SAndroid Build Coastguard Worker; AVX-LABEL: shuffle_v8i16_01u3zzuz: 2021*9880d681SAndroid Build Coastguard Worker; AVX: # BB#0: 2022*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: vmovq {{.*#+}} xmm0 = xmm0[0],zero 2023*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: retq 2024*9880d681SAndroid Build Coastguard Worker %shuffle = shufflevector <8 x i16> %a, <8 x i16> zeroinitializer, <8 x i32> <i32 0, i32 1, i32 undef, i32 3, i32 8, i32 8, i32 undef, i32 8> 2025*9880d681SAndroid Build Coastguard Worker ret <8 x i16> %shuffle 2026*9880d681SAndroid Build Coastguard Worker} 2027*9880d681SAndroid Build Coastguard Worker 2028*9880d681SAndroid Build Coastguard Workerdefine <8 x i16> @shuffle_v8i16_0z234567(<8 x i16> %a) { 2029*9880d681SAndroid Build Coastguard Worker; SSE2-LABEL: shuffle_v8i16_0z234567: 2030*9880d681SAndroid Build Coastguard Worker; SSE2: # BB#0: 2031*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: andps {{.*}}(%rip), %xmm0 2032*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: retq 2033*9880d681SAndroid Build Coastguard Worker; 2034*9880d681SAndroid Build Coastguard Worker; SSSE3-LABEL: shuffle_v8i16_0z234567: 2035*9880d681SAndroid Build Coastguard Worker; SSSE3: # BB#0: 2036*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT: andps {{.*}}(%rip), %xmm0 2037*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT: retq 2038*9880d681SAndroid Build Coastguard Worker; 2039*9880d681SAndroid Build Coastguard Worker; SSE41-LABEL: shuffle_v8i16_0z234567: 2040*9880d681SAndroid Build Coastguard Worker; SSE41: # BB#0: 2041*9880d681SAndroid Build Coastguard Worker; SSE41-NEXT: pxor %xmm1, %xmm1 2042*9880d681SAndroid Build Coastguard Worker; SSE41-NEXT: pblendw {{.*#+}} xmm0 = xmm0[0],xmm1[1],xmm0[2,3,4,5,6,7] 2043*9880d681SAndroid Build Coastguard Worker; SSE41-NEXT: retq 2044*9880d681SAndroid Build Coastguard Worker; 2045*9880d681SAndroid Build Coastguard Worker; AVX-LABEL: shuffle_v8i16_0z234567: 2046*9880d681SAndroid Build Coastguard Worker; AVX: # BB#0: 2047*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: vpxor %xmm1, %xmm1, %xmm1 2048*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: vpblendw {{.*#+}} xmm0 = xmm0[0],xmm1[1],xmm0[2,3,4,5,6,7] 2049*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: retq 2050*9880d681SAndroid Build Coastguard Worker %shuffle = shufflevector <8 x i16> %a, <8 x i16> zeroinitializer, <8 x i32> <i32 0, i32 9, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7> 2051*9880d681SAndroid Build Coastguard Worker ret <8 x i16> %shuffle 2052*9880d681SAndroid Build Coastguard Worker} 2053*9880d681SAndroid Build Coastguard Worker 2054*9880d681SAndroid Build Coastguard Workerdefine <8 x i16> @shuffle_v8i16_0zzzz5z7(<8 x i16> %a) { 2055*9880d681SAndroid Build Coastguard Worker; SSE2-LABEL: shuffle_v8i16_0zzzz5z7: 2056*9880d681SAndroid Build Coastguard Worker; SSE2: # BB#0: 2057*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: andps {{.*}}(%rip), %xmm0 2058*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: retq 2059*9880d681SAndroid Build Coastguard Worker; 2060*9880d681SAndroid Build Coastguard Worker; SSSE3-LABEL: shuffle_v8i16_0zzzz5z7: 2061*9880d681SAndroid Build Coastguard Worker; SSSE3: # BB#0: 2062*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT: andps {{.*}}(%rip), %xmm0 2063*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT: retq 2064*9880d681SAndroid Build Coastguard Worker; 2065*9880d681SAndroid Build Coastguard Worker; SSE41-LABEL: shuffle_v8i16_0zzzz5z7: 2066*9880d681SAndroid Build Coastguard Worker; SSE41: # BB#0: 2067*9880d681SAndroid Build Coastguard Worker; SSE41-NEXT: pxor %xmm1, %xmm1 2068*9880d681SAndroid Build Coastguard Worker; SSE41-NEXT: pblendw {{.*#+}} xmm0 = xmm0[0],xmm1[1,2,3,4],xmm0[5],xmm1[6],xmm0[7] 2069*9880d681SAndroid Build Coastguard Worker; SSE41-NEXT: retq 2070*9880d681SAndroid Build Coastguard Worker; 2071*9880d681SAndroid Build Coastguard Worker; AVX-LABEL: shuffle_v8i16_0zzzz5z7: 2072*9880d681SAndroid Build Coastguard Worker; AVX: # BB#0: 2073*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: vpxor %xmm1, %xmm1, %xmm1 2074*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: vpblendw {{.