1*9880d681SAndroid Build Coastguard Worker; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py 2*9880d681SAndroid Build Coastguard Worker; RUN: llc < %s -mtriple=i686-unknown-unknown -mattr=+avx | FileCheck %s --check-prefix=CHECK --check-prefix=X32 3*9880d681SAndroid Build Coastguard Worker; RUN: llc < %s -mtriple=x86_64-unknown-unknown -mattr=+avx | FileCheck %s --check-prefix=CHECK --check-prefix=X64 4*9880d681SAndroid Build Coastguard Worker 5*9880d681SAndroid Build Coastguard Worker; When extracting multiple consecutive elements from a larger 6*9880d681SAndroid Build Coastguard Worker; vector into a smaller one, do it efficiently. We should use 7*9880d681SAndroid Build Coastguard Worker; an EXTRACT_SUBVECTOR node internally rather than a bunch of 8*9880d681SAndroid Build Coastguard Worker; single element extractions. 9*9880d681SAndroid Build Coastguard Worker 10*9880d681SAndroid Build Coastguard Worker; Extracting the low elements only requires using the right kind of store. 11*9880d681SAndroid Build Coastguard Workerdefine void @low_v8f32_to_v4f32(<8 x float> %v, <4 x float>* %ptr) { 12*9880d681SAndroid Build Coastguard Worker; X32-LABEL: low_v8f32_to_v4f32: 13*9880d681SAndroid Build Coastguard Worker; X32: # BB#0: 14*9880d681SAndroid Build Coastguard Worker; X32-NEXT: movl {{[0-9]+}}(%esp), %eax 15*9880d681SAndroid Build Coastguard Worker; X32-NEXT: vmovaps %xmm0, (%eax) 16*9880d681SAndroid Build Coastguard Worker; X32-NEXT: vzeroupper 17*9880d681SAndroid Build Coastguard Worker; X32-NEXT: retl 18*9880d681SAndroid Build Coastguard Worker; 19*9880d681SAndroid Build Coastguard Worker; X64-LABEL: low_v8f32_to_v4f32: 20*9880d681SAndroid Build Coastguard Worker; X64: # BB#0: 21*9880d681SAndroid Build Coastguard Worker; X64-NEXT: vmovaps %xmm0, (%rdi) 22*9880d681SAndroid Build Coastguard Worker; X64-NEXT: vzeroupper 23*9880d681SAndroid Build Coastguard Worker; X64-NEXT: retq 24*9880d681SAndroid Build Coastguard Worker %ext0 = extractelement <8 x float> %v, i32 0 25*9880d681SAndroid Build Coastguard Worker %ext1 = extractelement <8 x float> %v, i32 1 26*9880d681SAndroid Build Coastguard Worker %ext2 = extractelement <8 x float> %v, i32 2 27*9880d681SAndroid Build Coastguard Worker %ext3 = extractelement <8 x float> %v, i32 3 28*9880d681SAndroid Build Coastguard Worker %ins0 = insertelement <4 x float> undef, float %ext0, i32 0 29*9880d681SAndroid Build Coastguard Worker %ins1 = insertelement <4 x float> %ins0, float %ext1, i32 1 30*9880d681SAndroid Build Coastguard Worker %ins2 = insertelement <4 x float> %ins1, float %ext2, i32 2 31*9880d681SAndroid Build Coastguard Worker %ins3 = insertelement <4 x float> %ins2, float %ext3, i32 3 32*9880d681SAndroid Build Coastguard Worker store <4 x float> %ins3, <4 x float>* %ptr, align 16 33*9880d681SAndroid Build Coastguard Worker ret void 34*9880d681SAndroid Build Coastguard Worker} 35*9880d681SAndroid Build Coastguard Worker 36*9880d681SAndroid Build Coastguard Worker; Extracting the high elements requires just one AVX instruction. 