xref: /aosp_15_r20/external/llvm/test/CodeGen/X86/fold-load-binops.ll (revision 9880d6810fe72a1726cb53787c6711e909410d58)
1*9880d681SAndroid Build Coastguard Worker; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py
2*9880d681SAndroid Build Coastguard Worker; RUN: llc -mtriple=x86_64-unknown-unknown -mattr=+sse2 < %s | FileCheck %s --check-prefix=SSE
3*9880d681SAndroid Build Coastguard Worker; RUN: llc -mtriple=x86_64-unknown-unknown -mattr=+avx < %s | FileCheck %s --check-prefix=AVX
4*9880d681SAndroid Build Coastguard Worker
5*9880d681SAndroid Build Coastguard Worker; Verify that we're folding the load into the math instruction.
6*9880d681SAndroid Build Coastguard Worker; This pattern is generated out of the simplest intrinsics usage:
7*9880d681SAndroid Build Coastguard Worker;  _mm_add_ss(a, _mm_load_ss(b));
8*9880d681SAndroid Build Coastguard Worker
9*9880d681SAndroid Build Coastguard Workerdefine <4 x float> @addss(<4 x float> %va, float* %pb) {
10*9880d681SAndroid Build Coastguard Worker; SSE-LABEL: addss:
11*9880d681SAndroid Build Coastguard Worker; SSE:       # BB#0:
12*9880d681SAndroid Build Coastguard Worker; SSE-NEXT:    addss (%rdi), %xmm0
13*9880d681SAndroid Build Coastguard Worker; SSE-NEXT:    retq
14*9880d681SAndroid Build Coastguard Worker;
15*9880d681SAndroid Build Coastguard Worker; AVX-LABEL: addss:
16*9880d681SAndroid Build Coastguard Worker; AVX:       # BB#0:
17*9880d681SAndroid Build Coastguard Worker; AVX-NEXT:    vaddss (%rdi), %xmm0, %xmm0
18*9880d681SAndroid Build Coastguard Worker; AVX-NEXT:    retq
19*9880d681SAndroid Build Coastguard Worker    %a = extractelement <4 x float> %va, i32 0
20*9880d681SAndroid Build Coastguard Worker    %b = load float, float* %pb
21*9880d681SAndroid Build Coastguard Worker    %r = fadd float %a, %b
22*9880d681SAndroid Build Coastguard Worker    %vr = insertelement <4 x float> %va, float %r, i32 0
23*9880d681SAndroid Build Coastguard Worker    ret <4 x float> %vr
24*9880d681SAndroid Build Coastguard Worker}
25*9880d681SAndroid Build Coastguard Worker
26*9880d681SAndroid Build Coastguard Workerdefine <2 x double> @addsd(<2 x double> %va, double* %pb) {
27*9880d681SAndroid Build Coastguard Worker; SSE-LABEL: addsd:
28*9880d681SAndroid Build Coastguard Worker; SSE:       # BB#0:
29*9880d681SAndroid Build Coastguard Worker; SSE-NEXT:    addsd (%rdi), %xmm0
30*9880d681SAndroid Build Coastguard Worker; SSE-NEXT:    retq
31*9880d681SAndroid Build Coastguard Worker;
32*9880d681SAndroid Build Coastguard Worker; AVX-LABEL: addsd:
33*9880d681SAndroid Build Coastguard Worker; AVX:       # BB#0:
34*9880d681SAndroid Build Coastguard Worker; AVX-NEXT:    vaddsd (%rdi), %xmm0, %xmm0
35*9880d681SAndroid Build Coastguard Worker; AVX-NEXT:    retq
36*9880d681SAndroid Build Coastguard Worker    %a = extractelement <2 x double> %va, i32 0
37*9880d681SAndroid Build Coastguard Worker    %b = load double, double* %pb
38*9880d681SAndroid Build Coastguard Worker    %r = fadd double %a, %b
39*9880d681SAndroid Build Coastguard Worker    %vr = insertelement <2 x double> %va, double %r, i32 0
40*9880d681SAndroid Build Coastguard Worker    ret <2 x double> %vr
41*9880d681SAndroid Build Coastguard Worker}
42*9880d681SAndroid Build Coastguard Worker
43*9880d681SAndroid Build Coastguard Workerdefine <4 x float> @subss(<4 x float> %va, float* %pb) {
44*9880d681SAndroid Build Coastguard Worker; SSE-LABEL: subss:
45*9880d681SAndroid Build Coastguard Worker; SSE:       # BB#0:
