xref: /aosp_15_r20/external/llvm/test/CodeGen/X86/dynamic-allocas-VLAs.ll (revision 9880d6810fe72a1726cb53787c6711e909410d58)
1*9880d681SAndroid Build Coastguard Worker; RUN: llc < %s -stack-symbol-ordering=0 -mcpu=generic -march=x86-64 -mattr=+avx -mtriple=i686-apple-darwin10 | FileCheck %s
2*9880d681SAndroid Build Coastguard Worker; RUN: llc < %s -stack-symbol-ordering=0 -mcpu=generic -stackrealign -stack-alignment=32 -march=x86-64 -mattr=+avx -mtriple=i686-apple-darwin10 | FileCheck %s -check-prefix=FORCE-ALIGN
3*9880d681SAndroid Build Coastguard Worker; rdar://11496434
4*9880d681SAndroid Build Coastguard Worker
5*9880d681SAndroid Build Coastguard Worker; no VLAs or dynamic alignment
6*9880d681SAndroid Build Coastguard Workerdefine i32 @t1() nounwind uwtable ssp {
7*9880d681SAndroid Build Coastguard Workerentry:
8*9880d681SAndroid Build Coastguard Worker  %a = alloca i32, align 4
9*9880d681SAndroid Build Coastguard Worker  call void @t1_helper(i32* %a) nounwind
10*9880d681SAndroid Build Coastguard Worker  %0 = load i32, i32* %a, align 4
11*9880d681SAndroid Build Coastguard Worker  %add = add nsw i32 %0, 13
12*9880d681SAndroid Build Coastguard Worker  ret i32 %add
13*9880d681SAndroid Build Coastguard Worker
14*9880d681SAndroid Build Coastguard Worker; CHECK: _t1
15*9880d681SAndroid Build Coastguard Worker; CHECK-NOT: andq $-{{[0-9]+}}, %rsp
16*9880d681SAndroid Build Coastguard Worker; CHECK: leaq [[OFFSET:[0-9]*]](%rsp), %rdi
17*9880d681SAndroid Build Coastguard Worker; CHECK: callq _t1_helper
18*9880d681SAndroid Build Coastguard Worker; CHECK: movl [[OFFSET]](%rsp), %eax
19*9880d681SAndroid Build Coastguard Worker; CHECK: addl $13, %eax
20*9880d681SAndroid Build Coastguard Worker}
21*9880d681SAndroid Build Coastguard Worker
22*9880d681SAndroid Build Coastguard Workerdeclare void @t1_helper(i32*)
23*9880d681SAndroid Build Coastguard Worker
24*9880d681SAndroid Build Coastguard Worker; dynamic realignment
25*9880d681SAndroid Build Coastguard Workerdefine i32 @t2() nounwind uwtable ssp {
26*9880d681SAndroid Build Coastguard Workerentry:
27*9880d681SAndroid Build Coastguard Worker  %a = alloca i32, align 4
28*9880d681SAndroid Build Coastguard Worker  %v = alloca <8 x float>, align 32
29*9880d681SAndroid Build Coastguard Worker  call void @t2_helper(i32* %a, <8 x float>* %v) nounwind
30*9880d681SAndroid Build Coastguard Worker  %0 = load i32, i32* %a, align 4
31*9880d681SAndroid Build Coastguard Worker  %add = add nsw i32 %0, 13
32*9880d681SAndroid Build Coastguard Worker  ret i32 %add
33*9880d681SAndroid Build Coastguard Worker
34*9880d681SAndroid Build Coastguard Worker; CHECK: _t2
35*9880d681SAndroid Build Coastguard Worker; CHECK: pushq %rbp
36*9880d681SAndroid Build Coastguard Worker; CHECK: movq %rsp, %rbp
37*9880d681SAndroid Build Coastguard Worker; CHECK: andq $-32, %rsp
38*9880d681SAndroid Build Coastguard Worker; CHECK: subq ${{[0-9]+}}, %rsp
39*9880d681SAndroid Build Coastguard Worker;
40*9880d681SAndroid Build Coastguard Worker; CHECK: leaq {{[0-9]*}}(%rsp), %rdi
41*9880d681SAndroid Build Coastguard Worker; CHECK: leaq {{[0-9]*}}(%rsp), %rsi
