xref: /aosp_15_r20/external/llvm/test/CodeGen/X86/sse1.ll (revision 9880d6810fe72a1726cb53787c6711e909410d58)
1*9880d681SAndroid Build Coastguard Worker; Tests for SSE1 and below, without SSE2+.
2*9880d681SAndroid Build Coastguard Worker; RUN: llc < %s -mtriple=i386-unknown-unknown -march=x86 -mcpu=pentium3 -O3 | FileCheck %s
3*9880d681SAndroid Build Coastguard Worker; RUN: llc < %s -mtriple=x86_64-unknown-unknown -march=x86-64 -mattr=-sse2,+sse -O3 | FileCheck %s
4*9880d681SAndroid Build Coastguard Worker
5*9880d681SAndroid Build Coastguard Worker; PR7993
6*9880d681SAndroid Build Coastguard Worker;define <4 x i32> @test3(<4 x i16> %a) nounwind {
7*9880d681SAndroid Build Coastguard Worker;  %c = sext <4 x i16> %a to <4 x i32>             ; <<4 x i32>> [#uses=1]
8*9880d681SAndroid Build Coastguard Worker;  ret <4 x i32> %c
9*9880d681SAndroid Build Coastguard Worker;}
10*9880d681SAndroid Build Coastguard Worker
11*9880d681SAndroid Build Coastguard Worker; This should not emit shuffles to populate the top 2 elements of the 4-element
12*9880d681SAndroid Build Coastguard Worker; vector that this ends up returning.
13*9880d681SAndroid Build Coastguard Worker; rdar://8368414
14*9880d681SAndroid Build Coastguard Workerdefine <2 x float> @test4(<2 x float> %A, <2 x float> %B) nounwind {
15*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: test4:
16*9880d681SAndroid Build Coastguard Worker; CHECK:       # BB#0: # %entry
17*9880d681SAndroid Build Coastguard Worker; CHECK-NEXT:    movaps %xmm0, %xmm2
18*9880d681SAndroid Build Coastguard Worker; CHECK-NEXT:    shufps {{.*#+}} xmm2 = xmm2[1,1,2,3]
19*9880d681SAndroid Build Coastguard Worker; CHECK-NEXT:    addss %xmm1, %xmm0
20*9880d681SAndroid Build Coastguard Worker; CHECK-NEXT:    shufps {{.*#+}} xmm1 = xmm1[1,1,2,3]
21*9880d681SAndroid Build Coastguard Worker; CHECK-NEXT:    subss %xmm1, %xmm2
22*9880d681SAndroid Build Coastguard Worker; CHECK-NEXT:    unpcklps {{.*#+}} xmm0 = xmm0[0],xmm2[0],xmm0[1],xmm2[1]
23*9880d681SAndroid Build Coastguard Worker; CHECK-NEXT:    ret
24*9880d681SAndroid Build Coastguard Workerentry:
25*9880d681SAndroid Build Coastguard Worker  %tmp7 = extractelement <2 x float> %A, i32 0
26*9880d681SAndroid Build Coastguard Worker  %tmp5 = extractelement <2 x float> %A, i32 1
27*9880d681SAndroid Build Coastguard Worker  %tmp3 = extractelement <2 x float> %B, i32 0
28*9880d681SAndroid Build Coastguard Worker  %tmp1 = extractelement <2 x float> %B, i32 1
29*9880d681SAndroid Build Coastguard Worker  %add.r = fadd float %tmp7, %tmp3
30*9880d681SAndroid Build Coastguard Worker  %add.i = fsub float %tmp5, %tmp1
31*9880d681SAndroid Build Coastguard Worker  %tmp11 = insertelement <2 x float> undef, float %add.r, i32 0
32*9880d681SAndroid Build Coastguard Worker  %tmp9 = insertelement <2 x float> %tmp11, float %add.i, i32 1
33*9880d681SAndroid Build Coastguard Worker  ret <2 x float> %tmp9
34*9880d681SAndroid Build Coastguard Worker}
35*9880d681SAndroid Build Coastguard Worker
36*9880d681SAndroid Build Coastguard Worker; We used to get stuck in type legalization for this example when lowering the
37*9880d681SAndroid Build Coastguard Worker; vselect. With SSE1 v4f32 is a legal type but v4i1 (or any vector integer type)
38*9880d681SAndroid Build Coastguard Worker; is not. We used to ping pong between splitting the vselect for the v4i
39*9880d681SAndroid Build Coastguard Worker; condition operand and widening the resulting vselect for the v4f32 result.
40*9880d681SAndroid Build Coastguard Worker; PR18036
41*9880d681SAndroid Build Coastguard Worker
42*9880d681SAndroid Build Coastguard Workerdefine <4 x float> @vselect(<4 x float>*%p, <4 x i32> %q) {
43*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: vselect:
44*9880d681SAndroid Build Coastguard Worker; CHECK:         ret
45*9880d681SAndroid Build Coastguard Workerentry:
46*9880d681SAndroid Build Coastguard Worker  %a1 = icmp eq <4 x i32> %q, zeroinitializer
47*9880d681SAndroid Build Coastguard Worker  %a14 = select <4 x i1> %a1, <4 x float> <float 1.000000e+00, float 2.000000e+00, float 3.000000e+00, float 4.000000e+0> , <4 x float> zeroinitializer
48*9880d681SAndroid Build Coastguard Worker  ret <4 x float> %a14
49*9880d681SAndroid Build Coastguard Worker}
50*9880d681SAndroid Build Coastguard Worker
51*9880d681SAndroid Build Coastguard Worker; v4i32 isn't legal for SSE1, but this should be cmpps.
52*9880d681SAndroid Build Coastguard Worker
53*9880d681SAndroid Build Coastguard Workerdefine <4 x float> @PR28044(<4 x float> %a0, <4 x float> %a1) nounwind {
54*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: PR28044:
55*9880d681SAndroid Build Coastguard Worker; CHECK:       # BB#0:
56*9880d681SAndroid Build Coastguard Worker; CHECK-NEXT:    cmpeqps %xmm1, %xmm0
57*9880d681SAndroid Build Coastguard Worker; CHECK-NEXT:    ret
58*9880d681SAndroid Build Coastguard Worker;
59*9880d681SAndroid Build Coastguard Worker  %cmp = fcmp oeq <4 x float> %a0, %a1
60*9880d681SAndroid Build Coastguard Worker  %sext = sext <4 x i1> %cmp to <4 x i32>
61*9880d681SAndroid Build Coastguard Worker  %res = bitcast <4 x i32> %sext to <4 x float>
62*9880d681SAndroid Build Coastguard Worker  ret <4 x float> %res
63*9880d681SAndroid Build Coastguard Worker}
64*9880d681SAndroid Build Coastguard Worker
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