1*9880d681SAndroid Build Coastguard Worker; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py 2*9880d681SAndroid Build Coastguard Worker; RUN: llc < %s -mtriple=x86_64-apple-darwin -mcpu=skx | FileCheck --check-prefix=SKX %s 3*9880d681SAndroid Build Coastguard Worker 4*9880d681SAndroid Build Coastguard Worker 5*9880d681SAndroid Build Coastguard Workerdefine <8 x i16> @extract_subvector128_v32i16(<32 x i16> %x) nounwind { 6*9880d681SAndroid Build Coastguard Worker; SKX-LABEL: extract_subvector128_v32i16: 7*9880d681SAndroid Build Coastguard Worker; SKX: ## BB#0: 8*9880d681SAndroid Build Coastguard Worker; SKX-NEXT: vextracti32x4 $2, %zmm0, %xmm0 9*9880d681SAndroid Build Coastguard Worker; SKX-NEXT: retq 10*9880d681SAndroid Build Coastguard Worker %r1 = shufflevector <32 x i16> %x, <32 x i16> undef, <8 x i32> <i32 16, i32 17, i32 18, i32 19, i32 20, i32 21, i32 22, i32 23> 11*9880d681SAndroid Build Coastguard Worker ret <8 x i16> %r1 12*9880d681SAndroid Build Coastguard Worker} 13*9880d681SAndroid Build Coastguard Worker 14*9880d681SAndroid Build Coastguard Workerdefine <8 x i16> @extract_subvector128_v32i16_first_element(<32 x i16> %x) nounwind { 15*9880d681SAndroid Build Coastguard Worker; SKX-LABEL: extract_subvector128_v32i16_first_element: 16*9880d681SAndroid Build Coastguard Worker; SKX: ## BB#0: 17*9880d681SAndroid Build Coastguard Worker; SKX-NEXT: ## kill: %XMM0<def> %XMM0<kill> %ZMM0<kill> 18*9880d681SAndroid Build Coastguard Worker; SKX-NEXT: retq 19*9880d681SAndroid Build Coastguard Worker %r1 = shufflevector <32 x i16> %x, <32 x i16> undef, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7> 20*9880d681SAndroid Build Coastguard Worker ret <8 x i16> %r1 21*9880d681SAndroid Build Coastguard Worker} 22*9880d681SAndroid Build Coastguard Worker 23*9880d681SAndroid Build Coastguard Workerdefine <16 x i8> @extract_subvector128_v64i8(<64 x i8> %x) nounwind { 24*9880d681SAndroid Build Coastguard Worker; SKX-LABEL: extract_subvector128_v64i8: 25*9880d681SAndroid Build Coastguard Worker; SKX: ## BB#0: 26*9880d681SAndroid Build Coastguard Worker; SKX-NEXT: vextracti32x4 $2, %zmm0, %xmm0 27*9880d681SAndroid Build Coastguard Worker; SKX-NEXT: retq 28*9880d681SAndroid Build Coastguard Worker %r1 = shufflevector <64 x i8> %x, <64 x i8> undef, <16 x i32> <i32 32, i32 33, i32 34, i32 35, i32 36, i32 37, i32 38,i32 39, i32 40, i32 41, i32 42, i32 43, i32 44, i32 45, i32 46, i32 47> 29*9880d681SAndroid Build Coastguard Worker ret <16 x i8> %r1 30*9880d681SAndroid Build Coastguard Worker} 31*9880d681SAndroid Build Coastguard Worker 32*9880d681SAndroid Build Coastguard Workerdefine <16 x i8> @extract_subvector128_v64i8_first_element(<64 x i8> %x) nounwind { 33*9880d681SAndroid Build Coastguard Worker; SKX-LABEL: extract_subvector128_v64i8_first_element: 34*9880d681SAndroid Build Coastguard Worker; SKX: ## BB#0: 35*9880d681SAndroid Build Coastguard Worker; SKX-NEXT: ## kill: %XMM0<def> %XMM0<kill> %ZMM0<kill> 36*9880d681SAndroid Build Coastguard Worker; SKX-NEXT: retq 37*9880d681SAndroid Build Coastguard Worker %r1 = shufflevector <64 x i8> %x, <64 x i8> undef, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15> 38*9880d681SAndroid Build Coastguard Worker ret <16 x i8> %r1 39*9880d681SAndroid Build Coastguard Worker} 40*9880d681SAndroid Build Coastguard Worker 41*9880d681SAndroid Build Coastguard Worker 42*9880d681SAndroid Build Coastguard Workerdefine <16 x i16> @extract_subvector256_v32i16(<32 x i16> %x) nounwind { 43*9880d681SAndroid Build Coastguard Worker; SKX-LABEL: extract_subvector256_v32i16: 