xref: /aosp_15_r20/external/llvm/test/CodeGen/X86/phaddsub.ll (revision 9880d6810fe72a1726cb53787c6711e909410d58)
1*9880d681SAndroid Build Coastguard Worker; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py
2*9880d681SAndroid Build Coastguard Worker; RUN: llc < %s -mtriple=x86_64-unknown -mattr=+ssse3 | FileCheck %s --check-prefix=SSSE3
3*9880d681SAndroid Build Coastguard Worker; RUN: llc < %s -mtriple=x86_64-unknown -mattr=+avx | FileCheck %s --check-prefix=AVX
4*9880d681SAndroid Build Coastguard Worker
5*9880d681SAndroid Build Coastguard Workerdefine <8 x i16> @phaddw1(<8 x i16> %x, <8 x i16> %y) {
6*9880d681SAndroid Build Coastguard Worker; SSSE3-LABEL: phaddw1:
7*9880d681SAndroid Build Coastguard Worker; SSSE3:       # BB#0:
8*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT:    phaddw %xmm1, %xmm0
9*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT:    retq
10*9880d681SAndroid Build Coastguard Worker;
11*9880d681SAndroid Build Coastguard Worker; AVX-LABEL: phaddw1:
12*9880d681SAndroid Build Coastguard Worker; AVX:       # BB#0:
13*9880d681SAndroid Build Coastguard Worker; AVX-NEXT:    vphaddw %xmm1, %xmm0, %xmm0
14*9880d681SAndroid Build Coastguard Worker; AVX-NEXT:    retq
15*9880d681SAndroid Build Coastguard Worker  %a = shufflevector <8 x i16> %x, <8 x i16> %y, <8 x i32> <i32 0, i32 2, i32 4, i32 6, i32 8, i32 10, i32 12, i32 14>
16*9880d681SAndroid Build Coastguard Worker  %b = shufflevector <8 x i16> %x, <8 x i16> %y, <8 x i32> <i32 1, i32 3, i32 5, i32 7, i32 9, i32 11, i32 13, i32 15>
17*9880d681SAndroid Build Coastguard Worker  %r = add <8 x i16> %a, %b
18*9880d681SAndroid Build Coastguard Worker  ret <8 x i16> %r
19*9880d681SAndroid Build Coastguard Worker}
20*9880d681SAndroid Build Coastguard Worker
21*9880d681SAndroid Build Coastguard Workerdefine <8 x i16> @phaddw2(<8 x i16> %x, <8 x i16> %y) {
22*9880d681SAndroid Build Coastguard Worker; SSSE3-LABEL: phaddw2:
23*9880d681SAndroid Build Coastguard Worker; SSSE3:       # BB#0:
24*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT:    phaddw %xmm1, %xmm0
25*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT:    retq
26*9880d681SAndroid Build Coastguard Worker;
27*9880d681SAndroid Build Coastguard Worker; AVX-LABEL: phaddw2:
28*9880d681SAndroid Build Coastguard Worker; AVX:       # BB#0:
29*9880d681SAndroid Build Coastguard Worker; AVX-NEXT:    vphaddw %xmm1, %xmm0, %xmm0
30*9880d681SAndroid Build Coastguard Worker; AVX-NEXT:    retq
31*9880d681SAndroid Build Coastguard Worker  %a = shufflevector <8 x i16> %x, <8 x i16> %y, <8 x i32> <i32 1, i32 2, i32 5, i32 6, i32 9, i32 10, i32 13, i32 14>
32*9880d681SAndroid Build Coastguard Worker  %b = shufflevector <8 x i16> %y, <8 x i16> %x, <8 x i32> <i32 8, i32 11, i32 12, i32 15, i32 0, i32 3, i32 4, i32 7>
33*9880d681SAndroid Build Coastguard Worker  %r = add <8 x i16> %a, %b
34*9880d681SAndroid Build Coastguard Worker  ret <8 x i16> %r
35*9880d681SAndroid Build Coastguard Worker}
36*9880d681SAndroid Build Coastguard Worker
37*9880d681SAndroid Build Coastguard Workerdefine <4 x i32> @phaddd1(<4 x i32> %x, <4 x i32> %y) {
38*9880d681SAndroid Build Coastguard Worker; SSSE3-LABEL: phaddd1:
39*9880d681SAndroid Build Coastguard Worker; SSSE3:       # BB#0:
40*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT:    phaddd %xmm1, %xmm0
41*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT:    retq
42*9880d681SAndroid Build Coastguard Worker;
43*9880d681SAndroid Build Coastguard Worker; AVX-LABEL: phaddd1:
44*9880d681SAndroid Build Coastguard Worker; AVX:       # BB#0:
45*9880d681SAndroid Build Coastguard Worker; AVX-NEXT:    vphaddd %xmm1, %xmm0, %xmm0
46*9880d681SAndroid Build Coastguard Worker; AVX-NEXT:    retq
47*9880d681SAndroid Build Coastguard Worker  %a = shufflevector <4 x i32> %x, <4 x i32> %y, <4 x i32> <i32 0, i32 2, i32 4, i32 6>
48*9880d681SAndroid Build Coastguard Worker  %b = shufflevector <4 x i32> %x, <4 x i32> %y, <4 x i32> <i32 1, i32 3, i32 5, i32 7>
49*9880d681SAndroid Build Coastguard Worker  %r = add <4 x i32> %a, %b
50*9880d681SAndroid Build Coastguard Worker  ret <4 x i32> %r
51*9880d681SAndroid Build Coastguard Worker}
52*9880d681SAndroid Build Coastguard Worker
53*9880d681SAndroid Build Coastguard Workerdefine <4 x i32> @phaddd2(<4 x i32> %x, <4 x i32> %y) {
54*9880d681SAndroid Build Coastguard Worker; SSSE3-LABEL: phaddd2:
55*9880d681SAndroid Build Coastguard Worker; SSSE3:       # BB#0:
56*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT:    phaddd %xmm1, %xmm0
57*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT:    retq
58*9880d681SAndroid Build Coastguard Worker;
59*9880d681SAndroid Build Coastguard Worker; AVX-LABEL: phaddd2:
60*9880d681SAndroid Build Coastguard Worker; AVX:       # BB#0:
61*9880d681SAndroid Build Coastguard Worker; AVX-NEXT:    vphaddd %xmm1, %xmm0, %xmm0
62*9880d681SAndroid Build Coastguard Worker; AVX-NEXT:    retq
63*9880d681SAndroid Build Coastguard Worker  %a = shufflevector <4 x i32> %x, <4 x i32> %y, <4 x i32> <i32 1, i32 2, i32 5, i32 6>
64*9880d681SAndroid Build Coastguard Worker  %b = shufflevector <4 x i32> %y, <4 x i32> %x, <4 x i32> <i32 4, i32 7, i32 0, i32 3>
65*9880d681SAndroid Build Coastguard Worker  %r = add <4 x i32> %a, %b
66*9880d681SAndroid Build Coastguard Worker  ret <4 x i32> %r
67*9880d681SAndroid Build Coastguard Worker}
68*9880d681SAndroid Build Coastguard Worker
69*9880d681SAndroid Build Coastguard Workerdefine <4 x i32> @phaddd3(<4 x i32> %x) {
70*9880d681SAndroid Build Coastguard Worker; SSSE3-LABEL: phaddd3:
71*9880d681SAndroid Build Coastguard Worker; SSSE3:       # BB#0:
72*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT:    phaddd %xmm0, %xmm0
73*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT:    retq
74*9880d681SAndroid Build Coastguard Worker;
75*9880d681SAndroid Build Coastguard Worker; AVX-LABEL: phaddd3:
76*9880d681SAndroid Build Coastguard Worker; AVX:       # BB#0:
77*9880d681SAndroid Build Coastguard Worker; AVX-NEXT:    vphaddd %xmm0, %xmm0, %xmm0
78*9880d681SAndroid Build Coastguard Worker; AVX-NEXT:    retq
79*9880d681SAndroid Build Coastguard Worker  %a = shufflevector <4 x i32> %x, <4 x i32> undef, <4 x i32> <i32 undef, i32 2, i32 4, i32 6>
80*9880d681SAndroid Build Coastguard Worker  %b = shufflevector <4 x i32> %x, <4 x i32> undef, <4 x i32> <i32 undef, i32 3, i32 5, i32 7>
81*9880d681SAndroid Build Coastguard Worker  %r = add <4 x i32> %a, %b
82*9880d681SAndroid Build Coastguard Worker  ret <4 x i32> %r
83*9880d681SAndroid Build Coastguard Worker}
84*9880d681SAndroid Build Coastguard Worker
85*9880d681SAndroid Build Coastguard Workerdefine <4 x i32> @phaddd4(<4 x i32> %x) {
86*9880d681SAndroid Build Coastguard Worker; SSSE3-LABEL: phaddd4:
87*9880d681SAndroid Build Coastguard Worker; SSSE3:       # BB#0:
88*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT:    phaddd %xmm0, %xmm0
89*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT:    retq
90*9880d681SAndroid Build Coastguard Worker;
