xref: /aosp_15_r20/external/llvm/test/CodeGen/X86/branchfolding-landingpads.ll (revision 9880d6810fe72a1726cb53787c6711e909410d58)
1*9880d681SAndroid Build Coastguard Worker; RUN: llc %s -o - -verify-machineinstrs | FileCheck %s
2*9880d681SAndroid Build Coastguard Worker
3*9880d681SAndroid Build Coastguard Workertarget datalayout = "e-m:o-i64:64-f80:128-n8:16:32:64-S128"
4*9880d681SAndroid Build Coastguard Workertarget triple = "x86_64-unknown-unknown"
5*9880d681SAndroid Build Coastguard Worker
6*9880d681SAndroid Build Coastguard Worker; The machine level BranchFolding pass will try to remove the 'unreachable' block
7*9880d681SAndroid Build Coastguard Worker; and rewrite 'entry' to jump to the block 'unreachable' falls through to.
8*9880d681SAndroid Build Coastguard Worker; That will be a landing pad and result in 'entry' jumping to 2 landing pads.
9*9880d681SAndroid Build Coastguard Worker; This tests that we don't do this change when the fallthrough is itself a landing
10*9880d681SAndroid Build Coastguard Worker; pad.
11*9880d681SAndroid Build Coastguard Worker
12*9880d681SAndroid Build Coastguard Workerdeclare i32 @__gxx_personality_v0(...)
13*9880d681SAndroid Build Coastguard Workerdeclare void @foo()
14*9880d681SAndroid Build Coastguard Worker
15*9880d681SAndroid Build Coastguard Worker; Function Attrs: noreturn
16*9880d681SAndroid Build Coastguard Workerdeclare void @_throw()
17*9880d681SAndroid Build Coastguard Worker
18*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: @main
19*9880d681SAndroid Build Coastguard Worker; CHECK: %unreachable
20*9880d681SAndroid Build Coastguard Worker
21*9880d681SAndroid Build Coastguard Workerdefine i32 @main(i8* %cleanup) personality i8* bitcast (i32 (...)* @__gxx_personality_v0 to i8*) {
22*9880d681SAndroid Build Coastguard Workerentry:
23*9880d681SAndroid Build Coastguard Worker  invoke void @_throw() #0
24*9880d681SAndroid Build Coastguard Worker          to label %unreachable unwind label %catch.dispatch9
25*9880d681SAndroid Build Coastguard Worker
26*9880d681SAndroid Build Coastguard Workercatch.dispatch9:                                  ; preds = %entry
27*9880d681SAndroid Build Coastguard Worker  %tmp13 = landingpad { i8*, i32 }
28*9880d681SAndroid Build Coastguard Worker          cleanup
29*9880d681SAndroid Build Coastguard Worker          catch i8* null
30*9880d681SAndroid Build Coastguard Worker  invoke void @_throw() #0
31*9880d681SAndroid Build Coastguard Worker          to label %unreachable unwind label %lpad31
32*9880d681SAndroid Build Coastguard Worker
33*9880d681SAndroid Build Coastguard Workerlpad31:                                           ; preds = %catch.dispatch9
34*9880d681SAndroid Build Coastguard Worker  %tmp20 = landingpad { i8*, i32 }
35*9880d681SAndroid Build Coastguard Worker          cleanup
36*9880d681SAndroid Build Coastguard Worker          catch i8* null
37*9880d681SAndroid Build Coastguard Worker  call void @foo()
38*9880d681SAndroid Build Coastguard Worker  unreachable
39*9880d681SAndroid Build Coastguard Worker
40*9880d681SAndroid Build Coastguard Workerunreachable:                                      ; preds = %catch.dispatch9, %entry
41*9880d681SAndroid Build Coastguard Worker  unreachable
42*9880d681SAndroid Build Coastguard Worker}
43*9880d681SAndroid Build Coastguard Worker
44*9880d681SAndroid Build Coastguard Workerattributes #0 = { noreturn }
45*9880d681SAndroid Build Coastguard Worker
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