44*9880d681SAndroid Build Coastguard Worker; SKX: ## BB#0: 45*9880d681SAndroid Build Coastguard Worker; SKX-NEXT: vextracti64x4 $1, %zmm0, %ymm0 46*9880d681SAndroid Build Coastguard Worker; SKX-NEXT: retq 47*9880d681SAndroid Build Coastguard Worker %r1 = shufflevector <32 x i16> %x, <32 x i16> undef, <16 x i32> <i32 16, i32 17, i32 18, i32 19, i32 20, i32 21, i32 22, i32 23, i32 24, i32 25, i32 26, i32 27, i32 28, i32 29, i32 30, i32 31> 48*9880d681SAndroid Build Coastguard Worker ret <16 x i16> %r1 49*9880d681SAndroid Build Coastguard Worker} 50*9880d681SAndroid Build Coastguard Worker 51*9880d681SAndroid Build Coastguard Workerdefine <32 x i8> @extract_subvector256_v64i8(<64 x i8> %x) nounwind { 52*9880d681SAndroid Build Coastguard Worker; SKX-LABEL: extract_subvector256_v64i8: 53*9880d681SAndroid Build Coastguard Worker; SKX: ## BB#0: 54*9880d681SAndroid Build Coastguard Worker; SKX-NEXT: vextracti64x4 $1, %zmm0, %ymm0 55*9880d681SAndroid Build Coastguard Worker; SKX-NEXT: retq 56*9880d681SAndroid Build Coastguard Worker %r1 = shufflevector <64 x i8> %x, <64 x i8> undef, <32 x i32> <i32 32, i32 33, i32 34, i32 35, i32 36, i32 37, i32 38, i32 39, i32 40, i32 41, i32 42, i32 43, i32 44, i32 45, i32 46, i32 47, i32 48, i32 49, i32 50, i32 51, i32 52, i32 53, i32 54, i32 55, i32 56, i32 57, i32 58, i32 59, i32 60, i32 61, i32 62, i32 63> 57*9880d681SAndroid Build Coastguard Worker ret <32 x i8> %r1 58*9880d681SAndroid Build Coastguard Worker} 59*9880d681SAndroid Build Coastguard Worker 60*9880d681SAndroid Build Coastguard Workerdefine void @extract_subvector256_v8f64_store(double* nocapture %addr, <4 x double> %a) nounwind uwtable ssp { 61*9880d681SAndroid Build Coastguard Worker; SKX-LABEL: extract_subvector256_v8f64_store: 62*9880d681SAndroid Build Coastguard Worker; SKX: ## BB#0: ## %entry 63*9880d681SAndroid Build Coastguard Worker; SKX-NEXT: vextractf64x2 $1, %ymm0, (%rdi) 64*9880d681SAndroid Build Coastguard Worker; SKX-NEXT: retq 65*9880d681SAndroid Build Coastguard Workerentry: 66*9880d681SAndroid Build Coastguard Worker %0 = shufflevector <4 x double> %a, <4 x double> undef, <2 x i32> <i32 2, i32 3> 67*9880d681SAndroid Build Coastguard Worker %1 = bitcast double* %addr to <2 x double>* 68*9880d681SAndroid Build Coastguard Worker store <2 x double> %0, <2 x double>* %1, align 1 69*9880d681SAndroid Build Coastguard Worker ret void 70*9880d681SAndroid Build Coastguard Worker} 71*9880d681SAndroid Build Coastguard Worker 72*9880d681SAndroid Build Coastguard Workerdefine void @extract_subvector256_v8f32_store(float* nocapture %addr, <8 x float> %a) nounwind uwtable ssp { 73*9880d681SAndroid Build Coastguard Worker; SKX-LABEL: extract_subvector256_v8f32_store: 74*9880d681SAndroid Build Coastguard Worker; SKX: ## BB#0: ## %entry 75*9880d681SAndroid Build Coastguard Worker; SKX-NEXT: vextractf32x4 $1, %ymm0, (%rdi) 76*9880d681SAndroid Build Coastguard Worker; SKX-NEXT: retq 77*9880d681SAndroid Build Coastguard Workerentry: 78*9880d681SAndroid Build Coastguard Worker %0 = shufflevector <8 x float> %a, <8 x float> undef, <4 x i32> <i32 4, i32 5, i32 6, i32 7> 79*9880d681SAndroid Build Coastguard Worker %1 = bitcast float* %addr to <4 x float>* 80*9880d681SAndroid Build Coastguard Worker store <4 x float> %0, <4 x float>* %1, align 1 81*9880d681SAndroid Build Coastguard Worker ret void 82*9880d681SAndroid Build Coastguard Worker} 83*9880d681SAndroid Build Coastguard Worker 84*9880d681SAndroid Build Coastguard Workerdefine void @extract_subvector256_v4i64_store(i64* nocapture %addr, <4 x