1*9880d681SAndroid Build Coastguard Worker; RUN: llc -mtriple=i686-linux -pre-RA-sched=source < %s | FileCheck %s 2*9880d681SAndroid Build Coastguard Worker 3*9880d681SAndroid Build Coastguard Workerdeclare void @error(i32 %i, i32 %a, i32 %b) 4*9880d681SAndroid Build Coastguard Worker 5*9880d681SAndroid Build Coastguard Workerdefine i32 @test_ifchains(i32 %i, i32* %a, i32 %b) { 6*9880d681SAndroid Build Coastguard Worker; Test a chain of ifs, where the block guarded by the if is error handling code 7*9880d681SAndroid Build Coastguard Worker; that is not expected to run. 8*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: test_ifchains: 9*9880d681SAndroid Build Coastguard Worker; CHECK: %entry 10*9880d681SAndroid Build Coastguard Worker; CHECK-NOT: .p2align 11*9880d681SAndroid Build Coastguard Worker; CHECK: %else1 12*9880d681SAndroid Build Coastguard Worker; CHECK-NOT: .p2align 13*9880d681SAndroid Build Coastguard Worker; CHECK: %else2 14*9880d681SAndroid Build Coastguard Worker; CHECK-NOT: .p2align 15*9880d681SAndroid Build Coastguard Worker; CHECK: %else3 16*9880d681SAndroid Build Coastguard Worker; CHECK-NOT: .p2align 17*9880d681SAndroid Build Coastguard Worker; CHECK: %else4 18*9880d681SAndroid Build Coastguard Worker; CHECK-NOT: .p2align 19*9880d681SAndroid Build Coastguard Worker; CHECK: %exit 20*9880d681SAndroid Build Coastguard Worker; CHECK: %then1 21*9880d681SAndroid Build Coastguard Worker; CHECK: %then2 22*9880d681SAndroid Build Coastguard Worker; CHECK: %then3 23*9880d681SAndroid Build Coastguard Worker; CHECK: %then4 24*9880d681SAndroid Build Coastguard Worker; CHECK: %then5 25*9880d681SAndroid Build Coastguard Worker 26*9880d681SAndroid Build Coastguard Workerentry: 27*9880d681SAndroid Build Coastguard Worker %gep1 = getelementptr i32, i32* %a, i32 1 28*9880d681SAndroid Build Coastguard Worker %val1 = load i32, i32* %gep1 29*9880d681SAndroid Build Coastguard Worker %cond1 = icmp ugt i32 %val1, 1 30*9880d681SAndroid Build Coastguard Worker br i1 %cond1, label %then1, label %else1, !prof !0 31*9880d681SAndroid Build Coastguard Worker 32*9880d681SAndroid Build Coastguard Workerthen1: 33*9880d681SAndroid Build Coastguard Worker call void @error(i32 %i, i32 1, i32 %b) 34*9880d681SAndroid Build Coastguard Worker br label %else1 35*9880d681SAndroid Build Coastguard Worker 36*9880d681SAndroid Build Coastguard Workerelse1: 37*9880d681SAndroid Build Coastguard Worker %gep2 = getelementptr i32, i32* %a, i32 2 38*9880d681SAndroid Build Coastguard Worker %val2 = load i32, i32* %gep2 39*9880d681SAndroid Build Coastguard Worker %cond2 = icmp ugt i32 %val2, 2 40*9880d681SAndroid Build Coastguard Worker br i1 %cond2, label %then2, label %else2, !prof !0 41*9880d681SAndroid Build Coastguard Worker 42*9880d681SAndroid Build Coastguard Workerthen2: 43*9880d681SAndroid Build Coastguard Worker call void @error(i32 %i, i32 1, i32 %b) 44*9880d681SAndroid Build Coastguard Worker br label %else2 45*9880d681SAndroid Build Coastguard Worker 46*9880d681SAndroid Build Coastguard Workerelse2: 47*9880d681SAndroid Build Coastguard Worker %gep3 = getelementptr i32, i32* %a, i32 3 48*9880d681SAndroid Build Coastguard Worker %val3 = load i32, i32* %gep3 49*9880d681SAndroid Build Coastguard Worker %cond3 = icmp ugt i32 %val3, 3 50*9880d681SAndroid Build Coastguard Worker br i1 %cond3, label %then3, label %else3, !prof !0 51*9880d681SAndroid Build Coastguard Worker 52*9880d681SAndroid Build Coastguard Workerthen3: 53*9880d681SAndroid Build Coastguard Worker call void @error(i32 %i, i32 1, i32 %b) 54*9880d681SAndroid Build Coastguard Worker br label %else3 55*9880d681SAndroid Build Coastguard Worker 56*9880d681SAndroid Build Coastguard Workerelse3: 57*9880d681SAndroid Build Coastguard Worker %gep4 = getelementptr i32, i32* %a, i32 4 58*9880d681SAndroid Build Coastguard Worker %val4 = load i32, i32* %gep4 59*9880d681SAndroid Build Coastguard Worker %cond4 = icmp ugt i32 %val4, 4 60*9880d681SAndroid Build Coastguard Worker br i1 %cond4, label %then4, label %else4, !prof !0 61*9880d681SAndroid Build Coastguard Worker 62*9880d681SAndroid Build Coastguard Workerthen4: 63*9880d681SAndroid Build Coastguard Worker call void @error(i32 %i, i32 1, i32 %b) 64*9880d681SAndroid Build Coastguard Worker br label %else4 65*9880d681SAndroid Build Coastguard Worker 66*9880d681SAndroid Build Coastguard Workerelse4: 67*9880d681SAndroid Build Coastguard Worker %gep5 = getelementptr i32, i32* %a, i32 3 68*9880d681SAndroid Build Coastguard Worker %val5 = load i32, i32* %gep5 69*9880d681SAndroid Build Coastguard Worker %cond5 = icmp ugt i32 %val5, 3 70*9880d681SAndroid Build Coastguard Worker br i1 %cond5, label %then5, label %exit, !prof !0 71*9880d681SAndroid Build Coastguard Worker 72*9880d681SAndroid Build Coastguard Workerthen5: 73*9880d681SAndroid Build Coastguard Worker call void @error(i32 %i, i32 1, i32 %b) 74*9880d681SAndroid Build Coastguard Worker br label %exit 75*9880d681SAndroid Build Coastguard Worker 76*9880d681SAndroid Build Coastguard Workerexit: 77*9880d681SAndroid Build Coastguard Worker ret i32 %b 78*9880d681SAndroid Build Coastguard Worker} 79*9880d681SAndroid Build Coastguard Worker 80*9880d681SAndroid Build Coastguard Workerdefine i32 @test_loop_cold_blocks(i32 %i, i32* %a) { 81*9880d681SAndroid Build Coastguard Worker; Check that we sink cold loop blocks after the hot loop body. 82*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: test_loop_cold_blocks: 83*9880d681SAndroid Build Coastguard Worker; CHECK: %entry 84*9880d681SAndroid Build Coastguard Worker; CHECK-NOT: .p2align 85*9880d681SAndroid Build Coastguard Worker; CHECK: %unlikely1 86*9880d681SAndroid Build Coastguard Worker; CHECK-NOT: .p2align 87*9880d681SAndroid Build Coastguard Worker; CHECK: %unlikely2 88*9880d681SAndroid Build Coastguard Worker; CHECK: .p2align 89*9880d681SAndroid Build Coastguard Worker; CHECK: %body1 90*9880d681SAndroid Build Coastguard Worker; CHECK: %body2 91*9880d681SAndroid Build Coastguard Worker; CHECK: %body3 92*9880d681SAndroid Build Coastguard Worker; CHECK: %exit 93*9880d681SAndroid Build Coastguard Worker 94*9880d681SAndroid Build Coastguard Workerentry: 95*9880d681SAndroid Build Coastguard Worker br label %body1 96*9880d681SAndroid Build Coastguard Worker 97*9880d681SAndroid Build Coastguard Workerbody1: 98*9880d681SAndroid Build Coastguard Worker %iv = phi i32 [ 0, %entry ], [ %next, %body3 ] 99*9880d681SAndroid Build Coastguard Worker %base = phi i32 [ 0, %entry ], [ %sum, %body3 ] 100*9880d681SAndroid Build Coastguard Worker %unlikelycond1 = icmp slt i32 %base, 42 101*9880d681SAndroid Build Coastguard Worker br i1 %unlikelycond1, label %unlikely1, label %body2, !prof !0 102*9880d681SAndroid Build Coastguard Worker 103*9880d681SAndroid Build Coastguard Workerunlikely1: 104*9880d681SAndroid Build Coastguard Worker call void @error(i32 %i, i32 1, i32 %base) 105*9880d681SAndroid Build Coastguard Worker br label %body2 106*9880d681SAndroid Build Coastguard Worker 107*9880d681SAndroid Build Coastguard Workerbody2: 108*9880d681SAndroid Build Coastguard Worker %unlikelycond2 = icmp sgt i32 %base, 21 109*9880d681SAndroid Build Coastguard Worker br i1 %unlikelycond2, label %unlikely2, label %body3, !prof !0 110*9880d681SAndroid Build Coastguard Worker 111*9880d681SAndroid Build Coastguard Workerunlikely2: 112*9880d681SAndroid Build Coastguard Worker call void @error(i32 %i, i32 2, i32 %base) 113*9880d681SAndroid Build Coastguard Worker br label %body3 114*9880d681SAndroid Build Coastguard Worker 115*9880d681SAndroid Build Coastguard Workerbody3: 116*9880d681SAndroid Build Coastguard Worker %arrayidx = getelementptr inbounds i32, i32* %a, i32 %iv 117*9880d681SAndroid Build Coastguard Worker %0 = load i32, i32* %arrayidx 118*9880d681SAndroid Build Coastguard Worker %sum = add nsw i32 %0, %base 119*9880d681SAndroid Build Coastguard Worker %next = add i32 %iv, 1 120*9880d681SAndroid Build Coastguard Worker %exitcond = icmp eq i32 %next, %i 121*9880d681SAndroid Build Coastguard Worker br i1 %exitcond, label %exit, label %body1 122*9880d681SAndroid Build Coastguard Worker 123*9880d681SAndroid Build Coastguard Workerexit: 124*9880d681SAndroid Build Coastguard Worker ret i32 %sum 125*9880d681SAndroid Build Coastguard Worker} 126*9880d681SAndroid Build Coastguard Worker 127*9880d681SAndroid Build Coastguard Worker!0 = !{!"branch_weights", i32 4, i32 64} 128*9880d681SAndroid Build Coastguard Worker 129*9880d681SAndroid Build Coastguard Workerdefine i32 @test_loop_early_exits(i32 %i, i32* %a) { 130*9880d681SAndroid Build Coastguard Worker; Check that we sink early exit blocks out of loop bodies. 131*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: test_loop_early_exits: 132*9880d681SAndroid Build Coastguard Worker; CHECK: %entry 133*9880d681SAndroid Build Coastguard Worker; CHECK: %body1 134*9880d681SAndroid Build Coastguard Worker; CHECK: %body2 135*9880d681SAndroid Build Coastguard Worker; CHECK: %body3 136*9880d681SAndroid Build Coastguard Worker; CHECK: %body4 137*9880d681SAndroid Build Coastguard Worker; CHECK: %exit 138*9880d681SAndroid Build Coastguard Worker; CHECK: %bail1 139*9880d681SAndroid Build Coastguard Worker; CHECK: %bail2 140*9880d681SAndroid Build Coastguard Worker; CHECK: %bail3 141*9880d681SAndroid Build Coastguard Worker 142*9880d681SAndroid Build Coastguard Workerentry: 143*9880d681SAndroid Build Coastguard Worker br label %body1 144*9880d681SAndroid Build Coastguard Worker 145*9880d681SAndroid Build Coastguard Workerbody1: 146*9880d681SAndroid Build Coastguard Worker %iv = phi i32 [ 0, %entry ], [ %next, %body4 ] 147*9880d681SAndroid Build Coastguard Worker %base = phi i32 [ 0, %entry ], [ %sum, %body4 ] 148*9880d681SAndroid Build Coastguard Worker %bailcond1 = icmp eq i32 %base, 42 149*9880d681SAndroid Build Coastguard Worker br i1 %bailcond1, label %bail1, label %body2 150*9880d681SAndroid Build Coastguard Worker 151*9880d681SAndroid Build Coastguard Workerbail1: 152*9880d681SAndroid Build Coastguard Worker ret i32 -1 153*9880d681SAndroid Build Coastguard Worker 154*9880d681SAndroid Build Coastguard Workerbody2: 155*9880d681SAndroid Build Coastguard Worker %bailcond2 = icmp eq i32 %base, 43 156*9880d681SAndroid Build Coastguard Worker br i1 %bailcond2, label %bail2, label %body3 157*9880d681SAndroid Build Coastguard Worker 158*9880d681SAndroid Build Coastguard Workerbail2: 159*9880d681SAndroid Build Coastguard Worker ret i32 -2 160*9880d681SAndroid Build Coastguard Worker 161*9880d681SAndroid Build Coastguard Workerbody3: 162*9880d681SAndroid Build Coastguard Worker %bailcond3 = icmp eq i32 %base, 44 163*9880d681SAndroid Build Coastguard Worker br i1 %bailcond3, label %bail3, label %body4 164*9880d681SAndroid Build Coastguard Worker 165*9880d681SAndroid Build Coastguard Workerbail3: 166*9880d681SAndroid Build Coastguard Worker ret i32 -3 167*9880d681SAndroid Build Coastguard Worker 168*9880d681SAndroid Build Coastguard Workerbody4: 169*9880d681SAndroid Build Coastguard Worker %arrayidx = getelementptr inbounds i32, i32* %a, i32 %iv 170*9880d681SAndroid Build Coastguard Worker %0 = load i32, i32* %arrayidx 171*9880d681SAndroid Build Coastguard Worker %sum = add nsw i32 %0, %base 172*9880d681SAndroid Build Coastguard Worker %next = add i32 %iv, 1 173*9880d681SAndroid Build Coastguard Worker %exitcond = icmp eq i32 %next, %i 174*9880d681SAndroid Build Coastguard Worker br i1 %exitcond, label %exit, label %body1 