xref: /aosp_15_r20/external/llvm/test/CodeGen/X86/avx512-extract-subvector.ll (revision 9880d6810fe72a1726cb53787c6711e909410d58)
1*9880d681SAndroid Build Coastguard Worker; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py
2*9880d681SAndroid Build Coastguard Worker; RUN: llc < %s -mtriple=x86_64-apple-darwin -mcpu=skx | FileCheck --check-prefix=SKX %s
3*9880d681SAndroid Build Coastguard Worker
4*9880d681SAndroid Build Coastguard Worker
5*9880d681SAndroid Build Coastguard Workerdefine <8 x i16> @extract_subvector128_v32i16(<32 x i16> %x) nounwind {
6*9880d681SAndroid Build Coastguard Worker; SKX-LABEL: extract_subvector128_v32i16:
7*9880d681SAndroid Build Coastguard Worker; SKX:       ## BB#0:
8*9880d681SAndroid Build Coastguard Worker; SKX-NEXT:    vextracti32x4 $2, %zmm0, %xmm0
9*9880d681SAndroid Build Coastguard Worker; SKX-NEXT:    retq
10*9880d681SAndroid Build Coastguard Worker  %r1 = shufflevector <32 x i16> %x, <32 x i16> undef, <8 x i32> <i32 16, i32 17, i32 18, i32 19, i32 20, i32 21, i32 22, i32 23>
11*9880d681SAndroid Build Coastguard Worker  ret <8 x i16> %r1
12*9880d681SAndroid Build Coastguard Worker}
13*9880d681SAndroid Build Coastguard Worker
14*9880d681SAndroid Build Coastguard Workerdefine <8 x i16> @extract_subvector128_v32i16_first_element(<32 x i16> %x) nounwind {
15*9880d681SAndroid Build Coastguard Worker; SKX-LABEL: extract_subvector128_v32i16_first_element:
16*9880d681SAndroid Build Coastguard Worker; SKX:       ## BB#0:
17*9880d681SAndroid Build Coastguard Worker; SKX-NEXT:    ## kill: %XMM0<def> %XMM0<kill> %ZMM0<kill>
18*9880d681SAndroid Build Coastguard Worker; SKX-NEXT:    retq
19*9880d681SAndroid Build Coastguard Worker  %r1 = shufflevector <32 x i16> %x, <32 x i16> undef, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
20*9880d681SAndroid Build Coastguard Worker  ret <8 x i16> %r1
21*9880d681SAndroid Build Coastguard Worker}
22*9880d681SAndroid Build Coastguard Worker
23*9880d681SAndroid Build Coastguard Workerdefine <16 x i8> @extract_subvector128_v64i8(<64 x i8> %x) nounwind {
24*9880d681SAndroid Build Coastguard Worker; SKX-LABEL: extract_subvector128_v64i8:
25*9880d681SAndroid Build Coastguard Worker; SKX:       ## BB#0:
26*9880d681SAndroid Build Coastguard Worker; SKX-NEXT:    vextracti32x4 $2, %zmm0, %xmm0
27*9880d681SAndroid Build Coastguard Worker; SKX-NEXT:    retq
28*9880d681SAndroid Build Coastguard Worker  %r1 = shufflevector <64 x i8> %x, <64 x i8> undef, <16 x i32> <i32 32, i32 33, i32 34, i32 35, i32 36, i32 37, i32 38,i32 39, i32 40, i32 41, i32 42, i32 43, i32 44, i32 45, i32 46, i32 47>
29*9880d681SAndroid Build Coastguard Worker  ret <16 x i8> %r1
30*9880d681SAndroid Build Coastguard Worker}
31*9880d681SAndroid Build Coastguard Worker
32*9880d681SAndroid Build Coastguard Workerdefine <16 x i8> @extract_subvector128_v64i8_first_element(<64 x i8> %x) nounwind {
33*9880d681SAndroid Build Coastguard Worker; SKX-LABEL: extract_subvector128_v64i8_first_element:
34*9880d681SAndroid Build Coastguard Worker; SKX:       ## BB#0:
35*9880d681SAndroid Build Coastguard Worker; SKX-NEXT:    ## kill: %XMM0<def> %XMM0<kill> %ZMM0<kill>
36*9880d681SAndroid Build Coastguard Worker; SKX-NEXT:    retq
37*9880d681SAndroid Build Coastguard Worker  %r1 = shufflevector <64 x i8> %x, <64 x i8> undef, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15>
38*9880d681SAndroid Build Coastguard Worker  ret <16 x i8> %r1
39*9880d681SAndroid Build Coastguard Worker}
40*9880d681SAndroid Build Coastguard Worker
41*9880d681SAndroid Build Coastguard Worker
42*9880d681SAndroid Build Coastguard Workerdefine <16 x i16> @extract_subvector256_v32i16(<32 x i16> %x) nounwind {