i64> %a) nounwind uwtable ssp { 85*9880d681SAndroid Build Coastguard Worker; SKX-LABEL: extract_subvector256_v4i64_store: 86*9880d681SAndroid Build Coastguard Worker; SKX: ## BB#0: ## %entry 87*9880d681SAndroid Build Coastguard Worker; SKX-NEXT: vextracti64x2 $1, %ymm0, (%rdi) 88*9880d681SAndroid Build Coastguard Worker; SKX-NEXT: retq 89*9880d681SAndroid Build Coastguard Workerentry: 90*9880d681SAndroid Build Coastguard Worker %0 = shufflevector <4 x i64> %a, <4 x i64> undef, <2 x i32> <i32 2, i32 3> 91*9880d681SAndroid Build Coastguard Worker %1 = bitcast i64* %addr to <2 x i64>* 92*9880d681SAndroid Build Coastguard Worker store <2 x i64> %0, <2 x i64>* %1, align 1 93*9880d681SAndroid Build Coastguard Worker ret void 94*9880d681SAndroid Build Coastguard Worker} 95*9880d681SAndroid Build Coastguard Worker 96*9880d681SAndroid Build Coastguard Workerdefine void @extract_subvector256_v8i32_store(i32* nocapture %addr, <8 x i32> %a) nounwind uwtable ssp { 97*9880d681SAndroid Build Coastguard Worker; SKX-LABEL: extract_subvector256_v8i32_store: 98*9880d681SAndroid Build Coastguard Worker; SKX: ## BB#0: ## %entry 99*9880d681SAndroid Build Coastguard Worker; SKX-NEXT: vextracti32x4 $1, %ymm0, (%rdi) 100*9880d681SAndroid Build Coastguard Worker; SKX-NEXT: retq 101*9880d681SAndroid Build Coastguard Workerentry: 102*9880d681SAndroid Build Coastguard Worker %0 = shufflevector <8 x i32> %a, <8 x i32> undef, <4 x i32> <i32 4, i32 5, i32 6, i32 7> 103*9880d681SAndroid Build Coastguard Worker %1 = bitcast i32* %addr to <4 x i32>* 104*9880d681SAndroid Build Coastguard Worker store <4 x i32> %0, <4 x i32>* %1, align 1 105*9880d681SAndroid Build Coastguard Worker ret void 106*9880d681SAndroid Build Coastguard Worker} 107*9880d681SAndroid Build Coastguard Worker 108*9880d681SAndroid Build Coastguard Workerdefine void @extract_subvector256_v16i16_store(i16* nocapture %addr, <16 x i16> %a) nounwind uwtable ssp { 109*9880d681SAndroid Build Coastguard Worker; SKX-LABEL: extract_subvector256_v16i16_store: 110*9880d681SAndroid Build Coastguard Worker; SKX: ## BB#0: ## %entry 111*9880d681SAndroid Build Coastguard Worker; SKX-NEXT: vextracti32x4 $1, %ymm0, (%rdi) 112*9880d681SAndroid Build Coastguard Worker; SKX-NEXT: retq 113*9880d681SAndroid Build Coastguard Workerentry: 114*9880d681SAndroid Build Coastguard Worker %0 = shufflevector <16 x i16> %a, <16 x i16> undef, <8 x i32> <i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15> 115*9880d681SAndroid Build Coastguard Worker %1 = bitcast i16* %addr to <8 x i16>* 116*9880d681SAndroid Build Coastguard Worker store <8 x i16> %0, <8 x i16>* %1, align 1 117*9880d681SAndroid Build Coastguard Worker ret void 118*9880d681SAndroid Build Coastguard Worker} 119*9880d681SAndroid Build Coastguard Worker 120*9880d681SAndroid Build Coastguard Workerdefine void @extract_subvector256_v32i8_store(i8* nocapture %addr, <32 x i8> %a) nounwind uwtable ssp { 121*9880d681SAndroid Build Coastguard Worker; SKX-LABEL: extract_subvector256_v32i8_store: 122*9880d681SAndroid Build Coastguard Worker; SKX: ## BB#0: ## %entry 123*9880d681SAndroid Build Coastguard Worker; SKX-NEXT: vextracti32x4 $1, %ymm0, (%rdi) 124*9880d681SAndroid Build Coastguard Worker; SKX-NEXT: retq 125*9880d681SAndroid Build Coastguard Workerentry: 126*9880d681SAndroid Build Coastguard Worker %0 = shufflevector <32 x i8> %a, <32 x i8> undef, <16 x i32> <i32 16, i32 17, i32 18, i32 19, i32 20, i32 21, i32 22, i32 23, i32 24, i32 25, i32 26, i32 27, i32 28, i32 29, i32 30, i32 31> 127*9880d681SAndroid Build Coastguard Worker %1 = bitcast