*#+}} xmm0 = xmm0[0],xmm1[1,2,3,4],xmm0[5],xmm1[6],xmm0[7] 2075*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: retq 2076*9880d681SAndroid Build Coastguard Worker %shuffle = shufflevector <8 x i16> %a, <8 x i16> zeroinitializer, <8 x i32> <i32 0, i32 8, i32 8, i32 8, i32 8, i32 5, i32 8, i32 7> 2077*9880d681SAndroid Build Coastguard Worker ret <8 x i16> %shuffle 2078*9880d681SAndroid Build Coastguard Worker} 2079*9880d681SAndroid Build Coastguard Worker 2080*9880d681SAndroid Build Coastguard Workerdefine <8 x i16> @shuffle_v8i16_0123456z(<8 x i16> %a) { 2081*9880d681SAndroid Build Coastguard Worker; SSE2-LABEL: shuffle_v8i16_0123456z: 2082*9880d681SAndroid Build Coastguard Worker; SSE2: # BB#0: 2083*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: andps {{.*}}(%rip), %xmm0 2084*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: retq 2085*9880d681SAndroid Build Coastguard Worker; 2086*9880d681SAndroid Build Coastguard Worker; SSSE3-LABEL: shuffle_v8i16_0123456z: 2087*9880d681SAndroid Build Coastguard Worker; SSSE3: # BB#0: 2088*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT: andps {{.*}}(%rip), %xmm0 2089*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT: retq 2090*9880d681SAndroid Build Coastguard Worker; 2091*9880d681SAndroid Build Coastguard Worker; SSE41-LABEL: shuffle_v8i16_0123456z: 2092*9880d681SAndroid Build Coastguard Worker; SSE41: # BB#0: 2093*9880d681SAndroid Build Coastguard Worker; SSE41-NEXT: pxor %xmm1, %xmm1 2094*9880d681SAndroid Build Coastguard Worker; SSE41-NEXT: pblendw {{.*#+}} xmm0 = xmm0[0],xmm1[1],xmm0[2,3,4,5,6],xmm1[7] 2095*9880d681SAndroid Build Coastguard Worker; SSE41-NEXT: retq 2096*9880d681SAndroid Build Coastguard Worker; 2097*9880d681SAndroid Build Coastguard Worker; AVX-LABEL: shuffle_v8i16_0123456z: 2098*9880d681SAndroid Build Coastguard Worker; AVX: # BB#0: 2099*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: vpxor %xmm1, %xmm1, %xmm1 2100*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: vpblendw {{.*#+}} xmm0 = xmm0[0],xmm1[1],xmm0[2,3,4,5,6],xmm1[7] 2101*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: retq 2102*9880d681SAndroid Build Coastguard Worker %shuffle = shufflevector <8 x i16> %a, <8 x i16> zeroinitializer, <8 x i32> <i32 0, i32 9, i32 2, i32 3, i32 4, i32 5, i32 6, i32 15> 2103*9880d681SAndroid Build Coastguard Worker ret <8 x i16> %shuffle 2104*9880d681SAndroid Build Coastguard Worker} 2105*9880d681SAndroid Build Coastguard Worker 2106*9880d681SAndroid Build Coastguard Workerdefine <8 x i16> @shuffle_v8i16_fu3ucc5u(<8 x i16> %a, <8 x i16> %b) { 2107*9880d681SAndroid Build Coastguard Worker; SSE-LABEL: shuffle_v8i16_fu3ucc5u: 2108*9880d681SAndroid Build Coastguard Worker; SSE: # BB#0: 2109*9880d681SAndroid Build Coastguard Worker; SSE-NEXT: pslldq {{.*#+}} xmm0 = zero,zero,xmm0[0,1,2,3,4,5,6,7,8,9,10,11,12,13] 2110*9880d681SAndroid Build Coastguard Worker; SSE-NEXT: pshufhw {{.*#+}} xmm1 = xmm1[0,1,2,3,7,5,4,4] 2111*9880d681SAndroid Build Coastguard Worker; SSE-NEXT: punpckhdq {{.*#+}} xmm1 = xmm1[2],xmm0[2],xmm1[3],xmm0[3] 2112*9880d681SAndroid Build Coastguard Worker; SSE-NEXT: movdqa %xmm1, %xmm0 2113*9880d681SAndroid Build Coastguard Worker; SSE-NEXT: retq 2114*9880d681SAndroid Build Coastguard Worker; 2115*9880d681SAndroid Build Coastguard Worker; AVX-LABEL: shuffle_v8i16_fu3ucc5u: 2116*9880d681SAndroid Build Coastguard Worker; AVX: # BB#0: 2117*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: vpslldq {{.*#+}} xmm0 = zero,zero,xmm0[0,1,2,3,4,5,6,7,8,9,10,11,12,13] 2118*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: vpshufhw {{.*#+}} xmm1 = xmm1[0,1,2,3,7,5,4,4] 2119*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: vpunpckhdq {{.