43*9880d681SAndroid Build Coastguard Worker; SKX-LABEL: extract_subvector256_v32i16:
44*9880d681SAndroid Build Coastguard Worker; SKX:       ## BB#0:
45*9880d681SAndroid Build Coastguard Worker; SKX-NEXT:    vextracti64x4 $1, %zmm0, %ymm0
46*9880d681SAndroid Build Coastguard Worker; SKX-NEXT:    retq
47*9880d681SAndroid Build Coastguard Worker  %r1 = shufflevector <32 x i16> %x, <32 x i16> undef, <16 x i32> <i32 16, i32 17, i32 18, i32 19, i32 20, i32 21, i32 22, i32 23, i32 24, i32 25, i32 26, i32 27, i32 28, i32 29, i32 30, i32 31>
48*9880d681SAndroid Build Coastguard Worker  ret <16 x i16> %r1
49*9880d681SAndroid Build Coastguard Worker}
50*9880d681SAndroid Build Coastguard Worker
51*9880d681SAndroid Build Coastguard Workerdefine <32 x i8> @extract_subvector256_v64i8(<64 x i8> %x) nounwind {
52*9880d681SAndroid Build Coastguard Worker; SKX-LABEL: extract_subvector256_v64i8:
53*9880d681SAndroid Build Coastguard Worker; SKX:       ## BB#0:
54*9880d681SAndroid Build Coastguard Worker; SKX-NEXT:    vextracti64x4 $1, %zmm0, %ymm0
55*9880d681SAndroid Build Coastguard Worker; SKX-NEXT:    retq
56*9880d681SAndroid Build Coastguard Worker  %r1 = shufflevector <64 x i8> %x, <64 x i8> undef, <32 x i32> <i32 32, i32 33, i32 34, i32 35, i32 36, i32 37, i32 38, i32 39, i32 40, i32 41, i32 42, i32 43, i32 44, i32 45, i32 46, i32 47, i32 48, i32 49, i32 50, i32 51, i32 52, i32 53, i32 54, i32 55, i32 56, i32 57, i32 58, i32 59, i32 60, i32 61, i32 62, i32 63>
57*9880d681SAndroid Build Coastguard Worker  ret <32 x i8> %r1
58*9880d681SAndroid Build Coastguard Worker}
59*9880d681SAndroid Build Coastguard Worker
60*9880d681SAndroid Build Coastguard Workerdefine void @extract_subvector256_v8f64_store(double* nocapture %addr, <4 x double> %a) nounwind uwtable ssp {
61*9880d681SAndroid Build Coastguard Worker; SKX-LABEL: extract_subvector256_v8f64_store:
62*9880d681SAndroid Build Coastguard Worker; SKX:       ## BB#0: ## %entry
63*9880d681SAndroid Build Coastguard Worker; SKX-NEXT:    vextractf64x2 $1, %ymm0, (%rdi)
64*9880d681SAndroid Build Coastguard Worker; SKX-NEXT:    retq
65*9880d681SAndroid Build Coastguard Workerentry:
66*9880d681SAndroid Build Coastguard Worker  %0 = shufflevector <4 x double> %a, <4 x double> undef, <2 x i32> <i32 2, i32 3>
67*9880d681SAndroid Build Coastguard Worker  %1 = bitcast double* %addr to <2 x double>*
68*9880d681SAndroid Build Coastguard Worker  store <2 x double> %0, <2 x double>* %1, align 1
69*9880d681SAndroid Build Coastguard Worker  ret void
70*9880d681SAndroid Build Coastguard Worker}
71*9880d681SAndroid Build Coastguard Worker
72*9880d681SAndroid Build Coastguard Workerdefine void @extract_subvector256_v8f32_store(float* nocapture %addr, <8 x float> %a) nounwind uwtable ssp {
73*9880d681SAndroid Build Coastguard Worker; SKX-LABEL: extract_subvector256_v8f32_store:
74*9880d681SAndroid Build Coastguard Worker; SKX:       ## BB#0: ## %entry
75*9880d681SAndroid Build Coastguard Worker; SKX-NEXT:    vextractf32x4 $1, %ymm0, (%rdi)
76*9880d681SAndroid Build Coastguard Worker; SKX-NEXT:    retq
77*9880d681SAndroid Build Coastguard Workerentry:
78*9880d681SAndroid Build Coastguard Worker  %0 = shufflevector <8 x float> %a, <8 x float> undef, <4 x i32> <i32 4, i32 5, i32 6, i32 7>
79*9880d681SAndroid Build Coastguard Worker  %1 = bitcast float* %addr to <4 x float>*
80*9880d681SAndroid Build Coastguard Worker  store <4 x float> %0, <4 x float>* %1, align 1
81*9880d681SAndroid Build Coastguard Worker  ret void
82*9880d681SAndroid Build Coastguard Worker}
83*9880d681SAndroid Build Coastguard Worker