42*9880d681SAndroid Build Coastguard Worker; CHECK: callq _t2_helper
43*9880d681SAndroid Build Coastguard Worker;
44*9880d681SAndroid Build Coastguard Worker; CHECK: movq %rbp, %rsp
45*9880d681SAndroid Build Coastguard Worker; CHECK: popq %rbp
46*9880d681SAndroid Build Coastguard Worker}
47*9880d681SAndroid Build Coastguard Worker
48*9880d681SAndroid Build Coastguard Workerdeclare void @t2_helper(i32*, <8 x float>*)
49*9880d681SAndroid Build Coastguard Worker
50*9880d681SAndroid Build Coastguard Worker; VLAs
51*9880d681SAndroid Build Coastguard Workerdefine i32 @t3(i64 %sz) nounwind uwtable ssp {
52*9880d681SAndroid Build Coastguard Workerentry:
53*9880d681SAndroid Build Coastguard Worker  %a = alloca i32, align 4
54*9880d681SAndroid Build Coastguard Worker  %vla = alloca i32, i64 %sz, align 16
55*9880d681SAndroid Build Coastguard Worker  call void @t3_helper(i32* %a, i32* %vla) nounwind
56*9880d681SAndroid Build Coastguard Worker  %0 = load i32, i32* %a, align 4
57*9880d681SAndroid Build Coastguard Worker  %add = add nsw i32 %0, 13
58*9880d681SAndroid Build Coastguard Worker  ret i32 %add
59*9880d681SAndroid Build Coastguard Worker
60*9880d681SAndroid Build Coastguard Worker; CHECK: _t3
61*9880d681SAndroid Build Coastguard Worker; CHECK: pushq %rbp
62*9880d681SAndroid Build Coastguard Worker; CHECK: movq %rsp, %rbp
63*9880d681SAndroid Build Coastguard Worker; CHECK-NOT: andq $-{{[0-9]+}}, %rsp
64*9880d681SAndroid Build Coastguard Worker; CHECK: subq ${{[0-9]+}}, %rsp
65*9880d681SAndroid Build Coastguard Worker;
66*9880d681SAndroid Build Coastguard Worker; CHECK: movq %rbp, %rsp
67*9880d681SAndroid Build Coastguard Worker; CHECK: popq %rbp
68*9880d681SAndroid Build Coastguard Worker}
69*9880d681SAndroid Build Coastguard Worker
70*9880d681SAndroid Build Coastguard Workerdeclare void @t3_helper(i32*, i32*)
71*9880d681SAndroid Build Coastguard Worker
72*9880d681SAndroid Build Coastguard Worker; VLAs + Dynamic realignment
73*9880d681SAndroid Build Coastguard Workerdefine i32 @t4(i64 %sz) nounwind uwtable ssp {
74*9880d681SAndroid Build Coastguard Workerentry:
75*9880d681SAndroid Build Coastguard Worker  %a = alloca i32, align 4
76*9880d681SAndroid Build Coastguard Worker  %v = alloca <8 x float>, align 32
77*9880d681SAndroid Build Coastguard Worker  %vla = alloca i32, i64 %sz, align 16
78*9880d681SAndroid Build Coastguard Worker  call void @t4_helper(i32* %a, i32* %vla, <8 x float>* %v) nounwind
79*9880d681SAndroid Build Coastguard Worker  %0 = load i32, i32* %a, align 4
80*9880d681SAndroid Build Coastguard Worker  %add = add nsw i32 %0, 13
81*9880d681SAndroid Build Coastguard Worker  ret i32 %add
82*9880d681SAndroid Build Coastguard Worker
83*9880d681SAndroid Build Coastguard Worker; CHECK: _t4
84*9880d681SAndroid Build Coastguard Worker; CHECK: pushq %rbp
85*9880d681SAndroid Build Coastguard Worker; CHECK: movq %rsp, %rbp
86*9880d681SAndroid Build Coastguard Worker; CHECK: pushq %rbx
87*9880d681SAndroid Build Coastguard Worker; CHECK: andq $-32, %rsp
88*9880d681SAndroid Build Coastguard Worker; CHECK: subq ${{[0-9]+}}, %rsp