*#+}} xmm0 = xmm1[2],xmm0[2],xmm1[3],xmm0[3] 2120*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: retq 2121*9880d681SAndroid Build Coastguard Worker %shuffle = shufflevector <8 x i16> %a, <8 x i16> %b, <8 x i32> <i32 15, i32 undef, i32 3, i32 undef, i32 12, i32 12, i32 5, i32 undef> 2122*9880d681SAndroid Build Coastguard Worker ret <8 x i16> %shuffle 2123*9880d681SAndroid Build Coastguard Worker} 2124*9880d681SAndroid Build Coastguard Worker 2125*9880d681SAndroid Build Coastguard Workerdefine <8 x i16> @shuffle_v8i16_8012345u(<8 x i16> %a) { 2126*9880d681SAndroid Build Coastguard Worker; SSE-LABEL: shuffle_v8i16_8012345u: 2127*9880d681SAndroid Build Coastguard Worker; SSE: # BB#0: 2128*9880d681SAndroid Build Coastguard Worker; SSE-NEXT: pslldq {{.*#+}} xmm0 = zero,zero,xmm0[0,1,2,3,4,5,6,7,8,9,10,11,12,13] 2129*9880d681SAndroid Build Coastguard Worker; SSE-NEXT: retq 2130*9880d681SAndroid Build Coastguard Worker; 2131*9880d681SAndroid Build Coastguard Worker; AVX-LABEL: shuffle_v8i16_8012345u: 2132*9880d681SAndroid Build Coastguard Worker; AVX: # BB#0: 2133*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: vpslldq {{.*#+}} xmm0 = zero,zero,xmm0[0,1,2,3,4,5,6,7,8,9,10,11,12,13] 2134*9880d681SAndroid Build Coastguard Worker; AVX-NEXT: retq 2135*9880d681SAndroid Build Coastguard Worker %shuffle = shufflevector <8 x i16> %a, <8 x i16> zeroinitializer, <8 x i32> <i32 8, i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 undef> 2136*9880d681SAndroid Build Coastguard Worker 2137*9880d681SAndroid Build Coastguard Worker ret <8 x i16> %shuffle 2138*9880d681SAndroid Build Coastguard Worker} 2139*9880d681SAndroid Build Coastguard Worker 2140*9880d681SAndroid Build Coastguard Workerdefine <8 x i16> @mask_v8i16_012345ef(<8 x i16> %a, <8 x i16> %b) { 2141*9880d681SAndroid Build Coastguard Worker; SSE2-LABEL: mask_v8i16_012345ef: 2142*9880d681SAndroid Build Coastguard Worker; SSE2: # BB#0: 2143*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: shufps {{.*#+}} xmm0 = xmm0[3,0],xmm1[2,0] 2144*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: shufps {{.*#+}} xmm1 = xmm1[0,1],xmm0[2,0] 2145*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: movaps %xmm1, %xmm0 2146*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: retq 2147*9880d681SAndroid Build Coastguard Worker; 2148*9880d681SAndroid Build Coastguard Worker; SSSE3-LABEL: mask_v8i16_012345ef: 2149*9880d681SAndroid Build Coastguard Worker; SSSE3: # BB#0: 2150*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT: shufps {{.*#+}} xmm0 = xmm0[3,0],xmm1[2,0] 2151*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT: shufps {{.*#+}} xmm1 = xmm1[0,1],xmm0[2,0] 2152*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT: movaps %xmm1, %xmm0 2153*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT: retq 2154*9880d681SAndroid Build Coastguard Worker; 2155*9880d681SAndroid Build Coastguard Worker; SSE41-LABEL: mask_v8i16_012345ef: 2156*9880d681SAndroid Build Coastguard Worker; SSE41: # BB#0: 2157*9880d681SAndroid Build Coastguard Worker; SSE41-NEXT: pblendw {{.*#+}} xmm0 = xmm1[0,1,2,3,4,5],xmm0[6,7] 2158*9880d681SAndroid Build Coastguard Worker; SSE41-NEXT: retq 2159*9880d681SAndroid Build Coastguard Worker; 2160*9880d681SAndroid Build Coastguard Worker; AVX1-LABEL: mask_v8i16_012345ef: 2161*9880d681SAndroid Build Coastguard Worker; AVX1: # BB#0: 2162*9880d681SAndroid Build Coastguard Worker; AVX1-NEXT: vpblendw {{.*#+}} xmm0 = xmm1[0,1,2,3,4,5],xmm0[6,7] 2163*9880d681SAndroid Build Coastguard Worker; AVX1-NEXT: retq 2164*9880d681SAndroid Build Coastguard Worker; 2165*9880d681SAndroid Build Coastguard Worker; AVX2-LABEL: mask_v8i16_012345ef: 2166*9880d681SAndroid Build Coastguard Worker; AVX2: # BB#0: 2167*9880d681SAndroid Build Coastguard Worker; AVX2-NEXT: vpblendd {{.