i8* %addr to <16 x i8>* 128*9880d681SAndroid Build Coastguard Worker store <16 x i8> %0, <16 x i8>* %1, align 1 129*9880d681SAndroid Build Coastguard Worker ret void 130*9880d681SAndroid Build Coastguard Worker} 131*9880d681SAndroid Build Coastguard Worker 132*9880d681SAndroid Build Coastguard Workerdefine void @extract_subvector256_v4f64_store_lo(double* nocapture %addr, <4 x double> %a) nounwind uwtable ssp { 133*9880d681SAndroid Build Coastguard Worker; SKX-LABEL: extract_subvector256_v4f64_store_lo: 134*9880d681SAndroid Build Coastguard Worker; SKX: ## BB#0: ## %entry 135*9880d681SAndroid Build Coastguard Worker; SKX-NEXT: vmovupd %xmm0, (%rdi) 136*9880d681SAndroid Build Coastguard Worker; SKX-NEXT: retq 137*9880d681SAndroid Build Coastguard Workerentry: 138*9880d681SAndroid Build Coastguard Worker %0 = shufflevector <4 x double> %a, <4 x double> undef, <2 x i32> <i32 0, i32 1> 139*9880d681SAndroid Build Coastguard Worker %1 = bitcast double* %addr to <2 x double>* 140*9880d681SAndroid Build Coastguard Worker store <2 x double> %0, <2 x double>* %1, align 1 141*9880d681SAndroid Build Coastguard Worker ret void 142*9880d681SAndroid Build Coastguard Worker} 143*9880d681SAndroid Build Coastguard Worker 144*9880d681SAndroid Build Coastguard Workerdefine void @extract_subvector256_v4f32_store_lo(float* nocapture %addr, <8 x float> %a) nounwind uwtable ssp { 145*9880d681SAndroid Build Coastguard Worker; SKX-LABEL: extract_subvector256_v4f32_store_lo: 146*9880d681SAndroid Build Coastguard Worker; SKX: ## BB#0: ## %entry 147*9880d681SAndroid Build Coastguard Worker; SKX-NEXT: vmovups %xmm0, (%rdi) 148*9880d681SAndroid Build Coastguard Worker; SKX-NEXT: retq 149*9880d681SAndroid Build Coastguard Workerentry: 150*9880d681SAndroid Build Coastguard Worker %0 = shufflevector <8 x float> %a, <8 x float> undef, <4 x i32> <i32 0, i32 1, i32 2, i32 3> 151*9880d681SAndroid Build Coastguard Worker %1 = bitcast float* %addr to <4 x float>* 152*9880d681SAndroid Build Coastguard Worker store <4 x float> %0, <4 x float>* %1, align 1 153*9880d681SAndroid Build Coastguard Worker ret void 154*9880d681SAndroid Build Coastguard Worker} 155*9880d681SAndroid Build Coastguard Worker 156*9880d681SAndroid Build Coastguard Workerdefine void @extract_subvector256_v2i64_store_lo(i64* nocapture %addr, <4 x i64> %a) nounwind uwtable ssp { 157*9880d681SAndroid Build Coastguard Worker; SKX-LABEL: extract_subvector256_v2i64_store_lo: 158*9880d681SAndroid Build Coastguard Worker; SKX: ## BB#0: ## %entry 159*9880d681SAndroid Build Coastguard Worker; SKX-NEXT: vmovdqu64 %xmm0, (%rdi) 160*9880d681SAndroid Build Coastguard Worker; SKX-NEXT: retq 161*9880d681SAndroid Build Coastguard Workerentry: 162*9880d681SAndroid Build Coastguard Worker %0 = shufflevector <4 x i64> %a, <4 x i64> undef, <2 x i32> <i32 0, i32 1> 163*9880d681SAndroid Build Coastguard Worker %1 = bitcast i64* %addr to <2 x i64>* 164*9880d681SAndroid Build Coastguard Worker store <2 x i64> %0, <2 x i64>* %1, align 1 165*9880d681SAndroid Build Coastguard Worker ret void 166*9880d681SAndroid Build Coastguard Worker} 167*9880d681SAndroid Build Coastguard Worker 168*9880d681SAndroid Build Coastguard Workerdefine void @extract_subvector256_v4i32_store_lo(i32* nocapture %addr, <8 x i32> %a) nounwind uwtable ssp { 169*9880d681SAndroid Build Coastguard Worker; SKX-LABEL: extract_subvector256_v4i32_store_lo: 170*9880d681SAndroid Build Coastguard Worker; SKX: ## BB#0: ## %entry 171*9880d681SAndroid Build Coastguard Worker; SKX-NEXT: vmovdqu32 %xmm0, (%rdi) 172*9880d681SAndroid