xref: /aosp_15_r20/external/llvm/test/CodeGen/X86/pr18023.ll (revision 9880d6810fe72a1726cb53787c6711e909410d58)
1*9880d681SAndroid Build Coastguard Worker; RUN: llc < %s -mtriple x86_64-apple-macosx10.9.0 | FileCheck %s
2*9880d681SAndroid Build Coastguard Worker; PR18023
3*9880d681SAndroid Build Coastguard Worker
4*9880d681SAndroid Build Coastguard Worker; CHECK: movabsq $4294967296, %rcx
5*9880d681SAndroid Build Coastguard Worker; CHECK: movq  %rcx, (%rax)
6*9880d681SAndroid Build Coastguard Worker; CHECK: movl  $1, 4(%rax)
7*9880d681SAndroid Build Coastguard Worker; CHECK: movl  $0, 4(%rax)
8*9880d681SAndroid Build Coastguard Worker; CHECK: movq  $1, 4(%rax)
9*9880d681SAndroid Build Coastguard Worker
10*9880d681SAndroid Build Coastguard Worker@c = common global i32 0, align 4
11*9880d681SAndroid Build Coastguard Worker@a = common global [3 x i32] zeroinitializer, align 4
12*9880d681SAndroid Build Coastguard Worker@b = common global i32 0, align 4
13*9880d681SAndroid Build Coastguard Worker@.str = private unnamed_addr constant [4 x i8] c"%d\0A\00", align 1
14*9880d681SAndroid Build Coastguard Worker
15*9880d681SAndroid Build Coastguard Workerdefine void @func() {
16*9880d681SAndroid Build Coastguard Worker  store i32 1, i32* getelementptr inbounds ([3 x i32], [3 x i32]* @a, i64 0, i64 1), align 4
17*9880d681SAndroid Build Coastguard Worker  store i32 0, i32* getelementptr inbounds ([3 x i32], [3 x i32]* @a, i64 0, i64 0), align 4
18*9880d681SAndroid Build Coastguard Worker  %1 = load volatile i32, i32* @b, align 4
19*9880d681SAndroid Build Coastguard Worker  store i32 1, i32* getelementptr inbounds ([3 x i32], [3 x i32]* @a, i64 0, i64 1), align 4
20*9880d681SAndroid Build Coastguard Worker  store i32 0, i32* getelementptr inbounds ([3 x i32], [3 x i32]* @a, i64 0, i64 1), align 4
21*9880d681SAndroid Build Coastguard Worker  %2 = load volatile i32, i32* @b, align 4
22*9880d681SAndroid Build Coastguard Worker  store i32 1, i32* getelementptr inbounds ([3 x i32], [3 x i32]* @a, i64 0, i64 1), align 4
23*9880d681SAndroid Build Coastguard Worker  store i32 0, i32* getelementptr inbounds ([3 x i32], [3 x i32]* @a, i64 0, i64 2), align 4
24*9880d681SAndroid Build Coastguard Worker  %3 = load volatile i32, i32* @b, align 4
25*9880d681SAndroid Build Coastguard Worker  store i32 3, i32* @c, align 4
26*9880d681SAndroid Build Coastguard Worker  %4 = load i32, i32* getelementptr inbounds ([3 x i32], [3 x i32]* @a, i64 0, i64 1), align 4
27*9880d681SAndroid Build Coastguard Worker  %call = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([4 x i8], [4 x i8]* @.str, i64 0, i64 0), i32 %4)
28*9880d681SAndroid Build Coastguard Worker  ret void
29*9880d681SAndroid Build Coastguard Worker}
30*9880d681SAndroid Build Coastguard Worker
31*9880d681SAndroid Build Coastguard Workerdeclare i32 @printf(i8*, ...)
32