xref: /aosp_15_r20/external/llvm/test/CodeGen/X86/block-placement.ll (revision 9880d6810fe72a1726cb53787c6711e909410d58)
1*9880d681SAndroid Build Coastguard Worker; RUN: llc -mtriple=i686-linux -pre-RA-sched=source < %s | FileCheck %s
2*9880d681SAndroid Build Coastguard Worker
3*9880d681SAndroid Build Coastguard Workerdeclare void @error(i32 %i, i32 %a, i32 %b)
4*9880d681SAndroid Build Coastguard Worker
5*9880d681SAndroid Build Coastguard Workerdefine i32 @test_ifchains(i32 %i, i32* %a, i32 %b) {
6*9880d681SAndroid Build Coastguard Worker; Test a chain of ifs, where the block guarded by the if is error handling code
7*9880d681SAndroid Build Coastguard Worker; that is not expected to run.
8*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: test_ifchains:
9*9880d681SAndroid Build Coastguard Worker; CHECK: %entry
10*9880d681SAndroid Build Coastguard Worker; CHECK-NOT: .p2align
11*9880d681SAndroid Build Coastguard Worker; CHECK: %else1
12*9880d681SAndroid Build Coastguard Worker; CHECK-NOT: .p2align
13*9880d681SAndroid Build Coastguard Worker; CHECK: %else2
14*9880d681SAndroid Build Coastguard Worker; CHECK-NOT: .p2align
15*9880d681SAndroid Build Coastguard Worker; CHECK: %else3
16*9880d681SAndroid Build Coastguard Worker; CHECK-NOT: .p2align
17*9880d681SAndroid Build Coastguard Worker; CHECK: %else4
18*9880d681SAndroid Build Coastguard Worker; CHECK-NOT: .p2align
19*9880d681SAndroid Build Coastguard Worker; CHECK: %exit
20*9880d681SAndroid Build Coastguard Worker; CHECK: %then1
21*9880d681SAndroid Build Coastguard Worker; CHECK: %then2
22*9880d681SAndroid Build Coastguard Worker; CHECK: %then3
23*9880d681SAndroid Build Coastguard Worker; CHECK: %then4
24*9880d681SAndroid Build Coastguard Worker; CHECK: %then5
25*9880d681SAndroid Build Coastguard Worker
26*9880d681SAndroid Build Coastguard Workerentry:
27*9880d681SAndroid Build Coastguard Worker  %gep1 = getelementptr i32, i32* %a, i32 1
28*9880d681SAndroid Build Coastguard Worker  %val1 = load i32, i32* %gep1
29*9880d681SAndroid Build Coastguard Worker  %cond1 = icmp ugt i32 %val1, 1
30*9880d681SAndroid Build Coastguard Worker  br i1 %cond1, label %then1, label %else1, !prof !0
31*9880d681SAndroid Build Coastguard Worker
32*9880d681SAndroid Build Coastguard Workerthen1:
33*9880d681SAndroid Build Coastguard Worker  call void @error(i32 %i, i32 1, i32 %b)
34*9880d681SAndroid Build Coastguard Worker  br label %else1
35*9880d681SAndroid Build Coastguard Worker
36*9880d681SAndroid Build Coastguard Workerelse1:
37*9880d681SAndroid Build Coastguard Worker  %gep2 = getelementptr i32, i32* %a, i32 2
38*9880d681SAndroid Build Coastguard Worker  %val2 = load i32, i32* %gep2
39*9880d681SAndroid Build Coastguard Worker  %cond2 = icmp ugt i32 %val2, 2
40*9880d681SAndroid Build Coastguard Worker  br i1 %cond2, label %then2, label %else2, !prof !0
41*9880d681SAndroid Build Coastguard Worker
42*9880d681SAndroid Build Coastguard Workerthen2:
43*9880d681SAndroid Build Coastguard Worker  call void @error(i32 %i, i32 1, i32 %b)
44*9880d681SAndroid Build Coastguard Worker  br label %else2
45*9880d681SAndroid Build Coastguard Worker
46*9880d681SAndroid Build Coastguard Workerelse2:
47*9880d681SAndroid Build Coastguard Worker  %gep3 = getelementptr i32, i32* %a, i32 3
48*9880d681SAndroid Build Coastguard Worker  %val3 = load i32, i32* %gep3
49*9880d681SAndroid Build Coastguard Worker  %cond3 = icmp ugt i32 %val3, 3
50*9880d681SAndroid Build Coastguard Worker  br i1 %cond3, label %then3, label %else3, !prof !0
51*9880d681SAndroid Build Coastguard Worker
52*9880d681SAndroid Build Coastguard Workerthen3:
53*9880d681SAndroid Build Coastguard Worker  call void @error(i32 %i, i32 1, i32 %b)
54*9880d681SAndroid Build Coastguard Worker  br label %else3
55*9880d681SAndroid Build Coastguard Worker
56*9880d681SAndroid Build Coastguard Workerelse3:
57*9880d681SAndroid Build Coastguard Worker  %gep4 = getelementptr i32, i32* %a, i32 4
58*9880d681SAndroid Build Coastguard Worker  %val4 = load i32, i32* %gep4
59*9880d681SAndroid Build Coastguard Worker  %cond4 = icmp ugt i32 %val4, 4
60*9880d681SAndroid Build Coastguard Worker  br i1 %cond4, label %then4, label %else4, !prof !0
61*9880d681SAndroid Build Coastguard Worker
62*9880d681SAndroid Build Coastguard Workerthen4:
63*9880d681SAndroid Build Coastguard Worker  call void @error(i32 %i, i32 1, i32 %b)
64*9880d681SAndroid Build Coastguard Worker  br label %else4
65*9880d681SAndroid Build Coastguard Worker
66*9880d681SAndroid Build Coastguard Workerelse4:
67*9880d681SAndroid Build Coastguard Worker  %gep5 = getelementptr i32, i32* %a, i32 3
68*9880d681SAndroid Build Coastguard Worker  %val5 = load i32, i32* %gep5
69*9880d681SAndroid Build Coastguard Worker  %cond5 = icmp ugt i32 %val5, 3
70*9880d681SAndroid Build Coastguard Worker  br i1 %cond5, label %then5, label %exit, !prof !0
71*9880d681SAndroid Build Coastguard Worker
72*9880d681SAndroid Build Coastguard Workerthen5:
73*9880d681SAndroid Build Coastguard Worker  call void @error(i32 %i, i32 1, i32 %b)
74*9880d681SAndroid Build Coastguard Worker  br label %exit
75*9880d681SAndroid Build Coastguard Worker
76*9880d681SAndroid Build Coastguard Workerexit:
77*9880d681SAndroid Build Coastguard Worker  ret i32 %b
78*9880d681SAndroid Build Coastguard Worker}
79*9880d681SAndroid Build Coastguard Worker
80*9880d681SAndroid Build Coastguard Workerdefine i32 @test_loop_cold_blocks(i32 %i, i32* %a) {
81*9880d681SAndroid Build Coastguard Worker; Check that we sink cold loop blocks after the hot loop body.
82*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: test_loop_cold_blocks:
83*9880d681SAndroid Build Coastguard Worker; CHECK: %entry
84*9880d681SAndroid Build Coastguard Worker; CHECK-NOT: .p2align
85*9880d681SAndroid Build Coastguard Worker; CHECK: %unlikely1
86*9880d681SAndroid Build Coastguard Worker; CHECK-NOT: .p2align
87*9880d681SAndroid Build Coastguard Worker; CHECK: %unlikely2
88*9880d681SAndroid Build Coastguard Worker; CHECK: .p2align
89*9880d681SAndroid Build Coastguard Worker; CHECK: %body1
90*9880d681SAndroid Build Coastguard Worker; CHECK: %body2
91*9880d681SAndroid Build Coastguard Worker; CHECK: %body3
92*9880d681SAndroid Build Coastguard Worker; CHECK: %exit
93*9880d681SAndroid Build Coastguard Worker
94*9880d681SAndroid Build Coastguard Workerentry:
95*9880d681SAndroid Build Coastguard Worker  br label %body1
96*9880d681SAndroid Build Coastguard Worker
97*9880d681SAndroid Build Coastguard Workerbody1:
98*9880d681SAndroid Build Coastguard Worker  %iv = phi i32 [ 0, %entry ], [ %next, %body3 ]
99*9880d681SAndroid Build Coastguard Worker  %base = phi i32 [ 0, %entry ], [ %sum, %body3 ]
100*9880d681SAndroid Build Coastguard Worker  %unlikelycond1 = icmp slt i32 %base, 42
101*9880d681SAndroid Build Coastguard Worker  br i1 %unlikelycond1, label %unlikely1, label %body2, !prof !0
102*9880d681SAndroid Build Coastguard Worker
103*9880d681SAndroid Build Coastguard Workerunlikely1:
104*9880d681SAndroid Build Coastguard Worker  call void @error(i32 %i, i32 1, i32 %base)
105*9880d681SAndroid Build Coastguard Worker  br label %body2
106*9880d681SAndroid Build Coastguard Worker
107*9880d681SAndroid Build Coastguard Workerbody2:
108*9880d681SAndroid Build Coastguard Worker  %unlikelycond2 = icmp sgt i32 %base, 21
109*9880d681SAndroid Build Coastguard Worker  br i1 %unlikelycond2, label %unlikely2, label %body3, !prof !0
110*9880d681SAndroid Build Coastguard Worker
111*9880d681SAndroid Build Coastguard Workerunlikely2:
112*9880d681SAndroid Build Coastguard Worker  call void @error(i32 %i, i32 2, i32 %base)
113*9880d681SAndroid Build Coastguard Worker  br label %body3
114*9880d681SAndroid Build Coastguard Worker
115*9880d681SAndroid Build Coastguard Workerbody3:
116*9880d681SAndroid Build Coastguard Worker  %arrayidx = getelementptr inbounds i32, i32* %a, i32 %iv
117*9880d681SAndroid Build Coastguard Worker  %0 = load i32, i32* %arrayidx
118*9880d681SAndroid Build Coastguard Worker  %sum = add nsw i32 %0, %base
119*9880d681SAndroid Build Coastguard Worker  %next = add i32 %iv, 1
120*9880d681SAndroid Build Coastguard Worker  %exitcond = icmp eq i32 %next, %i
121*9880d681SAndroid Build Coastguard Worker  br i1 %exitcond, label %exit, label %body1
122*9880d681SAndroid Build Coastguard Worker
123*9880d681SAndroid Build Coastguard Workerexit:
124*9880d681SAndroid Build Coastguard Worker  ret i32 %sum
125*9880d681SAndroid Build Coastguard Worker}
126*9880d681SAndroid Build Coastguard Worker
127*9880d681SAndroid Build Coastguard Worker!0 = !{!"branch_weights", i32 4, i32 64}
128*9880d681SAndroid Build Coastguard Worker
129*9880d681SAndroid Build Coastguard Workerdefine i32 @test_loop_early_exits(i32 %i, i32* %a) {
130*9880d681SAndroid Build Coastguard Worker; Check that we sink early exit blocks out of loop bodies.
131*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: test_loop_early_exits:
132*9880d681SAndroid Build Coastguard Worker; CHECK: %entry
133*9880d681SAndroid Build Coastguard Worker; CHECK: %body1
134*9880d681SAndroid Build Coastguard Worker; CHECK: %body2
135*9880d681SAndroid Build Coastguard Worker; CHECK: %body3
136*9880d681SAndroid Build Coastguard Worker; CHECK: %body4
137*9880d681SAndroid Build Coastguard Worker; CHECK: %exit
138*9880d681SAndroid Build Coastguard Worker; CHECK: %bail1
139*9880d681SAndroid Build Coastguard Worker; CHECK: %bail2
140*9880d681SAndroid Build Coastguard Worker; CHECK: %bail3
141*9880d681SAndroid Build Coastguard Worker
142*9880d681SAndroid Build Coastguard Workerentry:
143*9880d681SAndroid Build Coastguard Worker  br label %body1
144*9880d681SAndroid Build Coastguard Worker
145*9880d681SAndroid Build Coastguard Workerbody1:
146*9880d681SAndroid Build Coastguard Worker  %iv = phi i32 [ 0, %entry ], [ %next, %body4 ]
147*9880d681SAndroid Build Coastguard Worker  %base = phi i32 [ 0, %entry ], [ %sum, %body4 ]
148*9880d681SAndroid Build Coastguard Worker  %bailcond1 = icmp eq i32 %base, 42
149*9880d681SAndroid Build Coastguard Worker  br i1 %bailcond1, label %bail1, label %body2
150*9880d681SAndroid Build Coastguard Worker
151*9880d681SAndroid Build Coastguard Workerbail1:
152*9880d681SAndroid Build Coastguard Worker  ret i32 -1
153*9880d681SAndroid Build Coastguard Worker
154*9880d681SAndroid Build Coastguard Workerbody2:
155*9880d681SAndroid Build Coastguard Worker  %bailcond2 = icmp eq i32 %base, 43
156*9880d681SAndroid Build Coastguard Worker  br i1 %bailcond2, label %bail2, label %body3
157*9880d681SAndroid Build Coastguard Worker
158*9880d681SAndroid Build Coastguard Workerbail2:
159*9880d681SAndroid Build Coastguard Worker  ret i32 -2
160*9880d681SAndroid Build Coastguard Worker
161*9880d681SAndroid Build Coastguard Workerbody3:
162*9880d681SAndroid Build Coastguard Worker  %bailcond3 = icmp eq i32 %base, 44
163*9880d681SAndroid Build Coastguard Worker  br i1 %bailcond3, label %bail3, label %body4
164*9880d681SAndroid Build Coastguard Worker
165*9880d681SAndroid Build Coastguard Workerbail3:
166*9880d681SAndroid Build Coastguard Worker  ret i32 -3
167*9880d681SAndroid Build Coastguard Worker
168*9880d681SAndroid Build Coastguard Workerbody4:
169*9880d681SAndroid Build Coastguard Worker  %arrayidx = getelementptr inbounds i32, i32* %a, i32 %iv
170*9880d681SAndroid Build Coastguard Worker  %0 = load i32, i32* %arrayidx
171*9880d681SAndroid Build Coastguard Worker  %sum = add nsw i32 %0, %base
172*9880d681SAndroid Build Coastguard Worker  %next = add i32 %iv, 1
173*9880d681SAndroid Build Coastguard Worker  %exitcond = icmp eq i32 %next, %i
174*9880d681SAndroid Build Coastguard Worker  br i1 %exitcond, label %exit, label %body1
175*9880d681SAndroid Build Coastguard Worker
176*9880d681SAndroid Build Coastguard Workerexit:
177*9880d681SAndroid Build Coastguard Worker  ret i32 %sum
178*9880d681SAndroid Build Coastguard Worker}
179*9880d681SAndroid Build Coastguard Worker
180*9880d681SAndroid Build Coastguard Workerdefine i32 @test_loop_rotate(i32 %i, i32* %a) {
181*9880d681SAndroid Build Coastguard Worker; Check that we rotate conditional exits from the loop to the bottom of the
182*9880d681SAndroid Build Coastguard Worker; loop, eliminating unconditional branches to the top.
