1*9880d681SAndroid Build Coastguard Worker; RUN: llc < %s -mtriple=x86_64-apple-macosx -disable-lsr -post-RA-scheduler=1 -break-anti-dependencies=critical | FileCheck %s 2*9880d681SAndroid Build Coastguard Worker 3*9880d681SAndroid Build Coastguard Worker; In PR20020, the critical anti-dependency breaker algorithm mistakenly 4*9880d681SAndroid Build Coastguard Worker; changes the register operands of an 'xorl %eax, %eax' to 'xorl %ecx, %ecx' 5*9880d681SAndroid Build Coastguard Worker; and then immediately reloads %rcx with a value based on the wrong %rax 6*9880d681SAndroid Build Coastguard Worker 7*9880d681SAndroid Build Coastguard Worker; CHECK-NOT: xorl %ecx, %ecx 8*9880d681SAndroid Build Coastguard Worker; CHECK: leaq 1(%rax), %rcx 9*9880d681SAndroid Build Coastguard Worker 10*9880d681SAndroid Build Coastguard Worker 11*9880d681SAndroid Build Coastguard Worker%struct.planet = type { double, double, double } 12*9880d681SAndroid Build Coastguard Worker 13*9880d681SAndroid Build Coastguard Worker; Function Attrs: nounwind ssp uwtable 14*9880d681SAndroid Build Coastguard Workerdefine void @advance(i32 %nbodies, %struct.planet* nocapture %bodies) #0 { 15*9880d681SAndroid Build Coastguard Workerentry: 16*9880d681SAndroid Build Coastguard Worker %cmp4 = icmp sgt i32 %nbodies, 0 17*9880d681SAndroid Build Coastguard Worker br i1 %cmp4, label %for.body.preheader, label %for.end38 18*9880d681SAndroid Build Coastguard Worker 19*9880d681SAndroid Build Coastguard Workerfor.body.preheader: ; preds = %entry 20*9880d681SAndroid Build Coastguard Worker %gep = getelementptr %struct.planet, %struct.planet* %bodies, i64 1, i32 1 21*9880d681SAndroid Build Coastguard Worker %gep13 = bitcast double* %gep to %struct.planet* 22*9880d681SAndroid Build Coastguard Worker %0 = add i32 %nbodies, -1 23*9880d681SAndroid Build Coastguard Worker br label %for.body 24*9880d681SAndroid Build Coastguard Worker 25*9880d681SAndroid Build Coastguard Workerfor.body: ; preds = %for.body.preheader, %for.inc20 26*9880d681SAndroid Build Coastguard Worker %iv19 = phi i32 [ %0, %for.body.preheader ], [ %iv.next, %for.inc20 ] 27*9880d681SAndroid Build Coastguard Worker %iv = phi %struct.planet* [ %gep13, %for.body.preheader ], [ %gep14, %for.inc20 ] 28*9880d681SAndroid Build Coastguard Worker %iv9 = phi i64 [ %iv.next10, %for.inc20 ], [ 0, %for.body.preheader ] 29*9880d681SAndroid Build Coastguard Worker %iv.next10 = add nuw nsw i64 %iv9, 1 30*9880d681SAndroid Build Coastguard Worker %1 = trunc i64 %iv.next10 to i32 31*9880d681SAndroid Build Coastguard Worker %cmp22 = icmp slt i32 %1, %nbodies 32*9880d681SAndroid Build Coastguard Worker br i1 %cmp22, label %for.body3.lr.ph, label %for.inc20 33*9880d681SAndroid Build Coastguard Worker 34*9880d681SAndroid Build Coastguard Workerfor.body3.lr.ph: ; preds = %for.body 35*9880d681SAndroid Build Coastguard Worker %x = getelementptr inbounds %struct.planet, %struct.planet* %bodies, i64 %iv9, i32 0 36*9880d681SAndroid Build Coastguard Worker %y = getelementptr inbounds %struct.planet, %struct.planet* %bodies, i64 %iv9, i32 1 37*9880d681SAndroid Build Coastguard Worker %vx = getelementptr inbounds %struct.planet, %struct.planet* %bodies, i64 %iv9, i32 2 38*9880d681SAndroid Build Coastguard Worker br label %for.body3 39*9880d681SAndroid Build Coastguard Worker 40*9880d681SAndroid Build Coastguard Workerfor.body3: ; preds = %for.body3, %for.body3.lr.ph 41*9880d681SAndroid Build Coastguard Worker %iv20 = phi i32 [ %iv.next21, %for.body3 ], [ %iv19, %for.body3.lr.ph ] 42*9880d681SAndroid Build Coastguard Worker %iv15 = phi %struct.planet* [ %gep16, %for.body3 ], [ %iv, %for.body3.lr.ph ] 43*9880d681SAndroid Build Coastguard Worker %iv1517 = bitcast %struct.planet* %iv15 to double* 44*9880d681SAndroid Build Coastguard Worker %2 = load double, double* %x, align 8 45*9880d681SAndroid Build Coastguard Worker %gep18 = getelementptr double, double* %iv1517, i64 -1 46*9880d681SAndroid Build Coastguard Worker %3 = load double, double* %gep18, align 8 47*9880d681SAndroid Build Coastguard Worker %sub = fsub double %2, %3 48*9880d681SAndroid Build Coastguard Worker %4 = load double, double* %y, align 8 49*9880d681SAndroid Build Coastguard Worker %5 = load double, double* %iv1517, align 8 50*9880d681SAndroid Build Coastguard Worker %sub8 = fsub double %4, %5 51*9880d681SAndroid Build Coastguard Worker %add10 = fadd double %sub, %sub8 52*9880d681SAndroid Build Coastguard Worker %call = tail call double @sqrt(double %sub8) #2 53*9880d681SAndroid Build Coastguard Worker store double %add10, double* %vx, align 8 54*9880d681SAndroid Build Coastguard Worker %gep16 = getelementptr %struct.planet, %struct.planet* %iv15, i64 1 55*9880d681SAndroid Build Coastguard Worker %iv.next21 = add i32 %iv20, -1 56*9880d681SAndroid Build Coastguard Worker %exitcond = icmp eq i32 %iv.next21, 0 57*9880d681SAndroid Build Coastguard Worker br i1 %exitcond, label %for.inc20, label %for.body3 58*9880d681SAndroid Build Coastguard Worker 59*9880d681SAndroid Build Coastguard Workerfor.inc20: ; preds = %for.body3, %for.body 60*9880d681SAndroid Build Coastguard Worker %lftr.wideiv11 = trunc i64 %iv.next10 to i32 61*9880d681SAndroid Build Coastguard Worker %gep14 = getelementptr %struct.planet, %struct.planet* %iv, i64 1 62*9880d681SAndroid Build Coastguard Worker %iv.next = add i32 %iv19, -1 63*9880d681SAndroid Build Coastguard Worker %exitcond12 = icmp eq i32 %lftr.wideiv11, %nbodies 64*9880d681SAndroid Build Coastguard Worker br i1 %exitcond12, label %for.end38, label %for.body 65*9880d681SAndroid Build Coastguard Worker 66*9880d681SAndroid Build Coastguard Workerfor.end38: ; preds = %for.inc20, %entry 67*9880d681SAndroid Build Coastguard Worker ret void 68*9880d681SAndroid Build Coastguard Worker} 69*9880d681SAndroid Build Coastguard Worker 70*9880d681SAndroid Build Coastguard Worker; Function Attrs: nounwind 71*9880d681SAndroid Build Coastguard Workerdeclare double @sqrt(double) #1 72*9880d681SAndroid Build Coastguard Worker 73*9880d681SAndroid Build Coastguard Workerattributes #0 = { "no-frame-pointer-elim-non-leaf" } 74