84*9880d681SAndroid Build Coastguard Workerdefine void @extract_subvector256_v4i64_store(i64* nocapture %addr, <4 x i64> %a) nounwind uwtable ssp {
85*9880d681SAndroid Build Coastguard Worker; SKX-LABEL: extract_subvector256_v4i64_store:
86*9880d681SAndroid Build Coastguard Worker; SKX:       ## BB#0: ## %entry
87*9880d681SAndroid Build Coastguard Worker; SKX-NEXT:    vextracti64x2 $1, %ymm0, (%rdi)
88*9880d681SAndroid Build Coastguard Worker; SKX-NEXT:    retq
89*9880d681SAndroid Build Coastguard Workerentry:
90*9880d681SAndroid Build Coastguard Worker  %0 = shufflevector <4 x i64> %a, <4 x i64> undef, <2 x i32> <i32 2, i32 3>
91*9880d681SAndroid Build Coastguard Worker  %1 = bitcast i64* %addr to <2 x i64>*
92*9880d681SAndroid Build Coastguard Worker  store <2 x i64> %0, <2 x i64>* %1, align 1
93*9880d681SAndroid Build Coastguard Worker  ret void
94*9880d681SAndroid Build Coastguard Worker}
95*9880d681SAndroid Build Coastguard Worker
96*9880d681SAndroid Build Coastguard Workerdefine void @extract_subvector256_v8i32_store(i32* nocapture %addr, <8 x i32> %a) nounwind uwtable ssp {
97*9880d681SAndroid Build Coastguard Worker; SKX-LABEL: extract_subvector256_v8i32_store:
98*9880d681SAndroid Build Coastguard Worker; SKX:       ## BB#0: ## %entry
99*9880d681SAndroid Build Coastguard Worker; SKX-NEXT:    vextracti32x4 $1, %ymm0, (%rdi)
100*9880d681SAndroid Build Coastguard Worker; SKX-NEXT:    retq
101*9880d681SAndroid Build Coastguard Workerentry:
102*9880d681SAndroid Build Coastguard Worker  %0 = shufflevector <8 x i32> %a, <8 x i32> undef, <4 x i32> <i32 4, i32 5, i32 6, i32 7>
103*9880d681SAndroid Build Coastguard Worker  %1 = bitcast i32* %addr to <4 x i32>*
104*9880d681SAndroid Build Coastguard Worker  store <4 x i32> %0, <4 x i32>* %1, align 1
105*9880d681SAndroid Build Coastguard Worker  ret void
106*9880d681SAndroid Build Coastguard Worker}
107*9880d681SAndroid Build Coastguard Worker
108*9880d681SAndroid Build Coastguard Workerdefine void @extract_subvector256_v16i16_store(i16* nocapture %addr, <16 x i16> %a) nounwind uwtable ssp {
109*9880d681SAndroid Build Coastguard Worker; SKX-LABEL: extract_subvector256_v16i16_store:
110*9880d681SAndroid Build Coastguard Worker; SKX:       ## BB#0: ## %entry
111*9880d681SAndroid Build Coastguard Worker; SKX-NEXT:    vextracti32x4 $1, %ymm0, (%rdi)
112*9880d681SAndroid Build Coastguard Worker; SKX-NEXT:    retq
113*9880d681SAndroid Build Coastguard Workerentry:
114*9880d681SAndroid Build Coastguard Worker  %0 = shufflevector <16 x i16> %a, <16 x i16> undef, <8 x i32> <i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15>
115*9880d681SAndroid Build Coastguard Worker  %1 = bitcast i16* %addr to <8 x i16>*
116*9880d681SAndroid Build Coastguard Worker  store <8 x i16> %0, <8 x i16>* %1, align 1
117*9880d681SAndroid Build Coastguard Worker  ret void
118*9880d681SAndroid Build Coastguard Worker}
119*9880d681SAndroid Build Coastguard Worker
120*9880d681SAndroid Build Coastguard Workerdefine void @extract_subvector256_v32i8_store(i8* nocapture %addr, <32 x i8> %a) nounwind uwtable ssp {
121*9880d681SAndroid Build Coastguard Worker; SKX-LABEL: extract_subvector256_v32i8_store:
122*9880d681SAndroid Build Coastguard Worker; SKX:       ## BB#0: ## %entry
123*9880d681SAndroid Build Coastguard Worker; SKX-NEXT:    vextracti32x4 $1, %ymm0, (%rdi)
124*9880d681SAndroid Build Coastguard Worker; SKX-NEXT:    retq
125*9880d681SAndroid Build Coastguard Workerentry:
126*9880d681SAndroid Build Coastguard Worker  %0 = shufflevector <32 x i8> %a, <32 x i8> undef, <16 x i32> <i32 16, i32 17, i32 18, i32 19, i32 20, i32 21, i32 22, i32 23, i32 24, i32 25, i32 26, i32 27, i32 28, i32 29, i32 30, i32 31>