183*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: test_loop_rotate:
184*9880d681SAndroid Build Coastguard Worker; CHECK: %entry
185*9880d681SAndroid Build Coastguard Worker; CHECK: %body1
186*9880d681SAndroid Build Coastguard Worker; CHECK: %body0
187*9880d681SAndroid Build Coastguard Worker; CHECK: %exit
188*9880d681SAndroid Build Coastguard Worker
189*9880d681SAndroid Build Coastguard Workerentry:
190*9880d681SAndroid Build Coastguard Worker  br label %body0
191*9880d681SAndroid Build Coastguard Worker
192*9880d681SAndroid Build Coastguard Workerbody0:
193*9880d681SAndroid Build Coastguard Worker  %iv = phi i32 [ 0, %entry ], [ %next, %body1 ]
194*9880d681SAndroid Build Coastguard Worker  %base = phi i32 [ 0, %entry ], [ %sum, %body1 ]
195*9880d681SAndroid Build Coastguard Worker  %next = add i32 %iv, 1
196*9880d681SAndroid Build Coastguard Worker  %exitcond = icmp eq i32 %next, %i
197*9880d681SAndroid Build Coastguard Worker  br i1 %exitcond, label %exit, label %body1
198*9880d681SAndroid Build Coastguard Worker
199*9880d681SAndroid Build Coastguard Workerbody1:
200*9880d681SAndroid Build Coastguard Worker  %arrayidx = getelementptr inbounds i32, i32* %a, i32 %iv
201*9880d681SAndroid Build Coastguard Worker  %0 = load i32, i32* %arrayidx
202*9880d681SAndroid Build Coastguard Worker  %sum = add nsw i32 %0, %base
203*9880d681SAndroid Build Coastguard Worker  %bailcond1 = icmp eq i32 %sum, 42
204*9880d681SAndroid Build Coastguard Worker  br label %body0
205*9880d681SAndroid Build Coastguard Worker
206*9880d681SAndroid Build Coastguard Workerexit:
207*9880d681SAndroid Build Coastguard Worker  ret i32 %base
208*9880d681SAndroid Build Coastguard Worker}
209*9880d681SAndroid Build Coastguard Worker
210*9880d681SAndroid Build Coastguard Workerdefine i32 @test_no_loop_rotate(i32 %i, i32* %a) {
211*9880d681SAndroid Build Coastguard Worker; Check that we don't try to rotate a loop which is already laid out with
212*9880d681SAndroid Build Coastguard Worker; fallthrough opportunities into the top and out of the bottom.
213*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: test_no_loop_rotate:
214*9880d681SAndroid Build Coastguard Worker; CHECK: %entry
215*9880d681SAndroid Build Coastguard Worker; CHECK: %body0
216*9880d681SAndroid Build Coastguard Worker; CHECK: %body1
217*9880d681SAndroid Build Coastguard Worker; CHECK: %exit
218*9880d681SAndroid Build Coastguard Worker
219*9880d681SAndroid Build Coastguard Workerentry:
220*9880d681SAndroid Build Coastguard Worker  br label %body0
221*9880d681SAndroid Build Coastguard Worker
222*9880d681SAndroid Build Coastguard Workerbody0:
223*9880d681SAndroid Build Coastguard Worker  %iv = phi i32 [ 0, %entry ], [ %next, %body1 ]
224*9880d681SAndroid Build Coastguard Worker  %base = phi i32 [ 0, %entry ], [ %sum, %body1 ]
225*9880d681SAndroid Build Coastguard Worker  %arrayidx = getelementptr inbounds i32, i32* %a, i32 %iv
226*9880d681SAndroid Build Coastguard Worker  %0 = load i32, i32* %arrayidx
227*9880d681SAndroid Build Coastguard Worker  %sum = add nsw i32 %0, %base
228*9880d681SAndroid Build Coastguard Worker  %bailcond1 = icmp eq i32 %sum, 42
229*9880d681SAndroid Build Coastguard Worker  br i1 %bailcond1, label %exit, label %body1
230*9880d681SAndroid Build Coastguard Worker
231*9880d681SAndroid Build Coastguard Workerbody1:
232*9880d681SAndroid Build Coastguard Worker  %next = add i32 %iv, 1
233*9880d681SAndroid Build Coastguard Worker  %exitcond = icmp eq i32 %next, %i
234*9880d681SAndroid Build Coastguard Worker  br i1 %exitcond, label %exit, label %body0
235*9880d681SAndroid Build Coastguard Worker
236*9880d681SAndroid Build Coastguard Workerexit:
237*9880d681SAndroid Build Coastguard Worker  ret i32 %base
238*9880d681SAndroid Build Coastguard Worker}
239*9880d681SAndroid Build Coastguard Worker
240*9880d681SAndroid Build Coastguard Workerdefine i32 @test_loop_align(i32 %i, i32* %a) {
241*9880d681SAndroid Build Coastguard Worker; Check that we provide basic loop body alignment with the block placement
242*9880d681SAndroid Build Coastguard Worker; pass.
243*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: test_loop_align:
244*9880d681SAndroid Build Coastguard Worker; CHECK: %entry
245*9880d681SAndroid Build Coastguard Worker; CHECK: .p2align [[ALIGN:[0-9]+]],
246*9880d681SAndroid Build Coastguard Worker; CHECK-NEXT: %body
247*9880d681SAndroid Build Coastguard Worker; CHECK: %exit
248*9880d681SAndroid Build Coastguard Worker
249*9880d681SAndroid Build Coastguard Workerentry:
250*9880d681SAndroid Build Coastguard Worker  br label %body
251*9880d681SAndroid Build Coastguard Worker
252*9880d681SAndroid Build Coastguard Workerbody:
253*9880d681SAndroid Build Coastguard Worker  %iv = phi i32 [ 0, %entry ], [ %next, %body ]
254*9880d681SAndroid Build Coastguard Worker  %base = phi i32 [ 0, %entry ], [ %sum, %body ]
255*9880d681SAndroid Build Coastguard Worker  %arrayidx = getelementptr inbounds i32, i32* %a, i32 %iv
256*9880d681SAndroid Build Coastguard Worker  %0 = load i32, i32* %arrayidx
257*9880d681SAndroid Build Coastguard Worker  %sum = add nsw i32 %0, %base
258*9880d681SAndroid Build Coastguard Worker  %next = add i32 %iv, 1
259*9880d681SAndroid Build Coastguard Worker  %exitcond = icmp eq i32 %next, %i
260*9880d681SAndroid Build Coastguard Worker  br i1 %exitcond, label %exit, label %body
261*9880d681SAndroid Build Coastguard Worker
262*9880d681SAndroid Build Coastguard Workerexit:
263*9880d681SAndroid Build Coastguard Worker  ret i32 %sum
264*9880d681SAndroid Build Coastguard Worker}
265*9880d681SAndroid Build Coastguard Worker
266*9880d681SAndroid Build Coastguard Workerdefine i32 @test_nested_loop_align(i32 %i, i32* %a, i32* %b) {
267*9880d681SAndroid Build Coastguard Worker; Check that we provide nested loop body alignment.
268*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: test_nested_loop_align:
269*9880d681SAndroid Build Coastguard Worker; CHECK: %entry
270*9880d681SAndroid Build Coastguard Worker; CHECK: .p2align [[ALIGN]],
271*9880d681SAndroid Build Coastguard Worker; CHECK-NEXT: %loop.body.1
272*9880d681SAndroid Build Coastguard Worker; CHECK: .p2align [[ALIGN]],
273*9880d681SAndroid Build Coastguard Worker; CHECK-NEXT: %inner.loop.body
274*9880d681SAndroid Build Coastguard Worker; CHECK-NOT: .p2align
275*9880d681SAndroid Build Coastguard Worker; CHECK: %exit
276*9880d681SAndroid Build Coastguard Worker
277*9880d681SAndroid Build Coastguard Workerentry:
278*9880d681SAndroid Build Coastguard Worker  br label %loop.body.1
279*9880d681SAndroid Build Coastguard Worker
280*9880d681SAndroid Build Coastguard Workerloop.body.1:
281*9880d681SAndroid Build Coastguard Worker  %iv = phi i32 [ 0, %entry ], [ %next, %loop.body.2 ]
282*9880d681SAndroid Build Coastguard Worker  %arrayidx = getelementptr inbounds i32, i32* %a, i32 %iv
283*9880d681SAndroid Build Coastguard Worker  %bidx = load i32, i32* %arrayidx
284*9880d681SAndroid Build Coastguard Worker  br label %inner.loop.body
285*9880d681SAndroid Build Coastguard Worker
286*9880d681SAndroid Build Coastguard Workerinner.loop.body:
287*9880d681SAndroid Build Coastguard Worker  %inner.iv = phi i32 [ 0, %loop.body.1 ], [ %inner.next, %inner.loop.body ]
288*9880d681SAndroid Build Coastguard Worker  %base = phi i32 [ 0, %loop.body.1 ], [ %sum, %inner.loop.body ]
289*9880d681SAndroid Build Coastguard Worker  %scaled_idx = mul i32 %bidx, %iv
290*9880d681SAndroid Build Coastguard Worker  %inner.arrayidx = getelementptr inbounds i32, i32* %b, i32 %scaled_idx
291*9880d681SAndroid Build Coastguard Worker  %0 = load i32, i32* %inner.arrayidx
292*9880d681SAndroid Build Coastguard Worker  %sum = add nsw i32 %0, %base
293*9880d681SAndroid Build Coastguard Worker  %inner.next = add i32 %iv, 1
294*9880d681SAndroid Build Coastguard Worker  %inner.exitcond = icmp eq i32 %inner.next, %i
295*9880d681SAndroid Build Coastguard Worker  br i1 %inner.exitcond, label %loop.body.2, label %inner.loop.body
296*9880d681SAndroid Build Coastguard Worker
297*9880d681SAndroid Build Coastguard Workerloop.body.2:
298*9880d681SAndroid Build Coastguard Worker  %next = add i32 %iv, 1
299*9880d681SAndroid Build Coastguard Worker  %exitcond = icmp eq i32 %next, %i
300*9880d681SAndroid Build Coastguard Worker  br i1 %exitcond, label %exit, label %loop.body.1
301*9880d681SAndroid Build Coastguard Worker
302*9880d681SAndroid Build Coastguard Workerexit:
303*9880d681SAndroid Build Coastguard Worker  ret i32 %sum
304*9880d681SAndroid Build Coastguard Worker}
305*9880d681SAndroid Build Coastguard Worker
306*9880d681SAndroid Build Coastguard Workerdefine void @unnatural_cfg1() {
307*9880d681SAndroid Build Coastguard Worker; Test that we can handle a loop with an inner unnatural loop at the end of
308*9880d681SAndroid Build Coastguard Worker; a function. This is a gross CFG reduced out of the single source GCC.
309*9880d681SAndroid Build Coastguard Worker; CHECK: unnatural_cfg1
310*9880d681SAndroid Build Coastguard Worker; CHECK: %entry
311*9880d681SAndroid Build Coastguard Worker; CHECK: %loop.body1
312*9880d681SAndroid Build Coastguard Worker; CHECK: %loop.body2
313*9880d681SAndroid Build Coastguard Worker; CHECK: %loop.body3
314*9880d681SAndroid Build Coastguard Worker
315*9880d681SAndroid Build Coastguard Workerentry:
316*9880d681SAndroid Build Coastguard Worker  br label %loop.header
317*9880d681SAndroid Build Coastguard Worker
318*9880d681SAndroid Build Coastguard Workerloop.header:
319*9880d681SAndroid Build Coastguard Worker  br label %loop.body1
320*9880d681SAndroid Build Coastguard Worker
321*9880d681SAndroid Build Coastguard Workerloop.body1:
322*9880d681SAndroid Build Coastguard Worker  br i1 undef, label %loop.body3, label %loop.body2
323*9880d681SAndroid Build Coastguard Worker
324*9880d681SAndroid Build Coastguard Workerloop.body2:
325*9880d681SAndroid Build Coastguard Worker  %ptr = load i32*, i32** undef, align 4
326*9880d681SAndroid Build Coastguard Worker  br label %loop.body3
327*9880d681SAndroid Build Coastguard Worker
328*9880d681SAndroid Build Coastguard Workerloop.body3:
329*9880d681SAndroid Build Coastguard Worker  %myptr = phi i32* [ %ptr2, %loop.body5 ], [ %ptr, %loop.body2 ], [ undef, %loop.body1 ]
330*9880d681SAndroid Build Coastguard Worker  %bcmyptr = bitcast i32* %myptr to i32*
331*9880d681SAndroid Build Coastguard Worker  %val = load i32, i32* %bcmyptr, align 4
332*9880d681SAndroid Build Coastguard Worker  %comp = icmp eq i32 %val, 48
333*9880d681SAndroid Build Coastguard Worker  br i1 %comp, label %loop.body4, label %loop.body5
334*9880d681SAndroid Build Coastguard Worker
335*9880d681SAndroid Build Coastguard Workerloop.body4:
336*9880d681SAndroid Build Coastguard Worker  br i1 undef, label %loop.header, label %loop.body5
337*9880d681SAndroid Build Coastguard Worker
338*9880d681SAndroid Build Coastguard Workerloop.body5:
339*9880d681SAndroid Build Coastguard Worker  %ptr2 = load i32*, i32** undef, align 4
340*9880d681SAndroid Build Coastguard Worker  br label %loop.body3
341*9880d681SAndroid Build Coastguard Worker}
342*9880d681SAndroid Build Coastguard Worker
343*9880d681SAndroid Build Coastguard Workerdefine void @unnatural_cfg2() {
344*9880d681SAndroid Build Coastguard Worker; Test that we can handle a loop with a nested natural loop *and* an unnatural
345*9880d681SAndroid Build Coastguard Worker; loop. This was reduced from a crash on block placement when run over
346*9880d681SAndroid Build Coastguard Worker; single-source GCC.