91*9880d681SAndroid Build Coastguard Worker; AVX-LABEL: phaddd4:
92*9880d681SAndroid Build Coastguard Worker; AVX:       # BB#0:
93*9880d681SAndroid Build Coastguard Worker; AVX-NEXT:    vphaddd %xmm0, %xmm0, %xmm0
94*9880d681SAndroid Build Coastguard Worker; AVX-NEXT:    retq
95*9880d681SAndroid Build Coastguard Worker  %a = shufflevector <4 x i32> %x, <4 x i32> undef, <4 x i32> <i32 0, i32 2, i32 undef, i32 undef>
96*9880d681SAndroid Build Coastguard Worker  %b = shufflevector <4 x i32> %x, <4 x i32> undef, <4 x i32> <i32 1, i32 3, i32 undef, i32 undef>
97*9880d681SAndroid Build Coastguard Worker  %r = add <4 x i32> %a, %b
98*9880d681SAndroid Build Coastguard Worker  ret <4 x i32> %r
99*9880d681SAndroid Build Coastguard Worker}
100*9880d681SAndroid Build Coastguard Worker
101*9880d681SAndroid Build Coastguard Workerdefine <4 x i32> @phaddd5(<4 x i32> %x) {
102*9880d681SAndroid Build Coastguard Worker; SSSE3-LABEL: phaddd5:
103*9880d681SAndroid Build Coastguard Worker; SSSE3:       # BB#0:
104*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT:    phaddd %xmm0, %xmm0
105*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT:    retq
106*9880d681SAndroid Build Coastguard Worker;
107*9880d681SAndroid Build Coastguard Worker; AVX-LABEL: phaddd5:
108*9880d681SAndroid Build Coastguard Worker; AVX:       # BB#0:
109*9880d681SAndroid Build Coastguard Worker; AVX-NEXT:    vphaddd %xmm0, %xmm0, %xmm0
110*9880d681SAndroid Build Coastguard Worker; AVX-NEXT:    retq
111*9880d681SAndroid Build Coastguard Worker  %a = shufflevector <4 x i32> %x, <4 x i32> undef, <4 x i32> <i32 0, i32 3, i32 undef, i32 undef>
112*9880d681SAndroid Build Coastguard Worker  %b = shufflevector <4 x i32> %x, <4 x i32> undef, <4 x i32> <i32 1, i32 2, i32 undef, i32 undef>
113*9880d681SAndroid Build Coastguard Worker  %r = add <4 x i32> %a, %b
114*9880d681SAndroid Build Coastguard Worker  ret <4 x i32> %r
115*9880d681SAndroid Build Coastguard Worker}
116*9880d681SAndroid Build Coastguard Worker
117*9880d681SAndroid Build Coastguard Workerdefine <4 x i32> @phaddd6(<4 x i32> %x) {
118*9880d681SAndroid Build Coastguard Worker; SSSE3-LABEL: phaddd6:
119*9880d681SAndroid Build Coastguard Worker; SSSE3:       # BB#0:
120*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT:    phaddd %xmm0, %xmm0
121*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT:    retq
122*9880d681SAndroid Build Coastguard Worker;
123*9880d681SAndroid Build Coastguard Worker; AVX-LABEL: phaddd6:
124*9880d681SAndroid Build Coastguard Worker; AVX:       # BB#0:
125*9880d681SAndroid Build Coastguard Worker; AVX-NEXT:    vphaddd %xmm0, %xmm0, %xmm0
126*9880d681SAndroid Build Coastguard Worker; AVX-NEXT:    retq
127*9880d681SAndroid Build Coastguard Worker  %a = shufflevector <4 x i32> %x, <4 x i32> undef, <4 x i32> <i32 0, i32 undef, i32 undef, i32 undef>
128*9880d681SAndroid Build Coastguard Worker  %b = shufflevector <4 x i32> %x, <4 x i32> undef, <4 x i32> <i32 1, i32 undef, i32 undef, i32 undef>
129*9880d681SAndroid Build Coastguard Worker  %r = add <4 x i32> %a, %b
130*9880d681SAndroid Build Coastguard Worker  ret <4 x i32> %r
131*9880d681SAndroid Build Coastguard Worker}
132*9880d681SAndroid Build Coastguard Worker
133*9880d681SAndroid Build Coastguard Workerdefine <4 x i32> @phaddd7(<4 x i32> %x) {
134*9880d681SAndroid Build Coastguard Worker; SSSE3-LABEL: phaddd7:
135*9880d681SAndroid Build Coastguard Worker; SSSE3:       # BB#0:
136*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT:    phaddd %xmm0, %xmm0