175*9880d681SAndroid Build Coastguard Worker 176*9880d681SAndroid Build Coastguard Workerexit: 177*9880d681SAndroid Build Coastguard Worker ret i32 %sum 178*9880d681SAndroid Build Coastguard Worker} 179*9880d681SAndroid Build Coastguard Worker 180*9880d681SAndroid Build Coastguard Workerdefine i32 @test_loop_rotate(i32 %i, i32* %a) { 181*9880d681SAndroid Build Coastguard Worker; Check that we rotate conditional exits from the loop to the bottom of the 182*9880d681SAndroid Build Coastguard Worker; loop, eliminating unconditional branches to the top. 183*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: test_loop_rotate: 184*9880d681SAndroid Build Coastguard Worker; CHECK: %entry 185*9880d681SAndroid Build Coastguard Worker; CHECK: %body1 186*9880d681SAndroid Build Coastguard Worker; CHECK: %body0 187*9880d681SAndroid Build Coastguard Worker; CHECK: %exit 188*9880d681SAndroid Build Coastguard Worker 189*9880d681SAndroid Build Coastguard Workerentry: 190*9880d681SAndroid Build Coastguard Worker br label %body0 191*9880d681SAndroid Build Coastguard Worker 192*9880d681SAndroid Build Coastguard Workerbody0: 193*9880d681SAndroid Build Coastguard Worker %iv = phi i32 [ 0, %entry ], [ %next, %body1 ] 194*9880d681SAndroid Build Coastguard Worker %base = phi i32 [ 0, %entry ], [ %sum, %body1 ] 195*9880d681SAndroid Build Coastguard Worker %next = add i32 %iv, 1 196*9880d681SAndroid Build Coastguard Worker %exitcond = icmp eq i32 %next, %i 197*9880d681SAndroid Build Coastguard Worker br i1 %exitcond, label %exit, label %body1 198*9880d681SAndroid Build Coastguard Worker 199*9880d681SAndroid Build Coastguard Workerbody1: 200*9880d681SAndroid Build Coastguard Worker %arrayidx = getelementptr inbounds i32, i32* %a, i32 %iv 201*9880d681SAndroid Build Coastguard Worker %0 = load i32, i32* %arrayidx 202*9880d681SAndroid Build Coastguard Worker %sum = add nsw i32 %0, %base 203*9880d681SAndroid Build Coastguard Worker %bailcond1 = icmp eq i32 %sum, 42 204*9880d681SAndroid Build Coastguard Worker br label %body0 205*9880d681SAndroid Build Coastguard Worker 206*9880d681SAndroid Build Coastguard Workerexit: 207*9880d681SAndroid Build Coastguard Worker ret i32 %base 208*9880d681SAndroid Build Coastguard Worker} 209*9880d681SAndroid Build Coastguard Worker 210*9880d681SAndroid Build Coastguard Workerdefine i32 @test_no_loop_rotate(i32 %i, i32* %a) { 211*9880d681SAndroid Build Coastguard Worker; Check that we don't try to rotate a loop which is already laid out with 212*9880d681SAndroid Build Coastguard Worker; fallthrough opportunities into the top and out of the bottom. 213*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: test_no_loop_rotate: 214*9880d681SAndroid Build Coastguard Worker; CHECK: %entry 215*9880d681SAndroid Build Coastguard Worker; CHECK: %body0 216*9880d681SAndroid Build Coastguard Worker; CHECK: %body1 217*9880d681SAndroid Build Coastguard Worker; CHECK: %exit 218*9880d681SAndroid Build Coastguard Worker 219*9880d681SAndroid Build Coastguard Workerentry: 220*9880d681SAndroid Build Coastguard Worker br label %body0 221*9880d681SAndroid Build Coastguard Worker 222*9880d681SAndroid Build Coastguard Workerbody0: 223*9880d681SAndroid Build Coastguard Worker %iv = phi i32 [ 0, %entry ], [ %next, %body1 ] 224*9880d681SAndroid Build Coastguard Worker %base = phi i32 [ 0, %entry ], [ %sum, %body1 ] 225*9880d681SAndroid Build Coastguard Worker %arrayidx = getelementptr inbounds i32, i32* %a, i32 %iv 226*9880d681SAndroid Build Coastguard Worker %0 = load i32, i32* %arrayidx 227*9880d681SAndroid Build Coastguard Worker %sum = add nsw i32 %0, %base 228*9880d681SAndroid Build Coastguard Worker %bailcond1 = icmp eq i32 %sum, 42 229*9880d681SAndroid Build Coastguard Worker br i1 %bailcond1, label %exit, label %body1 230*9880d681SAndroid Build Coastguard Worker 231*9880d681SAndroid Build Coastguard Workerbody1: 232*9880d681SAndroid Build Coastguard Worker %next = add i32 %iv, 1 233*9880d681SAndroid Build Coastguard Worker %exitcond = icmp eq i32 %next, %i 234*9880d681SAndroid Build Coastguard Worker br i1 %exitcond, label %exit, label %body0 235*9880d681SAndroid Build Coastguard Worker 236*9880d681SAndroid Build Coastguard Workerexit: 237*9880d681SAndroid Build Coastguard Worker ret i32 %base 238*9880d681SAndroid Build Coastguard Worker} 239*9880d681SAndroid Build Coastguard Worker 240*9880d681SAndroid Build Coastguard Workerdefine i32 @test_loop_align(i32 %i, i32* %a) { 241*9880d681SAndroid Build Coastguard Worker; Check that we provide basic loop body alignment with the block placement 242*9880d681SAndroid Build Coastguard Worker; pass. 243*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: test_loop_align: 244*9880d681SAndroid Build Coastguard Worker; CHECK: %entry 245*9880d681SAndroid Build Coastguard Worker; CHECK: .p2align [[ALIGN:[0-9]+]], 246*9880d681SAndroid Build Coastguard Worker; CHECK-NEXT: %body 247*9880d681SAndroid Build Coastguard Worker; CHECK: %exit 248*9880d681SAndroid Build Coastguard Worker 249*9880d681SAndroid Build Coastguard Workerentry: 250*9880d681SAndroid Build Coastguard Worker br label %body 251*9880d681SAndroid Build Coastguard Worker 252*9880d681SAndroid Build Coastguard Workerbody: 253*9880d681SAndroid Build Coastguard Worker %iv = phi i32 [ 0, %entry ], [ %next, %body ] 254*9880d681SAndroid Build Coastguard Worker %base = phi i32 [ 0, %entry ], [ %sum, %body ] 255*9880d681SAndroid Build Coastguard Worker %arrayidx = getelementptr inbounds i32, i32* %a, i32 %iv 256*9880d681SAndroid Build Coastguard Worker %0 = load i32, i32* %arrayidx 257*9880d681SAndroid Build Coastguard Worker %sum = add nsw i32 %0, %base 258*9880d681SAndroid Build Coastguard Worker %next = add i32 %iv, 1 259*9880d681SAndroid Build Coastguard Worker %exitcond = icmp eq i32 %next, %i 260*9880d681SAndroid Build Coastguard Worker br i1 %exitcond, label %exit, label %body 261*9880d681SAndroid Build Coastguard Worker 262*9880d681SAndroid Build Coastguard Workerexit: 263*9880d681SAndroid Build Coastguard Worker ret i32 %sum 264*9880d681SAndroid Build Coastguard Worker} 265*9880d681SAndroid Build Coastguard Worker 266*9880d681SAndroid Build Coastguard Workerdefine i32 @test_nested_loop_align(i32 %i, i32* %a, i32* %b) { 267*9880d681SAndroid Build Coastguard Worker; Check that we provide nested loop body alignment. 268*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: test_nested_loop_align: 269*9880d681SAndroid Build Coastguard Worker; CHECK: %entry 270*9880d681SAndroid Build Coastguard Worker; CHECK: .p2align [[ALIGN]], 271*9880d681SAndroid Build Coastguard Worker; CHECK-NEXT: %loop.body.1 272*9880d681SAndroid Build Coastguard Worker; CHECK: .p2align [[ALIGN]], 273*9880d681SAndroid Build Coastguard Worker; CHECK-NEXT: %inner.loop.body 274*9880d681SAndroid Build Coastguard Worker; CHECK-NOT: .p2align 275*9880d681SAndroid Build Coastguard Worker; CHECK: %exit 276*9880d681SAndroid Build Coastguard Worker 277*9880d681SAndroid Build Coastguard Workerentry: 278*9880d681SAndroid Build Coastguard Worker br label %loop.body.1 279*9880d681SAndroid Build Coastguard Worker 280*9880d681SAndroid Build Coastguard Workerloop.body.1: 281*9880d681SAndroid Build Coastguard Worker %iv = phi i32 [ 0, %entry ], [ %next, %loop.body.2 ] 282*9880d681SAndroid Build Coastguard Worker %arrayidx = getelementptr inbounds i32, i32* %a, i32 %iv 283*9880d681SAndroid Build Coastguard Worker %bidx = load i32, i32* %arrayidx 284*9880d681SAndroid Build Coastguard Worker br label %inner.loop.body 285*9880d681SAndroid Build Coastguard Worker 286*9880d681SAndroid Build Coastguard Workerinner.loop.body: 287*9880d681SAndroid Build Coastguard Worker %inner.iv = phi i32 [ 0, %loop.body.1 ], [ %inner.next, %inner.loop.body ] 288*9880d681SAndroid Build Coastguard Worker %base = phi i32 [ 0, %loop.body.1 ], [ %sum, %inner.loop.body ] 289*9880d681SAndroid Build Coastguard Worker %scaled_idx = mul i32 %bidx, %iv 290*9880d681SAndroid Build Coastguard Worker %inner.arrayidx = getelementptr inbounds i32, i32* %b, i32 %scaled_idx 291*9880d681SAndroid Build Coastguard Worker %0 = load i32, i32* %inner.arrayidx 292*9880d681SAndroid Build Coastguard Worker %sum = add nsw i32 %0, %base 293*9880d681SAndroid Build Coastguard Worker %inner.next = add i32 %iv, 1 294*9880d681SAndroid Build Coastguard Worker %inner.exitcond = icmp eq i32 %inner.next, %i 295*9880d681SAndroid Build Coastguard Worker br i1 %inner.exitcond, label %loop.body.2, label %inner.loop.body 296*9880d681SAndroid Build Coastguard Worker 297*9880d681SAndroid Build Coastguard Workerloop.body.2: 298*9880d681SAndroid Build Coastguard Worker %next = add i32 %iv, 1 299*9880d681SAndroid Build Coastguard Worker %exitcond = icmp eq i32 %next, %i 300*9880d681SAndroid Build Coastguard Worker br i1 %exitcond, label %exit, label %loop.body.1 301*9880d681SAndroid Build Coastguard Worker 302*9880d681SAndroid Build Coastguard Workerexit: 303*9880d681SAndroid Build Coastguard Worker ret i32 %sum 304*9880d681SAndroid Build Coastguard Worker} 305*9880d681SAndroid Build Coastguard Worker 306*9880d681SAndroid Build Coastguard Workerdefine void @unnatural_cfg1() { 307*9880d681SAndroid Build Coastguard Worker; Test that we can handle a loop with an inner unnatural loop at the end of 308*9880d681SAndroid Build Coastguard Worker; a function. This is a gross CFG reduced out of the single source GCC. 309*9880d681SAndroid Build Coastguard Worker; CHECK: unnatural_cfg1 310*9880d681SAndroid Build Coastguard Worker; CHECK: %entry 311*9880d681SAndroid Build Coastguard Worker; CHECK: %loop.body1 312*9880d681SAndroid Build Coastguard Worker; CHECK: %loop.body2 313*9880d681SAndroid Build Coastguard Worker; CHECK: %loop.body3 314*9880d681SAndroid Build Coastguard Worker 315*9880d681SAndroid Build Coastguard Workerentry: 316*9880d681SAndroid Build Coastguard Worker br label %loop.header 317*9880d681SAndroid Build Coastguard Worker 318*9880d681SAndroid Build Coastguard Workerloop.header: 319*9880d681SAndroid Build Coastguard Worker br label %loop.body1 320*9880d681SAndroid Build Coastguard Worker 321*9880d681SAndroid Build Coastguard Workerloop.body1: 322*9880d681SAndroid Build Coastguard Worker br i1 undef, label %loop.body3, label %loop.body2 323*9880d681SAndroid Build Coastguard Worker 324*9880d681SAndroid Build Coastguard Workerloop.body2: 325*9880d681SAndroid Build Coastguard Worker %ptr = load i32*, i32** undef, align 4 326*9880d681SAndroid Build Coastguard Worker br label %loop.body3 327*9880d681SAndroid Build Coastguard Worker 328*9880d681SAndroid Build Coastguard Workerloop.body3: 329*9880d681SAndroid Build Coastguard Worker %myptr = phi i32* [ %ptr2, %loop.body5 ], [ %ptr, %loop.body2 ], [ undef, %loop.body1 ] 330*9880d681SAndroid Build Coastguard Worker %bcmyptr = bitcast i32* %myptr to i32* 331*9880d681SAndroid Build Coastguard Worker %val = load i32, i32* %bcmyptr, align 4 332*9880d681SAndroid Build Coastguard Worker %comp = icmp eq i32 %val, 48 333*9880d681SAndroid Build Coastguard Worker br i1 %comp, label %loop.body4, label %loop.body5 334*9880d681SAndroid Build Coastguard Worker 335*9880d681SAndroid Build Coastguard Workerloop.body4: 336*9880d681SAndroid Build Coastguard Worker br i1 undef, label %loop.header, label %loop.body5 337*9880d681SAndroid Build Coastguard Worker 338*9880d681SAndroid Build Coastguard Workerloop.body5: 339*9880d681SAndroid Build Coastguard Worker %ptr2 = load i32*, i32** undef, align 4 340*9880d681SAndroid Build Coastguard Worker br label %loop.body3 341*9880d681SAndroid Build Coastguard Worker} 342*9880d681SAndroid Build Coastguard Worker 343*9880d681SAndroid Build Coastguard Workerdefine void @unnatural_cfg2() { 344*9880d681SAndroid Build Coastguard Worker; Test that we can handle a loop with a nested natural loop *and* an unnatural 345*9880d681SAndroid Build Coastguard Worker; loop. This was reduced from a crash on block placement when run over 346*9880d681SAndroid Build Coastguard Worker; single-source GCC. 347*9880d681SAndroid Build Coastguard Worker; CHECK: unnatural_cfg2 348*9880d681SAndroid Build Coastguard Worker; CHECK: %entry 349*9880d681SAndroid Build Coastguard Worker; CHECK: %loop.body1 350*9880d681SAndroid Build Coastguard Worker; CHECK: %loop.body2 351*9880d681SAndroid Build Coastguard Worker; CHECK: %loop.body3 352*9880d681SAndroid Build Coastguard Worker; CHECK: %loop.inner1.begin 353*9880d681SAndroid Build Coastguard Worker; The end block is folded with %loop.body3... 