347*9880d681SAndroid Build Coastguard Worker; CHECK: unnatural_cfg2
348*9880d681SAndroid Build Coastguard Worker; CHECK: %entry
349*9880d681SAndroid Build Coastguard Worker; CHECK: %loop.body1
350*9880d681SAndroid Build Coastguard Worker; CHECK: %loop.body2
351*9880d681SAndroid Build Coastguard Worker; CHECK: %loop.body3
352*9880d681SAndroid Build Coastguard Worker; CHECK: %loop.inner1.begin
353*9880d681SAndroid Build Coastguard Worker; The end block is folded with %loop.body3...
354*9880d681SAndroid Build Coastguard Worker; CHECK-NOT: %loop.inner1.end
355*9880d681SAndroid Build Coastguard Worker; CHECK: %loop.body4
356*9880d681SAndroid Build Coastguard Worker; CHECK: %loop.inner2.begin
357*9880d681SAndroid Build Coastguard Worker; The loop.inner2.end block is folded
358*9880d681SAndroid Build Coastguard Worker; CHECK: %loop.header
359*9880d681SAndroid Build Coastguard Worker; CHECK: %bail
360*9880d681SAndroid Build Coastguard Worker
361*9880d681SAndroid Build Coastguard Workerentry:
362*9880d681SAndroid Build Coastguard Worker  br label %loop.header
363*9880d681SAndroid Build Coastguard Worker
364*9880d681SAndroid Build Coastguard Workerloop.header:
365*9880d681SAndroid Build Coastguard Worker  %comp0 = icmp eq i32* undef, null
366*9880d681SAndroid Build Coastguard Worker  br i1 %comp0, label %bail, label %loop.body1
367*9880d681SAndroid Build Coastguard Worker
368*9880d681SAndroid Build Coastguard Workerloop.body1:
369*9880d681SAndroid Build Coastguard Worker  %val0 = load i32*, i32** undef, align 4
370*9880d681SAndroid Build Coastguard Worker  br i1 undef, label %loop.body2, label %loop.inner1.begin
371*9880d681SAndroid Build Coastguard Worker
372*9880d681SAndroid Build Coastguard Workerloop.body2:
373*9880d681SAndroid Build Coastguard Worker  br i1 undef, label %loop.body4, label %loop.body3
374*9880d681SAndroid Build Coastguard Worker
375*9880d681SAndroid Build Coastguard Workerloop.body3:
376*9880d681SAndroid Build Coastguard Worker  %ptr1 = getelementptr inbounds i32, i32* %val0, i32 0
377*9880d681SAndroid Build Coastguard Worker  %castptr1 = bitcast i32* %ptr1 to i32**
378*9880d681SAndroid Build Coastguard Worker  %val1 = load i32*, i32** %castptr1, align 4
379*9880d681SAndroid Build Coastguard Worker  br label %loop.inner1.begin
380*9880d681SAndroid Build Coastguard Worker
381*9880d681SAndroid Build Coastguard Workerloop.inner1.begin:
382*9880d681SAndroid Build Coastguard Worker  %valphi = phi i32* [ %val2, %loop.inner1.end ], [ %val1, %loop.body3 ], [ %val0, %loop.body1 ]
383*9880d681SAndroid Build Coastguard Worker  %castval = bitcast i32* %valphi to i32*
384*9880d681SAndroid Build Coastguard Worker  %comp1 = icmp eq i32 undef, 48
385*9880d681SAndroid Build Coastguard Worker  br i1 %comp1, label %loop.inner1.end, label %loop.body4
386*9880d681SAndroid Build Coastguard Worker
387*9880d681SAndroid Build Coastguard Workerloop.inner1.end:
388*9880d681SAndroid Build Coastguard Worker  %ptr2 = getelementptr inbounds i32, i32* %valphi, i32 0
389*9880d681SAndroid Build Coastguard Worker  %castptr2 = bitcast i32* %ptr2 to i32**
390*9880d681SAndroid Build Coastguard Worker  %val2 = load i32*, i32** %castptr2, align 4
391*9880d681SAndroid Build Coastguard Worker  br label %loop.inner1.begin
392*9880d681SAndroid Build Coastguard Worker
393*9880d681SAndroid Build Coastguard Workerloop.body4.dead:
394*9880d681SAndroid Build Coastguard Worker  br label %loop.body4
395*9880d681SAndroid Build Coastguard Worker
396*9880d681SAndroid Build Coastguard Workerloop.body4:
397*9880d681SAndroid Build Coastguard Worker  %comp2 = icmp ult i32 undef, 3
398*9880d681SAndroid Build Coastguard Worker  br i1 %comp2, label %loop.inner2.begin, label %loop.end
399*9880d681SAndroid Build Coastguard Worker
400*9880d681SAndroid Build Coastguard Workerloop.inner2.begin:
401*9880d681SAndroid Build Coastguard Worker  br i1 false, label %loop.end, label %loop.inner2.end
402*9880d681SAndroid Build Coastguard Worker
403*9880d681SAndroid Build Coastguard Workerloop.inner2.end:
404*9880d681SAndroid Build Coastguard Worker  %comp3 = icmp eq i32 undef, 1769472
405*9880d681SAndroid Build Coastguard Worker  br i1 %comp3, label %loop.end, label %loop.inner2.begin
406*9880d681SAndroid Build Coastguard Worker
407*9880d681SAndroid Build Coastguard Workerloop.end:
408*9880d681SAndroid Build Coastguard Worker  br label %loop.header
409*9880d681SAndroid Build Coastguard Worker
410*9880d681SAndroid Build Coastguard Workerbail:
411*9880d681SAndroid Build Coastguard Worker  unreachable
412*9880d681SAndroid Build Coastguard Worker}
413*9880d681SAndroid Build Coastguard Worker
414*9880d681SAndroid Build Coastguard Workerdefine i32 @problematic_switch() {
415*9880d681SAndroid Build Coastguard Worker; This function's CFG caused overlow in the machine branch probability
416*9880d681SAndroid Build Coastguard Worker; calculation, triggering asserts. Make sure we don't crash on it.
417*9880d681SAndroid Build Coastguard Worker; CHECK: problematic_switch
418*9880d681SAndroid Build Coastguard Worker
419*9880d681SAndroid Build Coastguard Workerentry:
420*9880d681SAndroid Build Coastguard Worker  switch i32 undef, label %exit [
421*9880d681SAndroid Build Coastguard Worker    i32 879, label %bogus
422*9880d681SAndroid Build Coastguard Worker    i32 877, label %step
423*9880d681SAndroid Build Coastguard Worker    i32 876, label %step
424*9880d681SAndroid Build Coastguard Worker    i32 875, label %step
425*9880d681SAndroid Build Coastguard Worker    i32 874, label %step
426*9880d681SAndroid Build Coastguard Worker    i32 873, label %step
427*9880d681SAndroid Build Coastguard Worker    i32 872, label %step
428*9880d681SAndroid Build Coastguard Worker    i32 868, label %step
429*9880d681SAndroid Build Coastguard Worker    i32 867, label %step
430*9880d681SAndroid Build Coastguard Worker    i32 866, label %step
431*9880d681SAndroid Build Coastguard Worker    i32 861, label %step
432*9880d681SAndroid Build Coastguard Worker    i32 860, label %step
433*9880d681SAndroid Build Coastguard Worker    i32 856, label %step
434*9880d681SAndroid Build Coastguard Worker    i32 855, label %step
435*9880d681SAndroid Build Coastguard Worker    i32 854, label %step
436*9880d681SAndroid Build Coastguard Worker    i32 831, label %step
437*9880d681SAndroid Build Coastguard Worker    i32 830, label %step
438*9880d681SAndroid Build Coastguard Worker    i32 829, label %step
439*9880d681SAndroid Build Coastguard Worker    i32 828, label %step
440*9880d681SAndroid Build Coastguard Worker    i32 815, label %step
441*9880d681SAndroid Build Coastguard Worker    i32 814, label %step
442*9880d681SAndroid Build Coastguard Worker    i32 811, label %step
443*9880d681SAndroid Build Coastguard Worker    i32 806, label %step
444*9880d681SAndroid Build Coastguard Worker    i32 805, label %step
445*9880d681SAndroid Build Coastguard Worker    i32 804, label %step
446*9880d681SAndroid Build Coastguard Worker    i32 803, label %step
447*9880d681SAndroid Build Coastguard Worker    i32 802, label %step
448*9880d681SAndroid Build Coastguard Worker    i32 801, label %step
449*9880d681SAndroid Build Coastguard Worker    i32 800, label %step
450*9880d681SAndroid Build Coastguard Worker    i32 799, label %step
451*9880d681SAndroid Build Coastguard Worker    i32 798, label %step
452*9880d681SAndroid Build Coastguard Worker    i32 797, label %step
453*9880d681SAndroid Build Coastguard Worker    i32 796, label %step
454*9880d681SAndroid Build Coastguard Worker    i32 795, label %step
455*9880d681SAndroid Build Coastguard Worker  ]
456*9880d681SAndroid Build Coastguard Workerbogus:
457*9880d681SAndroid Build Coastguard Worker  unreachable
458*9880d681SAndroid Build Coastguard Workerstep:
459*9880d681SAndroid Build Coastguard Worker  br label %exit
460*9880d681SAndroid Build Coastguard Workerexit:
461*9880d681SAndroid Build Coastguard Worker  %merge = phi i32 [ 3, %step ], [ 6, %entry ]
462*9880d681SAndroid Build Coastguard Worker  ret i32 %merge
463*9880d681SAndroid Build Coastguard Worker}
464*9880d681SAndroid Build Coastguard Worker
465*9880d681SAndroid Build Coastguard Workerdefine void @fpcmp_unanalyzable_branch(i1 %cond) {
466*9880d681SAndroid Build Coastguard Worker; This function's CFG contains an once-unanalyzable branch (une on floating
467*9880d681SAndroid Build Coastguard Worker; points). As now it becomes analyzable, we should get best layout in which each
468*9880d681SAndroid Build Coastguard Worker; edge in 'entry' -> 'entry.if.then_crit_edge' -> 'if.then' -> 'if.end' is
469*9880d681SAndroid Build Coastguard Worker; fall-through.
470*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: fpcmp_unanalyzable_branch:
471*9880d681SAndroid Build Coastguard Worker; CHECK:       # BB#0: # %entry
472*9880d681SAndroid Build Coastguard Worker; CHECK:       # BB#1: # %entry.if.then_crit_edge
473*9880d681SAndroid Build Coastguard Worker; CHECK:       .LBB10_4: # %if.then
474*9880d681SAndroid Build Coastguard Worker; CHECK:       .LBB10_5: # %if.end
475*9880d681SAndroid Build Coastguard Worker; CHECK:       # BB#3: # %exit
476*9880d681SAndroid Build Coastguard Worker; CHECK:       jne .LBB10_4
477*9880d681SAndroid Build Coastguard Worker; CHECK-NEXT:  jnp .LBB10_5
478*9880d681SAndroid Build Coastguard Worker; CHECK-NEXT:  jmp .LBB10_4
479*9880d681SAndroid Build Coastguard Worker
480*9880d681SAndroid Build Coastguard Workerentry:
481*9880d681SAndroid Build Coastguard Worker; Note that this branch must be strongly biased toward
482*9880d681SAndroid Build Coastguard Worker; 'entry.if.then_crit_edge' to ensure that we would try to form a chain for
483*9880d681SAndroid Build Coastguard Worker; 'entry' -> 'entry.if.then_crit_edge' -> 'if.then' -> 'if.end'.
