1*9880d681SAndroid Build Coastguard Worker; RUN: llc < %s -mtriple=x86_64-apple-macosx10.8.0 -mcpu=core-avx-i -show-mc-encoding 2*9880d681SAndroid Build Coastguard Worker 3*9880d681SAndroid Build Coastguard Worker; ModuleID = 'bugpoint-reduced-simplified.bc' 4*9880d681SAndroid Build Coastguard Workertarget datalayout = "e-p:64:64:64-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:64:64-f32:32:32-f64:64:64-v64:64:64-v128:128:128-a0:0:64-s0:64:64-f80:128:128-n8:16:32:64-S128" 5*9880d681SAndroid Build Coastguard Workertarget triple = "x86_64-apple-macosx10.8.0" 6*9880d681SAndroid Build Coastguard Worker 7*9880d681SAndroid Build Coastguard Worker@b = external global [8 x float], align 32 8*9880d681SAndroid Build Coastguard Worker@e = external global [8 x float], align 16 9*9880d681SAndroid Build Coastguard Worker 10*9880d681SAndroid Build Coastguard Workerdefine void @main() #0 { 11*9880d681SAndroid Build Coastguard Workerentry: 12*9880d681SAndroid Build Coastguard Worker %0 = load <8 x float>, <8 x float>* bitcast ([8 x float]* @b to <8 x float>*), align 32 13*9880d681SAndroid Build Coastguard Worker %bitcast.i = extractelement <8 x float> %0, i32 0 14*9880d681SAndroid Build Coastguard Worker %vecinit.i.i = insertelement <4 x float> undef, float %bitcast.i, i32 0 15*9880d681SAndroid Build Coastguard Worker %vecinit2.i.i = insertelement <4 x float> %vecinit.i.i, float 0.000000e+00, i32 1 16*9880d681SAndroid Build Coastguard Worker %vecinit3.i.i = insertelement <4 x float> %vecinit2.i.i, float 0.000000e+00, i32 2 17*9880d681SAndroid Build Coastguard Worker %vecinit4.i.i = insertelement <4 x float> %vecinit3.i.i, float 0.000000e+00, i32 3 18*9880d681SAndroid Build Coastguard Worker %1 = tail call <4 x float> @llvm.x86.sse.rcp.ss(<4 x float> %vecinit4.i.i) #2 19*9880d681SAndroid Build Coastguard Worker %vecext.i.i = extractelement <4 x float> %1, i32 0 20*9880d681SAndroid Build Coastguard Worker store float %vecext.i.i, float* getelementptr inbounds ([8 x float], [8 x float]* @e, i64 0, i64 0), align 16 21*9880d681SAndroid Build Coastguard Worker unreachable 22*9880d681SAndroid Build Coastguard Worker} 23*9880d681SAndroid Build Coastguard Worker 24*9880d681SAndroid Build Coastguard Workerdeclare <4 x float> @llvm.x86.sse.rcp.ss(<4 x float>) #1 25*9880d681SAndroid Build Coastguard Worker 26*9880d681SAndroid Build Coastguard Workerattributes #0 = { nounwind ssp uwtable "less-precise-fpmad"="false" "no-frame-pointer-elim"="true" "no-frame-pointer-elim-non-leaf" "no-infs-fp-math"="false" "no-nans-fp-math"="false" "unsafe-fp-math"="false" "use-soft-float"="false" } 27*9880d681SAndroid Build Coastguard Workerattributes #1 = { nounwind readnone } 28*9880d681SAndroid Build Coastguard Workerattributes #2 = { nounwind } 29