1*9880d681SAndroid Build Coastguard Worker; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py 2*9880d681SAndroid Build Coastguard Worker; RUN: llc < %s -mtriple=i686-unknown -mattr=+sse4.1 | FileCheck %s --check-prefix=X32 3*9880d681SAndroid Build Coastguard Worker; RUN: llc < %s -mtriple=x86_64-unknown -mattr=+sse4.1 | FileCheck %s --check-prefix=X64 4*9880d681SAndroid Build Coastguard Worker 5*9880d681SAndroid Build Coastguard Workerdefine void @t1(float* %R, <4 x float>* %P1) nounwind { 6*9880d681SAndroid Build Coastguard Worker; X32-LABEL: t1: 7*9880d681SAndroid Build Coastguard Worker; X32: # BB#0: 8*9880d681SAndroid Build Coastguard Worker; X32-NEXT: movl {{[0-9]+}}(%esp), %eax 9*9880d681SAndroid Build Coastguard Worker; X32-NEXT: movl {{[0-9]+}}(%esp), %ecx 10*9880d681SAndroid Build Coastguard Worker; X32-NEXT: movss {{.*#+}} xmm0 = mem[0],zero,zero,zero 11*9880d681SAndroid Build Coastguard Worker; X32-NEXT: movss %xmm0, (%eax) 12*9880d681SAndroid Build Coastguard Worker; X32-NEXT: retl 13*9880d681SAndroid Build Coastguard Worker; 14*9880d681SAndroid Build Coastguard Worker; X64-LABEL: t1: 15*9880d681SAndroid Build Coastguard Worker; X64: # BB#0: 16*9880d681SAndroid Build Coastguard Worker; X64-NEXT: movss {{.*#+}} xmm0 = mem[0],zero,zero,zero 17*9880d681SAndroid Build Coastguard Worker; X64-NEXT: movss %xmm0, (%rdi) 18*9880d681SAndroid Build Coastguard Worker; X64-NEXT: retq 19*9880d681SAndroid Build Coastguard Worker %X = load <4 x float>, <4 x float>* %P1 20*9880d681SAndroid Build Coastguard Worker %tmp = extractelement <4 x float> %X, i32 3 21*9880d681SAndroid Build Coastguard Worker store float %tmp, float* %R 22*9880d681SAndroid Build Coastguard Worker ret void 23*9880d681SAndroid Build Coastguard Worker} 24*9880d681SAndroid Build Coastguard Worker 25*9880d681SAndroid Build Coastguard Workerdefine float @t2(<4 x float>* %P1) nounwind { 26*9880d681SAndroid Build Coastguard Worker; X32-LABEL: t2: 27*9880d681SAndroid Build Coastguard Worker; X32: # BB#0: 28*9880d681SAndroid Build Coastguard Worker; X32-NEXT: pushl %eax 29*9880d681SAndroid Build Coastguard Worker; X32-NEXT: movl {{[0-9]+}}(%esp), %eax 30*9880d681SAndroid Build Coastguard Worker; X32-NEXT: movddup {{.*#+}} xmm0 = mem[0,0] 31*9880d681SAndroid Build Coastguard Worker; X32-NEXT: movss %xmm0, (%esp) 32*9880d681SAndroid Build Coastguard Worker; X32-NEXT: flds (%esp) 33*9880d681SAndroid Build Coastguard Worker; X32-NEXT: popl %eax 34*9880d681SAndroid Build Coastguard Worker; X32-NEXT: retl 35*9880d681SAndroid Build Coastguard Worker; 36*9880d681SAndroid Build Coastguard Worker; X64-LABEL: t2: 37*9880d681SAndroid Build Coastguard Worker; X64: # BB#0: 38*9880d681SAndroid Build Coastguard Worker; X64-NEXT: movddup {{.*#+}} xmm0 = mem[0,0] 39*9880d681SAndroid Build Coastguard Worker; X64-NEXT: retq 40*9880d681SAndroid Build Coastguard Worker %X = load <4 x float>, <4 x float>* %P1 41*9880d681SAndroid Build Coastguard Worker %tmp = extractelement <4 x float> %X, i32 2 42*9880d681SAndroid Build Coastguard Worker ret float %tmp 43*9880d681SAndroid Build Coastguard Worker} 44*9880d681SAndroid Build Coastguard Worker 45*9880d681SAndroid Build Coastguard Workerdefine void @t3(i32* %R, <4 x i32>* %P1) nounwind { 46*9880d681SAndroid Build Coastguard Worker; X32-LABEL: t3: 47*9880d681SAndroid Build Coastguard Worker; X32: # BB#0: 48*9880d681SAndroid Build Coastguard Worker; X32-NEXT: movl {{[0-9]+}}(%esp), %eax 49*9880d681SAndroid Build Coastguard Worker; X32-NEXT: movl {{[0-9]+}}(%esp), %ecx 50*9880d681SAndroid Build Coastguard Worker; X32-NEXT: movl 12(%ecx), %ecx 51*9880d681SAndroid Build Coastguard Worker; X32-NEXT: movl %ecx, (%eax) 52*9880d681SAndroid Build Coastguard Worker; X32-NEXT: retl 53*9880d681SAndroid Build Coastguard Worker; 54*9880d681SAndroid Build Coastguard Worker; X64-LABEL: t3: 55*9880d681SAndroid Build Coastguard Worker; X64: # BB#0: 56*9880d681SAndroid Build Coastguard Worker; X64-NEXT: movl 12(%rsi), %eax 57*9880d681SAndroid Build Coastguard Worker; X64-NEXT: movl %eax, (%rdi) 58*9880d681SAndroid Build Coastguard Worker; X64-NEXT: retq 59*9880d681SAndroid Build Coastguard Worker %X = load <4 x i32>, <4 x i32>* %P1 60*9880d681SAndroid Build Coastguard Worker %tmp = extractelement <4 x i32> %X, i32 3 61*9880d681SAndroid Build Coastguard Worker store i32 %tmp, i32* %R 62*9880d681SAndroid Build Coastguard Worker ret void 63*9880d681SAndroid Build Coastguard Worker} 64*9880d681SAndroid Build Coastguard Worker 65*9880d681SAndroid Build Coastguard Workerdefine i32 @t4(<4 x i32>* %P1) nounwind { 66*9880d681SAndroid Build Coastguard Worker; X32-LABEL: t4: 67*9880d681SAndroid Build Coastguard Worker; X32: # BB#0: 68*9880d681SAndroid Build Coastguard Worker; X32-NEXT: movl {{[0-9]+}}(%esp), %eax 69*9880d681SAndroid Build Coastguard Worker; X32-NEXT: movl 12(%eax), %eax 70*9880d681SAndroid Build Coastguard Worker; X32-NEXT: retl 71*9880d681SAndroid Build Coastguard Worker; 72*9880d681SAndroid Build Coastguard Worker; X64-LABEL: t4: 73*9880d681SAndroid Build Coastguard Worker; X64: # BB#0: 74*9880d681SAndroid Build Coastguard Worker; X64-NEXT: movl 12(%rdi), %eax 75*9880d681SAndroid Build Coastguard Worker; X64-NEXT: retq 76*9880d681SAndroid Build Coastguard Worker %X = load <4 x i32>, <4 x i32>* %P1 77*9880d681SAndroid Build Coastguard Worker %tmp = extractelement <4 x i32> %X, i32 3 78*9880d681SAndroid Build Coastguard Worker ret i32 %tmp 79*9880d681SAndroid Build Coastguard Worker} 80