*#+}} xmm0 = xmm1[0,1,2],xmm0[3] 2168*9880d681SAndroid Build Coastguard Worker; AVX2-NEXT: retq 2169*9880d681SAndroid Build Coastguard Worker %1 = bitcast <8 x i16> %a to <2 x i64> 2170*9880d681SAndroid Build Coastguard Worker %2 = bitcast <8 x i16> %b to <2 x i64> 2171*9880d681SAndroid Build Coastguard Worker %3 = and <2 x i64> %1, <i64 0, i64 -4294967296> 2172*9880d681SAndroid Build Coastguard Worker %4 = and <2 x i64> %2, <i64 -1, i64 4294967295> 2173*9880d681SAndroid Build Coastguard Worker %5 = or <2 x i64> %4, %3 2174*9880d681SAndroid Build Coastguard Worker %6 = bitcast <2 x i64> %5 to <8 x i16> 2175*9880d681SAndroid Build Coastguard Worker ret <8 x i16> %6 2176*9880d681SAndroid Build Coastguard Worker} 2177*9880d681SAndroid Build Coastguard Worker 2178*9880d681SAndroid Build Coastguard Workerdefine <8 x i16> @insert_dup_mem_v8i16_i32(i32* %ptr) { 2179*9880d681SAndroid Build Coastguard Worker; SSE2-LABEL: insert_dup_mem_v8i16_i32: 2180*9880d681SAndroid Build Coastguard Worker; SSE2: # BB#0: 2181*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: movd {{.*#+}} xmm0 = mem[0],zero,zero,zero 2182*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: pshuflw {{.*#+}} xmm0 = xmm0[0,0,0,0,4,5,6,7] 2183*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: pshufd {{.*#+}} xmm0 = xmm0[0,0,1,1] 2184*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: retq 2185*9880d681SAndroid Build Coastguard Worker; 2186*9880d681SAndroid Build Coastguard Worker; SSSE3-LABEL: insert_dup_mem_v8i16_i32: 2187*9880d681SAndroid Build Coastguard Worker; SSSE3: # BB#0: 2188*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT: movd {{.*#+}} xmm0 = mem[0],zero,zero,zero 2189*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT: pshufb {{.*#+}} xmm0 = xmm0[0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1] 2190*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT: retq 2191*9880d681SAndroid Build Coastguard Worker; 2192*9880d681SAndroid Build Coastguard Worker; SSE41-LABEL: insert_dup_mem_v8i16_i32: 2193*9880d681SAndroid Build Coastguard Worker; SSE41: # BB#0: 2194*9880d681SAndroid Build Coastguard Worker; SSE41-NEXT: movd {{.*#+}} xmm0 = mem[0],zero,zero,zero 2195*9880d681SAndroid Build Coastguard Worker; SSE41-NEXT: pshufb {{.*#+}} xmm0 = xmm0[0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1] 2196*9880d681SAndroid Build Coastguard Worker; SSE41-NEXT: retq 2197*9880d681SAndroid Build Coastguard Worker; 2198*9880d681SAndroid Build Coastguard Worker; AVX1-LABEL: insert_dup_mem_v8i16_i32: 2199*9880d681SAndroid Build Coastguard Worker; AVX1: # BB#0: 2200*9880d681SAndroid Build Coastguard Worker; AVX1-NEXT: vmovd {{.*#+}} xmm0 = mem[0],zero,zero,zero 2201*9880d681SAndroid Build Coastguard Worker; AVX1-NEXT: vpshufb {{.*#+}} xmm0 = xmm0[0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1] 2202*9880d681SAndroid Build Coastguard Worker; AVX1-NEXT: retq 2203*9880d681SAndroid Build Coastguard Worker; 2204*9880d681SAndroid Build Coastguard Worker; AVX2-LABEL: insert_dup_mem_v8i16_i32: 2205*9880d681SAndroid Build Coastguard Worker; AVX2: # BB#0: 2206*9880d681SAndroid Build Coastguard Worker; AVX2-NEXT: vpbroadcastw (%rdi), %xmm0 2207*9880d681SAndroid Build Coastguard Worker; AVX2-NEXT: retq 2208*9880d681SAndroid Build Coastguard Worker %tmp = load i32, i32* %ptr, align 4 2209*9880d681SAndroid Build Coastguard Worker %tmp1 = insertelement <4 x i32> zeroinitializer, i32 %tmp, i32 0 2210*9880d681SAndroid Build Coastguard Worker %tmp2 = bitcast <4 x i32> %tmp1 to <8 x i16> 2211*9880d681SAndroid Build Coastguard Worker %tmp3 = shufflevector <8 x i16> %tmp2, <8 x i16> undef, <8 x i32> zeroinitializer 2212*9880d681SAndroid Build Coastguard Worker ret <8 x i16> %tmp3 2213*9880d681SAndroid Build Coastguard Worker} 2214*9880d681SAndroid Build Coastguard Worker 2215*9880d681SAndroid Build Coastguard Workerdefine <8 x i16> @insert_dup_mem_v8i16_sext_i16(i16* %ptr) { 2216*9880d681SAndroid Build Coastguard Worker; SSE2-LABEL: insert_dup_mem_v8i16_sext_i16: 2217*9880d681SAndroid Build Coastguard Worker; SSE2: # BB#0: 2218*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: movswl (%rdi), %eax 2219*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: movd %eax, %xmm0 2220*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: pshuflw {{.*#+}} xmm0 = xmm0[0,0,0,0,4,5,6,7] 2221*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: pshufd {{.