354*9880d681SAndroid Build Coastguard Worker; CHECK-NOT: %loop.inner1.end 355*9880d681SAndroid Build Coastguard Worker; CHECK: %loop.body4 356*9880d681SAndroid Build Coastguard Worker; CHECK: %loop.inner2.begin 357*9880d681SAndroid Build Coastguard Worker; The loop.inner2.end block is folded 358*9880d681SAndroid Build Coastguard Worker; CHECK: %loop.header 359*9880d681SAndroid Build Coastguard Worker; CHECK: %bail 360*9880d681SAndroid Build Coastguard Worker 361*9880d681SAndroid Build Coastguard Workerentry: 362*9880d681SAndroid Build Coastguard Worker br label %loop.header 363*9880d681SAndroid Build Coastguard Worker 364*9880d681SAndroid Build Coastguard Workerloop.header: 365*9880d681SAndroid Build Coastguard Worker %comp0 = icmp eq i32* undef, null 366*9880d681SAndroid Build Coastguard Worker br i1 %comp0, label %bail, label %loop.body1 367*9880d681SAndroid Build Coastguard Worker 368*9880d681SAndroid Build Coastguard Workerloop.body1: 369*9880d681SAndroid Build Coastguard Worker %val0 = load i32*, i32** undef, align 4 370*9880d681SAndroid Build Coastguard Worker br i1 undef, label %loop.body2, label %loop.inner1.begin 371*9880d681SAndroid Build Coastguard Worker 372*9880d681SAndroid Build Coastguard Workerloop.body2: 373*9880d681SAndroid Build Coastguard Worker br i1 undef, label %loop.body4, label %loop.body3 374*9880d681SAndroid Build Coastguard Worker 375*9880d681SAndroid Build Coastguard Workerloop.body3: 376*9880d681SAndroid Build Coastguard Worker %ptr1 = getelementptr inbounds i32, i32* %val0, i32 0 377*9880d681SAndroid Build Coastguard Worker %castptr1 = bitcast i32* %ptr1 to i32** 378*9880d681SAndroid Build Coastguard Worker %val1 = load i32*, i32** %castptr1, align 4 379*9880d681SAndroid Build Coastguard Worker br label %loop.inner1.begin 380*9880d681SAndroid Build Coastguard Worker 381*9880d681SAndroid Build Coastguard Workerloop.inner1.begin: 382*9880d681SAndroid Build Coastguard Worker %valphi = phi i32* [ %val2, %loop.inner1.end ], [ %val1, %loop.body3 ], [ %val0, %loop.body1 ] 383*9880d681SAndroid Build Coastguard Worker %castval = bitcast i32* %valphi to i32* 384*9880d681SAndroid Build Coastguard Worker %comp1 = icmp eq i32 undef, 48 385*9880d681SAndroid Build Coastguard Worker br i1 %comp1, label %loop.inner1.end, label %loop.body4 386*9880d681SAndroid Build Coastguard Worker 387*9880d681SAndroid Build Coastguard Workerloop.inner1.end: 388*9880d681SAndroid Build Coastguard Worker %ptr2 = getelementptr inbounds i32, i32* %valphi, i32 0 389*9880d681SAndroid Build Coastguard Worker %castptr2 = bitcast i32* %ptr2 to i32** 390*9880d681SAndroid Build Coastguard Worker %val2 = load i32*, i32** %castptr2, align 4 391*9880d681SAndroid Build Coastguard Worker br label %loop.inner1.begin 392*9880d681SAndroid Build Coastguard Worker 393*9880d681SAndroid Build Coastguard Workerloop.body4.dead: 394*9880d681SAndroid Build Coastguard Worker br label %loop.body4 395*9880d681SAndroid Build Coastguard Worker 396*9880d681SAndroid Build Coastguard Workerloop.body4: 397*9880d681SAndroid Build Coastguard Worker %comp2 = icmp ult i32 undef, 3 398*9880d681SAndroid Build Coastguard Worker br i1 %comp2, label %loop.inner2.begin, label %loop.end 399*9880d681SAndroid Build Coastguard Worker 400*9880d681SAndroid Build Coastguard Workerloop.inner2.begin: 401*9880d681SAndroid Build Coastguard Worker br i1 false, label %loop.end, label %loop.inner2.end 402*9880d681SAndroid Build Coastguard Worker 403*9880d681SAndroid Build Coastguard Workerloop.inner2.end: 404*9880d681SAndroid Build Coastguard Worker %comp3 = icmp eq i32 undef, 1769472 405*9880d681SAndroid Build Coastguard Worker br i1 %comp3, label %loop.end, label %loop.inner2.begin 406*9880d681SAndroid Build Coastguard Worker 407*9880d681SAndroid Build Coastguard Workerloop.end: 408*9880d681SAndroid Build Coastguard Worker br label %loop.header 409*9880d681SAndroid Build Coastguard Worker 410*9880d681SAndroid Build Coastguard Workerbail: 411*9880d681SAndroid Build Coastguard Worker unreachable 412*9880d681SAndroid Build Coastguard Worker} 413*9880d681SAndroid Build Coastguard Worker 414*9880d681SAndroid Build Coastguard Workerdefine i32 @problematic_switch() { 415*9880d681SAndroid Build Coastguard Worker; This function's CFG caused overlow in the machine branch probability 416*9880d681SAndroid Build Coastguard Worker; calculation, triggering asserts. Make sure we don't crash on it. 417*9880d681SAndroid Build Coastguard Worker; CHECK: problematic_switch 418*9880d681SAndroid Build Coastguard Worker 419*9880d681SAndroid Build Coastguard Workerentry: 420*9880d681SAndroid Build Coastguard Worker switch i32 undef, label %exit [ 421*9880d681SAndroid Build Coastguard Worker i32 879, label %bogus 422*9880d681SAndroid Build Coastguard Worker i32 877, label %step 423*9880d681SAndroid Build Coastguard Worker i32 876, label %step 424*9880d681SAndroid Build Coastguard Worker i32 875, label %step 425*9880d681SAndroid Build Coastguard Worker i32 874, label %step 426*9880d681SAndroid Build Coastguard Worker i32 873, label %step 427*9880d681SAndroid Build Coastguard Worker i32 872, label %step 428*9880d681SAndroid Build Coastguard Worker i32 868, label %step 429*9880d681SAndroid Build Coastguard Worker i32 867, label %step 430*9880d681SAndroid Build Coastguard Worker i32 866, label %step 431*9880d681SAndroid Build Coastguard Worker i32 861, label %step 432*9880d681SAndroid Build Coastguard Worker i32 860, label %step 433*9880d681SAndroid Build Coastguard Worker i32 856, label %step 434*9880d681SAndroid Build Coastguard Worker i32 855, label %step 435*9880d681SAndroid Build Coastguard Worker i32 854, label %step 436*9880d681SAndroid Build Coastguard Worker i32 831, label %step 437*9880d681SAndroid Build Coastguard Worker i32 830, label %step 438*9880d681SAndroid Build Coastguard Worker i32 829, label %step 439*9880d681SAndroid Build Coastguard Worker i32 828, label %step 440*9880d681SAndroid Build Coastguard Worker i32 815, label %step 441*9880d681SAndroid Build Coastguard Worker i32 814, label %step 442*9880d681SAndroid Build Coastguard Worker i32 811, label %step 443*9880d681SAndroid Build Coastguard Worker i32 806, label %step 444*9880d681SAndroid Build Coastguard Worker i32 805, label %step 445*9880d681SAndroid Build Coastguard Worker i32 804, label %step 446*9880d681SAndroid Build Coastguard Worker i32 803, label %step 447*9880d681SAndroid Build Coastguard Worker i32 802, label %step 448*9880d681SAndroid Build Coastguard Worker i32 801, label %step 449*9880d681SAndroid Build Coastguard Worker i32 800, label %step 450*9880d681SAndroid Build Coastguard Worker i32 799, label %step 451*9880d681SAndroid Build Coastguard Worker i32 798, label %step 452*9880d681SAndroid Build Coastguard Worker i32 797, label %step 453*9880d681SAndroid Build Coastguard Worker i32 796, label %step 454*9880d681SAndroid Build Coastguard Worker i32 795, label %step 455*9880d681SAndroid Build Coastguard Worker ] 456*9880d681SAndroid Build Coastguard Workerbogus: 457*9880d681SAndroid Build Coastguard Worker unreachable 458*9880d681SAndroid Build Coastguard Workerstep: 459*9880d681SAndroid Build Coastguard Worker br label %exit 460*9880d681SAndroid Build Coastguard Workerexit: 461*9880d681SAndroid Build Coastguard Worker %merge = phi i32 [ 3, %step ], [ 6, %entry ] 462*9880d681SAndroid Build Coastguard Worker ret i32 %merge 463*9880d681SAndroid Build Coastguard Worker} 464*9880d681SAndroid Build Coastguard Worker 465*9880d681SAndroid Build Coastguard Workerdefine void @fpcmp_unanalyzable_branch(i1 %cond) { 466*9880d681SAndroid Build Coastguard Worker; This function's CFG contains an once-unanalyzable branch (une on floating 467*9880d681SAndroid Build Coastguard Worker; points). As now it becomes analyzable, we should get best layout in which each 468*9880d681SAndroid Build Coastguard Worker; edge in 'entry' -> 'entry.if.then_crit_edge' -> 'if.then' -> 'if.end' is 469*9880d681SAndroid Build Coastguard Worker; fall-through. 470*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: fpcmp_unanalyzable_branch: 471*9880d681SAndroid Build Coastguard Worker; CHECK: # BB#0: # %entry 472*9880d681SAndroid Build Coastguard Worker; CHECK: # BB#1: # %entry.if.then_crit_edge 473*9880d681SAndroid Build Coastguard Worker; CHECK: .LBB10_4: # %if.then 474*9880d681SAndroid Build Coastguard Worker; CHECK: .LBB10_5: # %if.end 475*9880d681SAndroid Build Coastguard Worker; CHECK: # BB#3: # %exit 476*9880d681SAndroid Build Coastguard Worker; CHECK: jne .LBB10_4 477*9880d681SAndroid Build Coastguard Worker; CHECK-NEXT: jnp .LBB10_5 478*9880d681SAndroid Build Coastguard Worker; CHECK-NEXT: jmp .LBB10_4 479*9880d681SAndroid Build Coastguard Worker 480*9880d681SAndroid Build Coastguard Workerentry: 481*9880d681SAndroid Build Coastguard Worker; Note that this branch must be strongly biased toward 482*9880d681SAndroid Build Coastguard Worker; 'entry.if.then_crit_edge' to ensure that we would try to form a chain for 483*9880d681SAndroid Build Coastguard Worker; 'entry' -> 'entry.if.then_crit_edge' -> 'if.then' -> 'if.end'. 484*9880d681SAndroid Build Coastguard Worker br i1 %cond, label %entry.if.then_crit_edge, label %lor.lhs.false, !prof !1 485*9880d681SAndroid Build Coastguard Worker 486*9880d681SAndroid Build Coastguard Workerentry.if.then_crit_edge: 487*9880d681SAndroid Build Coastguard Worker %.pre14 = load i8, i8* undef, align 1 488*9880d681SAndroid Build Coastguard Worker br label %if.then 489*9880d681SAndroid Build Coastguard Worker 490*9880d681SAndroid Build Coastguard Workerlor.lhs.false: 491*9880d681SAndroid Build Coastguard Worker br i1 undef, label %if.end, label %exit 492*9880d681SAndroid Build Coastguard Worker 493*9880d681SAndroid Build Coastguard Workerexit: 494*9880d681SAndroid Build Coastguard Worker %cmp.i = fcmp une double 0.000000e+00, undef 495*9880d681SAndroid Build Coastguard Worker br i1 %cmp.i, label %if.then, label %if.end, !prof !3 496*9880d681SAndroid Build Coastguard Worker 497*9880d681SAndroid Build Coastguard Workerif.then: 498*9880d681SAndroid Build Coastguard Worker %0 = phi i8 [ %.pre14, %entry.if.then_crit_edge ], [ undef, %exit ] 499*9880d681SAndroid Build Coastguard Worker %1 = and i8 %0, 1 500*9880d681SAndroid Build Coastguard Worker store i8 %1, i8* undef, align 4 501*9880d681SAndroid Build Coastguard Worker br label %if.end 502*9880d681SAndroid Build Coastguard Worker 503*9880d681SAndroid Build Coastguard Workerif.end: 504*9880d681SAndroid Build Coastguard Worker ret void 505*9880d681SAndroid Build Coastguard Worker} 506*9880d681SAndroid Build Coastguard Worker 507*9880d681SAndroid Build Coastguard Worker!1 = !