1*9880d681SAndroid Build Coastguard Worker; RUN: llc < %s -mtriple=x86_64-unknown-unknown -mattr=+avx2 | FileCheck %s 2*9880d681SAndroid Build Coastguard Worker 3*9880d681SAndroid Build Coastguard Worker@e = global [8 x i32] [i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8], align 16 4*9880d681SAndroid Build Coastguard Worker@d = global [8 x i32] [i32 1, i32 1, i32 1, i32 1, i32 1, i32 1, i32 1, i32 1], align 16 5*9880d681SAndroid Build Coastguard Worker 6*9880d681SAndroid Build Coastguard Worker; The global 'e' has 16 byte alignment, so make sure we don't generate an 7*9880d681SAndroid Build Coastguard Worker; aligned 32-byte load instruction when we combine the load+insert sequence. 8*9880d681SAndroid Build Coastguard Worker 9*9880d681SAndroid Build Coastguard Workerdefine i32 @subb() nounwind ssp { 10*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: subb: 11*9880d681SAndroid Build Coastguard Worker; CHECK: vmovups e(%rip), %ymm 12*9880d681SAndroid Build Coastguard Workerentry: 13*9880d681SAndroid Build Coastguard Worker %0 = load i32, i32* getelementptr inbounds ([8 x i32], [8 x i32]* @e, i64 0, i64 7), align 4 14*9880d681SAndroid Build Coastguard Worker %1 = load i32, i32* getelementptr inbounds ([8 x i32], [8 x i32]* @e, i64 0, i64 6), align 8 15*9880d681SAndroid Build Coastguard Worker %2 = load i32, i32* getelementptr inbounds ([8 x i32], [8 x i32]* @e, i64 0, i64 5), align 4 16*9880d681SAndroid Build Coastguard Worker %3 = load i32, i32* getelementptr inbounds ([8 x i32], [8 x i32]* @e, i64 0, i64 4), align 16 17*9880d681SAndroid Build Coastguard Worker %4 = load i32, i32* getelementptr inbounds ([8 x i32], [8 x i32]* @e, i64 0, i64 3), align 4 18*9880d681SAndroid Build Coastguard Worker %5 = load i32, i32* getelementptr inbounds ([8 x i32], [8 x i32]* @e, i64 0, i64 2), align 8 19*9880d681SAndroid Build Coastguard Worker %6 = load i32, i32* getelementptr inbounds ([8 x i32], [8 x i32]* @e, i64 0, i64 1), align 4 20*9880d681SAndroid Build Coastguard Worker %7 = load i32, i32* getelementptr inbounds ([8 x i32], [8 x i32]* @e, i64 0, i64 0), align 16 21*9880d681SAndroid Build Coastguard Worker %vecinit.i = insertelement <8 x i32> undef, i32 %7, i32 0 22*9880d681SAndroid Build Coastguard Worker %vecinit1.i = insertelement <8 x i32> %vecinit.i, i32 %6, i32 1 23*9880d681SAndroid Build Coastguard Worker %vecinit2.i = insertelement <8 x i32> %vecinit1.i, i32 %5, i32 2 24*9880d681SAndroid Build Coastguard Worker %vecinit3.i = insertelement <8 x i32> %vecinit2.i, i32 %4, i32 3 25*9880d681SAndroid Build Coastguard Worker %vecinit4.i = insertelement <8 x i32> %vecinit3.i, i32 %3, i32 4 26*9880d681SAndroid Build Coastguard Worker %vecinit5.i = insertelement <8 x i32> %vecinit4.i, i32 %2, i32 5 27*9880d681SAndroid Build Coastguard Worker %vecinit6.i = insertelement <8 x i32> %vecinit5.i, i32 %1, i32 6 28*9880d681SAndroid Build Coastguard Worker %vecinit7.i = insertelement <8 x i32> %vecinit6.i, i32 %0, i32 7 29*9880d681SAndroid Build Coastguard Worker %8 = bitcast <8 x i32> %vecinit7.i to <32 x i8> 30*9880d681SAndroid Build Coastguard Worker tail call void @llvm.x86.avx.storeu.dq.256(i8* bitcast ([8 x i32]* @d to i8*), <32 x i8> %8) 31*9880d681SAndroid Build Coastguard Worker ret i32 0 32*9880d681SAndroid Build Coastguard Worker} 33*9880d681SAndroid Build Coastguard Worker 34*9880d681SAndroid Build Coastguard Workerdeclare void @llvm.x86.avx.storeu.dq.256(i8*, <32 x i8>) nounwind 35*9880d681SAndroid Build Coastguard Worker 36