Build Coastguard Worker; SKX-NEXT: retq 173*9880d681SAndroid Build Coastguard Workerentry: 174*9880d681SAndroid Build Coastguard Worker %0 = shufflevector <8 x i32> %a, <8 x i32> undef, <4 x i32> <i32 0, i32 1, i32 2, i32 3> 175*9880d681SAndroid Build Coastguard Worker %1 = bitcast i32* %addr to <4 x i32>* 176*9880d681SAndroid Build Coastguard Worker store <4 x i32> %0, <4 x i32>* %1, align 1 177*9880d681SAndroid Build Coastguard Worker ret void 178*9880d681SAndroid Build Coastguard Worker} 179*9880d681SAndroid Build Coastguard Worker 180*9880d681SAndroid Build Coastguard Workerdefine void @extract_subvector256_v8i16_store_lo(i16* nocapture %addr, <16 x i16> %a) nounwind uwtable ssp { 181*9880d681SAndroid Build Coastguard Worker; SKX-LABEL: extract_subvector256_v8i16_store_lo: 182*9880d681SAndroid Build Coastguard Worker; SKX: ## BB#0: ## %entry 183*9880d681SAndroid Build Coastguard Worker; SKX-NEXT: vmovdqu32 %xmm0, (%rdi) 184*9880d681SAndroid Build Coastguard Worker; SKX-NEXT: retq 185*9880d681SAndroid Build Coastguard Workerentry: 186*9880d681SAndroid Build Coastguard Worker %0 = shufflevector <16 x i16> %a, <16 x i16> undef, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7> 187*9880d681SAndroid Build Coastguard Worker %1 = bitcast i16* %addr to <8 x i16>* 188*9880d681SAndroid Build Coastguard Worker store <8 x i16> %0, <8 x i16>* %1, align 1 189*9880d681SAndroid Build Coastguard Worker ret void 190*9880d681SAndroid Build Coastguard Worker} 191*9880d681SAndroid Build Coastguard Worker 192*9880d681SAndroid Build Coastguard Workerdefine void @extract_subvector256_v16i8_store_lo(i8* nocapture %addr, <32 x i8> %a) nounwind uwtable ssp { 193*9880d681SAndroid Build Coastguard Worker; SKX-LABEL: extract_subvector256_v16i8_store_lo: 194*9880d681SAndroid Build Coastguard Worker; SKX: ## BB#0: ## %entry 195*9880d681SAndroid Build Coastguard Worker; SKX-NEXT: vmovdqu32 %xmm0, (%rdi) 196*9880d681SAndroid Build Coastguard Worker; SKX-NEXT: retq 197*9880d681SAndroid Build Coastguard Workerentry: 198*9880d681SAndroid Build Coastguard Worker %0 = shufflevector <32 x i8> %a, <32 x i8> undef, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15> 199*9880d681SAndroid Build Coastguard Worker %1 = bitcast i8* %addr to <16 x i8>* 200*9880d681SAndroid Build Coastguard Worker store <16 x i8> %0, <16 x i8>* %1, align 1 201*9880d681SAndroid Build Coastguard Worker ret void 202*9880d681SAndroid Build Coastguard Worker} 203*9880d681SAndroid Build Coastguard Worker 204*9880d681SAndroid Build Coastguard Workerdefine void @extract_subvector512_v2f64_store_lo(double* nocapture %addr, <8 x double> %a) nounwind uwtable ssp { 205*9880d681SAndroid Build Coastguard Worker; SKX-LABEL: extract_subvector512_v2f64_store_lo: 206*9880d681SAndroid Build Coastguard Worker; SKX: ## BB#0: ## %entry 207*9880d681SAndroid Build Coastguard Worker; SKX-NEXT: vmovupd %xmm0, (%rdi) 208*9880d681SAndroid Build Coastguard Worker; SKX-NEXT: retq 209*9880d681SAndroid Build Coastguard Workerentry: 210*9880d681SAndroid Build Coastguard Worker %0 = shufflevector <8 x double> %a, <8 x double> undef, <2 x i32> <i32 0, i32 1> 211*9880d681SAndroid Build Coastguard Worker %1 = bitcast double* %addr to <2 x double>* 212*9880d681SAndroid Build Coastguard Worker store <2 x double> %0, <2 x double>* %1, align 1 213*9880d681SAndroid Build Coastguard Worker ret void 214*9880d681SAndroid Build Coastguard Worker} 215*9880d681SAndroid Build Coastguard Worker 216*9880d681SAndroid Build Coastguard Workerdefine void @extract_subvector512_v4f32_store_lo(float* nocapture %addr, <16 x float> %a) nounwind uwtable ssp { 217*9880d681SAndroid Build Coastguard Worker; SKX-LABEL: extract_subvector512_v4f32_store_lo: 218*9880d681SAndroid Build Coastguard Worker; SKX: ## BB#0: ## %entry 219*9880d681SAndroid Build Coastguard Worker; SKX-NEXT: vmovups %xmm0, (%rdi) 220*9880d681SAndroid Build Coastguard Worker; SKX-NEXT: retq 221*9880d681SAndroid Build Coastguard Workerentry: 222*9880d681SAndroid Build Coastguard Worker %0 = shufflevector <16 x float> %a, <16 x float> undef, <4 x i32> <i32 0, i32 1, i32 2, i32 3> 223*9880d681SAndroid Build Coastguard Worker %1 = bitcast float* %addr to <4 x float>* 224*9880d681SAndroid Build Coastguard Worker store <4 x float> %0, <4 x float>* %1, align 1 225*9880d681SAndroid Build Coastguard Worker ret void 226*9880d681SAndroid Build Coastguard Worker} 227*9880d681SAndroid Build Coastguard Worker 228*9880d681SAndroid Build Coastguard Workerdefine void @extract_subvector512_v2i64_store_lo(i64* nocapture %addr, <8 x i64> %a) nounwind uwtable ssp { 229*9880d681SAndroid Build Coastguard Worker; SKX-LABEL: extract_subvector512_v2i64_store_lo: 230*9880d681SAndroid Build Coastguard Worker; SKX: ## BB#0: ## %entry 231*9880d681SAndroid Build Coastguard Worker; SKX-NEXT: vmovdqu64 %xmm0, (%rdi) 232*9880d681SAndroid Build Coastguard Worker; SKX-NEXT: retq 233*9880d681SAndroid Build Coastguard Workerentry: 234*9880d681SAndroid Build Coastguard Worker %0 = shufflevector <8 x i64> %a, <8 x i64> undef, <2 x i32> <i32 0, i32 1> 235*9880d681SAndroid Build Coastguard Worker %1 = bitcast i64* %addr to <2 x i64>* 236*9880d681SAndroid Build Coastguard Worker store <2 x i64> %0, <2 x i64>* %1, align 1 237*9880d681SAndroid Build Coastguard Worker ret void 238*9880d681SAndroid Build Coastguard Worker} 239*9880d681SAndroid Build Coastguard Worker 240*9880d681SAndroid Build Coastguard Workerdefine void @extract_subvector512_v4i32_store_lo(i32* nocapture %addr, <16 x i32> %a) nounwind uwtable ssp { 241*9880d681SAndroid Build Coastguard Worker; SKX-LABEL: extract_subvector512_v4i32_store_lo: 242*9880d681SAndroid Build Coastguard Worker; SKX: ## BB#0: ## %entry 243*9880d681SAndroid Build Coastguard Worker; SKX-NEXT: vmovdqu32 %xmm0, (%rdi) 244*9880d681SAndroid Build Coastguard Worker; SKX-NEXT: retq 245*9880d681SAndroid Build Coastguard Workerentry: 246*9880d681SAndroid Build Coastguard Worker %0 = shufflevector <16 x i32> %a, <16 x i32> undef, <4 x i32> <i32 0, i32 1, i32 2, i32 3> 247*9880d681SAndroid Build Coastguard Worker %1 = bitcast i32* %addr to <4 x i32>* 248*9880d681SAndroid Build Coastguard Worker store <4 x i32> %0, <4 x i32>* %1, align 1 249*9880d681SAndroid Build Coastguard Worker ret void 250*9880d681SAndroid Build Coastguard Worker} 251*9880d681SAndroid Build Coastguard Worker 252*9880d681SAndroid Build Coastguard Workerdefine void @extract_subvector512_v8i16_store_lo(i16* nocapture %addr, <32 x i16> %a) nounwind uwtable ssp { 253*9880d681SAndroid Build Coastguard Worker; SKX-LABEL: extract_subvector512_v8i16_store_lo: 254*9880d681SAndroid Build Coastguard Worker; SKX: ## BB#0: ## %entry 255*9880d681SAndroid Build Coastguard Worker; SKX-NEXT: vmovdqu32 %xmm0, (%rdi) 256*9880d681SAndroid Build Coastguard Worker; SKX-NEXT: retq 257*9880d681SAndroid Build Coastguard Workerentry: 258*9880d681SAndroid Build Coastguard Worker %0 = shufflevector <32 x i16> %a, <32 x i16> undef, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7> 259*9880d681SAndroid Build Coastguard Worker %1 = bitcast i16* %addr to <8 x i16>* 260*9880d681SAndroid Build Coastguard