127*9880d681SAndroid Build Coastguard Worker  %1 = bitcast i8* %addr to <16 x i8>*
128*9880d681SAndroid Build Coastguard Worker  store <16 x i8> %0, <16 x i8>* %1, align 1
129*9880d681SAndroid Build Coastguard Worker  ret void
130*9880d681SAndroid Build Coastguard Worker}
131*9880d681SAndroid Build Coastguard Worker
132*9880d681SAndroid Build Coastguard Workerdefine void @extract_subvector256_v4f64_store_lo(double* nocapture %addr, <4 x double> %a) nounwind uwtable ssp {
133*9880d681SAndroid Build Coastguard Worker; SKX-LABEL: extract_subvector256_v4f64_store_lo:
134*9880d681SAndroid Build Coastguard Worker; SKX:       ## BB#0: ## %entry
135*9880d681SAndroid Build Coastguard Worker; SKX-NEXT:    vmovupd %xmm0, (%rdi)
136*9880d681SAndroid Build Coastguard Worker; SKX-NEXT:    retq
137*9880d681SAndroid Build Coastguard Workerentry:
138*9880d681SAndroid Build Coastguard Worker  %0 = shufflevector <4 x double> %a, <4 x double> undef, <2 x i32> <i32 0, i32 1>
139*9880d681SAndroid Build Coastguard Worker  %1 = bitcast double* %addr to <2 x double>*
140*9880d681SAndroid Build Coastguard Worker  store <2 x double> %0, <2 x double>* %1, align 1
141*9880d681SAndroid Build Coastguard Worker  ret void
142*9880d681SAndroid Build Coastguard Worker}
143*9880d681SAndroid Build Coastguard Worker
144*9880d681SAndroid Build Coastguard Workerdefine void @extract_subvector256_v4f32_store_lo(float* nocapture %addr, <8 x float> %a) nounwind uwtable ssp {
145*9880d681SAndroid Build Coastguard Worker; SKX-LABEL: extract_subvector256_v4f32_store_lo:
146*9880d681SAndroid Build Coastguard Worker; SKX:       ## BB#0: ## %entry
147*9880d681SAndroid Build Coastguard Worker; SKX-NEXT:    vmovups %xmm0, (%rdi)
148*9880d681SAndroid Build Coastguard Worker; SKX-NEXT:    retq
149*9880d681SAndroid Build Coastguard Workerentry:
150*9880d681SAndroid Build Coastguard Worker  %0 = shufflevector <8 x float> %a, <8 x float> undef, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
151*9880d681SAndroid Build Coastguard Worker  %1 = bitcast float* %addr to <4 x float>*
152*9880d681SAndroid Build Coastguard Worker  store <4 x float> %0, <4 x float>* %1, align 1
153*9880d681SAndroid Build Coastguard Worker  ret void
154*9880d681SAndroid Build Coastguard Worker}
155*9880d681SAndroid Build Coastguard Worker
156*9880d681SAndroid Build Coastguard Workerdefine void @extract_subvector256_v2i64_store_lo(i64* nocapture %addr, <4 x i64> %a) nounwind uwtable ssp {
157*9880d681SAndroid Build Coastguard Worker; SKX-LABEL: extract_subvector256_v2i64_store_lo:
158*9880d681SAndroid Build Coastguard Worker; SKX:       ## BB#0: ## %entry
159*9880d681SAndroid Build Coastguard Worker; SKX-NEXT:    vmovdqu64 %xmm0, (%rdi)
160*9880d681SAndroid Build Coastguard Worker; SKX-NEXT:    retq
161*9880d681SAndroid Build Coastguard Workerentry:
162*9880d681SAndroid Build Coastguard Worker  %0 = shufflevector <4 x i64> %a, <4 x i64> undef, <2 x i32> <i32 0, i32 1>
163*9880d681SAndroid Build Coastguard Worker  %1 = bitcast i64* %addr to <2 x i64>*
164*9880d681SAndroid Build Coastguard Worker  store <2 x i64> %0, <2 x i64>* %1, align 1
165*9880d681SAndroid Build Coastguard Worker  ret void
166*9880d681SAndroid Build Coastguard Worker}
167*9880d681SAndroid Build Coastguard Worker
168*9880d681SAndroid Build Coastguard Workerdefine void @extract_subvector256_v4i32_store_lo(i32* nocapture %addr, <8 x i32> %a) nounwind uwtable ssp {
169*9880d681SAndroid Build Coastguard Worker; SKX-LABEL: extract_subvector256_v4i32_store_lo:
170*9880d681SAndroid Build Coastguard Worker; SKX:       ## BB#0: ## %entry
171*9880d681SAndroid Build Coastguard Worker; SKX-NEXT:    vmovdqu32 %xmm0, (%rdi)
