1*9880d681SAndroid Build Coastguard Worker; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py 2*9880d681SAndroid Build Coastguard Worker; RUN: llc < %s -mtriple=i686-unknown-unknown -mattr=+sse | FileCheck %s --check-prefix=X32-SSE --check-prefix=X32-SSE1 3*9880d681SAndroid Build Coastguard Worker; RUN: llc < %s -mtriple=i686-unknown-unknown -mattr=+sse2 | FileCheck %s --check-prefix=X32-SSE --check-prefix=X32-SSE2 4*9880d681SAndroid Build Coastguard Worker; RUN: llc < %s -mtriple=x86_64-unknown-unknown -mattr=-sse2 | FileCheck %s --check-prefix=X64-SSE --check-prefix=X64-SSE1 5*9880d681SAndroid Build Coastguard Worker; RUN: llc < %s -mtriple=x86_64-unknown-unknown -mattr=+sse2 | FileCheck %s --check-prefix=X64-SSE --check-prefix=X64-SSE2 6*9880d681SAndroid Build Coastguard Worker 7*9880d681SAndroid Build Coastguard Worker; FNEG is defined as subtraction from -0.0. 8*9880d681SAndroid Build Coastguard Worker 9*9880d681SAndroid Build Coastguard Worker; This test verifies that we use an xor with a constant to flip the sign bits; no subtraction needed. 10*9880d681SAndroid Build Coastguard Workerdefine <4 x float> @t1(<4 x float> %Q) nounwind { 11*9880d681SAndroid Build Coastguard Worker; X32-SSE-LABEL: t1: 12*9880d681SAndroid Build Coastguard Worker; X32-SSE: # BB#0: 13*9880d681SAndroid Build Coastguard Worker; X32-SSE-NEXT: xorps .LCPI0_0, %xmm0 14*9880d681SAndroid Build Coastguard Worker; X32-SSE-NEXT: retl 15*9880d681SAndroid Build Coastguard Worker; 16*9880d681SAndroid Build Coastguard Worker; X64-SSE-LABEL: t1: 17*9880d681SAndroid Build Coastguard Worker; X64-SSE: # BB#0: 18*9880d681SAndroid Build Coastguard Worker; X64-SSE-NEXT: xorps {{.*}}(%rip), %xmm0 19*9880d681SAndroid Build Coastguard Worker; X64-SSE-NEXT: retq 20*9880d681SAndroid Build Coastguard Worker %tmp = fsub <4 x float> < float -0.000000e+00, float -0.000000e+00, float -0.000000e+00, float -0.000000e+00 >, %Q 21*9880d681SAndroid Build Coastguard Worker ret <4 x float> %tmp 22*9880d681SAndroid Build Coastguard Worker} 23*9880d681SAndroid Build Coastguard Worker 24*9880d681SAndroid Build Coastguard Worker; This test verifies that we generate an FP subtraction because "0.0 - x" is not an fneg. 25*9880d681SAndroid Build Coastguard Workerdefine <4 x float> @t2(<4 x float> %Q) nounwind { 26*9880d681SAndroid Build Coastguard Worker; X32-SSE-LABEL: t2: 27*9880d681SAndroid Build Coastguard Worker; X32-SSE: # BB#0: 28*9880d681SAndroid Build Coastguard Worker; X32-SSE-NEXT: xorps %xmm1, %xmm1 29*9880d681SAndroid Build Coastguard Worker; X32-SSE-NEXT: subps %xmm0, %xmm1 30*9880d681SAndroid Build Coastguard Worker; X32-SSE-NEXT: movaps %xmm1, %xmm0 31*9880d681SAndroid Build Coastguard Worker; X32-SSE-NEXT: retl 32*9880d681SAndroid Build Coastguard Worker; 33*9880d681SAndroid Build Coastguard Worker; X64-SSE-LABEL: t2: 34*9880d681SAndroid Build Coastguard Worker; X64-SSE: # BB#0: 35*9880d681SAndroid Build Coastguard Worker; X64-SSE-NEXT: xorps %xmm1, %xmm1 36*9880d681SAndroid Build Coastguard Worker; X64-SSE-NEXT: subps %xmm0, %xmm1 37*9880d681SAndroid Build Coastguard Worker; X64-SSE-NEXT: movaps %xmm1, %xmm0 38*9880d681SAndroid Build Coastguard Worker; X64-SSE-NEXT: retq 39*9880d681SAndroid Build Coastguard Worker %tmp = fsub <4 x float> zeroinitializer, %Q 40*9880d681SAndroid Build Coastguard Worker ret <4 x float> %tmp 41*9880d681SAndroid Build Coastguard Worker} 42*9880d681SAndroid Build Coastguard Worker 43*9880d681SAndroid Build Coastguard Worker; If we're bitcasting an integer to an FP vector, we should avoid the FPU/vector unit entirely. 44*9880d681SAndroid Build Coastguard Worker; Make sure that we're flipping the sign bit and only the sign bit of each float. 