484*9880d681SAndroid Build Coastguard Worker  br i1 %cond, label %entry.if.then_crit_edge, label %lor.lhs.false, !prof !1
485*9880d681SAndroid Build Coastguard Worker
486*9880d681SAndroid Build Coastguard Workerentry.if.then_crit_edge:
487*9880d681SAndroid Build Coastguard Worker  %.pre14 = load i8, i8* undef, align 1
488*9880d681SAndroid Build Coastguard Worker  br label %if.then
489*9880d681SAndroid Build Coastguard Worker
490*9880d681SAndroid Build Coastguard Workerlor.lhs.false:
491*9880d681SAndroid Build Coastguard Worker  br i1 undef, label %if.end, label %exit
492*9880d681SAndroid Build Coastguard Worker
493*9880d681SAndroid Build Coastguard Workerexit:
494*9880d681SAndroid Build Coastguard Worker  %cmp.i = fcmp une double 0.000000e+00, undef
495*9880d681SAndroid Build Coastguard Worker  br i1 %cmp.i, label %if.then, label %if.end, !prof !3
496*9880d681SAndroid Build Coastguard Worker
497*9880d681SAndroid Build Coastguard Workerif.then:
498*9880d681SAndroid Build Coastguard Worker  %0 = phi i8 [ %.pre14, %entry.if.then_crit_edge ], [ undef, %exit ]
499*9880d681SAndroid Build Coastguard Worker  %1 = and i8 %0, 1
500*9880d681SAndroid Build Coastguard Worker  store i8 %1, i8* undef, align 4
501*9880d681SAndroid Build Coastguard Worker  br label %if.end
502*9880d681SAndroid Build Coastguard Worker
503*9880d681SAndroid Build Coastguard Workerif.end:
504*9880d681SAndroid Build Coastguard Worker  ret void
505*9880d681SAndroid Build Coastguard Worker}
506*9880d681SAndroid Build Coastguard Worker
507*9880d681SAndroid Build Coastguard Worker!1 = !{!"branch_weights", i32 1000, i32 1}
508*9880d681SAndroid Build Coastguard Worker!3 = !{!"branch_weights", i32 1, i32 1000}
509*9880d681SAndroid Build Coastguard Worker
510*9880d681SAndroid Build Coastguard Workerdeclare i32 @f()
511*9880d681SAndroid Build Coastguard Workerdeclare i32 @g()
512*9880d681SAndroid Build Coastguard Workerdeclare i32 @h(i32 %x)
513*9880d681SAndroid Build Coastguard Worker
514*9880d681SAndroid Build Coastguard Workerdefine i32 @test_global_cfg_break_profitability() {
515*9880d681SAndroid Build Coastguard Worker; Check that our metrics for the profitability of a CFG break are global rather
516*9880d681SAndroid Build Coastguard Worker; than local. A successor may be very hot, but if the current block isn't, it
517*9880d681SAndroid Build Coastguard Worker; doesn't matter. Within this test the 'then' block is slightly warmer than the
518*9880d681SAndroid Build Coastguard Worker; 'else' block, but not nearly enough to merit merging it with the exit block
519*9880d681SAndroid Build Coastguard Worker; even though the probability of 'then' branching to the 'exit' block is very
520*9880d681SAndroid Build Coastguard Worker; high.
521*9880d681SAndroid Build Coastguard Worker; CHECK: test_global_cfg_break_profitability
522*9880d681SAndroid Build Coastguard Worker; CHECK: calll {{_?}}f
523*9880d681SAndroid Build Coastguard Worker; CHECK: calll {{_?}}g
524*9880d681SAndroid Build Coastguard Worker; CHECK: calll {{_?}}h
525*9880d681SAndroid Build Coastguard Worker; CHECK: ret
526*9880d681SAndroid Build Coastguard Worker
527*9880d681SAndroid Build Coastguard Workerentry:
528*9880d681SAndroid Build Coastguard Worker  br i1 undef, label %then, label %else, !prof !2
529*9880d681SAndroid Build Coastguard Worker
530*9880d681SAndroid Build Coastguard Workerthen:
531*9880d681SAndroid Build Coastguard Worker  %then.result = call i32 @f()
532*9880d681SAndroid Build Coastguard Worker  br label %exit
533*9880d681SAndroid Build Coastguard Worker
534*9880d681SAndroid Build Coastguard Workerelse:
535*9880d681SAndroid Build Coastguard Worker  %else.result = call i32 @g()
536*9880d681SAndroid Build Coastguard Worker  br label %exit
537*9880d681SAndroid Build Coastguard Worker
538*9880d681SAndroid Build Coastguard Workerexit:
539*9880d681SAndroid Build Coastguard Worker  %result = phi i32 [ %then.result, %then ], [ %else.result, %else ]
540*9880d681SAndroid Build Coastguard Worker  %result2 = call i32 @h(i32 %result)
541*9880d681SAndroid Build Coastguard Worker  ret i32 %result
542*9880d681SAndroid Build Coastguard Worker}
543*9880d681SAndroid Build Coastguard Worker
544*9880d681SAndroid Build Coastguard Worker!2 = !{!"branch_weights", i32 3, i32 1}
545*9880d681SAndroid Build Coastguard Worker
546*9880d681SAndroid Build Coastguard Workerdeclare i32 @__gxx_personality_v0(...)
547*9880d681SAndroid Build Coastguard Worker
548*9880d681SAndroid Build Coastguard Workerdefine void @test_eh_lpad_successor() personality i8* bitcast (i32 (...)* @__gxx_personality_v0 to i8*) {
549*9880d681SAndroid Build Coastguard Worker; Some times the landing pad ends up as the first successor of an invoke block.
550*9880d681SAndroid Build Coastguard Worker; When this happens, a strange result used to fall out of updateTerminators: we
551*9880d681SAndroid Build Coastguard Worker; didn't correctly locate the fallthrough successor, assuming blindly that the
552*9880d681SAndroid Build Coastguard Worker; first one was the fallthrough successor. As a result, we would add an
553*9880d681SAndroid Build Coastguard Worker; erroneous jump to the landing pad thinking *that* was the default successor.
554*9880d681SAndroid Build Coastguard Worker; CHECK: test_eh_lpad_successor
555*9880d681SAndroid Build Coastguard Worker; CHECK: %entry
556*9880d681SAndroid Build Coastguard Worker; CHECK-NOT: jmp
557*9880d681SAndroid Build Coastguard Worker; CHECK: %loop
558*9880d681SAndroid Build Coastguard Worker
559*9880d681SAndroid Build Coastguard Workerentry:
560*9880d681SAndroid Build Coastguard Worker  invoke i32 @f() to label %preheader unwind label %lpad
561*9880d681SAndroid Build Coastguard Worker
562*9880d681SAndroid Build Coastguard Workerpreheader:
563*9880d681SAndroid Build Coastguard Worker  br label %loop
564*9880d681SAndroid Build Coastguard Worker
565*9880d681SAndroid Build Coastguard Workerlpad:
566*9880d681SAndroid Build Coastguard Worker  %lpad.val = landingpad { i8*, i32 }
567*9880d681SAndroid Build Coastguard Worker          cleanup
568*9880d681SAndroid Build Coastguard Worker  resume { i8*, i32 } %lpad.val
569*9880d681SAndroid Build Coastguard Worker
570*9880d681SAndroid Build Coastguard Workerloop:
571*9880d681SAndroid Build Coastguard Worker  br label %loop
572*9880d681SAndroid Build Coastguard Worker}
573*9880d681SAndroid Build Coastguard Worker
574*9880d681SAndroid Build Coastguard Workerdeclare void @fake_throw() noreturn
575*9880d681SAndroid Build Coastguard Worker
576*9880d681SAndroid Build Coastguard Workerdefine void @test_eh_throw() personality i8* bitcast (i32 (...)* @__gxx_personality_v0 to i8*) {
577*9880d681SAndroid Build Coastguard Worker; For blocks containing a 'throw' (or similar functionality), we have
578*9880d681SAndroid Build Coastguard Worker; a no-return invoke. In this case, only EH successors will exist, and
579*9880d681SAndroid Build Coastguard Worker; fallthrough simply won't occur. Make sure we don't crash trying to update
580*9880d681SAndroid Build Coastguard Worker; terminators for such constructs.
581*9880d681SAndroid Build Coastguard Worker;
582*9880d681SAndroid Build Coastguard Worker; CHECK: test_eh_throw
583*9880d681SAndroid Build Coastguard Worker; CHECK: %entry
584*9880d681SAndroid Build Coastguard Worker; CHECK: %cleanup
585*9880d681SAndroid Build Coastguard Worker
586*9880d681SAndroid Build Coastguard Workerentry:
587*9880d681SAndroid Build Coastguard Worker  invoke void @fake_throw() to label %continue unwind label %cleanup
588*9880d681SAndroid Build Coastguard Worker
589*9880d681SAndroid Build Coastguard Workercontinue:
590*9880d681SAndroid Build Coastguard Worker  unreachable
591*9880d681SAndroid Build Coastguard Worker
592*9880d681SAndroid Build Coastguard Workercleanup:
593*9880d681SAndroid Build Coastguard Worker  %0 = landingpad { i8*, i32 }
594*9880d681SAndroid Build Coastguard Worker          cleanup
595*9880d681SAndroid Build Coastguard Worker  unreachable
596*9880d681SAndroid Build Coastguard Worker}
597*9880d681SAndroid Build Coastguard Worker
598*9880d681SAndroid Build Coastguard Workerdefine void @test_unnatural_cfg_backwards_inner_loop() {
599*9880d681SAndroid Build Coastguard Worker; Test that when we encounter an unnatural CFG structure after having formed
600*9880d681SAndroid Build Coastguard Worker; a chain for an inner loop which happened to be laid out backwards we don't
601*9880d681SAndroid Build Coastguard Worker; attempt to merge onto the wrong end of the inner loop just because we find it
602*9880d681SAndroid Build Coastguard Worker; first. This was reduced from a crasher in GCC's single source.
603*9880d681SAndroid Build Coastguard Worker;
604*9880d681SAndroid Build Coastguard Worker; CHECK: test_unnatural_cfg_backwards_inner_loop
605*9880d681SAndroid Build Coastguard Worker; CHECK: %entry
606*9880d681SAndroid Build Coastguard Worker; CHECK: %loop2b
607*9880d681SAndroid Build Coastguard Worker; CHECK: %loop1
608*9880d681SAndroid Build Coastguard Worker
609*9880d681SAndroid Build Coastguard Workerentry:
610*9880d681SAndroid Build Coastguard Worker  br i1 undef, label %loop2a, label %body
611*9880d681SAndroid Build Coastguard Worker
612*9880d681SAndroid Build Coastguard Workerbody:
613*9880d681SAndroid Build Coastguard Worker  br label %loop2a
614*9880d681SAndroid Build Coastguard Worker
615*9880d681SAndroid Build Coastguard Workerloop1:
616*9880d681SAndroid Build Coastguard Worker  %next.load = load i32*, i32** undef
617*9880d681SAndroid Build Coastguard Worker  br i1 %comp.a, label %loop2a, label %loop2b
618*9880d681SAndroid Build Coastguard Worker
619*9880d681SAndroid Build Coastguard Workerloop2a:
620*9880d681SAndroid Build Coastguard Worker  %var = phi i32* [ null, %entry ], [ null, %body ], [ %next.phi, %loop1 ]
621*9880d681SAndroid Build Coastguard Worker  %next.var = phi i32* [ null, %entry ], [ undef, %body ], [ %next.load, %loop1 ]
622*9880d681SAndroid Build Coastguard Worker  %comp.a = icmp eq i32* %var, null
623*9880d681SAndroid Build Coastguard Worker  br label %loop3
624*9880d681SAndroid Build Coastguard Worker
625*9880d681SAndroid Build Coastguard Workerloop2b:
626*9880d681SAndroid Build Coastguard Worker  %gep = getelementptr inbounds i32, i32* %var.phi, i32 0
627*9880d681SAndroid Build Coastguard Worker  %next.ptr = bitcast i32* %gep to i32**
628*9880d681SAndroid Build Coastguard Worker  store i32* %next.phi, i32** %next.ptr
629*9880d681SAndroid Build Coastguard Worker  br label %loop3
630*9880d681SAndroid Build Coastguard Worker
631*9880d681SAndroid Build Coastguard Workerloop3:
632*9880d681SAndroid Build Coastguard Worker  %var.phi = phi i32* [ %next.phi, %loop2b ], [ %var, %loop2a ]
633*9880d681SAndroid Build Coastguard Worker  %next.phi = phi i32* [ %next.load, %loop2b ], [ %next.var, %loop2a ]
634*9880d681SAndroid Build Coastguard Worker  br label %loop1
635*9880d681SAndroid Build Coastguard Worker}
636*9880d681SAndroid Build Coastguard Worker
637*9880d681SAndroid Build Coastguard Workerdefine void @unanalyzable_branch_to_loop_header() {
638*9880d681SAndroid Build Coastguard Worker; Ensure that we can handle unanalyzable branches into loop headers. We
639*9880d681SAndroid Build Coastguard Worker; pre-form chains for unanalyzable branches, and will find the tail end of that
640*9880d681SAndroid Build Coastguard Worker; at the start of the loop. This function uses floating point comparison
641*9880d681SAndroid Build Coastguard Worker; fallthrough because that happens to always produce unanalyzable branches on
642*9880d681SAndroid Build Coastguard Worker; x86.
643*9880d681SAndroid Build Coastguard Worker;
644*9880d681SAndroid Build Coastguard Worker; CHECK: unanalyzable_branch_to_loop_header
645*9880d681SAndroid Build Coastguard Worker; CHECK: %entry
646*9880d681SAndroid Build Coastguard Worker; CHECK: %loop
647*9880d681SAndroid Build Coastguard Worker; CHECK: %exit
648*9880d681SAndroid Build Coastguard Worker
649*9880d681SAndroid Build Coastguard Workerentry:
650*9880d681SAndroid Build Coastguard Worker  %cmp = fcmp une double 0.000000e+00, undef
651*9880d681SAndroid Build Coastguard Worker  br i1 %cmp, label %loop, label %exit
652*9880d681SAndroid Build Coastguard Worker
653*9880d681SAndroid Build Coastguard Workerloop:
654*9880d681SAndroid Build Coastguard Worker  %cond = icmp eq i8 undef, 42
655*9880d681SAndroid Build Coastguard Worker  br i1 %cond, label %exit, label %loop
656*9880d681SAndroid Build Coastguard Worker
657*9880d681SAndroid Build Coastguard Workerexit:
658*9880d681SAndroid Build Coastguard Worker  ret void
659*9880d681SAndroid Build Coastguard Worker}
660*9880d681SAndroid Build Coastguard Worker
661*9880d681SAndroid Build Coastguard Workerdefine void @unanalyzable_branch_to_best_succ(i1 %cond) {
662*9880d681SAndroid Build Coastguard Worker; Ensure that we can handle unanalyzable branches where the destination block
663*9880d681SAndroid Build Coastguard Worker; gets selected as the optimal successor to merge.