172*9880d681SAndroid Build Coastguard Worker; SKX-NEXT:    retq
173*9880d681SAndroid Build Coastguard Workerentry:
174*9880d681SAndroid Build Coastguard Worker  %0 = shufflevector <8 x i32> %a, <8 x i32> undef, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
175*9880d681SAndroid Build Coastguard Worker  %1 = bitcast i32* %addr to <4 x i32>*
176*9880d681SAndroid Build Coastguard Worker  store <4 x i32> %0, <4 x i32>* %1, align 1
177*9880d681SAndroid Build Coastguard Worker  ret void
178*9880d681SAndroid Build Coastguard Worker}
179*9880d681SAndroid Build Coastguard Worker
180*9880d681SAndroid Build Coastguard Workerdefine void @extract_subvector256_v8i16_store_lo(i16* nocapture %addr, <16 x i16> %a) nounwind uwtable ssp {
181*9880d681SAndroid Build Coastguard Worker; SKX-LABEL: extract_subvector256_v8i16_store_lo:
182*9880d681SAndroid Build Coastguard Worker; SKX:       ## BB#0: ## %entry
183*9880d681SAndroid Build Coastguard Worker; SKX-NEXT:    vmovdqu32 %xmm0, (%rdi)
184*9880d681SAndroid Build Coastguard Worker; SKX-NEXT:    retq
185*9880d681SAndroid Build Coastguard Workerentry:
186*9880d681SAndroid Build Coastguard Worker  %0 = shufflevector <16 x i16> %a, <16 x i16> undef, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
187*9880d681SAndroid Build Coastguard Worker  %1 = bitcast i16* %addr to <8 x i16>*
188*9880d681SAndroid Build Coastguard Worker  store <8 x i16> %0, <8 x i16>* %1, align 1
189*9880d681SAndroid Build Coastguard Worker  ret void
190*9880d681SAndroid Build Coastguard Worker}
191*9880d681SAndroid Build Coastguard Worker
192*9880d681SAndroid Build Coastguard Workerdefine void @extract_subvector256_v16i8_store_lo(i8* nocapture %addr, <32 x i8> %a) nounwind uwtable ssp {
193*9880d681SAndroid Build Coastguard Worker; SKX-LABEL: extract_subvector256_v16i8_store_lo:
194*9880d681SAndroid Build Coastguard Worker; SKX:       ## BB#0: ## %entry
195*9880d681SAndroid Build Coastguard Worker; SKX-NEXT:    vmovdqu32 %xmm0, (%rdi)
196*9880d681SAndroid Build Coastguard Worker; SKX-NEXT:    retq
197*9880d681SAndroid Build Coastguard Workerentry:
198*9880d681SAndroid Build Coastguard Worker  %0 = shufflevector <32 x i8> %a, <32 x i8> undef, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15>
199*9880d681SAndroid Build Coastguard Worker  %1 = bitcast i8* %addr to <16 x i8>*
200*9880d681SAndroid Build Coastguard Worker  store <16 x i8> %0, <16 x i8>* %1, align 1
201*9880d681SAndroid Build Coastguard Worker  ret void
202*9880d681SAndroid Build Coastguard Worker}
203*9880d681SAndroid Build Coastguard Worker
204*9880d681SAndroid Build Coastguard Workerdefine void @extract_subvector512_v2f64_store_lo(double* nocapture %addr, <8 x double> %a) nounwind uwtable ssp {
205*9880d681SAndroid Build Coastguard Worker; SKX-LABEL: extract_subvector512_v2f64_store_lo:
206*9880d681SAndroid Build Coastguard Worker; SKX:       ## BB#0: ## %entry
207*9880d681SAndroid Build Coastguard Worker; SKX-NEXT:    vmovupd %xmm0, (%rdi)
208*9880d681SAndroid Build Coastguard Worker; SKX-NEXT:    retq
209*9880d681SAndroid Build Coastguard Workerentry:
210*9880d681SAndroid Build Coastguard Worker  %0 = shufflevector <8 x double> %a, <8 x double> undef, <2 x i32> <i32 0, i32 1>
211*9880d681SAndroid Build Coastguard Worker  %1 = bitcast double* %addr to <2 x double>*
212*9880d681SAndroid Build Coastguard Worker  store <2 x double> %0, <2 x double>* %1, align 1
213*9880d681SAndroid Build Coastguard Worker  ret void
214*9880d681SAndroid Build Coastguard Worker}
215*9880d681SAndroid Build Coastguard Worker