*#+}} xmm0 = xmm0[0,0,1,1] 2222*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: retq 2223*9880d681SAndroid Build Coastguard Worker; 2224*9880d681SAndroid Build Coastguard Worker; SSSE3-LABEL: insert_dup_mem_v8i16_sext_i16: 2225*9880d681SAndroid Build Coastguard Worker; SSSE3: # BB#0: 2226*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT: movswl (%rdi), %eax 2227*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT: movd %eax, %xmm0 2228*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT: pshufb {{.*#+}} xmm0 = xmm0[0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1] 2229*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT: retq 2230*9880d681SAndroid Build Coastguard Worker; 2231*9880d681SAndroid Build Coastguard Worker; SSE41-LABEL: insert_dup_mem_v8i16_sext_i16: 2232*9880d681SAndroid Build Coastguard Worker; SSE41: # BB#0: 2233*9880d681SAndroid Build Coastguard Worker; SSE41-NEXT: movswl (%rdi), %eax 2234*9880d681SAndroid Build Coastguard Worker; SSE41-NEXT: movd %eax, %xmm0 2235*9880d681SAndroid Build Coastguard Worker; SSE41-NEXT: pshufb {{.*#+}} xmm0 = xmm0[0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1] 2236*9880d681SAndroid Build Coastguard Worker; SSE41-NEXT: retq 2237*9880d681SAndroid Build Coastguard Worker; 2238*9880d681SAndroid Build Coastguard Worker; AVX1-LABEL: insert_dup_mem_v8i16_sext_i16: 2239*9880d681SAndroid Build Coastguard Worker; AVX1: # BB#0: 2240*9880d681SAndroid Build Coastguard Worker; AVX1-NEXT: movswl (%rdi), %eax 2241*9880d681SAndroid Build Coastguard Worker; AVX1-NEXT: vmovd %eax, %xmm0 2242*9880d681SAndroid Build Coastguard Worker; AVX1-NEXT: vpshufb {{.*#+}} xmm0 = xmm0[0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1] 2243*9880d681SAndroid Build Coastguard Worker; AVX1-NEXT: retq 2244*9880d681SAndroid Build Coastguard Worker; 2245*9880d681SAndroid Build Coastguard Worker; AVX2-LABEL: insert_dup_mem_v8i16_sext_i16: 2246*9880d681SAndroid Build Coastguard Worker; AVX2: # BB#0: 2247*9880d681SAndroid Build Coastguard Worker; AVX2-NEXT: movswl (%rdi), %eax 2248*9880d681SAndroid Build Coastguard Worker; AVX2-NEXT: vmovd %eax, %xmm0 2249*9880d681SAndroid Build Coastguard Worker; AVX2-NEXT: vpbroadcastw %xmm0, %xmm0 2250*9880d681SAndroid Build Coastguard Worker; AVX2-NEXT: retq 2251*9880d681SAndroid Build Coastguard Worker %tmp = load i16, i16* %ptr, align 2 2252*9880d681SAndroid Build Coastguard Worker %tmp1 = sext i16 %tmp to i32 2253*9880d681SAndroid Build Coastguard Worker %tmp2 = insertelement <4 x i32> zeroinitializer, i32 %tmp1, i32 0 2254*9880d681SAndroid Build Coastguard Worker %tmp3 = bitcast <4 x i32> %tmp2 to <8 x i16> 2255*9880d681SAndroid Build Coastguard Worker %tmp4 = shufflevector <8 x i16> %tmp3, <8 x i16> undef, <8 x i32> zeroinitializer 2256*9880d681SAndroid Build Coastguard Worker ret <8 x i16> %tmp4 2257*9880d681SAndroid Build Coastguard Worker} 2258*9880d681SAndroid Build Coastguard Worker 2259*9880d681SAndroid Build Coastguard Workerdefine <8 x i16> @insert_dup_elt1_mem_v8i16_i32(i32* %ptr) { 2260*9880d681SAndroid Build Coastguard Worker; SSE2-LABEL: insert_dup_elt1_mem_v8i16_i32: 2261*9880d681SAndroid Build Coastguard Worker; SSE2: # BB#0: 2262*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: movd {{.*#+}} xmm0 = mem[0],zero,zero,zero 2263*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: pshuflw {{.*#+}} xmm0 = xmm0[1,1,1,1,4,5,6,7] 2264*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: pshufd {{.*#+}} xmm0 = xmm0[0,0,1,1] 2265*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: retq 2266*9880d681SAndroid Build Coastguard Worker; 2267*9880d681SAndroid Build Coastguard Worker; SSSE3-LABEL: insert_dup_elt1_mem_v8i16_i32: 2268*9880d681SAndroid Build Coastguard Worker; SSSE3: # BB#0: 2269*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT: movd {{.*#+}} xmm0 = mem[0],zero,zero,zero 2270*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT: pshufb {{.*#+}} xmm0 = xmm0[2,3,2,3,2,3,2,3,2,3,2,3,2,3,2,3] 2271*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT: retq 2272*9880d681SAndroid Build Coastguard Worker; 2273*9880d681SAndroid Build Coastguard Worker; SSE41-LABEL: insert_dup_elt1_mem_v8i16_i32: 2274*9880d681SAndroid Build Coastguard Worker; SSE41: # BB#0: 2275*9880d681SAndroid Build Coastguard Worker; SSE41-NEXT: movd {{.