{!"branch_weights", i32 1000, i32 1} 508*9880d681SAndroid Build Coastguard Worker!3 = !{!"branch_weights", i32 1, i32 1000} 509*9880d681SAndroid Build Coastguard Worker 510*9880d681SAndroid Build Coastguard Workerdeclare i32 @f() 511*9880d681SAndroid Build Coastguard Workerdeclare i32 @g() 512*9880d681SAndroid Build Coastguard Workerdeclare i32 @h(i32 %x) 513*9880d681SAndroid Build Coastguard Worker 514*9880d681SAndroid Build Coastguard Workerdefine i32 @test_global_cfg_break_profitability() { 515*9880d681SAndroid Build Coastguard Worker; Check that our metrics for the profitability of a CFG break are global rather 516*9880d681SAndroid Build Coastguard Worker; than local. A successor may be very hot, but if the current block isn't, it 517*9880d681SAndroid Build Coastguard Worker; doesn't matter. Within this test the 'then' block is slightly warmer than the 518*9880d681SAndroid Build Coastguard Worker; 'else' block, but not nearly enough to merit merging it with the exit block 519*9880d681SAndroid Build Coastguard Worker; even though the probability of 'then' branching to the 'exit' block is very 520*9880d681SAndroid Build Coastguard Worker; high. 521*9880d681SAndroid Build Coastguard Worker; CHECK: test_global_cfg_break_profitability 522*9880d681SAndroid Build Coastguard Worker; CHECK: calll {{_?}}f 523*9880d681SAndroid Build Coastguard Worker; CHECK: calll {{_?}}g 524*9880d681SAndroid Build Coastguard Worker; CHECK: calll {{_?}}h 525*9880d681SAndroid Build Coastguard Worker; CHECK: ret 526*9880d681SAndroid Build Coastguard Worker 527*9880d681SAndroid Build Coastguard Workerentry: 528*9880d681SAndroid Build Coastguard Worker br i1 undef, label %then, label %else, !prof !2 529*9880d681SAndroid Build Coastguard Worker 530*9880d681SAndroid Build Coastguard Workerthen: 531*9880d681SAndroid Build Coastguard Worker %then.result = call i32 @f() 532*9880d681SAndroid Build Coastguard Worker br label %exit 533*9880d681SAndroid Build Coastguard Worker 534*9880d681SAndroid Build Coastguard Workerelse: 535*9880d681SAndroid Build Coastguard Worker %else.result = call i32 @g() 536*9880d681SAndroid Build Coastguard Worker br label %exit 537*9880d681SAndroid Build Coastguard Worker 538*9880d681SAndroid Build Coastguard Workerexit: 539*9880d681SAndroid Build Coastguard Worker %result = phi i32 [ %then.result, %then ], [ %else.result, %else ] 540*9880d681SAndroid Build Coastguard Worker %result2 = call i32 @h(i32 %result) 541*9880d681SAndroid Build Coastguard Worker ret i32 %result 542*9880d681SAndroid Build Coastguard Worker} 543*9880d681SAndroid Build Coastguard Worker 544*9880d681SAndroid Build Coastguard Worker!2 = !{!"branch_weights", i32 3, i32 1} 545*9880d681SAndroid Build Coastguard Worker 546*9880d681SAndroid Build Coastguard Workerdeclare i32 @__gxx_personality_v0(...) 547*9880d681SAndroid Build Coastguard Worker 548*9880d681SAndroid Build Coastguard Workerdefine void @test_eh_lpad_successor() personality i8* bitcast (i32 (...)* @__gxx_personality_v0 to i8*) { 549*9880d681SAndroid Build Coastguard Worker; Some times the landing pad ends up as the first successor of an invoke block. 550*9880d681SAndroid Build Coastguard Worker; When this happens, a strange result used to fall out of updateTerminators: we 551*9880d681SAndroid Build Coastguard Worker; didn't correctly locate the fallthrough successor, assuming blindly that the 552*9880d681SAndroid Build Coastguard Worker; first one was the fallthrough successor. As a result, we would add an 553*9880d681SAndroid Build Coastguard Worker; erroneous jump to the landing pad thinking *that* was the default successor. 554*9880d681SAndroid Build Coastguard Worker; CHECK: test_eh_lpad_successor 555*9880d681SAndroid Build Coastguard Worker; CHECK: %entry 556*9880d681SAndroid Build Coastguard Worker; CHECK-NOT: jmp 557*9880d681SAndroid Build Coastguard Worker; CHECK: %loop 558*9880d681SAndroid Build Coastguard Worker 559*9880d681SAndroid Build Coastguard Workerentry: 560*9880d681SAndroid Build Coastguard Worker invoke i32 @f() to label %preheader unwind label %lpad 561*9880d681SAndroid Build Coastguard Worker 562*9880d681SAndroid Build Coastguard Workerpreheader: 563*9880d681SAndroid Build Coastguard Worker br label %loop 564*9880d681SAndroid Build Coastguard Worker 565*9880d681SAndroid Build Coastguard Workerlpad: 566*9880d681SAndroid Build Coastguard Worker %lpad.val = landingpad { i8*, i32 } 567*9880d681SAndroid Build Coastguard Worker cleanup 568*9880d681SAndroid Build Coastguard Worker resume { i8*, i32 } %lpad.val 569*9880d681SAndroid Build Coastguard Worker 570*9880d681SAndroid Build Coastguard Workerloop: 571*9880d681SAndroid Build Coastguard Worker br label %loop 572*9880d681SAndroid Build Coastguard Worker} 573*9880d681SAndroid Build Coastguard Worker 574*9880d681SAndroid Build Coastguard Workerdeclare void @fake_throw() noreturn 575*9880d681SAndroid Build Coastguard Worker 576*9880d681SAndroid Build Coastguard Workerdefine void @test_eh_throw() personality i8* bitcast (i32 (...)* @__gxx_personality_v0 to i8*) { 577*9880d681SAndroid Build Coastguard Worker; For blocks containing a 'throw' (or similar functionality), we have 578*9880d681SAndroid Build Coastguard Worker; a no-return invoke. In this case, only EH successors will exist, and 579*9880d681SAndroid Build Coastguard Worker; fallthrough simply won't occur. Make sure we don't crash trying to update 580*9880d681SAndroid Build Coastguard Worker; terminators for such constructs. 581*9880d681SAndroid Build Coastguard Worker; 582*9880d681SAndroid Build Coastguard Worker; CHECK: test_eh_throw 583*9880d681SAndroid Build Coastguard Worker; CHECK: %entry 584*9880d681SAndroid Build Coastguard Worker; CHECK: %cleanup 585*9880d681SAndroid Build Coastguard Worker 586*9880d681SAndroid Build Coastguard Workerentry: 587*9880d681SAndroid Build Coastguard Worker invoke void @fake_throw() to label %continue unwind label %cleanup 588*9880d681SAndroid Build Coastguard Worker 589*9880d681SAndroid Build Coastguard Workercontinue: 590*9880d681SAndroid Build Coastguard Worker unreachable 591*9880d681SAndroid Build Coastguard Worker 592*9880d681SAndroid Build Coastguard Workercleanup: 593*9880d681SAndroid Build Coastguard Worker %0 = landingpad { i8*, i32 } 594*9880d681SAndroid Build Coastguard Worker cleanup 595*9880d681SAndroid Build Coastguard Worker unreachable 596*9880d681SAndroid Build Coastguard Worker} 597*9880d681SAndroid Build Coastguard Worker 598*9880d681SAndroid Build Coastguard Workerdefine void @test_unnatural_cfg_backwards_inner_loop() { 599*9880d681SAndroid Build Coastguard Worker; Test that when we encounter an unnatural CFG structure after having formed 600*9880d681SAndroid Build Coastguard Worker; a chain for an inner loop which happened to be laid out backwards we don't 601*9880d681SAndroid Build Coastguard Worker; attempt to merge onto the wrong end of the inner loop just because we find it 602*9880d681SAndroid Build Coastguard Worker; first. This was reduced from a crasher in GCC's single source. 603*9880d681SAndroid Build Coastguard Worker; 604*9880d681SAndroid Build Coastguard Worker; CHECK: test_unnatural_cfg_backwards_inner_loop 605*9880d681SAndroid Build Coastguard Worker; CHECK: %entry 606*9880d681SAndroid Build Coastguard Worker; CHECK: %loop2b 607*9880d681SAndroid Build Coastguard Worker; CHECK: %loop1 608*9880d681SAndroid Build Coastguard Worker 609*9880d681SAndroid Build Coastguard Workerentry: 610*9880d681SAndroid Build Coastguard Worker br i1 undef, label %loop2a, label %body 611*9880d681SAndroid Build Coastguard Worker 612*9880d681SAndroid Build Coastguard Workerbody: 613*9880d681SAndroid Build Coastguard Worker br label %loop2a 614*9880d681SAndroid Build Coastguard Worker 615*9880d681SAndroid Build Coastguard Workerloop1: 616*9880d681SAndroid Build Coastguard Worker %next.load = load i32*, i32** undef 617*9880d681SAndroid Build Coastguard Worker br i1 %comp.a, label %loop2a, label %loop2b 618*9880d681SAndroid Build Coastguard Worker 619*9880d681SAndroid Build Coastguard Workerloop2a: 620*9880d681SAndroid Build Coastguard Worker %var = phi i32* [ null, %entry ], [ null, %body ], [ %next.phi, %loop1 ] 621*9880d681SAndroid Build Coastguard Worker %next.var = phi i32* [ null, %entry ], [ undef, %body ], [ %next.load, %loop1 ] 622*9880d681SAndroid Build Coastguard Worker %comp.a = icmp eq i32* %var, null 623*9880d681SAndroid Build Coastguard Worker br label %loop3 624*9880d681SAndroid Build Coastguard Worker 625*9880d681SAndroid Build Coastguard Workerloop2b: 626*9880d681SAndroid Build Coastguard Worker %gep = getelementptr inbounds i32, i32* %var.phi, i32 0 627*9880d681SAndroid Build Coastguard Worker %next.ptr = bitcast i32* %gep to i32** 628*9880d681SAndroid Build Coastguard Worker store i32* %next.phi, i32** %next.ptr 629*9880d681SAndroid Build Coastguard Worker br label %loop3 630*9880d681SAndroid Build Coastguard Worker 631*9880d681SAndroid Build Coastguard Workerloop3: 632*9880d681SAndroid Build Coastguard Worker %var.phi = phi i32* [ %next.phi, %loop2b ], [ %var, %loop2a ] 633*9880d681SAndroid Build Coastguard Worker %next.phi = phi i32* [ %next.load, %loop2b ], [ %next.var, %loop2a ] 634*9880d681SAndroid Build Coastguard Worker br label %loop1 635*9880d681SAndroid Build Coastguard Worker} 636*9880d681SAndroid Build Coastguard Worker 637*9880d681SAndroid Build Coastguard Workerdefine void @unanalyzable_branch_to_loop_header() { 638*9880d681SAndroid Build Coastguard Worker; Ensure that we can handle unanalyzable branches into loop headers. We 639*9880d681SAndroid Build Coastguard Worker; pre-form chains for unanalyzable branches, and will find the tail end of that 640*9880d681SAndroid Build Coastguard Worker; at the start of the loop. This function uses floating point comparison 641*9880d681SAndroid Build Coastguard Worker; fallthrough because that happens to always produce unanalyzable branches on 642*9880d681SAndroid Build Coastguard Worker; x86. 643*9880d681SAndroid Build Coastguard Worker; 644*9880d681SAndroid Build Coastguard Worker; CHECK: unanalyzable_branch_to_loop_header 645*9880d681SAndroid Build Coastguard Worker; CHECK: %entry 646*9880d681SAndroid Build Coastguard Worker; CHECK: %loop 647*9880d681SAndroid Build Coastguard Worker; CHECK: %exit 648*9880d681SAndroid Build Coastguard Worker 649*9880d681SAndroid Build Coastguard Workerentry: 650*9880d681SAndroid Build Coastguard Worker %cmp = fcmp une double 0.000000e+00, undef 651*9880d681SAndroid Build Coastguard Worker br i1 %cmp, label %loop, label %exit 652*9880d681SAndroid Build Coastguard Worker 653*9880d681SAndroid Build Coastguard Workerloop: 654*9880d681SAndroid Build Coastguard Worker %cond = icmp eq i8 undef, 42 655*9880d681SAndroid Build Coastguard Worker br i1 %cond, label %exit, label %loop 656*9880d681SAndroid Build Coastguard Worker 657*9880d681SAndroid Build Coastguard Workerexit: 658*9880d681SAndroid Build Coastguard Worker ret void 659*9880d681SAndroid Build Coastguard Worker} 660*9880d681SAndroid Build Coastguard Worker 661*9880d681SAndroid Build Coastguard Workerdefine void @unanalyzable_branch_to_best_succ(i1 %cond) { 662*9880d681SAndroid Build Coastguard Worker; Ensure that we can handle unanalyzable branches where the destination block 663*9880d681SAndroid Build Coastguard Worker; gets selected as the optimal successor to merge. 