89*9880d681SAndroid Build Coastguard Worker; CHECK: movq %rsp, %rbx
90*9880d681SAndroid Build Coastguard Worker;
91*9880d681SAndroid Build Coastguard Worker; CHECK: leaq {{[0-9]*}}(%rbx), %rdi
92*9880d681SAndroid Build Coastguard Worker; CHECK: leaq {{[0-9]*}}(%rbx), %rdx
93*9880d681SAndroid Build Coastguard Worker; CHECK: callq   _t4_helper
94*9880d681SAndroid Build Coastguard Worker;
95*9880d681SAndroid Build Coastguard Worker; CHECK: leaq -{{[0-9]+}}(%rbp), %rsp
96*9880d681SAndroid Build Coastguard Worker; CHECK: popq %rbx
97*9880d681SAndroid Build Coastguard Worker; CHECK: popq %rbp
98*9880d681SAndroid Build Coastguard Worker}
99*9880d681SAndroid Build Coastguard Worker
100*9880d681SAndroid Build Coastguard Workerdeclare void @t4_helper(i32*, i32*, <8 x float>*)
101*9880d681SAndroid Build Coastguard Worker
102*9880d681SAndroid Build Coastguard Worker; Spilling an AVX register shouldn't cause dynamic realignment
103*9880d681SAndroid Build Coastguard Workerdefine i32 @t5(float* nocapture %f) nounwind uwtable ssp {
104*9880d681SAndroid Build Coastguard Workerentry:
105*9880d681SAndroid Build Coastguard Worker  %a = alloca i32, align 4
106*9880d681SAndroid Build Coastguard Worker  %0 = bitcast float* %f to <8 x float>*
107*9880d681SAndroid Build Coastguard Worker  %1 = load <8 x float>, <8 x float>* %0, align 32
108*9880d681SAndroid Build Coastguard Worker  call void @t5_helper1(i32* %a) nounwind
109*9880d681SAndroid Build Coastguard Worker  call void @t5_helper2(<8 x float> %1) nounwind
110*9880d681SAndroid Build Coastguard Worker  %2 = load i32, i32* %a, align 4
111*9880d681SAndroid Build Coastguard Worker  %add = add nsw i32 %2, 13
112*9880d681SAndroid Build Coastguard Worker  ret i32 %add
113*9880d681SAndroid Build Coastguard Worker
114*9880d681SAndroid Build Coastguard Worker; CHECK: _t5
115*9880d681SAndroid Build Coastguard Worker; CHECK: subq ${{[0-9]+}}, %rsp
116*9880d681SAndroid Build Coastguard Worker;
117*9880d681SAndroid Build Coastguard Worker; CHECK: vmovaps (%rdi), [[AVXREG:%ymm[0-9]+]]
118*9880d681SAndroid Build Coastguard Worker; CHECK: vmovups [[AVXREG]], (%rsp)
119*9880d681SAndroid Build Coastguard Worker; CHECK: leaq {{[0-9]+}}(%rsp), %rdi
120*9880d681SAndroid Build Coastguard Worker; CHECK: callq   _t5_helper1
121*9880d681SAndroid Build Coastguard Worker; CHECK: vmovups (%rsp), %ymm0
122*9880d681SAndroid Build Coastguard Worker; CHECK: callq   _t5_helper2
123*9880d681SAndroid Build Coastguard Worker; CHECK: movl {{[0-9]+}}(%rsp), %eax
124*9880d681SAndroid Build Coastguard Worker}
125*9880d681SAndroid Build Coastguard Worker
126*9880d681SAndroid Build Coastguard Workerdeclare void @t5_helper1(i32*)
127*9880d681SAndroid Build Coastguard Worker
128*9880d681SAndroid Build Coastguard Workerdeclare void @t5_helper2(<8 x float>)
129*9880d681SAndroid Build Coastguard Worker
130*9880d681SAndroid Build Coastguard Worker; VLAs + Dynamic realignment + Spill
131*9880d681SAndroid Build Coastguard Worker; FIXME: RA has already reserved RBX, so we can't do dynamic realignment.