*#+}} xmm0 = mem[0],zero,zero,zero 2276*9880d681SAndroid Build Coastguard Worker; SSE41-NEXT: pshufb {{.*#+}} xmm0 = xmm0[2,3,2,3,2,3,2,3,2,3,2,3,2,3,2,3] 2277*9880d681SAndroid Build Coastguard Worker; SSE41-NEXT: retq 2278*9880d681SAndroid Build Coastguard Worker; 2279*9880d681SAndroid Build Coastguard Worker; AVX1-LABEL: insert_dup_elt1_mem_v8i16_i32: 2280*9880d681SAndroid Build Coastguard Worker; AVX1: # BB#0: 2281*9880d681SAndroid Build Coastguard Worker; AVX1-NEXT: vmovd {{.*#+}} xmm0 = mem[0],zero,zero,zero 2282*9880d681SAndroid Build Coastguard Worker; AVX1-NEXT: vpshufb {{.*#+}} xmm0 = xmm0[2,3,2,3,2,3,2,3,2,3,2,3,2,3,2,3] 2283*9880d681SAndroid Build Coastguard Worker; AVX1-NEXT: retq 2284*9880d681SAndroid Build Coastguard Worker; 2285*9880d681SAndroid Build Coastguard Worker; AVX2-LABEL: insert_dup_elt1_mem_v8i16_i32: 2286*9880d681SAndroid Build Coastguard Worker; AVX2: # BB#0: 2287*9880d681SAndroid Build Coastguard Worker; AVX2-NEXT: vpbroadcastw 2(%rdi), %xmm0 2288*9880d681SAndroid Build Coastguard Worker; AVX2-NEXT: retq 2289*9880d681SAndroid Build Coastguard Worker %tmp = load i32, i32* %ptr, align 4 2290*9880d681SAndroid Build Coastguard Worker %tmp1 = insertelement <4 x i32> zeroinitializer, i32 %tmp, i32 0 2291*9880d681SAndroid Build Coastguard Worker %tmp2 = bitcast <4 x i32> %tmp1 to <8 x i16> 2292*9880d681SAndroid Build Coastguard Worker %tmp3 = shufflevector <8 x i16> %tmp2, <8 x i16> undef, <8 x i32> <i32 1, i32 1, i32 1, i32 1, i32 1, i32 1, i32 1, i32 1> 2293*9880d681SAndroid Build Coastguard Worker ret <8 x i16> %tmp3 2294*9880d681SAndroid Build Coastguard Worker} 2295*9880d681SAndroid Build Coastguard Worker 2296*9880d681SAndroid Build Coastguard Workerdefine <8 x i16> @insert_dup_elt3_mem_v8i16_i32(i32* %ptr) { 2297*9880d681SAndroid Build Coastguard Worker; SSE2-LABEL: insert_dup_elt3_mem_v8i16_i32: 2298*9880d681SAndroid Build Coastguard Worker; SSE2: # BB#0: 2299*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: movd {{.*#+}} xmm0 = mem[0],zero,zero,zero 2300*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: pshufd {{.*#+}} xmm0 = xmm0[1,0,1,1] 2301*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: pshuflw {{.*#+}} xmm0 = xmm0[3,3,3,3,4,5,6,7] 2302*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: pshufd {{.*#+}} xmm0 = xmm0[0,0,1,1] 2303*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: retq 2304*9880d681SAndroid Build Coastguard Worker; 2305*9880d681SAndroid Build Coastguard Worker; SSSE3-LABEL: insert_dup_elt3_mem_v8i16_i32: 2306*9880d681SAndroid Build Coastguard Worker; SSSE3: # BB#0: 2307*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT: movd {{.*#+}} xmm0 = mem[0],zero,zero,zero 2308*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT: pshufb {{.*#+}} xmm0 = xmm0[2,3,2,3,2,3,2,3,2,3,2,3,2,3,2,3] 2309*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT: retq 2310*9880d681SAndroid Build Coastguard Worker; 2311*9880d681SAndroid Build Coastguard Worker; SSE41-LABEL: insert_dup_elt3_mem_v8i16_i32: 2312*9880d681SAndroid Build Coastguard Worker; SSE41: # BB#0: 2313*9880d681SAndroid Build Coastguard Worker; SSE41-NEXT: movd {{.*#+}} xmm0 = mem[0],zero,zero,zero 2314*9880d681SAndroid Build Coastguard Worker; SSE41-NEXT: pshufb {{.*#+}} xmm0 = xmm0[2,3,2,3,2,3,2,3,2,3,2,3,2,3,2,3] 2315*9880d681SAndroid Build Coastguard Worker; SSE41-NEXT: retq 2316*9880d681SAndroid Build Coastguard Worker; 2317*9880d681SAndroid Build Coastguard Worker; AVX1-LABEL: insert_dup_elt3_mem_v8i16_i32: 2318*9880d681SAndroid Build Coastguard Worker; AVX1: # BB#0: 2319*9880d681SAndroid Build Coastguard Worker; AVX1-NEXT: vmovd {{.*#+}} xmm0 = mem[0],zero,zero,zero 2320*9880d681SAndroid Build Coastguard Worker; AVX1-NEXT: vpshufb {{.