46*9880d681SAndroid Build Coastguard Worker; SSE-NEXT:    subss (%rdi), %xmm0
47*9880d681SAndroid Build Coastguard Worker; SSE-NEXT:    retq
48*9880d681SAndroid Build Coastguard Worker;
49*9880d681SAndroid Build Coastguard Worker; AVX-LABEL: subss:
50*9880d681SAndroid Build Coastguard Worker; AVX:       # BB#0:
51*9880d681SAndroid Build Coastguard Worker; AVX-NEXT:    vsubss (%rdi), %xmm0, %xmm0
52*9880d681SAndroid Build Coastguard Worker; AVX-NEXT:    retq
53*9880d681SAndroid Build Coastguard Worker    %a = extractelement <4 x float> %va, i32 0
54*9880d681SAndroid Build Coastguard Worker    %b = load float, float* %pb
55*9880d681SAndroid Build Coastguard Worker    %r = fsub float %a, %b
56*9880d681SAndroid Build Coastguard Worker    %vr = insertelement <4 x float> %va, float %r, i32 0
57*9880d681SAndroid Build Coastguard Worker    ret <4 x float> %vr
58*9880d681SAndroid Build Coastguard Worker}
59*9880d681SAndroid Build Coastguard Worker
60*9880d681SAndroid Build Coastguard Workerdefine <2 x double> @subsd(<2 x double> %va, double* %pb) {
61*9880d681SAndroid Build Coastguard Worker; SSE-LABEL: subsd:
62*9880d681SAndroid Build Coastguard Worker; SSE:       # BB#0:
63*9880d681SAndroid Build Coastguard Worker; SSE-NEXT:    subsd (%rdi), %xmm0
64*9880d681SAndroid Build Coastguard Worker; SSE-NEXT:    retq
65*9880d681SAndroid Build Coastguard Worker;
66*9880d681SAndroid Build Coastguard Worker; AVX-LABEL: subsd:
67*9880d681SAndroid Build Coastguard Worker; AVX:       # BB#0:
68*9880d681SAndroid Build Coastguard Worker; AVX-NEXT:    vsubsd (%rdi), %xmm0, %xmm0
69*9880d681SAndroid Build Coastguard Worker; AVX-NEXT:    retq
70*9880d681SAndroid Build Coastguard Worker    %a = extractelement <2 x double> %va, i32 0
71*9880d681SAndroid Build Coastguard Worker    %b = load double, double* %pb
72*9880d681SAndroid Build Coastguard Worker    %r = fsub double %a, %b
73*9880d681SAndroid Build Coastguard Worker    %vr = insertelement <2 x double> %va, double %r, i32 0
74*9880d681SAndroid Build Coastguard Worker    ret <2 x double> %vr
75*9880d681SAndroid Build Coastguard Worker}
76*9880d681SAndroid Build Coastguard Worker
77*9880d681SAndroid Build Coastguard Workerdefine <4 x float> @mulss(<4 x float> %va, float* %pb) {
78*9880d681SAndroid Build Coastguard Worker; SSE-LABEL: mulss:
79*9880d681SAndroid Build Coastguard Worker; SSE:       # BB#0:
80*9880d681SAndroid Build Coastguard Worker; SSE-NEXT:    mulss (%rdi), %xmm0
81*9880d681SAndroid Build Coastguard Worker; SSE-NEXT:    retq
82*9880d681SAndroid Build Coastguard Worker;
83*9880d681SAndroid Build Coastguard Worker; AVX-LABEL: mulss:
84*9880d681SAndroid Build Coastguard Worker; AVX:       # BB#0:
85*9880d681SAndroid Build Coastguard Worker; AVX-NEXT:    vmulss (%rdi), %xmm0, %xmm0
86*9880d681SAndroid Build Coastguard Worker; AVX-NEXT:    retq
87*9880d681SAndroid Build Coastguard Worker    %a = extractelement <4 x float> %va, i32 0
88*9880d681SAndroid Build Coastguard Worker    %b = load float, float* %pb
89*9880d681SAndroid Build Coastguard Worker    %r = fmul float %a, %b
90*9880d681SAndroid Build Coastguard Worker    %vr = insertelement <4 x float> %va, float %r, i32 0
91*9880d681SAndroid Build Coastguard Worker    ret <4 x float> %vr
92*9880d681SAndroid Build Coastguard Worker}
93*9880d681SAndroid Build Coastguard Worker
94*9880d681SAndroid Build Coastguard Workerdefine <2 x double> @mulsd(<2 x double> %va, double* %pb) {