132*9880d681SAndroid Build Coastguard Workerdefine i32 @t6(i64 %sz, float* nocapture %f) nounwind uwtable ssp {
133*9880d681SAndroid Build Coastguard Workerentry:
134*9880d681SAndroid Build Coastguard Worker; CHECK: _t6
135*9880d681SAndroid Build Coastguard Worker  %a = alloca i32, align 4
136*9880d681SAndroid Build Coastguard Worker  %0 = bitcast float* %f to <8 x float>*
137*9880d681SAndroid Build Coastguard Worker  %1 = load <8 x float>, <8 x float>* %0, align 32
138*9880d681SAndroid Build Coastguard Worker  %vla = alloca i32, i64 %sz, align 16
139*9880d681SAndroid Build Coastguard Worker  call void @t6_helper1(i32* %a, i32* %vla) nounwind
140*9880d681SAndroid Build Coastguard Worker  call void @t6_helper2(<8 x float> %1) nounwind
141*9880d681SAndroid Build Coastguard Worker  %2 = load i32, i32* %a, align 4
142*9880d681SAndroid Build Coastguard Worker  %add = add nsw i32 %2, 13
143*9880d681SAndroid Build Coastguard Worker  ret i32 %add
144*9880d681SAndroid Build Coastguard Worker}
145*9880d681SAndroid Build Coastguard Worker
146*9880d681SAndroid Build Coastguard Workerdeclare void @t6_helper1(i32*, i32*)
147*9880d681SAndroid Build Coastguard Worker
148*9880d681SAndroid Build Coastguard Workerdeclare void @t6_helper2(<8 x float>)
149*9880d681SAndroid Build Coastguard Worker
150*9880d681SAndroid Build Coastguard Worker; VLAs + Dynamic realignment + byval
151*9880d681SAndroid Build Coastguard Worker; The byval adjust the sp after the prolog, but if we're restoring the sp from
152*9880d681SAndroid Build Coastguard Worker; the base pointer we use the original adjustment.
153*9880d681SAndroid Build Coastguard Worker%struct.struct_t = type { [5 x i32] }
154*9880d681SAndroid Build Coastguard Worker
155*9880d681SAndroid Build Coastguard Workerdefine void @t7(i32 %size, %struct.struct_t* byval align 8 %arg1) nounwind uwtable {
156*9880d681SAndroid Build Coastguard Workerentry:
157*9880d681SAndroid Build Coastguard Worker  %x = alloca i32, align 32
158*9880d681SAndroid Build Coastguard Worker  store i32 0, i32* %x, align 32
159*9880d681SAndroid Build Coastguard Worker  %0 = zext i32 %size to i64
160*9880d681SAndroid Build Coastguard Worker  %vla = alloca i32, i64 %0, align 16
161*9880d681SAndroid Build Coastguard Worker  %1 = load i32, i32* %x, align 32
162*9880d681SAndroid Build Coastguard Worker  call void @bar(i32 %1, i32* %vla, %struct.struct_t* byval align 8 %arg1)
163*9880d681SAndroid Build Coastguard Worker  ret void
164*9880d681SAndroid Build Coastguard Worker
165*9880d681SAndroid Build Coastguard Worker; CHECK: _t7
166*9880d681SAndroid Build Coastguard Worker; CHECK:     pushq %rbp
167*9880d681SAndroid Build Coastguard Worker; CHECK:     movq %rsp, %rbp
168*9880d681SAndroid Build Coastguard Worker; CHECK:     pushq %rbx
169*9880d681SAndroid Build Coastguard Worker; CHECK:     andq $-32, %rsp
170*9880d681SAndroid Build Coastguard Worker; CHECK:     subq ${{[0-9]+}}, %rsp
171*9880d681SAndroid Build Coastguard Worker; CHECK:     movq %rsp, %rbx
172*9880d681SAndroid Build Coastguard Worker
173*9880d681SAndroid Build Coastguard Worker; Stack adjustment for byval
174*9880d681SAndroid Build Coastguard Worker; CHECK:     subq {{.*}}, %rsp
175*9880d681SAndroid Build Coastguard Worker; CHECK:     callq _bar
176*9880d681SAndroid Build Coastguard Worker; CHECK-NOT: addq {{.*}}, %rsp
177*9880d681SAndroid Build Coastguard Worker; CHECK:     leaq -8(%rbp), %rsp