37*9880d681SAndroid Build Coastguard Workerdefine void @high_v8f32_to_v4f32(<8 x float> %v, <4 x float>* %ptr) { 38*9880d681SAndroid Build Coastguard Worker; X32-LABEL: high_v8f32_to_v4f32: 39*9880d681SAndroid Build Coastguard Worker; X32: # BB#0: 40*9880d681SAndroid Build Coastguard Worker; X32-NEXT: movl {{[0-9]+}}(%esp), %eax 41*9880d681SAndroid Build Coastguard Worker; X32-NEXT: vextractf128 $1, %ymm0, (%eax) 42*9880d681SAndroid Build Coastguard Worker; X32-NEXT: vzeroupper 43*9880d681SAndroid Build Coastguard Worker; X32-NEXT: retl 44*9880d681SAndroid Build Coastguard Worker; 45*9880d681SAndroid Build Coastguard Worker; X64-LABEL: high_v8f32_to_v4f32: 46*9880d681SAndroid Build Coastguard Worker; X64: # BB#0: 47*9880d681SAndroid Build Coastguard Worker; X64-NEXT: vextractf128 $1, %ymm0, (%rdi) 48*9880d681SAndroid Build Coastguard Worker; X64-NEXT: vzeroupper 49*9880d681SAndroid Build Coastguard Worker; X64-NEXT: retq 50*9880d681SAndroid Build Coastguard Worker %ext0 = extractelement <8 x float> %v, i32 4 51*9880d681SAndroid Build Coastguard Worker %ext1 = extractelement <8 x float> %v, i32 5 52*9880d681SAndroid Build Coastguard Worker %ext2 = extractelement <8 x float> %v, i32 6 53*9880d681SAndroid Build Coastguard Worker %ext3 = extractelement <8 x float> %v, i32 7 54*9880d681SAndroid Build Coastguard Worker %ins0 = insertelement <4 x float> undef, float %ext0, i32 0 55*9880d681SAndroid Build Coastguard Worker %ins1 = insertelement <4 x float> %ins0, float %ext1, i32 1 56*9880d681SAndroid Build Coastguard Worker %ins2 = insertelement <4 x float> %ins1, float %ext2, i32 2 57*9880d681SAndroid Build Coastguard Worker %ins3 = insertelement <4 x float> %ins2, float %ext3, i32 3 58*9880d681SAndroid Build Coastguard Worker store <4 x float> %ins3, <4 x float>* %ptr, align 16 59*9880d681SAndroid Build Coastguard Worker ret void 60*9880d681SAndroid Build Coastguard Worker} 61*9880d681SAndroid Build Coastguard Worker 62*9880d681SAndroid Build Coastguard Worker; Make sure element type doesn't alter the codegen. Note that 63*9880d681SAndroid Build Coastguard Worker; if we were actually using the vector in this function and 64*9880d681SAndroid Build Coastguard Worker; have AVX2, we should generate vextracti128 (the int version). 65*9880d681SAndroid Build Coastguard Workerdefine void @high_v8i32_to_v4i32(<8 x i32> %v, <4 x i32>* %ptr) { 66*9880d681SAndroid Build Coastguard Worker; X32-LABEL: high_v8i32_to_v4i32: 67*9880d681SAndroid Build Coastguard Worker; X32: # BB#0: 68*9880d681SAndroid Build Coastguard Worker; X32-NEXT: movl {{[0-9]+}}(%esp), %eax 69*9880d681SAndroid Build Coastguard Worker; X32-NEXT: vextractf128 $1, %ymm0, (%eax) 70*9880d681SAndroid Build Coastguard Worker; X32-NEXT: vzeroupper 71*9880d681SAndroid Build Coastguard Worker; X32-NEXT: retl 72*9880d681SAndroid Build