xref: /aosp_15_r20/external/llvm/test/CodeGen/X86/stores-merging.ll (revision 9880d6810fe72a1726cb53787c6711e909410d58)
1*9880d681SAndroid Build Coastguard Worker; RUN: llc < %s | FileCheck %s
2*9880d681SAndroid Build Coastguard Worker
3*9880d681SAndroid Build Coastguard Workertarget datalayout = "e-m:e-i64:64-f80:128-n8:16:32:64-S128"
4*9880d681SAndroid Build Coastguard Workertarget triple = "x86_64-unknown-linux-gnu"
5*9880d681SAndroid Build Coastguard Worker
6*9880d681SAndroid Build Coastguard Worker%structTy = type { i8, i32, i32 }
7*9880d681SAndroid Build Coastguard Worker
8*9880d681SAndroid Build Coastguard Worker@e = common global %structTy zeroinitializer, align 4
9*9880d681SAndroid Build Coastguard Worker
10*9880d681SAndroid Build Coastguard Worker;; Ensure that MergeConsecutiveStores doesn't incorrectly reorder
11*9880d681SAndroid Build Coastguard Worker;; store operations.  The first test stores in increasing address
12*9880d681SAndroid Build Coastguard Worker;; order, the second in decreasing -- but in both cases should have
13*9880d681SAndroid Build Coastguard Worker;; the same result in memory in the end.
14*9880d681SAndroid Build Coastguard Worker
15*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: redundant_stores_merging:
16*9880d681SAndroid Build Coastguard Worker; CHECK:   movl    $123, e+8(%rip)
17*9880d681SAndroid Build Coastguard Worker; CHECK:   movabsq $1958505086977, %rax
18*9880d681SAndroid Build Coastguard Worker; CHECK:   movq    %rax, e+4(%rip)
19*9880d681SAndroid Build Coastguard Workerdefine void @redundant_stores_merging() {
20*9880d681SAndroid Build Coastguard Workerentry:
21*9880d681SAndroid Build Coastguard Worker  store i32 1, i32* getelementptr inbounds (%structTy, %structTy* @e, i64 0, i32 1), align 4
22*9880d681SAndroid Build Coastguard Worker  store i32 123, i32* getelementptr inbounds (%structTy, %structTy* @e, i64 0, i32 2), align 4
23*9880d681SAndroid Build Coastguard Worker  store i32 456, i32* getelementptr inbounds (%structTy, %structTy* @e, i64 0, i32 2), align 4
24*9880d681SAndroid Build Coastguard Worker  ret void
25*9880d681SAndroid Build Coastguard Worker}
26*9880d681SAndroid Build Coastguard Worker
27*9880d681SAndroid Build Coastguard Worker;; This variant tests PR25154.
28*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: redundant_stores_merging_reverse:
29*9880d681SAndroid Build Coastguard Worker; CHECK:   movl    $123, e+8(%rip)
30*9880d681SAndroid Build Coastguard Worker; CHECK:   movabsq $1958505086977, %rax
31*9880d681SAndroid Build Coastguard Worker; CHECK:   movq    %rax, e+4(%rip)
32*9880d681SAndroid Build Coastguard Workerdefine void @redundant_stores_merging_reverse() {
33*9880d681SAndroid Build Coastguard Workerentry:
34*9880d681SAndroid Build Coastguard Worker  store i32 123, i32* getelementptr inbounds (%structTy, %structTy* @e, i64 0, i32 2), align 4
35*9880d681SAndroid Build Coastguard Worker  store i32 456, i32* getelementptr inbounds (%structTy, %structTy* @e, i64 0, i32 2), align 4
36*9880d681SAndroid Build Coastguard Worker  store i32 1, i32* getelementptr inbounds (%structTy, %structTy* @e, i64 0, i32 1), align 4
37*9880d681SAndroid Build Coastguard Worker  ret void
38*9880d681SAndroid Build Coastguard Worker}
39*9880d681SAndroid Build Coastguard Worker
40*9880d681SAndroid Build Coastguard Worker@b = common global [8 x i8] zeroinitializer, align 2
41*9880d681SAndroid Build Coastguard Worker
42*9880d681SAndroid Build Coastguard Worker;; The 2-byte store to offset 3 overlaps the 2-byte store to offset 2;
43*9880d681SAndroid Build Coastguard Worker;; these must not be reordered in MergeConsecutiveStores such that the
44*9880d681SAndroid Build Coastguard Worker;; store to 3 comes first (e.g. by merging the stores to 0 and 2 into
45*9880d681SAndroid Build Coastguard Worker;; a movl, after the store to 3).
46*9880d681SAndroid Build Coastguard Worker
47*9880d681SAndroid Build Coastguard Worker;; CHECK-LABEL: overlapping_stores_merging:
48*9880d681SAndroid Build Coastguard Worker;; CHECK:  movw    $0, b+2(%rip)
49*9880d681SAndroid Build Coastguard Worker;; CHECK:  movw    $2, b+3(%rip)
50*9880d681SAndroid Build Coastguard Worker;; CHECK:  movw    $1, b(%rip)
51*9880d681SAndroid Build Coastguard Workerdefine void @overlapping_stores_merging() {
52*9880d681SAndroid Build Coastguard Workerentry:
53*9880d681SAndroid Build Coastguard Worker  store i16 0, i16* bitcast (i8* getelementptr inbounds ([8 x i8], [8 x i8]* @b, i64 0, i64 2) to i16*), align 2
54*9880d681SAndroid Build Coastguard Worker  store i16 2, i16* bitcast (i8* getelementptr inbounds ([8 x i8], [8 x i8]* @b, i64 0, i64 3) to i16*), align 1
55*9880d681SAndroid Build Coastguard Worker  store i16 1, i16* bitcast (i8* getelementptr inbounds ([8 x i8], [8 x i8]* @b, i64 0, i64 0) to i16*), align 2
56*9880d681SAndroid Build Coastguard Worker  ret void
57*9880d681SAndroid Build Coastguard Worker}
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