xref: /aosp_15_r20/external/llvm/test/CodeGen/X86/avx1-logical-load-folding.ll (revision 9880d6810fe72a1726cb53787c6711e909410d58)
1*9880d681SAndroid Build Coastguard Worker; RUN: llc -O3 -disable-peephole -mcpu=corei7-avx -mattr=+avx < %s | FileCheck %s
2*9880d681SAndroid Build Coastguard Worker
3*9880d681SAndroid Build Coastguard Workertarget datalayout = "e-i64:64-f80:128-n8:16:32:64-S128"
4*9880d681SAndroid Build Coastguard Workertarget triple = "x86_64-apple-macosx10.9.0"
5*9880d681SAndroid Build Coastguard Worker
6*9880d681SAndroid Build Coastguard Worker; Function Attrs: nounwind ssp uwtable
7*9880d681SAndroid Build Coastguard Workerdefine void @test1(float* %A, float* %C) #0 {
8*9880d681SAndroid Build Coastguard Worker  %tmp1 = bitcast float* %A to <8 x float>*
9*9880d681SAndroid Build Coastguard Worker  %tmp2 = load <8 x float>, <8 x float>* %tmp1, align 32
10*9880d681SAndroid Build Coastguard Worker  %tmp3 = bitcast <8 x float> %tmp2 to <8 x i32>
11*9880d681SAndroid Build Coastguard Worker  %tmp4 = and <8 x i32> %tmp3, <i32 2147483647, i32 2147483647, i32 2147483647, i32 2147483647, i32 2147483647, i32 2147483647, i32 2147483647, i32 2147483647>
12*9880d681SAndroid Build Coastguard Worker  %tmp5 = bitcast <8 x i32> %tmp4 to <8 x float>
13*9880d681SAndroid Build Coastguard Worker  %tmp6 = extractelement <8 x float> %tmp5, i32 0
14*9880d681SAndroid Build Coastguard Worker  store float %tmp6, float* %C
15*9880d681SAndroid Build Coastguard Worker  ret void
16*9880d681SAndroid Build Coastguard Worker
17*9880d681SAndroid Build Coastguard Worker  ; CHECK: vandps LCPI0_0(%rip), %ymm0, %ymm0
18*9880d681SAndroid Build Coastguard Worker}
19*9880d681SAndroid Build Coastguard Worker
20*9880d681SAndroid Build Coastguard Worker; Function Attrs: nounwind ssp uwtable
21*9880d681SAndroid Build Coastguard Workerdefine void @test2(float* %A, float* %C) #0 {
22*9880d681SAndroid Build Coastguard Worker  %tmp1 = bitcast float* %A to <8 x float>*
23*9880d681SAndroid Build Coastguard Worker  %tmp2 = load <8 x float>, <8 x float>* %tmp1, align 32
24*9880d681SAndroid Build Coastguard Worker  %tmp3 = bitcast <8 x float> %tmp2 to <8 x i32>
25*9880d681SAndroid Build Coastguard Worker  %tmp4 = or <8 x i32> %tmp3, <i32 2147483647, i32 2147483647, i32 2147483647, i32 2147483647, i32 2147483647, i32 2147483647, i32 2147483647, i32 2147483647>
26*9880d681SAndroid Build Coastguard Worker  %tmp5 = bitcast <8 x i32> %tmp4 to <8 x float>
27*9880d681SAndroid Build Coastguard Worker  %tmp6 = extractelement <8 x float> %tmp5, i32 0
28*9880d681SAndroid Build Coastguard Worker  store float %tmp6, float* %C
29*9880d681SAndroid Build Coastguard Worker  ret void
30*9880d681SAndroid Build Coastguard Worker
31*9880d681SAndroid Build Coastguard Worker  ; CHECK: vorps LCPI1_0(%rip), %ymm0, %ymm0
32*9880d681SAndroid Build Coastguard Worker}
33*9880d681SAndroid Build Coastguard Worker
34*9880d681SAndroid Build Coastguard Worker; Function Attrs: nounwind ssp uwtable
35*9880d681SAndroid Build Coastguard Workerdefine void @test3(float* %A, float* %C) #0 {
36*9880d681SAndroid Build Coastguard Worker  %tmp1 = bitcast float* %A to <8 x float>*
37*9880d681SAndroid Build Coastguard Worker  %tmp2 = load <8 x float>, <8 x float>* %tmp1, align 32
38*9880d681SAndroid Build Coastguard Worker  %tmp3 = bitcast <8 x float> %tmp2 to <8 x i32>
39*9880d681SAndroid Build Coastguard Worker  %tmp4 = xor <8 x i32> %tmp3, <i32 2147483647, i32 2147483647, i32 2147483647, i32 2147483647, i32 2147483647, i32 2147483647, i32 2147483647, i32 2147483647>
40*9880d681SAndroid Build Coastguard Worker  %tmp5 = bitcast <8 x i32> %tmp4 to <8 x float>
41*9880d681SAndroid Build Coastguard Worker  %tmp6 = extractelement <8 x float> %tmp5, i32 0
42*9880d681SAndroid Build Coastguard Worker  store float %tmp6, float* %C
43*9880d681SAndroid Build Coastguard Worker  ret void
44*9880d681SAndroid Build Coastguard Worker
45*9880d681SAndroid Build Coastguard Worker  ; CHECK: vxorps LCPI2_0(%rip), %ymm0, %ymm0
46*9880d681SAndroid Build Coastguard Worker}
47*9880d681SAndroid Build Coastguard Worker
48*9880d681SAndroid Build Coastguard Workerdefine void @test4(float* %A, float* %C) #0 {
49*9880d681SAndroid Build Coastguard Worker  %tmp1 = bitcast float* %A to <8 x float>*
50*9880d681SAndroid Build Coastguard Worker  %tmp2 = load <8 x float>, <8 x float>* %tmp1, align 32
51*9880d681SAndroid Build Coastguard Worker  %tmp3 = bitcast <8 x float> %tmp2 to <8 x i32>
52*9880d681SAndroid Build Coastguard Worker  %tmp4 = xor <8 x i32> %tmp3, <i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1>
53*9880d681SAndroid Build Coastguard Worker  %tmp5 = and <8 x i32> %tmp4, <i32 2147483647, i32 2147483647, i32 2147483647, i32 2147483647, i32 2147483647, i32 2147483647, i32 2147483647, i32 2147483647>
54*9880d681SAndroid Build Coastguard Worker  %tmp6 = bitcast <8 x i32> %tmp5 to <8 x float>
55*9880d681SAndroid Build Coastguard Worker  %tmp7 = extractelement <8 x float> %tmp6, i32 0
56*9880d681SAndroid Build Coastguard Worker  store float %tmp7, float * %C
57*9880d681SAndroid Build Coastguard Worker  ret void
58*9880d681SAndroid Build Coastguard Worker
59*9880d681SAndroid Build Coastguard Worker  ;CHECK: vandnps LCPI3_0(%rip), %ymm0, %ymm0
60*9880d681SAndroid Build Coastguard Worker}
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