664*9880d681SAndroid Build Coastguard Worker; 665*9880d681SAndroid Build Coastguard Worker; This branch is now analyzable and hence the destination block becomes the 666*9880d681SAndroid Build Coastguard Worker; hotter one. The right order is entry->bar->exit->foo. 667*9880d681SAndroid Build Coastguard Worker; 668*9880d681SAndroid Build Coastguard Worker; CHECK: unanalyzable_branch_to_best_succ 669*9880d681SAndroid Build Coastguard Worker; CHECK: %entry 670*9880d681SAndroid Build Coastguard Worker; CHECK: %bar 671*9880d681SAndroid Build Coastguard Worker; CHECK: %exit 672*9880d681SAndroid Build Coastguard Worker; CHECK: %foo 673*9880d681SAndroid Build Coastguard Worker 674*9880d681SAndroid Build Coastguard Workerentry: 675*9880d681SAndroid Build Coastguard Worker ; Bias this branch toward bar to ensure we form that chain. 676*9880d681SAndroid Build Coastguard Worker br i1 %cond, label %bar, label %foo, !prof !1 677*9880d681SAndroid Build Coastguard Worker 678*9880d681SAndroid Build Coastguard Workerfoo: 679*9880d681SAndroid Build Coastguard Worker %cmp = fcmp une double 0.000000e+00, undef 680*9880d681SAndroid Build Coastguard Worker br i1 %cmp, label %bar, label %exit 681*9880d681SAndroid Build Coastguard Worker 682*9880d681SAndroid Build Coastguard Workerbar: 683*9880d681SAndroid Build Coastguard Worker call i32 @f() 684*9880d681SAndroid Build Coastguard Worker br label %exit 685*9880d681SAndroid Build Coastguard Worker 686*9880d681SAndroid Build Coastguard Workerexit: 687*9880d681SAndroid Build Coastguard Worker ret void 688*9880d681SAndroid Build Coastguard Worker} 689*9880d681SAndroid Build Coastguard Worker 690*9880d681SAndroid Build Coastguard Workerdefine void @unanalyzable_branch_to_free_block(float %x) { 691*9880d681SAndroid Build Coastguard Worker; Ensure that we can handle unanalyzable branches where the destination block 692*9880d681SAndroid Build Coastguard Worker; gets selected as the best free block in the CFG. 693*9880d681SAndroid Build Coastguard Worker; 694*9880d681SAndroid Build Coastguard Worker; CHECK: unanalyzable_branch_to_free_block 695*9880d681SAndroid Build Coastguard Worker; CHECK: %entry 696*9880d681SAndroid Build Coastguard Worker; CHECK: %a 697*9880d681SAndroid Build Coastguard Worker; CHECK: %b 698*9880d681SAndroid Build Coastguard Worker; CHECK: %c 699*9880d681SAndroid Build Coastguard Worker; CHECK: %exit 700*9880d681SAndroid Build Coastguard Worker 701*9880d681SAndroid Build Coastguard Workerentry: 702*9880d681SAndroid Build Coastguard Worker br i1 undef, label %a, label %b 703*9880d681SAndroid Build Coastguard Worker 704*9880d681SAndroid Build Coastguard Workera: 705*9880d681SAndroid Build Coastguard Worker call i32 @f() 706*9880d681SAndroid Build Coastguard Worker br label %c 707*9880d681SAndroid Build Coastguard Worker 708*9880d681SAndroid Build Coastguard Workerb: 709*9880d681SAndroid Build Coastguard Worker %cmp = fcmp une float %x, undef 710*9880d681SAndroid Build Coastguard Worker br i1 %cmp, label %c, label %exit 711*9880d681SAndroid Build Coastguard Worker 712*9880d681SAndroid Build Coastguard Workerc: 713*9880d681SAndroid Build Coastguard Worker call i32 @g() 714*9880d681SAndroid Build Coastguard Worker br label %exit 715*9880d681SAndroid Build Coastguard Worker 716*9880d681SAndroid Build Coastguard Workerexit: 717*9880d681SAndroid Build Coastguard Worker ret void 718*9880d681SAndroid Build Coastguard Worker} 719*9880d681SAndroid Build Coastguard Worker 720*9880d681SAndroid Build Coastguard Workerdefine void @many_unanalyzable_branches() { 721*9880d681SAndroid Build Coastguard Worker; Ensure that we don't crash as we're building up many unanalyzable branches, 722*9880d681SAndroid Build Coastguard Worker; blocks, and loops. 723*9880d681SAndroid Build Coastguard Worker; 724*9880d681SAndroid Build Coastguard Worker; CHECK: many_unanalyzable_branches 725*9880d681SAndroid Build Coastguard Worker; CHECK: %entry 726*9880d681SAndroid Build Coastguard Worker; CHECK: %exit 727*9880d681SAndroid Build Coastguard Worker 728*9880d681SAndroid Build Coastguard Workerentry: 729*9880d681SAndroid Build Coastguard Worker br label %0 730*9880d681SAndroid Build Coastguard Worker 731*9880d681SAndroid Build Coastguard Worker %val0 = load volatile float, float* undef 732*9880d681SAndroid Build Coastguard Worker %cmp0 = fcmp une float %val0, undef 733*9880d681SAndroid Build Coastguard Worker br i1 %cmp0, label %1, label %0 734*9880d681SAndroid Build Coastguard Worker %val1 = load volatile float, float* undef 735*9880d681SAndroid Build Coastguard Worker %cmp1 = fcmp une float %val1, undef 736*9880d681SAndroid Build Coastguard Worker br i1 %cmp1, label %2, label %1 737*9880d681SAndroid Build Coastguard Worker %val2 = load volatile float, float* undef 738*9880d681SAndroid Build Coastguard Worker %cmp2 = fcmp une float %val2, undef 739*9880d681SAndroid Build Coastguard Worker br i1 %cmp2, label %3, label %2 740*9880d681SAndroid Build Coastguard Worker %val3 = load volatile float, float* undef 741*9880d681SAndroid Build Coastguard Worker %cmp3 = fcmp une float %val3, undef 742*9880d681SAndroid Build Coastguard Worker br i1 %cmp3, label %4, label %3 743*9880d681SAndroid Build Coastguard Worker %val4 = load volatile float, float* undef 744*9880d681SAndroid Build Coastguard Worker %cmp4 = fcmp une float %val4, undef 745*9880d681SAndroid Build Coastguard Worker br i1 %cmp4, label %5, label %4 746*9880d681SAndroid Build Coastguard Worker %val5 = load volatile float, float* undef 747*9880d681SAndroid Build Coastguard Worker %cmp5 = fcmp une float %val5, undef 748*9880d681SAndroid Build Coastguard Worker br i1 %cmp5, label %6, label %5 749*9880d681SAndroid Build Coastguard Worker %val6 = load volatile float, float* undef 750*9880d681SAndroid Build Coastguard Worker %cmp6 = fcmp une float %val6, undef 751*9880d681SAndroid Build Coastguard Worker br i1 %cmp6, label %7, label %6 752*9880d681SAndroid Build Coastguard Worker %val7 = load volatile float, float* undef 753*9880d681SAndroid Build Coastguard Worker %cmp7 = fcmp une float %val7, undef 754*9880d681SAndroid Build Coastguard Worker br i1 %cmp7, label %8, label %7 755*9880d681SAndroid Build Coastguard Worker %val8 = load volatile float, float* undef 756*9880d681SAndroid Build Coastguard Worker %cmp8 = fcmp une float %val8, undef 757*9880d681SAndroid Build Coastguard Worker br i1 %cmp8, label %9, label %8 758*9880d681SAndroid Build Coastguard Worker %val9 = load volatile float, float* undef 759*9880d681SAndroid Build Coastguard Worker %cmp9 = fcmp une float %val9, undef 760*9880d681SAndroid Build Coastguard Worker br i1 %cmp9, label %10, label %9 761*9880d681SAndroid Build Coastguard Worker %val10 = load volatile float, float* undef 762*9880d681SAndroid Build Coastguard Worker %cmp10 = fcmp une float %val10, undef 763*9880d681SAndroid Build Coastguard Worker br i1 %cmp10, label %11, label %10 764*9880d681SAndroid Build Coastguard Worker %val11 = load volatile float, float* undef 765*9880d681SAndroid Build Coastguard Worker %cmp11 = fcmp une float %val11, undef 766*9880d681SAndroid Build Coastguard Worker br i1 %cmp11, label %12, label %11 767*9880d681SAndroid Build Coastguard Worker %val12 = load volatile float, float* undef 768*9880d681SAndroid Build Coastguard Worker %cmp12 = fcmp une float %val12, undef 769*9880d681SAndroid Build Coastguard Worker br i1 %cmp12, label %13, label %12 770*9880d681SAndroid Build Coastguard Worker %val13 = load volatile float, float* undef 771*9880d681SAndroid Build Coastguard Worker %cmp13 = fcmp une float %val13, undef 772*9880d681SAndroid Build Coastguard Worker br i1 %cmp13, label %14, label %13 773*9880d681SAndroid Build Coastguard Worker %val14 = load volatile float, float* undef 774*9880d681SAndroid Build Coastguard Worker %cmp14 = fcmp une float %val14, undef 775*9880d681SAndroid Build Coastguard Worker br i1 %cmp14, label %15, label %14 776*9880d681SAndroid Build Coastguard Worker %val15 = load volatile float, float* undef 777*9880d681SAndroid Build Coastguard Worker %cmp15 = fcmp une float %val15, undef 778*9880d681SAndroid Build Coastguard Worker br i1 %cmp15, label %16, label %15 779*9880d681SAndroid Build Coastguard Worker %val16 = load volatile float, float* undef 780*9880d681SAndroid Build Coastguard Worker %cmp16 = fcmp une float %val16, undef 781*9880d681SAndroid Build Coastguard Worker br i1 %cmp16, label %17, label %16 782*9880d681SAndroid Build Coastguard Worker %val17 = load volatile float, float* undef 783*9880d681SAndroid Build Coastguard Worker %cmp17 = fcmp une float %val17, undef 784*9880d681SAndroid Build Coastguard Worker br i1 %cmp17, label %18, label %17 785*9880d681SAndroid Build Coastguard Worker %val18 = load volatile float, float* undef 786*9880d681SAndroid Build Coastguard Worker %cmp18 = fcmp une float %val18, undef 787*9880d681SAndroid Build Coastguard Worker br i1 %cmp18, label %19, label %18 788*9880d681SAndroid Build Coastguard Worker %val19 = load volatile float, float* undef 789*9880d681SAndroid Build Coastguard Worker %cmp19 = fcmp une float %val19, undef 790*9880d681SAndroid Build Coastguard Worker br i1 %cmp19, label %20, label %19 791*9880d681SAndroid Build Coastguard Worker %val20 = load volatile float, float* undef 792*9880d681SAndroid Build Coastguard Worker %cmp20 = fcmp une float %val20, undef 793*9880d681SAndroid Build Coastguard Worker br i1 %cmp20, label %21, label %20 794*9880d681SAndroid Build Coastguard Worker %val21 = load volatile float, float* undef 795*9880d681SAndroid Build Coastguard Worker %cmp21 = fcmp une float %val21, undef 796*9880d681SAndroid Build Coastguard Worker br i1 %cmp21, label %22, label %21 797*9880d681SAndroid Build Coastguard Worker %val22 = load volatile float, float* undef 798*9880d681SAndroid Build Coastguard Worker %cmp22 = fcmp une float %val22, undef 799*9880d681SAndroid Build Coastguard Worker br i1 %cmp22, label %23, label %22 800*9880d681SAndroid Build Coastguard Worker %val23 = load volatile float, float* undef 801*9880d681SAndroid Build Coastguard Worker %cmp23 = fcmp une float %val23, undef 802*9880d681SAndroid Build Coastguard Worker br i1 %cmp23, label %24, label %23 803*9880d681SAndroid Build Coastguard Worker %val24 = load volatile float, float* undef 804*9880d681SAndroid Build Coastguard Worker %cmp24 = fcmp une float %val24, undef 805*9880d681SAndroid Build Coastguard Worker br i1 %cmp24, label %25, label %24 806*9880d681SAndroid Build Coastguard Worker %val25 = load volatile float, float* undef 807*9880d681SAndroid Build Coastguard Worker %cmp25 = fcmp une float %val25, undef 808*9880d681SAndroid Build Coastguard Worker br i1 %cmp25, label %26, label %25 809*9880d681SAndroid Build Coastguard Worker %val26 = load volatile float, float* undef 810*9880d681SAndroid Build Coastguard Worker %cmp26 = fcmp une float %val26, undef 811*9880d681SAndroid Build Coastguard Worker br i1 %cmp26, label %27, label %26 812*9880d681SAndroid Build Coastguard Worker %val27 = load volatile float, float* undef 813*9880d681SAndroid Build Coastguard Worker %cmp27 = fcmp une float %val27, undef 814*9880d681SAndroid Build Coastguard Worker br i1 %cmp27, label %28, label %27 815*9880d681SAndroid Build Coastguard Worker %val28 = load volatile float, float* undef 816*9880d681SAndroid Build Coastguard Worker %cmp28 = fcmp une