Coastguard Worker; 73*9880d681SAndroid Build Coastguard Worker; X64-LABEL: high_v8i32_to_v4i32: 74*9880d681SAndroid Build Coastguard Worker; X64: # BB#0: 75*9880d681SAndroid Build Coastguard Worker; X64-NEXT: vextractf128 $1, %ymm0, (%rdi) 76*9880d681SAndroid Build Coastguard Worker; X64-NEXT: vzeroupper 77*9880d681SAndroid Build Coastguard Worker; X64-NEXT: retq 78*9880d681SAndroid Build Coastguard Worker %ext0 = extractelement <8 x i32> %v, i32 4 79*9880d681SAndroid Build Coastguard Worker %ext1 = extractelement <8 x i32> %v, i32 5 80*9880d681SAndroid Build Coastguard Worker %ext2 = extractelement <8 x i32> %v, i32 6 81*9880d681SAndroid Build Coastguard Worker %ext3 = extractelement <8 x i32> %v, i32 7 82*9880d681SAndroid Build Coastguard Worker %ins0 = insertelement <4 x i32> undef, i32 %ext0, i32 0 83*9880d681SAndroid Build Coastguard Worker %ins1 = insertelement <4 x i32> %ins0, i32 %ext1, i32 1 84*9880d681SAndroid Build Coastguard Worker %ins2 = insertelement <4 x i32> %ins1, i32 %ext2, i32 2 85*9880d681SAndroid Build Coastguard Worker %ins3 = insertelement <4 x i32> %ins2, i32 %ext3, i32 3 86*9880d681SAndroid Build Coastguard Worker store <4 x i32> %ins3, <4 x i32>* %ptr, align 16 87*9880d681SAndroid Build Coastguard Worker ret void 88*9880d681SAndroid Build Coastguard Worker} 89*9880d681SAndroid Build Coastguard Worker 90*9880d681SAndroid Build Coastguard Worker; Make sure that element size doesn't alter the codegen. 91*9880d681SAndroid Build Coastguard Workerdefine void @high_v4f64_to_v2f64(<4 x double> %v, <2 x double>* %ptr) { 92*9880d681SAndroid Build Coastguard Worker; X32-LABEL: high_v4f64_to_v2f64: 93*9880d681SAndroid Build Coastguard Worker; X32: # BB#0: 94*9880d681SAndroid Build Coastguard Worker; X32-NEXT: movl {{[0-9]+}}(%esp), %eax 95*9880d681SAndroid Build Coastguard Worker; X32-NEXT: vextractf128 $1, %ymm0, (%eax) 96*9880d681SAndroid Build Coastguard Worker; X32-NEXT: vzeroupper 97*9880d681SAndroid Build Coastguard Worker; X32-NEXT: retl 98*9880d681SAndroid Build Coastguard Worker; 99*9880d681SAndroid Build Coastguard Worker; X64-LABEL: high_v4f64_to_v2f64: 100*9880d681SAndroid Build Coastguard Worker; X64: # BB#0: 101*9880d681SAndroid Build Coastguard Worker; X64-NEXT: vextractf128 $1, %ymm0, (%rdi) 102*9880d681SAndroid Build Coastguard Worker; X64-NEXT: vzeroupper 103*9880d681SAndroid Build Coastguard Worker; X64-NEXT: retq 104*9880d681SAndroid Build Coastguard Worker %ext0 = extractelement <4 x double> %v, i32 2 105*9880d681SAndroid Build Coastguard Worker %ext1 = extractelement <4 x double> %v, i32 3 106*9880d681SAndroid Build Coastguard Worker %ins0 = insertelement <2 x double> undef, double %ext0, i32 0 107*9880d681SAndroid Build Coastguard Worker %ins1 = insertelement <2 x double> %ins0, double %ext1, i32 1 108*9880d681SAndroid Build Coastguard Worker store <2 x double> %ins1, <2 x double>* %ptr, align 16 109*9880d681SAndroid Build Coastguard Worker ret void 110*9880d681SAndroid Build Coastguard Worker} 111*9880d681SAndroid Build Coastguard Worker 112*9880d681SAndroid Build Coastguard Worker; PR25320 Make sure that a widened (possibly legalized) vector correctly zero-extends upper elements. 