664*9880d681SAndroid Build Coastguard Worker;
665*9880d681SAndroid Build Coastguard Worker; This branch is now analyzable and hence the destination block becomes the
666*9880d681SAndroid Build Coastguard Worker; hotter one. The right order is entry->bar->exit->foo.
667*9880d681SAndroid Build Coastguard Worker;
668*9880d681SAndroid Build Coastguard Worker; CHECK: unanalyzable_branch_to_best_succ
669*9880d681SAndroid Build Coastguard Worker; CHECK: %entry
670*9880d681SAndroid Build Coastguard Worker; CHECK: %bar
671*9880d681SAndroid Build Coastguard Worker; CHECK: %exit
672*9880d681SAndroid Build Coastguard Worker; CHECK: %foo
673*9880d681SAndroid Build Coastguard Worker
674*9880d681SAndroid Build Coastguard Workerentry:
675*9880d681SAndroid Build Coastguard Worker  ; Bias this branch toward bar to ensure we form that chain.
676*9880d681SAndroid Build Coastguard Worker  br i1 %cond, label %bar, label %foo, !prof !1
677*9880d681SAndroid Build Coastguard Worker
678*9880d681SAndroid Build Coastguard Workerfoo:
679*9880d681SAndroid Build Coastguard Worker  %cmp = fcmp une double 0.000000e+00, undef
680*9880d681SAndroid Build Coastguard Worker  br i1 %cmp, label %bar, label %exit
681*9880d681SAndroid Build Coastguard Worker
682*9880d681SAndroid Build Coastguard Workerbar:
683*9880d681SAndroid Build Coastguard Worker  call i32 @f()
684*9880d681SAndroid Build Coastguard Worker  br label %exit
685*9880d681SAndroid Build Coastguard Worker
686*9880d681SAndroid Build Coastguard Workerexit:
687*9880d681SAndroid Build Coastguard Worker  ret void
688*9880d681SAndroid Build Coastguard Worker}
689*9880d681SAndroid Build Coastguard Worker
690*9880d681SAndroid Build Coastguard Workerdefine void @unanalyzable_branch_to_free_block(float %x) {
691*9880d681SAndroid Build Coastguard Worker; Ensure that we can handle unanalyzable branches where the destination block
692*9880d681SAndroid Build Coastguard Worker; gets selected as the best free block in the CFG.
693*9880d681SAndroid Build Coastguard Worker;
694*9880d681SAndroid Build Coastguard Worker; CHECK: unanalyzable_branch_to_free_block
695*9880d681SAndroid Build Coastguard Worker; CHECK: %entry
696*9880d681SAndroid Build Coastguard Worker; CHECK: %a
697*9880d681SAndroid Build Coastguard Worker; CHECK: %b
698*9880d681SAndroid Build Coastguard Worker; CHECK: %c
699*9880d681SAndroid Build Coastguard Worker; CHECK: %exit
700*9880d681SAndroid Build Coastguard Worker
701*9880d681SAndroid Build Coastguard Workerentry:
702*9880d681SAndroid Build Coastguard Worker  br i1 undef, label %a, label %b
703*9880d681SAndroid Build Coastguard Worker
704*9880d681SAndroid Build Coastguard Workera:
705*9880d681SAndroid Build Coastguard Worker  call i32 @f()
706*9880d681SAndroid Build Coastguard Worker  br label %c
707*9880d681SAndroid Build Coastguard Worker
708*9880d681SAndroid Build Coastguard Workerb:
709*9880d681SAndroid Build Coastguard Worker  %cmp = fcmp une float %x, undef
710*9880d681SAndroid Build Coastguard Worker  br i1 %cmp, label %c, label %exit
711*9880d681SAndroid Build Coastguard Worker
712*9880d681SAndroid Build Coastguard Workerc:
713*9880d681SAndroid Build Coastguard Worker  call i32 @g()
714*9880d681SAndroid Build Coastguard Worker  br label %exit
715*9880d681SAndroid Build Coastguard Worker
716*9880d681SAndroid Build Coastguard Workerexit:
717*9880d681SAndroid Build Coastguard Worker  ret void
718*9880d681SAndroid Build Coastguard Worker}
719*9880d681SAndroid Build Coastguard Worker
720*9880d681SAndroid Build Coastguard Workerdefine void @many_unanalyzable_branches() {
721*9880d681SAndroid Build Coastguard Worker; Ensure that we don't crash as we're building up many unanalyzable branches,
722*9880d681SAndroid Build Coastguard Worker; blocks, and loops.
723*9880d681SAndroid Build Coastguard Worker;
724*9880d681SAndroid Build Coastguard Worker; CHECK: many_unanalyzable_branches
725*9880d681SAndroid Build Coastguard Worker; CHECK: %entry
726*9880d681SAndroid Build Coastguard Worker; CHECK: %exit
727*9880d681SAndroid Build Coastguard Worker
728*9880d681SAndroid Build Coastguard Workerentry:
729*9880d681SAndroid Build Coastguard Worker  br label %0
730*9880d681SAndroid Build Coastguard Worker
731*9880d681SAndroid Build Coastguard Worker  %val0 = load volatile float, float* undef
732*9880d681SAndroid Build Coastguard Worker  %cmp0 = fcmp une float %val0, undef
733*9880d681SAndroid Build Coastguard Worker  br i1 %cmp0, label %1, label %0
734*9880d681SAndroid Build Coastguard Worker  %val1 = load volatile float, float* undef
735*9880d681SAndroid Build Coastguard Worker  %cmp1 = fcmp une float %val1, undef
736*9880d681SAndroid Build Coastguard Worker  br i1 %cmp1, label %2, label %1
737*9880d681SAndroid Build Coastguard Worker  %val2 = load volatile float, float* undef
738*9880d681SAndroid Build Coastguard Worker  %cmp2 = fcmp une float %val2, undef
739*9880d681SAndroid Build Coastguard Worker  br i1 %cmp2, label %3, label %2
740*9880d681SAndroid Build Coastguard Worker  %val3 = load volatile float, float* undef
741*9880d681SAndroid Build Coastguard Worker  %cmp3 = fcmp une float %val3, undef
742*9880d681SAndroid Build Coastguard Worker  br i1 %cmp3, label %4, label %3
743*9880d681SAndroid Build Coastguard Worker  %val4 = load volatile float, float* undef
744*9880d681SAndroid Build Coastguard Worker  %cmp4 = fcmp une float %val4, undef
745*9880d681SAndroid Build Coastguard Worker  br i1 %cmp4, label %5, label %4
746*9880d681SAndroid Build Coastguard Worker  %val5 = load volatile float, float* undef
747*9880d681SAndroid Build Coastguard Worker  %cmp5 = fcmp une float %val5, undef
748*9880d681SAndroid Build Coastguard Worker  br i1 %cmp5, label %6, label %5
749*9880d681SAndroid Build Coastguard Worker  %val6 = load volatile float, float* undef
750*9880d681SAndroid Build Coastguard Worker  %cmp6 = fcmp une float %val6, undef
751*9880d681SAndroid Build Coastguard Worker  br i1 %cmp6, label %7, label %6
752*9880d681SAndroid Build Coastguard Worker  %val7 = load volatile float, float* undef
753*9880d681SAndroid Build Coastguard Worker  %cmp7 = fcmp une float %val7, undef
754*9880d681SAndroid Build Coastguard Worker  br i1 %cmp7, label %8, label %7
755*9880d681SAndroid Build Coastguard Worker  %val8 = load volatile float, float* undef
756*9880d681SAndroid Build Coastguard Worker  %cmp8 = fcmp une float %val8, undef
757*9880d681SAndroid Build Coastguard Worker  br i1 %cmp8, label %9, label %8
758*9880d681SAndroid Build Coastguard Worker  %val9 = load volatile float, float* undef
759*9880d681SAndroid Build Coastguard Worker  %cmp9 = fcmp une float %val9, undef
760*9880d681SAndroid Build Coastguard Worker  br i1 %cmp9, label %10, label %9
761*9880d681SAndroid Build Coastguard Worker  %val10 = load volatile float, float* undef
762*9880d681SAndroid Build Coastguard Worker  %cmp10 = fcmp une float %val10, undef
763*9880d681SAndroid Build Coastguard Worker  br i1 %cmp10, label %11, label %10
764*9880d681SAndroid Build Coastguard Worker  %val11 = load volatile float, float* undef
765*9880d681SAndroid Build Coastguard Worker  %cmp11 = fcmp une float %val11, undef
766*9880d681SAndroid Build Coastguard Worker  br i1 %cmp11, label %12, label %11
767*9880d681SAndroid Build Coastguard Worker  %val12 = load volatile float, float* undef
768*9880d681SAndroid Build Coastguard Worker  %cmp12 = fcmp une float %val12, undef
769*9880d681SAndroid Build Coastguard Worker  br i1 %cmp12, label %13, label %12
770*9880d681SAndroid Build Coastguard Worker  %val13 = load volatile float, float* undef
771*9880d681SAndroid Build Coastguard Worker  %cmp13 = fcmp une float %val13, undef
772*9880d681SAndroid Build Coastguard Worker  br i1 %cmp13, label %14, label %13
773*9880d681SAndroid Build Coastguard Worker  %val14 = load volatile float, float* undef
774*9880d681SAndroid Build Coastguard Worker  %cmp14 = fcmp une float %val14, undef
775*9880d681SAndroid Build Coastguard Worker  br i1 %cmp14, label %15, label %14
776*9880d681SAndroid Build Coastguard Worker  %val15 = load volatile float, float* undef
777*9880d681SAndroid Build Coastguard Worker  %cmp15 = fcmp une float %val15, undef
778*9880d681SAndroid Build Coastguard Worker  br i1 %cmp15, label %16, label %15
779*9880d681SAndroid Build Coastguard Worker  %val16 = load volatile float, float* undef
780*9880d681SAndroid Build Coastguard Worker  %cmp16 = fcmp une float %val16, undef
781*9880d681SAndroid Build Coastguard Worker  br i1 %cmp16, label %17, label %16
782*9880d681SAndroid Build Coastguard Worker  %val17 = load volatile float, float* undef
783*9880d681SAndroid Build Coastguard Worker  %cmp17 = fcmp une float %val17, undef
784*9880d681SAndroid Build Coastguard Worker  br i1 %cmp17, label %18, label %17
785*9880d681SAndroid Build Coastguard Worker  %val18 = load volatile float, float* undef
786*9880d681SAndroid Build Coastguard Worker  %cmp18 = fcmp une float %val18, undef
787*9880d681SAndroid Build Coastguard Worker  br i1 %cmp18, label %19, label %18
788*9880d681SAndroid Build Coastguard Worker  %val19 = load volatile float, float* undef
789*9880d681SAndroid Build Coastguard Worker  %cmp19 = fcmp une float %val19, undef
790*9880d681SAndroid Build Coastguard Worker  br i1 %cmp19, label %20, label %19
791*9880d681SAndroid Build Coastguard Worker  %val20 = load volatile float, float* undef
792*9880d681SAndroid Build Coastguard Worker  %cmp20 = fcmp une float %val20, undef
793*9880d681SAndroid Build Coastguard Worker  br i1 %cmp20, label %21, label %20
794*9880d681SAndroid Build Coastguard Worker  %val21 = load volatile float, float* undef
795*9880d681SAndroid Build Coastguard Worker  %cmp21 = fcmp une float %val21, undef
796*9880d681SAndroid Build Coastguard Worker  br i1 %cmp21, label %22, label %21
797*9880d681SAndroid Build Coastguard Worker  %val22 = load volatile float, float* undef
798*9880d681SAndroid Build Coastguard Worker  %cmp22 = fcmp une float %val22, undef
799*9880d681SAndroid Build Coastguard Worker  br i1 %cmp22, label %23, label %22
800*9880d681SAndroid Build Coastguard Worker  %val23 = load volatile float, float* undef
801*9880d681SAndroid Build Coastguard Worker  %cmp23 = fcmp une float %val23, undef
802*9880d681SAndroid Build Coastguard Worker  br i1 %cmp23, label %24, label %23
803*9880d681SAndroid Build Coastguard Worker  %val24 = load volatile float, float* undef
804*9880d681SAndroid Build Coastguard Worker  %cmp24 = fcmp une float %val24, undef
805*9880d681SAndroid Build Coastguard Worker  br i1 %cmp24, label %25, label %24
806*9880d681SAndroid Build Coastguard Worker  %val25 = load volatile float, float* undef
807*9880d681SAndroid Build Coastguard Worker  %cmp25 = fcmp une float %val25, undef
808*9880d681SAndroid Build Coastguard Worker  br i1 %cmp25, label %26, label %25
809*9880d681SAndroid Build Coastguard Worker  %val26 = load volatile float, float* undef
810*9880d681SAndroid Build Coastguard Worker  %cmp26 = fcmp une float %val26, undef
811*9880d681SAndroid Build Coastguard Worker  br i1 %cmp26, label %27, label %26
812*9880d681SAndroid Build Coastguard Worker  %val27 = load volatile float, float* undef
813*9880d681SAndroid Build Coastguard Worker  %cmp27 = fcmp une float %val27, undef