137*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT:    retq
138*9880d681SAndroid Build Coastguard Worker;
139*9880d681SAndroid Build Coastguard Worker; AVX-LABEL: phaddd7:
140*9880d681SAndroid Build Coastguard Worker; AVX:       # BB#0:
141*9880d681SAndroid Build Coastguard Worker; AVX-NEXT:    vphaddd %xmm0, %xmm0, %xmm0
142*9880d681SAndroid Build Coastguard Worker; AVX-NEXT:    retq
143*9880d681SAndroid Build Coastguard Worker  %a = shufflevector <4 x i32> %x, <4 x i32> undef, <4 x i32> <i32 undef, i32 3, i32 undef, i32 undef>
144*9880d681SAndroid Build Coastguard Worker  %b = shufflevector <4 x i32> %x, <4 x i32> undef, <4 x i32> <i32 undef, i32 2, i32 undef, i32 undef>
145*9880d681SAndroid Build Coastguard Worker  %r = add <4 x i32> %a, %b
146*9880d681SAndroid Build Coastguard Worker  ret <4 x i32> %r
147*9880d681SAndroid Build Coastguard Worker}
148*9880d681SAndroid Build Coastguard Worker
149*9880d681SAndroid Build Coastguard Workerdefine <8 x i16> @phsubw1(<8 x i16> %x, <8 x i16> %y) {
150*9880d681SAndroid Build Coastguard Worker; SSSE3-LABEL: phsubw1:
151*9880d681SAndroid Build Coastguard Worker; SSSE3:       # BB#0:
152*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT:    phsubw %xmm1, %xmm0
153*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT:    retq
154*9880d681SAndroid Build Coastguard Worker;
155*9880d681SAndroid Build Coastguard Worker; AVX-LABEL: phsubw1:
156*9880d681SAndroid Build Coastguard Worker; AVX:       # BB#0:
157*9880d681SAndroid Build Coastguard Worker; AVX-NEXT:    vphsubw %xmm1, %xmm0, %xmm0
158*9880d681SAndroid Build Coastguard Worker; AVX-NEXT:    retq
159*9880d681SAndroid Build Coastguard Worker  %a = shufflevector <8 x i16> %x, <8 x i16> %y, <8 x i32> <i32 0, i32 2, i32 4, i32 6, i32 8, i32 10, i32 12, i32 14>
160*9880d681SAndroid Build Coastguard Worker  %b = shufflevector <8 x i16> %x, <8 x i16> %y, <8 x i32> <i32 1, i32 3, i32 5, i32 7, i32 9, i32 11, i32 13, i32 15>
161*9880d681SAndroid Build Coastguard Worker  %r = sub <8 x i16> %a, %b
162*9880d681SAndroid Build Coastguard Worker  ret <8 x i16> %r
163*9880d681SAndroid Build Coastguard Worker}
164*9880d681SAndroid Build Coastguard Worker
165*9880d681SAndroid Build Coastguard Workerdefine <4 x i32> @phsubd1(<4 x i32> %x, <4 x i32> %y) {
166*9880d681SAndroid Build Coastguard Worker; SSSE3-LABEL: phsubd1:
167*9880d681SAndroid Build Coastguard Worker; SSSE3:       # BB#0:
168*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT:    phsubd %xmm1, %xmm0
169*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT:    retq
170*9880d681SAndroid Build Coastguard Worker;
171*9880d681SAndroid Build Coastguard Worker; AVX-LABEL: phsubd1:
172*9880d681SAndroid Build Coastguard Worker; AVX:       # BB#0:
173*9880d681SAndroid Build Coastguard Worker; AVX-NEXT:    vphsubd %xmm1, %xmm0, %xmm0
174*9880d681SAndroid Build Coastguard Worker; AVX-NEXT:    retq
175*9880d681SAndroid Build Coastguard Worker  %a = shufflevector <4 x i32> %x, <4 x i32> %y, <4 x i32> <i32 0, i32 2, i32 4, i32 6>
176*9880d681SAndroid Build Coastguard Worker  %b = shufflevector <4 x i32> %x, <4 x i32> %y, <4 x i32> <i32 1, i32 3, i32 5, i32 7>
177*9880d681SAndroid Build Coastguard Worker  %r = sub <4 x i32> %a, %b
178*9880d681SAndroid Build Coastguard Worker  ret <4 x i32> %r
179*9880d681SAndroid Build Coastguard Worker}
180*9880d681SAndroid Build Coastguard Worker
181*9880d681SAndroid Build Coastguard Workerdefine <4 x i32> @phsubd2(<4 x i32> %x) {