95*9880d681SAndroid Build Coastguard Worker; SSE-LABEL: mulsd:
96*9880d681SAndroid Build Coastguard Worker; SSE:       # BB#0:
97*9880d681SAndroid Build Coastguard Worker; SSE-NEXT:    mulsd (%rdi), %xmm0
98*9880d681SAndroid Build Coastguard Worker; SSE-NEXT:    retq
99*9880d681SAndroid Build Coastguard Worker;
100*9880d681SAndroid Build Coastguard Worker; AVX-LABEL: mulsd:
101*9880d681SAndroid Build Coastguard Worker; AVX:       # BB#0:
102*9880d681SAndroid Build Coastguard Worker; AVX-NEXT:    vmulsd (%rdi), %xmm0, %xmm0
103*9880d681SAndroid Build Coastguard Worker; AVX-NEXT:    retq
104*9880d681SAndroid Build Coastguard Worker    %a = extractelement <2 x double> %va, i32 0
105*9880d681SAndroid Build Coastguard Worker    %b = load double, double* %pb
106*9880d681SAndroid Build Coastguard Worker    %r = fmul double %a, %b
107*9880d681SAndroid Build Coastguard Worker    %vr = insertelement <2 x double> %va, double %r, i32 0
108*9880d681SAndroid Build Coastguard Worker    ret <2 x double> %vr
109*9880d681SAndroid Build Coastguard Worker}
110*9880d681SAndroid Build Coastguard Worker
111*9880d681SAndroid Build Coastguard Workerdefine <4 x float> @divss(<4 x float> %va, float* %pb) {
112*9880d681SAndroid Build Coastguard Worker; SSE-LABEL: divss:
113*9880d681SAndroid Build Coastguard Worker; SSE:       # BB#0:
114*9880d681SAndroid Build Coastguard Worker; SSE-NEXT:    divss (%rdi), %xmm0
115*9880d681SAndroid Build Coastguard Worker; SSE-NEXT:    retq
116*9880d681SAndroid Build Coastguard Worker;
117*9880d681SAndroid Build Coastguard Worker; AVX-LABEL: divss:
118*9880d681SAndroid Build Coastguard Worker; AVX:       # BB#0:
119*9880d681SAndroid Build Coastguard Worker; AVX-NEXT:    vdivss (%rdi), %xmm0, %xmm0
120*9880d681SAndroid Build Coastguard Worker; AVX-NEXT:    retq
121*9880d681SAndroid Build Coastguard Worker    %a = extractelement <4 x float> %va, i32 0
122*9880d681SAndroid Build Coastguard Worker    %b = load float, float* %pb
123*9880d681SAndroid Build Coastguard Worker    %r = fdiv float %a, %b
124*9880d681SAndroid Build Coastguard Worker    %vr = insertelement <4 x float> %va, float %r, i32 0
125*9880d681SAndroid Build Coastguard Worker    ret <4 x float> %vr
126*9880d681SAndroid Build Coastguard Worker}
127*9880d681SAndroid Build Coastguard Worker
128*9880d681SAndroid Build Coastguard Workerdefine <2 x double> @divsd(<2 x double> %va, double* %pb) {
129*9880d681SAndroid Build Coastguard Worker; SSE-LABEL: divsd:
130*9880d681SAndroid Build Coastguard Worker; SSE:       # BB#0:
131*9880d681SAndroid Build Coastguard Worker; SSE-NEXT:    divsd (%rdi), %xmm0
132*9880d681SAndroid Build Coastguard Worker; SSE-NEXT:    retq
133*9880d681SAndroid Build Coastguard Worker;
134*9880d681SAndroid Build Coastguard Worker; AVX-LABEL: divsd:
135*9880d681SAndroid Build Coastguard Worker; AVX:       # BB#0:
136*9880d681SAndroid Build Coastguard Worker; AVX-NEXT:    vdivsd (%rdi), %xmm0, %xmm0
137*9880d681SAndroid Build Coastguard Worker; AVX-NEXT:    retq
138*9880d681SAndroid Build Coastguard Worker    %a = extractelement <2 x double> %va, i32 0
139*9880d681SAndroid Build Coastguard Worker    %b = load double, double* %pb
140*9880d681SAndroid Build Coastguard Worker    %r = fdiv double %a, %b
141*9880d681SAndroid Build Coastguard Worker    %vr = insertelement <2 x double> %va, double %r, i32 0
142*9880d681SAndroid Build Coastguard Worker    ret <2 x double> %vr
143*9880d681SAndroid Build Coastguard Worker}
144