Worker store <8 x i16> %0, <8 x i16>* %1, align 1 261*9880d681SAndroid Build Coastguard Worker ret void 262*9880d681SAndroid Build Coastguard Worker} 263*9880d681SAndroid Build Coastguard Worker 264*9880d681SAndroid Build Coastguard Workerdefine void @extract_subvector512_v16i8_store_lo(i8* nocapture %addr, <64 x i8> %a) nounwind uwtable ssp { 265*9880d681SAndroid Build Coastguard Worker; SKX-LABEL: extract_subvector512_v16i8_store_lo: 266*9880d681SAndroid Build Coastguard Worker; SKX: ## BB#0: ## %entry 267*9880d681SAndroid Build Coastguard Worker; SKX-NEXT: vmovdqu32 %xmm0, (%rdi) 268*9880d681SAndroid Build Coastguard Worker; SKX-NEXT: retq 269*9880d681SAndroid Build Coastguard Workerentry: 270*9880d681SAndroid Build Coastguard Worker %0 = shufflevector <64 x i8> %a, <64 x i8> undef, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15> 271*9880d681SAndroid Build Coastguard Worker %1 = bitcast i8* %addr to <16 x i8>* 272*9880d681SAndroid Build Coastguard Worker store <16 x i8> %0, <16 x i8>* %1, align 1 273*9880d681SAndroid Build Coastguard Worker ret void 274*9880d681SAndroid Build Coastguard Worker} 275*9880d681SAndroid Build Coastguard Worker 276*9880d681SAndroid Build Coastguard Workerdefine void @extract_subvector512_v4f64_store_lo(double* nocapture %addr, <8 x double> %a) nounwind uwtable ssp { 277*9880d681SAndroid Build Coastguard Worker; SKX-LABEL: extract_subvector512_v4f64_store_lo: 278*9880d681SAndroid Build Coastguard Worker; SKX: ## BB#0: ## %entry 279*9880d681SAndroid Build Coastguard Worker; SKX-NEXT: vmovupd %ymm0, (%rdi) 280*9880d681SAndroid Build Coastguard Worker; SKX-NEXT: retq 281*9880d681SAndroid Build Coastguard Workerentry: 282*9880d681SAndroid Build Coastguard Worker %0 = shufflevector <8 x double> %a, <8 x double> undef, <4 x i32> <i32 0, i32 1, i32 2, i32 3> 283*9880d681SAndroid Build Coastguard Worker %1 = bitcast double* %addr to <4 x double>* 284*9880d681SAndroid Build Coastguard Worker store <4 x double> %0, <4 x double>* %1, align 1 285*9880d681SAndroid Build Coastguard Worker ret void 286*9880d681SAndroid Build Coastguard Worker} 287*9880d681SAndroid Build Coastguard Worker 288*9880d681SAndroid Build Coastguard Workerdefine void @extract_subvector512_v8f32_store_lo(float* nocapture %addr, <16 x float> %a) nounwind uwtable ssp { 289*9880d681SAndroid Build Coastguard Worker; SKX-LABEL: extract_subvector512_v8f32_store_lo: 290*9880d681SAndroid Build Coastguard Worker; SKX: ## BB#0: ## %entry 291*9880d681SAndroid Build Coastguard Worker; SKX-NEXT: vmovups %ymm0, (%rdi) 292*9880d681SAndroid Build Coastguard Worker; SKX-NEXT: retq 293*9880d681SAndroid Build Coastguard Workerentry: 294*9880d681SAndroid Build Coastguard Worker %0 = shufflevector <16 x float> %a, <16 x float> undef, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7> 295*9880d681SAndroid Build Coastguard Worker %1 = bitcast float* %addr to <8 x float>* 296*9880d681SAndroid Build Coastguard Worker store <8 x float> %0, <8 x float>* %1, align 1 297*9880d681SAndroid Build Coastguard Worker ret void 298*9880d681SAndroid Build Coastguard Worker} 299*9880d681SAndroid Build Coastguard Worker 300*9880d681SAndroid Build Coastguard Workerdefine void @extract_subvector512_v4i64_store_lo(i64* nocapture %addr, <8 x i64> %a) nounwind uwtable ssp { 301*9880d681SAndroid Build Coastguard Worker; SKX-LABEL: extract_subvector512_v4i64_store_lo: 302*9880d681SAndroid Build Coastguard Worker; SKX: ## BB#0: ## %entry 303*9880d681SAndroid Build Coastguard Worker; SKX-NEXT: vmovdqu64 %ymm0, (%rdi) 304*9880d681SAndroid Build