814*9880d681SAndroid Build Coastguard Worker  br i1 %cmp27, label %28, label %27
815*9880d681SAndroid Build Coastguard Worker  %val28 = load volatile float, float* undef
816*9880d681SAndroid Build Coastguard Worker  %cmp28 = fcmp une float %val28, undef
817*9880d681SAndroid Build Coastguard Worker  br i1 %cmp28, label %29, label %28
818*9880d681SAndroid Build Coastguard Worker  %val29 = load volatile float, float* undef
819*9880d681SAndroid Build Coastguard Worker  %cmp29 = fcmp une float %val29, undef
820*9880d681SAndroid Build Coastguard Worker  br i1 %cmp29, label %30, label %29
821*9880d681SAndroid Build Coastguard Worker  %val30 = load volatile float, float* undef
822*9880d681SAndroid Build Coastguard Worker  %cmp30 = fcmp une float %val30, undef
823*9880d681SAndroid Build Coastguard Worker  br i1 %cmp30, label %31, label %30
824*9880d681SAndroid Build Coastguard Worker  %val31 = load volatile float, float* undef
825*9880d681SAndroid Build Coastguard Worker  %cmp31 = fcmp une float %val31, undef
826*9880d681SAndroid Build Coastguard Worker  br i1 %cmp31, label %32, label %31
827*9880d681SAndroid Build Coastguard Worker  %val32 = load volatile float, float* undef
828*9880d681SAndroid Build Coastguard Worker  %cmp32 = fcmp une float %val32, undef
829*9880d681SAndroid Build Coastguard Worker  br i1 %cmp32, label %33, label %32
830*9880d681SAndroid Build Coastguard Worker  %val33 = load volatile float, float* undef
831*9880d681SAndroid Build Coastguard Worker  %cmp33 = fcmp une float %val33, undef
832*9880d681SAndroid Build Coastguard Worker  br i1 %cmp33, label %34, label %33
833*9880d681SAndroid Build Coastguard Worker  %val34 = load volatile float, float* undef
834*9880d681SAndroid Build Coastguard Worker  %cmp34 = fcmp une float %val34, undef
835*9880d681SAndroid Build Coastguard Worker  br i1 %cmp34, label %35, label %34
836*9880d681SAndroid Build Coastguard Worker  %val35 = load volatile float, float* undef
837*9880d681SAndroid Build Coastguard Worker  %cmp35 = fcmp une float %val35, undef
838*9880d681SAndroid Build Coastguard Worker  br i1 %cmp35, label %36, label %35
839*9880d681SAndroid Build Coastguard Worker  %val36 = load volatile float, float* undef
840*9880d681SAndroid Build Coastguard Worker  %cmp36 = fcmp une float %val36, undef
841*9880d681SAndroid Build Coastguard Worker  br i1 %cmp36, label %37, label %36
842*9880d681SAndroid Build Coastguard Worker  %val37 = load volatile float, float* undef
843*9880d681SAndroid Build Coastguard Worker  %cmp37 = fcmp une float %val37, undef
844*9880d681SAndroid Build Coastguard Worker  br i1 %cmp37, label %38, label %37
845*9880d681SAndroid Build Coastguard Worker  %val38 = load volatile float, float* undef
846*9880d681SAndroid Build Coastguard Worker  %cmp38 = fcmp une float %val38, undef
847*9880d681SAndroid Build Coastguard Worker  br i1 %cmp38, label %39, label %38
848*9880d681SAndroid Build Coastguard Worker  %val39 = load volatile float, float* undef
849*9880d681SAndroid Build Coastguard Worker  %cmp39 = fcmp une float %val39, undef
850*9880d681SAndroid Build Coastguard Worker  br i1 %cmp39, label %40, label %39
851*9880d681SAndroid Build Coastguard Worker  %val40 = load volatile float, float* undef
852*9880d681SAndroid Build Coastguard Worker  %cmp40 = fcmp une float %val40, undef
853*9880d681SAndroid Build Coastguard Worker  br i1 %cmp40, label %41, label %40
854*9880d681SAndroid Build Coastguard Worker  %val41 = load volatile float, float* undef
855*9880d681SAndroid Build Coastguard Worker  %cmp41 = fcmp une float %val41, undef
856*9880d681SAndroid Build Coastguard Worker  br i1 %cmp41, label %42, label %41
857*9880d681SAndroid Build Coastguard Worker  %val42 = load volatile float, float* undef
858*9880d681SAndroid Build Coastguard Worker  %cmp42 = fcmp une float %val42, undef
859*9880d681SAndroid Build Coastguard Worker  br i1 %cmp42, label %43, label %42
860*9880d681SAndroid Build Coastguard Worker  %val43 = load volatile float, float* undef
861*9880d681SAndroid Build Coastguard Worker  %cmp43 = fcmp une float %val43, undef
862*9880d681SAndroid Build Coastguard Worker  br i1 %cmp43, label %44, label %43
863*9880d681SAndroid Build Coastguard Worker  %val44 = load volatile float, float* undef
864*9880d681SAndroid Build Coastguard Worker  %cmp44 = fcmp une float %val44, undef
865*9880d681SAndroid Build Coastguard Worker  br i1 %cmp44, label %45, label %44
866*9880d681SAndroid Build Coastguard Worker  %val45 = load volatile float, float* undef
867*9880d681SAndroid Build Coastguard Worker  %cmp45 = fcmp une float %val45, undef
868*9880d681SAndroid Build Coastguard Worker  br i1 %cmp45, label %46, label %45
869*9880d681SAndroid Build Coastguard Worker  %val46 = load volatile float, float* undef
870*9880d681SAndroid Build Coastguard Worker  %cmp46 = fcmp une float %val46, undef
871*9880d681SAndroid Build Coastguard Worker  br i1 %cmp46, label %47, label %46
872*9880d681SAndroid Build Coastguard Worker  %val47 = load volatile float, float* undef
873*9880d681SAndroid Build Coastguard Worker  %cmp47 = fcmp une float %val47, undef
874*9880d681SAndroid Build Coastguard Worker  br i1 %cmp47, label %48, label %47
875*9880d681SAndroid Build Coastguard Worker  %val48 = load volatile float, float* undef
876*9880d681SAndroid Build Coastguard Worker  %cmp48 = fcmp une float %val48, undef
877*9880d681SAndroid Build Coastguard Worker  br i1 %cmp48, label %49, label %48
878*9880d681SAndroid Build Coastguard Worker  %val49 = load volatile float, float* undef
879*9880d681SAndroid Build Coastguard Worker  %cmp49 = fcmp une float %val49, undef
880*9880d681SAndroid Build Coastguard Worker  br i1 %cmp49, label %50, label %49
881*9880d681SAndroid Build Coastguard Worker  %val50 = load volatile float, float* undef
882*9880d681SAndroid Build Coastguard Worker  %cmp50 = fcmp une float %val50, undef
883*9880d681SAndroid Build Coastguard Worker  br i1 %cmp50, label %51, label %50
884*9880d681SAndroid Build Coastguard Worker  %val51 = load volatile float, float* undef
885*9880d681SAndroid Build Coastguard Worker  %cmp51 = fcmp une float %val51, undef
886*9880d681SAndroid Build Coastguard Worker  br i1 %cmp51, label %52, label %51
887*9880d681SAndroid Build Coastguard Worker  %val52 = load volatile float, float* undef
888*9880d681SAndroid Build Coastguard Worker  %cmp52 = fcmp une float %val52, undef
889*9880d681SAndroid Build Coastguard Worker  br i1 %cmp52, label %53, label %52
890*9880d681SAndroid Build Coastguard Worker  %val53 = load volatile float, float* undef
891*9880d681SAndroid Build Coastguard Worker  %cmp53 = fcmp une float %val53, undef
892*9880d681SAndroid Build Coastguard Worker  br i1 %cmp53, label %54, label %53
893*9880d681SAndroid Build Coastguard Worker  %val54 = load volatile float, float* undef
894*9880d681SAndroid Build Coastguard Worker  %cmp54 = fcmp une float %val54, undef
895*9880d681SAndroid Build Coastguard Worker  br i1 %cmp54, label %55, label %54
896*9880d681SAndroid Build Coastguard Worker  %val55 = load volatile float, float* undef
897*9880d681SAndroid Build Coastguard Worker  %cmp55 = fcmp une float %val55, undef
898*9880d681SAndroid Build Coastguard Worker  br i1 %cmp55, label %56, label %55
899*9880d681SAndroid Build Coastguard Worker  %val56 = load volatile float, float* undef
900*9880d681SAndroid Build Coastguard Worker  %cmp56 = fcmp une float %val56, undef
901*9880d681SAndroid Build Coastguard Worker  br i1 %cmp56, label %57, label %56
902*9880d681SAndroid Build Coastguard Worker  %val57 = load volatile float, float* undef
903*9880d681SAndroid Build Coastguard Worker  %cmp57 = fcmp une float %val57, undef
904*9880d681SAndroid Build Coastguard Worker  br i1 %cmp57, label %58, label %57
905*9880d681SAndroid Build Coastguard Worker  %val58 = load volatile float, float* undef
906*9880d681SAndroid Build Coastguard Worker  %cmp58 = fcmp une float %val58, undef
907*9880d681SAndroid Build Coastguard Worker  br i1 %cmp58, label %59, label %58
908*9880d681SAndroid Build Coastguard Worker  %val59 = load volatile float, float* undef
909*9880d681SAndroid Build Coastguard Worker  %cmp59 = fcmp une float %val59, undef
910*9880d681SAndroid Build Coastguard Worker  br i1 %cmp59, label %60, label %59
911*9880d681SAndroid Build Coastguard Worker  %val60 = load volatile float, float* undef
912*9880d681SAndroid Build Coastguard Worker  %cmp60 = fcmp une float %val60, undef
913*9880d681SAndroid Build Coastguard Worker  br i1 %cmp60, label %61, label %60
914*9880d681SAndroid Build Coastguard Worker  %val61 = load volatile float, float* undef
915*9880d681SAndroid Build Coastguard Worker  %cmp61 = fcmp une float %val61, undef
916*9880d681SAndroid Build Coastguard Worker  br i1 %cmp61, label %62, label %61
917*9880d681SAndroid Build Coastguard Worker  %val62 = load volatile float, float* undef
918*9880d681SAndroid Build Coastguard Worker  %cmp62 = fcmp une float %val62, undef
919*9880d681SAndroid Build Coastguard Worker  br i1 %cmp62, label %63, label %62
920*9880d681SAndroid Build Coastguard Worker  %val63 = load volatile float, float* undef
921*9880d681SAndroid Build Coastguard Worker  %cmp63 = fcmp une float %val63, undef
922*9880d681SAndroid Build Coastguard Worker  br i1 %cmp63, label %64, label %63
923*9880d681SAndroid Build Coastguard Worker  %val64 = load volatile float, float* undef
924*9880d681SAndroid Build Coastguard Worker  %cmp64 = fcmp une float %val64, undef
925*9880d681SAndroid Build Coastguard Worker  br i1 %cmp64, label %65, label %64
926*9880d681SAndroid Build Coastguard Worker
927*9880d681SAndroid Build Coastguard Worker  br label %exit
928*9880d681SAndroid Build Coastguard Workerexit:
929*9880d681SAndroid Build Coastguard Worker  ret void
930*9880d681SAndroid Build Coastguard Worker}
931*9880d681SAndroid Build Coastguard Worker
932*9880d681SAndroid Build Coastguard Workerdefine void @benchmark_heapsort(i32 %n, double* nocapture %ra) {
933*9880d681SAndroid Build Coastguard Worker; This test case comes from the heapsort benchmark, and exemplifies several
934*9880d681SAndroid Build Coastguard Worker; important aspects to block placement in the presence of loops:
935*9880d681SAndroid Build Coastguard Worker; 1) Loop rotation needs to *ensure* that the desired exiting edge can be
936*9880d681SAndroid Build Coastguard Worker;    a fallthrough.
937*9880d681SAndroid Build Coastguard Worker; 2) The exiting edge from the loop which is rotated to be laid out at the
938*9880d681SAndroid Build Coastguard Worker;    bottom of the loop needs to be exiting into the nearest enclosing loop (to
939*9880d681SAndroid Build Coastguard Worker;    which there is an exit). Otherwise, we force that enclosing loop into
940*9880d681SAndroid Build Coastguard Worker;    strange layouts that are siginificantly less efficient, often times maing
941*9880d681SAndroid Build Coastguard Worker;    it discontiguous.
942*9880d681SAndroid Build Coastguard Worker;
943*9880d681SAndroid Build Coastguard Worker; CHECK: @benchmark_heapsort
944*9880d681SAndroid Build Coastguard Worker; CHECK: %entry
945*9880d681SAndroid Build Coastguard Worker; First rotated loop top.