216*9880d681SAndroid Build Coastguard Workerdefine void @extract_subvector512_v4f32_store_lo(float* nocapture %addr, <16 x float> %a) nounwind uwtable ssp {
217*9880d681SAndroid Build Coastguard Worker; SKX-LABEL: extract_subvector512_v4f32_store_lo:
218*9880d681SAndroid Build Coastguard Worker; SKX:       ## BB#0: ## %entry
219*9880d681SAndroid Build Coastguard Worker; SKX-NEXT:    vmovups %xmm0, (%rdi)
220*9880d681SAndroid Build Coastguard Worker; SKX-NEXT:    retq
221*9880d681SAndroid Build Coastguard Workerentry:
222*9880d681SAndroid Build Coastguard Worker  %0 = shufflevector <16 x float> %a, <16 x float> undef, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
223*9880d681SAndroid Build Coastguard Worker  %1 = bitcast float* %addr to <4 x float>*
224*9880d681SAndroid Build Coastguard Worker  store <4 x float> %0, <4 x float>* %1, align 1
225*9880d681SAndroid Build Coastguard Worker  ret void
226*9880d681SAndroid Build Coastguard Worker}
227*9880d681SAndroid Build Coastguard Worker
228*9880d681SAndroid Build Coastguard Workerdefine void @extract_subvector512_v2i64_store_lo(i64* nocapture %addr, <8 x i64> %a) nounwind uwtable ssp {
229*9880d681SAndroid Build Coastguard Worker; SKX-LABEL: extract_subvector512_v2i64_store_lo:
230*9880d681SAndroid Build Coastguard Worker; SKX:       ## BB#0: ## %entry
231*9880d681SAndroid Build Coastguard Worker; SKX-NEXT:    vmovdqu64 %xmm0, (%rdi)
232*9880d681SAndroid Build Coastguard Worker; SKX-NEXT:    retq
233*9880d681SAndroid Build Coastguard Workerentry:
234*9880d681SAndroid Build Coastguard Worker  %0 = shufflevector <8 x i64> %a, <8 x i64> undef, <2 x i32> <i32 0, i32 1>
235*9880d681SAndroid Build Coastguard Worker  %1 = bitcast i64* %addr to <2 x i64>*
236*9880d681SAndroid Build Coastguard Worker  store <2 x i64> %0, <2 x i64>* %1, align 1
237*9880d681SAndroid Build Coastguard Worker  ret void
238*9880d681SAndroid Build Coastguard Worker}
239*9880d681SAndroid Build Coastguard Worker
240*9880d681SAndroid Build Coastguard Workerdefine void @extract_subvector512_v4i32_store_lo(i32* nocapture %addr, <16 x i32> %a) nounwind uwtable ssp {
241*9880d681SAndroid Build Coastguard Worker; SKX-LABEL: extract_subvector512_v4i32_store_lo:
242*9880d681SAndroid Build Coastguard Worker; SKX:       ## BB#0: ## %entry
243*9880d681SAndroid Build Coastguard Worker; SKX-NEXT:    vmovdqu32 %xmm0, (%rdi)
244*9880d681SAndroid Build Coastguard Worker; SKX-NEXT:    retq
245*9880d681SAndroid Build Coastguard Workerentry:
246*9880d681SAndroid Build Coastguard Worker  %0 = shufflevector <16 x i32> %a, <16 x i32> undef, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
247*9880d681SAndroid Build Coastguard Worker  %1 = bitcast i32* %addr to <4 x i32>*
248*9880d681SAndroid Build Coastguard Worker  store <4 x i32> %0, <4 x i32>* %1, align 1
249*9880d681SAndroid Build Coastguard Worker  ret void
250*9880d681SAndroid Build Coastguard Worker}
251*9880d681SAndroid Build Coastguard Worker
252*9880d681SAndroid Build Coastguard Workerdefine void @extract_subvector512_v8i16_store_lo(i16* nocapture %addr, <32 x i16> %a) nounwind uwtable ssp {
253*9880d681SAndroid Build Coastguard Worker; SKX-LABEL: extract_subvector512_v8i16_store_lo:
254*9880d681SAndroid Build Coastguard Worker; SKX:       ## BB#0: ## %entry
255*9880d681SAndroid Build Coastguard Worker; SKX-NEXT:    vmovdqu32 %xmm0, (%rdi)
256*9880d681SAndroid Build Coastguard Worker; SKX-NEXT:    retq
257*9880d681SAndroid Build Coastguard Workerentry:
258*9880d681SAndroid Build Coastguard Worker  %0 = shufflevector <32 x i16> %a, <32 x i16> undef, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
259*9880d681SAndroid Build Coastguard Worker  %1 = bitcast i16* %addr to <8 x i16>*