182*9880d681SAndroid Build Coastguard Worker; SSSE3-LABEL: phsubd2:
183*9880d681SAndroid Build Coastguard Worker; SSSE3:       # BB#0:
184*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT:    phsubd %xmm0, %xmm0
185*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT:    retq
186*9880d681SAndroid Build Coastguard Worker;
187*9880d681SAndroid Build Coastguard Worker; AVX-LABEL: phsubd2:
188*9880d681SAndroid Build Coastguard Worker; AVX:       # BB#0:
189*9880d681SAndroid Build Coastguard Worker; AVX-NEXT:    vphsubd %xmm0, %xmm0, %xmm0
190*9880d681SAndroid Build Coastguard Worker; AVX-NEXT:    retq
191*9880d681SAndroid Build Coastguard Worker  %a = shufflevector <4 x i32> %x, <4 x i32> undef, <4 x i32> <i32 undef, i32 2, i32 4, i32 6>
192*9880d681SAndroid Build Coastguard Worker  %b = shufflevector <4 x i32> %x, <4 x i32> undef, <4 x i32> <i32 undef, i32 3, i32 5, i32 7>
193*9880d681SAndroid Build Coastguard Worker  %r = sub <4 x i32> %a, %b
194*9880d681SAndroid Build Coastguard Worker  ret <4 x i32> %r
195*9880d681SAndroid Build Coastguard Worker}
196*9880d681SAndroid Build Coastguard Worker
197*9880d681SAndroid Build Coastguard Workerdefine <4 x i32> @phsubd3(<4 x i32> %x) {
198*9880d681SAndroid Build Coastguard Worker; SSSE3-LABEL: phsubd3:
199*9880d681SAndroid Build Coastguard Worker; SSSE3:       # BB#0:
200*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT:    phsubd %xmm0, %xmm0
201*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT:    retq
202*9880d681SAndroid Build Coastguard Worker;
203*9880d681SAndroid Build Coastguard Worker; AVX-LABEL: phsubd3:
204*9880d681SAndroid Build Coastguard Worker; AVX:       # BB#0:
205*9880d681SAndroid Build Coastguard Worker; AVX-NEXT:    vphsubd %xmm0, %xmm0, %xmm0
206*9880d681SAndroid Build Coastguard Worker; AVX-NEXT:    retq
207*9880d681SAndroid Build Coastguard Worker  %a = shufflevector <4 x i32> %x, <4 x i32> undef, <4 x i32> <i32 0, i32 2, i32 undef, i32 undef>
208*9880d681SAndroid Build Coastguard Worker  %b = shufflevector <4 x i32> %x, <4 x i32> undef, <4 x i32> <i32 1, i32 3, i32 undef, i32 undef>
209*9880d681SAndroid Build Coastguard Worker  %r = sub <4 x i32> %a, %b
210*9880d681SAndroid Build Coastguard Worker  ret <4 x i32> %r
211*9880d681SAndroid Build Coastguard Worker}
212*9880d681SAndroid Build Coastguard Worker
213*9880d681SAndroid Build Coastguard Workerdefine <4 x i32> @phsubd4(<4 x i32> %x) {
214*9880d681SAndroid Build Coastguard Worker; SSSE3-LABEL: phsubd4:
215*9880d681SAndroid Build Coastguard Worker; SSSE3:       # BB#0:
216*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT:    phsubd %xmm0, %xmm0
217*9880d681SAndroid Build Coastguard Worker; SSSE3-NEXT:    retq
218*9880d681SAndroid Build Coastguard Worker;
219*9880d681SAndroid Build Coastguard Worker; AVX-LABEL: phsubd4:
220*9880d681SAndroid Build Coastguard Worker; AVX:       # BB#0:
221*9880d681SAndroid Build Coastguard Worker; AVX-NEXT:    vphsubd %xmm0, %xmm0, %xmm0
222*9880d681SAndroid Build Coastguard Worker; AVX-NEXT:    retq
223*9880d681SAndroid Build Coastguard Worker  %a = shufflevector <4 x i32> %x, <4 x i32> undef, <4 x i32> <i32 0, i32 undef, i32 undef, i32 undef>
224*9880d681SAndroid Build Coastguard Worker  %b = shufflevector <4 x i32> %x, <4 x i32> undef, <4 x i32> <i32 1, i32 undef, i32 undef, i32 undef>
225*9880d681SAndroid Build Coastguard Worker  %r = sub <4 x i32> %a, %b
226*9880d681SAndroid Build Coastguard Worker  ret <4 x i32> %r
227*9880d681SAndroid Build Coastguard Worker}
228