113*9880d681SAndroid Build Coastguard Worker; FIXME - Ideally these should just call VMOVD/VMOVQ/VMOVSS/VMOVSD 114*9880d681SAndroid Build Coastguard Worker 115*9880d681SAndroid Build Coastguard Workerdefine void @legal_vzmovl_2i32_8i32(<2 x i32>* %in, <8 x i32>* %out) { 116*9880d681SAndroid Build Coastguard Worker; X32-LABEL: legal_vzmovl_2i32_8i32: 117*9880d681SAndroid Build Coastguard Worker; X32: # BB#0: 118*9880d681SAndroid Build Coastguard Worker; X32-NEXT: movl {{[0-9]+}}(%esp), %eax 119*9880d681SAndroid Build Coastguard Worker; X32-NEXT: movl {{[0-9]+}}(%esp), %ecx 120*9880d681SAndroid Build Coastguard Worker; X32-NEXT: vpmovzxdq {{.*#+}} xmm0 = mem[0],zero,mem[1],zero 121*9880d681SAndroid Build Coastguard Worker; X32-NEXT: vxorps %ymm1, %ymm1, %ymm1 122*9880d681SAndroid Build Coastguard Worker; X32-NEXT: vblendps {{.*#+}} ymm0 = ymm0[0],ymm1[1,2,3,4,5,6,7] 123*9880d681SAndroid Build Coastguard Worker; X32-NEXT: vmovaps %ymm0, (%eax) 124*9880d681SAndroid Build Coastguard Worker; X32-NEXT: vzeroupper 125*9880d681SAndroid Build Coastguard Worker; X32-NEXT: retl 126*9880d681SAndroid Build Coastguard Worker; 127*9880d681SAndroid Build Coastguard Worker; X64-LABEL: legal_vzmovl_2i32_8i32: 128*9880d681SAndroid Build Coastguard Worker; X64: # BB#0: 129*9880d681SAndroid Build Coastguard Worker; X64-NEXT: vpmovzxdq {{.*#+}} xmm0 = mem[0],zero,mem[1],zero 130*9880d681SAndroid Build Coastguard Worker; X64-NEXT: vxorps %ymm1, %ymm1, %ymm1 131*9880d681SAndroid Build Coastguard Worker; X64-NEXT: vblendps {{.*#+}} ymm0 = ymm0[0],ymm1[1,2,3,4,5,6,7] 132*9880d681SAndroid Build Coastguard Worker; X64-NEXT: vmovaps %ymm0, (%rsi) 133*9880d681SAndroid Build Coastguard Worker; X64-NEXT: vzeroupper 134*9880d681SAndroid Build Coastguard Worker; X64-NEXT: retq 135*9880d681SAndroid Build Coastguard Worker %ld = load <2 x i32>, <2 x i32>* %in, align 8 136*9880d681SAndroid Build Coastguard Worker %ext = extractelement <2 x i32> %ld, i64 0 137*9880d681SAndroid Build Coastguard Worker %ins = insertelement <8 x i32> <i32 undef, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0>, i32 %ext, i64 0 138*9880d681SAndroid Build Coastguard Worker store <8 x i32> %ins, <8 x i32>* %out, align 32 139*9880d681SAndroid Build Coastguard Worker ret void 140*9880d681SAndroid Build Coastguard Worker} 141*9880d681SAndroid Build Coastguard Worker 142*9880d681SAndroid Build Coastguard Workerdefine void @legal_vzmovl_2i64_4i64(<2 x i64>* %in, <4 x i64>* %out) { 143*9880d681SAndroid Build Coastguard Worker; X32-LABEL: legal_vzmovl_2i64_4i64: 144*9880d681SAndroid Build Coastguard Worker; X32: # BB#0: 145*9880d681SAndroid Build Coastguard Worker; X32-NEXT: movl {{[0-9]+}}(%esp), %eax 146*9880d681SAndroid Build Coastguard Worker; X32-NEXT: movl {{[0-9]+}}(%esp), %ecx 147*9880d681SAndroid Build Coastguard Worker; X32-NEXT: vmovupd (%ecx), %xmm0 148*9880d681SAndroid Build Coastguard Worker; X32-NEXT: vxorpd %ymm1, %ymm1, %ymm1 149*9880d681SAndroid Build Coastguard Worker; X32-NEXT: vblendpd {{.