float %val28, undef 817*9880d681SAndroid Build Coastguard Worker br i1 %cmp28, label %29, label %28 818*9880d681SAndroid Build Coastguard Worker %val29 = load volatile float, float* undef 819*9880d681SAndroid Build Coastguard Worker %cmp29 = fcmp une float %val29, undef 820*9880d681SAndroid Build Coastguard Worker br i1 %cmp29, label %30, label %29 821*9880d681SAndroid Build Coastguard Worker %val30 = load volatile float, float* undef 822*9880d681SAndroid Build Coastguard Worker %cmp30 = fcmp une float %val30, undef 823*9880d681SAndroid Build Coastguard Worker br i1 %cmp30, label %31, label %30 824*9880d681SAndroid Build Coastguard Worker %val31 = load volatile float, float* undef 825*9880d681SAndroid Build Coastguard Worker %cmp31 = fcmp une float %val31, undef 826*9880d681SAndroid Build Coastguard Worker br i1 %cmp31, label %32, label %31 827*9880d681SAndroid Build Coastguard Worker %val32 = load volatile float, float* undef 828*9880d681SAndroid Build Coastguard Worker %cmp32 = fcmp une float %val32, undef 829*9880d681SAndroid Build Coastguard Worker br i1 %cmp32, label %33, label %32 830*9880d681SAndroid Build Coastguard Worker %val33 = load volatile float, float* undef 831*9880d681SAndroid Build Coastguard Worker %cmp33 = fcmp une float %val33, undef 832*9880d681SAndroid Build Coastguard Worker br i1 %cmp33, label %34, label %33 833*9880d681SAndroid Build Coastguard Worker %val34 = load volatile float, float* undef 834*9880d681SAndroid Build Coastguard Worker %cmp34 = fcmp une float %val34, undef 835*9880d681SAndroid Build Coastguard Worker br i1 %cmp34, label %35, label %34 836*9880d681SAndroid Build Coastguard Worker %val35 = load volatile float, float* undef 837*9880d681SAndroid Build Coastguard Worker %cmp35 = fcmp une float %val35, undef 838*9880d681SAndroid Build Coastguard Worker br i1 %cmp35, label %36, label %35 839*9880d681SAndroid Build Coastguard Worker %val36 = load volatile float, float* undef 840*9880d681SAndroid Build Coastguard Worker %cmp36 = fcmp une float %val36, undef 841*9880d681SAndroid Build Coastguard Worker br i1 %cmp36, label %37, label %36 842*9880d681SAndroid Build Coastguard Worker %val37 = load volatile float, float* undef 843*9880d681SAndroid Build Coastguard Worker %cmp37 = fcmp une float %val37, undef 844*9880d681SAndroid Build Coastguard Worker br i1 %cmp37, label %38, label %37 845*9880d681SAndroid Build Coastguard Worker %val38 = load volatile float, float* undef 846*9880d681SAndroid Build Coastguard Worker %cmp38 = fcmp une float %val38, undef 847*9880d681SAndroid Build Coastguard Worker br i1 %cmp38, label %39, label %38 848*9880d681SAndroid Build Coastguard Worker %val39 = load volatile float, float* undef 849*9880d681SAndroid Build Coastguard Worker %cmp39 = fcmp une float %val39, undef 850*9880d681SAndroid Build Coastguard Worker br i1 %cmp39, label %40, label %39 851*9880d681SAndroid Build Coastguard Worker %val40 = load volatile float, float* undef 852*9880d681SAndroid Build Coastguard Worker %cmp40 = fcmp une float %val40, undef 853*9880d681SAndroid Build Coastguard Worker br i1 %cmp40, label %41, label %40 854*9880d681SAndroid Build Coastguard Worker %val41 = load volatile float, float* undef 855*9880d681SAndroid Build Coastguard Worker %cmp41 = fcmp une float %val41, undef 856*9880d681SAndroid Build Coastguard Worker br i1 %cmp41, label %42, label %41 857*9880d681SAndroid Build Coastguard Worker %val42 = load volatile float, float* undef 858*9880d681SAndroid Build Coastguard Worker %cmp42 = fcmp une float %val42, undef 859*9880d681SAndroid Build Coastguard Worker br i1 %cmp42, label %43, label %42 860*9880d681SAndroid Build Coastguard Worker %val43 = load volatile float, float* undef 861*9880d681SAndroid Build Coastguard Worker %cmp43 = fcmp une float %val43, undef 862*9880d681SAndroid Build Coastguard Worker br i1 %cmp43, label %44, label %43 863*9880d681SAndroid Build Coastguard Worker %val44 = load volatile float, float* undef 864*9880d681SAndroid Build Coastguard Worker %cmp44 = fcmp une float %val44, undef 865*9880d681SAndroid Build Coastguard Worker br i1 %cmp44, label %45, label %44 866*9880d681SAndroid Build Coastguard Worker %val45 = load volatile float, float* undef 867*9880d681SAndroid Build Coastguard Worker %cmp45 = fcmp une float %val45, undef 868*9880d681SAndroid Build Coastguard Worker br i1 %cmp45, label %46, label %45 869*9880d681SAndroid Build Coastguard Worker %val46 = load volatile float, float* undef 870*9880d681SAndroid Build Coastguard Worker %cmp46 = fcmp une float %val46, undef 871*9880d681SAndroid Build Coastguard Worker br i1 %cmp46, label %47, label %46 872*9880d681SAndroid Build Coastguard Worker %val47 = load volatile float, float* undef 873*9880d681SAndroid Build Coastguard Worker %cmp47 = fcmp une float %val47, undef 874*9880d681SAndroid Build Coastguard Worker br i1 %cmp47, label %48, label %47 875*9880d681SAndroid Build Coastguard Worker %val48 = load volatile float, float* undef 876*9880d681SAndroid Build Coastguard Worker %cmp48 = fcmp une float %val48, undef 877*9880d681SAndroid Build Coastguard Worker br i1 %cmp48, label %49, label %48 878*9880d681SAndroid Build Coastguard Worker %val49 = load volatile float, float* undef 879*9880d681SAndroid Build Coastguard Worker %cmp49 = fcmp une float %val49, undef 880*9880d681SAndroid Build Coastguard Worker br i1 %cmp49, label %50, label %49 881*9880d681SAndroid Build Coastguard Worker %val50 = load volatile float, float* undef 882*9880d681SAndroid Build Coastguard Worker %cmp50 = fcmp une float %val50, undef 883*9880d681SAndroid Build Coastguard Worker br i1 %cmp50, label %51, label %50 884*9880d681SAndroid Build Coastguard Worker %val51 = load volatile float, float* undef 885*9880d681SAndroid Build Coastguard Worker %cmp51 = fcmp une float %val51, undef 886*9880d681SAndroid Build Coastguard Worker br i1 %cmp51, label %52, label %51 887*9880d681SAndroid Build Coastguard Worker %val52 = load volatile float, float* undef 888*9880d681SAndroid Build Coastguard Worker %cmp52 = fcmp une float %val52, undef 889*9880d681SAndroid Build Coastguard Worker br i1 %cmp52, label %53, label %52 890*9880d681SAndroid Build Coastguard Worker %val53 = load volatile float, float* undef 891*9880d681SAndroid Build Coastguard Worker %cmp53 = fcmp une float %val53, undef 892*9880d681SAndroid Build Coastguard Worker br i1 %cmp53, label %54, label %53 893*9880d681SAndroid Build Coastguard Worker %val54 = load volatile float, float* undef 894*9880d681SAndroid Build Coastguard Worker %cmp54 = fcmp une float %val54, undef 895*9880d681SAndroid Build Coastguard Worker br i1 %cmp54, label %55, label %54 896*9880d681SAndroid Build Coastguard Worker %val55 = load volatile float, float* undef 897*9880d681SAndroid Build Coastguard Worker %cmp55 = fcmp une float %val55, undef 898*9880d681SAndroid Build Coastguard Worker br i1 %cmp55, label %56, label %55 899*9880d681SAndroid Build Coastguard Worker %val56 = load volatile float, float* undef 900*9880d681SAndroid Build Coastguard Worker %cmp56 = fcmp une float %val56, undef 901*9880d681SAndroid Build Coastguard Worker br i1 %cmp56, label %57, label %56 902*9880d681SAndroid Build Coastguard Worker %val57 = load volatile float, float* undef 903*9880d681SAndroid Build Coastguard Worker %cmp57 = fcmp une float %val57, undef 904*9880d681SAndroid Build Coastguard Worker br i1 %cmp57, label %58, label %57 905*9880d681SAndroid Build Coastguard Worker %val58 = load volatile float, float* undef 906*9880d681SAndroid Build Coastguard Worker %cmp58 = fcmp une float %val58, undef 907*9880d681SAndroid Build Coastguard Worker br i1 %cmp58, label %59, label %58 908*9880d681SAndroid Build Coastguard Worker %val59 = load volatile float, float* undef 909*9880d681SAndroid Build Coastguard Worker %cmp59 = fcmp une float %val59, undef 910*9880d681SAndroid Build Coastguard Worker br i1 %cmp59, label %60, label %59 911*9880d681SAndroid Build Coastguard Worker %val60 = load volatile float, float* undef 912*9880d681SAndroid Build Coastguard Worker %cmp60 = fcmp une float %val60, undef 913*9880d681SAndroid Build Coastguard Worker br i1 %cmp60, label %61, label %60 914*9880d681SAndroid Build Coastguard Worker %val61 = load volatile float, float* undef 915*9880d681SAndroid Build Coastguard Worker %cmp61 = fcmp une float %val61, undef 916*9880d681SAndroid Build Coastguard Worker br i1 %cmp61, label %62, label %61 917*9880d681SAndroid Build Coastguard Worker %val62 = load volatile float, float* undef 918*9880d681SAndroid Build Coastguard Worker %cmp62 = fcmp une float %val62, undef 919*9880d681SAndroid Build Coastguard Worker br i1 %cmp62, label %63, label %62 920*9880d681SAndroid Build Coastguard Worker %val63 = load volatile float, float* undef 921*9880d681SAndroid Build Coastguard Worker %cmp63 = fcmp une float %val63, undef 922*9880d681SAndroid Build Coastguard Worker br i1 %cmp63, label %64, label %63 923*9880d681SAndroid Build Coastguard Worker %val64 = load volatile float, float* undef 924*9880d681SAndroid Build Coastguard Worker %cmp64 = fcmp une float %val64, undef 925*9880d681SAndroid Build Coastguard Worker br i1 %cmp64, label %65, label %64 926*9880d681SAndroid Build Coastguard Worker 927*9880d681SAndroid Build Coastguard Worker br label %exit 928*9880d681SAndroid Build Coastguard Workerexit: 929*9880d681SAndroid Build Coastguard Worker ret void 930*9880d681SAndroid Build Coastguard Worker} 931*9880d681SAndroid Build Coastguard Worker 932*9880d681SAndroid Build Coastguard Workerdefine void @benchmark_heapsort(i32 %n, double* nocapture %ra) { 933*9880d681SAndroid Build Coastguard Worker; This test case comes from the heapsort benchmark, and exemplifies several 934*9880d681SAndroid Build Coastguard Worker; important aspects to block placement in the presence of loops: 935*9880d681SAndroid Build Coastguard Worker; 1) Loop rotation needs to *ensure* that the desired exiting edge can be 936*9880d681SAndroid Build Coastguard Worker; a fallthrough. 937*9880d681SAndroid Build Coastguard Worker; 2) The exiting edge from the loop which is rotated to be laid out at the 938*9880d681SAndroid Build Coastguard Worker; bottom of the loop needs to be exiting into the nearest enclosing loop (to 939*9880d681SAndroid Build Coastguard Worker; which there is an exit). Otherwise, we force that enclosing loop into 940*9880d681SAndroid Build Coastguard Worker; strange layouts that are siginificantly less efficient, often times maing 941*9880d681SAndroid Build Coastguard Worker; it discontiguous. 