946*9880d681SAndroid Build Coastguard Worker; CHECK: .p2align
947*9880d681SAndroid Build Coastguard Worker; CHECK: %while.end
948*9880d681SAndroid Build Coastguard Worker; CHECK: %for.cond
949*9880d681SAndroid Build Coastguard Worker; CHECK: %if.then
950*9880d681SAndroid Build Coastguard Worker; CHECK: %if.else
951*9880d681SAndroid Build Coastguard Worker; CHECK: %if.end10
952*9880d681SAndroid Build Coastguard Worker; Second rotated loop top
953*9880d681SAndroid Build Coastguard Worker; CHECK: .p2align
954*9880d681SAndroid Build Coastguard Worker; CHECK: %if.then24
955*9880d681SAndroid Build Coastguard Worker; CHECK: %while.cond.outer
956*9880d681SAndroid Build Coastguard Worker; Third rotated loop top
957*9880d681SAndroid Build Coastguard Worker; CHECK: .p2align
958*9880d681SAndroid Build Coastguard Worker; CHECK: %while.cond
959*9880d681SAndroid Build Coastguard Worker; CHECK: %while.body
960*9880d681SAndroid Build Coastguard Worker; CHECK: %land.lhs.true
961*9880d681SAndroid Build Coastguard Worker; CHECK: %if.then19
962*9880d681SAndroid Build Coastguard Worker; CHECK: %if.end20
963*9880d681SAndroid Build Coastguard Worker; CHECK: %if.then8
964*9880d681SAndroid Build Coastguard Worker; CHECK: ret
965*9880d681SAndroid Build Coastguard Worker
966*9880d681SAndroid Build Coastguard Workerentry:
967*9880d681SAndroid Build Coastguard Worker  %shr = ashr i32 %n, 1
968*9880d681SAndroid Build Coastguard Worker  %add = add nsw i32 %shr, 1
969*9880d681SAndroid Build Coastguard Worker  %arrayidx3 = getelementptr inbounds double, double* %ra, i64 1
970*9880d681SAndroid Build Coastguard Worker  br label %for.cond
971*9880d681SAndroid Build Coastguard Worker
972*9880d681SAndroid Build Coastguard Workerfor.cond:
973*9880d681SAndroid Build Coastguard Worker  %ir.0 = phi i32 [ %n, %entry ], [ %ir.1, %while.end ]
974*9880d681SAndroid Build Coastguard Worker  %l.0 = phi i32 [ %add, %entry ], [ %l.1, %while.end ]
975*9880d681SAndroid Build Coastguard Worker  %cmp = icmp sgt i32 %l.0, 1
976*9880d681SAndroid Build Coastguard Worker  br i1 %cmp, label %if.then, label %if.else
977*9880d681SAndroid Build Coastguard Worker
978*9880d681SAndroid Build Coastguard Workerif.then:
979*9880d681SAndroid Build Coastguard Worker  %dec = add nsw i32 %l.0, -1
980*9880d681SAndroid Build Coastguard Worker  %idxprom = sext i32 %dec to i64
981*9880d681SAndroid Build Coastguard Worker  %arrayidx = getelementptr inbounds double, double* %ra, i64 %idxprom
982*9880d681SAndroid Build Coastguard Worker  %0 = load double, double* %arrayidx, align 8
983*9880d681SAndroid Build Coastguard Worker  br label %if.end10
984*9880d681SAndroid Build Coastguard Worker
985*9880d681SAndroid Build Coastguard Workerif.else:
986*9880d681SAndroid Build Coastguard Worker  %idxprom1 = sext i32 %ir.0 to i64
987*9880d681SAndroid Build Coastguard Worker  %arrayidx2 = getelementptr inbounds double, double* %ra, i64 %idxprom1
988*9880d681SAndroid Build Coastguard Worker  %1 = load double, double* %arrayidx2, align 8
989*9880d681SAndroid Build Coastguard Worker  %2 = load double, double* %arrayidx3, align 8
990*9880d681SAndroid Build Coastguard Worker  store double %2, double* %arrayidx2, align 8
991*9880d681SAndroid Build Coastguard Worker  %dec6 = add nsw i32 %ir.0, -1
992*9880d681SAndroid Build Coastguard Worker  %cmp7 = icmp eq i32 %dec6, 1
993*9880d681SAndroid Build Coastguard Worker  br i1 %cmp7, label %if.then8, label %if.end10
994*9880d681SAndroid Build Coastguard Worker
995*9880d681SAndroid Build Coastguard Workerif.then8:
996*9880d681SAndroid Build Coastguard Worker  store double %1, double* %arrayidx3, align 8
997*9880d681SAndroid Build Coastguard Worker  ret void
998*9880d681SAndroid Build Coastguard Worker
999*9880d681SAndroid Build Coastguard Workerif.end10:
1000*9880d681SAndroid Build Coastguard Worker  %ir.1 = phi i32 [ %ir.0, %if.then ], [ %dec6, %if.else ]
1001*9880d681SAndroid Build Coastguard Worker  %l.1 = phi i32 [ %dec, %if.then ], [ %l.0, %if.else ]
1002*9880d681SAndroid Build Coastguard Worker  %rra.0 = phi double [ %0, %if.then ], [ %1, %if.else ]
1003*9880d681SAndroid Build Coastguard Worker  %add31 = add nsw i32 %ir.1, 1
1004*9880d681SAndroid Build Coastguard Worker  br label %while.cond.outer
1005*9880d681SAndroid Build Coastguard Worker
1006*9880d681SAndroid Build Coastguard Workerwhile.cond.outer:
1007*9880d681SAndroid Build Coastguard Worker  %j.0.ph.in = phi i32 [ %l.1, %if.end10 ], [ %j.1, %if.then24 ]
1008*9880d681SAndroid Build Coastguard Worker  %j.0.ph = shl i32 %j.0.ph.in, 1
1009*9880d681SAndroid Build Coastguard Worker  br label %while.cond
1010*9880d681SAndroid Build Coastguard Worker
1011*9880d681SAndroid Build Coastguard Workerwhile.cond:
1012*9880d681SAndroid Build Coastguard Worker  %j.0 = phi i32 [ %add31, %if.end20 ], [ %j.0.ph, %while.cond.outer ]
1013*9880d681SAndroid Build Coastguard Worker  %cmp11 = icmp sgt i32 %j.0, %ir.1
1014*9880d681SAndroid Build Coastguard Worker  br i1 %cmp11, label %while.end, label %while.body
1015*9880d681SAndroid Build Coastguard Worker
1016*9880d681SAndroid Build Coastguard Workerwhile.body:
1017*9880d681SAndroid Build Coastguard Worker  %cmp12 = icmp slt i32 %j.0, %ir.1
1018*9880d681SAndroid Build Coastguard Worker  br i1 %cmp12, label %land.lhs.true, label %if.end20
1019*9880d681SAndroid Build Coastguard Worker
1020*9880d681SAndroid Build Coastguard Workerland.lhs.true:
1021*9880d681SAndroid Build Coastguard Worker  %idxprom13 = sext i32 %j.0 to i64
1022*9880d681SAndroid Build Coastguard Worker  %arrayidx14 = getelementptr inbounds double, double* %ra, i64 %idxprom13
1023*9880d681SAndroid Build Coastguard Worker  %3 = load double, double* %arrayidx14, align 8
1024*9880d681SAndroid Build Coastguard Worker  %add15 = add nsw i32 %j.0, 1
1025*9880d681SAndroid Build Coastguard Worker  %idxprom16 = sext i32 %add15 to i64
1026*9880d681SAndroid Build Coastguard Worker  %arrayidx17 = getelementptr inbounds double, double* %ra, i64 %idxprom16
1027*9880d681SAndroid Build Coastguard Worker  %4 = load double, double* %arrayidx17, align 8
1028*9880d681SAndroid Build Coastguard Worker  %cmp18 = fcmp olt double %3, %4
1029*9880d681SAndroid Build Coastguard Worker  br i1 %cmp18, label %if.then19, label %if.end20
1030*9880d681SAndroid Build Coastguard Worker
1031*9880d681SAndroid Build Coastguard Workerif.then19:
1032*9880d681SAndroid Build Coastguard Worker  br label %if.end20
1033*9880d681SAndroid Build Coastguard Worker
1034*9880d681SAndroid Build Coastguard Workerif.end20:
1035*9880d681SAndroid Build Coastguard Worker  %j.1 = phi i32 [ %add15, %if.then19 ], [ %j.0, %land.lhs.true ], [ %j.0, %while.body ]
1036*9880d681SAndroid Build Coastguard Worker  %idxprom21 = sext i32 %j.1 to i64
1037*9880d681SAndroid Build Coastguard Worker  %arrayidx22 = getelementptr inbounds double, double* %ra, i64 %idxprom21
1038*9880d681SAndroid Build Coastguard Worker  %5 = load double, double* %arrayidx22, align 8
1039*9880d681SAndroid Build Coastguard Worker  %cmp23 = fcmp olt double %rra.0, %5
1040*9880d681SAndroid Build Coastguard Worker  br i1 %cmp23, label %if.then24, label %while.cond
1041*9880d681SAndroid Build Coastguard Worker
1042*9880d681SAndroid Build Coastguard Workerif.then24:
1043*9880d681SAndroid Build Coastguard Worker  %idxprom27 = sext i32 %j.0.ph.in to i64
1044*9880d681SAndroid Build Coastguard Worker  %arrayidx28 = getelementptr inbounds double, double* %ra, i64 %idxprom27
1045*9880d681SAndroid Build Coastguard Worker  store double %5, double* %arrayidx28, align 8
1046*9880d681SAndroid Build Coastguard Worker  br label %while.cond.outer
1047*9880d681SAndroid Build Coastguard Worker
1048*9880d681SAndroid Build Coastguard Workerwhile.end:
1049*9880d681SAndroid Build Coastguard Worker  %idxprom33 = sext i32 %j.0.ph.in to i64
1050*9880d681SAndroid Build Coastguard Worker  %arrayidx34 = getelementptr inbounds double, double* %ra, i64 %idxprom33
1051*9880d681SAndroid Build Coastguard Worker  store double %rra.0, double* %arrayidx34, align 8
1052*9880d681SAndroid Build Coastguard Worker  br label %for.cond
1053*9880d681SAndroid Build Coastguard Worker}
1054*9880d681SAndroid Build Coastguard Worker
1055*9880d681SAndroid Build Coastguard Workerdeclare void @cold_function() cold
1056*9880d681SAndroid Build Coastguard Worker
1057*9880d681SAndroid Build Coastguard Workerdefine i32 @test_cold_calls(i32* %a) {
1058*9880d681SAndroid Build Coastguard Worker; Test that edges to blocks post-dominated by cold calls are
1059*9880d681SAndroid Build Coastguard Worker; marked as not expected to be taken.  They should be laid out
1060*9880d681SAndroid Build Coastguard Worker; at the bottom.
1061*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: test_cold_calls:
1062*9880d681SAndroid Build Coastguard Worker; CHECK: %entry
1063*9880d681SAndroid Build Coastguard Worker; CHECK: %else
1064*9880d681SAndroid Build Coastguard Worker; CHECK: %exit
1065*9880d681SAndroid Build Coastguard Worker; CHECK: %then
1066*9880d681SAndroid Build Coastguard Worker
1067*9880d681SAndroid Build Coastguard Workerentry:
1068*9880d681SAndroid Build Coastguard Worker  %gep1 = getelementptr i32, i32* %a, i32 1
1069*9880d681SAndroid Build Coastguard Worker  %val1 = load i32, i32* %gep1
1070*9880d681SAndroid Build Coastguard Worker  %cond1 = icmp ugt i32 %val1, 1
1071*9880d681SAndroid Build Coastguard Worker  br i1 %cond1, label %then, label %else
1072*9880d681SAndroid Build Coastguard Worker
1073*9880d681SAndroid Build Coastguard Workerthen:
1074*9880d681SAndroid Build Coastguard Worker  call void @cold_function()
1075*9880d681SAndroid Build Coastguard Worker  br label %exit
1076*9880d681SAndroid Build Coastguard Worker
1077*9880d681SAndroid Build Coastguard Workerelse:
1078*9880d681SAndroid Build Coastguard Worker  %gep2 = getelementptr i32, i32* %a, i32 2
1079*9880d681SAndroid Build Coastguard Worker  %val2 = load i32, i32* %gep2
1080*9880d681SAndroid Build Coastguard Worker  br label %exit
1081*9880d681SAndroid Build Coastguard Worker
1082*9880d681SAndroid Build Coastguard Workerexit:
1083*9880d681SAndroid Build Coastguard Worker  %ret = phi i32 [ %val1, %then ], [ %val2, %else ]
1084*9880d681SAndroid Build Coastguard Worker  ret i32 %ret
1085*9880d681SAndroid Build Coastguard Worker}
1086*9880d681SAndroid Build Coastguard Worker
1087*9880d681SAndroid Build Coastguard Worker; Make sure we put landingpads out of the way.
1088*9880d681SAndroid Build Coastguard Workerdeclare i32 @pers(...)