Coastguard Worker; SKX-NEXT: retq 305*9880d681SAndroid Build Coastguard Workerentry: 306*9880d681SAndroid Build Coastguard Worker %0 = shufflevector <8 x i64> %a, <8 x i64> undef, <4 x i32> <i32 0, i32 1, i32 2, i32 3> 307*9880d681SAndroid Build Coastguard Worker %1 = bitcast i64* %addr to <4 x i64>* 308*9880d681SAndroid Build Coastguard Worker store <4 x i64> %0, <4 x i64>* %1, align 1 309*9880d681SAndroid Build Coastguard Worker ret void 310*9880d681SAndroid Build Coastguard Worker} 311*9880d681SAndroid Build Coastguard Worker 312*9880d681SAndroid Build Coastguard Workerdefine void @extract_subvector512_v8i32_store_lo(i32* nocapture %addr, <16 x i32> %a) nounwind uwtable ssp { 313*9880d681SAndroid Build Coastguard Worker; SKX-LABEL: extract_subvector512_v8i32_store_lo: 314*9880d681SAndroid Build Coastguard Worker; SKX: ## BB#0: ## %entry 315*9880d681SAndroid Build Coastguard Worker; SKX-NEXT: vmovdqu32 %ymm0, (%rdi) 316*9880d681SAndroid Build Coastguard Worker; SKX-NEXT: retq 317*9880d681SAndroid Build Coastguard Workerentry: 318*9880d681SAndroid Build Coastguard Worker %0 = shufflevector <16 x i32> %a, <16 x i32> undef, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7> 319*9880d681SAndroid Build Coastguard Worker %1 = bitcast i32* %addr to <8 x i32>* 320*9880d681SAndroid Build Coastguard Worker store <8 x i32> %0, <8 x i32>* %1, align 1 321*9880d681SAndroid Build Coastguard Worker ret void 322*9880d681SAndroid Build Coastguard Worker} 323*9880d681SAndroid Build Coastguard Worker 324*9880d681SAndroid Build Coastguard Workerdefine void @extract_subvector512_v16i16_store_lo(i16* nocapture %addr, <32 x i16> %a) nounwind uwtable ssp { 325*9880d681SAndroid Build Coastguard Worker; SKX-LABEL: extract_subvector512_v16i16_store_lo: 326*9880d681SAndroid Build Coastguard Worker; SKX: ## BB#0: ## %entry 327*9880d681SAndroid Build Coastguard Worker; SKX-NEXT: vmovdqu32 %ymm0, (%rdi) 328*9880d681SAndroid Build Coastguard Worker; SKX-NEXT: retq 329*9880d681SAndroid Build Coastguard Workerentry: 330*9880d681SAndroid Build Coastguard Worker %0 = shufflevector <32 x i16> %a, <32 x i16> undef, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15> 331*9880d681SAndroid Build Coastguard Worker %1 = bitcast i16* %addr to <16 x i16>* 332*9880d681SAndroid Build Coastguard Worker store <16 x i16> %0, <16 x i16>* %1, align 1 333*9880d681SAndroid Build Coastguard Worker ret void 334*9880d681SAndroid Build Coastguard Worker} 335*9880d681SAndroid Build Coastguard Worker 336*9880d681SAndroid Build Coastguard Workerdefine void @extract_subvector512_v32i8_store_lo(i8* nocapture %addr, <64 x i8> %a) nounwind uwtable ssp { 337*9880d681SAndroid Build Coastguard Worker; SKX-LABEL: extract_subvector512_v32i8_store_lo: 338*9880d681SAndroid Build Coastguard Worker; SKX: ## BB#0: ## %entry 339*9880d681SAndroid Build Coastguard Worker; SKX-NEXT: vmovdqu32 %ymm0, (%rdi) 340*9880d681SAndroid Build Coastguard Worker; SKX-NEXT: retq 341*9880d681SAndroid Build Coastguard Workerentry: 342*9880d681SAndroid Build Coastguard Worker %0 = shufflevector <64 x i8> %a, <64 x i8> undef, <32 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15, i32 16, i32 17, i32 18, i32 19, i32 20, i32 21, i32 22, i32 23, i32 24, i32 25, i32 26, i32 27, i32 28, i32 29, i32 30, i32 31> 343*9880d681SAndroid Build Coastguard Worker %1 = bitcast i8* %addr to <32 x i8>* 344*9880d681SAndroid Build Coastguard Worker store <32 x i8> %0, <32 x i8>* %1, align 1 345*9880d681SAndroid Build Coastguard Worker ret void 346*9880d681SAndroid Build Coastguard Worker} 347