942*9880d681SAndroid Build Coastguard Worker; 943*9880d681SAndroid Build Coastguard Worker; CHECK: @benchmark_heapsort 944*9880d681SAndroid Build Coastguard Worker; CHECK: %entry 945*9880d681SAndroid Build Coastguard Worker; First rotated loop top. 946*9880d681SAndroid Build Coastguard Worker; CHECK: .p2align 947*9880d681SAndroid Build Coastguard Worker; CHECK: %while.end 948*9880d681SAndroid Build Coastguard Worker; CHECK: %for.cond 949*9880d681SAndroid Build Coastguard Worker; CHECK: %if.then 950*9880d681SAndroid Build Coastguard Worker; CHECK: %if.else 951*9880d681SAndroid Build Coastguard Worker; CHECK: %if.end10 952*9880d681SAndroid Build Coastguard Worker; Second rotated loop top 953*9880d681SAndroid Build Coastguard Worker; CHECK: .p2align 954*9880d681SAndroid Build Coastguard Worker; CHECK: %if.then24 955*9880d681SAndroid Build Coastguard Worker; CHECK: %while.cond.outer 956*9880d681SAndroid Build Coastguard Worker; Third rotated loop top 957*9880d681SAndroid Build Coastguard Worker; CHECK: .p2align 958*9880d681SAndroid Build Coastguard Worker; CHECK: %while.cond 959*9880d681SAndroid Build Coastguard Worker; CHECK: %while.body 960*9880d681SAndroid Build Coastguard Worker; CHECK: %land.lhs.true 961*9880d681SAndroid Build Coastguard Worker; CHECK: %if.then19 962*9880d681SAndroid Build Coastguard Worker; CHECK: %if.end20 963*9880d681SAndroid Build Coastguard Worker; CHECK: %if.then8 964*9880d681SAndroid Build Coastguard Worker; CHECK: ret 965*9880d681SAndroid Build Coastguard Worker 966*9880d681SAndroid Build Coastguard Workerentry: 967*9880d681SAndroid Build Coastguard Worker %shr = ashr i32 %n, 1 968*9880d681SAndroid Build Coastguard Worker %add = add nsw i32 %shr, 1 969*9880d681SAndroid Build Coastguard Worker %arrayidx3 = getelementptr inbounds double, double* %ra, i64 1 970*9880d681SAndroid Build Coastguard Worker br label %for.cond 971*9880d681SAndroid Build Coastguard Worker 972*9880d681SAndroid Build Coastguard Workerfor.cond: 973*9880d681SAndroid Build Coastguard Worker %ir.0 = phi i32 [ %n, %entry ], [ %ir.1, %while.end ] 974*9880d681SAndroid Build Coastguard Worker %l.0 = phi i32 [ %add, %entry ], [ %l.1, %while.end ] 975*9880d681SAndroid Build Coastguard Worker %cmp = icmp sgt i32 %l.0, 1 976*9880d681SAndroid Build Coastguard Worker br i1 %cmp, label %if.then, label %if.else 977*9880d681SAndroid Build Coastguard Worker 978*9880d681SAndroid Build Coastguard Workerif.then: 979*9880d681SAndroid Build Coastguard Worker %dec = add nsw i32 %l.0, -1 980*9880d681SAndroid Build Coastguard Worker %idxprom = sext i32 %dec to i64 981*9880d681SAndroid Build Coastguard Worker %arrayidx = getelementptr inbounds double, double* %ra, i64 %idxprom 982*9880d681SAndroid Build Coastguard Worker %0 = load double, double* %arrayidx, align 8 983*9880d681SAndroid Build Coastguard Worker br label %if.end10 984*9880d681SAndroid Build Coastguard Worker 985*9880d681SAndroid Build Coastguard Workerif.else: 986*9880d681SAndroid Build Coastguard Worker %idxprom1 = sext i32 %ir.0 to i64 987*9880d681SAndroid Build Coastguard Worker %arrayidx2 = getelementptr inbounds double, double* %ra, i64 %idxprom1 988*9880d681SAndroid Build Coastguard Worker %1 = load double, double* %arrayidx2, align 8 989*9880d681SAndroid Build Coastguard Worker %2 = load double, double* %arrayidx3, align 8 990*9880d681SAndroid Build Coastguard Worker store double %2, double* %arrayidx2, align 8 991*9880d681SAndroid Build Coastguard Worker %dec6 = add nsw i32 %ir.0, -1 992*9880d681SAndroid Build Coastguard Worker %cmp7 = icmp eq i32 %dec6, 1 993*9880d681SAndroid Build Coastguard Worker br i1 %cmp7, label %if.then8, label %if.end10 994*9880d681SAndroid Build Coastguard Worker 995*9880d681SAndroid Build Coastguard Workerif.then8: 996*9880d681SAndroid Build Coastguard Worker store double %1, double* %arrayidx3, align 8 997*9880d681SAndroid Build Coastguard Worker ret void 998*9880d681SAndroid Build Coastguard Worker 999*9880d681SAndroid Build Coastguard Workerif.end10: 1000*9880d681SAndroid Build Coastguard Worker %ir.1 = phi i32 [ %ir.0, %if.then ], [ %dec6, %if.else ] 1001*9880d681SAndroid Build Coastguard Worker %l.1 = phi i32 [ %dec, %if.then ], [ %l.0, %if.else ] 1002*9880d681SAndroid Build Coastguard Worker %rra.0 = phi double [ %0, %if.then ], [ %1, %if.else ] 1003*9880d681SAndroid Build Coastguard Worker %add31 = add nsw i32 %ir.1, 1 1004*9880d681SAndroid Build Coastguard Worker br label %while.cond.outer 1005*9880d681SAndroid Build Coastguard Worker 1006*9880d681SAndroid Build Coastguard Workerwhile.cond.outer: 1007*9880d681SAndroid Build Coastguard Worker %j.0.ph.in = phi i32 [ %l.1, %if.end10 ], [ %j.1, %if.then24 ] 1008*9880d681SAndroid Build Coastguard Worker %j.0.ph = shl i32 %j.0.ph.in, 1 1009*9880d681SAndroid Build Coastguard Worker br label %while.cond 1010*9880d681SAndroid Build Coastguard Worker 1011*9880d681SAndroid Build Coastguard Workerwhile.cond: 1012*9880d681SAndroid Build Coastguard Worker %j.0 = phi i32 [ %add31, %if.end20 ], [ %j.0.ph, %while.cond.outer ] 1013*9880d681SAndroid Build Coastguard Worker %cmp11 = icmp sgt i32 %j.0, %ir.1 1014*9880d681SAndroid Build Coastguard Worker br i1 %cmp11, label %while.end, label %while.body 1015*9880d681SAndroid Build Coastguard Worker 1016*9880d681SAndroid Build Coastguard Workerwhile.body: 1017*9880d681SAndroid Build Coastguard Worker %cmp12 = icmp slt i32 %j.0, %ir.1 1018*9880d681SAndroid Build Coastguard Worker br i1 %cmp12, label %land.lhs.true, label %if.end20 1019*9880d681SAndroid Build Coastguard Worker 1020*9880d681SAndroid Build Coastguard Workerland.lhs.true: 1021*9880d681SAndroid Build Coastguard Worker %idxprom13 = sext i32 %j.0 to i64 1022*9880d681SAndroid Build Coastguard Worker %arrayidx14 = getelementptr inbounds double, double* %ra, i64 %idxprom13 1023*9880d681SAndroid Build Coastguard Worker %3 = load double, double* %arrayidx14, align 8 1024*9880d681SAndroid Build Coastguard Worker %add15 = add nsw i32 %j.0, 1 1025*9880d681SAndroid Build Coastguard Worker %idxprom16 = sext i32 %add15 to i64 1026*9880d681SAndroid Build Coastguard Worker %arrayidx17 = getelementptr inbounds double, double* %ra, i64 %idxprom16 1027*9880d681SAndroid Build Coastguard Worker %4 = load double, double* %arrayidx17, align 8 1028*9880d681SAndroid Build Coastguard Worker %cmp18 = fcmp olt double %3, %4 1029*9880d681SAndroid Build Coastguard Worker br i1 %cmp18, label %if.then19, label %if.end20 1030*9880d681SAndroid Build Coastguard Worker 1031*9880d681SAndroid Build Coastguard Workerif.then19: 1032*9880d681SAndroid Build Coastguard Worker br label %if.end20 1033*9880d681SAndroid Build Coastguard Worker 1034*9880d681SAndroid Build Coastguard Workerif.end20: 1035*9880d681SAndroid Build Coastguard Worker %j.1 = phi i32 [ %add15, %if.then19 ], [ %j.0, %land.lhs.true ], [ %j.0, %while.body ] 1036*9880d681SAndroid Build Coastguard Worker %idxprom21 = sext i32 %j.1 to i64 1037*9880d681SAndroid Build Coastguard Worker %arrayidx22 = getelementptr inbounds double, double* %ra, i64 %idxprom21 1038*9880d681SAndroid Build Coastguard Worker %5 = load double, double* %arrayidx22, align 8 1039*9880d681SAndroid Build Coastguard Worker %cmp23 = fcmp olt double %rra.0, %5 1040*9880d681SAndroid Build Coastguard Worker br i1 %cmp23, label %if.then24, label %while.cond 1041*9880d681SAndroid Build Coastguard Worker 1042*9880d681SAndroid Build Coastguard Workerif.then24: 1043*9880d681SAndroid Build Coastguard Worker %idxprom27 = sext i32 %j.0.ph.in to i64 1044*9880d681SAndroid Build Coastguard Worker %arrayidx28 = getelementptr inbounds double, double* %ra, i64 %idxprom27 1045*9880d681SAndroid Build Coastguard Worker store double %5, double* %arrayidx28, align 8 1046*9880d681SAndroid Build Coastguard Worker br label %while.cond.outer 1047*9880d681SAndroid Build Coastguard Worker 1048*9880d681SAndroid Build Coastguard Workerwhile.end: 1049*9880d681SAndroid Build Coastguard Worker %idxprom33 = sext i32 %j.0.ph.in to i64 1050*9880d681SAndroid Build Coastguard Worker %arrayidx34 = getelementptr inbounds double, double* %ra, i64 %idxprom33 1051*9880d681SAndroid Build Coastguard Worker store double %rra.0, double* %arrayidx34, align 8 1052*9880d681SAndroid Build Coastguard Worker br label %for.cond 1053*9880d681SAndroid Build Coastguard Worker} 1054*9880d681SAndroid Build Coastguard Worker 1055*9880d681SAndroid Build Coastguard Workerdeclare void @cold_function() cold 1056*9880d681SAndroid Build Coastguard Worker 1057*9880d681SAndroid Build Coastguard Workerdefine i32 @test_cold_calls(i32* %a) { 1058*9880d681SAndroid Build Coastguard Worker; Test that edges to blocks post-dominated by cold calls are 1059*9880d681SAndroid Build Coastguard Worker; marked as not expected to be taken. They should be laid out 1060*9880d681SAndroid Build Coastguard Worker; at the bottom. 1061*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: test_cold_calls: 1062*9880d681SAndroid Build Coastguard Worker; CHECK: %entry 1063*9880d681SAndroid Build Coastguard Worker; CHECK: %else 1064*9880d681SAndroid Build Coastguard Worker; CHECK: %exit 1065*9880d681SAndroid Build Coastguard Worker; CHECK: %then 1066*9880d681SAndroid Build Coastguard Worker 1067*9880d681SAndroid Build Coastguard Workerentry: 1068*9880d681SAndroid Build Coastguard Worker %gep1 = getelementptr i32, i32* %a, i32 1 1069*9880d681SAndroid Build Coastguard Worker %val1 = load i32, i32* %gep1 1070*9880d681SAndroid Build Coastguard Worker %cond1 = icmp ugt i32 %val1, 1 1071*9880d681SAndroid Build Coastguard Worker br i1 %cond1, label %then, label %else 1072*9880d681SAndroid Build Coastguard Worker 1073*9880d681SAndroid Build Coastguard Workerthen: 1074*9880d681SAndroid Build Coastguard Worker call void @cold_function() 1075*9880d681SAndroid Build Coastguard Worker br label %exit 1076*9880d681SAndroid Build Coastguard Worker 1077*9880d681SAndroid Build Coastguard Workerelse: 1078*9880d681SAndroid Build Coastguard Worker %gep2 = getelementptr i32, i32* %a, i32 2 1079*9880d681SAndroid Build Coastguard Worker %val2 = load i32, i32* %gep2 1080*9880d681SAndroid Build Coastguard Worker br label %exit 1081*9880d681SAndroid Build Coastguard Worker 1082*9880d681SAndroid Build Coastguard Workerexit: 1083*9880d681SAndroid Build Coastguard Worker %ret = phi i32 [ %val1, %then ], [ %val2, %else ] 1084*9880d681SAndroid Build Coastguard Worker ret i32 %ret 1085*9880d681SAndroid Build Coastguard Worker} 1086*9880d681SAndroid Build Coastguard Worker 1087*9880d681SAndroid Build Coastguard Worker; Make sure we put landingpads out of the way. 1088*9880d681SAndroid Build Coastguard Workerdeclare i32 @pers(...) 1089*9880d681SAndroid Build Coastguard Worker 1090*9880d681SAndroid Build Coastguard Workerdeclare i32 @foo(); 1091*9880d681SAndroid Build Coastguard Worker 1092*9880d681SAndroid Build Coastguard Workerdeclare i32 @bar(); 1093*9880d681SAndroid Build Coastguard Worker 1094*9880d681SAndroid Build Coastguard Workerdefine i32 @test_lp(i32 %a) personality i32 (...)* @pers { 1095*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: test_lp: 1096*9880d681SAndroid Build Coastguard Worker; CHECK: %entry 1097*9880d681SAndroid Build Coastguard Worker; CHECK: %hot 1098*9880d681SAndroid Build Coastguard Worker; CHECK: %then 1099*9880d681SAndroid Build Coastguard Worker; CHECK: %cold 1100*9880d681SAndroid Build Coastguard Worker; CHECK: %coldlp 1101*9880d681SAndroid Build Coastguard Worker; CHECK: %hotlp 1102*9880d681SAndroid Build Coastguard Worker; CHECK: %lpret 1103*9880d681SAndroid Build Coastguard Workerentry: 1104*9880d681SAndroid Build Coastguard Worker %0 = icmp sgt i32 %a, 1 1105*9880d681SAndroid Build Coastguard Worker br i1 %0, label %hot, label %cold, !prof !4 1106*9880d681SAndroid Build Coastguard Worker 1107*9880d681SAndroid Build Coastguard Workerhot: 1108*9880d681SAndroid Build Coastguard Worker %1 = invoke i32 @foo() 1109*9880d681SAndroid Build Coastguard Worker to label %then unwind label %hotlp 1110*9880d681SAndroid Build Coastguard Worker 1111*9880d681SAndroid Build Coastguard Workercold: 1112*9880d681SAndroid Build Coastguard Worker %2 = invoke i32 @bar() 1113*9880d681SAndroid Build Coastguard Worker to label %then unwind label %coldlp 1114*9880d681SAndroid Build Coastguard Worker 1115*9880d681SAndroid Build Coastguard Workerthen: 1116*9880d681SAndroid Build Coastguard Worker %3 = phi i32 [ %1, %hot ], [ %2, %cold ] 1117*9880d681SAndroid Build Coastguard Worker ret i32 %3 1118*9880d681SAndroid Build Coastguard Worker 1119*9880d681SAndroid Build Coastguard Workerhotlp: 1120*9880d681SAndroid Build Coastguard Worker %4 = landingpad { i8*, i32 } 1121*9880d681SAndroid Build Coastguard Worker cleanup 1122*9880d681SAndroid Build Coastguard Worker br label %lpret 1123*9880d681SAndroid Build Coastguard Worker 1124*9880d681SAndroid Build Coastguard Workercoldlp: 1125*9880d681SAndroid Build Coastguard Worker %5 = landingpad { i8*, i32 } 1126*9880d681SAndroid Build Coastguard Worker cleanup 1127*9880d681SAndroid Build Coastguard Worker br label %lpret 1128*9880d681SAndroid Build Coastguard Worker 1129*9880d681SAndroid Build Coastguard Workerlpret: 1130*9880d681SAndroid Build Coastguard Worker %6 = phi i32 [-1, %hotlp], [-2, %coldlp] 1131*9880d681SAndroid Build Coastguard Worker %7 = add i32 %6, 42 1132*9880d681SAndroid Build Coastguard Worker ret i32 %7 1133*9880d681SAndroid Build Coastguard Worker} 1134*9880d681SAndroid Build Coastguard Worker 1135*9880d681SAndroid Build Coastguard Worker!4 = !