260*9880d681SAndroid Build Coastguard Worker  store <8 x i16> %0, <8 x i16>* %1, align 1
261*9880d681SAndroid Build Coastguard Worker  ret void
262*9880d681SAndroid Build Coastguard Worker}
263*9880d681SAndroid Build Coastguard Worker
264*9880d681SAndroid Build Coastguard Workerdefine void @extract_subvector512_v16i8_store_lo(i8* nocapture %addr, <64 x i8> %a) nounwind uwtable ssp {
265*9880d681SAndroid Build Coastguard Worker; SKX-LABEL: extract_subvector512_v16i8_store_lo:
266*9880d681SAndroid Build Coastguard Worker; SKX:       ## BB#0: ## %entry
267*9880d681SAndroid Build Coastguard Worker; SKX-NEXT:    vmovdqu32 %xmm0, (%rdi)
268*9880d681SAndroid Build Coastguard Worker; SKX-NEXT:    retq
269*9880d681SAndroid Build Coastguard Workerentry:
270*9880d681SAndroid Build Coastguard Worker  %0 = shufflevector <64 x i8> %a, <64 x i8> undef, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15>
271*9880d681SAndroid Build Coastguard Worker  %1 = bitcast i8* %addr to <16 x i8>*
272*9880d681SAndroid Build Coastguard Worker  store <16 x i8> %0, <16 x i8>* %1, align 1
273*9880d681SAndroid Build Coastguard Worker  ret void
274*9880d681SAndroid Build Coastguard Worker}
275*9880d681SAndroid Build Coastguard Worker
276*9880d681SAndroid Build Coastguard Workerdefine void @extract_subvector512_v4f64_store_lo(double* nocapture %addr, <8 x double> %a) nounwind uwtable ssp {
277*9880d681SAndroid Build Coastguard Worker; SKX-LABEL: extract_subvector512_v4f64_store_lo:
278*9880d681SAndroid Build Coastguard Worker; SKX:       ## BB#0: ## %entry
279*9880d681SAndroid Build Coastguard Worker; SKX-NEXT:    vmovupd %ymm0, (%rdi)
280*9880d681SAndroid Build Coastguard Worker; SKX-NEXT:    retq
281*9880d681SAndroid Build Coastguard Workerentry:
282*9880d681SAndroid Build Coastguard Worker  %0 = shufflevector <8 x double> %a, <8 x double> undef, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
283*9880d681SAndroid Build Coastguard Worker  %1 = bitcast double* %addr to <4 x double>*
284*9880d681SAndroid Build Coastguard Worker  store <4 x double> %0, <4 x double>* %1, align 1
285*9880d681SAndroid Build Coastguard Worker  ret void
286*9880d681SAndroid Build Coastguard Worker}
287*9880d681SAndroid Build Coastguard Worker
288*9880d681SAndroid Build Coastguard Workerdefine void @extract_subvector512_v8f32_store_lo(float* nocapture %addr, <16 x float> %a) nounwind uwtable ssp {
289*9880d681SAndroid Build Coastguard Worker; SKX-LABEL: extract_subvector512_v8f32_store_lo:
290*9880d681SAndroid Build Coastguard Worker; SKX:       ## BB#0: ## %entry
291*9880d681SAndroid Build Coastguard Worker; SKX-NEXT:    vmovups %ymm0, (%rdi)
292*9880d681SAndroid Build Coastguard Worker; SKX-NEXT:    retq
293*9880d681SAndroid Build Coastguard Workerentry:
294*9880d681SAndroid Build Coastguard Worker  %0 = shufflevector <16 x float> %a, <16 x float> undef, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
295*9880d681SAndroid Build Coastguard Worker  %1 = bitcast float* %addr to <8 x float>*
296*9880d681SAndroid Build Coastguard Worker  store <8 x float> %0, <8 x float>* %1, align 1
297*9880d681SAndroid Build Coastguard Worker  ret void
298*9880d681SAndroid Build Coastguard Worker}
299*9880d681SAndroid Build Coastguard Worker
300*9880d681SAndroid Build Coastguard Workerdefine void @extract_subvector512_v4i64_store_lo(i64* nocapture %addr, <8 x i64> %a) nounwind uwtable ssp {
301*9880d681SAndroid Build Coastguard Worker; SKX-LABEL: extract_subvector512_v4i64_store_lo:
302*9880d681SAndroid Build Coastguard Worker; SKX:       ## BB#0: ## %entry
303*9880d681SAndroid Build Coastguard Worker; SKX-NEXT:    vmovdqu64 %ymm0, (%rdi)