178*9880d681SAndroid Build Coastguard Worker; CHECK:     popq %rbx
179*9880d681SAndroid Build Coastguard Worker; CHECK:     popq %rbp
180*9880d681SAndroid Build Coastguard Worker}
181*9880d681SAndroid Build Coastguard Worker
182*9880d681SAndroid Build Coastguard Workerdeclare i8* @llvm.stacksave() nounwind
183*9880d681SAndroid Build Coastguard Worker
184*9880d681SAndroid Build Coastguard Workerdeclare void @bar(i32, i32*, %struct.struct_t* byval align 8)
185*9880d681SAndroid Build Coastguard Worker
186*9880d681SAndroid Build Coastguard Workerdeclare void @llvm.stackrestore(i8*) nounwind
187*9880d681SAndroid Build Coastguard Worker
188*9880d681SAndroid Build Coastguard Worker
189*9880d681SAndroid Build Coastguard Worker; Test when forcing stack alignment
190*9880d681SAndroid Build Coastguard Workerdefine i32 @t8() nounwind uwtable {
191*9880d681SAndroid Build Coastguard Workerentry:
192*9880d681SAndroid Build Coastguard Worker  %a = alloca i32, align 4
193*9880d681SAndroid Build Coastguard Worker  call void @t1_helper(i32* %a) nounwind
194*9880d681SAndroid Build Coastguard Worker  %0 = load i32, i32* %a, align 4
195*9880d681SAndroid Build Coastguard Worker  %add = add nsw i32 %0, 13
196*9880d681SAndroid Build Coastguard Worker  ret i32 %add
197*9880d681SAndroid Build Coastguard Worker
198*9880d681SAndroid Build Coastguard Worker; FORCE-ALIGN: _t8
199*9880d681SAndroid Build Coastguard Worker; FORCE-ALIGN:      movq %rsp, %rbp
200*9880d681SAndroid Build Coastguard Worker; FORCE-ALIGN:      andq $-32, %rsp
201*9880d681SAndroid Build Coastguard Worker; FORCE-ALIGN-NEXT: subq $32, %rsp
202*9880d681SAndroid Build Coastguard Worker; FORCE-ALIGN:      movq %rbp, %rsp
203*9880d681SAndroid Build Coastguard Worker; FORCE-ALIGN:      popq %rbp
204*9880d681SAndroid Build Coastguard Worker}
205*9880d681SAndroid Build Coastguard Worker
206*9880d681SAndroid Build Coastguard Worker; VLAs
207*9880d681SAndroid Build Coastguard Workerdefine i32 @t9(i64 %sz) nounwind uwtable {
208*9880d681SAndroid Build Coastguard Workerentry:
209*9880d681SAndroid Build Coastguard Worker  %a = alloca i32, align 4
210*9880d681SAndroid Build Coastguard Worker  %vla = alloca i32, i64 %sz, align 16
211*9880d681SAndroid Build Coastguard Worker  call void @t3_helper(i32* %a, i32* %vla) nounwind
212*9880d681SAndroid Build Coastguard Worker  %0 = load i32, i32* %a, align 4
213*9880d681SAndroid Build Coastguard Worker  %add = add nsw i32 %0, 13
214*9880d681SAndroid Build Coastguard Worker  ret i32 %add
215*9880d681SAndroid Build Coastguard Worker
216*9880d681SAndroid Build Coastguard Worker; FORCE-ALIGN: _t9
217*9880d681SAndroid Build Coastguard Worker; FORCE-ALIGN: pushq %rbp
218*9880d681SAndroid Build Coastguard Worker; FORCE-ALIGN: movq %rsp, %rbp
219*9880d681SAndroid Build Coastguard Worker; FORCE-ALIGN: pushq %rbx
220*9880d681SAndroid Build Coastguard Worker; FORCE-ALIGN: andq $-32, %rsp
221*9880d681SAndroid Build Coastguard Worker; FORCE-ALIGN: subq $32, %rsp
222*9880d681SAndroid Build Coastguard Worker; FORCE-ALIGN: movq %rsp, %rbx
223*9880d681SAndroid Build Coastguard Worker
224*9880d681SAndroid Build Coastguard Worker; FORCE-ALIGN: leaq -8(%rbp), %rsp
225*9880d681SAndroid Build Coastguard Worker; FORCE-ALIGN: popq %rbx
226*9880d681SAndroid Build Coastguard Worker; FORCE-ALIGN: popq %rbp
227*9880d681SAndroid Build Coastguard Worker}
228