1*9880d681SAndroid Build Coastguard Worker; RUN: llc < %s -mtriple=x86_64-apple-darwin | FileCheck %s 2*9880d681SAndroid Build Coastguard Worker; 3*9880d681SAndroid Build Coastguard Worker; PR18396: Assertion: MO->isDead "Cannot fold physreg def". 4*9880d681SAndroid Build Coastguard Worker; InlineSpiller::foldMemoryOperand needs to handle undef call operands. 5*9880d681SAndroid Build Coastguard Worker 6*9880d681SAndroid Build Coastguard Workertarget datalayout = "e-m:e-i64:64-f80:128-n8:16:32:64-S128" 7*9880d681SAndroid Build Coastguard Worker 8*9880d681SAndroid Build Coastguard Worker@a = external global i32**, align 8 9*9880d681SAndroid Build Coastguard Worker@b = external global i32, align 4 10*9880d681SAndroid Build Coastguard Worker 11*9880d681SAndroid Build Coastguard Worker; Check that the call targets are folded, and we don't crash! 12*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: foldCallOper: 13*9880d681SAndroid Build Coastguard Worker; CHECK: callq *{{.*}}(%rbp) 14*9880d681SAndroid Build Coastguard Worker; CHECK: callq *{{.*}}(%rbp) 15*9880d681SAndroid Build Coastguard Workerdefine void @foldCallOper(i32 (i32*, i32, i32**)* nocapture %p1) #0 { 16*9880d681SAndroid Build Coastguard Workerentry: 17*9880d681SAndroid Build Coastguard Worker %0 = load i32**, i32*** @a, align 8 18*9880d681SAndroid Build Coastguard Worker br label %for.body.i 19*9880d681SAndroid Build Coastguard Worker 20*9880d681SAndroid Build Coastguard Workerfor.body.i: ; preds = %for.body.i, %entry 21*9880d681SAndroid Build Coastguard Worker %exitcond5.i = icmp eq i32 undef, undef 22*9880d681SAndroid Build Coastguard Worker br i1 %exitcond5.i, label %for.body3.lr.ph.i, label %for.body.i 23*9880d681SAndroid Build Coastguard Worker 24*9880d681SAndroid Build Coastguard Workerfor.body3.lr.ph.i: ; preds = %for.body.i 25*9880d681SAndroid Build Coastguard Worker %call.i = tail call i32 %p1(i32* undef, i32 0, i32** null) 26*9880d681SAndroid Build Coastguard Worker %tobool.i = icmp eq i32 %call.i, 0 27*9880d681SAndroid Build Coastguard Worker br label %for.body3.i 28*9880d681SAndroid Build Coastguard Worker 29*9880d681SAndroid Build Coastguard Workerfor.body3.i: ; preds = %for.inc8.i, %for.body3.lr.ph.i 30*9880d681SAndroid Build Coastguard Worker %1 = phi i32* [ undef, %for.body3.lr.ph.i ], [ %.pre.i, %for.inc8.i ] 31*9880d681SAndroid Build Coastguard Worker %indvars.iv.i = phi i64 [ 1, %for.body3.lr.ph.i ], [ %phitmp.i, %for.inc8.i ] 32*9880d681SAndroid Build Coastguard Worker %call5.i = tail call i32 %p1(i32* %1, i32 0, i32** %0) 33*9880d681SAndroid Build Coastguard Worker br i1 %tobool.i, label %for.inc8.i, label %if.then.i 34*9880d681SAndroid Build Coastguard Worker 35*9880d681SAndroid Build Coastguard Workerif.then.i: ; preds = %for.body3.i 36*9880d681SAndroid Build Coastguard Worker %2 = load i32, i32* %1, align 4 37*9880d681SAndroid Build Coastguard Worker store i32 %2, i32* @b, align 4 38*9880d681SAndroid Build Coastguard Worker br label %for.inc8.i 39*9880d681SAndroid Build Coastguard Worker 40*9880d681SAndroid Build Coastguard Workerfor.inc8.i: ; preds = %if.then.i, %for.body3.i 41*9880d681SAndroid Build Coastguard Worker %lftr.wideiv.i = trunc i64 %indvars.iv.i to i32 42*9880d681SAndroid Build Coastguard Worker %arrayidx4.phi.trans.insert.i = getelementptr inbounds [0 x i32*], [0 x i32*]* undef, i64 0, i64 %indvars.iv.i 43*9880d681SAndroid Build Coastguard Worker %.pre.i = load i32*, i32** %arrayidx4.phi.trans.insert.i, align 8 44*9880d681SAndroid Build Coastguard Worker %phitmp.i = add i64 %indvars.iv.i, 1 45*9880d681SAndroid Build Coastguard Worker br label %for.body3.i 46*9880d681SAndroid Build Coastguard Worker} 47*9880d681SAndroid Build Coastguard Worker 48*9880d681SAndroid Build Coastguard Workerattributes #0 = { noreturn uwtable "no-frame-pointer-elim"="true" } 49