*#+}} ymm0 = ymm0[0],ymm1[1,2,3] 150*9880d681SAndroid Build Coastguard Worker; X32-NEXT: vmovapd %ymm0, (%eax) 151*9880d681SAndroid Build Coastguard Worker; X32-NEXT: vzeroupper 152*9880d681SAndroid Build Coastguard Worker; X32-NEXT: retl 153*9880d681SAndroid Build Coastguard Worker; 154*9880d681SAndroid Build Coastguard Worker; X64-LABEL: legal_vzmovl_2i64_4i64: 155*9880d681SAndroid Build Coastguard Worker; X64: # BB#0: 156*9880d681SAndroid Build Coastguard Worker; X64-NEXT: vmovupd (%rdi), %xmm0 157*9880d681SAndroid Build Coastguard Worker; X64-NEXT: vxorpd %ymm1, %ymm1, %ymm1 158*9880d681SAndroid Build Coastguard Worker; X64-NEXT: vblendpd {{.*#+}} ymm0 = ymm0[0],ymm1[1,2,3] 159*9880d681SAndroid Build Coastguard Worker; X64-NEXT: vmovapd %ymm0, (%rsi) 160*9880d681SAndroid Build Coastguard Worker; X64-NEXT: vzeroupper 161*9880d681SAndroid Build Coastguard Worker; X64-NEXT: retq 162*9880d681SAndroid Build Coastguard Worker %ld = load <2 x i64>, <2 x i64>* %in, align 8 163*9880d681SAndroid Build Coastguard Worker %ext = extractelement <2 x i64> %ld, i64 0 164*9880d681SAndroid Build Coastguard Worker %ins = insertelement <4 x i64> <i64 undef, i64 0, i64 0, i64 0>, i64 %ext, i64 0 165*9880d681SAndroid Build Coastguard Worker store <4 x i64> %ins, <4 x i64>* %out, align 32 166*9880d681SAndroid Build Coastguard Worker ret void 167*9880d681SAndroid Build Coastguard Worker} 168*9880d681SAndroid Build Coastguard Worker 169*9880d681SAndroid Build Coastguard Workerdefine void @legal_vzmovl_2f32_8f32(<2 x float>* %in, <8 x float>* %out) { 170*9880d681SAndroid Build Coastguard Worker; X32-LABEL: legal_vzmovl_2f32_8f32: 171*9880d681SAndroid Build Coastguard Worker; X32: # BB#0: 172*9880d681SAndroid Build Coastguard Worker; X32-NEXT: movl {{[0-9]+}}(%esp), %eax 173*9880d681SAndroid Build Coastguard Worker; X32-NEXT: movl {{[0-9]+}}(%esp), %ecx 174*9880d681SAndroid Build Coastguard Worker; X32-NEXT: vmovss {{.*#+}} xmm0 = mem[0],zero,zero,zero 175*9880d681SAndroid Build Coastguard Worker; X32-NEXT: vmovaps %ymm0, (%eax) 176*9880d681SAndroid Build Coastguard Worker; X32-NEXT: vzeroupper 177*9880d681SAndroid Build Coastguard Worker; X32-NEXT: retl 178*9880d681SAndroid Build Coastguard Worker; 179*9880d681SAndroid Build Coastguard Worker; X64-LABEL: legal_vzmovl_2f32_8f32: 180*9880d681SAndroid Build Coastguard Worker; X64: # BB#0: 181*9880d681SAndroid Build Coastguard Worker; X64-NEXT: vmovq {{.*#+}} xmm0 = mem[0],zero 182*9880d681SAndroid Build Coastguard Worker; X64-NEXT: vxorps %ymm1, %ymm1, %ymm1 183*9880d681SAndroid Build Coastguard Worker; X64-NEXT: vblendps {{.