*#+}} xmm0 = xmm0[2,3,2,3,2,3,2,3,2,3,2,3,2,3,2,3] 2321*9880d681SAndroid Build Coastguard Worker; AVX1-NEXT: retq 2322*9880d681SAndroid Build Coastguard Worker; 2323*9880d681SAndroid Build Coastguard Worker; AVX2-LABEL: insert_dup_elt3_mem_v8i16_i32: 2324*9880d681SAndroid Build Coastguard Worker; AVX2: # BB#0: 2325*9880d681SAndroid Build Coastguard Worker; AVX2-NEXT: vpbroadcastw 2(%rdi), %xmm0 2326*9880d681SAndroid Build Coastguard Worker; AVX2-NEXT: retq 2327*9880d681SAndroid Build Coastguard Worker %tmp = load i32, i32* %ptr, align 4 2328*9880d681SAndroid Build Coastguard Worker %tmp1 = insertelement <4 x i32> zeroinitializer, i32 %tmp, i32 1 2329*9880d681SAndroid Build Coastguard Worker %tmp2 = bitcast <4 x i32> %tmp1 to <8 x i16> 2330*9880d681SAndroid Build Coastguard Worker %tmp3 = shufflevector <8 x i16> %tmp2, <8 x i16> undef, <8 x i32> <i32 3, i32 3, i32 3, i32 3, i32 3, i32 3, i32 3, i32 3> 2331*9880d681SAndroid Build Coastguard Worker ret <8 x i16> %tmp3 2332*9880d681SAndroid Build Coastguard Worker} 2333*9880d681SAndroid Build Coastguard Worker 2334*9880d681SAndroid Build Coastguard Workerdefine <8 x i16> @insert_dup_elt1_mem_v8i16_sext_i16(i16* %ptr) { 2335*9880d681SAndroid Build Coastguard Worker; SSE2-LABEL: insert_dup_elt1_mem_v8i16_sext_i16: 2336*9880d681SAndroid Build Coastguard Worker; SSE2: # BB#0: 2337*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: movswl (%rdi), %eax 2338*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: movd %eax, %xmm0 2339*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: pshuflw {{.*#+}} xmm0 = xmm0[1,1,1,1,4,5,6,7] 2340*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: pshufd {{.*#+}} xmm0 = xmm0[0,0,1,1] 2341*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: retq 2342*9880d681SAndroid Build Coastguard Worker; 2343*9880d681SAndroid Build Coastguard Worker; SSSE3-LABEL: insert_dup_elt1_mem_v8i16_sext_i16: 2344*9880d681SAndroid Build Coastguard Worker; SSSE3: # BB#0: 2345*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT: movswl (%rdi), %eax 2346*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT: movd %eax, %xmm0 2347*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT: pshufb {{.*#+}} xmm0 = xmm0[2,3,2,3,2,3,2,3,2,3,2,3,2,3,2,3] 2348*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT: retq 2349*9880d681SAndroid Build Coastguard Worker; 2350*9880d681SAndroid Build Coastguard Worker; SSE41-LABEL: insert_dup_elt1_mem_v8i16_sext_i16: 2351*9880d681SAndroid Build Coastguard Worker; SSE41: # BB#0: 2352*9880d681SAndroid Build Coastguard Worker; SSE41-NEXT: movswl (%rdi), %eax 2353*9880d681SAndroid Build Coastguard Worker; SSE41-NEXT: movd %eax, %xmm0 2354*9880d681SAndroid Build Coastguard Worker; SSE41-NEXT: pshufb {{.*#+}} xmm0 = xmm0[2,3,2,3,2,3,2,3,2,3,2,3,2,3,2,3] 2355*9880d681SAndroid Build Coastguard Worker; SSE41-NEXT: retq 2356*9880d681SAndroid Build Coastguard Worker; 2357*9880d681SAndroid Build Coastguard Worker; AVX1-LABEL: insert_dup_elt1_mem_v8i16_sext_i16: 2358*9880d681SAndroid Build Coastguard Worker; AVX1: # BB#0: 2359*9880d681SAndroid Build Coastguard Worker; AVX1-NEXT: movswl (%rdi), %eax 2360*9880d681SAndroid Build Coastguard Worker; AVX1-NEXT: vmovd %eax, %xmm0 2361*9880d681SAndroid Build Coastguard Worker; AVX1-NEXT: vpshufb {{.*#+}} xmm0 = xmm0[2,3,2,3,2,3,2,3,2,3,2,3,2,3,2,3] 2362*9880d681SAndroid Build Coastguard Worker; AVX1-NEXT: retq 2363*9880d681SAndroid Build Coastguard Worker; 2364*9880d681SAndroid Build Coastguard Worker; AVX2-LABEL: insert_dup_elt1_mem_v8i16_sext_i16: 2365*9880d681SAndroid Build Coastguard Worker; AVX2: # BB#0: 2366*9880d681SAndroid Build Coastguard Worker; AVX2-NEXT: movswl (%rdi), %eax 2367*9880d681SAndroid Build Coastguard Worker; AVX2-NEXT: shrl $16, %eax 2368*9880d681SAndroid Build Coastguard Worker; AVX2-NEXT: vmovd %eax, %xmm0 2369*9880d681SAndroid Build Coastguard Worker; AVX2-NEXT: vpbroadcastw %xmm0, %xmm0 2370*9880d681SAndroid Build Coastguard Worker; AVX2-NEXT: retq 2371*9880d681SAndroid Build Coastguard Worker %tmp = load i16, i16* %ptr, align 2 2372*9880d681SAndroid Build Coastguard Worker %tmp1 = sext i16 %tmp to i32 2373*9880d681SAndroid Build Coastguard Worker %tmp2 = insertelement <4 x i32> zeroinitializer, i32 %tmp1, i32 0 