45*9880d681SAndroid Build Coastguard Worker; So instead of something like this: 46*9880d681SAndroid Build Coastguard Worker; movd %rdi, %xmm0 47*9880d681SAndroid Build Coastguard Worker; xorps .LCPI2_0(%rip), %xmm0 48*9880d681SAndroid Build Coastguard Worker; 49*9880d681SAndroid Build Coastguard Worker; We should generate: 50*9880d681SAndroid Build Coastguard Worker; movabsq (put sign bit mask in integer register)) 51*9880d681SAndroid Build Coastguard Worker; xorq (flip sign bits) 52*9880d681SAndroid Build Coastguard Worker; movd (move to xmm return register) 53*9880d681SAndroid Build Coastguard Worker 54*9880d681SAndroid Build Coastguard Workerdefine <2 x float> @fneg_bitcast(i64 %i) nounwind { 55*9880d681SAndroid Build Coastguard Worker; X32-SSE1-LABEL: fneg_bitcast: 56*9880d681SAndroid Build Coastguard Worker; X32-SSE1: # BB#0: 57*9880d681SAndroid Build Coastguard Worker; X32-SSE1-NEXT: pushl %ebp 58*9880d681SAndroid Build Coastguard Worker; X32-SSE1-NEXT: movl %esp, %ebp 59*9880d681SAndroid Build Coastguard Worker; X32-SSE1-NEXT: andl $-16, %esp 60*9880d681SAndroid Build Coastguard Worker; X32-SSE1-NEXT: subl $32, %esp 61*9880d681SAndroid Build Coastguard Worker; X32-SSE1-NEXT: movl $-2147483648, %eax # imm = 0x80000000 62*9880d681SAndroid Build Coastguard Worker; X32-SSE1-NEXT: movl 12(%ebp), %ecx 63*9880d681SAndroid Build Coastguard Worker; X32-SSE1-NEXT: xorl %eax, %ecx 64*9880d681SAndroid Build Coastguard Worker; X32-SSE1-NEXT: movl %ecx, {{[0-9]+}}(%esp) 65*9880d681SAndroid Build Coastguard Worker; X32-SSE1-NEXT: xorl 8(%ebp), %eax 66*9880d681SAndroid Build Coastguard Worker; X32-SSE1-NEXT: movl %eax, (%esp) 67*9880d681SAndroid Build Coastguard Worker; X32-SSE1-NEXT: movaps (%esp), %xmm0 68*9880d681SAndroid Build Coastguard Worker; X32-SSE1-NEXT: movl %ebp, %esp 69*9880d681SAndroid Build Coastguard Worker; X32-SSE1-NEXT: popl %ebp 70*9880d681SAndroid Build Coastguard Worker; X32-SSE1-NEXT: retl 71*9880d681SAndroid Build Coastguard Worker; 72*9880d681SAndroid Build Coastguard Worker; X32-SSE2-LABEL: fneg_bitcast: 73*9880d681SAndroid Build Coastguard Worker; X32-SSE2: # BB#0: 74*9880d681SAndroid Build Coastguard Worker; X32-SSE2-NEXT: movl $-2147483648, %eax # imm = 0x80000000 75*9880d681SAndroid Build Coastguard Worker; X32-SSE2-NEXT: movl {{[0-9]+}}(%esp), %ecx 76*9880d681SAndroid Build Coastguard Worker; X32-SSE2-NEXT: xorl %eax, %ecx 77*9880d681SAndroid Build Coastguard Worker; X32-SSE2-NEXT: movd %ecx, %xmm1 78*9880d681SAndroid Build Coastguard Worker; X32-SSE2-NEXT: xorl {{[0-9]+}}(%esp), %eax 79*9880d681SAndroid Build Coastguard Worker; X32-SSE2-NEXT: movd %eax, %xmm0 80*9880d681SAndroid Build Coastguard Worker; X32-SSE2-NEXT: punpckldq {{.*#+}} xmm0 = xmm0[0],xmm1[0],xmm0[1],xmm1[1] 81*9880d681SAndroid Build Coastguard Worker; X32-SSE2-NEXT: retl 82*9880d681SAndroid Build Coastguard Worker; 83*9880d681SAndroid Build Coastguard Worker; X64-SSE1-LABEL: fneg_bitcast: 84*9880d681SAndroid Build Coastguard Worker; X64-SSE1: # BB#0: 85*9880d681SAndroid Build Coastguard Worker; X64-SSE1-NEXT: movabsq $-9223372034707292160, %rax # imm = 0x8000000080000000 86*9880d681SAndroid Build Coastguard Worker; X64-SSE1-NEXT: xorq %rdi, %rax 87*9880d681SAndroid Build Coastguard Worker; X64-SSE1-NEXT: movq %rax, -{{[0-9]+}}(%rsp) 88*9880d681SAndroid Build Coastguard Worker; X64-SSE1-NEXT: movaps -{{[0-9]+}}(%rsp), %xmm0 89*9880d681SAndroid Build Coastguard Worker; X64-SSE1-NEXT: retq 90*9880d681SAndroid Build Coastguard Worker; 91*9880d681SAndroid Build Coastguard Worker; X64-SSE2-LABEL: fneg_bitcast: 92*9880d681SAndroid Build Coastguard Worker; X64-SSE2: # BB#0: 93*9880d681SAndroid Build Coastguard Worker; X64-SSE2-NEXT: movabsq $-9223372034707292160, %rax # imm = 0x8000000080000000 94*9880d681SAndroid Build Coastguard Worker; X64-SSE2-NEXT: xorq %rdi, %rax 95*9880d681SAndroid Build Coastguard Worker; X64-SSE2-NEXT: movd %rax, %xmm0 96*9880d681SAndroid Build Coastguard Worker; X64-SSE2-NEXT: retq 97*9880d681SAndroid Build Coastguard Worker %bitcast = bitcast i64 %i to <2 x float> 98*9880d681SAndroid Build Coastguard Worker %fneg = fsub <2 x float> <float -0.0, float -0.0>, %bitcast 99*9880d681SAndroid Build Coastguard Worker ret <2 x float> %fneg 100*9880d681SAndroid Build Coastguard Worker} 101