1*9880d681SAndroid Build Coastguard Worker; RUN: llc < %s -march=x86 2*9880d681SAndroid Build Coastguard Worker; PR2982 3*9880d681SAndroid Build Coastguard Worker 4*9880d681SAndroid Build Coastguard Workertarget datalayout = 5*9880d681SAndroid Build Coastguard Worker"e-p:32:32:32-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:32:64-f32:32:32-f64:32:64-v64:64:64-v128:128:128-a0:0:64-f80:128:128" 6*9880d681SAndroid Build Coastguard Workertarget triple = "i386-apple-darwin9.5" 7*9880d681SAndroid Build Coastguard Worker@g_279 = external global i32 ; <i32*> [#uses=1] 8*9880d681SAndroid Build Coastguard Worker@g_265 = external global i32 ; <i32*> [#uses=1] 9*9880d681SAndroid Build Coastguard Worker@g_3 = external global i8 ; <i8*> [#uses=1] 10*9880d681SAndroid Build Coastguard Worker 11*9880d681SAndroid Build Coastguard Workerdeclare i32 @rshift_u_u(...) 12*9880d681SAndroid Build Coastguard Worker 13*9880d681SAndroid Build Coastguard Workerdefine void @bar() nounwind { 14*9880d681SAndroid Build Coastguard Workerentry: 15*9880d681SAndroid Build Coastguard Worker %0 = load i32, i32* @g_279, align 4 ; <i32> [#uses=1] 16*9880d681SAndroid Build Coastguard Worker %1 = shl i32 %0, 1 ; <i32> [#uses=1] 17*9880d681SAndroid Build Coastguard Worker %2 = and i32 %1, 2 ; <i32> [#uses=1] 18*9880d681SAndroid Build Coastguard Worker %3 = load i32, i32* @g_265, align 4 ; <i32> [#uses=1] 19*9880d681SAndroid Build Coastguard Worker %4 = load i8, i8* @g_3, align 1 ; <i8> [#uses=1] 20*9880d681SAndroid Build Coastguard Worker %5 = sext i8 %4 to i32 ; <i32> [#uses=1] 21*9880d681SAndroid Build Coastguard Worker %6 = add i32 %2, %3 ; <i32> [#uses=1] 22*9880d681SAndroid Build Coastguard Worker %7 = add i32 %6, %5 ; <i32> [#uses=1] 23*9880d681SAndroid Build Coastguard Worker %8 = tail call i32 (...) @rshift_u_u(i32 %7, i32 0) nounwind 24*9880d681SAndroid Build Coastguard Worker; <i32> [#uses=0] 25*9880d681SAndroid Build Coastguard Worker ret void 26*9880d681SAndroid Build Coastguard Worker} 27