2374*9880d681SAndroid Build Coastguard Worker %tmp3 = bitcast <4 x i32> %tmp2 to <8 x i16> 2375*9880d681SAndroid Build Coastguard Worker %tmp4 = shufflevector <8 x i16> %tmp3, <8 x i16> undef, <8 x i32> <i32 1, i32 1, i32 1, i32 1, i32 1, i32 1, i32 1, i32 1> 2376*9880d681SAndroid Build Coastguard Worker ret <8 x i16> %tmp4 2377*9880d681SAndroid Build Coastguard Worker} 2378*9880d681SAndroid Build Coastguard Worker 2379*9880d681SAndroid Build Coastguard Workerdefine <8 x i16> @insert_dup_elt3_mem_v8i16_sext_i16(i16* %ptr) { 2380*9880d681SAndroid Build Coastguard Worker; SSE2-LABEL: insert_dup_elt3_mem_v8i16_sext_i16: 2381*9880d681SAndroid Build Coastguard Worker; SSE2: # BB#0: 2382*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: movswl (%rdi), %eax 2383*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: movd %eax, %xmm0 2384*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: pshufd {{.*#+}} xmm0 = xmm0[1,0,1,1] 2385*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: pshuflw {{.*#+}} xmm0 = xmm0[3,3,3,3,4,5,6,7] 2386*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: pshufd {{.*#+}} xmm0 = xmm0[0,0,1,1] 2387*9880d681SAndroid Build Coastguard Worker; SSE2-NEXT: retq 2388*9880d681SAndroid Build Coastguard Worker; 2389*9880d681SAndroid Build Coastguard Worker; SSSE3-LABEL: insert_dup_elt3_mem_v8i16_sext_i16: 2390*9880d681SAndroid Build Coastguard Worker; SSSE3: # BB#0: 2391*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT: movswl (%rdi), %eax 2392*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT: movd %eax, %xmm0 2393*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT: pshufb {{.*#+}} xmm0 = xmm0[2,3,2,3,2,3,2,3,2,3,2,3,2,3,2,3] 2394*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT: retq 2395*9880d681SAndroid Build Coastguard Worker; 2396*9880d681SAndroid Build Coastguard Worker; SSE41-LABEL: insert_dup_elt3_mem_v8i16_sext_i16: 2397*9880d681SAndroid Build Coastguard Worker; SSE41: # BB#0: 2398*9880d681SAndroid Build Coastguard Worker; SSE41-NEXT: movswl (%rdi), %eax 2399*9880d681SAndroid Build Coastguard Worker; SSE41-NEXT: movd %eax, %xmm0 2400*9880d681SAndroid Build Coastguard Worker; SSE41-NEXT: pshufb {{.*#+}} xmm0 = xmm0[2,3,2,3,2,3,2,3,2,3,2,3,2,3,2,3] 2401*9880d681SAndroid Build Coastguard Worker; SSE41-NEXT: retq 2402*9880d681SAndroid Build Coastguard Worker; 2403*9880d681SAndroid Build Coastguard Worker; AVX1-LABEL: insert_dup_elt3_mem_v8i16_sext_i16: 2404*9880d681SAndroid Build Coastguard Worker; AVX1: # BB#0: 2405*9880d681SAndroid Build Coastguard Worker; AVX1-NEXT: movswl (%rdi), %eax 2406*9880d681SAndroid Build Coastguard Worker; AVX1-NEXT: vmovd %eax, %xmm0 2407*9880d681SAndroid Build Coastguard Worker; AVX1-NEXT: vpshufb {{.*#+}} xmm0 = xmm0[2,3,2,3,2,3,2,3,2,3,2,3,2,3,2,3] 2408*9880d681SAndroid Build Coastguard Worker; AVX1-NEXT: retq 2409*9880d681SAndroid Build Coastguard Worker; 2410*9880d681SAndroid Build Coastguard Worker; AVX2-LABEL: insert_dup_elt3_mem_v8i16_sext_i16: 2411*9880d681SAndroid Build Coastguard Worker; AVX2: # BB#0: 2412*9880d681SAndroid Build Coastguard Worker; AVX2-NEXT: movswl (%rdi), %eax 2413*9880d681SAndroid Build Coastguard Worker; AVX2-NEXT: shrl $16, %eax 2414*9880d681SAndroid Build Coastguard Worker; AVX2-NEXT: vmovd %eax, %xmm0 2415*9880d681SAndroid Build Coastguard Worker; AVX2-NEXT: vpbroadcastw %xmm0, %xmm0 2416*9880d681SAndroid Build Coastguard Worker; AVX2-NEXT: retq 2417*9880d681SAndroid Build Coastguard Worker %tmp = load i16, i16* %ptr, align 2 2418*9880d681SAndroid Build Coastguard Worker %tmp1 = sext i16 %tmp to i32 2419*9880d681SAndroid Build Coastguard Worker %tmp2 = insertelement <4 x i32> zeroinitializer, i32 %tmp1, i32 1 2420*9880d681SAndroid Build Coastguard Worker %tmp3 = bitcast <4 x i32> %tmp2 to <8 x i16> 2421*9880d681SAndroid Build Coastguard Worker %tmp4 = shufflevector <8 x i16> %tmp3, <8 x i16> undef, <8 x i32> <i32 3, i32 3, i32 3, i32 3, i32 3, i32 3, i32 3, i32 3> 2422*9880d681SAndroid Build Coastguard Worker ret <8 x i16> %tmp4 2423*9880d681SAndroid Build Coastguard Worker} 2424