1089*9880d681SAndroid Build Coastguard Worker
1090*9880d681SAndroid Build Coastguard Workerdeclare i32 @foo();
1091*9880d681SAndroid Build Coastguard Worker
1092*9880d681SAndroid Build Coastguard Workerdeclare i32 @bar();
1093*9880d681SAndroid Build Coastguard Worker
1094*9880d681SAndroid Build Coastguard Workerdefine i32 @test_lp(i32 %a) personality i32 (...)* @pers {
1095*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: test_lp:
1096*9880d681SAndroid Build Coastguard Worker; CHECK: %entry
1097*9880d681SAndroid Build Coastguard Worker; CHECK: %hot
1098*9880d681SAndroid Build Coastguard Worker; CHECK: %then
1099*9880d681SAndroid Build Coastguard Worker; CHECK: %cold
1100*9880d681SAndroid Build Coastguard Worker; CHECK: %coldlp
1101*9880d681SAndroid Build Coastguard Worker; CHECK: %hotlp
1102*9880d681SAndroid Build Coastguard Worker; CHECK: %lpret
1103*9880d681SAndroid Build Coastguard Workerentry:
1104*9880d681SAndroid Build Coastguard Worker  %0 = icmp sgt i32 %a, 1
1105*9880d681SAndroid Build Coastguard Worker  br i1 %0, label %hot, label %cold, !prof !4
1106*9880d681SAndroid Build Coastguard Worker
1107*9880d681SAndroid Build Coastguard Workerhot:
1108*9880d681SAndroid Build Coastguard Worker  %1 = invoke i32 @foo()
1109*9880d681SAndroid Build Coastguard Worker          to label %then unwind label %hotlp
1110*9880d681SAndroid Build Coastguard Worker
1111*9880d681SAndroid Build Coastguard Workercold:
1112*9880d681SAndroid Build Coastguard Worker  %2 = invoke i32 @bar()
1113*9880d681SAndroid Build Coastguard Worker          to label %then unwind label %coldlp
1114*9880d681SAndroid Build Coastguard Worker
1115*9880d681SAndroid Build Coastguard Workerthen:
1116*9880d681SAndroid Build Coastguard Worker  %3 = phi i32 [ %1, %hot ], [ %2, %cold ]
1117*9880d681SAndroid Build Coastguard Worker  ret i32 %3
1118*9880d681SAndroid Build Coastguard Worker
1119*9880d681SAndroid Build Coastguard Workerhotlp:
1120*9880d681SAndroid Build Coastguard Worker  %4 = landingpad { i8*, i32 }
1121*9880d681SAndroid Build Coastguard Worker          cleanup
1122*9880d681SAndroid Build Coastguard Worker  br label %lpret
1123*9880d681SAndroid Build Coastguard Worker
1124*9880d681SAndroid Build Coastguard Workercoldlp:
1125*9880d681SAndroid Build Coastguard Worker  %5 = landingpad { i8*, i32 }
1126*9880d681SAndroid Build Coastguard Worker          cleanup
1127*9880d681SAndroid Build Coastguard Worker  br label %lpret
1128*9880d681SAndroid Build Coastguard Worker
1129*9880d681SAndroid Build Coastguard Workerlpret:
1130*9880d681SAndroid Build Coastguard Worker  %6 = phi i32 [-1, %hotlp], [-2, %coldlp]
1131*9880d681SAndroid Build Coastguard Worker  %7 = add i32 %6, 42
1132*9880d681SAndroid Build Coastguard Worker  ret i32 %7
1133*9880d681SAndroid Build Coastguard Worker}
1134*9880d681SAndroid Build Coastguard Worker
1135*9880d681SAndroid Build Coastguard Worker!4 = !{!"branch_weights", i32 65536, i32 0}
1136*9880d681SAndroid Build Coastguard Worker
1137*9880d681SAndroid Build Coastguard Worker; Make sure that ehpad are scheduled from the least probable one
1138*9880d681SAndroid Build Coastguard Worker; to the most probable one. See selectBestCandidateBlock as to why.
1139*9880d681SAndroid Build Coastguard Workerdeclare void @clean();
1140*9880d681SAndroid Build Coastguard Worker
1141*9880d681SAndroid Build Coastguard Workerdefine void @test_flow_unwind() personality i32 (...)* @pers {
1142*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: test_flow_unwind:
1143*9880d681SAndroid Build Coastguard Worker; CHECK: %entry
1144*9880d681SAndroid Build Coastguard Worker; CHECK: %then
1145*9880d681SAndroid Build Coastguard Worker; CHECK: %exit
1146*9880d681SAndroid Build Coastguard Worker; CHECK: %innerlp
1147*9880d681SAndroid Build Coastguard Worker; CHECK: %outerlp
1148*9880d681SAndroid Build Coastguard Worker; CHECK: %outercleanup
1149*9880d681SAndroid Build Coastguard Workerentry:
1150*9880d681SAndroid Build Coastguard Worker  %0 = invoke i32 @foo()
1151*9880d681SAndroid Build Coastguard Worker          to label %then unwind label %outerlp
1152*9880d681SAndroid Build Coastguard Worker
1153*9880d681SAndroid Build Coastguard Workerthen:
1154*9880d681SAndroid Build Coastguard Worker  %1 = invoke i32 @bar()
1155*9880d681SAndroid Build Coastguard Worker          to label %exit unwind label %innerlp
1156*9880d681SAndroid Build Coastguard Worker
1157*9880d681SAndroid Build Coastguard Workerexit:
1158*9880d681SAndroid Build Coastguard Worker  ret void
1159*9880d681SAndroid Build Coastguard Worker
1160*9880d681SAndroid Build Coastguard Workerinnerlp:
1161*9880d681SAndroid Build Coastguard Worker  %2 = landingpad { i8*, i32 }
1162*9880d681SAndroid Build Coastguard Worker          cleanup
1163*9880d681SAndroid Build Coastguard Worker  br label %innercleanup
1164*9880d681SAndroid Build Coastguard Worker
1165*9880d681SAndroid Build Coastguard Workerouterlp:
1166*9880d681SAndroid Build Coastguard Worker  %3 = landingpad { i8*, i32 }
1167*9880d681SAndroid Build Coastguard Worker          cleanup
1168*9880d681SAndroid Build Coastguard Worker  br label %outercleanup
1169*9880d681SAndroid Build Coastguard Worker
1170*9880d681SAndroid Build Coastguard Workeroutercleanup:
1171*9880d681SAndroid Build Coastguard Worker  %4 = phi { i8*, i32 } [%2, %innercleanup], [%3, %outerlp]
1172*9880d681SAndroid Build Coastguard Worker  call void @clean()
1173*9880d681SAndroid Build Coastguard Worker  resume { i8*, i32 } %4
1174*9880d681SAndroid Build Coastguard Worker
1175*9880d681SAndroid Build Coastguard Workerinnercleanup:
1176*9880d681SAndroid Build Coastguard Worker  call void @clean()
1177*9880d681SAndroid Build Coastguard Worker  br label %outercleanup
1178*9880d681SAndroid Build Coastguard Worker}
1179*9880d681SAndroid Build Coastguard Worker
1180*9880d681SAndroid Build Coastguard Workerdeclare void @hot_function()
1181*9880d681SAndroid Build Coastguard Worker
1182*9880d681SAndroid Build Coastguard Workerdefine void @test_hot_branch(i32* %a) {
1183*9880d681SAndroid Build Coastguard Worker; Test that a hot branch that has a probability a little larger than 80% will
1184*9880d681SAndroid Build Coastguard Worker; break CFG constrains when doing block placement.
1185*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: test_hot_branch:
1186*9880d681SAndroid Build Coastguard Worker; CHECK: %entry
1187*9880d681SAndroid Build Coastguard Worker; CHECK: %then
1188*9880d681SAndroid Build Coastguard Worker; CHECK: %exit
1189*9880d681SAndroid Build Coastguard Worker; CHECK: %else
1190*9880d681SAndroid Build Coastguard Worker
1191*9880d681SAndroid Build Coastguard Workerentry:
1192*9880d681SAndroid Build Coastguard Worker  %gep1 = getelementptr i32, i32* %a, i32 1
1193*9880d681SAndroid Build Coastguard Worker  %val1 = load i32, i32* %gep1
1194*9880d681SAndroid Build Coastguard Worker  %cond1 = icmp ugt i32 %val1, 1
1195*9880d681SAndroid Build Coastguard Worker  br i1 %cond1, label %then, label %else, !prof !5
1196*9880d681SAndroid Build Coastguard Worker
1197*9880d681SAndroid Build Coastguard Workerthen:
1198*9880d681SAndroid Build Coastguard Worker  call void @hot_function()
1199*9880d681SAndroid Build Coastguard Worker  br label %exit
1200*9880d681SAndroid Build Coastguard Worker
1201*9880d681SAndroid Build Coastguard Workerelse:
1202*9880d681SAndroid Build Coastguard Worker  call void @cold_function()
1203*9880d681SAndroid Build Coastguard Worker  br label %exit
1204*9880d681SAndroid Build Coastguard Worker
1205*9880d681SAndroid Build Coastguard Workerexit:
1206*9880d681SAndroid Build Coastguard Worker  call void @hot_function()
1207*9880d681SAndroid Build Coastguard Worker  ret void
1208*9880d681SAndroid Build Coastguard Worker}
1209*9880d681SAndroid Build Coastguard Worker
1210*9880d681SAndroid Build Coastguard Workerdefine void @test_hot_branch_profile(i32* %a) !prof !6 {
1211*9880d681SAndroid Build Coastguard Worker; Test that a hot branch that has a probability a little larger than 50% will
1212*9880d681SAndroid Build Coastguard Worker; break CFG constrains when doing block placement when profile is available.
1213*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: test_hot_branch_profile:
1214*9880d681SAndroid Build Coastguard Worker; CHECK: %entry
1215*9880d681SAndroid Build Coastguard Worker; CHECK: %then
1216*9880d681SAndroid Build Coastguard Worker; CHECK: %exit
1217*9880d681SAndroid Build Coastguard Worker; CHECK: %else
1218*9880d681SAndroid Build Coastguard Worker
1219*9880d681SAndroid Build Coastguard Workerentry:
1220*9880d681SAndroid Build Coastguard Worker  %gep1 = getelementptr i32, i32* %a, i32 1
1221*9880d681SAndroid Build Coastguard Worker  %val1 = load i32, i32* %gep1
1222*9880d681SAndroid Build Coastguard Worker  %cond1 = icmp ugt i32 %val1, 1
1223*9880d681SAndroid Build Coastguard Worker  br i1 %cond1, label %then, label %else, !prof !7
1224*9880d681SAndroid Build Coastguard Worker
1225*9880d681SAndroid Build Coastguard Workerthen:
1226*9880d681SAndroid Build Coastguard Worker  call void @hot_function()
1227*9880d681SAndroid Build Coastguard Worker  br label %exit
1228*9880d681SAndroid Build Coastguard Worker
1229*9880d681SAndroid Build Coastguard Workerelse:
1230*9880d681SAndroid Build Coastguard Worker  call void @cold_function()
1231*9880d681SAndroid Build Coastguard Worker  br label %exit
1232*9880d681SAndroid Build Coastguard Worker
1233*9880d681SAndroid Build Coastguard Workerexit:
1234*9880d681SAndroid Build Coastguard Worker  call void @hot_function()
1235*9880d681SAndroid Build Coastguard Worker  ret void
1236*9880d681SAndroid Build Coastguard Worker}
1237*9880d681SAndroid Build Coastguard Worker
1238*9880d681SAndroid Build Coastguard Workerdefine void @test_hot_branch_triangle_profile(i32* %a) !prof !6 {
1239*9880d681SAndroid Build Coastguard Worker; Test that a hot branch that has a probability a little larger than 80% will
1240*9880d681SAndroid Build Coastguard Worker; break triangle shaped CFG constrains when doing block placement if profile
1241*9880d681SAndroid Build Coastguard Worker; is present.
1242*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: test_hot_branch_triangle_profile:
1243*9880d681SAndroid Build Coastguard Worker; CHECK: %entry
1244*9880d681SAndroid Build Coastguard Worker; CHECK: %exit
1245*9880d681SAndroid Build Coastguard Worker; CHECK: %then
1246*9880d681SAndroid Build Coastguard Worker
1247*9880d681SAndroid Build Coastguard Workerentry:
1248*9880d681SAndroid Build Coastguard Worker  %gep1 = getelementptr i32, i32* %a, i32 1
1249*9880d681SAndroid Build Coastguard Worker  %val1 = load i32, i32* %gep1
1250*9880d681SAndroid Build Coastguard Worker  %cond1 = icmp ugt i32 %val1, 1
1251*9880d681SAndroid Build Coastguard Worker  br i1 %cond1, label %exit, label %then, !prof !5
1252*9880d681SAndroid Build Coastguard Worker
1253*9880d681SAndroid Build Coastguard Workerthen:
1254*9880d681SAndroid Build Coastguard Worker  call void @hot_function()
1255*9880d681SAndroid Build Coastguard Worker  br label %exit
1256*9880d681SAndroid Build Coastguard Worker
1257*9880d681SAndroid Build Coastguard Workerexit:
1258*9880d681SAndroid Build Coastguard Worker  call void @hot_function()
1259*9880d681SAndroid Build Coastguard Worker  ret void
1260*9880d681SAndroid Build Coastguard Worker}
1261*9880d681SAndroid Build Coastguard Worker
1262*9880d681SAndroid Build Coastguard Workerdefine void @test_hot_branch_triangle_profile_topology(i32* %a) !prof !6 {
1263*9880d681SAndroid Build Coastguard Worker; Test that a hot branch that has a probability between 50% and 66% will not
1264*9880d681SAndroid Build Coastguard Worker; break triangle shaped CFG constrains when doing block placement if profile
1265*9880d681SAndroid Build Coastguard Worker; is present.
1266*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: test_hot_branch_triangle_profile_topology:
1267*9880d681SAndroid Build Coastguard Worker; CHECK: %entry
1268*9880d681SAndroid Build Coastguard Worker; CHECK: %then
1269*9880d681SAndroid Build Coastguard Worker; CHECK: %exit
1270*9880d681SAndroid Build Coastguard Worker
1271*9880d681SAndroid Build Coastguard Workerentry:
1272*9880d681SAndroid Build Coastguard Worker  %gep1 = getelementptr i32, i32* %a, i32 1
1273*9880d681SAndroid Build Coastguard Worker  %val1 = load i32, i32* %gep1
1274*9880d681SAndroid Build Coastguard Worker  %cond1 = icmp ugt i32 %val1, 1
1275*9880d681SAndroid Build Coastguard Worker  br i1 %cond1, label %exit, label %then, !prof !7
1276*9880d681SAndroid Build Coastguard Worker
1277*9880d681SAndroid Build Coastguard Workerthen:
1278*9880d681SAndroid Build Coastguard Worker  call void @hot_function()
1279*9880d681SAndroid Build Coastguard Worker  br label %exit
1280*9880d681SAndroid Build Coastguard Worker
1281*9880d681SAndroid Build Coastguard Workerexit:
1282*9880d681SAndroid Build Coastguard Worker  call void @hot_function()
1283*9880d681SAndroid Build Coastguard Worker  ret void
1284*9880d681SAndroid Build Coastguard Worker}
1285*9880d681SAndroid Build Coastguard Worker
1286*9880d681SAndroid Build Coastguard Worker!5 = !{!"branch_weights", i32 84, i32 16}
1287*9880d681SAndroid Build Coastguard Worker!6 = !{!"function_entry_count", i32 10}
1288*9880d681SAndroid Build Coastguard Worker!7 = !{!"branch_weights", i32 60, i32 40}
1289