{!"branch_weights", i32 65536, i32 0} 1136*9880d681SAndroid Build Coastguard Worker 1137*9880d681SAndroid Build Coastguard Worker; Make sure that ehpad are scheduled from the least probable one 1138*9880d681SAndroid Build Coastguard Worker; to the most probable one. See selectBestCandidateBlock as to why. 1139*9880d681SAndroid Build Coastguard Workerdeclare void @clean(); 1140*9880d681SAndroid Build Coastguard Worker 1141*9880d681SAndroid Build Coastguard Workerdefine void @test_flow_unwind() personality i32 (...)* @pers { 1142*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: test_flow_unwind: 1143*9880d681SAndroid Build Coastguard Worker; CHECK: %entry 1144*9880d681SAndroid Build Coastguard Worker; CHECK: %then 1145*9880d681SAndroid Build Coastguard Worker; CHECK: %exit 1146*9880d681SAndroid Build Coastguard Worker; CHECK: %innerlp 1147*9880d681SAndroid Build Coastguard Worker; CHECK: %outerlp 1148*9880d681SAndroid Build Coastguard Worker; CHECK: %outercleanup 1149*9880d681SAndroid Build Coastguard Workerentry: 1150*9880d681SAndroid Build Coastguard Worker %0 = invoke i32 @foo() 1151*9880d681SAndroid Build Coastguard Worker to label %then unwind label %outerlp 1152*9880d681SAndroid Build Coastguard Worker 1153*9880d681SAndroid Build Coastguard Workerthen: 1154*9880d681SAndroid Build Coastguard Worker %1 = invoke i32 @bar() 1155*9880d681SAndroid Build Coastguard Worker to label %exit unwind label %innerlp 1156*9880d681SAndroid Build Coastguard Worker 1157*9880d681SAndroid Build Coastguard Workerexit: 1158*9880d681SAndroid Build Coastguard Worker ret void 1159*9880d681SAndroid Build Coastguard Worker 1160*9880d681SAndroid Build Coastguard Workerinnerlp: 1161*9880d681SAndroid Build Coastguard Worker %2 = landingpad { i8*, i32 } 1162*9880d681SAndroid Build Coastguard Worker cleanup 1163*9880d681SAndroid Build Coastguard Worker br label %innercleanup 1164*9880d681SAndroid Build Coastguard Worker 1165*9880d681SAndroid Build Coastguard Workerouterlp: 1166*9880d681SAndroid Build Coastguard Worker %3 = landingpad { i8*, i32 } 1167*9880d681SAndroid Build Coastguard Worker cleanup 1168*9880d681SAndroid Build Coastguard Worker br label %outercleanup 1169*9880d681SAndroid Build Coastguard Worker 1170*9880d681SAndroid Build Coastguard Workeroutercleanup: 1171*9880d681SAndroid Build Coastguard Worker %4 = phi { i8*, i32 } [%2, %innercleanup], [%3, %outerlp] 1172*9880d681SAndroid Build Coastguard Worker call void @clean() 1173*9880d681SAndroid Build Coastguard Worker resume { i8*, i32 } %4 1174*9880d681SAndroid Build Coastguard Worker 1175*9880d681SAndroid Build Coastguard Workerinnercleanup: 1176*9880d681SAndroid Build Coastguard Worker call void @clean() 1177*9880d681SAndroid Build Coastguard Worker br label %outercleanup 1178*9880d681SAndroid Build Coastguard Worker} 1179*9880d681SAndroid Build Coastguard Worker 1180*9880d681SAndroid Build Coastguard Workerdeclare void @hot_function() 1181*9880d681SAndroid Build Coastguard Worker 1182*9880d681SAndroid Build Coastguard Workerdefine void @test_hot_branch(i32* %a) { 1183*9880d681SAndroid Build Coastguard Worker; Test that a hot branch that has a probability a little larger than 80% will 1184*9880d681SAndroid Build Coastguard Worker; break CFG constrains when doing block placement. 1185*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: test_hot_branch: 1186*9880d681SAndroid Build Coastguard Worker; CHECK: %entry 1187*9880d681SAndroid Build Coastguard Worker; CHECK: %then 1188*9880d681SAndroid Build Coastguard Worker; CHECK: %exit 1189*9880d681SAndroid Build Coastguard Worker; CHECK: %else 1190*9880d681SAndroid Build Coastguard Worker 1191*9880d681SAndroid Build Coastguard Workerentry: 1192*9880d681SAndroid Build Coastguard Worker %gep1 = getelementptr i32, i32* %a, i32 1 1193*9880d681SAndroid Build Coastguard Worker %val1 = load i32, i32* %gep1 1194*9880d681SAndroid Build Coastguard Worker %cond1 = icmp ugt i32 %val1, 1 1195*9880d681SAndroid Build Coastguard Worker br i1 %cond1, label %then, label %else, !prof !5 1196*9880d681SAndroid Build Coastguard Worker 1197*9880d681SAndroid Build Coastguard Workerthen: 1198*9880d681SAndroid Build Coastguard Worker call void @hot_function() 1199*9880d681SAndroid Build Coastguard Worker br label %exit 1200*9880d681SAndroid Build Coastguard Worker 1201*9880d681SAndroid Build Coastguard Workerelse: 1202*9880d681SAndroid Build Coastguard Worker call void @cold_function() 1203*9880d681SAndroid Build Coastguard Worker br label %exit 1204*9880d681SAndroid Build Coastguard Worker 1205*9880d681SAndroid Build Coastguard Workerexit: 1206*9880d681SAndroid Build Coastguard Worker call void @hot_function() 1207*9880d681SAndroid Build Coastguard Worker ret void 1208*9880d681SAndroid Build Coastguard Worker} 1209*9880d681SAndroid Build Coastguard Worker 1210*9880d681SAndroid Build Coastguard Workerdefine void @test_hot_branch_profile(i32* %a) !prof !6 { 1211*9880d681SAndroid Build Coastguard Worker; Test that a hot branch that has a probability a little larger than 50% will 1212*9880d681SAndroid Build Coastguard Worker; break CFG constrains when doing block placement when profile is available. 1213*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: test_hot_branch_profile: 1214*9880d681SAndroid Build Coastguard Worker; CHECK: %entry 1215*9880d681SAndroid Build Coastguard Worker; CHECK: %then 1216*9880d681SAndroid Build Coastguard Worker; CHECK: %exit 1217*9880d681SAndroid Build Coastguard Worker; CHECK: %else 1218*9880d681SAndroid Build Coastguard Worker 1219*9880d681SAndroid Build Coastguard Workerentry: 1220*9880d681SAndroid Build Coastguard Worker %gep1 = getelementptr i32, i32* %a, i32 1 1221*9880d681SAndroid Build Coastguard Worker %val1 = load i32, i32* %gep1 1222*9880d681SAndroid Build Coastguard Worker %cond1 = icmp ugt i32 %val1, 1 1223*9880d681SAndroid Build Coastguard Worker br i1 %cond1, label %then, label %else, !prof !7 1224*9880d681SAndroid Build Coastguard Worker 1225*9880d681SAndroid Build Coastguard Workerthen: 1226*9880d681SAndroid Build Coastguard Worker call void @hot_function() 1227*9880d681SAndroid Build Coastguard Worker br label %exit 1228*9880d681SAndroid Build Coastguard Worker 1229*9880d681SAndroid Build Coastguard Workerelse: 1230*9880d681SAndroid Build Coastguard Worker call void @cold_function() 1231*9880d681SAndroid Build Coastguard Worker br label %exit 1232*9880d681SAndroid Build Coastguard Worker 1233*9880d681SAndroid Build Coastguard Workerexit: 1234*9880d681SAndroid Build Coastguard Worker call void @hot_function() 1235*9880d681SAndroid Build Coastguard Worker ret void 1236*9880d681SAndroid Build Coastguard Worker} 1237*9880d681SAndroid Build Coastguard Worker 1238*9880d681SAndroid Build Coastguard Workerdefine void @test_hot_branch_triangle_profile(i32* %a) !prof !6 { 1239*9880d681SAndroid Build Coastguard Worker; Test that a hot branch that has a probability a little larger than 80% will 1240*9880d681SAndroid Build Coastguard Worker; break triangle shaped CFG constrains when doing block placement if profile 1241*9880d681SAndroid Build Coastguard Worker; is present. 1242*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: test_hot_branch_triangle_profile: 1243*9880d681SAndroid Build Coastguard Worker; CHECK: %entry 1244*9880d681SAndroid Build Coastguard Worker; CHECK: %exit 1245*9880d681SAndroid Build Coastguard Worker; CHECK: %then 1246*9880d681SAndroid Build Coastguard Worker 1247*9880d681SAndroid Build Coastguard Workerentry: 1248*9880d681SAndroid Build Coastguard Worker %gep1 = getelementptr i32, i32* %a, i32 1 1249*9880d681SAndroid Build Coastguard Worker %val1 = load i32, i32* %gep1 1250*9880d681SAndroid Build Coastguard Worker %cond1 = icmp ugt i32 %val1, 1 1251*9880d681SAndroid Build Coastguard Worker br i1 %cond1, label %exit, label %then, !prof !5 1252*9880d681SAndroid Build Coastguard Worker 1253*9880d681SAndroid Build Coastguard Workerthen: 1254*9880d681SAndroid Build Coastguard Worker call void @hot_function() 1255*9880d681SAndroid Build Coastguard Worker br label %exit 1256*9880d681SAndroid Build Coastguard Worker 1257*9880d681SAndroid Build Coastguard Workerexit: 1258*9880d681SAndroid Build Coastguard Worker call void @hot_function() 1259*9880d681SAndroid Build Coastguard Worker ret void 1260*9880d681SAndroid Build Coastguard Worker} 1261*9880d681SAndroid Build Coastguard Worker 1262*9880d681SAndroid Build Coastguard Workerdefine void @test_hot_branch_triangle_profile_topology(i32* %a) !prof !6 { 1263*9880d681SAndroid Build Coastguard Worker; Test that a hot branch that has a probability between 50% and 66% will not 1264*9880d681SAndroid Build Coastguard Worker; break triangle shaped CFG constrains when doing block placement if profile 1265*9880d681SAndroid Build Coastguard Worker; is present. 1266*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: test_hot_branch_triangle_profile_topology: 1267*9880d681SAndroid Build Coastguard Worker; CHECK: %entry 1268*9880d681SAndroid Build Coastguard Worker; CHECK: %then 1269*9880d681SAndroid Build Coastguard Worker; CHECK: %exit 1270*9880d681SAndroid Build Coastguard Worker 1271*9880d681SAndroid Build Coastguard Workerentry: 1272*9880d681SAndroid Build Coastguard Worker %gep1 = getelementptr i32, i32* %a, i32 1 1273*9880d681SAndroid Build Coastguard Worker %val1 = load i32, i32* %gep1 1274*9880d681SAndroid Build Coastguard Worker %cond1 = icmp ugt i32 %val1, 1 1275*9880d681SAndroid Build Coastguard Worker br i1 %cond1, label %exit, label %then, !prof !7 1276*9880d681SAndroid Build Coastguard Worker 1277*9880d681SAndroid Build Coastguard Workerthen: 1278*9880d681SAndroid Build Coastguard Worker call void @hot_function() 1279*9880d681SAndroid Build Coastguard Worker br label %exit 1280*9880d681SAndroid Build Coastguard Worker 1281*9880d681SAndroid Build Coastguard Workerexit: 1282*9880d681SAndroid Build Coastguard Worker call void @hot_function() 1283*9880d681SAndroid Build Coastguard Worker ret void 1284*9880d681SAndroid Build Coastguard Worker} 1285*9880d681SAndroid Build Coastguard Worker 1286*9880d681SAndroid Build Coastguard Worker!5 = !{!"branch_weights", i32 84, i32 16} 1287*9880d681SAndroid Build Coastguard Worker!6 = !{!"function_entry_count", i32 10} 1288*9880d681SAndroid Build Coastguard Worker!7 = !{!"branch_weights", i32 60, i32 40} 1289