*#+}} ymm0 = ymm0[0],ymm1[1,2,3,4,5,6,7] 184*9880d681SAndroid Build Coastguard Worker; X64-NEXT: vmovaps %ymm0, (%rsi) 185*9880d681SAndroid Build Coastguard Worker; X64-NEXT: vzeroupper 186*9880d681SAndroid Build Coastguard Worker; X64-NEXT: retq 187*9880d681SAndroid Build Coastguard Worker %ld = load <2 x float>, <2 x float>* %in, align 8 188*9880d681SAndroid Build Coastguard Worker %ext = extractelement <2 x float> %ld, i64 0 189*9880d681SAndroid Build Coastguard Worker %ins = insertelement <8 x float> <float undef, float 0.0, float 0.0, float 0.0, float 0.0, float 0.0, float 0.0, float 0.0>, float %ext, i64 0 190*9880d681SAndroid Build Coastguard Worker store <8 x float> %ins, <8 x float>* %out, align 32 191*9880d681SAndroid Build Coastguard Worker ret void 192*9880d681SAndroid Build Coastguard Worker} 193*9880d681SAndroid Build Coastguard Worker 194*9880d681SAndroid Build Coastguard Workerdefine void @legal_vzmovl_2f64_4f64(<2 x double>* %in, <4 x double>* %out) { 195*9880d681SAndroid Build Coastguard Worker; X32-LABEL: legal_vzmovl_2f64_4f64: 196*9880d681SAndroid Build Coastguard Worker; X32: # BB#0: 197*9880d681SAndroid Build Coastguard Worker; X32-NEXT: movl {{[0-9]+}}(%esp), %eax 198*9880d681SAndroid Build Coastguard Worker; X32-NEXT: movl {{[0-9]+}}(%esp), %ecx 199*9880d681SAndroid Build Coastguard Worker; X32-NEXT: vmovupd (%ecx), %xmm0 200*9880d681SAndroid Build Coastguard Worker; X32-NEXT: vxorpd %ymm1, %ymm1, %ymm1 201*9880d681SAndroid Build Coastguard Worker; X32-NEXT: vblendpd {{.*#+}} ymm0 = ymm0[0],ymm1[1,2,3] 202*9880d681SAndroid Build Coastguard Worker; X32-NEXT: vmovapd %ymm0, (%eax) 203*9880d681SAndroid Build Coastguard Worker; X32-NEXT: vzeroupper 204*9880d681SAndroid Build Coastguard Worker; X32-NEXT: retl 205*9880d681SAndroid Build Coastguard Worker; 206*9880d681SAndroid Build Coastguard Worker; X64-LABEL: legal_vzmovl_2f64_4f64: 207*9880d681SAndroid Build Coastguard Worker; X64: # BB#0: 208*9880d681SAndroid Build Coastguard Worker; X64-NEXT: vmovupd (%rdi), %xmm0 209*9880d681SAndroid Build Coastguard Worker; X64-NEXT: vxorpd %ymm1, %ymm1, %ymm1 210*9880d681SAndroid Build Coastguard Worker; X64-NEXT: vblendpd {{.*#+}} ymm0 = ymm0[0],ymm1[1,2,3] 211*9880d681SAndroid Build Coastguard Worker; X64-NEXT: vmovapd %ymm0, (%rsi) 212*9880d681SAndroid Build Coastguard Worker; X64-NEXT: vzeroupper 213*9880d681SAndroid Build Coastguard Worker; X64-NEXT: retq 214*9880d681SAndroid Build Coastguard Worker %ld = load <2 x double>, <2 x double>* %in, align 8 215*9880d681SAndroid Build Coastguard Worker %ext = extractelement <2 x double> %ld, i64 0 216*9880d681SAndroid Build Coastguard Worker %ins = insertelement <4 x double> <double undef, double 0.0, double 0.0, double 0.0>, double %ext, i64 0 217*9880d681SAndroid Build Coastguard Worker store <4 x double> %ins, <4 x double>* %out, align 32 218*9880d681SAndroid Build Coastguard Worker ret void 219*9880d681SAndroid Build Coastguard Worker} 220