304*9880d681SAndroid Build Coastguard Worker; SKX-NEXT:    retq
305*9880d681SAndroid Build Coastguard Workerentry:
306*9880d681SAndroid Build Coastguard Worker  %0 = shufflevector <8 x i64> %a, <8 x i64> undef, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
307*9880d681SAndroid Build Coastguard Worker  %1 = bitcast i64* %addr to <4 x i64>*
308*9880d681SAndroid Build Coastguard Worker  store <4 x i64> %0, <4 x i64>* %1, align 1
309*9880d681SAndroid Build Coastguard Worker  ret void
310*9880d681SAndroid Build Coastguard Worker}
311*9880d681SAndroid Build Coastguard Worker
312*9880d681SAndroid Build Coastguard Workerdefine void @extract_subvector512_v8i32_store_lo(i32* nocapture %addr, <16 x i32> %a) nounwind uwtable ssp {
313*9880d681SAndroid Build Coastguard Worker; SKX-LABEL: extract_subvector512_v8i32_store_lo:
314*9880d681SAndroid Build Coastguard Worker; SKX:       ## BB#0: ## %entry
315*9880d681SAndroid Build Coastguard Worker; SKX-NEXT:    vmovdqu32 %ymm0, (%rdi)
316*9880d681SAndroid Build Coastguard Worker; SKX-NEXT:    retq
317*9880d681SAndroid Build Coastguard Workerentry:
318*9880d681SAndroid Build Coastguard Worker  %0 = shufflevector <16 x i32> %a, <16 x i32> undef, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
319*9880d681SAndroid Build Coastguard Worker  %1 = bitcast i32* %addr to <8 x i32>*
320*9880d681SAndroid Build Coastguard Worker  store <8 x i32> %0, <8 x i32>* %1, align 1
321*9880d681SAndroid Build Coastguard Worker  ret void
322*9880d681SAndroid Build Coastguard Worker}
323*9880d681SAndroid Build Coastguard Worker
324*9880d681SAndroid Build Coastguard Workerdefine void @extract_subvector512_v16i16_store_lo(i16* nocapture %addr, <32 x i16> %a) nounwind uwtable ssp {
325*9880d681SAndroid Build Coastguard Worker; SKX-LABEL: extract_subvector512_v16i16_store_lo:
326*9880d681SAndroid Build Coastguard Worker; SKX:       ## BB#0: ## %entry
327*9880d681SAndroid Build Coastguard Worker; SKX-NEXT:    vmovdqu32 %ymm0, (%rdi)
328*9880d681SAndroid Build Coastguard Worker; SKX-NEXT:    retq
329*9880d681SAndroid Build Coastguard Workerentry:
330*9880d681SAndroid Build Coastguard Worker  %0 = shufflevector <32 x i16> %a, <32 x i16> undef, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15>
331*9880d681SAndroid Build Coastguard Worker  %1 = bitcast i16* %addr to <16 x i16>*
332*9880d681SAndroid Build Coastguard Worker  store <16 x i16> %0, <16 x i16>* %1, align 1
333*9880d681SAndroid Build Coastguard Worker  ret void
334*9880d681SAndroid Build Coastguard Worker}
335*9880d681SAndroid Build Coastguard Worker
336*9880d681SAndroid Build Coastguard Workerdefine void @extract_subvector512_v32i8_store_lo(i8* nocapture %addr, <64 x i8> %a) nounwind uwtable ssp {
337*9880d681SAndroid Build Coastguard Worker; SKX-LABEL: extract_subvector512_v32i8_store_lo:
338*9880d681SAndroid Build Coastguard Worker; SKX:       ## BB#0: ## %entry
339*9880d681SAndroid Build Coastguard Worker; SKX-NEXT:    vmovdqu32 %ymm0, (%rdi)
340*9880d681SAndroid Build Coastguard Worker; SKX-NEXT:    retq
341*9880d681SAndroid Build Coastguard Workerentry:
342*9880d681SAndroid Build Coastguard Worker  %0 = shufflevector <64 x i8> %a, <64 x i8> undef, <32 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15, i32 16, i32 17, i32 18, i32 19, i32 20, i32 21, i32 22, i32 23, i32 24, i32 25, i32 26, i32 27, i32 28, i32 29, i32 30, i32 31>
343*9880d681SAndroid Build Coastguard Worker  %1 = bitcast i8* %addr to <32 x i8>*
344*9880d681SAndroid Build Coastguard Worker  store <32 x i8> %0, <32 x i8>* %1, align 1
345*9880d681SAndroid Build Coastguard Worker  ret void
346*9880d681SAndroid Build Coastguard Worker}
347